Compare commits
92 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
88c51b22ad | ||
|
|
6b0092c0d9 | ||
|
|
aa313806d0 | ||
|
|
5e0e1c8c4e | ||
|
|
d0e19eb2d3 | ||
|
|
fd20fabfda | ||
|
|
399069b4a2 | ||
|
|
501230e0fc | ||
|
|
adcf166382 | ||
|
|
2f294aa76c | ||
|
|
9a870b34a9 | ||
|
|
0b7777f27a | ||
|
|
e8d8f399e0 | ||
|
|
0df09db23e | ||
|
|
e2386fd46d | ||
|
|
2944277f07 | ||
|
|
6af01798d8 | ||
|
|
77670fb1a5 | ||
|
|
f29514aa5c | ||
|
|
e7e8cf846d | ||
|
|
8b1270347f | ||
|
|
e6cd7063b6 | ||
|
|
34c545ef19 | ||
|
|
361ee79611 | ||
|
|
39f424767f | ||
|
|
1853cc5143 | ||
|
|
9faca8a8d4 | ||
|
|
8ea6f03fc3 | ||
|
|
c6c1b0b3d3 | ||
|
|
e529230f4b | ||
|
|
dbb15bb3ea | ||
|
|
47c8f8f982 | ||
|
|
2c0162b457 | ||
|
|
dec580b9f1 | ||
|
|
ad56dfaf70 | ||
|
|
c8e584f879 | ||
|
|
d2d886aae5 | ||
|
|
1e3ca25fed | ||
|
|
84cf05d8b2 | ||
|
|
2c17b28ac4 | ||
|
|
1ed026ca73 | ||
|
|
ae3825871e | ||
|
|
ae300acb2f | ||
|
|
41fa416134 | ||
|
|
68f6190f8e | ||
|
|
1173dcba96 | ||
|
|
716e5e2c8b | ||
|
|
bb2c2ac34a | ||
|
|
c4c400716e | ||
|
|
6825d4bd1d | ||
|
|
39d03a80f4 | ||
|
|
340a1cb60b | ||
|
|
e06f03db72 | ||
|
|
bd11ad8542 | ||
|
|
e050f5ca15 | ||
|
|
903e94b716 | ||
|
|
0732400e7b | ||
|
|
483b2a4322 | ||
|
|
5545ffc925 | ||
|
|
c8bee40410 | ||
|
|
755d363ecc | ||
|
|
dfd14fa778 | ||
|
|
1ab9aa5312 | ||
|
|
4d69cd865c | ||
|
|
832bef4346 | ||
|
|
d5b2a9b256 | ||
|
|
7640950216 | ||
|
|
8b605cc482 | ||
|
|
ece3495004 | ||
|
|
f6655c2aaf | ||
|
|
cba2aa95c8 | ||
|
|
660464c973 | ||
|
|
5156ee058d | ||
|
|
a0515ba30d | ||
|
|
1a46030918 | ||
|
|
f58dcd94fc | ||
|
|
d59bba12db | ||
|
|
5022476edc | ||
|
|
b884abae26 | ||
|
|
aa45d59852 | ||
|
|
55e95ed351 | ||
|
|
be485d7605 | ||
|
|
9024b72b48 | ||
|
|
9b998aa47d | ||
|
|
71913d300d | ||
|
|
284834e799 | ||
|
|
8544cc3806 | ||
|
|
62662f68e9 | ||
|
|
a283273bd2 | ||
|
|
9750c97aff | ||
|
|
2967172bee | ||
|
|
9e1b6166b0 |
4
.github/workflows/build_micropython.yml
vendored
4
.github/workflows/build_micropython.yml
vendored
@@ -8,7 +8,7 @@ jobs:
|
||||
build:
|
||||
if: ${{ github.event_name != 'pull_request' || github.repository != github.event.pull_request.head.repo.full_name }}
|
||||
name: Build ${{ matrix.port }} port
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
continue-on-error: true
|
||||
strategy:
|
||||
matrix:
|
||||
@@ -23,7 +23,7 @@ jobs:
|
||||
- name: Clone lv_micropython
|
||||
run: |
|
||||
git clone https://github.com/lvgl/lv_micropython.git .
|
||||
git checkout master
|
||||
git checkout release/v8
|
||||
- name: Initialize lv_bindings submodule
|
||||
run: git submodule update --init --recursive lib/lv_bindings
|
||||
- name: Update ${{ matrix.port }} port submodules
|
||||
|
||||
46
.github/workflows/esp_upload_component.yml
vendored
46
.github/workflows/esp_upload_component.yml
vendored
@@ -1,23 +1,23 @@
|
||||
name: Push LVGL release to Espressif Component Service
|
||||
|
||||
# If the commit is tagged, it will be uploaded. Other scenario silently fail.
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
upload_components:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Upload component to component registry
|
||||
uses: espressif/github-actions/upload_components@master
|
||||
with:
|
||||
name: "lvgl"
|
||||
version: "git"
|
||||
namespace: "lvgl"
|
||||
api_token: ${{ secrets.ESP_IDF_COMPONENT_API_TOKEN }}
|
||||
name: Push LVGL release to Espressif Component Service
|
||||
|
||||
# If the commit is tagged, it will be uploaded. Other scenario silently fail.
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- v*
|
||||
|
||||
jobs:
|
||||
upload_components:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: "recursive"
|
||||
|
||||
- name: Upload component to component registry
|
||||
uses: espressif/upload-components-ci-action@v1
|
||||
with:
|
||||
name: "lvgl"
|
||||
version: ${{ github.ref_name }}
|
||||
namespace: "lvgl"
|
||||
api_token: ${{ secrets.ESP_IDF_COMPONENT_API_TOKEN }}
|
||||
|
||||
7
Kconfig
7
Kconfig
@@ -42,11 +42,9 @@ menu "LVGL configuration"
|
||||
|
||||
config LV_COLOR_SCREEN_TRANSP
|
||||
bool "Enable more complex drawing routines to manage screens transparency."
|
||||
depends on LV_COLOR_DEPTH_32
|
||||
help
|
||||
Can be used if the UI is above another layer, e.g. an OSD menu or video player.
|
||||
Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to
|
||||
non LV_OPA_COVER value
|
||||
The screen's `bg_opa` should be set to non LV_OPA_COVER value
|
||||
|
||||
config LV_COLOR_MIX_ROUND_OFS
|
||||
int "Adjust color mix functions rounding"
|
||||
@@ -913,7 +911,8 @@ menu "LVGL configuration"
|
||||
string "Set the working directory"
|
||||
depends on LV_USE_FS_STDIO
|
||||
config LV_FS_STDIO_CACHE_SIZE
|
||||
string ">0 to cache this number of bytes in lv_fs_read()"
|
||||
int ">0 to cache this number of bytes in lv_fs_read()"
|
||||
default 0
|
||||
depends on LV_USE_FS_STDIO
|
||||
|
||||
config LV_USE_FS_POSIX
|
||||
|
||||
@@ -1,9 +1,4 @@
|
||||
#if defined(LV_LVGL_H_INCLUDE_SIMPLE)
|
||||
#include "lvgl.h"
|
||||
#else
|
||||
#include "lvgl/lvgl.h"
|
||||
#endif
|
||||
|
||||
#include "../../../lvgl.h"
|
||||
|
||||
#ifndef LV_ATTRIBUTE_MEM_ALIGN
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN
|
||||
|
||||
@@ -725,7 +725,8 @@ void lv_demo_benchmark_run_scene(int_fast16_t scene_no)
|
||||
scene_act = scene_no >> 1;
|
||||
|
||||
if(scenes[scene_act].create_cb) {
|
||||
lv_label_set_text_fmt(title, "%"LV_PRId32"/%d: %s%s", scene_act * 2 + (opa_mode ? 1 : 0), (int)(dimof(scenes) * 2) - 2,
|
||||
lv_label_set_text_fmt(title, "%"LV_PRId32"/%"LV_PRId32": %s%s", scene_act * 2 + (opa_mode ? 1 : 0),
|
||||
(int32_t)(dimof(scenes) * 2) - 2,
|
||||
scenes[scene_act].name, opa_mode ? " + opa" : "");
|
||||
lv_label_set_text(subtitle, "");
|
||||
|
||||
@@ -995,8 +996,8 @@ static void scene_next_task_cb(lv_timer_t * timer)
|
||||
}
|
||||
|
||||
if(scenes[scene_act].create_cb) {
|
||||
lv_label_set_text_fmt(title, "%"LV_PRId32"/%d: %s%s", scene_act * 2 + (opa_mode ? 1 : 0),
|
||||
(int)(dimof(scenes) * 2) - 2, scenes[scene_act].name, opa_mode ? " + opa" : "");
|
||||
lv_label_set_text_fmt(title, "%"LV_PRId32"/%"LV_PRId32": %s%s", scene_act * 2 + (opa_mode ? 1 : 0),
|
||||
(int32_t)(dimof(scenes) * 2) - 2, scenes[scene_act].name, opa_mode ? " + opa" : "");
|
||||
if(opa_mode) {
|
||||
lv_label_set_text_fmt(subtitle, "Result of \"%s\": %"LV_PRId32" FPS", scenes[scene_act].name,
|
||||
scenes[scene_act].fps_normal);
|
||||
|
||||
@@ -1,7 +1,167 @@
|
||||
# Changelog
|
||||
|
||||
## [v8.3.6](https://github.com/lvgl/lvgl/compare/v8.3.6...v8.3.5) 3 April 2023
|
||||
|
||||
## [v8.2.0](https://github.com/lvgl/lvgl/compare/v8.2.0...v8.2.0) 6 July 2022
|
||||
### New Features
|
||||
|
||||
- feat(msg): add lv_msg_unsubcribe_obj [`6af0179`](https://github.com/lvgl/lvgl/commit/6af01798d82f90f0c2ba6a9da39c4f10fb427df7)
|
||||
|
||||
### Performance
|
||||
|
||||
### Fixes
|
||||
|
||||
- fix(group): fix default_group becomes wild pointer when deleted [`4076`](https://github.com/lvgl/lvgl/pull/4076)
|
||||
- fix(fs_posix): allow creating new file and set permission. [`3976`](https://github.com/lvgl/lvgl/pull/3976)
|
||||
- fix(img): support negative angles [`3846`](https://github.com/lvgl/lvgl/pull/3846)
|
||||
- fix(gif): synchronize with master [`4003`](https://github.com/lvgl/lvgl/pull/4003)
|
||||
- fix(gpu): fix STM GPU drivers for some variants [`4004`](https://github.com/lvgl/lvgl/pull/4004)
|
||||
- fix(img): possible divide by 0 exception (lvgl#3988) [`3990`](https://github.com/lvgl/lvgl/pull/3990)
|
||||
- fix(arc): fix knob area invalidation [`d0e19eb`](https://github.com/lvgl/lvgl/commit/d0e19eb2d38ba8a500399b0496d7a8363be4003e)
|
||||
- fix(slider): consider animations on pressing [`0b7777f`](https://github.com/lvgl/lvgl/commit/0b7777f27a7932efe3d594be426e1beb59d80ae3)
|
||||
- fix(bar): delete running animations when a new value is set without animation [`aa31380`](https://github.com/lvgl/lvgl/commit/aa313806d0ebde475fc2bc360a15172cc1b658a7)
|
||||
- docs: use a fixed commit of lv_web_emscripten [`501230e`](https://github.com/lvgl/lvgl/commit/501230e0fc95936199b3187d350873c3bb4a94e4)
|
||||
|
||||
### Examples
|
||||
|
||||
### Docs
|
||||
|
||||
- docs(arduino): add note to not use lv_examles library [`2f294aa`](https://github.com/lvgl/lvgl/commit/2f294aa76c8fece98a4fa72304bc6f267ed2a228)
|
||||
- docs: use a fixed commit of lv_web_emscripten [`501230e`](https://github.com/lvgl/lvgl/commit/501230e0fc95936199b3187d350873c3bb4a94e4)
|
||||
|
||||
### CI and tests
|
||||
|
||||
### Others
|
||||
|
||||
- chore(cmsis-pack): update cmsis-pack for v8.3.6 [`4108`](https://github.com/lvgl/lvgl/pull/4108)
|
||||
- chore: update the version numbers to v8.3.5-dev [`77670fb`](https://github.com/lvgl/lvgl/commit/77670fb1a55e0f2012ff7a057e535830e7253e22)
|
||||
- Update build_html_examples.sh [`399069b`](https://github.com/lvgl/lvgl/commit/399069b4a2423c11823581668fe71ce9a7c88e7d)
|
||||
|
||||
|
||||
## [v8.3.5](https://github.com/lvgl/lvgl/compare/v8.3.4...v8.3.5) 7 February 2023
|
||||
|
||||
### Performance
|
||||
|
||||
- perf(gpu): improve NXP's PXP and VGLite accelerators [`3952`](https://github.com/lvgl/lvgl/pull/3952)
|
||||
- perf(dam2d): rework stm32 dma2d [`3904`](https://github.com/lvgl/lvgl/pull/3904)
|
||||
|
||||
### Fixes
|
||||
|
||||
- fix(monkey): remove executable permissions from source files [`3971`](https://github.com/lvgl/lvgl/pull/3971)
|
||||
- fix(ci): set Ubuntu version for MicroPython test [`3865`](https://github.com/lvgl/lvgl/pull/3865)
|
||||
- fix(Kconfig): fix wrong type of LV_FS_STDIO_CACHE_SIZE (v8.3) [`3906`](https://github.com/lvgl/lvgl/pull/3906)
|
||||
- docs(indev): fix the name of long_press_repeat_time (was long_press_rep_time) [`34c545e`](https://github.com/lvgl/lvgl/commit/34c545ef19dc97c8952a412e533a4cd3924b9fbc)
|
||||
- fix(roller): consider the recolor setting of the label [`39f4247`](https://github.com/lvgl/lvgl/commit/39f424767fa57376c4cb08cf22951fd56d854fd6)
|
||||
|
||||
### Examples
|
||||
|
||||
### Docs
|
||||
|
||||
- docs(indev): fix the name of long_press_repeat_time (was long_press_rep_time) [`34c545e`](https://github.com/lvgl/lvgl/commit/34c545ef19dc97c8952a412e533a4cd3924b9fbc)
|
||||
|
||||
### CI and tests
|
||||
|
||||
- ci(esp): fix push to the component registry on tag [`e529230`](https://github.com/lvgl/lvgl/commit/e529230f4bb97b4506c430aac96d5ddaef685dc4)
|
||||
|
||||
### Others
|
||||
|
||||
- chore(cmsis-pack): update cmsis-pack for v8.3.5 [`3972`](https://github.com/lvgl/lvgl/pull/3972)
|
||||
- chore: add an option to "LV_TICK_CUSTOM" [`3879`](https://github.com/lvgl/lvgl/pull/3879)
|
||||
|
||||
- bump version numbers to v8.3.5-dev [`47c8f8f`](https://github.com/lvgl/lvgl/commit/47c8f8f9822f4c0c0ffbe2f12b380bddefcec475)
|
||||
- Update layer.md [`9faca8a`](https://github.com/lvgl/lvgl/commit/9faca8a8d4125e21dedbf6e46aa1586a6b57e5b8)
|
||||
|
||||
## [v8.3.4](https://github.com/lvgl/lvgl/compare/v8.3.4...v8.3.3) 15 December 2022
|
||||
|
||||
### New Features
|
||||
|
||||
- feat(keyboard): ported arabic keyboard from release 7.10.0 [`3728`](https://github.com/lvgl/lvgl/pull/3728)
|
||||
- feat(table): scroll to the selected cell with key navigation [`39d03a8`](https://github.com/lvgl/lvgl/commit/39d03a80f45847a1977cfe9cc6a509b1613d0aca)
|
||||
|
||||
### Fixes
|
||||
|
||||
- fix(rt-thread): sync rt-thread v5.0.0 rt_align [`3864`](https://github.com/lvgl/lvgl/pull/3864)
|
||||
- fix(draw): SDL2 gradient support #3848 [`3856`](https://github.com/lvgl/lvgl/pull/3856)
|
||||
- fix(esp.cmake): add demos and examples [`3784`](https://github.com/lvgl/lvgl/pull/3784)
|
||||
- fix(indev): fix scrolling on transformed obejcts [`84cf05d`](https://github.com/lvgl/lvgl/commit/84cf05d8b23b31e000db757a278545e58fcbcbe8)
|
||||
- fix(style): add the missing support for pct pivot in tranasform style properties [`c8e584f`](https://github.com/lvgl/lvgl/commit/c8e584f879a1e1427e7a8f5ff496af39f17df41d)
|
||||
- fix(flex): be sure obj->w_layout and h_layout can't be set at the same time [`c4c4007`](https://github.com/lvgl/lvgl/commit/c4c400716e80a279e7b3d43b8992915fe94441eb)
|
||||
- fix(chart): fix very dense bar charts [`bb2c2ac`](https://github.com/lvgl/lvgl/commit/bb2c2ac34ac943978513c7ed51885078979b1c10)
|
||||
- fix(draw): handle LV_COLOR_DEPTH == 1 too in lv_draw_sw_transform [`bd11ad8`](https://github.com/lvgl/lvgl/commit/bd11ad8542eac9ff51420e5afb80f7e6fcf36a5c)
|
||||
- fix(example): fix warnings [`1e3ca25`](https://github.com/lvgl/lvgl/commit/1e3ca25fed13bbf85c32a60d4b7041cf8bd525ab)
|
||||
- fix(benchmark): fix warnings [`1ed026c`](https://github.com/lvgl/lvgl/commit/1ed026ca7307957568fe419f1ff39a15b2535b3e)
|
||||
- fix(draw): fix text color with sub pixel rendering and BGR order [`e050f5c`](https://github.com/lvgl/lvgl/commit/e050f5ca156f79d752894f38f0a437c946205cb4)
|
||||
- fix(meter): fix setting part_draw_dsc.id in needle img drawing [`716e5e2`](https://github.com/lvgl/lvgl/commit/716e5e2c8bd2a22e7d56e8d7ca33054a11a1f4ed)
|
||||
- fix(gridnav): fix stucking in pressed state with encoder [`ad56dfa`](https://github.com/lvgl/lvgl/commit/ad56dfaf7046a9bb8c05e877a8c8852cd14a59af)
|
||||
- fix(darw): add back the disappeared antialising=0 support [`2c17b28`](https://github.com/lvgl/lvgl/commit/2c17b28ac476c95a4153ab6cabb77b1c7208bb74)
|
||||
- fix(msg): fix typos in API by adding wrappers [`41fa416`](https://github.com/lvgl/lvgl/commit/41fa41613455260ccdeb87ecb890ce026ff0a435)
|
||||
- fix(draw): fix transformation accuracy [`e06f03d`](https://github.com/lvgl/lvgl/commit/e06f03db72f98439078118518158f52439dd7bf8)
|
||||
- fix(style): remove the reduntant define of LV_GRADIENT_MAX_STOPS [`903e94b`](https://github.com/lvgl/lvgl/commit/903e94b716ca1b32cdb51de11df679953699e53b)
|
||||
- demo(benchmark): fix lv_label_set_text_fmt format strings [`ae38258`](https://github.com/lvgl/lvgl/commit/ae3825871e31cd42cad2f310bdfc605150670511)
|
||||
- demo(benchmark): fix warning [`1173dcb`](https://github.com/lvgl/lvgl/commit/1173dcba96621e20c9a7240c8572bd6573bce6a0)
|
||||
|
||||
## [v8.3.3](https://github.com/lvgl/lvgl/compare/v8.3.2...v8.3.3) 06 October 2022
|
||||
|
||||
v8.3.3 is the same as v8.3.2. It was released only because the version number was set incorrectly in lvgl.h.
|
||||
|
||||
## [v8.3.2](https://github.com/lvgl/lvgl/compare/v8.3.1...v8.3.2) 27 September 2022
|
||||
|
||||
### Fixes
|
||||
|
||||
- fix(fragment): fixed child fragment event dispatch [`3683`](https://github.com/lvgl/lvgl/pull/3683)
|
||||
- fix(sdl): clear streaming/target texture with FillRect [`3682`](https://github.com/lvgl/lvgl/pull/3682)
|
||||
- fix(sdl): transformation with alpha (#3576) [`3678`](https://github.com/lvgl/lvgl/pull/3678)
|
||||
- fix(draw_sw): fix image cache to access the freed stack space [`3584`](https://github.com/lvgl/lvgl/pull/3584)
|
||||
- fix(style): use compile time prop_cnt for const styles [`3609`](https://github.com/lvgl/lvgl/pull/3609)
|
||||
- fix(demo): can not found lvgl.h file [`3477`](https://github.com/lvgl/lvgl/pull/3477)
|
||||
- fix(ci) checkout lv_micropython release/v8 branch [`3524`](https://github.com/lvgl/lvgl/pull/3524)
|
||||
- fix(canvas): fix clipéping on transformation [`b884aba`](https://github.com/lvgl/lvgl/commit/b884abae26f3824b27783a85d18ed51e550347c1)
|
||||
- fix(draw): allow drawing outline with LV_DRAW_COMPLEX == 0 too [`ece3495`](https://github.com/lvgl/lvgl/commit/ece34950040e218fc73605a4e88f1060c2a274f8)
|
||||
- fix(colorwheel): fix updating color when using lv_colorwheel_set_hsv [`d59bba1`](https://github.com/lvgl/lvgl/commit/d59bba12db115afb4b6aa53eed2625221dfff2fd)
|
||||
- fix(slider): find the nearest value on click instead of floor [`dfd14fa`](https://github.com/lvgl/lvgl/commit/dfd14fa778aef25d0db61748a58aa9989ce5e2c8)
|
||||
- fix(draw): fix border drawing with thick borders [`d5b2a9b`](https://github.com/lvgl/lvgl/commit/d5b2a9b2562cbfa327bf0ec03c11d28576037a14)
|
||||
- fix(refr): fix true double double buffering logic with transparent screens [`8b605cc`](https://github.com/lvgl/lvgl/commit/8b605cc48224d0497cdd936fa77229e0c3d606d2)
|
||||
- fix(group): be sure obj is removed from its current group in lv_group_add_obj [`5156ee0`](https://github.com/lvgl/lvgl/commit/5156ee058d5de674a00ffd84d15d460de7f0e53b)
|
||||
- fix(style): add missing invalidation in lv_obj_remove_local_style_prop [`a0515ba`](https://github.com/lvgl/lvgl/commit/a0515ba30dd74b8b22a6709d334eb03782ee1a4d)
|
||||
|
||||
### Docs
|
||||
|
||||
- docs(draw) remove reference to old lv_fs_add_drv function [`3564`](https://github.com/lvgl/lvgl/pull/3564)
|
||||
- docs(disp): LV_COLOR_SCREEN_TRANSP remove dependency on LV_COLOR_DEPTH_32 as transparency is supported across all color depths [`3556`](https://github.com/lvgl/lvgl/pull/3556)
|
||||
|
||||
### CI and tests
|
||||
|
||||
- ci: protect test.c with #if LV_BUILD_TEST [`be485d7`](https://github.com/lvgl/lvgl/commit/be485d7605136d2a5d6a633c7cb5b7c525cae7ee)
|
||||
|
||||
### Others
|
||||
|
||||
- chore(rt-thread) backport fixes from v9 [`3604`](https://github.com/lvgl/lvgl/pull/3604)
|
||||
|
||||
- chore: fix warnings [`7640950`](https://github.com/lvgl/lvgl/commit/76409502163ffe67cfbab9c7f24f2226cc8a5941)
|
||||
- remove accidentally added code [`5022476`](https://github.com/lvgl/lvgl/commit/5022476edc8676f2a6ef7b919d3578159edeef7c)
|
||||
|
||||
|
||||
## [v8.3.1](https://github.com/lvgl/lvgl/compare/v8.3.0...v8.3.1) 25 July 2022
|
||||
|
||||
### Fixes
|
||||
|
||||
- fix(led): add bg_color draw descriptors back to led draw event to support LV_DRAW_COMPLEX 0 [`3515`](https://github.com/lvgl/lvgl/pull/3515)
|
||||
- fix(slider): fix knob drawing in symmetrical mode [`2967172`](https://github.com/lvgl/lvgl/commit/2967172bee806e77da6ee2307c79e867af3f76bc)
|
||||
- fix(refr): fix lv_refr_get_top_obj [`9750c97`](https://github.com/lvgl/lvgl/commit/9750c97aff4dc3de80559b150852b829f006d6bf)
|
||||
- fix(arc): fix arc knob invalidation in SYMMETRICAL mode [`a283273`](https://github.com/lvgl/lvgl/commit/a283273bd27599dae6b044a941b6591ad45e059b)
|
||||
|
||||
### Examples
|
||||
|
||||
- example(freetype): Update the Micropython example to use the Lato font [`71913d3`](https://github.com/lvgl/lvgl/commit/71913d300dde25d1b87d1b44fa1fa47854defd59)
|
||||
- example(freetype): replace the arial font with lato to avoid licensing issues [`8544cc3`](https://github.com/lvgl/lvgl/commit/8544cc38062d9c817013bbe6aedbb47112e580ad)
|
||||
|
||||
### Docs
|
||||
|
||||
- docs(readme): fix LVGL version typo (8.3.0) [`3462`](https://github.com/lvgl/lvgl/pull/3462)
|
||||
- docs(tasmota): support LVGL 8.3.0 (#3511) [`62662f6`](https://github.com/lvgl/lvgl/commit/62662f68e9cf90adcb96d42030eca5fa135b96a5)
|
||||
|
||||
|
||||
|
||||
## [v8.3.0](https://github.com/lvgl/lvgl/compare/v8.2.0...v8.3.0) 6 July 2022
|
||||
|
||||
|
||||
### Overview
|
||||
|
||||
@@ -52,9 +52,14 @@ In the INO file you can see how to register a display and a touchpad for LVGL an
|
||||
|
||||
Note that, there is no dedicated INO file for every example. Instead, you can load an example by calling an `lv_example_...` function. For example `lv_example_btn_1()`.
|
||||
|
||||
**IMPORTANT**
|
||||
**IMPORTANT NOTE 1**
|
||||
Due to some the limitations of Arduino's build system you need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
|
||||
|
||||
|
||||
**IMPORTANT NOTE 2**
|
||||
Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
|
||||
as the examples and demos are now part of the main LVGL library.
|
||||
|
||||
## Debugging and logging
|
||||
|
||||
LVGL can display debug information in case of trouble.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# NXP
|
||||
NXP has integrated LVGL into the MCUXpresso SDK packages for several of their general purpose and crossover
|
||||
microcontrollers, allowing easy evaluation and migration into your product design.
|
||||
NXP has integrated LVGL into the MCUXpresso SDK packages for general purpose and crossover microcontrollers, allowing
|
||||
easy evaluation and migration into your product design.
|
||||
[Download an SDK for a supported board](https://www.nxp.com/design/software/embedded-software/littlevgl-open-source-graphics-library:LITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY?&tid=vanLITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY)
|
||||
today and get started with your next GUI application.
|
||||
|
||||
@@ -10,42 +10,38 @@ with PXP/VGLite support if the modules are present), no additional integration w
|
||||
|
||||
## HW acceleration for NXP iMX RT platforms
|
||||
Depending on the RT platform used, the acceleration can be done by NXP PXP (PiXel Pipeline) and/or the Verisilicon GPU
|
||||
through an API named VGLite. There is a single NXP draw context that covers both GPUs allowing to have enabled either
|
||||
one or even both at the same time. While enableing both 2D accelerators, the VGLite can be used to accelerate widget
|
||||
drawing while the PXP accelerated blit and fill operations.
|
||||
|
||||
Supported draw callbacks are available in "src/draw/nxp/lv_gpu_nxp.c":
|
||||
```c
|
||||
nxp_draw_ctx->base_draw.draw_arc = lv_draw_nxp_arc;
|
||||
nxp_draw_ctx->base_draw.draw_rect = lv_draw_nxp_rect;
|
||||
nxp_draw_ctx->base_draw.draw_img_decoded = lv_draw_nxp_img_decoded;
|
||||
nxp_draw_ctx->blend = lv_draw_nxp_blend;
|
||||
```
|
||||
|
||||
If enabled both GPUs, the PXP is the preffered one to be used for drawing operation. A fallback mechanism is
|
||||
implemented so that if the feature is not supported by PXP (or if PXP fails), the VGLite will take over to handle the
|
||||
task. At the end, the CPU will assure that every widget drawing is fully covered (if not already done by GPU).
|
||||
through an API named VGLite. Each accelerator has its own context that allows them to be used individually as well
|
||||
simultaneously (in LVGL multithreading mode).
|
||||
|
||||
### PXP accelerator
|
||||
Several drawing features in LVGL can be offloaded to the PXP engine. The VGLite (if supported) and CPU are available for
|
||||
other operations while the PXP is running. An RTOS is required to block the LVGL drawing thread and switch to another
|
||||
task or suspend the CPU for power savings.
|
||||
Several drawing features in LVGL can be offloaded to the PXP engine. The CPU is available for other operations while the
|
||||
PXP is running. RTOS is required to block the LVGL drawing thread and switch to another task or suspend the CPU for
|
||||
power savings.
|
||||
|
||||
Supported draw callbacks are available in "src/draw/nxp/pxp/lv_draw_pxp.c":
|
||||
```c
|
||||
pxp_draw_ctx->base_draw.draw_img_decoded = lv_draw_pxp_img_decoded;
|
||||
pxp_draw_ctx->blend = lv_draw_pxp_blend;
|
||||
pxp_draw_ctx->base_draw.wait_for_finish = lv_draw_pxp_wait_for_finish;
|
||||
```
|
||||
|
||||
#### Features supported:
|
||||
All operations can be used in conjunction with optional transparency.
|
||||
|
||||
- RGB565 and ARGB8888 color formats
|
||||
- Area fill + optional transparency
|
||||
- BLIT (BLock Image Transfer) + optional transparency
|
||||
- Color keying + optional transparency
|
||||
- Recoloring (color tint) + optional transparency
|
||||
- Image Rotation (90, 180, 270 degree) + optional transparency
|
||||
- Recoloring (color tint) + Image Rotation (90, 180, 270 degree) + optional transparency
|
||||
- Area fill with color
|
||||
- BLIT (BLock Image Transfer)
|
||||
- Screen Rotation (90, 180, 270 degree)
|
||||
- Color keying
|
||||
- Recoloring (color tint)
|
||||
- Image Rotation (90, 180, 270 degree)
|
||||
- RTOS integration layer
|
||||
- Default FreeRTOS and bare metal code provided
|
||||
|
||||
- Combination of recolor and/or rotation + color key/alpha blend/transparency is supported but PXP needs two steps.
|
||||
First step is to recolor/rotate the image to a temporarly buffer (please check LV_MEM_SIZE value for allocation limit)
|
||||
and another step is required to handle color keying, alpha chanel or to apply transparency.
|
||||
- Combination of recolor and/or rotation + color key/alpha blend/transparency is supported.
|
||||
That is achieved by PXP in two steps:
|
||||
- First step is to recolor/rotate the image to a temporary buffer (statically allocated)
|
||||
- Second step is required to handle color keying, alpha channel or to apply transparency
|
||||
|
||||
#### Known limitations:
|
||||
- Rotation is not supported for images unaligned to blocks of 16x16 pixels.
|
||||
@@ -78,51 +74,69 @@ and the final output image can look shifted.
|
||||
|
||||
#### Project setup:
|
||||
- Add PXP related files to project:
|
||||
- src/draw/nxp/pxp/lv_gpu_nxp_pxp.c, src/draw/nxp/pxp/lv_gpu_nxp_pxp.h: init, uninit, run/wait PXP device, log/trace
|
||||
- src/draw/nxp/pxp/lv_draw_pxp_blend.c, src/draw/nxp/pxp/lv_draw_pxp_blend.h: fill and blit (w/o transformation)
|
||||
- src/draw/nxp/pxp/lv_gpu_nxp_osa.c, src/draw/nxp/pxp/lv_gpu_osa.h: default implementation of OS-specific functions
|
||||
(bare metal and FreeRTOS only)
|
||||
- src/draw/nxp/pxp/lv_draw_pxp.c[.h]: draw context callbacks
|
||||
- src/draw/nxp/pxp/lv_draw_pxp_blend.c[.h]: fill and blit (with optional transformation)
|
||||
- src/draw/nxp/pxp/lv_gpu_nxp_pxp.c[.h]: init, uninit, run/wait PXP device
|
||||
- src/draw/nxp/pxp/lv_gpu_nxp_pxp_osa.c[.h]: OS abstraction (FreeRTOS or bare metal)
|
||||
- optional, required only if `LV_USE_GPU_NXP_PXP_AUTO_INIT` is set to 1
|
||||
- PXP related code depends on two drivers provided by MCU SDK. These drivers need to be added to project:
|
||||
- fsl_pxp.c, fsl_pxp.h: PXP driver
|
||||
- fsl_cache.c, fsl_cache.h: CPU cache handling functions
|
||||
- fsl_pxp.c[.h]: PXP driver
|
||||
- fsl_cache.c[.h]: CPU cache handling functions
|
||||
|
||||
#### Logging:
|
||||
- By default, LV_GPU_NXP_PXP_LOG_ERRORS is enabled so that any PXP error will be seen on LVGL output
|
||||
- For tracing logs about the PXP limitations or size thresholds, the user can enable LV_GPU_NXP_PXP_LOG_TRACES
|
||||
- By default, `LV_GPU_NXP_PXP_LOG_ERRORS` is enabled so that any PXP error will be seen on SDK debug console
|
||||
- By default, `LV_GPU_NXP_PXP_LOG_TRACES` is disabled. Enable it for tracing logs (like PXP limitations)
|
||||
|
||||
#### Advanced configuration:
|
||||
- Implementation depends on multiple OS-specific functions. The struct `lv_nxp_pxp_cfg_t` with callback pointers is
|
||||
used as a parameter for the `lv_gpu_nxp_pxp_init()` function. Default implementation for FreeRTOS and baremetal is
|
||||
provided in lv_gpu_nxp_osa.c
|
||||
used as a parameter for the `lv_gpu_nxp_pxp_init()` function. Default implementation for FreeRTOS and bare metal is
|
||||
provided in lv_gpu_nxp_pxp_osa.c
|
||||
- `pxp_interrupt_init()`: Initialize PXP interrupt (HW setup, OS setup)
|
||||
- `pxp_interrupt_deinit()`: Deinitialize PXP interrupt (HW setup, OS setup)
|
||||
- `pxp_run()`: Start PXP job. Use OS-specific mechanism to block drawing thread. PXP must finish drawing before
|
||||
leaving this function.
|
||||
- There are configurable area thresholds which are used to decide whether the area will be processed by CPU or by PXP.
|
||||
Areas smaller than a defined value will be processed by CPU and those bigger than the threshold will be processed by
|
||||
PXP. These thresholds may be defined as preprocessor variables. Default values are defined in lv_draw_pxp_blend.h
|
||||
- `LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT`: size threshold for image BLIT, BLIT with color keying, BLIT with recolor and
|
||||
BLIT with rotation (OPA >= LV_OPA_MAX)
|
||||
- `LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT`: size threshold for image BLIT, BLIT with color keying, BLIT with recolor
|
||||
and BLIT with rotation and transparency (OPA < LV_OPA_MAX)
|
||||
- `LV_GPU_NXP_PXP_FILL_SIZE_LIMIT`: size threshold for fill operation (OPA >= LV_OPA_MAX)
|
||||
- `LV_GPU_NXP_PXP_FILL_OPA_SIZE_LIMIT`: size threshold for fill operation with transparency (OPA < LV_OPA_MAX)
|
||||
- Area threshold (size limit) is configurable and used to decide whether the area will be processed by PXP or not.
|
||||
Areas smaller than the defined value will be processed by CPU and those bigger than the threshold will be processed by
|
||||
PXP. The threshold is defined as a macro in lv_draw_pxp.c
|
||||
- `LV_GPU_NXP_PXP_SIZE_LIMIT`: size threshold for fill/blit (with optional transformation)
|
||||
|
||||
### VGLite accelerator
|
||||
Extra drawing features in LVGL can be handled by the VGLite engine. The PXP (if supported) and CPU are available for
|
||||
other operations while the VGLite is running. An RTOS is required to block the LVGL drawing thread and switch to another
|
||||
task or suspend the CPU for power savings.
|
||||
Extra drawing features in LVGL can be handled by the VGLite engine. The CPU is available for other operations while the
|
||||
VGLite is running. An RTOS is required to block the LVGL drawing thread and switch to another task or suspend the CPU
|
||||
for power savings.
|
||||
|
||||
Supported draw callbacks are available in "src/draw/nxp/vglite/lv_draw_vglite.c":
|
||||
```c
|
||||
vglite_draw_ctx->base_draw.init_buf = lv_draw_vglite_init_buf;
|
||||
vglite_draw_ctx->base_draw.draw_line = lv_draw_vglite_line;
|
||||
vglite_draw_ctx->base_draw.draw_arc = lv_draw_vglite_arc;
|
||||
vglite_draw_ctx->base_draw.draw_rect = lv_draw_vglite_rect;
|
||||
vglite_draw_ctx->base_draw.draw_img_decoded = lv_draw_vglite_img_decoded;
|
||||
vglite_draw_ctx->blend = lv_draw_vglite_blend;
|
||||
vglite_draw_ctx->base_draw.wait_for_finish = lv_draw_vglite_wait_for_finish;
|
||||
```
|
||||
|
||||
#### Features supported:
|
||||
All operations can be used in conjunction with optional transparency.
