.. _display_redraw_area: =========================== Constraints on Redrawn Area =========================== Some display controllers have specific requirements for the window area where the rendered image can be sent (e.g., `x1` must be even, and `x2` must be odd). In the case of monochrome displays, `x1` must be `Nx8`, and `x2` must be `Nx8 - 1`. (If the display uses `LV_COLOR_FORMAT_I1`, LVGL automatically applies this rounding. See :ref:`display_monochrome`.) The size of the invalidated (redrawn) area can be controlled as follows: .. code-block:: c void rounder_event_cb(lv_event_t * e) { lv_area_t * a = lv_event_get_invalidated_area(e); a->x1 = a->x1 & (~0x1); /* Ensure x1 is even */ a->x2 = a->x2 | 0x1; /* Ensure x2 is odd */ } ... lv_display_add_event_cb(disp, rounder_event_cb, LV_EVENT_INVALIDATE_AREA, NULL);