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lvgl/docs/details/main-components/display/redraw_area.rst
2025-02-18 21:51:40 +01:00

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.. _display_redraw_area:
===========================
Constraints on Redrawn Area
===========================
Some display controllers have specific requirements for the window area where the
rendered image can be sent (e.g., `x1` must be even, and `x2` must be odd).
In the case of monochrome displays, `x1` must be `Nx8`, and `x2` must be `Nx8 - 1`.
(If the display uses `LV_COLOR_FORMAT_I1`, LVGL automatically applies this rounding.
See :ref:`display_monochrome`.)
The size of the invalidated (redrawn) area can be controlled as follows:
.. code-block:: c
void rounder_event_cb(lv_event_t * e)
{
lv_area_t * a = lv_event_get_invalidated_area(e);
a->x1 = a->x1 & (~0x1); /* Ensure x1 is even */
a->x2 = a->x2 | 0x1; /* Ensure x2 is odd */
}
...
lv_display_add_event_cb(disp, rounder_event_cb, LV_EVENT_INVALIDATE_AREA, NULL);