|
||||
|
||||
- RGB565 and ARGB8888 color formats
|
||||
- Area fill + optional transparency
|
||||
- BLIT (BLock Image Transfer) + optional transparency
|
||||
- Image Rotation (any degree with decimal) + optional transparency
|
||||
- Image Scale + optional transparency
|
||||
- Draw background rectangle with radius or gradient
|
||||
- Draw arc
|
||||
- RTOS integration layer
|
||||
- Area fill with color
|
||||
- BLIT (BLock Image Transfer)
|
||||
- Image Rotation (any degree with decimal)
|
||||
- Image Scale
|
||||
- Draw rectangle background with optional radius or gradient
|
||||
- Blit rectangle background image
|
||||
- Draw rectangle border/outline with optional rounded corners
|
||||
- Draw arc with optional rounded ending
|
||||
- Draw line or dashed line with optional rounded ending
|
||||
|
||||
#### Known limitations:
|
||||
- Source image alignment:
|
||||
The byte alignment requirement for a pixel depends on the specific pixel format. Both buffer address and buffer stride
|
||||
must be aligned. As general rule, the alignment is set to 16 pixels. This makes the buffer address alignment to be
|
||||
32 bytes for RGB565 and 64 bytes for ARGB8888.
|
||||
- For pixel engine (PE) destination, the alignment should be 64 bytes for all tiled (4x4) buffer layouts.
|
||||
The pixel engine has no additional alignment requirement for linear buffer layouts (`VG_LITE_LINEAR`).
|
||||
|
||||
#### Basic configuration:
|
||||
- Select NXP VGLite engine in lv_conf.h: Set `LV_USE_GPU_NXP_VG_LITE` to 1
|
||||
@@ -130,8 +144,8 @@ task or suspend the CPU for power savings.
|
||||
|
||||
#### Basic initialization:
|
||||
- Initialize VGLite before calling `lv_init()` by specifying the width/height of tessellation window. Value should be
|
||||
a multiple of 16; minimum value is 16 pixels, maximum cannot be greater than frame width. If less than or equal to 0,
|
||||
then no tessellation buffer is created, in which case the function is used for a blit init.
|
||||
a multiple of 16; minimum value is 16 pixels, maximum cannot be greater than the frame width. If less than or equal
|
||||
to 0, then no tessellation buffer is created, in which case VGLite is initialized only for blitting.
|
||||
```c
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "vg_lite.h"
|
||||
@@ -144,25 +158,21 @@ task or suspend the CPU for power savings.
|
||||
|
||||
#### Project setup:
|
||||
- Add VGLite related files to project:
|
||||
- src/draw/nxp/vglite/lv_gpu_nxp_vglite.c, src/draw/nxp/vglite/lv_gpu_nxp_vglite.h: buffer init, log/trace
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_blend.c, src/draw/nxp/vglite/lv_draw_vglite_blend.h: fill and blit
|
||||
(w/o transformation)
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_rect.c, src/draw/nxp/vglite/lv_draw_vglite_rect.h: rectangle draw
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_arc.c, src/draw/nxp/vglite/lv_draw_vglite_arc.h: arc draw
|
||||
- src/draw/nxp/vglite/lv_draw_vglite.c[.h]: draw context callbacks
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_blend.c[.h]: fill and blit (with optional transformation)
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_rect.c[.h]: draw rectangle
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_arc.c[.h]: draw arc
|
||||
- src/draw/nxp/vglite/lv_draw_vglite_line.c[.h]: draw line
|
||||
- src/draw/nxp/vglite/lv_vglite_buf.c[.h]: init/get vglite buffer
|
||||
- src/draw/nxp/vglite/lv_vglite_utils.c[.h]: function helpers
|
||||
|
||||
#### Logging:
|
||||
- By default, LV_GPU_NXP_VG_LITE_LOG_ERRORS is enabled so that any VGLite error will be seen on LVGL output
|
||||
- For tracing logs about the VGLite limitations, size thresholds or stride alignment, the user can enable
|
||||
LV_GPU_NXP_VG_LITE_LOG_TRACES
|
||||
- By default, `LV_GPU_NXP_VG_LITE_LOG_ERRORS` is enabled so that any VGLite error will be seen on SDK debug console
|
||||
- By default, `LV_GPU_NXP_VG_LITE_LOG_TRACES` is disabled. Enable it for tracing logs (like blit split workaround or
|
||||
VGLite fallback to CPU due to any error on the driver)
|
||||
|
||||
#### Advanced configuration:
|
||||
- There are configurable area thresholds which are used to decide whether the area will be processed by CPU or by
|
||||
VGLite. Areas smaller than a defined value will be processed by CPU and those bigger than the threshold will be
|
||||
processed by VGLite. These thresholds may be defined as preprocessor variables. Default values are defined in
|
||||
lv_draw_vglite_blend.h
|
||||
- `LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT`: size threshold for image BLIT, BLIT with scale and BLIT with rotation
|
||||
(OPA >= LV_OPA_MAX)
|
||||
- `LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT`: size threshold for image BLIT, BLIT with scale and BLIT with rotation
|
||||
and transparency (OPA < LV_OPA_MAX)
|
||||
- `LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT`: size threshold for fill operation (OPA >= LV_OPA_MAX)
|
||||
- `LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT`: size threshold for fill operation with transparency (OPA < LV_OPA_MAX)
|
||||
- Area threshold (size limit) is configurable and used to decide whether the area will be processed by VGLite or not.
|
||||
Areas smaller than the defined value will be processed by CPU and those bigger than the threshold will be processed by
|
||||
VGLite. The threshold is defined as a macro in lv_draw_vglite.c
|
||||
- `LV_GPU_NXP_VG_LITE_SIZE_LIMIT`: size threshold for fill/blit (with optional transformation)
|
||||
|
||||
@@ -31,7 +31,7 @@ In 2021, Tasmota added full support of LVGL for ESP32 based devices. It also int
|
||||
|
||||
A comprehensive mapping of LVGL in Berry language is now available, similar to the mapping of Micropython. It allows to use +98% of all LVGL features. It is also possible to write custom widgets in Berry.
|
||||
|
||||
Versions supported: LVGL v8.0.2, LodePNG v20201017, Freetype 2.10.4
|
||||
Versions supported: LVGL v8.3.0, LodePNG v20201017, Freetype 2.10.4
|
||||
|
||||
### Tasmota + Berry + LVGL could be used for:
|
||||
|
||||
|
||||
@@ -63,11 +63,10 @@ See the [Display background](#display-background) section for more details. If t
|
||||
This configuration (transparent screen and display) could be used to create for example OSD menus where a video is played on a lower layer, and a menu is overlayed on an upper layer.
|
||||
|
||||
To handle transparent displays, special (slower) color mixing algorithms need to be used by LVGL so this feature needs to enabled with `LV_COLOR_SCREEN_TRANSP` in `lv_conf.h`.
|
||||
As this mode operates on the Alpha channel of the pixels `LV_COLOR_DEPTH = 32` is also required. The Alpha channel of 32-bit colors will be 0 where there are no objects and 255 where there are solid objects.
|
||||
The Alpha channel of 32-bit colors will be 0 where there are no objects and 255 where there are solid objects.
|
||||
|
||||
In summary, to enable transparent screens and displays for OSD menu-like UIs:
|
||||
- Enable `LV_COLOR_SCREEN_TRANSP` in `lv_conf.h`
|
||||
- Be sure to use `LV_COLOR_DEPTH 32`
|
||||
- Set the screen's opacity to `LV_OPA_TRANSP` e.g. with `lv_obj_set_style_local_bg_opa(lv_scr_act(), LV_OBJMASK_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP)`
|
||||
- Set the display opacity to `LV_OPA_TRANSP` with `lv_disp_set_bg_opa(NULL, LV_OPA_TRANSP);`
|
||||
|
||||
|
||||
@@ -34,11 +34,11 @@ lv_label_set_text(label2, "Button 2"); /*Set the text of the label*/
|
||||
lv_obj_del(label2);
|
||||
```
|
||||
|
||||
## Bring to the foreground
|
||||
## Change order
|
||||
|
||||
There are four explicit ways to bring an object to the foreground:
|
||||
- Use `lv_obj_move_foreground(obj)` to bring an object to the foreground. Similarly, use `lv_obj_move_background(obj)` to move it to the background.
|
||||
- Use `lv_obj_move_up(obj)` to move an object one position up in the hierarchy, Similarly, use `lv_obj_move_down(obj)` to move an object one position down in the hierarchy.
|
||||
- Use `lv_obj_move_to_index(obj, idx)` to move an object to a given index in the order of children. (0: backgroud, child_num - 1: foreground, <0: count from the top, to move forward (up): `lv_obj_move_to_index(obj, lv_obj_get_index(obj) - 1)`)
|
||||
- Use `lv_obj_swap(obj1, obj2)` to swap the relative layer position of two objects.
|
||||
- When `lv_obj_set_parent(obj, new_parent)` is used, `obj` will be on the foreground of the `new_parent`.
|
||||
|
||||
|
||||
@@ -1,4 +1,32 @@
|
||||
# ARM-2D GPU
|
||||
# Arm-2D GPU
|
||||
|
||||
TODO
|
||||
Arm-2D is not a GPU but **an abstraction layer for 2D GPUs dedicated to Microcontrollers**. It supports all Cortex-M processors ranging from Cortex-M0 to the latest Cortex-M85.
|
||||
|
||||
Arm-2D is an open-source project on Github. For more, please refer to: https://github.com/ARM-software/Arm-2D.
|
||||
|
||||
|
||||
|
||||
## How to Use
|
||||
|
||||
In general, you can set the macro `LV_USE_GPU_ARM2D` to `1`in `lv_conf.h` to enable Arm-2D acceleration for LVGL.
|
||||
|
||||
If you are using **[CMSIS-Pack](https://github.com/lvgl/lvgl/tree/master/env_support/cmsis-pack)** to deploy the LVGL. You don't have to define the macro `LV_USE_GPU_ARM2D` manually, instead, please select the component `GPU Arm-2D` in the **RTE** dialog. This step will define the macro for us.
|
||||
|
||||
|
||||
|
||||
## Design Considerations
|
||||
|
||||
As mentioned before, Arm-2D is an abstraction layer for 2D GPU; hence if there is no accelerator or dedicated instruction set (such as Helium or ACI) available for Arm-2D, it provides negligible performance boost for LVGL (sometimes worse) for regular Cortex-M processors.
|
||||
|
||||
**We highly recommend you enable Arm-2D acceleration for LVGL** when:
|
||||
|
||||
- The target processors are **Cortex-M55** and/or **Cortex-M85**
|
||||
- The target processors support **[Helium](https://developer.arm.com/documentation/102102/0103/?lang=en)**.
|
||||
- The device vendor provides an arm-2d compliant driver for their propriotory 2D accelerators and/or customized instruction set.
|
||||
- The target device contains [DMA-350](https://community.arm.com/arm-community-blogs/b/internet-of-things-blog/posts/arm-corelink-dma-350-next-generation-direct-memory-access-for-endpoint-ai)
|
||||
|
||||
|
||||
|
||||
## Examples
|
||||
|
||||
- [A Cortex-M55 (supports Helium) based MDK Project, PC emulation is available.](https://github.com/lvgl/lv_port_an547_cm55_sim)
|
||||
|
||||
@@ -114,7 +114,7 @@ You need to have 3 buttons available:
|
||||
- `LV_KEY_RIGHT` will simulate turning encoder right
|
||||
- other keys will be passed to the focused widget
|
||||
|
||||
If you hold the keys it will simulate an encoder advance with period specified in `indev_drv.long_press_rep_time`.
|
||||
If you hold the keys it will simulate an encoder advance with period specified in `indev_drv.long_press_repeat_time`.
|
||||
|
||||
```c
|
||||
indev_drv.type = LV_INDEV_TYPE_ENCODER;
|
||||
@@ -172,7 +172,7 @@ The default value of the following parameters can be changed in `lv_indev_drv_t`
|
||||
- `scroll_limit` Number of pixels to slide before actually scrolling the object.
|
||||
- `scroll_throw` Scroll throw (momentum) slow-down in [%]. Greater value means faster slow-down.
|
||||
- `long_press_time` Press time to send `LV_EVENT_LONG_PRESSED` (in milliseconds)
|
||||
- `long_press_rep_time` Interval of sending `LV_EVENT_LONG_PRESSED_REPEAT` (in milliseconds)
|
||||
- `long_press_repeat_time` Interval of sending `LV_EVENT_LONG_PRESSED_REPEAT` (in milliseconds)
|
||||
- `read_timer` pointer to the `lv_timer` which reads the input device. Its parameters can be changed by `lv_timer_...()` functions. `LV_INDEV_DEF_READ_PERIOD` in `lv_conf.h` sets the default read period.
|
||||
|
||||
### Feedback
|
||||
|
||||
@@ -12,22 +12,41 @@ if(LV_MICROPYTHON)
|
||||
${LVGL_ROOT_DIR}/../
|
||||
REQUIRES
|
||||
main)
|
||||
|
||||
target_compile_definitions(${COMPONENT_LIB}
|
||||
INTERFACE "-DLV_CONF_INCLUDE_SIMPLE")
|
||||
|
||||
if(CONFIG_LV_ATTRIBUTE_FAST_MEM_USE_IRAM)
|
||||
target_compile_definitions(${COMPONENT_LIB}
|
||||
INTERFACE "-DLV_ATTRIBUTE_FAST_MEM=IRAM_ATTR")
|
||||
endif()
|
||||
else()
|
||||
idf_component_register(SRCS ${SOURCES} INCLUDE_DIRS ${LVGL_ROOT_DIR}
|
||||
${LVGL_ROOT_DIR}/src ${LVGL_ROOT_DIR}/../)
|
||||
|
||||
target_compile_definitions(${COMPONENT_LIB} PUBLIC "-DLV_CONF_INCLUDE_SIMPLE")
|
||||
|
||||
if(CONFIG_LV_ATTRIBUTE_FAST_MEM_USE_IRAM)
|
||||
target_compile_definitions(${COMPONENT_LIB}
|
||||
PUBLIC "-DLV_ATTRIBUTE_FAST_MEM=IRAM_ATTR")
|
||||
if(CONFIG_LV_BUILD_EXAMPLES)
|
||||
file(GLOB_RECURSE EXAMPLE_SOURCES ${LVGL_ROOT_DIR}/examples/*.c)
|
||||
endif()
|
||||
|
||||
if(CONFIG_LV_USE_DEMO_WIDGETS)
|
||||
file(GLOB_RECURSE DEMO_WIDGETS_SOURCES ${LVGL_ROOT_DIR}/demos/widgets/*.c)
|
||||
list(APPEND DEMO_SOURCES ${DEMO_WIDGETS_SOURCES})
|
||||
endif()
|
||||
if(CONFIG_LV_USE_DEMO_KEYPAD_AND_ENCODER)
|
||||
file(GLOB_RECURSE DEMO_KEYPAD_AND_ENCODER_SOURCES ${LVGL_ROOT_DIR}/demos/keypad_encoder/*.c)
|
||||
list(APPEND DEMO_SOURCES ${DEMO_KEYPAD_AND_ENCODER_SOURCES})
|
||||
endif()
|
||||
if(CONFIG_LV_USE_DEMO_BENCHMARK)
|
||||
file(GLOB_RECURSE DEMO_BENCHMARK_SOURCES ${LVGL_ROOT_DIR}/demos/benchmark/*.c)
|
||||
list(APPEND DEMO_SOURCES ${DEMO_BENCHMARK_SOURCES})
|
||||
endif()
|
||||
if(CONFIG_LV_USE_DEMO_STRESS)
|
||||
file(GLOB_RECURSE DEMO_STRESS_SOURCES ${LVGL_ROOT_DIR}/demos/stress/*.c)
|
||||
list(APPEND DEMO_SOURCES ${DEMO_STRESS_SOURCES})
|
||||
endif()
|
||||
if(CONFIG_LV_USE_DEMO_MUSIC)
|
||||
file(GLOB_RECURSE DEMO_MUSIC_SOURCES ${LVGL_ROOT_DIR}/demos/music/*.c)
|
||||
list(APPEND DEMO_SOURCES ${DEMO_MUSIC_SOURCES})
|
||||
endif()
|
||||
|
||||
idf_component_register(SRCS ${SOURCES} ${EXAMPLE_SOURCES} ${DEMO_SOURCES}
|
||||
INCLUDE_DIRS ${LVGL_ROOT_DIR} ${LVGL_ROOT_DIR}/src ${LVGL_ROOT_DIR}/../
|
||||
${LVGL_ROOT_DIR}/examples ${LVGL_ROOT_DIR}/demos
|
||||
REQUIRES esp_timer)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(${COMPONENT_LIB} PUBLIC "-DLV_CONF_INCLUDE_SIMPLE")
|
||||
|
||||
if(CONFIG_LV_ATTRIBUTE_FAST_MEM_USE_IRAM)
|
||||
target_compile_definitions(${COMPONENT_LIB}
|
||||
PUBLIC "-DLV_ATTRIBUTE_FAST_MEM=IRAM_ATTR")
|
||||
endif()
|
||||
|
||||
Binary file not shown.
@@ -36,12 +36,21 @@
|
||||
<repository type="git">https://github.com/lvgl/lvgl.git</repository>
|
||||
|
||||
<releases>
|
||||
<release date="2022-07-06" version="1.0.6" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.1.0.6.pack">
|
||||
- LVGL 8.3.0 release
|
||||
- Apply patch for memory leaking issue
|
||||
- Apply patch to speed up non normal blend mode
|
||||
- Add 9-key input mode to pinyin
|
||||
- Other minor changes
|
||||
<release date="2023-04-02" version="8.3.6" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.8.3.6.pack">
|
||||
- LVGL 8.3.6 release
|
||||
- Various fixes, See CHANGELOG.md
|
||||
</release>
|
||||
<release date="2023-02-06" version="8.3.5" url="https://github.com/lvgl/lvgl/raw/e7e8cf846dce96f7542e27b5c9655bab680c31a1/env_support/cmsis-pack/LVGL.lvgl.8.3.5.pack">
|
||||
- LVGL 8.3.5 release
|
||||
- Use LVGL version as the cmsis-pack version
|
||||
- Fix GPU support for NXP PXP and NXP VGLite
|
||||
- Rework stm32 DMA2D support
|
||||
- Various fixes
|
||||
</release>
|
||||
<release date="2022-12-31" version="1.0.6-p1" url="https://github.com/lvgl/lvgl/raw/dbb15bb3ea0365373bc1ba8b182556f937e61e7d/env_support/cmsis-pack/LVGL.lvgl.1.0.6-p1.pack">
|
||||
- LVGL 8.3.4 release
|
||||
- Update GPU Arm-2D support
|
||||
- Various fixes
|
||||
</release>
|
||||
<release date="2022-06-29" version="1.0.5" url="https://github.com/GorgonMeducer/lvgl/raw/922108dbbe6d1c0be1069c342ca8693afee8c169/env_support/cmsis-pack/LVGL.lvgl.1.0.5.pack">
|
||||
- LVGL 8.3.0-dev
|
||||
@@ -159,6 +168,72 @@
|
||||
<require Cclass="Acceleration" Cgroup="Arm-2D"/>
|
||||
</condition>
|
||||
|
||||
<condition id="LVGL-GPU-Arm-2D">
|
||||
<description>Enable LVGL Arm-2D GPU Support</description>
|
||||
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
|
||||
<!--<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU Arm-2D"/>-->
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU STM32-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU SWM341-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-PXP"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-VGLite"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU GD32-IPA"/>
|
||||
</condition>
|
||||
|
||||
<condition id="LVGL-GPU-STM32-DMA2D">
|
||||
<description>Enable LVGL Arm-2D GPU Support</description>
|
||||
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU Arm-2D"/>
|
||||
<!--<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU STM32-DMA2D"/>-->
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU SWM341-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-PXP"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-VGLite"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU GD32-IPA"/>
|
||||
</condition>
|
||||
|
||||
<condition id="LVGL-GPU-SWM341-DMA2D">
|
||||
<description>Enable LVGL Arm-2D GPU Support</description>
|
||||
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU Arm-2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU STM32-DMA2D"/>
|
||||
<!--<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU SWM341-DMA2D"/>-->
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-PXP"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-VGLite"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU GD32-IPA"/>
|
||||
</condition>
|
||||
|
||||
<condition id="LVGL-GPU-NXP-PXP">
|
||||
<description>Enable LVGL Arm-2D GPU Support</description>
|
||||
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU Arm-2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU STM32-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU SWM341-DMA2D"/>
|
||||
<!--<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-PXP"/>-->
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-VGLite"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU GD32-IPA"/>
|
||||
</condition>
|
||||
|
||||
<condition id="LVGL-GPU-NXP-VGLite">
|
||||
<description>Enable LVGL Arm-2D GPU Support</description>
|
||||
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU Arm-2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU STM32-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU SWM341-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-PXP"/>
|
||||
<!--<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-VGLite"/>-->
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU GD32-IPA"/>
|
||||
</condition>
|
||||
|
||||
<condition id="LVGL-GPU-GD32-IPA">
|
||||
<description>Enable LVGL Arm-2D GPU Support</description>
|
||||
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU Arm-2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU STM32-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU SWM341-DMA2D"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-PXP"/>
|
||||
<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU NXP-VGLite"/>
|
||||
<!--<deny Cclass="LVGL" Cgroup="lvgl" Csub="GPU GD32-IPA"/>-->
|
||||
</condition>
|
||||
|
||||
</conditions>
|
||||
<!-- apis section (optional - for Application Programming Interface descriptions) -->
|
||||
<!--
|
||||
@@ -191,7 +266,7 @@
|
||||
-->
|
||||
|
||||
<components>
|
||||
<bundle Cbundle="LVGL" Cclass="LVGL" Cversion="8.3.0">
|
||||
<bundle Cbundle="LVGL" Cclass="LVGL" Cversion="8.3.6">
|
||||
<description>LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.</description>
|
||||
<doc></doc>
|
||||
<component Cgroup="lvgl" Csub="Essential" >
|
||||
@@ -324,10 +399,18 @@
|
||||
<file category="sourceC" name="src/widgets/lv_textarea.c" />
|
||||
|
||||
<!-- general -->
|
||||
<file category="preIncludeGlobal" name="lv_conf_cmsis.h" attr="config" version="1.0.2" />
|
||||
<file category="preIncludeGlobal" name="lv_conf_cmsis.h" attr="config" version="1.0.3" />
|
||||
<file category="sourceC" name="lv_cmsis_pack.c" attr="config" version="1.0.0" />
|
||||
<file category="header" name="lvgl.h" />
|
||||
<file category="doc" name="README.md"/>
|
||||
|
||||
<!-- code template -->
|
||||
<file category="header" name="examples/porting/lv_port_disp_template.h" attr="template" select="Display port template" version="2.0.0"/>
|
||||
<file category="sourceC" name="examples/porting/lv_port_disp_template.c" attr="template" select="Display port template" version="2.0.0"/>
|
||||
<file category="header" name="examples/porting/lv_port_indev_template.h" attr="template" select="Input devices port template" version="2.0.0"/>
|
||||
<file category="sourceC" name="examples/porting/lv_port_indev_template.c" attr="template" select="Input devices port template" version="2.0.0"/>
|
||||
<file category="header" name="examples/porting/lv_port_fs_template.h" attr="template" select="File system port template" version="2.0.0"/>
|
||||
<file category="sourceC" name="examples/porting/lv_port_fs_template.c" attr="template" select="File system port template" version="2.0.0"/>
|
||||
|
||||
</files>
|
||||
|
||||
@@ -360,7 +443,7 @@
|
||||
</files>
|
||||
</component>
|
||||
|
||||
<component Cgroup="lvgl" Csub="GPU Arm-2D" condition="LVGL-Essential" Cversion="1.0.3">
|
||||
<component Cgroup="lvgl" Csub="GPU Arm-2D" condition="LVGL-GPU-Arm-2D" Cversion="1.2.0">
|
||||
<description>A 2D image processing library from Arm (i.e. Arm-2D) for All Cortex-M processors including Cortex-M0</description>
|
||||
<files>
|
||||
<file category="sourceC" name="src/draw/arm2d/lv_gpu_arm2d.c" condition="Arm-2D"/>
|
||||
@@ -375,7 +458,7 @@
|
||||
|
||||
</component>
|
||||
|
||||
<component Cgroup="lvgl" Csub="GPU STM32-DMA2D" condition="LVGL-Essential">
|
||||
<component Cgroup="lvgl" Csub="GPU STM32-DMA2D" condition="LVGL-GPU-STM32-DMA2D">
|
||||
<description>An hardware acceleration from STM32-DMA2D</description>
|
||||
<files>
|
||||
<file category="sourceC" name="src/draw/stm32_dma2d/lv_gpu_stm32_dma2d.c" />
|
||||
@@ -389,7 +472,7 @@
|
||||
|
||||
</component>
|
||||
|
||||
<component Cgroup="lvgl" Csub="GPU SWM341-DMA2D" condition="LVGL-Essential">
|
||||
<component Cgroup="lvgl" Csub="GPU SWM341-DMA2D" condition="LVGL-GPU-SWM341-DMA2D">
|
||||
<description>An hardware acceleration from SWM341-DMA2D</description>
|
||||
<files>
|
||||
<file category="sourceC" name="src/draw/swm341_dma2d/lv_gpu_swm341_dma2d.c" />
|
||||
@@ -403,13 +486,13 @@
|
||||
|
||||
</component>
|
||||
|
||||
<component Cgroup="lvgl" Csub="GPU NXP-PXP" condition="LVGL-Essential">
|
||||
<component Cgroup="lvgl" Csub="GPU NXP-PXP" condition="LVGL-GPU-NXP-PXP">
|
||||
<description>An hardware acceleration from NXP-PXP</description>
|
||||
<files>
|
||||
<file category="sourceC" name="src/draw/nxp/lv_gpu_nxp.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_draw_pxp_blend.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_gpu_nxp_pxp.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_gpu_nxp_pxp_osa.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_draw_pxp.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_draw_pxp_blend.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_gpu_nxp_pxp.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/pxp/lv_gpu_nxp_pxp_osa.c" />
|
||||
</files>
|
||||
|
||||
<RTE_Components_h>
|
||||
@@ -420,14 +503,16 @@
|
||||
|
||||
</component>
|
||||
|
||||
<component Cgroup="lvgl" Csub="GPU NXP-VGLite" condition="LVGL-Essential">
|
||||
<component Cgroup="lvgl" Csub="GPU NXP-VGLite" condition="LVGL-GPU-NXP-VGLite">
|
||||
<description>An hardware acceleration from NXP-VGLite</description>
|
||||
<files>
|
||||
<file category="sourceC" name="src/draw/nxp/lv_gpu_nxp.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_arc.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_blend.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_rect.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_gpu_nxp_vglite.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_arc.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_blend.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_line.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_draw_vglite_rect.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_vglite_buf.c" />
|
||||
<file category="sourceC" name="src/draw/nxp/vglite/lv_vglite_utils.c" />
|
||||
</files>
|
||||
|
||||
<RTE_Components_h>
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
<index schemaVersion="1.0.0" xs:noNamespaceSchemaLocation="PackIndex.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<vendor>LVGL</vendor>
|
||||
<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
|
||||
<timestamp>2022-07-06T00:09:27</timestamp>
|
||||
<timestamp>2023-02-06T12:22:00</timestamp>
|
||||
<pindex>
|
||||
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="1.0.6"/>
|
||||
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/release/v8.3/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="8.3.6"/>
|
||||
</pindex>
|
||||
</index>
|
||||
@@ -21,8 +21,8 @@ if [ `uname -s` = "Linux" ]
|
||||
CMSIS_PACK_PATH="/home/$USER/.arm/Packs/ARM/CMSIS/5.7.0/"
|
||||
PATH_TO_ADD="$CMSIS_PACK_PATH/CMSIS/Utilities/Linux64/"
|
||||
else
|
||||
CMSIS_PACK_PATH="/C/Users/gabriel/AppData/Local/Arm/Packs/ARM/CMSIS/5.7.0"
|
||||
PATH_TO_ADD="/C/Program Files (x86)/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/"
|
||||
CMSIS_PACK_PATH="/C/Users/$USER/AppData/Local/Arm/Packs/ARM/CMSIS/5.7.0"
|
||||
PATH_TO_ADD="/C/Program Files (x86)/7-Zip/:/C/Program Files/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/"
|
||||
fi
|
||||
[[ ":$PATH:" != *":$PATH_TO_ADD}:"* ]] && PATH="${PATH}:${PATH_TO_ADD}"
|
||||
echo $PATH_TO_ADD appended to PATH
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* @file lv_conf.h
|
||||
* Configuration file for v8.3.0
|
||||
* Configuration file for v8.3.6
|
||||
*/
|
||||
|
||||
/* clang-format off */
|
||||
@@ -82,19 +82,17 @@
|
||||
#define LV_TICK_CUSTOM 1
|
||||
#if LV_TICK_CUSTOM
|
||||
extern uint32_t SystemCoreClock;
|
||||
#define LV_TICK_CUSTOM_INCLUDE "perf_counter.h"
|
||||
|
||||
#if __PER_COUNTER_VER__ < 10902ul
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((uint32_t)get_system_ticks() / (SystemCoreClock / 1000ul))
|
||||
#else
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR get_system_ms()
|
||||
#endif
|
||||
#define LV_TICK_CUSTOM_INCLUDE "perf_counter.h"
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR get_system_ms()
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
#else
|
||||
#define LV_TICK_CUSTOM 0
|
||||
#if LV_TICK_CUSTOM
|
||||
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
|
||||
/*If using lvgl as ESP32 component*/
|
||||
// #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h"
|
||||
// #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL))
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
#endif /*__PERF_COUNTER__*/
|
||||
|
||||
@@ -183,7 +181,7 @@
|
||||
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
|
||||
#if LV_USE_GPU_STM32_DMA2D
|
||||
/*Must be defined to include path of CMSIS header of target processor
|
||||
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
|
||||
e.g. "stm32f7xx.h" or "stm32f4xx.h"*/
|
||||
#define LV_GPU_DMA2D_CMSIS_INCLUDE
|
||||
#endif
|
||||
|
||||
@@ -227,11 +225,11 @@
|
||||
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
|
||||
*LV_LOG_LEVEL_USER Only logs added by the user
|
||||
*LV_LOG_LEVEL_NONE Do not log anything*/
|
||||
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
|
||||
#define LV_LOG_LEVEL LV_LOG_LEVEL_USER
|
||||
|
||||
/*1: Print the log with 'printf';
|
||||
*0: User need to register a callback with `lv_log_register_print_cb()`*/
|
||||
#define LV_LOG_PRINTF 0
|
||||
#define LV_LOG_PRINTF 1
|
||||
|
||||
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
|
||||
#define LV_LOG_TRACE_MEM 1
|
||||
@@ -350,9 +348,9 @@
|
||||
*https://fonts.google.com/specimen/Montserrat*/
|
||||
#define LV_FONT_MONTSERRAT_8 0
|
||||
#define LV_FONT_MONTSERRAT_10 0
|
||||
#define LV_FONT_MONTSERRAT_12 0
|
||||
#define LV_FONT_MONTSERRAT_12 1
|
||||
#define LV_FONT_MONTSERRAT_14 1
|
||||
#define LV_FONT_MONTSERRAT_16 0
|
||||
#define LV_FONT_MONTSERRAT_16 1
|
||||
#define LV_FONT_MONTSERRAT_18 0
|
||||
#define LV_FONT_MONTSERRAT_20 0
|
||||
#define LV_FONT_MONTSERRAT_22 0
|
||||
|
||||
@@ -71,7 +71,11 @@
|
||||
# define LV_BIG_ENDIAN_SYSTEM 0
|
||||
#endif
|
||||
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN ALIGN(4)
|
||||
#ifdef rt_align /* >= RT-Thread v5.0.0 */
|
||||
# define LV_ATTRIBUTE_MEM_ALIGN rt_align(RT_ALIGN_SIZE)
|
||||
#else
|
||||
# define LV_ATTRIBUTE_MEM_ALIGN ALIGN(RT_ALIGN_SIZE)
|
||||
#endif
|
||||
|
||||
/*==================
|
||||
* EXAMPLES
|
||||
|
||||
@@ -31,6 +31,12 @@ extern void lv_port_indev_init(void);
|
||||
extern void lv_user_gui_init(void);
|
||||
|
||||
static struct rt_thread lvgl_thread;
|
||||
|
||||
#ifdef rt_align
|
||||
rt_align(RT_ALIGN_SIZE)
|
||||
#else
|
||||
ALIGN(RT_ALIGN_SIZE)
|
||||
#endif
|
||||
static rt_uint8_t lvgl_thread_stack[PKG_LVGL_THREAD_STACK_SIZE];
|
||||
|
||||
#if LV_USE_LOG
|
||||
|
||||
4
env_support/rt-thread/squareline/README.md
Normal file
4
env_support/rt-thread/squareline/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
This folder is for LVGL SquareLine Studio
|
||||
|
||||
SquareLine Studio can automatically put the generated C files into `ui` folder, so that rt-thread will automatically detect them; or, as a user, you can move the generated C files into `ui` folder manually.
|
||||
|
||||
10
env_support/rt-thread/squareline/SConscript
Normal file
10
env_support/rt-thread/squareline/SConscript
Normal file
@@ -0,0 +1,10 @@
|
||||
from building import *
|
||||
|
||||
cwd = GetCurrentDir()
|
||||
src = ['lv_ui_entry.c']
|
||||
|
||||
src += Glob(cwd + '/ui/*.c')
|
||||
|
||||
group = DefineGroup('LVGL-SquareLine', src, depend = ['PKG_USING_LVGL_SQUARELINE'])
|
||||
|
||||
Return('group')
|
||||
19
env_support/rt-thread/squareline/lv_ui_entry.c
Normal file
19
env_support/rt-thread/squareline/lv_ui_entry.c
Normal file
@@ -0,0 +1,19 @@
|
||||
/*
|
||||
* Copyright (c) 2006-2022, RT-Thread Development Team
|
||||
*
|
||||
* SPDX-License-Identifier: MIT
|
||||
*
|
||||
* Change Logs:
|
||||
* Date Author Notes
|
||||
* 2022-05-13 Meco Man First version
|
||||
*/
|
||||
|
||||
#ifdef __RTTHREAD__
|
||||
|
||||
void lv_user_gui_init(void)
|
||||
{
|
||||
extern void ui_init(void);
|
||||
ui_init();
|
||||
}
|
||||
|
||||
#endif /* __RTTHREAD__ */
|
||||
15
env_support/rt-thread/squareline/ui/lvgl/lvgl.h
Normal file
15
env_support/rt-thread/squareline/ui/lvgl/lvgl.h
Normal file
@@ -0,0 +1,15 @@
|
||||
/*
|
||||
* Copyright (c) 2006-2021, RT-Thread Development Team
|
||||
*
|
||||
* SPDX-License-Identifier: MIT
|
||||
*
|
||||
* Change Logs:
|
||||
* Date Author Notes
|
||||
* 2022-11-20 Meco Man The first version
|
||||
*/
|
||||
|
||||
#ifdef __RTTHREAD__
|
||||
|
||||
#include "../../../../../lvgl.h" /* back to the root folder's lvgl.h */
|
||||
|
||||
#endif /* __RTTHREAD__ */
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "../lv_examples.h"
|
||||
#if LV_BUILD_EXAMPLES && LV_USE_SLIDER && LV_USE_CHART && LV_USE_BTN
|
||||
#if LV_BUILD_EXAMPLES && LV_USE_SLIDER && LV_USE_CHART && LV_USE_BTN && LV_USE_GRID
|
||||
|
||||
/**
|
||||
* the example show the use of cubic-bezier3 in animation.
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
/*Using LVGL with Arduino requires some extra steps:
|
||||
*Be sure to read the docs here: https://docs.lvgl.io/master/get-started/platforms/arduino.html */
|
||||
|
||||
#include <lvgl.h>
|
||||
#include <TFT_eSPI.h>
|
||||
/*If you want to use the LVGL examples,
|
||||
make sure to install the lv_examples Arduino library
|
||||
and uncomment the following line.
|
||||
#include <lv_examples.h>
|
||||
*/
|
||||
|
||||
#include <lv_demo.h>
|
||||
/*To use the built-in examples and demos of LVGL uncomment the includes below respectively.
|
||||
*You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
|
||||
Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
|
||||
as the examples and demos are now part of the main LVGL library. */
|
||||
|
||||
/*Change to your screen resolution*/
|
||||
static const uint16_t screenWidth = 480;
|
||||
@@ -27,7 +28,7 @@ void my_print(const char * buf)
|
||||
#endif
|
||||
|
||||
/* Display flushing */
|
||||
void my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p )
|
||||
void my_disp_flush( lv_disp_t *disp, const lv_area_t *area, lv_color_t *color_p )
|
||||
{
|
||||
uint32_t w = ( area->x2 - area->x1 + 1 );
|
||||
uint32_t h = ( area->y2 - area->y1 + 1 );
|
||||
@@ -41,7 +42,7 @@ void my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *colo
|
||||
}
|
||||
|
||||
/*Read the touchpad*/
|
||||
void my_touchpad_read( lv_indev_drv_t * indev_driver, lv_indev_data_t * data )
|
||||
void my_touchpad_read( lv_indev_t * indev_driver, lv_indev_data_t * data )
|
||||
{
|
||||
uint16_t touchX, touchY;
|
||||
|
||||
@@ -95,7 +96,7 @@ void setup()
|
||||
lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * 10 );
|
||||
|
||||
/*Initialize the display*/
|
||||
static lv_disp_drv_t disp_drv;
|
||||
static lv_disp_t disp_drv;
|
||||
lv_disp_drv_init( &disp_drv );
|
||||
/*Change the following line to your display resolution*/
|
||||
disp_drv.hor_res = screenWidth;
|
||||
@@ -105,7 +106,7 @@ void setup()
|
||||
lv_disp_drv_register( &disp_drv );
|
||||
|
||||
/*Initialize the (dummy) input device driver*/
|
||||
static lv_indev_drv_t indev_drv;
|
||||
static lv_indev_t indev_drv;
|
||||
lv_indev_drv_init( &indev_drv );
|
||||
indev_drv.type = LV_INDEV_TYPE_POINTER;
|
||||
indev_drv.read_cb = my_touchpad_read;
|
||||
|
||||
@@ -28,7 +28,7 @@ void lv_example_flex_1(void)
|
||||
lv_obj_set_size(obj, 100, LV_PCT(100));
|
||||
|
||||
label = lv_label_create(obj);
|
||||
lv_label_set_text_fmt(label, "Item: %u", i);
|
||||
lv_label_set_text_fmt(label, "Item: %"LV_PRIu32, i);
|
||||
lv_obj_center(label);
|
||||
|
||||
/*Add items to the column*/
|
||||
|
||||
BIN
examples/libs/freetype/Lato-Regular.ttf
Normal file
BIN
examples/libs/freetype/Lato-Regular.ttf
Normal file
Binary file not shown.
Binary file not shown.
@@ -10,7 +10,7 @@ void lv_example_freetype_1(void)
|
||||
/*Create a font*/
|
||||
static lv_ft_info_t info;
|
||||
/*FreeType uses C standard file system, so no driver letter is required.*/
|
||||
info.name = "./lvgl/examples/libs/freetype/arial.ttf";
|
||||
info.name = "./lvgl/examples/libs/freetype/Lato-Regular.ttf";
|
||||
info.weight = 24;
|
||||
info.style = FT_FONT_STYLE_NORMAL;
|
||||
info.mem = NULL;
|
||||
|
||||
@@ -4,7 +4,7 @@ import display_driver
|
||||
import fs_driver
|
||||
|
||||
info = lv.ft_info_t()
|
||||
info.name ="./arial.ttf"
|
||||
info.name ="./Lato-Regular.ttf"
|
||||
info.weight = 24
|
||||
info.style = lv.FT_FONT_STYLE.NORMAL
|
||||
info.font_init()
|
||||
|
||||
@@ -14,7 +14,7 @@ void lv_example_animimg_1(void)
|
||||
{
|
||||
lv_obj_t * animimg0 = lv_animimg_create(lv_scr_act());
|
||||
lv_obj_center(animimg0);
|
||||
lv_animimg_set_src(animimg0, (lv_img_dsc_t **) anim_imgs, 3);
|
||||
lv_animimg_set_src(animimg0, (const void **) anim_imgs, 3);
|
||||
lv_animimg_set_duration(animimg0, 1000);
|
||||
lv_animimg_set_repeat_count(animimg0, LV_ANIM_REPEAT_INFINITE);
|
||||
lv_animimg_start(animimg0);
|
||||
|
||||
@@ -18,11 +18,11 @@ static void float_btn_event_cb(lv_event_t * e)
|
||||
|
||||
cont = lv_menu_cont_create(sub_page);
|
||||
label = lv_label_create(cont);
|
||||
lv_label_set_text_fmt(label, "Hello, I am hiding inside %i", btn_cnt);
|
||||
lv_label_set_text_fmt(label, "Hello, I am hiding inside %"LV_PRIu32, btn_cnt);
|
||||
|
||||
cont = lv_menu_cont_create(main_page);
|
||||
label = lv_label_create(cont);
|
||||
lv_label_set_text_fmt(label, "Item %i", btn_cnt);
|
||||
lv_label_set_text_fmt(label, "Item %"LV_PRIu32, btn_cnt);
|
||||
lv_menu_set_load_page_event(menu, cont, sub_page);
|
||||
|
||||
lv_obj_scroll_to_view_recursive(cont, LV_ANIM_ON);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "lvgl",
|
||||
"version": "8.3.0",
|
||||
"version": "8.3.6",
|
||||
"keywords": "graphics, gui, embedded, tft, lvgl",
|
||||
"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
|
||||
"repository": {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
name=lvgl
|
||||
version=8.3.0
|
||||
version=8.3.6
|
||||
author=kisvegabor
|
||||
maintainer=kisvegabor,embeddedt,pete-pjb
|
||||
sentence=Full-featured Graphics Library for Embedded Systems
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* @file lv_conf.h
|
||||
* Configuration file for v8.3.0
|
||||
* Configuration file for v8.3.6
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -89,6 +89,9 @@
|
||||
#if LV_TICK_CUSTOM
|
||||
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
|
||||
/*If using lvgl as ESP32 component*/
|
||||
// #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h"
|
||||
// #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL))
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
|
||||
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
|
||||
@@ -180,7 +183,7 @@
|
||||
#define LV_USE_GPU_STM32_DMA2D 0
|
||||
#if LV_USE_GPU_STM32_DMA2D
|
||||
/*Must be defined to include path of CMSIS header of target processor
|
||||
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
|
||||
e.g. "stm32f7xx.h" or "stm32f4xx.h"*/
|
||||
#define LV_GPU_DMA2D_CMSIS_INCLUDE
|
||||
#endif
|
||||
|
||||
|
||||
2
lvgl.h
2
lvgl.h
@@ -15,7 +15,7 @@ extern "C" {
|
||||
***************************/
|
||||
#define LVGL_VERSION_MAJOR 8
|
||||
#define LVGL_VERSION_MINOR 3
|
||||
#define LVGL_VERSION_PATCH 0
|
||||
#define LVGL_VERSION_PATCH 6
|
||||
#define LVGL_VERSION_INFO ""
|
||||
|
||||
/*********************
|
||||
|
||||
@@ -6,6 +6,7 @@ rm -rf emscripten_builder
|
||||
git clone https://github.com/lvgl/lv_sim_emscripten.git emscripten_builder
|
||||
scripts/genexamplelist.sh > emscripten_builder/examplelist.c
|
||||
cd emscripten_builder
|
||||
git checkout 45e0bc5c8d3e55cfbcaf8214361d2335b8b9a7b4
|
||||
git submodule update --init -- lvgl
|
||||
cd lvgl
|
||||
git checkout $CURRENT_REF
|
||||
|
||||
@@ -92,6 +92,7 @@ void lv_group_del(lv_group_t * group)
|
||||
indev = lv_indev_get_next(indev);
|
||||
}
|
||||
|
||||
if(default_group == group) default_group = NULL;
|
||||
_lv_ll_clear(&(group->obj_ll));
|
||||
_lv_ll_remove(&LV_GC_ROOT(_lv_group_ll), group);
|
||||
lv_mem_free(group);
|
||||
@@ -113,6 +114,9 @@ void lv_group_add_obj(lv_group_t * group, lv_obj_t * obj)
|
||||
|
||||
LV_LOG_TRACE("begin");
|
||||
|
||||
/*Be sure the object is removed from its current group*/
|
||||
lv_group_remove_obj(obj);
|
||||
|
||||
/*Do not add the object twice*/
|
||||
lv_obj_t ** obj_i;
|
||||
_LV_LL_READ(&group->obj_ll, obj_i) {
|
||||
|
||||
@@ -852,8 +852,6 @@ static void indev_proc_press(_lv_indev_proc_t * proc)
|
||||
if(indev_reset_check(proc)) return;
|
||||
}
|
||||
|
||||
lv_obj_transform_point(indev_obj_act, &proc->types.pointer.act_point, true, true);
|
||||
|
||||
/*If a new object was found reset some variables and send a pressed event handler*/
|
||||
if(indev_obj_act != proc->types.pointer.act_obj) {
|
||||
proc->types.pointer.last_point.x = proc->types.pointer.act_point.x;
|
||||
@@ -987,6 +985,27 @@ static void indev_proc_release(_lv_indev_proc_t * proc)
|
||||
proc->pr_timestamp = 0;
|
||||
proc->longpr_rep_timestamp = 0;
|
||||
|
||||
|
||||
/*Get the transformed vector with this object*/
|
||||
if(scroll_obj) {
|
||||
int16_t angle = 0;
|
||||
int16_t zoom = 256;
|
||||
lv_point_t pivot = { 0, 0 };
|
||||
lv_obj_t * parent = scroll_obj;
|
||||
while(parent) {
|
||||
angle += lv_obj_get_style_transform_angle(parent, 0);
|
||||
zoom *= (lv_obj_get_style_transform_zoom(parent, 0) / 256);
|
||||
parent = lv_obj_get_parent(parent);
|
||||
}
|
||||
|
||||
if(angle != 0 || zoom != LV_IMG_ZOOM_NONE) {
|
||||
angle = -angle;
|
||||
zoom = (256 * 256) / zoom;
|
||||
lv_point_transform(&proc->types.pointer.scroll_throw_vect, angle, zoom, &pivot);
|
||||
lv_point_transform(&proc->types.pointer.scroll_throw_vect_ori, angle, zoom, &pivot);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*The reset can be set in the Call the ancestor's event handler function.
|
||||
|
||||
@@ -45,12 +45,13 @@ static lv_coord_t elastic_diff(lv_obj_t * scroll_obj, lv_coord_t diff, lv_coord_
|
||||
|
||||
void _lv_indev_scroll_handler(_lv_indev_proc_t * proc)
|
||||
{
|
||||
if(proc->types.pointer.vect.x == 0 && proc->types.pointer.vect.y == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj;
|
||||
/*If there is no scroll object yet try to find one*/
|
||||
if(scroll_obj == NULL) {
|
||||
proc->types.pointer.scroll_sum.x += proc->types.pointer.vect.x;
|
||||
proc->types.pointer.scroll_sum.y += proc->types.pointer.vect.y;
|
||||
|
||||
scroll_obj = find_scroll_obj(proc);
|
||||
if(scroll_obj == NULL) return;
|
||||
|
||||
@@ -61,35 +62,50 @@ void _lv_indev_scroll_handler(_lv_indev_proc_t * proc)
|
||||
}
|
||||
|
||||
/*Set new position or scroll if the vector is not zero*/
|
||||
if(proc->types.pointer.vect.x != 0 || proc->types.pointer.vect.y != 0) {
|
||||
lv_coord_t diff_x = 0;
|
||||
lv_coord_t diff_y = 0;
|
||||
|
||||
if(proc->types.pointer.scroll_dir == LV_DIR_HOR) {
|
||||
lv_coord_t sr = lv_obj_get_scroll_right(scroll_obj);
|
||||
lv_coord_t sl = lv_obj_get_scroll_left(scroll_obj);
|
||||
diff_x = elastic_diff(scroll_obj, proc->types.pointer.vect.x, sl, sr, LV_DIR_HOR);
|
||||
}
|
||||
else {
|
||||
lv_coord_t st = lv_obj_get_scroll_top(scroll_obj);
|
||||
lv_coord_t sb = lv_obj_get_scroll_bottom(scroll_obj);
|
||||
diff_y = elastic_diff(scroll_obj, proc->types.pointer.vect.y, st, sb, LV_DIR_VER);
|
||||
}
|
||||
|
||||
lv_dir_t scroll_dir = lv_obj_get_scroll_dir(scroll_obj);
|
||||
if((scroll_dir & LV_DIR_LEFT) == 0 && diff_x > 0) diff_x = 0;
|
||||
if((scroll_dir & LV_DIR_RIGHT) == 0 && diff_x < 0) diff_x = 0;
|
||||
if((scroll_dir & LV_DIR_TOP) == 0 && diff_y > 0) diff_y = 0;
|
||||
if((scroll_dir & LV_DIR_BOTTOM) == 0 && diff_y < 0) diff_y = 0;
|
||||
|
||||
/*Respect the scroll limit area*/
|
||||
scroll_limit_diff(proc, &diff_x, &diff_y);
|
||||
|
||||
_lv_obj_scroll_by_raw(scroll_obj, diff_x, diff_y);
|
||||
if(proc->reset_query) return;
|
||||
proc->types.pointer.scroll_sum.x += diff_x;
|
||||
proc->types.pointer.scroll_sum.y += diff_y;
|
||||
int16_t angle = 0;
|
||||
int16_t zoom = 256;
|
||||
lv_obj_t * parent = scroll_obj;
|
||||
while(parent) {
|
||||
angle += lv_obj_get_style_transform_angle(parent, 0);
|
||||
zoom *= (lv_obj_get_style_transform_zoom(parent, 0) / 256);
|
||||
parent = lv_obj_get_parent(parent);
|
||||
}
|
||||
|
||||
if(angle != 0 || zoom != LV_IMG_ZOOM_NONE) {
|
||||
angle = -angle;
|
||||
zoom = (256 * 256) / zoom;
|
||||
lv_point_t pivot = { 0, 0 };
|
||||
lv_point_transform(&proc->types.pointer.vect, angle, zoom, &pivot);
|
||||
}
|
||||
|
||||
|
||||
|
||||
lv_coord_t diff_x = 0;
|
||||
lv_coord_t diff_y = 0;
|
||||
if(proc->types.pointer.scroll_dir == LV_DIR_HOR) {
|
||||
lv_coord_t sr = lv_obj_get_scroll_right(scroll_obj);
|
||||
lv_coord_t sl = lv_obj_get_scroll_left(scroll_obj);
|
||||
diff_x = elastic_diff(scroll_obj, proc->types.pointer.vect.x, sl, sr, LV_DIR_HOR);
|
||||
}
|
||||
else {
|
||||
lv_coord_t st = lv_obj_get_scroll_top(scroll_obj);
|
||||
lv_coord_t sb = lv_obj_get_scroll_bottom(scroll_obj);
|
||||
diff_y = elastic_diff(scroll_obj, proc->types.pointer.vect.y, st, sb, LV_DIR_VER);
|
||||
}
|
||||
|
||||
lv_dir_t scroll_dir = lv_obj_get_scroll_dir(scroll_obj);
|
||||
if((scroll_dir & LV_DIR_LEFT) == 0 && diff_x > 0) diff_x = 0;
|
||||
if((scroll_dir & LV_DIR_RIGHT) == 0 && diff_x < 0) diff_x = 0;
|
||||
if((scroll_dir & LV_DIR_TOP) == 0 && diff_y > 0) diff_y = 0;
|
||||
if((scroll_dir & LV_DIR_BOTTOM) == 0 && diff_y < 0) diff_y = 0;
|
||||
|
||||
/*Respect the scroll limit area*/
|
||||
scroll_limit_diff(proc, &diff_x, &diff_y);
|
||||
|
||||
_lv_obj_scroll_by_raw(scroll_obj, diff_x, diff_y);
|
||||
if(proc->reset_query) return;
|
||||
proc->types.pointer.scroll_sum.x += diff_x;
|
||||
proc->types.pointer.scroll_sum.y += diff_y;
|
||||
}
|
||||
|
||||
|
||||
@@ -99,7 +115,6 @@ void _lv_indev_scroll_throw_handler(_lv_indev_proc_t * proc)
|
||||
if(scroll_obj == NULL) return;
|
||||
if(proc->types.pointer.scroll_dir == LV_DIR_NONE) return;
|
||||
|
||||
|
||||
lv_indev_t * indev_act = lv_indev_get_act();
|
||||
lv_coord_t scroll_throw = indev_act->driver->scroll_throw;
|
||||
|
||||
@@ -259,14 +274,36 @@ static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
|
||||
/*Decide if it's a horizontal or vertical scroll*/
|
||||
bool hor_en = false;
|
||||
bool ver_en = false;
|
||||
if(LV_ABS(proc->types.pointer.scroll_sum.x) > LV_ABS(proc->types.pointer.scroll_sum.y)) {
|
||||
hor_en = true;
|
||||
}
|
||||
else {
|
||||
ver_en = true;
|
||||
}
|
||||
|
||||
proc->types.pointer.scroll_sum.x += proc->types.pointer.vect.x;
|
||||
proc->types.pointer.scroll_sum.y += proc->types.pointer.vect.y;
|
||||
|
||||
while(obj_act) {
|
||||
/*Get the transformed scroll_sum with this object*/
|
||||
int16_t angle = 0;
|
||||
int16_t zoom = 256;
|
||||
lv_point_t pivot = { 0, 0 };
|
||||
lv_obj_t * parent = obj_act;
|
||||
while(parent) {
|
||||
angle += lv_obj_get_style_transform_angle(parent, 0);
|
||||
zoom *= (lv_obj_get_style_transform_zoom(parent, 0) / 256);
|
||||
parent = lv_obj_get_parent(parent);
|
||||
}
|
||||
|
||||
lv_point_t obj_scroll_sum = proc->types.pointer.scroll_sum;
|
||||
if(angle != 0 || zoom != LV_IMG_ZOOM_NONE) {
|
||||
angle = -angle;
|
||||
zoom = (256 * 256) / zoom;
|
||||
lv_point_transform(&obj_scroll_sum, angle, zoom, &pivot);
|
||||
}
|
||||
|
||||
if(LV_ABS(obj_scroll_sum.x) > LV_ABS(obj_scroll_sum.y)) {
|
||||
hor_en = true;
|
||||
}
|
||||
else {
|
||||
ver_en = true;
|
||||
}
|
||||
|
||||
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLLABLE) == false) {
|
||||
/*If this object don't want to chain the scroll to the parent stop searching*/
|
||||
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN_HOR) == false && hor_en) break;
|
||||
@@ -300,15 +337,15 @@ static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
|
||||
*is propagated to this object it can show at least elastic scroll effect.
|
||||
*But if not hor/ver scrollable do not scroll it at all (so it's not a good candidate)*/
|
||||
if((st > 0 || sb > 0) &&
|
||||
((up_en && proc->types.pointer.scroll_sum.y >= scroll_limit) ||
|
||||
(down_en && proc->types.pointer.scroll_sum.y <= - scroll_limit))) {
|
||||
((up_en && obj_scroll_sum.y >= scroll_limit) ||
|
||||
(down_en && obj_scroll_sum.y <= - scroll_limit))) {
|
||||
obj_candidate = obj_act;
|
||||
dir_candidate = LV_DIR_VER;
|
||||
}
|
||||
|
||||
if((sl > 0 || sr > 0) &&
|
||||
((left_en && proc->types.pointer.scroll_sum.x >= scroll_limit) ||
|
||||
(right_en && proc->types.pointer.scroll_sum.x <= - scroll_limit))) {
|
||||
((left_en && obj_scroll_sum.x >= scroll_limit) ||
|
||||
(right_en && obj_scroll_sum.x <= - scroll_limit))) {
|
||||
obj_candidate = obj_act;
|
||||
dir_candidate = LV_DIR_HOR;
|
||||
}
|
||||
@@ -318,11 +355,11 @@ static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
|
||||
if(sl <= 0) left_en = false;
|
||||
if(sr <= 0) right_en = false;
|
||||
|
||||
/*If the object really can be scrolled into the current direction the use it.*/
|
||||
if((left_en && proc->types.pointer.scroll_sum.x >= scroll_limit) ||
|
||||
(right_en && proc->types.pointer.scroll_sum.x <= - scroll_limit) ||
|
||||
(up_en && proc->types.pointer.scroll_sum.y >= scroll_limit) ||
|
||||
(down_en && proc->types.pointer.scroll_sum.y <= - scroll_limit)) {
|
||||
/*If the object really can be scrolled into the current direction then use it.*/
|
||||
if((left_en && obj_scroll_sum.x >= scroll_limit) ||
|
||||
(right_en && obj_scroll_sum.x <= - scroll_limit) ||
|
||||
(up_en && obj_scroll_sum.y >= scroll_limit) ||
|
||||
(down_en && obj_scroll_sum.y <= - scroll_limit)) {
|
||||
proc->types.pointer.scroll_dir = hor_en ? LV_DIR_HOR : LV_DIR_VER;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1160,9 +1160,21 @@ static void transform_point(const lv_obj_t * obj, lv_point_t * p, bool inv)
|
||||
|
||||
if(angle == 0 && zoom == LV_IMG_ZOOM_NONE) return;
|
||||
|
||||
lv_point_t pivot;
|
||||
pivot.x = obj->coords.x1 + lv_obj_get_style_transform_pivot_x(obj, 0);
|
||||
pivot.y = obj->coords.y1 + lv_obj_get_style_transform_pivot_y(obj, 0);
|
||||
lv_point_t pivot = {
|
||||
.x = lv_obj_get_style_transform_pivot_x(obj, 0),
|
||||
.y = lv_obj_get_style_transform_pivot_y(obj, 0)
|
||||
};
|
||||
|
||||
if(LV_COORD_IS_PCT(pivot.x)) {
|
||||
pivot.x = (LV_COORD_GET_PCT(pivot.x) * lv_area_get_width(&obj->coords)) / 100;
|
||||
}
|
||||
if(LV_COORD_IS_PCT(pivot.y)) {
|
||||
pivot.y = (LV_COORD_GET_PCT(pivot.y) * lv_area_get_height(&obj->coords)) / 100;
|
||||
}
|
||||
|
||||
pivot.x = obj->coords.x1 + pivot.x;
|
||||
pivot.y = obj->coords.y1 + pivot.y;
|
||||
|
||||
if(inv) {
|
||||
angle = -angle;
|
||||
zoom = (256 * 256) / zoom;
|
||||
|
||||
@@ -314,7 +314,12 @@ bool lv_obj_remove_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_sty
|
||||
/*The style is not found*/
|
||||
if(i == obj->style_cnt) return false;
|
||||
|
||||
return lv_style_remove_prop(obj->styles[i].style, prop);
|
||||
lv_res_t res = lv_style_remove_prop(obj->styles[i].style, prop);
|
||||
if(res == LV_RES_OK) {
|
||||
lv_obj_refresh_style(obj, selector, prop);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void _lv_obj_style_create_transition(lv_obj_t * obj, lv_part_t part, lv_state_t prev_state, lv_state_t new_state,
|
||||
|
||||
@@ -323,15 +323,8 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
|
||||
|
||||
refr_invalid_areas();
|
||||
|
||||
|
||||
/*If refresh happened ...*/
|
||||
if(disp_refr->inv_p != 0) {
|
||||
if(disp_refr->driver->full_refresh) {
|
||||
lv_area_t disp_area;
|
||||
lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1);
|
||||
disp_refr->driver->draw_ctx->buf_area = &disp_area;
|
||||
draw_buf_flush(disp_refr);
|
||||
}
|
||||
|
||||
/*Clean up*/
|
||||
lv_memset_00(disp_refr->inv_areas, sizeof(disp_refr->inv_areas));
|
||||
@@ -620,9 +613,15 @@ static void refr_area_part(lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
||||
|
||||
if(draw_ctx->init_buf)
|
||||
draw_ctx->init_buf(draw_ctx);
|
||||
|
||||
/* Below the `area_p` area will be redrawn into the draw buffer.
|
||||
* In single buffered mode wait here until the buffer is freed.*/
|
||||
if(draw_buf->buf1 && !draw_buf->buf2) {
|
||||
* In single buffered mode wait here until the buffer is freed.
|
||||
* In full double buffered mode wait here while the buffers are swapped and a buffer becomes available*/
|
||||
bool full_sized = draw_buf->size == (uint32_t)disp_refr->driver->hor_res * disp_refr->driver->ver_res;
|
||||
if((draw_buf->buf1 && !draw_buf->buf2) ||
|
||||
(draw_buf->buf1 && draw_buf->buf2 && full_sized)) {
|
||||
while(draw_buf->flushing) {
|
||||
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
|
||||
}
|
||||
@@ -710,11 +709,7 @@ static void refr_area_part(lv_draw_ctx_t * draw_ctx)
|
||||
refr_obj_and_children(draw_ctx, lv_disp_get_layer_top(disp_refr));
|
||||
refr_obj_and_children(draw_ctx, lv_disp_get_layer_sys(disp_refr));
|
||||
|
||||
/*In true double buffered mode flush only once when all areas were rendered.
|
||||
*In normal mode flush after every area*/
|
||||
if(disp_refr->driver->full_refresh == false) {
|
||||
draw_buf_flush(disp_refr);
|
||||
}
|
||||
draw_buf_flush(disp_refr);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -738,9 +733,9 @@ static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
|
||||
lv_event_send(obj, LV_EVENT_COVER_CHECK, &info);
|
||||
if(info.res == LV_COVER_RES_MASKED) return NULL;
|
||||
|
||||
uint32_t i;
|
||||
uint32_t child_cnt = lv_obj_get_child_cnt(obj);
|
||||
for(i = 0; i < child_cnt; i++) {
|
||||
int32_t i;
|
||||
int32_t child_cnt = lv_obj_get_child_cnt(obj);
|
||||
for(i = child_cnt - 1; i >= 0; i--) {
|
||||
lv_obj_t * child = obj->spec_attr->children[i];
|
||||
found_p = lv_refr_get_top_obj(area_p, child);
|
||||
|
||||
@@ -922,6 +917,13 @@ void refr_obj(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj)
|
||||
.y = lv_obj_get_style_transform_pivot_y(obj, 0)
|
||||
};
|
||||
|
||||
if(LV_COORD_IS_PCT(pivot.x)) {
|
||||
pivot.x = (LV_COORD_GET_PCT(pivot.x) * lv_area_get_width(&obj->coords)) / 100;
|
||||
}
|
||||
if(LV_COORD_IS_PCT(pivot.y)) {
|
||||
pivot.y = (LV_COORD_GET_PCT(pivot.y) * lv_area_get_height(&obj->coords)) / 100;
|
||||
}
|
||||
|
||||
lv_draw_img_dsc_t draw_dsc;
|
||||
lv_draw_img_dsc_init(&draw_dsc);
|
||||
draw_dsc.opa = opa;
|
||||
@@ -1189,24 +1191,13 @@ static void draw_buf_flush(lv_disp_t * disp)
|
||||
lv_draw_ctx_t * draw_ctx = disp->driver->draw_ctx;
|
||||
if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx);
|
||||
|
||||
/* In double buffered mode wait until the other buffer is freed
|
||||
/* In partial double buffered mode wait until the other buffer is freed
|
||||
* and driver is ready to receive the new buffer */
|
||||
if(draw_buf->buf1 && draw_buf->buf2) {
|
||||
bool full_sized = draw_buf->size == (uint32_t)disp_refr->driver->hor_res * disp_refr->driver->ver_res;
|
||||
if(draw_buf->buf1 && draw_buf->buf2 && !full_sized) {
|
||||
while(draw_buf->flushing) {
|
||||
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
|
||||
}
|
||||
|
||||
/*If the screen is transparent initialize it when the flushing is ready*/
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
if(disp_refr->driver->screen_transp) {
|
||||
if(disp_refr->driver->clear_cb) {
|
||||
disp_refr->driver->clear_cb(disp_refr->driver, disp_refr->driver->draw_buf->buf_act, disp_refr->driver->draw_buf->size);
|
||||
}
|
||||
else {
|
||||
lv_memset_00(disp_refr->driver->draw_buf->buf_act, disp_refr->driver->draw_buf->size * LV_IMG_PX_SIZE_ALPHA_BYTE);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
draw_buf->flushing = 1;
|
||||
@@ -1225,6 +1216,7 @@ static void draw_buf_flush(lv_disp_t * disp)
|
||||
call_flush_cb(disp->driver, draw_ctx->buf_area, draw_ctx->buf);
|
||||
}
|
||||
}
|
||||
|
||||
/*If there are 2 buffers swap them. With direct mode swap only on the last area*/
|
||||
if(draw_buf->buf1 && draw_buf->buf2 && (!disp->driver->direct_mode || flushing_last)) {
|
||||
if(draw_buf->buf_act == draw_buf->buf1)
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
#include "../../core/lv_refr.h"
|
||||
|
||||
#if LV_USE_GPU_ARM2D
|
||||
#define __ARM_2D_IMPL__
|
||||
#include "arm_2d.h"
|
||||
#include "__arm_2d_impl.h"
|
||||
|
||||
@@ -89,10 +90,12 @@
|
||||
#define __arm_2d_impl_cl_key_copy __arm_2d_impl_rgb16_cl_key_copy
|
||||
#define __arm_2d_impl_alpha_blending_colour_keying \
|
||||
__arm_2d_impl_rgb565_alpha_blending_colour_keying
|
||||
#define arm_2d_tile_transform_with_src_mask_and_opacity \
|
||||
arm_2d_rgb565_tile_transform_with_src_mask_and_opacity
|
||||
#define arm_2d_tile_transform_with_opacity \
|
||||
arm_2d_rgb565_tile_transform_with_opacity
|
||||
#define arm_2d_tile_transform_with_src_mask_and_opacity_prepare \
|
||||
arm_2dp_rgb565_tile_transform_with_src_mask_and_opacity_prepare
|
||||
#define arm_2d_tile_transform_with_opacity_prepare \
|
||||
arm_2dp_rgb565_tile_transform_with_opacity_prepare
|
||||
#define arm_2d_tile_transform_prepare \
|
||||
arm_2dp_rgb565_tile_transform_prepare
|
||||
|
||||
#define __ARM_2D_PIXEL_BLENDING_OPA __ARM_2D_PIXEL_BLENDING_OPA_RGB565
|
||||
|
||||
@@ -124,10 +127,12 @@
|
||||
#define __arm_2d_impl_cl_key_copy __arm_2d_impl_rgb32_cl_key_copy
|
||||
#define __arm_2d_impl_alpha_blending_colour_keying \
|
||||
__arm_2d_impl_cccn888_alpha_blending_colour_keying
|
||||
#define arm_2d_tile_transform_with_src_mask_and_opacity \
|
||||
arm_2d_cccn888_tile_transform_with_src_mask_and_opacity
|
||||
#define arm_2d_tile_transform_with_opacity \
|
||||
arm_2d_cccn888_tile_transform_with_opacity
|
||||
#define arm_2d_tile_transform_with_src_mask_and_opacity_prepare \
|
||||
arm_2dp_cccn888_tile_transform_with_src_mask_and_opacity_prepare
|
||||
#define arm_2d_tile_transform_with_opacity_prepare \
|
||||
arm_2dp_cccn888_tile_transform_with_opacity_prepare
|
||||
#define arm_2d_tile_transform_prepare \
|
||||
arm_2dp_cccn888_tile_transform_prepare
|
||||
|
||||
#define __ARM_2D_PIXEL_BLENDING_OPA __ARM_2D_PIXEL_BLENDING_OPA_CCCN888
|
||||
|
||||
@@ -298,11 +303,88 @@
|
||||
/* replace src_buf for the following operation */ \
|
||||
src_buf = (const uint8_t *)rgb_tmp_buf; \
|
||||
} \
|
||||
__VA_ARGS__ \
|
||||
do { \
|
||||
__VA_ARGS__ \
|
||||
} while(0); \
|
||||
if (NULL != rgb_tmp_buf) { \
|
||||
lv_mem_buf_release(rgb_tmp_buf); \
|
||||
} \
|
||||
} while(0);
|
||||
} while(0); \
|
||||
src_buf = src_buf_org;
|
||||
|
||||
#define __RECOLOUR_BEGIN() \
|
||||
do { \
|
||||
lv_color_t *rgb_tmp_buf = NULL; \
|
||||
if(draw_dsc->recolor_opa > LV_OPA_MIN) { \
|
||||
rgb_tmp_buf \
|
||||
= lv_malloc(src_w * src_h * sizeof(lv_color_t)); \
|
||||
if (NULL == rgb_tmp_buf) { \
|
||||
LV_LOG_WARN( \
|
||||
"Failed to allocate memory for accelerating recolour, " \
|
||||
"use normal route instead."); \
|
||||
break; \
|
||||
} \
|
||||
lv_memcpy(rgb_tmp_buf, src_buf, src_w * src_h * sizeof(lv_color_t));\
|
||||
arm_2d_size_t copy_size = { \
|
||||
.iWidth = src_w, \
|
||||
.iHeight = src_h, \
|
||||
}; \
|
||||
/* apply re-colour */ \
|
||||
__arm_2d_impl_colour_filling_with_opacity( \
|
||||
(color_int *)rgb_tmp_buf, \
|
||||
src_w, \
|
||||
©_size, \
|
||||
(color_int)draw_dsc->recolor.full, \
|
||||
draw_dsc->recolor_opa); \
|
||||
\
|
||||
/* replace src_buf for the following operation */ \
|
||||
src_buf = (const uint8_t *)rgb_tmp_buf; \
|
||||
} \
|
||||
do {
|
||||
|
||||
#define __RECOLOUR_END() \
|
||||
} while(0); \
|
||||
if (NULL != rgb_tmp_buf) { \
|
||||
lv_free(rgb_tmp_buf); \
|
||||
} \
|
||||
} while(0); \
|
||||
src_buf = src_buf_org;
|
||||
|
||||
#define __ARM_2D_PREPARE_TRANS_AND_TARGET_REGION(__TRANS_PREPARE, ...) \
|
||||
do { \
|
||||
__TRANS_PREPARE( \
|
||||
NULL, \
|
||||
__VA_ARGS__); \
|
||||
\
|
||||
target_region = (arm_2d_region_t) { \
|
||||
.tLocation = { \
|
||||
.iX = coords->x1 - draw_ctx->clip_area->x1, \
|
||||
.iY = coords->y1 - draw_ctx->clip_area->y1, \
|
||||
}, \
|
||||
.tSize = { \
|
||||
.iWidth = lv_area_get_width(coords), \
|
||||
.iHeight = lv_area_get_height(coords), \
|
||||
}, \
|
||||
}; \
|
||||
\
|
||||
arm_2d_size_t tTransSize \
|
||||
= ARM_2D_CTRL.DefaultOP \
|
||||
.tTransform.Source.ptTile->tRegion.tSize; \
|
||||
\
|
||||
if (target_region.tSize.iWidth < tTransSize.iWidth) { \
|
||||
int16_t iDelta = tTransSize.iWidth - target_region.tSize.iWidth;\
|
||||
target_region.tLocation.iX -= iDelta / 2; \
|
||||
target_region.tSize.iWidth = tTransSize.iWidth; \
|
||||
} \
|
||||
\
|
||||
if (target_region.tSize.iHeight < tTransSize.iHeight) { \
|
||||
int16_t iDelta \
|
||||
= tTransSize.iHeight - target_region.tSize.iHeight; \
|
||||
target_region.tLocation.iY -= iDelta / 2; \
|
||||
target_region.tSize.iHeight = tTransSize.iHeight; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
/* *INDENT-ON* */
|
||||
|
||||
/**********************
|
||||
@@ -601,18 +683,26 @@ static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend
|
||||
lv_area_t blend_area;
|
||||
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
|
||||
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
//lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
|
||||
bool is_accelerated = false;
|
||||
do {
|
||||
if(NULL != disp->driver->set_px_cb) {
|
||||
break;
|
||||
|
||||
/* target buffer */
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
if(disp->driver->screen_transp == 0) {
|
||||
dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1);
|
||||
}
|
||||
else {
|
||||
/*With LV_COLOR_DEPTH 16 it means ARGB8565 (3 bytes format)*/
|
||||
uint8_t * dest_buf8 = (uint8_t *) dest_buf;
|
||||
dest_buf8 += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) * LV_IMG_PX_SIZE_ALPHA_BYTE;
|
||||
dest_buf8 += (blend_area.x1 - draw_ctx->buf_area->x1) * LV_IMG_PX_SIZE_ALPHA_BYTE;
|
||||
dest_buf = (lv_color_t *)dest_buf8;
|
||||
}
|
||||
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1)
|
||||
+ (blend_area.x1 - draw_ctx->buf_area->x1);
|
||||
|
||||
/* source buffer */
|
||||
const lv_color_t * src_buf = dsc->src_buf;
|
||||
lv_coord_t src_stride;
|
||||
if(src_buf) {
|
||||
@@ -634,7 +724,9 @@ static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend
|
||||
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
|
||||
if(disp->driver->screen_transp) {
|
||||
break;
|
||||
}
|
||||
if(dsc->src_buf == NULL) {
|
||||
if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) {
|
||||
is_accelerated = arm_2d_fill_normal(dest_buf,
|
||||
@@ -645,14 +737,8 @@ static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend
|
||||
mask,
|
||||
mask_stride);
|
||||
}
|
||||
#if LV_DRAW_COMPLEX
|
||||
else {
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
|
||||
if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) {
|
||||
is_accelerated = arm_2d_copy_normal(dest_buf,
|
||||
&blend_area,
|
||||
@@ -663,11 +749,6 @@ static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend
|
||||
mask,
|
||||
mask_stride);
|
||||
}
|
||||
#if LV_DRAW_COMPLEX
|
||||
else {
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} while(0);
|
||||
|
||||
@@ -698,15 +779,11 @@ static bool arm_2d_fill_normal(lv_color_t * dest_buf,
|
||||
}
|
||||
/*Has opacity*/
|
||||
else {
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
return false;
|
||||
#else
|
||||
__arm_2d_impl_colour_filling_with_opacity((color_int *)dest_buf,
|
||||
dest_stride,
|
||||
&target_size,
|
||||
color.full,
|
||||
opa);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
/*Masked*/
|
||||
@@ -722,9 +799,6 @@ static bool arm_2d_fill_normal(lv_color_t * dest_buf,
|
||||
}
|
||||
/*With opacity*/
|
||||
else {
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
return false;
|
||||
#else
|
||||
__arm_2d_impl_colour_filling_mask_opacity((color_int *)dest_buf,
|
||||
dest_stride,
|
||||
(uint8_t *)mask,
|
||||
@@ -732,7 +806,6 @@ static bool arm_2d_fill_normal(lv_color_t * dest_buf,
|
||||
&target_size,
|
||||
color.full,
|
||||
opa);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -759,10 +832,6 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
|
||||
.iHeight = lv_area_get_height(dest_area),
|
||||
};
|
||||
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
#endif
|
||||
|
||||
/*Simple fill (maybe with opacity), no masking*/
|
||||
if(mask == NULL) {
|
||||
if(opa >= LV_OPA_MAX) {
|
||||
@@ -773,25 +842,18 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
|
||||
©_size);
|
||||
}
|
||||
else {
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
return false;
|
||||
#else
|
||||
__arm_2d_impl_alpha_blending((color_int *)src_buf,
|
||||
src_stride,
|
||||
(color_int *)dest_buf,
|
||||
dest_stride,
|
||||
©_size,
|
||||
opa);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
/*Masked*/
|
||||
else {
|
||||
/*Only the mask matters*/
|
||||
if(opa > LV_OPA_MAX) {
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
return false;
|
||||
#else
|
||||
__arm_2d_impl_src_msk_copy((color_int *)src_buf,
|
||||
src_stride,
|
||||
(uint8_t *)mask,
|
||||
@@ -800,13 +862,9 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
|
||||
(color_int *)dest_buf,
|
||||
dest_stride,
|
||||
©_size);
|
||||
#endif
|
||||
}
|
||||
/*Handle opa and mask values too*/
|
||||
else {
|
||||
#if LV_COLOR_SCREEN_TRANSP
|
||||
return false;
|
||||
#else
|
||||
__arm_2d_impl_gray8_alpha_blending((uint8_t *)mask,
|
||||
mask_stride,
|
||||
(uint8_t *)mask,
|
||||
@@ -822,7 +880,6 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
|
||||
(color_int *)dest_buf,
|
||||
dest_stride,
|
||||
©_size);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -839,6 +896,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
/*Use the clip area as draw area*/
|
||||
lv_area_t draw_area;
|
||||
lv_area_copy(&draw_area, draw_ctx->clip_area);
|
||||
const uint8_t * src_buf_org = src_buf;
|
||||
|
||||
bool mask_any = lv_draw_mask_is_any(&draw_area);
|
||||
bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_IMG_ZOOM_NONE ? true : false;
|
||||
@@ -851,6 +909,13 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
blend_dsc.blend_mode = draw_dsc->blend_mode;
|
||||
blend_dsc.blend_area = &blend_area;
|
||||
|
||||
if(lv_img_cf_is_chroma_keyed(cf)) cf = LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED;
|
||||
else if(cf == LV_IMG_CF_ALPHA_8BIT) {}
|
||||
else if(cf == LV_IMG_CF_RGB565A8) {}
|
||||
else if(lv_img_cf_has_alpha(cf)) cf = LV_IMG_CF_TRUE_COLOR_ALPHA;
|
||||
else cf = LV_IMG_CF_TRUE_COLOR;
|
||||
|
||||
|
||||
/*The simplest case just copy the pixels into the draw_buf*/
|
||||
if(!mask_any && !transform && cf == LV_IMG_CF_TRUE_COLOR && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
|
||||
blend_dsc.src_buf = (const lv_color_t *)src_buf;
|
||||
@@ -859,6 +924,9 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
lv_draw_sw_blend(draw_ctx, &blend_dsc);
|
||||
}
|
||||
else if(!mask_any && !transform && cf == LV_IMG_CF_ALPHA_8BIT) {
|
||||
lv_area_t clipped_coords;
|
||||
if(!_lv_area_intersect(&clipped_coords, coords, draw_ctx->clip_area)) return;
|
||||
|
||||
blend_dsc.mask_buf = (lv_opa_t *)src_buf;
|
||||
blend_dsc.mask_area = coords;
|
||||
blend_dsc.src_buf = NULL;
|
||||
@@ -869,7 +937,8 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
lv_draw_sw_blend(draw_ctx, &blend_dsc);
|
||||
}
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
else if(!mask_any && !transform && cf == LV_IMG_CF_RGB565A8 && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
|
||||
else if(!mask_any && !transform && cf == LV_IMG_CF_RGB565A8 && draw_dsc->recolor_opa == LV_OPA_TRANSP &&
|
||||
blend_dsc.opa >= LV_OPA_MAX) {
|
||||
lv_coord_t src_w = lv_area_get_width(coords);
|
||||
lv_coord_t src_h = lv_area_get_height(coords);
|
||||
blend_dsc.src_buf = (const lv_color_t *)src_buf;
|
||||
@@ -922,6 +991,23 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
|
||||
blend_dsc.mask_res = mask_res_def;
|
||||
|
||||
if(cf == LV_IMG_CF_ALPHA_8BIT) {
|
||||
/* original code:
|
||||
lv_color_fill(rgb_buf, draw_dsc->recolor, buf_size);
|
||||
*/
|
||||
arm_2d_size_t copy_size = {
|
||||
.iWidth = buf_w,
|
||||
.iHeight = buf_h,
|
||||
};
|
||||
|
||||
/* apply re-colour */
|
||||
__arm_2d_impl_colour_filling(
|
||||
(color_int *)rgb_buf,
|
||||
buf_w,
|
||||
©_size,
|
||||
(color_int)draw_dsc->recolor.full);
|
||||
}
|
||||
|
||||
bool is_accelerated = false;
|
||||
|
||||
if(!transform) {
|
||||
@@ -968,7 +1054,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
}
|
||||
else if((LV_COLOR_DEPTH == 32)
|
||||
&& !mask_any
|
||||
&& (cf == LV_IMG_CF_TRUE_COLOR_ALPHA)) {
|
||||
&& (LV_IMG_CF_TRUE_COLOR_ALPHA == cf)) {
|
||||
/* accelerate copy-with-source-masks-and-opacity */
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
@@ -1025,6 +1111,63 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
)
|
||||
/* *INDENT-ON* */
|
||||
}
|
||||
else if(!mask_any
|
||||
&& (LV_IMG_CF_RGB565A8 == cf)) {
|
||||
/* accelerate copy-with-source-masks-and-opacity */
|
||||
|
||||
uint8_t * mask_after_rgb = src_buf + sizeof(lv_color_t) * src_w * src_h;
|
||||
/* *INDENT-OFF* */
|
||||
__RECOLOUR_WRAPPER(
|
||||
__PREPARE_LL_ACCELERATION__();
|
||||
|
||||
uint8_t * mask_temp_buf = NULL;
|
||||
if(blend_dsc.opa < LV_OPA_MAX) {
|
||||
mask_temp_buf = lv_mem_buf_get(copy_size.iHeight * copy_size.iWidth);
|
||||
if(NULL == mask_temp_buf) {
|
||||
LV_LOG_WARN(
|
||||
"Failed to allocate memory for alpha mask,"
|
||||
" use normal route instead.");
|
||||
break;
|
||||
}
|
||||
lv_memset_00(mask_temp_buf, copy_size.iHeight * copy_size.iWidth);
|
||||
|
||||
__arm_2d_impl_gray8_colour_filling_mask_opacity(
|
||||
mask_temp_buf,
|
||||
src_stride,
|
||||
mask_after_rgb,
|
||||
src_stride,
|
||||
©_size,
|
||||
0xFF,
|
||||
blend_dsc.opa);
|
||||
|
||||
__arm_2d_impl_src_msk_copy(
|
||||
(color_int *)src_buf_tmp,
|
||||
src_stride,
|
||||
mask_temp_buf,
|
||||
src_stride,
|
||||
©_size,
|
||||
(color_int *)dest_buf,
|
||||
dest_stride,
|
||||
©_size);
|
||||
|
||||
lv_mem_buf_release(mask_temp_buf);
|
||||
}
|
||||
else {
|
||||
__arm_2d_impl_src_msk_copy(
|
||||
(color_int *)src_buf_tmp,
|
||||
src_stride,
|
||||
mask_after_rgb,
|
||||
src_stride,
|
||||
©_size,
|
||||
(color_int *)dest_buf,
|
||||
dest_stride,
|
||||
©_size);
|
||||
}
|
||||
|
||||
is_accelerated = true;
|
||||
)
|
||||
/* *INDENT-ON* */
|
||||
}
|
||||
else if(!mask_any && (cf == LV_IMG_CF_TRUE_COLOR)) {
|
||||
/* accelerate copy-with-source-masks-and-opacity */
|
||||
|
||||
@@ -1063,6 +1206,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
&& (draw_dsc->recolor_opa == LV_OPA_TRANSP)
|
||||
&& (((LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED == cf)
|
||||
|| (LV_IMG_CF_TRUE_COLOR == cf))
|
||||
|| (LV_IMG_CF_RGB565A8 == cf)
|
||||
#if defined(__ARM_2D_CFG_SUPPORT_COLOUR_CHANNEL_ACCESS__) && __ARM_2D_CFG_SUPPORT_COLOUR_CHANNEL_ACCESS__
|
||||
|| ((LV_IMG_CF_TRUE_COLOR_ALPHA == cf)
|
||||
&& (LV_COLOR_DEPTH == 32))
|
||||
@@ -1070,6 +1214,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
)
|
||||
) {
|
||||
|
||||
uint8_t * mask_after_rgb = src_buf + sizeof(lv_color_t) * src_w * src_h;
|
||||
/* *INDENT-OFF* */
|
||||
__RECOLOUR_WRAPPER(
|
||||
/* accelerate transform without re-color */
|
||||
@@ -1108,17 +1253,6 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
&target_tile,
|
||||
false);
|
||||
|
||||
target_region = (arm_2d_region_t) {
|
||||
.tLocation = {
|
||||
.iX = coords->x1 - draw_ctx->clip_area->x1,
|
||||
.iY = coords->y1 - draw_ctx->clip_area->y1,
|
||||
},
|
||||
.tSize = {
|
||||
.iWidth = lv_area_get_width(coords),
|
||||
.iHeight = lv_area_get_height(coords),
|
||||
},
|
||||
};
|
||||
|
||||
static arm_2d_tile_t source_tile;
|
||||
|
||||
source_tile = (arm_2d_tile_t) {
|
||||
@@ -1132,45 +1266,81 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
.pchBuffer = (uint8_t *)src_buf,
|
||||
};
|
||||
|
||||
static arm_2d_tile_t mask_tile;
|
||||
mask_tile = source_tile;
|
||||
|
||||
mask_tile.tInfo.bHasEnforcedColour = true;
|
||||
mask_tile.tInfo.tColourInfo.chScheme = ARM_2D_CHANNEL_8in32;
|
||||
mask_tile.pchBuffer += 3;
|
||||
|
||||
static arm_2d_location_t source_center, target_center;
|
||||
source_center.iX = draw_dsc->pivot.x;
|
||||
source_center.iY = draw_dsc->pivot.y;
|
||||
|
||||
|
||||
if((LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED == cf) ||
|
||||
if((LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED == cf) ||
|
||||
(LV_IMG_CF_TRUE_COLOR == cf)) {
|
||||
arm_2d_tile_transform_with_opacity(
|
||||
|
||||
__ARM_2D_PREPARE_TRANS_AND_TARGET_REGION(
|
||||
arm_2d_tile_transform_with_opacity_prepare,
|
||||
&source_tile,
|
||||
&target_tile,
|
||||
&target_region,
|
||||
source_center,
|
||||
ARM_2D_ANGLE((draw_dsc->angle / 10.0f)),
|
||||
draw_dsc->zoom / 256.0f,
|
||||
(color_int)LV_COLOR_CHROMA_KEY.full,
|
||||
blend_dsc.opa);
|
||||
|
||||
arm_2d_tile_transform(
|
||||
&target_tile,
|
||||
&target_region,
|
||||
NULL
|
||||
);
|
||||
is_accelerated = true;
|
||||
}
|
||||
else if (LV_IMG_CF_RGB565A8 == cf) {
|
||||
static arm_2d_tile_t mask_tile;
|
||||
mask_tile = source_tile;
|
||||
|
||||
mask_tile.tInfo.bHasEnforcedColour = true;
|
||||
mask_tile.tInfo.tColourInfo.chScheme = ARM_2D_COLOUR_GRAY8;
|
||||
mask_tile.pchBuffer = mask_after_rgb;
|
||||
|
||||
__ARM_2D_PREPARE_TRANS_AND_TARGET_REGION(
|
||||
arm_2d_tile_transform_with_src_mask_and_opacity_prepare,
|
||||
&source_tile,
|
||||
&mask_tile,
|
||||
source_center,
|
||||
ARM_2D_ANGLE((draw_dsc->angle / 10.0f)),
|
||||
draw_dsc->zoom / 256.0f,
|
||||
blend_dsc.opa
|
||||
);
|
||||
|
||||
arm_2d_tile_transform(
|
||||
&target_tile,
|
||||
&target_region,
|
||||
NULL
|
||||
);
|
||||
|
||||
is_accelerated = true;
|
||||
}
|
||||
#if defined(__ARM_2D_CFG_SUPPORT_COLOUR_CHANNEL_ACCESS__) \
|
||||
&& __ARM_2D_CFG_SUPPORT_COLOUR_CHANNEL_ACCESS__
|
||||
else if((LV_IMG_CF_TRUE_COLOR_ALPHA == cf) &&
|
||||
else if((LV_IMG_CF_TRUE_COLOR_ALPHA == cf) &&
|
||||
(LV_COLOR_DEPTH == 32)) {
|
||||
arm_2d_tile_transform_with_src_mask_and_opacity(
|
||||
static arm_2d_tile_t mask_tile;
|
||||
mask_tile = source_tile;
|
||||
|
||||
mask_tile.tInfo.bHasEnforcedColour = true;
|
||||
mask_tile.tInfo.tColourInfo.chScheme = ARM_2D_CHANNEL_8in32;
|
||||
mask_tile.pchBuffer += 3;
|
||||
|
||||
__ARM_2D_PREPARE_TRANS_AND_TARGET_REGION(
|
||||
arm_2d_tile_transform_with_src_mask_and_opacity_prepare,
|
||||
&source_tile,
|
||||
&mask_tile,
|
||||
&target_tile,
|
||||
&target_region,
|
||||
source_center,
|
||||
ARM_2D_ANGLE((draw_dsc->angle / 10.0f)),
|
||||
draw_dsc->zoom / 256.0f,
|
||||
blend_dsc.opa);
|
||||
blend_dsc.opa
|
||||
);
|
||||
|
||||
arm_2d_tile_transform(
|
||||
&target_tile,
|
||||
&target_region,
|
||||
NULL
|
||||
);
|
||||
|
||||
is_accelerated = true;
|
||||
}
|
||||
@@ -1208,7 +1378,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
|
||||
(color_int)draw_dsc->recolor.full,
|
||||
draw_dsc->recolor_opa);
|
||||
}
|
||||
#if LV_DRAW_COMPLEX
|
||||
#if LV_USE_DRAW_MASKS
|
||||
/*Apply the masks if any*/
|
||||
if(mask_any) {
|
||||
lv_coord_t y;
|
||||
@@ -1275,7 +1445,7 @@ static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coo
|
||||
|
||||
if(cf == LV_IMG_CF_TRUE_COLOR || cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
|
||||
uint32_t px_cnt = lv_area_get_size(dest_area);
|
||||
lv_memset_ff(abuf, px_cnt);
|
||||
lv_memset(abuf, 0xff, px_cnt);
|
||||
|
||||
src_tmp8 += (src_stride * dest_area->y1 * sizeof(lv_color_t)) + dest_area->x1 * sizeof(lv_color_t);
|
||||
uint32_t dest_w = lv_area_get_width(dest_area);
|
||||
|
||||
@@ -72,6 +72,7 @@ typedef struct _lv_draw_ctx_t {
|
||||
*/
|
||||
const lv_area_t * clip_area;
|
||||
|
||||
void (*init_buf)(struct _lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
void (*draw_rect)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
|
||||
|
||||
|
||||
@@ -69,18 +69,19 @@ void lv_draw_img(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc, const
|
||||
|
||||
if(dsc->opa <= LV_OPA_MIN) return;
|
||||
|
||||
lv_res_t res;
|
||||
lv_res_t res = LV_RES_INV;
|
||||
|
||||
if(draw_ctx->draw_img) {
|
||||
res = draw_ctx->draw_img(draw_ctx, dsc, coords, src);
|
||||
}
|
||||
else {
|
||||
|
||||
if(res != LV_RES_OK) {
|
||||
res = decode_and_draw(draw_ctx, dsc, coords, src);
|
||||
}
|
||||
|
||||
if(res == LV_RES_INV) {
|
||||
if(res != LV_RES_OK) {
|
||||
LV_LOG_WARN("Image draw error");
|
||||
show_error(draw_ctx, coords, "No\ndata");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -144,7 +144,7 @@ void _lv_img_decoder_init(void);
|
||||
* Get information about an image.
|
||||
* Try the created image decoder one by one. Once one is able to get info that info will be used.
|
||||
* @param src the image source. Can be
|
||||
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_add_drv()`)
|
||||
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_drv_register()`)
|
||||
* 2) Variable: Pointer to an `lv_img_dsc_t` variable
|
||||
* 3) Symbol: E.g. `LV_SYMBOL_OK`
|
||||
* @param header the image info will be stored here
|
||||
@@ -157,7 +157,7 @@ lv_res_t lv_img_decoder_get_info(const void * src, lv_img_header_t * header);
|
||||
* Try the created image decoders one by one. Once one is able to open the image that decoder is saved in `dsc`
|
||||
* @param dsc describes a decoding session. Simply a pointer to an `lv_img_decoder_dsc_t` variable.
|
||||
* @param src the image source. Can be
|
||||
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_add_drv()`)
|
||||
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_drv_register())`)
|
||||
* 2) Variable: Pointer to an `lv_img_dsc_t` variable
|
||||
* 3) Symbol: E.g. `LV_SYMBOL_OK`
|
||||
* @param color The color of the image with `LV_IMG_CF_ALPHA_...`
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
CSRCS += lv_gpu_nxp.c
|
||||
|
||||
DEPPATH += --dep-path $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/nxp
|
||||
VPATH += :$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/nxp
|
||||
|
||||
|
||||
@@ -1,418 +0,0 @@
|
||||
/**
|
||||
* @file lv_gpu_nxp.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_gpu_nxp.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE
|
||||
|
||||
/*
|
||||
* allow to use both PXP and VGLITE
|
||||
|
||||
* both 2D accelerators can be used at the same time:
|
||||
* thus VGLITE can be used to accelerate widget drawing
|
||||
* while PXP accelerates Blit & Fill operations.
|
||||
*/
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
#include "pxp/lv_draw_pxp_blend.h"
|
||||
#endif
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "vglite/lv_draw_vglite_blend.h"
|
||||
#include "vglite/lv_draw_vglite_rect.h"
|
||||
#include "vglite/lv_draw_vglite_arc.h"
|
||||
#endif
|
||||
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
#include "../../core/lv_refr.h"
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static void lv_draw_nxp_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf);
|
||||
|
||||
static void lv_draw_nxp_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
|
||||
|
||||
static void lv_draw_nxp_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
|
||||
|
||||
static lv_res_t draw_nxp_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
|
||||
|
||||
static void lv_draw_nxp_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
|
||||
uint16_t radius, uint16_t start_angle, uint16_t end_angle);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
void lv_draw_nxp_ctx_init(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_draw_sw_init_ctx(drv, draw_ctx);
|
||||
|
||||
lv_draw_nxp_ctx_t * nxp_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx;
|
||||
|
||||
nxp_draw_ctx->base_draw.draw_arc = lv_draw_nxp_arc;
|
||||
nxp_draw_ctx->base_draw.draw_rect = lv_draw_nxp_rect;
|
||||
nxp_draw_ctx->base_draw.draw_img_decoded = lv_draw_nxp_img_decoded;
|
||||
nxp_draw_ctx->blend = lv_draw_nxp_blend;
|
||||
//nxp_draw_ctx->base_draw.wait_for_finish = lv_draw_nxp_wait_cb;
|
||||
}
|
||||
|
||||
void lv_draw_nxp_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_draw_sw_deinit_ctx(drv, draw_ctx);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* During rendering, LVGL might initializes new draw_ctxs and start drawing into
|
||||
* a separate buffer (called layer). If the content to be rendered has "holes",
|
||||
* e.g. rounded corner, LVGL temporarily sets the disp_drv.screen_transp flag.
|
||||
* It means the renderers should draw into an ARGB buffer.
|
||||
* With 32 bit color depth it's not a big problem but with 16 bit color depth
|
||||
* the target pixel format is ARGB8565 which is not supported by the GPU.
|
||||
* In this case, the NXP callbacks should fallback to SW rendering.
|
||||
*/
|
||||
static inline bool need_argb8565_support()
|
||||
{
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
|
||||
if(disp->driver->screen_transp == 1)
|
||||
return true;
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void lv_draw_nxp_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
||||
{
|
||||
lv_area_t blend_area;
|
||||
|
||||
/*Let's get the blend area which is the intersection of the area to fill and the clip area.*/
|
||||
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area))
|
||||
return; /*Fully clipped, nothing to do*/
|
||||
|
||||
/*Make the blend area relative to the buffer*/
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
bool done = false;
|
||||
|
||||
/*Fill/Blend only non masked, normal blended*/
|
||||
if(dsc->mask_buf == NULL && dsc->blend_mode == LV_BLEND_MODE_NORMAL && !need_argb8565_support()) {
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
lv_coord_t dest_width = lv_area_get_width(draw_ctx->buf_area);
|
||||
lv_coord_t dest_height = lv_area_get_height(draw_ctx->buf_area);
|
||||
#endif
|
||||
|
||||
const lv_color_t * src_buf = dsc->src_buf;
|
||||
|
||||
if(src_buf == NULL) {
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
done = (lv_gpu_nxp_pxp_fill(dest_buf, dest_stride, &blend_area,
|
||||
dsc->color, dsc->opa) == LV_RES_OK);
|
||||
if(!done)
|
||||
PXP_LOG_TRACE("PXP fill failed. Fallback.");
|
||||
|
||||
#endif
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
if(!done) {
|
||||
done = (lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &blend_area,
|
||||
dsc->color, dsc->opa) == LV_RES_OK);
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite fill failed. Fallback.");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
done = (lv_gpu_nxp_pxp_blit(dest_buf, &blend_area, dest_stride, src_buf, dsc->blend_area,
|
||||
dsc->opa, LV_DISP_ROT_NONE) == LV_RES_OK);
|
||||
if(!done)
|
||||
PXP_LOG_TRACE("PXP blit failed. Fallback.");
|
||||
#endif
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
if(!done) {
|
||||
lv_gpu_nxp_vglite_blit_info_t blit;
|
||||
lv_coord_t src_stride = lv_area_get_width(dsc->blend_area);
|
||||
|
||||
blit.src = src_buf;
|
||||
blit.src_width = lv_area_get_width(dsc->blend_area);
|
||||
blit.src_height = lv_area_get_height(dsc->blend_area);
|
||||
blit.src_stride = src_stride * (int32_t)sizeof(lv_color_t);
|
||||
blit.src_area.x1 = (blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1));
|
||||
blit.src_area.y1 = (blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1));
|
||||
blit.src_area.x2 = blit.src_area.x1 + blit.src_width - 1;
|
||||
blit.src_area.y2 = blit.src_area.y1 + blit.src_height - 1;
|
||||
|
||||
blit.dst = dest_buf;
|
||||
blit.dst_width = dest_width;
|
||||
blit.dst_height = dest_height;
|
||||
blit.dst_stride = dest_stride * (int32_t)sizeof(lv_color_t);
|
||||
blit.dst_area.x1 = blend_area.x1;
|
||||
blit.dst_area.y1 = blend_area.y1;
|
||||
blit.dst_area.x2 = blend_area.x2;
|
||||
blit.dst_area.y2 = blend_area.y2;
|
||||
|
||||
blit.opa = dsc->opa;
|
||||
blit.zoom = LV_IMG_ZOOM_NONE;
|
||||
blit.angle = 0;
|
||||
|
||||
done = (lv_gpu_nxp_vglite_blit(&blit) == LV_RES_OK);
|
||||
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite blit failed. Fallback.");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
}
|
||||
|
||||
static void lv_draw_nxp_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf)
|
||||
{
|
||||
/*Use the clip area as draw area*/
|
||||
lv_area_t draw_area;
|
||||
lv_area_copy(&draw_area, draw_ctx->clip_area);
|
||||
bool mask_any = lv_draw_mask_is_any(&draw_area);
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
bool recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
#endif
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
bool scale = (dsc->zoom != LV_IMG_ZOOM_NONE);
|
||||
#endif
|
||||
bool done = false;
|
||||
|
||||
lv_area_t blend_area;
|
||||
/*Let's get the blend area which is the intersection of the area to fill and the clip area.*/
|
||||
if(!_lv_area_intersect(&blend_area, coords, draw_ctx->clip_area))
|
||||
return; /*Fully clipped, nothing to do*/
|
||||
|
||||
/*Make the blend area relative to the buffer*/
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
const lv_color_t * src_buf = (const lv_color_t *)map_p;
|
||||
if(!src_buf) {
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
if(!mask_any && !scale && !need_argb8565_support()
|
||||
#if LV_COLOR_DEPTH!=32
|
||||
&& !lv_img_cf_has_alpha(cf)
|
||||
#endif
|
||||
) {
|
||||
done = (lv_gpu_nxp_pxp_blit_transform(dest_buf, &blend_area, dest_stride, src_buf, coords,
|
||||
dsc, cf) == LV_RES_OK);
|
||||
if(!done)
|
||||
PXP_LOG_TRACE("PXP blit transform failed. Fallback.");
|
||||
}
|
||||
#endif
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
if(!done && !mask_any && !need_argb8565_support() &&
|
||||
!lv_img_cf_is_chroma_keyed(cf) && !recolor
|
||||
#if LV_COLOR_DEPTH!=32
|
||||
&& !lv_img_cf_has_alpha(cf)
|
||||
#endif
|
||||
) {
|
||||
lv_gpu_nxp_vglite_blit_info_t blit;
|
||||
lv_coord_t src_stride = lv_area_get_width(coords);
|
||||
|
||||
blit.src = src_buf;
|
||||
blit.src_width = lv_area_get_width(coords);
|
||||
blit.src_height = lv_area_get_height(coords);
|
||||
blit.src_stride = src_stride * (int32_t)sizeof(lv_color_t);
|
||||
blit.src_area.x1 = (blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1));
|
||||
blit.src_area.y1 = (blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1));
|
||||
blit.src_area.x2 = blit.src_area.x1 + blit.src_width - 1;
|
||||
blit.src_area.y2 = blit.src_area.y1 + blit.src_height - 1;
|
||||
|
||||
blit.dst = dest_buf;
|
||||
blit.dst_width = lv_area_get_width(draw_ctx->buf_area);
|
||||
blit.dst_height = lv_area_get_height(draw_ctx->buf_area);
|
||||
blit.dst_stride = dest_stride * (int32_t)sizeof(lv_color_t);
|
||||
blit.dst_area.x1 = blend_area.x1;
|
||||
blit.dst_area.y1 = blend_area.y1;
|
||||
blit.dst_area.x2 = blend_area.x2;
|
||||
blit.dst_area.y2 = blend_area.y2;
|
||||
|
||||
blit.opa = dsc->opa;
|
||||
blit.angle = dsc->angle;
|
||||
blit.pivot = dsc->pivot;
|
||||
blit.zoom = dsc->zoom;
|
||||
|
||||
done = (lv_gpu_nxp_vglite_blit_transform(&blit) == LV_RES_OK);
|
||||
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite blit transform failed. Fallback.");
|
||||
}
|
||||
#endif
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
}
|
||||
|
||||
static void lv_draw_nxp_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
|
||||
{
|
||||
bool done = false;
|
||||
lv_draw_rect_dsc_t nxp_dsc;
|
||||
|
||||
lv_memcpy(&nxp_dsc, dsc, sizeof(nxp_dsc));
|
||||
#if LV_DRAW_COMPLEX
|
||||
/* Draw only the shadow */
|
||||
nxp_dsc.bg_opa = 0;
|
||||
nxp_dsc.bg_img_opa = 0;
|
||||
nxp_dsc.border_opa = 0;
|
||||
nxp_dsc.outline_opa = 0;
|
||||
|
||||
lv_draw_sw_rect(draw_ctx, &nxp_dsc, coords);
|
||||
|
||||
/* Draw the background */
|
||||
nxp_dsc.shadow_opa = 0;
|
||||
nxp_dsc.bg_opa = dsc->bg_opa;
|
||||
done = (draw_nxp_bg(draw_ctx, &nxp_dsc, coords) == LV_RES_OK);
|
||||
#endif /*LV_DRAW_COMPLEX*/
|
||||
|
||||
/* Draw the remaining parts */
|
||||
nxp_dsc.shadow_opa = 0;
|
||||
if(done)
|
||||
nxp_dsc.bg_opa = 0;
|
||||
nxp_dsc.bg_img_opa = dsc->bg_img_opa;
|
||||
nxp_dsc.border_opa = dsc->border_opa;
|
||||
nxp_dsc.outline_opa = dsc->outline_opa;
|
||||
|
||||
lv_draw_sw_rect(draw_ctx, &nxp_dsc, coords);
|
||||
}
|
||||
|
||||
static lv_res_t draw_nxp_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
|
||||
{
|
||||
if(dsc->bg_opa <= LV_OPA_MIN)
|
||||
return LV_RES_INV;
|
||||
|
||||
lv_area_t bg_coords;
|
||||
lv_area_copy(&bg_coords, coords);
|
||||
|
||||
/*If the border fully covers make the bg area 1px smaller to avoid artifacts on the corners*/
|
||||
if(dsc->border_width > 1 && dsc->border_opa >= (lv_opa_t)LV_OPA_MAX && dsc->radius != 0) {
|
||||
bg_coords.x1 += (dsc->border_side & LV_BORDER_SIDE_LEFT) ? 1 : 0;
|
||||
bg_coords.y1 += (dsc->border_side & LV_BORDER_SIDE_TOP) ? 1 : 0;
|
||||
bg_coords.x2 -= (dsc->border_side & LV_BORDER_SIDE_RIGHT) ? 1 : 0;
|
||||
bg_coords.y2 -= (dsc->border_side & LV_BORDER_SIDE_BOTTOM) ? 1 : 0;
|
||||
}
|
||||
|
||||
lv_area_t clipped_coords;
|
||||
if(!_lv_area_intersect(&clipped_coords, &bg_coords, draw_ctx->clip_area))
|
||||
return LV_RES_INV;
|
||||
|
||||
lv_grad_dir_t grad_dir = dsc->bg_grad.dir;
|
||||
lv_color_t bg_color = grad_dir == LV_GRAD_DIR_NONE ? dsc->bg_color : dsc->bg_grad.stops[0].color;
|
||||
if(bg_color.full == dsc->bg_grad.stops[1].color.full) grad_dir = LV_GRAD_DIR_NONE;
|
||||
|
||||
bool mask_any = lv_draw_mask_is_any(&bg_coords);
|
||||
|
||||
/*
|
||||
* Most simple case: just a plain rectangle (no mask, no radius, no gradient)
|
||||
* shall fallback to lv_draw_sw_blend().
|
||||
*
|
||||
* Complex case: gradient or radius but no mask.
|
||||
*/
|
||||
if(!mask_any && ((dsc->radius != 0) || (grad_dir != LV_GRAD_DIR_NONE)) && !need_argb8565_support()) {
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
lv_res_t res = lv_gpu_nxp_vglite_draw_bg(draw_ctx, dsc, &bg_coords);
|
||||
if(res != LV_RES_OK)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw bg failed. Fallback.");
|
||||
|
||||
return res;
|
||||
#endif
|
||||
}
|
||||
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
static void lv_draw_nxp_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
|
||||
uint16_t radius, uint16_t start_angle, uint16_t end_angle)
|
||||
{
|
||||
bool done = false;
|
||||
|
||||
#if LV_DRAW_COMPLEX
|
||||
if(dsc->opa <= LV_OPA_MIN)
|
||||
return;
|
||||
if(dsc->width == 0)
|
||||
return;
|
||||
if(start_angle == end_angle)
|
||||
return;
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
if(!need_argb8565_support()) {
|
||||
done = (lv_gpu_nxp_vglite_draw_arc(draw_ctx, dsc, center, (int32_t)radius,
|
||||
(int32_t)start_angle, (int32_t)end_angle) == LV_RES_OK);
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw arc failed. Fallback.");
|
||||
}
|
||||
#endif
|
||||
#endif/*LV_DRAW_COMPLEX*/
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_arc(draw_ctx, dsc, center, radius, start_angle, end_angle);
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE*/
|
||||
@@ -1,3 +1,4 @@
|
||||
CSRCS += lv_draw_pxp.c
|
||||
CSRCS += lv_draw_pxp_blend.c
|
||||
CSRCS += lv_gpu_nxp_pxp_osa.c
|
||||
CSRCS += lv_gpu_nxp_pxp.c
|
||||
|
||||
250
src/draw/nxp/pxp/lv_draw_pxp.c
Normal file
250
src/draw/nxp/pxp/lv_draw_pxp.c
Normal file
@@ -0,0 +1,250 @@
|
||||
/**
|
||||
* @file lv_draw_pxp.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_draw_pxp.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
#include "lv_draw_pxp_blend.h"
|
||||
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
#include "../../../core/lv_refr.h"
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/* Minimum area (in pixels) for PXP blit/fill processing. */
|
||||
#ifndef LV_GPU_NXP_PXP_SIZE_LIMIT
|
||||
#define LV_GPU_NXP_PXP_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static void lv_draw_pxp_wait_for_finish(lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
static void lv_draw_pxp_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf);
|
||||
|
||||
static void lv_draw_pxp_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
void lv_draw_pxp_ctx_init(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_draw_sw_init_ctx(drv, draw_ctx);
|
||||
|
||||
lv_draw_pxp_ctx_t * pxp_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx;
|
||||
pxp_draw_ctx->base_draw.draw_img_decoded = lv_draw_pxp_img_decoded;
|
||||
pxp_draw_ctx->blend = lv_draw_pxp_blend;
|
||||
pxp_draw_ctx->base_draw.wait_for_finish = lv_draw_pxp_wait_for_finish;
|
||||
}
|
||||
|
||||
void lv_draw_pxp_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_draw_sw_deinit_ctx(drv, draw_ctx);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* During rendering, LVGL might initializes new draw_ctxs and start drawing into
|
||||
* a separate buffer (called layer). If the content to be rendered has "holes",
|
||||
* e.g. rounded corner, LVGL temporarily sets the disp_drv.screen_transp flag.
|
||||
* It means the renderers should draw into an ARGB buffer.
|
||||
* With 32 bit color depth it's not a big problem but with 16 bit color depth
|
||||
* the target pixel format is ARGB8565 which is not supported by the GPU.
|
||||
* In this case, the PXP callbacks should fallback to SW rendering.
|
||||
*/
|
||||
static inline bool need_argb8565_support()
|
||||
{
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
|
||||
if(disp->driver->screen_transp == 1)
|
||||
return true;
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void lv_draw_pxp_wait_for_finish(lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_gpu_nxp_pxp_wait();
|
||||
|
||||
lv_draw_sw_wait_for_finish(draw_ctx);
|
||||
}
|
||||
|
||||
static void lv_draw_pxp_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
||||
{
|
||||
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return;
|
||||
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_area_t blend_area;
|
||||
/*Let's get the blend area which is the intersection of the area to draw and the clip area*/
|
||||
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area))
|
||||
return; /*Fully clipped, nothing to do*/
|
||||
|
||||
/*Make the blend area relative to the buffer*/
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
if(dsc->mask_buf != NULL || dsc->blend_mode != LV_BLEND_MODE_NORMAL ||
|
||||
lv_area_get_size(&blend_area) < LV_GPU_NXP_PXP_SIZE_LIMIT) {
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
return;
|
||||
}
|
||||
|
||||
/*Fill/Blend only non masked, normal blended*/
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
const lv_color_t * src_buf = dsc->src_buf;
|
||||
|
||||
if(src_buf == NULL) {
|
||||
lv_gpu_nxp_pxp_fill(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa);
|
||||
}
|
||||
else {
|
||||
lv_area_t src_area;
|
||||
src_area.x1 = blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1);
|
||||
src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1);
|
||||
src_area.x2 = src_area.x1 + lv_area_get_width(dsc->blend_area) - 1;
|
||||
src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1;
|
||||
lv_coord_t src_stride = lv_area_get_width(dsc->blend_area);
|
||||
|
||||
lv_gpu_nxp_pxp_blit(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride,
|
||||
dsc->opa, LV_DISP_ROT_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
static void lv_draw_pxp_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf)
|
||||
{
|
||||
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return;
|
||||
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
return;
|
||||
}
|
||||
|
||||
const lv_color_t * src_buf = (const lv_color_t *)map_p;
|
||||
if(!src_buf) {
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_area_t blend_area;
|
||||
/*Let's get the blend area which is the intersection of the area to draw and the clip area.*/
|
||||
if(!_lv_area_intersect(&blend_area, coords, draw_ctx->clip_area))
|
||||
return; /*Fully clipped, nothing to do*/
|
||||
|
||||
/*Make the blend area relative to the buffer*/
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_coord_t src_width = lv_area_get_width(coords);
|
||||
lv_coord_t src_height = lv_area_get_height(coords);
|
||||
|
||||
bool has_mask = lv_draw_mask_is_any(&blend_area);
|
||||
bool has_scale = (dsc->zoom != LV_IMG_ZOOM_NONE);
|
||||
bool has_rotation = (dsc->angle != 0);
|
||||
bool unsup_rotation = false;
|
||||
|
||||
if(has_rotation) {
|
||||
/*
|
||||
* PXP can only rotate at 90x angles.
|
||||
*/
|
||||
if(dsc->angle % 900) {
|
||||
PXP_LOG_TRACE("Rotation angle %d is not supported. PXP can rotate only 90x angle.", dsc->angle);
|
||||
unsup_rotation = true;
|
||||
}
|
||||
|
||||
/*
|
||||
* PXP is set to process 16x16 blocks to optimize the system for memory
|
||||
* bandwidth and image processing time.
|
||||
* The output engine essentially truncates any output pixels after the
|
||||
* desired number of pixels has been written.
|
||||
* When rotating a source image and the output is not divisible by the block
|
||||
* size, the incorrect pixels could be truncated and the final output image
|
||||
* can look shifted.
|
||||
*/
|
||||
if(src_width % 16 || src_height % 16) {
|
||||
PXP_LOG_TRACE("Rotation is not supported for image w/o alignment to block size 16x16.");
|
||||
unsup_rotation = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(has_mask || has_scale || unsup_rotation || lv_area_get_size(&blend_area) < LV_GPU_NXP_PXP_SIZE_LIMIT
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
|| lv_img_cf_has_alpha(cf)
|
||||
#endif
|
||||
) {
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
|
||||
lv_area_t src_area;
|
||||
src_area.x1 = blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1);
|
||||
src_area.y1 = blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1);
|
||||
src_area.x2 = src_area.x1 + src_width - 1;
|
||||
src_area.y2 = src_area.y1 + src_height - 1;
|
||||
lv_coord_t src_stride = lv_area_get_width(coords);
|
||||
|
||||
lv_gpu_nxp_pxp_blit_transform(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride,
|
||||
dsc, cf);
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_PXP*/
|
||||
@@ -1,12 +1,12 @@
|
||||
/**
|
||||
* @file lv_gpu_nxp.h
|
||||
* @file lv_draw_pxp.h
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022 NXP
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -27,8 +27,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_GPU_NXP_H
|
||||
#define LV_GPU_NXP_H
|
||||
#ifndef LV_DRAW_PXP_H
|
||||
#define LV_DRAW_PXP_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -38,9 +38,10 @@ extern "C" {
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "../../lv_conf_internal.h"
|
||||
#if LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE
|
||||
#include "../sw/lv_draw_sw.h"
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
#include "../../sw/lv_draw_sw.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
@@ -49,23 +50,23 @@ extern "C" {
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
typedef lv_draw_sw_ctx_t lv_draw_nxp_ctx_t;
|
||||
typedef lv_draw_sw_ctx_t lv_draw_pxp_ctx_t;
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
void lv_draw_nxp_ctx_init(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
void lv_draw_pxp_ctx_init(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
void lv_draw_nxp_ctx_deinit(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
void lv_draw_pxp_ctx_deinit(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
#endif /*LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE*/
|
||||
#endif /*LV_USE_GPU_NXP_PXP*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_GPU_NXP_H*/
|
||||
#endif /*LV_DRAW_PXP_H*/
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2020-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -34,20 +34,23 @@
|
||||
#include "lv_draw_pxp_blend.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
#include "lvgl_support.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#define PXP_TEMP_BUF_SIZE LCD_WIDTH * LCD_HEIGHT * LCD_FB_BYTE_PER_PIXEL
|
||||
|
||||
#if LV_COLOR_16_SWAP
|
||||
#error Color swap not implemented. Disable LV_COLOR_16_SWAP feature.
|
||||
#endif
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
#define PXP_OUT_PIXEL_FORMAT kPXP_OutputPixelFormatRGB565
|
||||
#define PXP_AS_PIXEL_FORMAT kPXP_AsPixelFormatRGB565
|
||||
#define PXP_PS_PIXEL_FORMAT kPXP_PsPixelFormatRGB565
|
||||
#elif LV_COLOR_DEPTH==32
|
||||
#elif LV_COLOR_DEPTH == 32
|
||||
#define PXP_OUT_PIXEL_FORMAT kPXP_OutputPixelFormatARGB8888
|
||||
#define PXP_AS_PIXEL_FORMAT kPXP_AsPixelFormatARGB8888
|
||||
#define PXP_PS_PIXEL_FORMAT kPXP_PsPixelFormatRGB888
|
||||
@@ -55,13 +58,6 @@
|
||||
#error Only 16bit and 32bit color depth are supported. Set LV_COLOR_DEPTH to 16 or 32.
|
||||
#endif
|
||||
|
||||
#if defined (__alpha__) || defined (__ia64__) || defined (__x86_64__) \
|
||||
|| defined (_WIN64) || defined (__LP64__) || defined (__LLP64__)
|
||||
#define ALIGN_SIZE 8
|
||||
#else
|
||||
#define ALIGN_SIZE 4
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
@@ -70,63 +66,60 @@
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static LV_ATTRIBUTE_MEM_ALIGN uint8_t temp_buf[PXP_TEMP_BUF_SIZE];
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - copy rectangular image from src buffer to dst buffer
|
||||
* with combination of transformation (rotation, scale, recolor) and opacity, alpha channel
|
||||
* or color keying. This requires two steps. First step is used for transformation into
|
||||
* a temporary buffer and the second one will handle the color format or opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf destination buffer
|
||||
* @param[in] dest_area area to be copied from src_buf to dst_buf
|
||||
* @param[in] dest_stride width (stride) of destination buffer in pixels
|
||||
* @param[in] src_buf source buffer
|
||||
* @param[in] src_area source area with absolute coordinates to draw on destination buffer
|
||||
* @param[in] dsc image descriptor
|
||||
* @param[in] cf color format
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_PXP_LOG_ERRORS)
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] dsc Image descriptor
|
||||
* @param[in] cf Color format
|
||||
*/
|
||||
static lv_res_t lv_gpu_nxp_pxp_blit_opa(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
static void lv_pxp_blit_opa(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - copy rectangular image from src buffer to dst buffer
|
||||
* with transformation and full opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf destination buffer
|
||||
* @param[in] dest_area area to be copied from src_buf to dst_buf
|
||||
* @param[in] dest_stride width (stride) of destination buffer in pixels
|
||||
* @param[in] src_buf source buffer
|
||||
* @param[in] src_area source area with absolute coordinates to draw on destination buffer
|
||||
* @param[in] dsc image descriptor
|
||||
* @param[in] cf color format
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_PXP_LOG_ERRORS)
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] dsc Image descriptor
|
||||
* @param[in] cf Color format
|
||||
*/
|
||||
static lv_res_t lv_gpu_nxp_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t * dest_area,
|
||||
lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
static void lv_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - copy rectangular image from src buffer to dst buffer
|
||||
* without transformation but handling color format or opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf destination buffer
|
||||
* @param[in] dest_area area to be copied from src_buf to dst_buf
|
||||
* @param[in] dest_stride width (stride) of destination buffer in pixels
|
||||
* @param[in] src_buf source buffer
|
||||
* @param[in] src_area source area with absolute coordinates to draw on destination buffer
|
||||
* @param[in] dsc image descriptor
|
||||
* @param[in] cf color format
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_PXP_LOG_ERRORS)
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] dsc Image descriptor
|
||||
* @param[in] cf Color format
|
||||
*/
|
||||
static lv_res_t lv_gpu_nxp_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t * dest_area,
|
||||
lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
static void lv_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
@@ -136,45 +129,27 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t *
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#define ROUND_UP(x, align) ((x + (align - 1)) & ~(align - 1))
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv_area_t * fill_area,
|
||||
lv_color_t color, lv_opa_t opa)
|
||||
void lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
lv_color_t color, lv_opa_t opa)
|
||||
{
|
||||
uint32_t area_size = lv_area_get_size(fill_area);
|
||||
lv_coord_t area_w = lv_area_get_width(fill_area);
|
||||
lv_coord_t area_h = lv_area_get_height(fill_area);
|
||||
lv_coord_t dest_w = lv_area_get_width(dest_area);
|
||||
lv_coord_t dest_h = lv_area_get_height(dest_area);
|
||||
|
||||
if(opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(area_size < LV_GPU_NXP_PXP_FILL_SIZE_LIMIT) {
|
||||
PXP_LOG_TRACE("Area size %d smaller than limit %d.", area_size, LV_GPU_NXP_PXP_FILL_SIZE_LIMIT);
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(area_size < LV_GPU_NXP_PXP_FILL_OPA_SIZE_LIMIT) {
|
||||
PXP_LOG_TRACE("Area size %d smaller than limit %d.", area_size, LV_GPU_NXP_PXP_FILL_OPA_SIZE_LIMIT);
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
|
||||
PXP_Init(LV_GPU_NXP_PXP_ID);
|
||||
PXP_EnableCsc1(LV_GPU_NXP_PXP_ID, false); /*Disable CSC1, it is enabled by default.*/
|
||||
PXP_SetProcessBlockSize(LV_GPU_NXP_PXP_ID, kPXP_BlockSize16); /*Block size 16x16 for higher performance*/
|
||||
lv_gpu_nxp_pxp_reset();
|
||||
|
||||
/*OUT buffer configure*/
|
||||
pxp_output_buffer_config_t outputConfig = {
|
||||
.pixelFormat = PXP_OUT_PIXEL_FORMAT,
|
||||
.interlacedMode = kPXP_OutputProgressive,
|
||||
.buffer0Addr = (uint32_t)(dest_buf + dest_stride * fill_area->y1 + fill_area->x1),
|
||||
.buffer0Addr = (uint32_t)(dest_buf + dest_stride * dest_area->y1 + dest_area->x1),
|
||||
.buffer1Addr = (uint32_t)NULL,
|
||||
.pitchBytes = dest_stride * sizeof(lv_color_t),
|
||||
.width = area_w,
|
||||
.height = area_h
|
||||
.width = dest_w,
|
||||
.height = dest_h
|
||||
};
|
||||
|
||||
PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputConfig);
|
||||
@@ -193,7 +168,7 @@ lv_res_t lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, cons
|
||||
};
|
||||
|
||||
PXP_SetAlphaSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &asBufferConfig);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, area_w, area_h);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U);
|
||||
}
|
||||
|
||||
/*Disable PS, use as color generator*/
|
||||
@@ -223,34 +198,19 @@ lv_res_t lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, cons
|
||||
|
||||
PXP_SetPorterDuffConfig(LV_GPU_NXP_PXP_ID, &pdConfig);
|
||||
|
||||
lv_gpu_nxp_pxp_run(); /*Start PXP task*/
|
||||
|
||||
return LV_RES_OK;
|
||||
lv_gpu_nxp_pxp_run();
|
||||
}
|
||||
|
||||
lv_res_t lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_opa_t opa, lv_disp_rot_t angle)
|
||||
void lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
lv_opa_t opa, lv_disp_rot_t angle)
|
||||
{
|
||||
uint32_t dest_size = lv_area_get_size(dest_area);
|
||||
lv_coord_t dest_w = lv_area_get_width(dest_area);
|
||||
lv_coord_t dest_h = lv_area_get_height(dest_area);
|
||||
lv_coord_t src_w = lv_area_get_width(src_area);
|
||||
lv_coord_t src_h = lv_area_get_height(src_area);
|
||||
|
||||
if(opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(dest_size < LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT) {
|
||||
PXP_LOG_TRACE("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT);
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(dest_size < LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT) {
|
||||
PXP_LOG_TRACE("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT);
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
|
||||
PXP_Init(LV_GPU_NXP_PXP_ID);
|
||||
PXP_EnableCsc1(LV_GPU_NXP_PXP_ID, false); /*Disable CSC1, it is enabled by default.*/
|
||||
PXP_SetProcessBlockSize(LV_GPU_NXP_PXP_ID, kPXP_BlockSize16); /*block size 16x16 for higher performance*/
|
||||
lv_gpu_nxp_pxp_reset();
|
||||
|
||||
/* convert rotation angle */
|
||||
pxp_rotate_degree_t pxp_rot;
|
||||
@@ -297,19 +257,17 @@ lv_res_t lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area,
|
||||
asBlendConfig.alphaMode = kPXP_AlphaOverride;
|
||||
|
||||
PXP_SetProcessSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &psBufferConfig);
|
||||
PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1, dest_h - 1);
|
||||
PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U);
|
||||
}
|
||||
|
||||
lv_coord_t src_stride = lv_area_get_width(src_area);
|
||||
|
||||
/*AS buffer - source image*/
|
||||
pxp_as_buffer_config_t asBufferConfig = {
|
||||
.pixelFormat = PXP_AS_PIXEL_FORMAT,
|
||||
.bufferAddr = (uint32_t)src_buf,
|
||||
.bufferAddr = (uint32_t)(src_buf + src_stride * src_area->y1 + src_area->x1),
|
||||
.pitchBytes = src_stride * sizeof(lv_color_t)
|
||||
};
|
||||
PXP_SetAlphaSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &asBufferConfig);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, src_w - 1U, src_h - 1U);
|
||||
PXP_SetAlphaSurfaceBlendConfig(LV_GPU_NXP_PXP_ID, &asBlendConfig);
|
||||
PXP_EnableAlphaSurfaceOverlayColorKey(LV_GPU_NXP_PXP_ID, false);
|
||||
|
||||
@@ -325,162 +283,102 @@ lv_res_t lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area,
|
||||
};
|
||||
PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputBufferConfig);
|
||||
|
||||
lv_gpu_nxp_pxp_run(); /* Start PXP task */
|
||||
|
||||
return LV_RES_OK;
|
||||
lv_gpu_nxp_pxp_run();
|
||||
}
|
||||
|
||||
lv_res_t lv_gpu_nxp_pxp_blit_transform(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
void lv_gpu_nxp_pxp_blit_transform(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
{
|
||||
uint32_t dest_size = lv_area_get_size(dest_area);
|
||||
bool has_recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
bool has_rotation = (dsc->angle != 0);
|
||||
|
||||
if(dsc->opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(dest_size < LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT) {
|
||||
PXP_LOG_TRACE("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT);
|
||||
return LV_RES_INV;
|
||||
if(has_recolor || has_rotation) {
|
||||
if(dsc->opa >= (lv_opa_t)LV_OPA_MAX && !lv_img_cf_has_alpha(cf) && !lv_img_cf_is_chroma_keyed(cf)) {
|
||||
lv_pxp_blit_cover(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, dsc, cf);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(dest_size < LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT) {
|
||||
PXP_LOG_TRACE("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT);
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
|
||||
bool recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
bool rotation = (dsc->angle != 0);
|
||||
|
||||
if(rotation) {
|
||||
if(dsc->angle != 0 && dsc->angle != 900 && dsc->angle != 1800 && dsc->angle != 2700) {
|
||||
PXP_LOG_TRACE("Rotation angle %d is not supported. PXP can rotate only 90x angle.", dsc->angle);
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
|
||||
if(recolor || rotation) {
|
||||
if(dsc->opa >= (lv_opa_t)LV_OPA_MAX && !lv_img_cf_has_alpha(cf) && !lv_img_cf_is_chroma_keyed(cf))
|
||||
return lv_gpu_nxp_pxp_blit_cover(dest_buf, dest_area, dest_stride, src_buf, src_area, dsc, cf);
|
||||
else
|
||||
else {
|
||||
/*Recolor and/or rotation with alpha or opacity is done in two steps.*/
|
||||
return lv_gpu_nxp_pxp_blit_opa(dest_buf, dest_area, dest_stride, src_buf, src_area, dsc, cf);
|
||||
lv_pxp_blit_opa(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, dsc, cf);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
return lv_gpu_nxp_pxp_blit_cf(dest_buf, dest_area, dest_stride, src_buf, src_area, dsc, cf);
|
||||
lv_pxp_blit_cf(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, dsc, cf);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
static lv_res_t lv_gpu_nxp_pxp_blit_opa(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
static void lv_pxp_blit_opa(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
{
|
||||
lv_coord_t dest_w = lv_area_get_width(dest_area);
|
||||
lv_coord_t dest_h = lv_area_get_height(dest_area);
|
||||
lv_res_t res;
|
||||
uint32_t size = dest_w * dest_h * sizeof(lv_color_t);
|
||||
|
||||
if(ROUND_UP(size, ALIGN_SIZE) >= LV_MEM_SIZE)
|
||||
PXP_RETURN_INV("Insufficient memory for temporary buffer. Please increase LV_MEM_SIZE.");
|
||||
|
||||
lv_color_t * tmp_buf = (lv_color_t *)lv_mem_buf_get(size);
|
||||
if(!tmp_buf)
|
||||
PXP_RETURN_INV("Allocating temporary buffer failed.");
|
||||
|
||||
const lv_area_t tmp_area = {
|
||||
lv_coord_t temp_area_w = lv_area_get_width(dest_area);
|
||||
lv_coord_t temp_area_h = lv_area_get_height(dest_area);
|
||||
const lv_area_t temp_area = {
|
||||
.x1 = 0,
|
||||
.y1 = 0,
|
||||
.x2 = dest_w - 1,
|
||||
.y2 = dest_h - 1
|
||||
.x2 = temp_area_w - 1,
|
||||
.y2 = temp_area_h - 1
|
||||
};
|
||||
|
||||
/*Step 1: Transform with full opacity to temporary buffer*/
|
||||
res = lv_gpu_nxp_pxp_blit_cover(tmp_buf, &tmp_area, dest_w, src_buf, src_area, dsc, cf);
|
||||
if(res != LV_RES_OK) {
|
||||
PXP_LOG_TRACE("Blit cover with full opacity failed.");
|
||||
lv_mem_buf_release(tmp_buf);
|
||||
lv_pxp_blit_cover((lv_color_t *)temp_buf, &temp_area, temp_area_w, src_buf, src_area, src_stride, dsc, cf);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/*Step 2: Blit temporary results with required opacity to output*/
|
||||
res = lv_gpu_nxp_pxp_blit_cf(dest_buf, dest_area, dest_stride, tmp_buf, &tmp_area, dsc, cf);
|
||||
|
||||
/*Clean-up memory*/
|
||||
lv_mem_buf_release(tmp_buf);
|
||||
|
||||
return res;
|
||||
/*Step 2: Blit temporary result with required opacity to output*/
|
||||
lv_pxp_blit_cf(dest_buf, dest_area, dest_stride, (lv_color_t *)temp_buf, &temp_area, temp_area_w, dsc, cf);
|
||||
}
|
||||
|
||||
static lv_res_t lv_gpu_nxp_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t * dest_area,
|
||||
lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
static void lv_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
{
|
||||
lv_coord_t dest_w = lv_area_get_width(dest_area);
|
||||
lv_coord_t dest_h = lv_area_get_height(dest_area);
|
||||
lv_coord_t src_w = lv_area_get_width(src_area);
|
||||
lv_coord_t src_h = lv_area_get_height(src_area);
|
||||
|
||||
bool recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
bool rotation = (dsc->angle != 0);
|
||||
bool has_recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
bool has_rotation = (dsc->angle != 0);
|
||||
|
||||
PXP_Init(LV_GPU_NXP_PXP_ID);
|
||||
PXP_EnableCsc1(LV_GPU_NXP_PXP_ID, false); /*Disable CSC1, it is enabled by default.*/
|
||||
PXP_SetProcessBlockSize(LV_GPU_NXP_PXP_ID, kPXP_BlockSize16); /*block size 16x16 for higher performance*/
|
||||
|
||||
if(rotation) {
|
||||
/*
|
||||
* PXP is set to process 16x16 blocks to optimize the system for memory
|
||||
* bandwidth and image processing time.
|
||||
* The output engine essentially truncates any output pixels after the
|
||||
* desired number of pixels has been written.
|
||||
* When rotating a source image and the output is not divisible by the block
|
||||
* size, the incorrect pixels could be truncated and the final output image
|
||||
* can look shifted.
|
||||
*/
|
||||
if(lv_area_get_width(src_area) % 16 || lv_area_get_height(src_area) % 16) {
|
||||
PXP_LOG_TRACE("Rotation is not supported for image w/o alignment to block size 16x16.");
|
||||
return LV_RES_INV;
|
||||
}
|
||||
lv_gpu_nxp_pxp_reset();
|
||||
|
||||
if(has_rotation) {
|
||||
/*Convert rotation angle*/
|
||||
pxp_rotate_degree_t pxp_rot;
|
||||
pxp_rotate_degree_t pxp_angle;
|
||||
switch(dsc->angle) {
|
||||
case 0:
|
||||
pxp_rot = kPXP_Rotate0;
|
||||
pxp_angle = kPXP_Rotate0;
|
||||
break;
|
||||
case 900:
|
||||
pxp_rot = kPXP_Rotate90;
|
||||
pxp_angle = kPXP_Rotate90;
|
||||
break;
|
||||
case 1800:
|
||||
pxp_rot = kPXP_Rotate180;
|
||||
pxp_angle = kPXP_Rotate180;
|
||||
break;
|
||||
case 2700:
|
||||
pxp_rot = kPXP_Rotate270;
|
||||
pxp_angle = kPXP_Rotate270;
|
||||
break;
|
||||
default:
|
||||
PXP_LOG_TRACE("Rotation angle %d is not supported. PXP can rotate only 90x angle.", dsc->angle);
|
||||
return LV_RES_INV;
|
||||
pxp_angle = kPXP_Rotate0;
|
||||
}
|
||||
PXP_SetRotateConfig(LV_GPU_NXP_PXP_ID, kPXP_RotateOutputBuffer, pxp_rot, kPXP_FlipDisable);
|
||||
PXP_SetRotateConfig(LV_GPU_NXP_PXP_ID, kPXP_RotateOutputBuffer, pxp_angle, kPXP_FlipDisable);
|
||||
}
|
||||
|
||||
lv_coord_t src_stride = lv_area_get_width(src_area);
|
||||
|
||||
/*AS buffer - source image*/
|
||||
pxp_as_buffer_config_t asBufferConfig = {
|
||||
.pixelFormat = PXP_AS_PIXEL_FORMAT,
|
||||
.bufferAddr = (uint32_t)src_buf,
|
||||
.bufferAddr = (uint32_t)(src_buf + src_stride * src_area->y1 + src_area->x1),
|
||||
.pitchBytes = src_stride * sizeof(lv_color_t)
|
||||
};
|
||||
PXP_SetAlphaSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &asBufferConfig);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, src_w - 1U, src_h - 1U);
|
||||
|
||||
/*Disable PS buffer*/
|
||||
PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0xFFFFU, 0xFFFFU, 0U, 0U);
|
||||
if(recolor)
|
||||
if(has_recolor)
|
||||
/*Use as color generator*/
|
||||
PXP_SetProcessSurfaceBackGroundColor(LV_GPU_NXP_PXP_ID, lv_color_to32(dsc->recolor));
|
||||
|
||||
@@ -496,7 +394,7 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t
|
||||
};
|
||||
PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputBufferConfig);
|
||||
|
||||
if(recolor || lv_img_cf_has_alpha(cf)) {
|
||||
if(has_recolor || lv_img_cf_has_alpha(cf)) {
|
||||
/**
|
||||
* Configure Porter-Duff blending.
|
||||
*
|
||||
@@ -512,7 +410,7 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t
|
||||
.srcGlobalAlphaMode = lv_img_cf_has_alpha(cf) ? kPXP_PorterDuffLocalAlpha : kPXP_PorterDuffGlobalAlpha,
|
||||
.dstFactorMode = kPXP_PorterDuffFactorStraight,
|
||||
.srcFactorMode = kPXP_PorterDuffFactorInversed,
|
||||
.dstGlobalAlpha = recolor ? dsc->recolor_opa : 0x00,
|
||||
.dstGlobalAlpha = has_recolor ? dsc->recolor_opa : 0x00,
|
||||
.srcGlobalAlpha = 0xff,
|
||||
.dstAlphaMode = kPXP_PorterDuffAlphaStraight, /*don't care*/
|
||||
.srcAlphaMode = kPXP_PorterDuffAlphaStraight
|
||||
@@ -520,22 +418,19 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cover(lv_color_t * dest_buf, const lv_area_t
|
||||
PXP_SetPorterDuffConfig(LV_GPU_NXP_PXP_ID, &pdConfig);
|
||||
}
|
||||
|
||||
lv_gpu_nxp_pxp_run(); /*Start PXP task*/
|
||||
|
||||
return LV_RES_OK;
|
||||
lv_gpu_nxp_pxp_run();
|
||||
}
|
||||
|
||||
static lv_res_t lv_gpu_nxp_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t * dest_area,
|
||||
lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
static void lv_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf)
|
||||
{
|
||||
lv_coord_t dest_w = lv_area_get_width(dest_area);
|
||||
lv_coord_t dest_h = lv_area_get_height(dest_area);
|
||||
lv_coord_t src_w = lv_area_get_width(src_area);
|
||||
lv_coord_t src_h = lv_area_get_height(src_area);
|
||||
|
||||
PXP_Init(LV_GPU_NXP_PXP_ID);
|
||||
PXP_EnableCsc1(LV_GPU_NXP_PXP_ID, false); /*Disable CSC1, it is enabled by default.*/
|
||||
PXP_SetProcessBlockSize(LV_GPU_NXP_PXP_ID, kPXP_BlockSize16); /*block size 16x16 for higher performance*/
|
||||
lv_gpu_nxp_pxp_reset();
|
||||
|
||||
pxp_as_blend_config_t asBlendConfig = {
|
||||
.alpha = dsc->opa,
|
||||
@@ -566,28 +461,26 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t *
|
||||
asBlendConfig.alphaMode = lv_img_cf_has_alpha(cf) ? kPXP_AlphaMultiply : kPXP_AlphaOverride;
|
||||
}
|
||||
PXP_SetProcessSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &psBufferConfig);
|
||||
PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1, dest_h - 1);
|
||||
PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U);
|
||||
}
|
||||
|
||||
lv_coord_t src_stride = lv_area_get_width(src_area);
|
||||
|
||||
/*AS buffer - source image*/
|
||||
pxp_as_buffer_config_t asBufferConfig = {
|
||||
.pixelFormat = PXP_AS_PIXEL_FORMAT,
|
||||
.bufferAddr = (uint32_t)src_buf,
|
||||
.bufferAddr = (uint32_t)(src_buf + src_stride * src_area->y1 + src_area->x1),
|
||||
.pitchBytes = src_stride * sizeof(lv_color_t)
|
||||
};
|
||||
PXP_SetAlphaSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &asBufferConfig);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, dest_w - 1U, dest_h - 1U);
|
||||
PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, src_w - 1U, src_h - 1U);
|
||||
PXP_SetAlphaSurfaceBlendConfig(LV_GPU_NXP_PXP_ID, &asBlendConfig);
|
||||
|
||||
if(lv_img_cf_is_chroma_keyed(cf)) {
|
||||
lv_color_t colorKeyLow = LV_COLOR_CHROMA_KEY;
|
||||
lv_color_t colorKeyHigh = LV_COLOR_CHROMA_KEY;
|
||||
|
||||
bool recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
bool has_recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
|
||||
if(recolor) {
|
||||
if(has_recolor) {
|
||||
/* New color key after recoloring */
|
||||
lv_color_t colorKey = lv_color_mix(dsc->recolor, LV_COLOR_CHROMA_KEY, dsc->recolor_opa);
|
||||
|
||||
@@ -595,11 +488,11 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t *
|
||||
LV_COLOR_SET_G(colorKeyLow, colorKey.ch.green != 0 ? colorKey.ch.green - 1 : 0);
|
||||
LV_COLOR_SET_B(colorKeyLow, colorKey.ch.blue != 0 ? colorKey.ch.blue - 1 : 0);
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
LV_COLOR_SET_R(colorKeyHigh, colorKey.ch.red != 0x1f ? colorKey.ch.red + 1 : 0x1f);
|
||||
LV_COLOR_SET_G(colorKeyHigh, colorKey.ch.green != 0x3f ? colorKey.ch.green + 1 : 0x3f);
|
||||
LV_COLOR_SET_B(colorKeyHigh, colorKey.ch.blue != 0x1f ? colorKey.ch.blue + 1 : 0x1f);
|
||||
#else /*LV_COLOR_DEPTH==32*/
|
||||
#else /*LV_COLOR_DEPTH == 32*/
|
||||
LV_COLOR_SET_R(colorKeyHigh, colorKey.ch.red != 0xff ? colorKey.ch.red + 1 : 0xff);
|
||||
LV_COLOR_SET_G(colorKeyHigh, colorKey.ch.green != 0xff ? colorKey.ch.green + 1 : 0xff);
|
||||
LV_COLOR_SET_B(colorKeyHigh, colorKey.ch.blue != 0xff ? colorKey.ch.blue + 1 : 0xff);
|
||||
@@ -624,9 +517,7 @@ static lv_res_t lv_gpu_nxp_pxp_blit_cf(lv_color_t * dest_buf, const lv_area_t *
|
||||
};
|
||||
PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputBufferConfig);
|
||||
|
||||
lv_gpu_nxp_pxp_run(); /* Start PXP task */
|
||||
|
||||
return LV_RES_OK;
|
||||
lv_gpu_nxp_pxp_run();
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_PXP*/
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2020-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -48,31 +48,6 @@ extern "C" {
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#ifndef LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with 100% opacity to be handled by PXP*/
|
||||
#define LV_GPU_NXP_PXP_BLIT_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with transparency to be handled by PXP*/
|
||||
#define LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_PXP_BUFF_SYNC_BLIT_SIZE_LIMIT
|
||||
/** Minimum invalidated area (in pixels) to be synchronized by PXP during buffer sync */
|
||||
#define LV_GPU_NXP_PXP_BUFF_SYNC_BLIT_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_PXP_FILL_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by PXP with 100% opacity*/
|
||||
#define LV_GPU_NXP_PXP_FILL_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_PXP_FILL_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by PXP with transparency*/
|
||||
#define LV_GPU_NXP_PXP_FILL_OPA_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
@@ -84,51 +59,49 @@ extern "C" {
|
||||
/**
|
||||
* Fill area, with optional opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf destination buffer
|
||||
* @param[in] dest_stride width (stride) of destination buffer in pixels
|
||||
* @param[in] fill_area area to fill
|
||||
* @param[in] color color
|
||||
* @param[in] opa transparency of the color
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_PXP_LOG_ERRORS)
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] color Color
|
||||
* @param[in] opa Opacity
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv_area_t * fill_area,
|
||||
lv_color_t color, lv_opa_t opa);
|
||||
void lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
lv_color_t color, lv_opa_t opa);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - copy rectangular image from src_buf to dst_buf with effects.
|
||||
* By default, image is copied directly, with optional opacity. This function can also
|
||||
* rotate the display output buffer to a specified angle (90x step).
|
||||
*
|
||||
* @param[in/out] dest_buf destination buffer
|
||||
* @param[in] dest_area destination area
|
||||
* @param[in] dest_stride width (stride) of destination buffer in pixels
|
||||
* @param[in] src_buf source buffer
|
||||
* @param[in] src_area source area with absolute coordinates to draw on destination buffer
|
||||
* @param[in] opa opacity of the result
|
||||
* @param[in] angle display rotation angle (90x)
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_PXP_LOG_ERRORS)
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Source area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] opa Opacity
|
||||
* @param[in] angle Display rotation angle (90x)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_opa_t opa, lv_disp_rot_t angle);
|
||||
void lv_gpu_nxp_pxp_blit(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
lv_opa_t opa, lv_disp_rot_t angle);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - copy rectangular image from src_buf to dst_buf with transformation.
|
||||
*
|
||||
*
|
||||
* @param[in/out] dest_buf destination buffer
|
||||
* @param[in] dest_area destination area
|
||||
* @param[in] dest_stride width (stride) of destination buffer in pixels
|
||||
* @param[in] src_buf source buffer
|
||||
* @param[in] src_area source area with absolute coordinates to draw on destination buffer
|
||||
* @param[in] dsc image descriptor
|
||||
* @param[in] cf color format
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_PXP_LOG_ERRORS)
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] dsc Image descriptor
|
||||
* @param[in] cf Color format
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_pxp_blit_transform(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
void lv_gpu_nxp_pxp_blit_transform(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc, lv_img_cf_t cf);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2020-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -50,9 +50,9 @@
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Clean & invalidate cache.
|
||||
* Clean and invalidate cache.
|
||||
*/
|
||||
static void invalidate_cache(void);
|
||||
static inline void invalidate_cache(void);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
@@ -70,16 +70,23 @@ static lv_nxp_pxp_cfg_t * pxp_cfg;
|
||||
|
||||
lv_res_t lv_gpu_nxp_pxp_init(void)
|
||||
{
|
||||
#if LV_USE_GPU_NXP_PXP_AUTO_INIT
|
||||
pxp_cfg = lv_gpu_nxp_pxp_get_cfg();
|
||||
#endif
|
||||
|
||||
if(!pxp_cfg || !pxp_cfg->pxp_interrupt_deinit || !pxp_cfg->pxp_interrupt_init || !pxp_cfg->pxp_run)
|
||||
if(!pxp_cfg || !pxp_cfg->pxp_interrupt_deinit || !pxp_cfg->pxp_interrupt_init ||
|
||||
!pxp_cfg->pxp_run || !pxp_cfg->pxp_wait)
|
||||
PXP_RETURN_INV("PXP configuration error.");
|
||||
|
||||
PXP_Init(LV_GPU_NXP_PXP_ID);
|
||||
|
||||
PXP_EnableCsc1(LV_GPU_NXP_PXP_ID, false); /*Disable CSC1, it is enabled by default.*/
|
||||
PXP_SetProcessBlockSize(LV_GPU_NXP_PXP_ID, kPXP_BlockSize16); /*Block size 16x16 for higher performance*/
|
||||
|
||||
PXP_EnableInterrupts(LV_GPU_NXP_PXP_ID, kPXP_CompleteInterruptEnable);
|
||||
|
||||
if(pxp_cfg->pxp_interrupt_init() != LV_RES_OK) {
|
||||
PXP_DisableInterrupts(LV_GPU_NXP_PXP_ID, kPXP_CompleteInterruptEnable);
|
||||
PXP_Deinit(LV_GPU_NXP_PXP_ID);
|
||||
PXP_RETURN_INV("PXP interrupt init failed.");
|
||||
}
|
||||
@@ -90,23 +97,38 @@ lv_res_t lv_gpu_nxp_pxp_init(void)
|
||||
void lv_gpu_nxp_pxp_deinit(void)
|
||||
{
|
||||
pxp_cfg->pxp_interrupt_deinit();
|
||||
PXP_DisableInterrupts(PXP, kPXP_CompleteInterruptEnable);
|
||||
PXP_DisableInterrupts(LV_GPU_NXP_PXP_ID, kPXP_CompleteInterruptEnable);
|
||||
PXP_Deinit(LV_GPU_NXP_PXP_ID);
|
||||
}
|
||||
|
||||
void lv_gpu_nxp_pxp_reset(void)
|
||||
{
|
||||
/* Wait for previous command to complete before resetting the registers. */
|
||||
lv_gpu_nxp_pxp_wait();
|
||||
|
||||
PXP_ResetControl(LV_GPU_NXP_PXP_ID);
|
||||
|
||||
PXP_EnableCsc1(LV_GPU_NXP_PXP_ID, false); /*Disable CSC1, it is enabled by default.*/
|
||||
PXP_SetProcessBlockSize(LV_GPU_NXP_PXP_ID, kPXP_BlockSize16); /*Block size 16x16 for higher performance*/
|
||||
}
|
||||
|
||||
void lv_gpu_nxp_pxp_run(void)
|
||||
{
|
||||
/*Clean & invalidate cache*/
|
||||
invalidate_cache();
|
||||
|
||||
pxp_cfg->pxp_run();
|
||||
}
|
||||
|
||||
void lv_gpu_nxp_pxp_wait(void)
|
||||
{
|
||||
pxp_cfg->pxp_wait();
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
static void invalidate_cache(void)
|
||||
static inline void invalidate_cache(void)
|
||||
{
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
if(disp->driver->clean_dcache_cb)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2020-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -81,8 +81,11 @@ typedef struct {
|
||||
/** Callback for PXP interrupt de-initialization*/
|
||||
void (*pxp_interrupt_deinit)(void);
|
||||
|
||||
/** Callback that should start PXP and wait for operation complete*/
|
||||
/** Callback for PXP start*/
|
||||
void (*pxp_run)(void);
|
||||
|
||||
/** Callback for waiting of PXP completion*/
|
||||
void (*pxp_wait)(void);
|
||||
} lv_nxp_pxp_cfg_t;
|
||||
|
||||
/**********************
|
||||
@@ -104,10 +107,20 @@ lv_res_t lv_gpu_nxp_pxp_init(void);
|
||||
void lv_gpu_nxp_pxp_deinit(void);
|
||||
|
||||
/**
|
||||
* Start PXP job and wait for completion.
|
||||
* Reset PXP device.
|
||||
*/
|
||||
void lv_gpu_nxp_pxp_reset(void);
|
||||
|
||||
/**
|
||||
* Clear cache and start PXP.
|
||||
*/
|
||||
void lv_gpu_nxp_pxp_run(void);
|
||||
|
||||
/**
|
||||
* Wait for PXP completion.
|
||||
*/
|
||||
void lv_gpu_nxp_pxp_wait(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020, 2022 NXP
|
||||
* Copyright 2020, 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -65,24 +65,29 @@ static lv_res_t _lv_gpu_nxp_pxp_interrupt_init(void);
|
||||
static void _lv_gpu_nxp_pxp_interrupt_deinit(void);
|
||||
|
||||
/**
|
||||
* Start the PXP job and wait for task completion.
|
||||
* Start the PXP job.
|
||||
*/
|
||||
static void _lv_gpu_nxp_pxp_run(void);
|
||||
|
||||
/**
|
||||
* Wait for PXP completion.
|
||||
*/
|
||||
static void _lv_gpu_nxp_pxp_wait(void);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
#if defined(SDK_OS_FREE_RTOS)
|
||||
static SemaphoreHandle_t s_pxpIdle;
|
||||
#else
|
||||
static volatile bool s_pxpIdle;
|
||||
static SemaphoreHandle_t s_pxpIdleSem;
|
||||
#endif
|
||||
static volatile bool s_pxpIdle;
|
||||
|
||||
static lv_nxp_pxp_cfg_t pxp_default_cfg = {
|
||||
.pxp_interrupt_init = _lv_gpu_nxp_pxp_interrupt_init,
|
||||
.pxp_interrupt_deinit = _lv_gpu_nxp_pxp_interrupt_deinit,
|
||||
.pxp_run = _lv_gpu_nxp_pxp_run
|
||||
.pxp_run = _lv_gpu_nxp_pxp_run,
|
||||
.pxp_wait = _lv_gpu_nxp_pxp_wait,
|
||||
};
|
||||
|
||||
/**********************
|
||||
@@ -102,7 +107,7 @@ void PXP_IRQHandler(void)
|
||||
if(kPXP_CompleteFlag & PXP_GetStatusFlags(LV_GPU_NXP_PXP_ID)) {
|
||||
PXP_ClearStatusFlags(LV_GPU_NXP_PXP_ID, kPXP_CompleteFlag);
|
||||
#if defined(SDK_OS_FREE_RTOS)
|
||||
xSemaphoreGiveFromISR(s_pxpIdle, &taskAwake);
|
||||
xSemaphoreGiveFromISR(s_pxpIdleSem, &taskAwake);
|
||||
portYIELD_FROM_ISR(taskAwake);
|
||||
#else
|
||||
s_pxpIdle = true;
|
||||
@@ -122,14 +127,13 @@ lv_nxp_pxp_cfg_t * lv_gpu_nxp_pxp_get_cfg(void)
|
||||
static lv_res_t _lv_gpu_nxp_pxp_interrupt_init(void)
|
||||
{
|
||||
#if defined(SDK_OS_FREE_RTOS)
|
||||
s_pxpIdle = xSemaphoreCreateBinary();
|
||||
if(s_pxpIdle == NULL)
|
||||
s_pxpIdleSem = xSemaphoreCreateBinary();
|
||||
if(s_pxpIdleSem == NULL)
|
||||
return LV_RES_INV;
|
||||
|
||||
NVIC_SetPriority(LV_GPU_NXP_PXP_IRQ_ID, configLIBRARY_MAX_SYSCALL_INTERRUPT_PRIORITY + 1);
|
||||
#else
|
||||
s_pxpIdle = true;
|
||||
#endif
|
||||
s_pxpIdle = true;
|
||||
|
||||
NVIC_EnableIRQ(LV_GPU_NXP_PXP_IRQ_ID);
|
||||
|
||||
@@ -140,21 +144,33 @@ static void _lv_gpu_nxp_pxp_interrupt_deinit(void)
|
||||
{
|
||||
NVIC_DisableIRQ(LV_GPU_NXP_PXP_IRQ_ID);
|
||||
#if defined(SDK_OS_FREE_RTOS)
|
||||
vSemaphoreDelete(s_pxpIdle);
|
||||
vSemaphoreDelete(s_pxpIdleSem);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Function to start PXP job.
|
||||
*/
|
||||
static void _lv_gpu_nxp_pxp_run(void)
|
||||
{
|
||||
#if !defined(SDK_OS_FREE_RTOS)
|
||||
s_pxpIdle = false;
|
||||
#endif
|
||||
|
||||
PXP_EnableInterrupts(LV_GPU_NXP_PXP_ID, kPXP_CompleteInterruptEnable);
|
||||
PXP_Start(LV_GPU_NXP_PXP_ID);
|
||||
}
|
||||
|
||||
/**
|
||||
* Function to wait for PXP completion.
|
||||
*/
|
||||
static void _lv_gpu_nxp_pxp_wait(void)
|
||||
{
|
||||
#if defined(SDK_OS_FREE_RTOS)
|
||||
PXP_COND_STOP(!xSemaphoreTake(s_pxpIdle, portMAX_DELAY), "xSemaphoreTake failed.");
|
||||
/* Return if PXP was never started, otherwise the semaphore will lock forever. */
|
||||
if(s_pxpIdle == true)
|
||||
return;
|
||||
|
||||
if(xSemaphoreTake(s_pxpIdleSem, portMAX_DELAY) == pdTRUE)
|
||||
s_pxpIdle = true;
|
||||
#else
|
||||
while(s_pxpIdle == false) {
|
||||
}
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
CSRCS += lv_draw_vglite.c
|
||||
CSRCS += lv_draw_vglite_arc.c
|
||||
CSRCS += lv_draw_vglite_blend.c
|
||||
CSRCS += lv_draw_vglite_line.c
|
||||
CSRCS += lv_draw_vglite_rect.c
|
||||
CSRCS += lv_gpu_nxp_vglite.c
|
||||
CSRCS += lv_vglite_buf.c
|
||||
CSRCS += lv_vglite_utils.c
|
||||
|
||||
DEPPATH += --dep-path $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/nxp/vglite
|
||||
VPATH += :$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/nxp/vglite
|
||||
|
||||
508
src/draw/nxp/vglite/lv_draw_vglite.c
Normal file
508
src/draw/nxp/vglite/lv_draw_vglite.c
Normal file
@@ -0,0 +1,508 @@
|
||||
/**
|
||||
* @file lv_draw_vglite.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_draw_vglite.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include <math.h>
|
||||
#include "lv_draw_vglite_blend.h"
|
||||
#include "lv_draw_vglite_line.h"
|
||||
#include "lv_draw_vglite_rect.h"
|
||||
#include "lv_draw_vglite_arc.h"
|
||||
#include "lv_vglite_buf.h"
|
||||
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
#include "../../../core/lv_refr.h"
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/* Minimum area (in pixels) for VG-Lite blit/fill processing. */
|
||||
#ifndef LV_GPU_NXP_VG_LITE_SIZE_LIMIT
|
||||
#define LV_GPU_NXP_VG_LITE_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static void lv_draw_vglite_init_buf(lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
static void lv_draw_vglite_wait_for_finish(lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
static void lv_draw_vglite_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf);
|
||||
|
||||
static void lv_draw_vglite_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
|
||||
|
||||
static void lv_draw_vglite_line(lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1,
|
||||
const lv_point_t * point2);
|
||||
|
||||
static void lv_draw_vglite_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
|
||||
|
||||
static lv_res_t lv_draw_vglite_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
|
||||
|
||||
static lv_res_t lv_draw_vglite_border(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc,
|
||||
const lv_area_t * coords);
|
||||
|
||||
static lv_res_t lv_draw_vglite_outline(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc,
|
||||
const lv_area_t * coords);
|
||||
|
||||
static void lv_draw_vglite_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
|
||||
uint16_t radius, uint16_t start_angle, uint16_t end_angle);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
void lv_draw_vglite_ctx_init(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_draw_sw_init_ctx(drv, draw_ctx);
|
||||
|
||||
lv_draw_vglite_ctx_t * vglite_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx;
|
||||
vglite_draw_ctx->base_draw.init_buf = lv_draw_vglite_init_buf;
|
||||
vglite_draw_ctx->base_draw.draw_line = lv_draw_vglite_line;
|
||||
vglite_draw_ctx->base_draw.draw_arc = lv_draw_vglite_arc;
|
||||
vglite_draw_ctx->base_draw.draw_rect = lv_draw_vglite_rect;
|
||||
vglite_draw_ctx->base_draw.draw_img_decoded = lv_draw_vglite_img_decoded;
|
||||
vglite_draw_ctx->blend = lv_draw_vglite_blend;
|
||||
vglite_draw_ctx->base_draw.wait_for_finish = lv_draw_vglite_wait_for_finish;
|
||||
}
|
||||
|
||||
void lv_draw_vglite_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_draw_sw_deinit_ctx(drv, draw_ctx);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* During rendering, LVGL might initializes new draw_ctxs and start drawing into
|
||||
* a separate buffer (called layer). If the content to be rendered has "holes",
|
||||
* e.g. rounded corner, LVGL temporarily sets the disp_drv.screen_transp flag.
|
||||
* It means the renderers should draw into an ARGB buffer.
|
||||
* With 32 bit color depth it's not a big problem but with 16 bit color depth
|
||||
* the target pixel format is ARGB8565 which is not supported by the GPU.
|
||||
* In this case, the VG-Lite callbacks should fallback to SW rendering.
|
||||
*/
|
||||
static inline bool need_argb8565_support()
|
||||
{
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
|
||||
if(disp->driver->screen_transp == 1)
|
||||
return true;
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_init_buf(lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_gpu_nxp_vglite_init_buf(draw_ctx->buf, draw_ctx->buf_area, lv_area_get_width(draw_ctx->buf_area));
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_wait_for_finish(lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
vg_lite_finish();
|
||||
|
||||
lv_draw_sw_wait_for_finish(draw_ctx);
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
||||
{
|
||||
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return;
|
||||
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_area_t blend_area;
|
||||
/*Let's get the blend area which is the intersection of the area to draw and the clip area*/
|
||||
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area))
|
||||
return; /*Fully clipped, nothing to do*/
|
||||
|
||||
/*Make the blend area relative to the buffer*/
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
bool done = false;
|
||||
/*Fill/Blend only non masked, normal blended*/
|
||||
if(dsc->mask_buf == NULL && dsc->blend_mode == LV_BLEND_MODE_NORMAL &&
|
||||
lv_area_get_size(&blend_area) >= LV_GPU_NXP_VG_LITE_SIZE_LIMIT) {
|
||||
const lv_color_t * src_buf = dsc->src_buf;
|
||||
|
||||
if(src_buf == NULL) {
|
||||
done = (lv_gpu_nxp_vglite_fill(&blend_area, dsc->color, dsc->opa) == LV_RES_OK);
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite fill failed. Fallback.");
|
||||
}
|
||||
else {
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
|
||||
lv_area_t src_area;
|
||||
src_area.x1 = blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1);
|
||||
src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1);
|
||||
src_area.x2 = src_area.x1 + lv_area_get_width(dsc->blend_area) - 1;
|
||||
src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1;
|
||||
lv_coord_t src_stride = lv_area_get_width(dsc->blend_area);
|
||||
|
||||
done = (lv_gpu_nxp_vglite_blit(dest_buf, &blend_area, dest_stride,
|
||||
src_buf, &src_area, src_stride, dsc->opa) == LV_RES_OK);
|
||||
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite blit failed. Fallback.");
|
||||
}
|
||||
}
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf)
|
||||
{
|
||||
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return;
|
||||
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
return;
|
||||
}
|
||||
|
||||
const lv_color_t * src_buf = (const lv_color_t *)map_p;
|
||||
if(!src_buf) {
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_area_t blend_area;
|
||||
/*Let's get the blend area which is the intersection of the area to draw and the clip area*/
|
||||
if(!_lv_area_intersect(&blend_area, coords, draw_ctx->clip_area))
|
||||
return; /*Fully clipped, nothing to do*/
|
||||
|
||||
/*Make the blend area relative to the buffer*/
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
bool has_mask = lv_draw_mask_is_any(&blend_area);
|
||||
bool has_recolor = (dsc->recolor_opa != LV_OPA_TRANSP);
|
||||
|
||||
bool done = false;
|
||||
if(!has_mask && !has_recolor && !lv_img_cf_is_chroma_keyed(cf) &&
|
||||
lv_area_get_size(&blend_area) >= LV_GPU_NXP_VG_LITE_SIZE_LIMIT
|
||||
#if LV_COLOR_DEPTH != 32
|
||||
&& !lv_img_cf_has_alpha(cf)
|
||||
#endif
|
||||
) {
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
|
||||
lv_area_t src_area;
|
||||
src_area.x1 = blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1);
|
||||
src_area.y1 = blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1);
|
||||
src_area.x2 = src_area.x1 + lv_area_get_width(coords) - 1;
|
||||
src_area.y2 = src_area.y1 + lv_area_get_height(coords) - 1;
|
||||
lv_coord_t src_stride = lv_area_get_width(coords);
|
||||
|
||||
done = (lv_gpu_nxp_vglite_blit_transform(dest_buf, &blend_area, dest_stride,
|
||||
src_buf, &src_area, src_stride, dsc) == LV_RES_OK);
|
||||
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite blit transform failed. Fallback.");
|
||||
}
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_line(lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1,
|
||||
const lv_point_t * point2)
|
||||
{
|
||||
if(dsc->width == 0)
|
||||
return;
|
||||
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return;
|
||||
if(point1->x == point2->x && point1->y == point2->y)
|
||||
return;
|
||||
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_line(draw_ctx, dsc, point1, point2);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_area_t rel_clip_area;
|
||||
rel_clip_area.x1 = LV_MIN(point1->x, point2->x) - dsc->width / 2;
|
||||
rel_clip_area.x2 = LV_MAX(point1->x, point2->x) + dsc->width / 2;
|
||||
rel_clip_area.y1 = LV_MIN(point1->y, point2->y) - dsc->width / 2;
|
||||
rel_clip_area.y2 = LV_MAX(point1->y, point2->y) + dsc->width / 2;
|
||||
|
||||
bool is_common;
|
||||
is_common = _lv_area_intersect(&rel_clip_area, &rel_clip_area, draw_ctx->clip_area);
|
||||
if(!is_common)
|
||||
return;
|
||||
|
||||
/* Make coordinates relative to the draw buffer */
|
||||
lv_area_move(&rel_clip_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_point_t rel_point1 = { point1->x - draw_ctx->buf_area->x1, point1->y - draw_ctx->buf_area->y1 };
|
||||
lv_point_t rel_point2 = { point2->x - draw_ctx->buf_area->x1, point2->y - draw_ctx->buf_area->y1 };
|
||||
|
||||
bool done = false;
|
||||
bool mask_any = lv_draw_mask_is_any(&rel_clip_area);
|
||||
|
||||
if(!mask_any) {
|
||||
done = (lv_gpu_nxp_vglite_draw_line(&rel_point1, &rel_point2, &rel_clip_area, dsc) == LV_RES_OK);
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw line failed. Fallback.");
|
||||
}
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_line(draw_ctx, dsc, point1, point2);
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
|
||||
{
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_rect(draw_ctx, dsc, coords);
|
||||
return;
|
||||
}
|
||||
|
||||
lv_draw_rect_dsc_t vglite_dsc;
|
||||
|
||||
lv_memcpy(&vglite_dsc, dsc, sizeof(vglite_dsc));
|
||||
vglite_dsc.bg_opa = 0;
|
||||
vglite_dsc.bg_img_opa = 0;
|
||||
vglite_dsc.border_opa = 0;
|
||||
vglite_dsc.outline_opa = 0;
|
||||
#if LV_DRAW_COMPLEX
|
||||
/* Draw the shadow with CPU */
|
||||
lv_draw_sw_rect(draw_ctx, &vglite_dsc, coords);
|
||||
vglite_dsc.shadow_opa = 0;
|
||||
#endif /*LV_DRAW_COMPLEX*/
|
||||
|
||||
/* Draw the background */
|
||||
vglite_dsc.bg_opa = dsc->bg_opa;
|
||||
if(lv_draw_vglite_bg(draw_ctx, &vglite_dsc, coords) != LV_RES_OK)
|
||||
lv_draw_sw_rect(draw_ctx, &vglite_dsc, coords);
|
||||
vglite_dsc.bg_opa = 0;
|
||||
|
||||
/* Draw the background image
|
||||
* It will be done once draw_ctx->draw_img_decoded()
|
||||
* callback gets called from lv_draw_sw_rect().
|
||||
*/
|
||||
vglite_dsc.bg_img_opa = dsc->bg_img_opa;
|
||||
lv_draw_sw_rect(draw_ctx, &vglite_dsc, coords);
|
||||
vglite_dsc.bg_img_opa = 0;
|
||||
|
||||
/* Draw the border */
|
||||
vglite_dsc.border_opa = dsc->border_opa;
|
||||
if(lv_draw_vglite_border(draw_ctx, &vglite_dsc, coords) != LV_RES_OK)
|
||||
lv_draw_sw_rect(draw_ctx, &vglite_dsc, coords);
|
||||
vglite_dsc.border_opa = 0;
|
||||
|
||||
/* Draw the outline */
|
||||
vglite_dsc.outline_opa = dsc->outline_opa;
|
||||
if(lv_draw_vglite_outline(draw_ctx, &vglite_dsc, coords) != LV_RES_OK)
|
||||
lv_draw_sw_rect(draw_ctx, &vglite_dsc, coords);
|
||||
}
|
||||
|
||||
static lv_res_t lv_draw_vglite_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
|
||||
{
|
||||
if(dsc->bg_opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return LV_RES_INV;
|
||||
|
||||
lv_area_t rel_coords;
|
||||
lv_area_copy(&rel_coords, coords);
|
||||
|
||||
/*If the border fully covers make the bg area 1px smaller to avoid artifacts on the corners*/
|
||||
if(dsc->border_width > 1 && dsc->border_opa >= (lv_opa_t)LV_OPA_MAX && dsc->radius != 0) {
|
||||
rel_coords.x1 += (dsc->border_side & LV_BORDER_SIDE_LEFT) ? 1 : 0;
|
||||
rel_coords.y1 += (dsc->border_side & LV_BORDER_SIDE_TOP) ? 1 : 0;
|
||||
rel_coords.x2 -= (dsc->border_side & LV_BORDER_SIDE_RIGHT) ? 1 : 0;
|
||||
rel_coords.y2 -= (dsc->border_side & LV_BORDER_SIDE_BOTTOM) ? 1 : 0;
|
||||
}
|
||||
|
||||
/* Make coordinates relative to draw buffer */
|
||||
lv_area_move(&rel_coords, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_area_t rel_clip_area;
|
||||
lv_area_copy(&rel_clip_area, draw_ctx->clip_area);
|
||||
lv_area_move(&rel_clip_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_area_t clipped_coords;
|
||||
if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area))
|
||||
return LV_RES_INV;
|
||||
|
||||
bool mask_any = lv_draw_mask_is_any(&rel_coords);
|
||||
lv_grad_dir_t grad_dir = dsc->bg_grad.dir;
|
||||
lv_color_t bg_color = (grad_dir == (lv_grad_dir_t)LV_GRAD_DIR_NONE) ?
|
||||
dsc->bg_color : dsc->bg_grad.stops[0].color;
|
||||
if(bg_color.full == dsc->bg_grad.stops[1].color.full)
|
||||
grad_dir = LV_GRAD_DIR_NONE;
|
||||
|
||||
/*
|
||||
* Most simple case: just a plain rectangle (no mask, no radius, no gradient)
|
||||
* shall be handled by draw_ctx->blend().
|
||||
*
|
||||
* Complex case: gradient or radius but no mask.
|
||||
*/
|
||||
if(!mask_any && ((dsc->radius != 0) || (grad_dir != (lv_grad_dir_t)LV_GRAD_DIR_NONE))) {
|
||||
lv_res_t res = lv_gpu_nxp_vglite_draw_bg(&rel_coords, &rel_clip_area, dsc);
|
||||
if(res != LV_RES_OK)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw bg failed. Fallback.");
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
static lv_res_t lv_draw_vglite_border(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc,
|
||||
const lv_area_t * coords)
|
||||
{
|
||||
if(dsc->border_opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return LV_RES_INV;
|
||||
if(dsc->border_width == 0)
|
||||
return LV_RES_INV;
|
||||
if(dsc->border_post)
|
||||
return LV_RES_INV;
|
||||
if(dsc->border_side != (lv_border_side_t)LV_BORDER_SIDE_FULL)
|
||||
return LV_RES_INV;
|
||||
|
||||
lv_area_t rel_coords;
|
||||
lv_coord_t border_width = dsc->border_width;
|
||||
|
||||
/* Move border inwards to align with software rendered border */
|
||||
rel_coords.x1 = coords->x1 + ceil(border_width / 2.0f);
|
||||
rel_coords.x2 = coords->x2 - floor(border_width / 2.0f);
|
||||
rel_coords.y1 = coords->y1 + ceil(border_width / 2.0f);
|
||||
rel_coords.y2 = coords->y2 - floor(border_width / 2.0f);
|
||||
|
||||
/* Make coordinates relative to the draw buffer */
|
||||
lv_area_move(&rel_coords, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_area_t rel_clip_area;
|
||||
lv_area_copy(&rel_clip_area, draw_ctx->clip_area);
|
||||
lv_area_move(&rel_clip_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_res_t res = lv_gpu_nxp_vglite_draw_border_generic(&rel_coords, &rel_clip_area, dsc, true);
|
||||
if(res != LV_RES_OK)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw border failed. Fallback.");
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static lv_res_t lv_draw_vglite_outline(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc,
|
||||
const lv_area_t * coords)
|
||||
{
|
||||
if(dsc->outline_opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return LV_RES_INV;
|
||||
if(dsc->outline_width == 0)
|
||||
return LV_RES_INV;
|
||||
|
||||
/* Move outline outwards to align with software rendered outline */
|
||||
lv_coord_t outline_pad = dsc->outline_pad - 1;
|
||||
lv_area_t rel_coords;
|
||||
rel_coords.x1 = coords->x1 - outline_pad - floor(dsc->outline_width / 2.0f);
|
||||
rel_coords.x2 = coords->x2 + outline_pad + ceil(dsc->outline_width / 2.0f);
|
||||
rel_coords.y1 = coords->y1 - outline_pad - floor(dsc->outline_width / 2.0f);
|
||||
rel_coords.y2 = coords->y2 + outline_pad + ceil(dsc->outline_width / 2.0f);
|
||||
|
||||
/* Make coordinates relative to the draw buffer */
|
||||
lv_area_move(&rel_coords, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_area_t rel_clip_area;
|
||||
lv_area_copy(&rel_clip_area, draw_ctx->clip_area);
|
||||
lv_area_move(&rel_clip_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_res_t res = lv_gpu_nxp_vglite_draw_border_generic(&rel_coords, &rel_clip_area, dsc, false);
|
||||
if(res != LV_RES_OK)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw outline failed. Fallback.");
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static void lv_draw_vglite_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
|
||||
uint16_t radius, uint16_t start_angle, uint16_t end_angle)
|
||||
{
|
||||
bool done = false;
|
||||
|
||||
#if LV_DRAW_COMPLEX
|
||||
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
||||
return;
|
||||
if(dsc->width == 0)
|
||||
return;
|
||||
if(start_angle == end_angle)
|
||||
return;
|
||||
|
||||
if(need_argb8565_support()) {
|
||||
lv_draw_sw_arc(draw_ctx, dsc, center, radius, start_angle, end_angle);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Make coordinates relative to the draw buffer */
|
||||
lv_point_t rel_center = {center->x - draw_ctx->buf_area->x1, center->y - draw_ctx->buf_area->y1};
|
||||
|
||||
lv_area_t rel_clip_area;
|
||||
lv_area_copy(&rel_clip_area, draw_ctx->clip_area);
|
||||
lv_area_move(&rel_clip_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
done = (lv_gpu_nxp_vglite_draw_arc(&rel_center, (int32_t)radius, (int32_t)start_angle, (int32_t)end_angle,
|
||||
&rel_clip_area, dsc) == LV_RES_OK);
|
||||
if(!done)
|
||||
VG_LITE_LOG_TRACE("VG-Lite draw arc failed. Fallback.");
|
||||
#endif/*LV_DRAW_COMPLEX*/
|
||||
|
||||
if(!done)
|
||||
lv_draw_sw_arc(draw_ctx, dsc, center, radius, start_angle, end_angle);
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
72
src/draw/nxp/vglite/lv_draw_vglite.h
Normal file
72
src/draw/nxp/vglite/lv_draw_vglite.h
Normal file
@@ -0,0 +1,72 @@
|
||||
/**
|
||||
* @file lv_draw_vglite.h
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_DRAW_VGLITE_H
|
||||
#define LV_DRAW_VGLITE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "../../sw/lv_draw_sw.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
typedef lv_draw_sw_ctx_t lv_draw_vglite_ctx_t;
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
void lv_draw_vglite_ctx_init(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
void lv_draw_vglite_ctx_deinit(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_DRAW_VGLITE_H*/
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2021, 2022 NXP
|
||||
* Copyright 2021-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -34,7 +34,8 @@
|
||||
#include "lv_draw_vglite_arc.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "math.h"
|
||||
#include "lv_vglite_buf.h"
|
||||
#include <math.h>
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
@@ -88,7 +89,7 @@ typedef struct _cubic_cont_pt {
|
||||
|
||||
static void rotate_point(int32_t angle, int32_t * x, int32_t * y);
|
||||
static void add_arc_path(int32_t * arc_path, int * pidx, int32_t radius,
|
||||
int32_t start_angle, int32_t end_angle, lv_point_t center, bool cw);
|
||||
int32_t start_angle, int32_t end_angle, const lv_point_t * center, bool cw);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
@@ -102,31 +103,20 @@ static void add_arc_path(int32_t * arc_path, int * pidx, int32_t radius,
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
|
||||
int32_t radius, int32_t start_angle, int32_t end_angle)
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_arc(const lv_point_t * center, int32_t radius, int32_t start_angle, int32_t end_angle,
|
||||
const lv_area_t * clip_area, const lv_draw_arc_dsc_t * dsc)
|
||||
{
|
||||
|
||||
vg_lite_buffer_t vgbuf;
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
lv_color32_t col32 = {.full = lv_color_to32(dsc->color)}; /*Convert color to RGBA8888*/
|
||||
lv_coord_t dest_width = lv_area_get_width(draw_ctx->buf_area);
|
||||
lv_coord_t dest_height = lv_area_get_height(draw_ctx->buf_area);
|
||||
vg_lite_path_t path;
|
||||
vg_lite_color_t vgcol; /* vglite takes ABGR */
|
||||
vg_lite_matrix_t matrix;
|
||||
lv_opa_t opa = dsc->opa;
|
||||
bool donut = ((end_angle - start_angle) % 360 == 0) ? true : false;
|
||||
lv_point_t clip_center = {center->x - draw_ctx->buf_area->x1, center->y - draw_ctx->buf_area->y1};
|
||||
vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf();
|
||||
|
||||
/* path: max size = 16 cubic bezier (7 words each) */
|
||||
int32_t arc_path[16 * 7];
|
||||
lv_memset_00(arc_path, sizeof(arc_path));
|
||||
|
||||
/*** Init destination buffer ***/
|
||||
if(lv_vglite_init_buf(&vgbuf, (uint32_t)dest_width, (uint32_t)dest_height, (uint32_t)dest_width * sizeof(lv_color_t),
|
||||
(const lv_color_t *)draw_ctx->buf, false) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Init buffer failed.");
|
||||
|
||||
/*** Init path ***/
|
||||
lv_coord_t width = dsc->width; /* inner arc radius = outer arc radius - width */
|
||||
if(width > (lv_coord_t)radius)
|
||||
@@ -140,11 +130,11 @@ lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_
|
||||
cp_y = 0;
|
||||
rotate_point(start_angle, &cp_x, &cp_y);
|
||||
arc_path[pidx++] = VLC_OP_MOVE;
|
||||
arc_path[pidx++] = clip_center.x + cp_x;
|
||||
arc_path[pidx++] = clip_center.y + cp_y;
|
||||
arc_path[pidx++] = center->x + cp_x;
|
||||
arc_path[pidx++] = center->y + cp_y;
|
||||
|
||||
/* draw 1-5 outer quarters */
|
||||
add_arc_path(arc_path, &pidx, radius, start_angle, end_angle, clip_center, true);
|
||||
add_arc_path(arc_path, &pidx, radius, start_angle, end_angle, center, true);
|
||||
|
||||
if(donut) {
|
||||
/* close outer circle */
|
||||
@@ -152,24 +142,24 @@ lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_
|
||||
cp_y = 0;
|
||||
rotate_point(start_angle, &cp_x, &cp_y);
|
||||
arc_path[pidx++] = VLC_OP_LINE;
|
||||
arc_path[pidx++] = clip_center.x + cp_x;
|
||||
arc_path[pidx++] = clip_center.y + cp_y;
|
||||
arc_path[pidx++] = center->x + cp_x;
|
||||
arc_path[pidx++] = center->y + cp_y;
|
||||
/* start inner circle */
|
||||
cp_x = radius - width;
|
||||
cp_y = 0;
|
||||
rotate_point(start_angle, &cp_x, &cp_y);
|
||||
arc_path[pidx++] = VLC_OP_MOVE;
|
||||
arc_path[pidx++] = clip_center.x + cp_x;
|
||||
arc_path[pidx++] = clip_center.y + cp_y;
|
||||
arc_path[pidx++] = center->x + cp_x;
|
||||
arc_path[pidx++] = center->y + cp_y;
|
||||
|
||||
}
|
||||
else if(dsc->rounded != 0U) { /* 1st rounded arc ending */
|
||||
cp_x = radius - width / 2;
|
||||
cp_y = 0;
|
||||
rotate_point(end_angle, &cp_x, &cp_y);
|
||||
lv_point_t round_center = {clip_center.x + cp_x, clip_center.y + cp_y};
|
||||
lv_point_t round_center = {center->x + cp_x, center->y + cp_y};
|
||||
add_arc_path(arc_path, &pidx, width / 2, end_angle, (end_angle + 180),
|
||||
round_center, true);
|
||||
&round_center, true);
|
||||
|
||||
}
|
||||
else { /* 1st flat ending */
|
||||
@@ -177,12 +167,12 @@ lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_
|
||||
cp_y = 0;
|
||||
rotate_point(end_angle, &cp_x, &cp_y);
|
||||
arc_path[pidx++] = VLC_OP_LINE;
|
||||
arc_path[pidx++] = clip_center.x + cp_x;
|
||||
arc_path[pidx++] = clip_center.y + cp_y;
|
||||
arc_path[pidx++] = center->x + cp_x;
|
||||
arc_path[pidx++] = center->y + cp_y;
|
||||
}
|
||||
|
||||
/* draw 1-5 inner quarters */
|
||||
add_arc_path(arc_path, &pidx, radius - width, start_angle, end_angle, clip_center, false);
|
||||
add_arc_path(arc_path, &pidx, radius - width, start_angle, end_angle, center, false);
|
||||
|
||||
/* last control point of curve */
|
||||
if(donut) { /* close the loop */
|
||||
@@ -190,17 +180,17 @@ lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_
|
||||
cp_y = 0;
|
||||
rotate_point(start_angle, &cp_x, &cp_y);
|
||||
arc_path[pidx++] = VLC_OP_LINE;
|
||||
arc_path[pidx++] = clip_center.x + cp_x;
|
||||
arc_path[pidx++] = clip_center.y + cp_y;
|
||||
arc_path[pidx++] = center->x + cp_x;
|
||||
arc_path[pidx++] = center->y + cp_y;
|
||||
|
||||
}
|
||||
else if(dsc->rounded != 0U) { /* 2nd rounded arc ending */
|
||||
cp_x = radius - width / 2;
|
||||
cp_y = 0;
|
||||
rotate_point(start_angle, &cp_x, &cp_y);
|
||||
lv_point_t round_center = {clip_center.x + cp_x, clip_center.y + cp_y};
|
||||
lv_point_t round_center = {center->x + cp_x, center->y + cp_y};
|
||||
add_arc_path(arc_path, &pidx, width / 2, (start_angle + 180), (start_angle + 360),
|
||||
round_center, true);
|
||||
&round_center, true);
|
||||
|
||||
}
|
||||
else { /* 2nd flat ending */
|
||||
@@ -208,46 +198,30 @@ lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_
|
||||
cp_y = 0;
|
||||
rotate_point(start_angle, &cp_x, &cp_y);
|
||||
arc_path[pidx++] = VLC_OP_LINE;
|
||||
arc_path[pidx++] = clip_center.x + cp_x;
|
||||
arc_path[pidx++] = clip_center.y + cp_y;
|
||||
arc_path[pidx++] = center->x + cp_x;
|
||||
arc_path[pidx++] = center->y + cp_y;
|
||||
}
|
||||
|
||||
arc_path[pidx++] = VLC_OP_END;
|
||||
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, (uint32_t)pidx * sizeof(int32_t), arc_path,
|
||||
(vg_lite_float_t) draw_ctx->clip_area->x1, (vg_lite_float_t) draw_ctx->clip_area->y1,
|
||||
((vg_lite_float_t) draw_ctx->clip_area->x2) + 1.0f, ((vg_lite_float_t) draw_ctx->clip_area->y2) + 1.0f);
|
||||
(vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1,
|
||||
((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Init path failed.");
|
||||
|
||||
/* set rotation angle */
|
||||
vg_lite_buffer_format_t color_format = LV_COLOR_DEPTH == 16 ? VG_LITE_BGRA8888 : VG_LITE_ABGR8888;
|
||||
if(lv_vglite_premult_and_swizzle(&vgcol, col32, dsc->opa, color_format) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Premultiplication and swizzle failed.");
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
|
||||
if(opa <= (lv_opa_t)LV_OPA_MAX) {
|
||||
/* Only pre-multiply color if hardware pre-multiplication is not present */
|
||||
if(!vg_lite_query_feature(gcFEATURE_BIT_VG_PE_PREMULTIPLY)) {
|
||||
col32.ch.red = (uint8_t)(((uint16_t)col32.ch.red * opa) >> 8);
|
||||
col32.ch.green = (uint8_t)(((uint16_t)col32.ch.green * opa) >> 8);
|
||||
col32.ch.blue = (uint8_t)(((uint16_t)col32.ch.blue * opa) >> 8);
|
||||
}
|
||||
col32.ch.alpha = opa;
|
||||
}
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
vgcol = col32.full;
|
||||
#else /*LV_COLOR_DEPTH==32*/
|
||||
vgcol = ((uint32_t)col32.ch.alpha << 24) | ((uint32_t)col32.ch.blue << 16) | ((uint32_t)col32.ch.green << 8) |
|
||||
(uint32_t)col32.ch.red;
|
||||
#endif
|
||||
|
||||
/*Clean & invalidate cache*/
|
||||
lv_vglite_invalidate_cache();
|
||||
|
||||
/*** Draw arc ***/
|
||||
err = vg_lite_draw(&vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol);
|
||||
err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Draw arc failed.");
|
||||
|
||||
err = vg_lite_finish();
|
||||
VG_LITE_ERR_RETURN_INV(err, "Finish failed.");
|
||||
if(lv_vglite_run() != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
|
||||
err = vg_lite_clear_path(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Clear path failed.");
|
||||
@@ -564,50 +538,50 @@ static void get_arc_control_points(vg_arc * arc, bool start)
|
||||
* center: (in) the center of the circle in draw coordinates
|
||||
* cw: (in) true if arc is clockwise
|
||||
*/
|
||||
static void add_split_arc_path(int32_t * arc_path, int * pidx, vg_arc * q_arc, lv_point_t center, bool cw)
|
||||
static void add_split_arc_path(int32_t * arc_path, int * pidx, vg_arc * q_arc, const lv_point_t * center, bool cw)
|
||||
{
|
||||
/* assumes first control point already in array arc_path[] */
|
||||
int idx = *pidx;
|
||||
if(cw) {
|
||||
#if BEZIER_DBG_CONTROL_POINTS
|
||||
arc_path[idx++] = VLC_OP_LINE;
|
||||
arc_path[idx++] = q_arc->p1x + center.x;
|
||||
arc_path[idx++] = q_arc->p1y + center.y;
|
||||
arc_path[idx++] = q_arc->p1x + center->x;
|
||||
arc_path[idx++] = q_arc->p1y + center->y;
|
||||
arc_path[idx++] = VLC_OP_LINE;
|
||||
arc_path[idx++] = q_arc->p2x + center.x;
|
||||
arc_path[idx++] = q_arc->p2y + center.y;
|
||||
arc_path[idx++] = q_arc->p2x + center->x;
|
||||
arc_path[idx++] = q_arc->p2y + center->y;
|
||||
arc_path[idx++] = VLC_OP_LINE;
|
||||
arc_path[idx++] = q_arc->p3x + center.x;
|
||||
arc_path[idx++] = q_arc->p3y + center.y;
|
||||
arc_path[idx++] = q_arc->p3x + center->x;
|
||||
arc_path[idx++] = q_arc->p3y + center->y;
|
||||
#else
|
||||
arc_path[idx++] = VLC_OP_CUBIC;
|
||||
arc_path[idx++] = q_arc->p1x + center.x;
|
||||
arc_path[idx++] = q_arc->p1y + center.y;
|
||||
arc_path[idx++] = q_arc->p2x + center.x;
|
||||
arc_path[idx++] = q_arc->p2y + center.y;
|
||||
arc_path[idx++] = q_arc->p3x + center.x;
|
||||
arc_path[idx++] = q_arc->p3y + center.y;
|
||||
arc_path[idx++] = q_arc->p1x + center->x;
|
||||
arc_path[idx++] = q_arc->p1y + center->y;
|
||||
arc_path[idx++] = q_arc->p2x + center->x;
|
||||
arc_path[idx++] = q_arc->p2y + center->y;
|
||||
arc_path[idx++] = q_arc->p3x + center->x;
|
||||
arc_path[idx++] = q_arc->p3y + center->y;
|
||||
#endif
|
||||
}
|
||||
else { /* reverse points order when counter-clockwise */
|
||||
#if BEZIER_DBG_CONTROL_POINTS
|
||||
arc_path[idx++] = VLC_OP_LINE;
|
||||
arc_path[idx++] = q_arc->p2x + center.x;
|
||||
arc_path[idx++] = q_arc->p2y + center.y;
|
||||
arc_path[idx++] = q_arc->p2x + center->x;
|
||||
arc_path[idx++] = q_arc->p2y + center->y;
|
||||
arc_path[idx++] = VLC_OP_LINE;
|
||||
arc_path[idx++] = q_arc->p1x + center.x;
|
||||
arc_path[idx++] = q_arc->p1y + center.y;
|
||||
arc_path[idx++] = q_arc->p1x + center->x;
|
||||
arc_path[idx++] = q_arc->p1y + center->y;
|
||||
arc_path[idx++] = VLC_OP_LINE;
|
||||
arc_path[idx++] = q_arc->p0x + center.x;
|
||||
arc_path[idx++] = q_arc->p0y + center.y;
|
||||
arc_path[idx++] = q_arc->p0x + center->x;
|
||||
arc_path[idx++] = q_arc->p0y + center->y;
|
||||
#else
|
||||
arc_path[idx++] = VLC_OP_CUBIC;
|
||||
arc_path[idx++] = q_arc->p2x + center.x;
|
||||
arc_path[idx++] = q_arc->p2y + center.y;
|
||||
arc_path[idx++] = q_arc->p1x + center.x;
|
||||
arc_path[idx++] = q_arc->p1y + center.y;
|
||||
arc_path[idx++] = q_arc->p0x + center.x;
|
||||
arc_path[idx++] = q_arc->p0y + center.y;
|
||||
arc_path[idx++] = q_arc->p2x + center->x;
|
||||
arc_path[idx++] = q_arc->p2y + center->y;
|
||||
arc_path[idx++] = q_arc->p1x + center->x;
|
||||
arc_path[idx++] = q_arc->p1y + center->y;
|
||||
arc_path[idx++] = q_arc->p0x + center->x;
|
||||
arc_path[idx++] = q_arc->p0y + center->y;
|
||||
#endif
|
||||
}
|
||||
/* update index i n path array*/
|
||||
@@ -615,7 +589,7 @@ static void add_split_arc_path(int32_t * arc_path, int * pidx, vg_arc * q_arc, l
|
||||
}
|
||||
|
||||
static void add_arc_path(int32_t * arc_path, int * pidx, int32_t radius,
|
||||
int32_t start_angle, int32_t end_angle, lv_point_t center, bool cw)
|
||||
int32_t start_angle, int32_t end_angle, const lv_point_t * center, bool cw)
|
||||
{
|
||||
/* set number of arcs to draw */
|
||||
vg_arc q_arc;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2021, 2022 NXP
|
||||
* Copyright 2021-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -40,7 +40,7 @@ extern "C" {
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_gpu_nxp_vglite.h"
|
||||
#include "lv_vglite_utils.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
@@ -54,17 +54,21 @@ extern "C" {
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/***
|
||||
/**
|
||||
* Draw arc shape with effects
|
||||
* @param draw_ctx drawing context
|
||||
* @param dsc the arc description structure (width, rounded ending, opacity)
|
||||
* @param center the coordinates of the arc center
|
||||
* @param radius the radius of external arc
|
||||
* @param start_angle the starting angle in degrees
|
||||
* @param end_angle the ending angle in degrees
|
||||
*
|
||||
* @param[in] center Arc center with relative coordinates
|
||||
* @param[in] radius Radius of external arc
|
||||
* @param[in] start_angle Starting angle in degrees
|
||||
* @param[in] end_angle Ending angle in degrees
|
||||
* @param[in] clip_area Clipping area with relative coordinates to dest buff
|
||||
* @param[in] dsc Arc description structure (width, rounded ending, opacity)
|
||||
*
|
||||
* @retval LV_RES_OK Draw completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
|
||||
int32_t radius, int32_t start_angle, int32_t end_angle);
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_arc(const lv_point_t * center, int32_t radius, int32_t start_angle, int32_t end_angle,
|
||||
const lv_area_t * clip_area, const lv_draw_arc_dsc_t * dsc);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2020-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -34,12 +34,19 @@
|
||||
#include "lv_draw_vglite_blend.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_vglite_buf.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/* Enable BLIT quality degradation workaround for RT595, recommended for screen's dimension > 352 pixels */
|
||||
/** Stride in px required by VG-Lite HW*/
|
||||
#define LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX 16U
|
||||
|
||||
/**
|
||||
* Enable BLIT quality degradation workaround for RT595,
|
||||
* recommended for screen's dimension > 352 pixels.
|
||||
*/
|
||||
#define RT595_BLIT_WRKRND_ENABLED 1
|
||||
|
||||
/* Internal compound symbol */
|
||||
@@ -51,12 +58,13 @@
|
||||
#define VG_LITE_BLIT_SPLIT_ENABLED 0
|
||||
#endif
|
||||
|
||||
/**
|
||||
* BLIT split threshold - BLITs with width or height higher than this value will be done
|
||||
* in multiple steps. Value must be 16-aligned. Don't change.
|
||||
*/
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR 352
|
||||
|
||||
#if VG_LITE_BLIT_SPLIT_ENABLED
|
||||
/**
|
||||
* BLIT split threshold - BLITs with width or height higher than this value will be done
|
||||
* in multiple steps. Value must be 16-aligned. Don't change.
|
||||
*/
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR 352
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
@@ -67,63 +75,87 @@
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - single direct BLIT.
|
||||
* Blit single image, with optional opacity.
|
||||
*
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] src_area Source area with relative coordinates of source buffer
|
||||
* @param[in] opa Opacity
|
||||
*
|
||||
* @param[in] blit Description of the transfer
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
static lv_res_t _lv_gpu_nxp_vglite_blit_single(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
static lv_res_t lv_vglite_blit_single(const lv_area_t * dest_area, const lv_area_t * src_area, lv_opa_t opa);
|
||||
|
||||
/**
|
||||
* Check source memory and stride alignment.
|
||||
*
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
*
|
||||
* @retval LV_RES_OK Alignment OK
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
static lv_res_t check_src_alignment(const lv_color_t * src_buf, lv_coord_t src_stride);
|
||||
|
||||
/**
|
||||
* Creates matrix that translates to origin of given destination area.
|
||||
*
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
*/
|
||||
static inline void lv_vglite_set_translation_matrix(const lv_area_t * dest_area);
|
||||
|
||||
/**
|
||||
* Creates matrix that translates to origin of given destination area with transformation (scale or rotate).
|
||||
*
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dsc Image descriptor
|
||||
*/
|
||||
static inline void lv_vglite_set_transformation_matrix(const lv_area_t * dest_area, const lv_draw_img_dsc_t * dsc);
|
||||
|
||||
#if VG_LITE_BLIT_SPLIT_ENABLED
|
||||
|
||||
/**
|
||||
* Move buffer pointer as close as possible to area, but with respect to alignment requirements. X-axis only.
|
||||
*
|
||||
* @param[in,out] area Area to be updated
|
||||
* @param[in,out] buf Pointer to be updated
|
||||
*/
|
||||
static void _align_x(lv_area_t * area, lv_color_t ** buf);
|
||||
/**
|
||||
* Move buffer pointer as close as possible to area, but with respect to alignment requirements. X-axis only.
|
||||
*
|
||||
* @param[in/out] area Area to be updated
|
||||
* @param[in/out] buf Pointer to be updated
|
||||
*/
|
||||
static void align_x(lv_area_t * area, lv_color_t ** buf);
|
||||
|
||||
/**
|
||||
* Move buffer pointer to the area start and update variables, Y-axis only.
|
||||
*
|
||||
* @param[in,out] area Area to be updated
|
||||
* @param[in,out] buf Pointer to be updated
|
||||
* @param[in] stridePx Buffer stride in pixels
|
||||
*/
|
||||
static void _align_y(lv_area_t * area, lv_color_t ** buf, uint32_t stridePx);
|
||||
/**
|
||||
* Move buffer pointer to the area start and update variables, Y-axis only.
|
||||
*
|
||||
* @param[in/out] area Area to be updated
|
||||
* @param[in/out] buf Pointer to be updated
|
||||
* @param[in] stride Buffer stride in pixels
|
||||
*/
|
||||
static void align_y(lv_area_t * area, lv_color_t ** buf, lv_coord_t stride);
|
||||
|
||||
/**
|
||||
* Software BLIT as a fall-back scenario.
|
||||
*
|
||||
* @param[in] blit BLIT configuration
|
||||
*/
|
||||
static void _sw_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
|
||||
/**
|
||||
* Verify BLIT structure - widths, stride, pointer alignment
|
||||
*
|
||||
* @param[in] blit BLIT configuration
|
||||
* @retval LV_RES_OK
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
static lv_res_t _lv_gpu_nxp_vglite_check_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer - split BLIT.
|
||||
*
|
||||
* @param[in] blit BLIT configuration
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
static lv_res_t _lv_gpu_nxp_vglite_blit_split(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
/**
|
||||
* Blit image split in tiles, with optional opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Source area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] opa Opacity
|
||||
*
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
static lv_res_t lv_vglite_blit_split(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
|
||||
lv_opa_t opa);
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
static vg_lite_matrix_t vgmatrix;
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
@@ -132,98 +164,57 @@ static lv_res_t _lv_gpu_nxp_vglite_blit_single(lv_gpu_nxp_vglite_blit_info_t * b
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
const lv_area_t * fill_area, lv_color_t color, lv_opa_t opa)
|
||||
lv_res_t lv_gpu_nxp_vglite_fill(const lv_area_t * dest_area, lv_color_t color, lv_opa_t opa)
|
||||
{
|
||||
uint32_t area_size = lv_area_get_size(fill_area);
|
||||
lv_coord_t area_w = lv_area_get_width(fill_area);
|
||||
lv_coord_t area_h = lv_area_get_height(fill_area);
|
||||
|
||||
if(opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(area_size < LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT)
|
||||
VG_LITE_RETURN_INV("Area size %d smaller than limit %d.", area_size, LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT);
|
||||
}
|
||||
else {
|
||||
if(area_size < LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT)
|
||||
VG_LITE_RETURN_INV("Area size %d smaller than limit %d.", area_size, LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT);
|
||||
}
|
||||
|
||||
vg_lite_buffer_t vgbuf;
|
||||
vg_lite_rectangle_t rect;
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
lv_color32_t col32 = {.full = lv_color_to32(color)}; /*Convert color to RGBA8888*/
|
||||
vg_lite_color_t vgcol; /* vglite takes ABGR */
|
||||
vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf();
|
||||
|
||||
if(lv_vglite_init_buf(&vgbuf, (uint32_t)dest_width, (uint32_t)dest_height, (uint32_t)dest_width * sizeof(lv_color_t),
|
||||
(const lv_color_t *)dest_buf, false) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Init buffer failed.");
|
||||
vg_lite_buffer_format_t color_format = LV_COLOR_DEPTH == 16 ? VG_LITE_BGRA8888 : VG_LITE_ABGR8888;
|
||||
if(lv_vglite_premult_and_swizzle(&vgcol, col32, opa, color_format) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Premultiplication and swizzle failed.");
|
||||
|
||||
if(opa >= (lv_opa_t)LV_OPA_MAX) { /*Opaque fill*/
|
||||
rect.x = fill_area->x1;
|
||||
rect.y = fill_area->y1;
|
||||
rect.width = area_w;
|
||||
rect.height = area_h;
|
||||
vg_lite_rectangle_t rect = {
|
||||
.x = dest_area->x1,
|
||||
.y = dest_area->y1,
|
||||
.width = lv_area_get_width(dest_area),
|
||||
.height = lv_area_get_height(dest_area)
|
||||
};
|
||||
|
||||
/*Clean & invalidate cache*/
|
||||
lv_vglite_invalidate_cache();
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
vgcol = col32.full;
|
||||
#else /*LV_COLOR_DEPTH==32*/
|
||||
vgcol = ((uint32_t)col32.ch.alpha << 24) | ((uint32_t)col32.ch.blue << 16) | ((uint32_t)col32.ch.green << 8) |
|
||||
(uint32_t)col32.ch.red;
|
||||
#endif
|
||||
|
||||
err = vg_lite_clear(&vgbuf, &rect, vgcol);
|
||||
err = vg_lite_clear(vgbuf, &rect, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Clear failed.");
|
||||
|
||||
err = vg_lite_finish();
|
||||
VG_LITE_ERR_RETURN_INV(err, "Finish failed.");
|
||||
if(lv_vglite_run() != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
}
|
||||
else { /*fill with transparency*/
|
||||
|
||||
vg_lite_path_t path;
|
||||
int32_t path_data[] = { /*VG rectangular path*/
|
||||
VLC_OP_MOVE, fill_area->x1, fill_area->y1,
|
||||
VLC_OP_LINE, fill_area->x2 + 1, fill_area->y1,
|
||||
VLC_OP_LINE, fill_area->x2 + 1, fill_area->y2 + 1,
|
||||
VLC_OP_LINE, fill_area->x1, fill_area->y2 + 1,
|
||||
VLC_OP_LINE, fill_area->x1, fill_area->y1,
|
||||
VLC_OP_MOVE, dest_area->x1, dest_area->y1,
|
||||
VLC_OP_LINE, dest_area->x2 + 1, dest_area->y1,
|
||||
VLC_OP_LINE, dest_area->x2 + 1, dest_area->y2 + 1,
|
||||
VLC_OP_LINE, dest_area->x1, dest_area->y2 + 1,
|
||||
VLC_OP_LINE, dest_area->x1, dest_area->y1,
|
||||
VLC_OP_END
|
||||
};
|
||||
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_LOW, sizeof(path_data), path_data,
|
||||
(vg_lite_float_t) fill_area->x1, (vg_lite_float_t) fill_area->y1,
|
||||
((vg_lite_float_t) fill_area->x2) + 1.0f, ((vg_lite_float_t) fill_area->y2) + 1.0f);
|
||||
(vg_lite_float_t) dest_area->x1, (vg_lite_float_t) dest_area->y1,
|
||||
((vg_lite_float_t) dest_area->x2) + 1.0f, ((vg_lite_float_t) dest_area->y2) + 1.0f);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Init path failed.");
|
||||
|
||||
/* Only pre-multiply color if hardware pre-multiplication is not present */
|
||||
if(!vg_lite_query_feature(gcFEATURE_BIT_VG_PE_PREMULTIPLY)) {
|
||||
col32.ch.red = (uint8_t)(((uint16_t)col32.ch.red * opa) >> 8);
|
||||
col32.ch.green = (uint8_t)(((uint16_t)col32.ch.green * opa) >> 8);
|
||||
col32.ch.blue = (uint8_t)(((uint16_t)col32.ch.blue * opa) >> 8);
|
||||
}
|
||||
col32.ch.alpha = opa;
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
vgcol = col32.full;
|
||||
#else /*LV_COLOR_DEPTH==32*/
|
||||
vgcol = ((uint32_t)col32.ch.alpha << 24) | ((uint32_t)col32.ch.blue << 16) | ((uint32_t)col32.ch.green << 8) |
|
||||
(uint32_t)col32.ch.red;
|
||||
#endif
|
||||
|
||||
/*Clean & invalidate cache*/
|
||||
lv_vglite_invalidate_cache();
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
|
||||
/*Draw rectangle*/
|
||||
err = vg_lite_draw(&vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol);
|
||||
err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Draw rectangle failed.");
|
||||
|
||||
err = vg_lite_finish();
|
||||
VG_LITE_ERR_RETURN_INV(err, "Finish failed.");
|
||||
if(lv_vglite_run() != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
|
||||
err = vg_lite_clear_path(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Clear path failed.");
|
||||
@@ -232,41 +223,64 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
lv_res_t lv_gpu_nxp_vglite_blit(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
|
||||
lv_opa_t opa)
|
||||
{
|
||||
uint32_t dest_size = lv_area_get_size(&blit->dst_area);
|
||||
/* Set vgmatrix. */
|
||||
lv_vglite_set_translation_matrix(dest_area);
|
||||
|
||||
if(blit->opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(dest_size < LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT)
|
||||
VG_LITE_RETURN_INV("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT);
|
||||
}
|
||||
else {
|
||||
if(dest_size < LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT)
|
||||
VG_LITE_RETURN_INV("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT);
|
||||
}
|
||||
/* Set src_vgbuf structure. */
|
||||
lv_vglite_set_src_buf(src_buf, src_area, src_stride);
|
||||
|
||||
#if VG_LITE_BLIT_SPLIT_ENABLED
|
||||
return _lv_gpu_nxp_vglite_blit_split(blit);
|
||||
#endif /* non RT595 */
|
||||
lv_color_t * orig_dest_buf = dest_buf;
|
||||
|
||||
/* Just pass down */
|
||||
return _lv_gpu_nxp_vglite_blit_single(blit);
|
||||
lv_res_t rv = lv_vglite_blit_split(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, opa);
|
||||
|
||||
/* Restore the original dest_vgbuf memory address. */
|
||||
lv_vglite_set_dest_buf_ptr(orig_dest_buf);
|
||||
|
||||
return rv;
|
||||
#else
|
||||
LV_UNUSED(dest_buf);
|
||||
LV_UNUSED(dest_stride);
|
||||
|
||||
if(check_src_alignment(src_buf, src_stride) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Check src alignment failed.");
|
||||
|
||||
return lv_vglite_blit_single(dest_area, src_area, opa);
|
||||
#endif
|
||||
}
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_blit_transform(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
lv_res_t lv_gpu_nxp_vglite_blit_transform(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc)
|
||||
{
|
||||
uint32_t dest_size = lv_area_get_size(&blit->dst_area);
|
||||
/* Set vgmatrix. */
|
||||
lv_vglite_set_transformation_matrix(dest_area, dsc);
|
||||
|
||||
if(blit->opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(dest_size < LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT)
|
||||
VG_LITE_RETURN_INV("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT);
|
||||
}
|
||||
else {
|
||||
if(dest_size < LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT)
|
||||
VG_LITE_RETURN_INV("Area size %d smaller than limit %d.", dest_size, LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT);
|
||||
}
|
||||
/* Set src_vgbuf structure. */
|
||||
lv_vglite_set_src_buf(src_buf, src_area, src_stride);
|
||||
|
||||
return _lv_gpu_nxp_vglite_blit_single(blit);
|
||||
#if VG_LITE_BLIT_SPLIT_ENABLED
|
||||
lv_color_t * orig_dest_buf = dest_buf;
|
||||
|
||||
lv_res_t rv = lv_vglite_blit_split(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, dsc->opa);
|
||||
|
||||
/* Restore the original dest_vgbuf memory address. */
|
||||
lv_vglite_set_dest_buf_ptr(orig_dest_buf);
|
||||
|
||||
return rv;
|
||||
#else
|
||||
LV_UNUSED(dest_buf);
|
||||
LV_UNUSED(dest_stride);
|
||||
|
||||
if(check_src_alignment(src_buf, src_stride) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Check src alignment failed.");
|
||||
|
||||
return lv_vglite_blit_single(dest_area, src_area, dsc->opa);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**********************
|
||||
@@ -274,223 +288,196 @@ lv_res_t lv_gpu_nxp_vglite_blit_transform(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
**********************/
|
||||
|
||||
#if VG_LITE_BLIT_SPLIT_ENABLED
|
||||
static lv_res_t _lv_gpu_nxp_vglite_blit_split(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
static lv_res_t lv_vglite_blit_split(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
|
||||
lv_opa_t opa)
|
||||
{
|
||||
lv_res_t rv = LV_RES_INV;
|
||||
|
||||
if(_lv_gpu_nxp_vglite_check_blit(blit) != LV_RES_OK) {
|
||||
PRINT_BLT("Blit check failed\n");
|
||||
return LV_RES_INV;
|
||||
}
|
||||
VG_LITE_LOG_TRACE("Blit "
|
||||
"Area: ([%d,%d], [%d,%d]) -> ([%d,%d], [%d,%d]) | "
|
||||
"Size: ([%dx%d] -> [%dx%d]) | "
|
||||
"Addr: (0x%x -> 0x%x)",
|
||||
src_area->x1, src_area->y1, src_area->x2, src_area->y2,
|
||||
dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2,
|
||||
lv_area_get_width(src_area), lv_area_get_height(src_area),
|
||||
lv_area_get_width(dest_area), lv_area_get_height(dest_area),
|
||||
(uintptr_t)src_buf, (uintptr_t)dest_buf);
|
||||
|
||||
PRINT_BLT("BLIT from: "
|
||||
"Area: %03d,%03d - %03d,%03d "
|
||||
"Addr: %d\n\n",
|
||||
blit->src_area.x1, blit->src_area.y1,
|
||||
blit->src_area.x2, blit->src_area.y2,
|
||||
(uintptr_t) blit->src);
|
||||
|
||||
PRINT_BLT("BLIT to: "
|
||||
"Area: %03d,%03d - %03d,%03d "
|
||||
"Addr: %d\n\n",
|
||||
blit->dst_area.x1, blit->dst_area.y1,
|
||||
blit->dst_area.x2, blit->dst_area.y2,
|
||||
(uintptr_t) blit->src);
|
||||
|
||||
/* Stage 1: Move starting pointers as close as possible to [x1, y1], so coordinates are as small as possible. */
|
||||
_align_x(&blit->src_area, (lv_color_t **)&blit->src);
|
||||
_align_y(&blit->src_area, (lv_color_t **)&blit->src, blit->src_stride / sizeof(lv_color_t));
|
||||
_align_x(&blit->dst_area, (lv_color_t **)&blit->dst);
|
||||
_align_y(&blit->dst_area, (lv_color_t **)&blit->dst, blit->dst_stride / sizeof(lv_color_t));
|
||||
/* Stage 1: Move starting pointers as close as possible to [x1, y1], so coordinates are as small as possible. */
|
||||
align_x(src_area, (lv_color_t **)&src_buf);
|
||||
align_y(src_area, (lv_color_t **)&src_buf, src_stride);
|
||||
align_x(dest_area, (lv_color_t **)&dest_buf);
|
||||
align_y(dest_area, (lv_color_t **)&dest_buf, dest_stride);
|
||||
|
||||
/* Stage 2: If we're in limit, do a single BLIT */
|
||||
if((blit->src_area.x2 < LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) &&
|
||||
(blit->src_area.y2 < LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR)) {
|
||||
PRINT_BLT("Simple blit!\n");
|
||||
return _lv_gpu_nxp_vglite_blit_single(blit);
|
||||
if((src_area->x2 < LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) &&
|
||||
(src_area->y2 < LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR)) {
|
||||
if(check_src_alignment(src_buf, src_stride) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Check src alignment failed.");
|
||||
|
||||
/* Set new dest_vgbuf and src_vgbuf memory addresses. */
|
||||
lv_vglite_set_dest_buf_ptr(dest_buf);
|
||||
lv_vglite_set_src_buf_ptr(src_buf);
|
||||
|
||||
/* Set vgmatrix. */
|
||||
lv_vglite_set_translation_matrix(dest_area);
|
||||
|
||||
rv = lv_vglite_blit_single(dest_area, src_area, opa);
|
||||
|
||||
VG_LITE_LOG_TRACE("Single "
|
||||
"Area: ([%d,%d], [%d,%d]) -> ([%d,%d], [%d,%d]) | "
|
||||
"Size: ([%dx%d] -> [%dx%d]) | "
|
||||
"Addr: (0x%x -> 0x%x) %s",
|
||||
src_area->x1, src_area->y1, src_area->x2, src_area->y2,
|
||||
dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2,
|
||||
lv_area_get_width(src_area), lv_area_get_height(src_area),
|
||||
lv_area_get_width(dest_area), lv_area_get_height(dest_area),
|
||||
(uintptr_t)src_buf, (uintptr_t)dest_buf,
|
||||
rv == LV_RES_OK ? "OK!" : "FAILED!");
|
||||
|
||||
return rv;
|
||||
};
|
||||
|
||||
/* Stage 3: Split the BLIT into multiple tiles */
|
||||
PRINT_BLT("Split blit!\n");
|
||||
|
||||
PRINT_BLT("Blit "
|
||||
"([%03d,%03d], [%03d,%03d]) -> "
|
||||
"([%03d,%03d], [%03d,%03d]) | "
|
||||
"([%03dx%03d] -> [%03dx%03d]) | "
|
||||
"A:(%d -> %d)\n",
|
||||
blit->src_area.x1, blit->src_area.y1, blit->src_area.x2, blit->src_area.y2,
|
||||
blit->dst_area.x1, blit->dst_area.y1, blit->dst_area.x2, blit->dst_area.y2,
|
||||
lv_area_get_width(&blit->src_area), lv_area_get_height(&blit->src_area),
|
||||
lv_area_get_width(&blit->dst_area), lv_area_get_height(&blit->dst_area),
|
||||
(uintptr_t) blit->src, (uintptr_t) blit->dst);
|
||||
VG_LITE_LOG_TRACE("Split "
|
||||
"Area: ([%d,%d], [%d,%d]) -> ([%d,%d], [%d,%d]) | "
|
||||
"Size: ([%dx%d] -> [%dx%d]) | "
|
||||
"Addr: (0x%x -> 0x%x)",
|
||||
src_area->x1, src_area->y1, src_area->x2, src_area->y2,
|
||||
dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2,
|
||||
lv_area_get_width(src_area), lv_area_get_height(src_area),
|
||||
lv_area_get_width(dest_area), lv_area_get_height(dest_area),
|
||||
(uintptr_t)src_buf, (uintptr_t)dest_buf);
|
||||
|
||||
|
||||
lv_coord_t totalWidth = lv_area_get_width(&blit->src_area);
|
||||
lv_coord_t totalHeight = lv_area_get_height(&blit->src_area);
|
||||
|
||||
lv_gpu_nxp_vglite_blit_info_t tileBlit;
|
||||
lv_coord_t width = lv_area_get_width(src_area);
|
||||
lv_coord_t height = lv_area_get_height(src_area);
|
||||
|
||||
/* Number of tiles needed */
|
||||
int totalTilesX = (blit->src_area.x1 + totalWidth + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) /
|
||||
LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
int totalTilesY = (blit->src_area.y1 + totalHeight + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) /
|
||||
LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
int total_tiles_x = (src_area->x1 + width + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) /
|
||||
LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
int total_tiles_y = (src_area->y1 + height + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) /
|
||||
LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
|
||||
/* src and dst buffer shift against each other. Src buffer real data [0,0] may start actually at [3,0] in buffer, as
|
||||
* the buffer pointer has to be aligned, while dst buffer real data [0,0] may start at [1,0] in buffer. alignment may be
|
||||
* different */
|
||||
int shiftSrcX = (blit->src_area.x1 > blit->dst_area.x1) ? (blit->src_area.x1 - blit->dst_area.x1) : 0;
|
||||
int shiftDstX = (blit->src_area.x1 < blit->dst_area.x1) ? (blit->dst_area.x1 - blit->src_area.x1) : 0;
|
||||
int shift_src_x = (src_area->x1 > dest_area->x1) ? (src_area->x1 - dest_area->x1) : 0;
|
||||
int shift_dest_x = (src_area->x1 < dest_area->x1) ? (dest_area->x1 - src_area->x1) : 0;
|
||||
|
||||
PRINT_BLT("\n");
|
||||
PRINT_BLT("Align shift: src: %d, dst: %d\n", shiftSrcX, shiftDstX);
|
||||
VG_LITE_LOG_TRACE("X shift: src: %d, dst: %d", shift_src_x, shift_dest_x);
|
||||
|
||||
tileBlit = *blit;
|
||||
lv_color_t * tile_dest_buf;
|
||||
lv_area_t tile_dest_area;
|
||||
const lv_color_t * tile_src_buf;
|
||||
lv_area_t tile_src_area;
|
||||
|
||||
for(int tileY = 0; tileY < totalTilesY; tileY++) {
|
||||
for(int y = 0; y < total_tiles_y; y++) {
|
||||
|
||||
tileBlit.src_area.y1 = 0; /* no vertical alignment, always start from 0 */
|
||||
tileBlit.src_area.y2 = totalHeight - tileY * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tileBlit.src_area.y2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tileBlit.src_area.y2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1; /* Should never happen */
|
||||
tile_src_area.y1 = 0; /* no vertical alignment, always start from 0 */
|
||||
tile_src_area.y2 = height - y * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tile_src_area.y2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tile_src_area.y2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1; /* Should never happen */
|
||||
}
|
||||
tileBlit.src = blit->src + tileY * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * blit->src_stride / sizeof(
|
||||
lv_color_t); /* stride in px! */
|
||||
tile_src_buf = src_buf + y * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * src_stride;
|
||||
|
||||
tileBlit.dst_area.y1 = tileBlit.src_area.y1; /* y has no alignment, always in sync with src */
|
||||
tileBlit.dst_area.y2 = tileBlit.src_area.y2;
|
||||
tile_dest_area.y1 = tile_src_area.y1; /* y has no alignment, always in sync with src */
|
||||
tile_dest_area.y2 = tile_src_area.y2;
|
||||
|
||||
tileBlit.dst = blit->dst + tileY * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * blit->dst_stride / sizeof(
|
||||
lv_color_t); /* stride in px! */
|
||||
tile_dest_buf = dest_buf + y * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * dest_stride;
|
||||
|
||||
for(int tileX = 0; tileX < totalTilesX; tileX++) {
|
||||
for(int x = 0; x < total_tiles_x; x++) {
|
||||
|
||||
if(tileX == 0) {
|
||||
if(x == 0) {
|
||||
/* 1st tile is special - there may be a gap between buffer start pointer
|
||||
* and area.x1 value, as the pointer has to be aligned.
|
||||
* tileBlit.src pointer - keep init value from Y-loop.
|
||||
* tile_src_buf pointer - keep init value from Y-loop.
|
||||
* Also, 1st tile start is not shifted! shift is applied from 2nd tile */
|
||||
tileBlit.src_area.x1 = blit->src_area.x1;
|
||||
tileBlit.dst_area.x1 = blit->dst_area.x1;
|
||||
tile_src_area.x1 = src_area->x1;
|
||||
tile_dest_area.x1 = dest_area->x1;
|
||||
}
|
||||
else {
|
||||
/* subsequent tiles always starts from 0, but shifted*/
|
||||
tileBlit.src_area.x1 = 0 + shiftSrcX;
|
||||
tileBlit.dst_area.x1 = 0 + shiftDstX;
|
||||
tile_src_area.x1 = 0 + shift_src_x;
|
||||
tile_dest_area.x1 = 0 + shift_dest_x;
|
||||
/* and advance start pointer + 1 tile size */
|
||||
tileBlit.src += LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
tileBlit.dst += LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
tile_src_buf += LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
tile_dest_buf += LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
}
|
||||
|
||||
/* Clip tile end coordinates */
|
||||
tileBlit.src_area.x2 = totalWidth + blit->src_area.x1 - tileX * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tileBlit.src_area.x2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tileBlit.src_area.x2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
tile_src_area.x2 = width + src_area->x1 - x * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tile_src_area.x2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tile_src_area.x2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
}
|
||||
|
||||
tileBlit.dst_area.x2 = totalWidth + blit->dst_area.x1 - tileX * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tileBlit.dst_area.x2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tileBlit.dst_area.x2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
tile_dest_area.x2 = width + dest_area->x1 - x * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tile_dest_area.x2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tile_dest_area.x2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
}
|
||||
|
||||
if(tileX < (totalTilesX - 1)) {
|
||||
/* And adjust end coords if shifted, but not for last tile! */
|
||||
tileBlit.src_area.x2 += shiftSrcX;
|
||||
tileBlit.dst_area.x2 += shiftDstX;
|
||||
if(x < (total_tiles_x - 1)) {
|
||||
/* And adjust end coords if shifted, but not for last tile! */
|
||||
tile_src_area.x2 += shift_src_x;
|
||||
tile_dest_area.x2 += shift_dest_x;
|
||||
}
|
||||
|
||||
rv = _lv_gpu_nxp_vglite_blit_single(&tileBlit);
|
||||
if(check_src_alignment(tile_src_buf, src_stride) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Check src alignment failed.");
|
||||
|
||||
#if BLIT_DBG_AREAS
|
||||
lv_vglite_dbg_draw_rectangle((lv_color_t *) tileBlit.dst, tileBlit.dst_width, tileBlit.dst_height, &tileBlit.dst_area,
|
||||
LV_COLOR_RED);
|
||||
lv_vglite_dbg_draw_rectangle((lv_color_t *) tileBlit.src, tileBlit.src_width, tileBlit.src_height, &tileBlit.src_area,
|
||||
LV_COLOR_GREEN);
|
||||
#endif
|
||||
/* Set vgmatrix. */
|
||||
lv_vglite_set_translation_matrix(&tile_dest_area);
|
||||
|
||||
PRINT_BLT("Tile [%d, %d]: "
|
||||
"([%d,%d], [%d,%d]) -> "
|
||||
"([%d,%d], [%d,%d]) | "
|
||||
"([%dx%d] -> [%dx%d]) | "
|
||||
"A:(0x%8X -> 0x%8X) %s\n",
|
||||
tileX, tileY,
|
||||
tileBlit.src_area.x1, tileBlit.src_area.y1, tileBlit.src_area.x2, tileBlit.src_area.y2,
|
||||
tileBlit.dst_area.x1, tileBlit.dst_area.y1, tileBlit.dst_area.x2, tileBlit.dst_area.y2,
|
||||
lv_area_get_width(&tileBlit.src_area), lv_area_get_height(&tileBlit.src_area),
|
||||
lv_area_get_width(&tileBlit.dst_area), lv_area_get_height(&tileBlit.dst_area),
|
||||
(uintptr_t) tileBlit.src, (uintptr_t) tileBlit.dst,
|
||||
rv == LV_RES_OK ? "OK!" : "!!! FAILED !!!");
|
||||
/* Set new dest_vgbuf and src_vgbuf memory addresses. */
|
||||
lv_vglite_set_dest_buf_ptr(tile_dest_buf);
|
||||
lv_vglite_set_src_buf_ptr(tile_src_buf);
|
||||
|
||||
if(rv != LV_RES_OK) { /* if anything goes wrong... */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("Split blit failed. Trying SW blit instead.");
|
||||
#endif
|
||||
_sw_blit(&tileBlit);
|
||||
rv = LV_RES_OK; /* Don't report error, as SW BLIT was performed */
|
||||
rv = lv_vglite_blit_single(&tile_dest_area, &tile_src_area, opa);
|
||||
|
||||
VG_LITE_LOG_TRACE("Tile [%d, %d] "
|
||||
"Area: ([%d,%d], [%d,%d]) -> ([%d,%d], [%d,%d]) | "
|
||||
"Size: ([%dx%d] -> [%dx%d]) | "
|
||||
"Addr: (0x%x -> 0x%x) %s",
|
||||
x, y,
|
||||
tile_src_area.x1, tile_src_area.y1, tile_src_area.x2, tile_src_area.y2,
|
||||
tile_dest_area.x1, tile_dest_area.y1, tile_dest_area.x2, tile_dest_area.y2,
|
||||
lv_area_get_width(&tile_src_area), lv_area_get_height(&tile_src_area),
|
||||
lv_area_get_width(&tile_dest_area), lv_area_get_height(&tile_dest_area),
|
||||
(uintptr_t)tile_src_buf, (uintptr_t)tile_dest_buf,
|
||||
rv == LV_RES_OK ? "OK!" : "FAILED!");
|
||||
|
||||
if(rv != LV_RES_OK) {
|
||||
return rv;
|
||||
}
|
||||
|
||||
}
|
||||
PRINT_BLT(" \n");
|
||||
}
|
||||
|
||||
return rv; /* should never fail */
|
||||
return rv;
|
||||
}
|
||||
#endif /* VG_LITE_BLIT_SPLIT_ENABLED */
|
||||
|
||||
static lv_res_t _lv_gpu_nxp_vglite_blit_single(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
static lv_res_t lv_vglite_blit_single(const lv_area_t * dest_area, const lv_area_t * src_area, lv_opa_t opa)
|
||||
{
|
||||
vg_lite_buffer_t src_vgbuf, dst_vgbuf;
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
uint32_t rect[4];
|
||||
vg_lite_float_t scale = 1.0;
|
||||
vg_lite_buffer_t * dst_vgbuf = lv_vglite_get_dest_buf();
|
||||
vg_lite_buffer_t * src_vgbuf = lv_vglite_get_src_buf();
|
||||
|
||||
if(blit == NULL) {
|
||||
/*Wrong parameter*/
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(blit->opa < (lv_opa_t) LV_OPA_MIN) {
|
||||
return LV_RES_OK; /*Nothing to BLIT*/
|
||||
}
|
||||
|
||||
/*Wrap src/dst buffer into VG-Lite buffer*/
|
||||
if(lv_vglite_init_buf(&src_vgbuf, (uint32_t)blit->src_width, (uint32_t)blit->src_height, (uint32_t)blit->src_stride,
|
||||
blit->src, true) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Init buffer failed.");
|
||||
|
||||
if(lv_vglite_init_buf(&dst_vgbuf, (uint32_t)blit->dst_width, (uint32_t)blit->dst_height, (uint32_t)blit->dst_stride,
|
||||
blit->dst, false) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Init buffer failed.");
|
||||
|
||||
rect[0] = (uint32_t)blit->src_area.x1; /* start x */
|
||||
rect[1] = (uint32_t)blit->src_area.y1; /* start y */
|
||||
rect[2] = (uint32_t)blit->src_area.x2 - (uint32_t)blit->src_area.x1 + 1U; /* width */
|
||||
rect[3] = (uint32_t)blit->src_area.y2 - (uint32_t)blit->src_area.y1 + 1U; /* height */
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
vg_lite_translate((vg_lite_float_t)blit->dst_area.x1, (vg_lite_float_t)blit->dst_area.y1, &matrix);
|
||||
|
||||
if((blit->angle != 0) || (blit->zoom != LV_IMG_ZOOM_NONE)) {
|
||||
vg_lite_translate(blit->pivot.x, blit->pivot.y, &matrix);
|
||||
vg_lite_rotate(blit->angle / 10.0f, &matrix); /* angle is 1/10 degree */
|
||||
scale = 1.0f * blit->zoom / LV_IMG_ZOOM_NONE;
|
||||
vg_lite_scale(scale, scale, &matrix);
|
||||
vg_lite_translate(0.0f - blit->pivot.x, 0.0f - blit->pivot.y, &matrix);
|
||||
}
|
||||
|
||||
/*Clean & invalidate cache*/
|
||||
lv_vglite_invalidate_cache();
|
||||
uint32_t rect[] = {
|
||||
(uint32_t)src_area->x1, /* start x */
|
||||
(uint32_t)src_area->y1, /* start y */
|
||||
(uint32_t)lv_area_get_width(src_area), /* width */
|
||||
(uint32_t)lv_area_get_height(src_area) /* height */
|
||||
};
|
||||
|
||||
uint32_t color;
|
||||
vg_lite_blend_t blend;
|
||||
if(blit->opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
if(opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
color = 0xFFFFFFFFU;
|
||||
blend = VG_LITE_BLEND_SRC_OVER;
|
||||
src_vgbuf.transparency_mode = VG_LITE_IMAGE_TRANSPARENT;
|
||||
src_vgbuf->transparency_mode = VG_LITE_IMAGE_TRANSPARENT;
|
||||
}
|
||||
else {
|
||||
uint32_t opa = (uint32_t)blit->opa;
|
||||
if(vg_lite_query_feature(gcFEATURE_BIT_VG_PE_PREMULTIPLY)) {
|
||||
color = (opa << 24) | 0x00FFFFFFU;
|
||||
}
|
||||
@@ -498,94 +485,83 @@ static lv_res_t _lv_gpu_nxp_vglite_blit_single(lv_gpu_nxp_vglite_blit_info_t * b
|
||||
color = (opa << 24) | (opa << 16) | (opa << 8) | opa;
|
||||
}
|
||||
blend = VG_LITE_BLEND_SRC_OVER;
|
||||
src_vgbuf.image_mode = VG_LITE_MULTIPLY_IMAGE_MODE;
|
||||
src_vgbuf.transparency_mode = VG_LITE_IMAGE_TRANSPARENT;
|
||||
src_vgbuf->image_mode = VG_LITE_MULTIPLY_IMAGE_MODE;
|
||||
src_vgbuf->transparency_mode = VG_LITE_IMAGE_TRANSPARENT;
|
||||
}
|
||||
|
||||
err = vg_lite_blit_rect(&dst_vgbuf, &src_vgbuf, rect, &matrix, blend, color, VG_LITE_FILTER_POINT);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Blit rectangle failed.");
|
||||
bool scissoring = lv_area_get_width(dest_area) < lv_area_get_width(src_area) ||
|
||||
lv_area_get_height(dest_area) < lv_area_get_height(src_area);
|
||||
if(scissoring) {
|
||||
vg_lite_enable_scissor();
|
||||
vg_lite_set_scissor((int32_t)dest_area->x1, (int32_t)dest_area->y1,
|
||||
(int32_t)lv_area_get_width(dest_area),
|
||||
(int32_t)lv_area_get_height(dest_area));
|
||||
}
|
||||
|
||||
err = vg_lite_finish();
|
||||
VG_LITE_ERR_RETURN_INV(err, "Finish failed.");
|
||||
err = vg_lite_blit_rect(dst_vgbuf, src_vgbuf, rect, &vgmatrix, blend, color, VG_LITE_FILTER_POINT);
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
if(scissoring)
|
||||
vg_lite_disable_scissor();
|
||||
VG_LITE_RETURN_INV("Blit rectangle failed.");
|
||||
}
|
||||
|
||||
if(lv_vglite_run() != LV_RES_OK) {
|
||||
if(scissoring)
|
||||
vg_lite_disable_scissor();
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
}
|
||||
|
||||
if(scissoring)
|
||||
vg_lite_disable_scissor();
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
static lv_res_t check_src_alignment(const lv_color_t * src_buf, lv_coord_t src_stride)
|
||||
{
|
||||
/* No alignment requirement for destination pixel buffer when using mode VG_LITE_LINEAR */
|
||||
|
||||
/* Test for pointer alignment */
|
||||
if((((uintptr_t)src_buf) % (uintptr_t)LV_ATTRIBUTE_MEM_ALIGN_SIZE) != (uintptr_t)0x0U)
|
||||
VG_LITE_RETURN_INV("Src buffer ptr (0x%x) not aligned to 0x%x bytes.",
|
||||
(size_t)src_buf, LV_ATTRIBUTE_MEM_ALIGN_SIZE);
|
||||
|
||||
/* Test for stride alignment */
|
||||
if((src_stride % (lv_coord_t)LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX) != 0x0U)
|
||||
VG_LITE_RETURN_INV("Src buffer stride (%d px) not aligned to %d px.",
|
||||
src_stride, LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
static inline void lv_vglite_set_translation_matrix(const lv_area_t * dest_area)
|
||||
{
|
||||
vg_lite_identity(&vgmatrix);
|
||||
vg_lite_translate((vg_lite_float_t)dest_area->x1, (vg_lite_float_t)dest_area->y1, &vgmatrix);
|
||||
}
|
||||
|
||||
static inline void lv_vglite_set_transformation_matrix(const lv_area_t * dest_area, const lv_draw_img_dsc_t * dsc)
|
||||
{
|
||||
lv_vglite_set_translation_matrix(dest_area);
|
||||
|
||||
bool has_scale = (dsc->zoom != LV_IMG_ZOOM_NONE);
|
||||
bool has_rotation = (dsc->angle != 0);
|
||||
|
||||
if(has_scale || has_rotation) {
|
||||
vg_lite_translate(dsc->pivot.x, dsc->pivot.y, &vgmatrix);
|
||||
if(has_rotation)
|
||||
vg_lite_rotate(dsc->angle / 10.0f, &vgmatrix); /* angle is 1/10 degree */
|
||||
if(has_scale) {
|
||||
vg_lite_float_t scale = 1.0f * dsc->zoom / LV_IMG_ZOOM_NONE;
|
||||
vg_lite_scale(scale, scale, &vgmatrix);
|
||||
}
|
||||
vg_lite_translate(0.0f - dsc->pivot.x, 0.0f - dsc->pivot.y, &vgmatrix);
|
||||
}
|
||||
}
|
||||
|
||||
#if VG_LITE_BLIT_SPLIT_ENABLED
|
||||
|
||||
static void _sw_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
static void align_x(lv_area_t * area, lv_color_t ** buf)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
lv_coord_t w = lv_area_get_width(&blit->src_area);
|
||||
lv_coord_t h = lv_area_get_height(&blit->src_area);
|
||||
|
||||
int32_t srcStridePx = blit->src_stride / (int32_t)sizeof(lv_color_t);
|
||||
int32_t dstStridePx = blit->dst_stride / (int32_t)sizeof(lv_color_t);
|
||||
|
||||
lv_color_t * src = (lv_color_t *)blit->src + blit->src_area.y1 * srcStridePx + blit->src_area.x1;
|
||||
lv_color_t * dst = (lv_color_t *)blit->dst + blit->dst_area.y1 * dstStridePx + blit->dst_area.x1;
|
||||
|
||||
if(blit->opa >= (lv_opa_t)LV_OPA_MAX) {
|
||||
/* simple copy */
|
||||
for(y = 0; y < h; y++) {
|
||||
lv_memcpy(dst, src, (uint32_t)w * sizeof(lv_color_t));
|
||||
src += srcStridePx;
|
||||
dst += dstStridePx;
|
||||
}
|
||||
}
|
||||
else if(blit->opa >= LV_OPA_MIN) {
|
||||
/* alpha blending */
|
||||
for(y = 0; y < h; y++) {
|
||||
for(x = 0; x < w; x++) {
|
||||
dst[x] = lv_color_mix(src[x], dst[x], blit->opa);
|
||||
}
|
||||
src += srcStridePx;
|
||||
dst += dstStridePx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static lv_res_t _lv_gpu_nxp_vglite_check_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
{
|
||||
|
||||
/* Test for minimal width */
|
||||
if(lv_area_get_width(&blit->src_area) < (lv_coord_t)LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX)
|
||||
VG_LITE_RETURN_INV("Src area width (%d) is smaller than required (%d).", lv_area_get_width(&blit->src_area),
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
|
||||
/* Test for minimal width */
|
||||
if(lv_area_get_width(&blit->dst_area) < (lv_coord_t)LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX)
|
||||
VG_LITE_RETURN_INV("Dest area width (%d) is smaller than required (%d).", lv_area_get_width(&blit->dst_area),
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
|
||||
/* Test for pointer alignment */
|
||||
if((((uintptr_t) blit->src) % LV_ATTRIBUTE_MEM_ALIGN_SIZE) != 0x0)
|
||||
VG_LITE_RETURN_INV("Src buffer ptr (0x%X) not aligned to %d.", (size_t) blit->src, LV_ATTRIBUTE_MEM_ALIGN_SIZE);
|
||||
|
||||
/* No alignment requirement for destination pixel buffer when using mode VG_LITE_LINEAR */
|
||||
|
||||
/* Test for stride alignment */
|
||||
if((blit->src_stride % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * LV_COLOR_DEPTH / 8)) != 0x0)
|
||||
VG_LITE_RETURN_INV("Src buffer stride (%d px) not aligned to %d px.", blit->src_stride,
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
|
||||
/* Test for stride alignment */
|
||||
if((blit->dst_stride % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * LV_COLOR_DEPTH / 8)) != 0x0)
|
||||
VG_LITE_RETURN_INV("Dest buffer stride (%d px) not aligned to %d px.", blit->dst_stride,
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
|
||||
if((lv_area_get_width(&blit->src_area) != lv_area_get_width(&blit->dst_area)) ||
|
||||
(lv_area_get_height(&blit->src_area) != lv_area_get_height(&blit->dst_area)))
|
||||
VG_LITE_RETURN_INV("Src and dest buffer areas are not equal.");
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
static void _align_x(lv_area_t * area, lv_color_t ** buf)
|
||||
{
|
||||
|
||||
int alignedAreaStartPx = area->x1 - (area->x1 % (LV_ATTRIBUTE_MEM_ALIGN_SIZE * 8 / LV_COLOR_DEPTH));
|
||||
int alignedAreaStartPx = area->x1 - (area->x1 % (LV_ATTRIBUTE_MEM_ALIGN_SIZE / sizeof(lv_color_t)));
|
||||
VG_LITE_COND_STOP(alignedAreaStartPx < 0, "Negative X alignment.");
|
||||
|
||||
area->x1 -= alignedAreaStartPx;
|
||||
@@ -593,17 +569,17 @@ static void _align_x(lv_area_t * area, lv_color_t ** buf)
|
||||
*buf += alignedAreaStartPx;
|
||||
}
|
||||
|
||||
static void _align_y(lv_area_t * area, lv_color_t ** buf, uint32_t stridePx)
|
||||
static void align_y(lv_area_t * area, lv_color_t ** buf, lv_coord_t stride)
|
||||
{
|
||||
int LineToAlignMem;
|
||||
int alignedAreaStartPy;
|
||||
/* find how many lines of pixels will respect memory alignment requirement */
|
||||
if(stridePx % (uint32_t)LV_ATTRIBUTE_MEM_ALIGN_SIZE == 0U) {
|
||||
if((stride % (lv_coord_t)LV_ATTRIBUTE_MEM_ALIGN_SIZE) == 0x0U) {
|
||||
alignedAreaStartPy = area->y1;
|
||||
}
|
||||
else {
|
||||
LineToAlignMem = LV_ATTRIBUTE_MEM_ALIGN_SIZE / (sizeof(lv_color_t) * LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
VG_LITE_COND_STOP(LV_ATTRIBUTE_MEM_ALIGN_SIZE % (sizeof(lv_color_t) * LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX),
|
||||
LineToAlignMem = LV_ATTRIBUTE_MEM_ALIGN_SIZE / (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * sizeof(lv_color_t));
|
||||
VG_LITE_COND_STOP(LV_ATTRIBUTE_MEM_ALIGN_SIZE % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * sizeof(lv_color_t)),
|
||||
"Complex case: need gcd function.");
|
||||
alignedAreaStartPy = area->y1 - (area->y1 % LineToAlignMem);
|
||||
VG_LITE_COND_STOP(alignedAreaStartPy < 0, "Negative Y alignment.");
|
||||
@@ -611,7 +587,7 @@ static void _align_y(lv_area_t * area, lv_color_t ** buf, uint32_t stridePx)
|
||||
|
||||
area->y1 -= alignedAreaStartPy;
|
||||
area->y2 -= alignedAreaStartPy;
|
||||
*buf += (uint32_t)alignedAreaStartPy * stridePx;
|
||||
*buf += (uint32_t)(alignedAreaStartPy * stride);
|
||||
}
|
||||
#endif /*VG_LITE_BLIT_SPLIT_ENABLED*/
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2020-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -41,64 +41,16 @@ extern "C" {
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_gpu_nxp_vglite.h"
|
||||
#include "lv_vglite_utils.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by VG-Lite with 100% opacity*/
|
||||
#define LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by VG-Lite with transparency*/
|
||||
#define LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with 100% opacity to be handled by VG-Lite*/
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BUFF_SYNC_BLIT_SIZE_LIMIT
|
||||
/** Minimum invalidated area (in pixels) to be synchronized by VG-Lite during buffer sync */
|
||||
#define LV_GPU_NXP_VG_LITE_BUFF_SYNC_BLIT_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with transparency to be handled by VG-Lite*/
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT 5000
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* BLock Image Transfer descriptor structure
|
||||
*/
|
||||
typedef struct {
|
||||
|
||||
const lv_color_t * src; /**< Source buffer pointer (must be aligned on 32 bytes)*/
|
||||
lv_area_t src_area; /**< Area to be copied from source*/
|
||||
lv_coord_t src_width; /**< Source buffer width*/
|
||||
lv_coord_t src_height; /**< Source buffer height*/
|
||||
int32_t src_stride; /**< Source buffer stride in bytes (must be aligned on 16 px)*/
|
||||
|
||||
const lv_color_t * dst; /**< Destination buffer pointer (must be aligned on 32 bytes)*/
|
||||
lv_area_t dst_area; /**< Target area in destination buffer (must be the same as src_area)*/
|
||||
lv_coord_t dst_width; /**< Destination buffer width*/
|
||||
lv_coord_t dst_height; /**< Destination buffer height*/
|
||||
int32_t dst_stride; /**< Destination buffer stride in bytes (must be aligned on 16 px)*/
|
||||
|
||||
lv_opa_t opa; /**< Opacity - alpha mix (0 = source not copied, 255 = 100% opaque)*/
|
||||
uint32_t angle; /**< Rotation angle (1/10 of degree)*/
|
||||
uint32_t zoom; /**< 256 = no zoom (1:1 scale ratio)*/
|
||||
lv_point_t pivot; /**< The coordinates of rotation pivot in source image buffer*/
|
||||
} lv_gpu_nxp_vglite_blit_info_t;
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
@@ -106,35 +58,52 @@ typedef struct {
|
||||
/**
|
||||
* Fill area, with optional opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf Destination buffer pointer (must be aligned on 32 bytes)
|
||||
* @param[in] dest_width Destination buffer width in pixels (must be aligned on 16 px)
|
||||
* @param[in] dest_height Destination buffer height in pixels
|
||||
* @param[in] fill_area Area to be filled
|
||||
* @param[in] color Fill color
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] color Color
|
||||
* @param[in] opa Opacity (255 = full, 128 = 50% background/50% color, 0 = no fill)
|
||||
*
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
const lv_area_t * fill_area, lv_color_t color, lv_opa_t opa);
|
||||
lv_res_t lv_gpu_nxp_vglite_fill(const lv_area_t * dest_area, lv_color_t color, lv_opa_t opa);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer.
|
||||
* BLock Image Transfer - copy rectangular image from src_buf to dst_buf with effects.
|
||||
* By default, image is copied directly, with optional opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Source area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] opa Opacity
|
||||
*
|
||||
* @param[in] blit Description of the transfer
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
lv_res_t lv_gpu_nxp_vglite_blit(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
|
||||
lv_opa_t opa);
|
||||
|
||||
/**
|
||||
* BLock Image Transfer with transformation.
|
||||
* BLock Image Transfer - copy rectangular image from src_buf to dst_buf with transformation.
|
||||
* By default, image is copied directly, with optional opacity.
|
||||
*
|
||||
* @param[in/out] dest_buf Destination buffer
|
||||
* @param[in] dest_area Area with relative coordinates of destination buffer
|
||||
* @param[in] dest_stride Stride of destination buffer in pixels
|
||||
* @param[in] src_buf Source buffer
|
||||
* @param[in] src_area Source area with relative coordinates of source buffer
|
||||
* @param[in] src_stride Stride of source buffer in pixels
|
||||
* @param[in] dsc Image descriptor
|
||||
*
|
||||
* @param[in] blit Description of the transfer
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_blit_transform(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
lv_res_t lv_gpu_nxp_vglite_blit_transform(lv_color_t * dest_buf, lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
|
||||
const lv_draw_img_dsc_t * dsc);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
|
||||
138
src/draw/nxp/vglite/lv_draw_vglite_line.c
Normal file
138
src/draw/nxp/vglite/lv_draw_vglite_line.c
Normal file
@@ -0,0 +1,138 @@
|
||||
/**
|
||||
* @file lv_draw_vglite_line.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_draw_vglite_line.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_vglite_buf.h"
|
||||
#include <math.h>
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_line(const lv_point_t * point1, const lv_point_t * point2,
|
||||
const lv_area_t * clip_area, const lv_draw_line_dsc_t * dsc)
|
||||
{
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
vg_lite_path_t path;
|
||||
vg_lite_color_t vgcol; /* vglite takes ABGR */
|
||||
vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf();
|
||||
vg_lite_cap_style_t cap_style = (dsc->round_start || dsc->round_end) ? VG_LITE_CAP_ROUND : VG_LITE_CAP_BUTT;
|
||||
vg_lite_join_style_t join_style = (dsc->round_start || dsc->round_end) ? VG_LITE_JOIN_ROUND : VG_LITE_JOIN_MITER;
|
||||
|
||||
bool is_dashed = (dsc->dash_width && dsc->dash_gap);
|
||||
|
||||
vg_lite_float_t stroke_dash_pattern[2] = {0, 0};
|
||||
uint32_t stroke_dash_count = 0;
|
||||
vg_lite_float_t stroke_dash_phase = 0;
|
||||
if(is_dashed) {
|
||||
stroke_dash_pattern[0] = (vg_lite_float_t)dsc->dash_width;
|
||||
stroke_dash_pattern[1] = (vg_lite_float_t)dsc->dash_gap;
|
||||
stroke_dash_count = sizeof(stroke_dash_pattern) / sizeof(vg_lite_float_t);
|
||||
stroke_dash_phase = (vg_lite_float_t)dsc->dash_width / 2;
|
||||
}
|
||||
|
||||
/* Choose vglite blend mode based on given lvgl blend mode */
|
||||
vg_lite_blend_t vglite_blend_mode = lv_vglite_get_blend_mode(dsc->blend_mode);
|
||||
|
||||
/*** Init path ***/
|
||||
lv_coord_t width = dsc->width;
|
||||
|
||||
int32_t line_path[] = { /*VG line path*/
|
||||
VLC_OP_MOVE, point1->x, point1->y,
|
||||
VLC_OP_LINE, point2->x, point2->y,
|
||||
VLC_OP_END
|
||||
};
|
||||
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, sizeof(line_path), line_path,
|
||||
(vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1,
|
||||
((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Init path failed.");
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
|
||||
lv_color32_t col32 = { .full = lv_color_to32(dsc->color) }; /*Convert color to RGBA8888*/
|
||||
vg_lite_buffer_format_t color_format = LV_COLOR_DEPTH == 16 ? VG_LITE_BGRA8888 : VG_LITE_ABGR8888;
|
||||
if(lv_vglite_premult_and_swizzle(&vgcol, col32, dsc->opa, color_format) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Premultiplication and swizzle failed.");
|
||||
|
||||
/*** Draw line ***/
|
||||
err = vg_lite_set_draw_path_type(&path, VG_LITE_DRAW_STROKE_PATH);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Set draw path type failed.");
|
||||
|
||||
err = vg_lite_set_stroke(&path, cap_style, join_style, width, 8, stroke_dash_pattern, stroke_dash_count,
|
||||
stroke_dash_phase, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Set stroke failed.");
|
||||
|
||||
err = vg_lite_update_stroke(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Update stroke failed.");
|
||||
|
||||
err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, vglite_blend_mode, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Draw line failed.");
|
||||
|
||||
if(lv_vglite_run() != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
|
||||
err = vg_lite_clear_path(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Clear path failed.");
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
83
src/draw/nxp/vglite/lv_draw_vglite_line.h
Normal file
83
src/draw/nxp/vglite/lv_draw_vglite_line.h
Normal file
@@ -0,0 +1,83 @@
|
||||
/**
|
||||
* @file lv_draw_vglite_line.h
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_DRAW_VGLITE_LINE_H
|
||||
#define LV_DRAW_VGLITE_LINE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_vglite_utils.h"
|
||||
#include "../../lv_draw_line.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Draw line shape with effects
|
||||
*
|
||||
* @param[in] point1 Starting point with relative coordinates
|
||||
* @param[in] point2 Ending point with relative coordinates
|
||||
* @param[in] clip_area Clipping area with relative coordinates to dest buff
|
||||
* @param[in] dsc Line description structure (width, rounded ending, opacity, ...)
|
||||
*
|
||||
* @retval LV_RES_OK Draw completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_line(const lv_point_t * point1, const lv_point_t * point2,
|
||||
const lv_area_t * clip_area, const lv_draw_line_dsc_t * dsc);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_DRAW_VGLITE_RECT_H*/
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2021, 2022 NXP
|
||||
* Copyright 2021-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -34,10 +34,28 @@
|
||||
#include "lv_draw_vglite_rect.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_vglite_buf.h"
|
||||
#include <math.h>
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/* Path data sizes for different elements */
|
||||
#define CUBIC_PATH_DATA_SIZE 7 /* 1 opcode, 6 arguments */
|
||||
#define LINE_PATH_DATA_SIZE 3 /* 1 opcode, 2 arguments */
|
||||
#define MOVE_PATH_DATA_SIZE 3 /* 1 opcode, 2 arguments */
|
||||
#define END_PATH_DATA_SIZE 1 /* 1 opcode, 0 arguments */
|
||||
/* Maximum possible rectangle path size
|
||||
* is in the rounded rectangle case:
|
||||
* - 1 move for the path start
|
||||
* - 4 cubics for the corners
|
||||
* - 4 lines for the sides
|
||||
* - 1 end for the path end */
|
||||
#define RECT_PATH_DATA_MAX_SIZE 1 * MOVE_PATH_DATA_SIZE + 4 * CUBIC_PATH_DATA_SIZE + 4 * LINE_PATH_DATA_SIZE + 1 * END_PATH_DATA_SIZE
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
@@ -47,6 +65,18 @@
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Generates path data for rectangle drawing.
|
||||
*
|
||||
* @param[in/out] path The path data to initialize
|
||||
* @param[in/out] path_size The resulting size of the created path data
|
||||
* @param[in] dsc The style descriptor for the rectangle to be drawn
|
||||
* @param[in] coords The coordinates of the rectangle to be drawn
|
||||
*/
|
||||
static void lv_vglite_create_rect_path_data(int32_t * path_data, uint32_t * path_data_size,
|
||||
lv_coord_t radius,
|
||||
const lv_area_t * coords);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
@@ -59,94 +89,37 @@
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_bg(const lv_area_t * coords, const lv_area_t * clip_area,
|
||||
const lv_draw_rect_dsc_t * dsc)
|
||||
{
|
||||
vg_lite_buffer_t vgbuf;
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
lv_coord_t dest_width = lv_area_get_width(draw_ctx->buf_area);
|
||||
lv_coord_t dest_height = lv_area_get_height(draw_ctx->buf_area);
|
||||
vg_lite_path_t path;
|
||||
vg_lite_color_t vgcol; /* vglite takes ABGR */
|
||||
vg_lite_matrix_t matrix;
|
||||
lv_coord_t width = lv_area_get_width(coords);
|
||||
lv_coord_t height = lv_area_get_height(coords);
|
||||
vg_lite_linear_gradient_t gradient;
|
||||
vg_lite_matrix_t * grad_matrix;
|
||||
vg_lite_color_t vgcol;
|
||||
lv_coord_t radius = dsc->radius;
|
||||
vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf();
|
||||
|
||||
if(dsc->radius < 0)
|
||||
return LV_RES_INV;
|
||||
|
||||
/* Make areas relative to draw buffer */
|
||||
lv_area_t rel_coords;
|
||||
lv_area_copy(&rel_coords, coords);
|
||||
lv_area_move(&rel_coords, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
lv_area_t rel_clip;
|
||||
lv_area_copy(&rel_clip, draw_ctx->clip_area);
|
||||
lv_area_move(&rel_clip, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
|
||||
/*** Init destination buffer ***/
|
||||
if(lv_vglite_init_buf(&vgbuf, (uint32_t)dest_width, (uint32_t)dest_height, (uint32_t)dest_width * sizeof(lv_color_t),
|
||||
(const lv_color_t *)draw_ctx->buf, false) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Init buffer failed.");
|
||||
|
||||
/*** Init path ***/
|
||||
int32_t rad = dsc->radius;
|
||||
if(dsc->radius == LV_RADIUS_CIRCLE) {
|
||||
rad = (width > height) ? height / 2 : width / 2;
|
||||
}
|
||||
|
||||
if((dsc->radius == LV_RADIUS_CIRCLE) && (width == height)) {
|
||||
float tang = ((float)rad * BEZIER_OPTIM_CIRCLE);
|
||||
int32_t cpoff = (int32_t)tang;
|
||||
int32_t circle_path[] = { /*VG circle path*/
|
||||
VLC_OP_MOVE, rel_coords.x1 + rad, rel_coords.y1,
|
||||
VLC_OP_CUBIC_REL, cpoff, 0, rad, rad - cpoff, rad, rad, /* top-right */
|
||||
VLC_OP_CUBIC_REL, 0, cpoff, cpoff - rad, rad, 0 - rad, rad, /* bottom-right */
|
||||
VLC_OP_CUBIC_REL, 0 - cpoff, 0, 0 - rad, cpoff - rad, 0 - rad, 0 - rad, /* bottom-left */
|
||||
VLC_OP_CUBIC_REL, 0, 0 - cpoff, rad - cpoff, 0 - rad, rad, 0 - rad, /* top-left */
|
||||
VLC_OP_END
|
||||
};
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, sizeof(circle_path), circle_path,
|
||||
(vg_lite_float_t) rel_clip.x1, (vg_lite_float_t) rel_clip.y1,
|
||||
((vg_lite_float_t) rel_clip.x2) + 1.0f, ((vg_lite_float_t) rel_clip.y2) + 1.0f);
|
||||
}
|
||||
else if(dsc->radius > 0) {
|
||||
float tang = ((float)rad * BEZIER_OPTIM_CIRCLE);
|
||||
int32_t cpoff = (int32_t)tang;
|
||||
int32_t rounded_path[] = { /*VG rounded rectangular path*/
|
||||
VLC_OP_MOVE, rel_coords.x1 + rad, rel_coords.y1,
|
||||
VLC_OP_LINE, rel_coords.x2 - rad + 1, rel_coords.y1, /* top */
|
||||
VLC_OP_CUBIC_REL, cpoff, 0, rad, rad - cpoff, rad, rad, /* top-right */
|
||||
VLC_OP_LINE, rel_coords.x2 + 1, rel_coords.y2 - rad + 1, /* right */
|
||||
VLC_OP_CUBIC_REL, 0, cpoff, cpoff - rad, rad, 0 - rad, rad, /* bottom-right */
|
||||
VLC_OP_LINE, rel_coords.x1 + rad, rel_coords.y2 + 1, /* bottom */
|
||||
VLC_OP_CUBIC_REL, 0 - cpoff, 0, 0 - rad, cpoff - rad, 0 - rad, 0 - rad, /* bottom-left */
|
||||
VLC_OP_LINE, rel_coords.x1, rel_coords.y1 + rad, /* left */
|
||||
VLC_OP_CUBIC_REL, 0, 0 - cpoff, rad - cpoff, 0 - rad, rad, 0 - rad, /* top-left */
|
||||
VLC_OP_END
|
||||
};
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, sizeof(rounded_path), rounded_path,
|
||||
(vg_lite_float_t) rel_clip.x1, (vg_lite_float_t) rel_clip.y1,
|
||||
((vg_lite_float_t) rel_clip.x2) + 1.0f, ((vg_lite_float_t) rel_clip.y2) + 1.0f);
|
||||
}
|
||||
else {
|
||||
int32_t rect_path[] = { /*VG rectangular path*/
|
||||
VLC_OP_MOVE, rel_coords.x1, rel_coords.y1,
|
||||
VLC_OP_LINE, rel_coords.x2 + 1, rel_coords.y1,
|
||||
VLC_OP_LINE, rel_coords.x2 + 1, rel_coords.y2 + 1,
|
||||
VLC_OP_LINE, rel_coords.x1, rel_coords.y2 + 1,
|
||||
VLC_OP_LINE, rel_coords.x1, rel_coords.y1,
|
||||
VLC_OP_END
|
||||
};
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_LOW, sizeof(rect_path), rect_path,
|
||||
(vg_lite_float_t) rel_clip.x1, (vg_lite_float_t) rel_clip.y1,
|
||||
((vg_lite_float_t) rel_clip.x2) + 1.0f, ((vg_lite_float_t) rel_clip.y2) + 1.0f);
|
||||
}
|
||||
int32_t path_data[RECT_PATH_DATA_MAX_SIZE];
|
||||
uint32_t path_data_size;
|
||||
lv_vglite_create_rect_path_data(path_data, &path_data_size, radius, coords);
|
||||
vg_lite_quality_t path_quality = dsc->radius > 0 ? VG_LITE_HIGH : VG_LITE_LOW;
|
||||
|
||||
vg_lite_path_t path;
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, path_quality, path_data_size, path_data,
|
||||
(vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1,
|
||||
((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Init path failed.");
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
|
||||
vg_lite_matrix_t * grad_matrix;
|
||||
vg_lite_linear_gradient_t gradient;
|
||||
|
||||
/*** Init Color/Gradient ***/
|
||||
if(dsc->bg_grad.dir != (lv_grad_dir_t)LV_GRAD_DIR_NONE) {
|
||||
uint32_t colors[2];
|
||||
@@ -154,18 +127,14 @@ lv_res_t lv_gpu_nxp_vglite_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_
|
||||
lv_color32_t col32[2];
|
||||
|
||||
/* Gradient setup */
|
||||
uint8_t cnt = MAX(dsc->bg_grad.stops_count, 2);
|
||||
uint8_t cnt = LV_MAX(dsc->bg_grad.stops_count, 2);
|
||||
for(uint8_t i = 0; i < cnt; i++) {
|
||||
col32[i].full = lv_color_to32(dsc->bg_grad.stops[i].color); /*Convert color to RGBA8888*/
|
||||
stops[i] = dsc->bg_grad.stops[i].frac;
|
||||
#if LV_COLOR_DEPTH==16
|
||||
colors[i] = ((uint32_t)col32[i].ch.alpha << 24) | ((uint32_t)col32[i].ch.blue << 16) |
|
||||
((uint32_t)col32[i].ch.green << 8) | (uint32_t)col32[i].ch.red;
|
||||
#else /*LV_COLOR_DEPTH==32*/
|
||||
/* watchout: red and blue color components are inverted versus vg_lite_color_t order */
|
||||
colors[i] = ((uint32_t)col32[i].ch.alpha << 24) | ((uint32_t)col32[i].ch.red << 16) |
|
||||
((uint32_t)col32[i].ch.green << 8) | (uint32_t)col32[i].ch.blue;
|
||||
#endif
|
||||
|
||||
vg_lite_buffer_format_t color_format = LV_COLOR_DEPTH == 16 ? VG_LITE_ABGR8888 : VG_LITE_ARGB8888;
|
||||
if(lv_vglite_premult_and_swizzle(&colors[i], col32[i], dsc->bg_opa, color_format) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Premultiplication and swizzle failed.");
|
||||
}
|
||||
|
||||
lv_memset_00(&gradient, sizeof(vg_lite_linear_gradient_t));
|
||||
@@ -181,7 +150,7 @@ lv_res_t lv_gpu_nxp_vglite_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_
|
||||
|
||||
grad_matrix = vg_lite_get_grad_matrix(&gradient);
|
||||
vg_lite_identity(grad_matrix);
|
||||
vg_lite_translate((float)rel_coords.x1, (float)rel_coords.y1, grad_matrix);
|
||||
vg_lite_translate((float)coords->x1, (float)coords->y1, grad_matrix);
|
||||
|
||||
if(dsc->bg_grad.dir == (lv_grad_dir_t)LV_GRAD_DIR_VER) {
|
||||
vg_lite_scale(1.0f, (float)height / 256.0f, grad_matrix);
|
||||
@@ -192,39 +161,22 @@ lv_res_t lv_gpu_nxp_vglite_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_
|
||||
}
|
||||
}
|
||||
|
||||
lv_opa_t bg_opa = dsc->bg_opa;
|
||||
lv_color32_t bg_col32 = {.full = lv_color_to32(dsc->bg_color)}; /*Convert color to RGBA8888*/
|
||||
if(bg_opa <= (lv_opa_t)LV_OPA_MAX) {
|
||||
/* Only pre-multiply color if hardware pre-multiplication is not present */
|
||||
if(!vg_lite_query_feature(gcFEATURE_BIT_VG_PE_PREMULTIPLY)) {
|
||||
bg_col32.ch.red = (uint8_t)(((uint16_t)bg_col32.ch.red * bg_opa) >> 8);
|
||||
bg_col32.ch.green = (uint8_t)(((uint16_t)bg_col32.ch.green * bg_opa) >> 8);
|
||||
bg_col32.ch.blue = (uint8_t)(((uint16_t)bg_col32.ch.blue * bg_opa) >> 8);
|
||||
}
|
||||
bg_col32.ch.alpha = bg_opa;
|
||||
}
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
vgcol = bg_col32.full;
|
||||
#else /*LV_COLOR_DEPTH==32*/
|
||||
vgcol = ((uint32_t)bg_col32.ch.alpha << 24) | ((uint32_t)bg_col32.ch.blue << 16) |
|
||||
((uint32_t)bg_col32.ch.green << 8) | (uint32_t)bg_col32.ch.red;
|
||||
#endif
|
||||
|
||||
/*Clean & invalidate cache*/
|
||||
lv_vglite_invalidate_cache();
|
||||
vg_lite_buffer_format_t color_format = LV_COLOR_DEPTH == 16 ? VG_LITE_BGRA8888 : VG_LITE_ABGR8888;
|
||||
if(lv_vglite_premult_and_swizzle(&vgcol, bg_col32, dsc->bg_opa, color_format) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Premultiplication and swizzle failed.");
|
||||
|
||||
/*** Draw rectangle ***/
|
||||
if(dsc->bg_grad.dir == (lv_grad_dir_t)LV_GRAD_DIR_NONE) {
|
||||
err = vg_lite_draw(&vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol);
|
||||
err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol);
|
||||
}
|
||||
else {
|
||||
err = vg_lite_draw_gradient(&vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, &gradient, VG_LITE_BLEND_SRC_OVER);
|
||||
err = vg_lite_draw_gradient(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, &gradient, VG_LITE_BLEND_SRC_OVER);
|
||||
}
|
||||
VG_LITE_ERR_RETURN_INV(err, "Draw gradient failed.");
|
||||
|
||||
err = vg_lite_finish();
|
||||
VG_LITE_ERR_RETURN_INV(err, "Finish failed.");
|
||||
if(lv_vglite_run() != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
|
||||
err = vg_lite_clear_path(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Clear path failed.");
|
||||
@@ -237,6 +189,261 @@ lv_res_t lv_gpu_nxp_vglite_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_border_generic(const lv_area_t * coords, const lv_area_t * clip_area,
|
||||
const lv_draw_rect_dsc_t * dsc, bool border)
|
||||
{
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
vg_lite_color_t vgcol; /* vglite takes ABGR */
|
||||
lv_coord_t radius = dsc->radius;
|
||||
vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf();
|
||||
|
||||
if(radius < 0)
|
||||
return LV_RES_INV;
|
||||
|
||||
if(border) {
|
||||
/* Draw border - only has radius if object has radius*/
|
||||
lv_coord_t border_half = (lv_coord_t)floor(dsc->border_width / 2.0f);
|
||||
if(radius > border_half)
|
||||
radius = radius - border_half;
|
||||
}
|
||||
else {
|
||||
/* Draw outline - always has radius, leave the same radius in the circle case */
|
||||
lv_coord_t outline_half = (lv_coord_t)ceil(dsc->outline_width / 2.0f);
|
||||
if(radius < (lv_coord_t)LV_RADIUS_CIRCLE - outline_half)
|
||||
radius = radius + outline_half;
|
||||
}
|
||||
|
||||
vg_lite_cap_style_t cap_style = (radius) ? VG_LITE_CAP_ROUND : VG_LITE_CAP_BUTT;
|
||||
vg_lite_join_style_t join_style = (radius) ? VG_LITE_JOIN_ROUND : VG_LITE_JOIN_MITER;
|
||||
|
||||
/* Choose vglite blend mode based on given lvgl blend mode */
|
||||
vg_lite_blend_t vglite_blend_mode = lv_vglite_get_blend_mode(dsc->blend_mode);
|
||||
|
||||
/*** Init path ***/
|
||||
int32_t path_data[RECT_PATH_DATA_MAX_SIZE];
|
||||
uint32_t path_data_size;
|
||||
lv_vglite_create_rect_path_data(path_data, &path_data_size, radius, coords);
|
||||
vg_lite_quality_t path_quality = dsc->radius > 0 ? VG_LITE_HIGH : VG_LITE_LOW;
|
||||
|
||||
vg_lite_path_t path;
|
||||
err = vg_lite_init_path(&path, VG_LITE_S32, path_quality, path_data_size, path_data,
|
||||
(vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1,
|
||||
((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Init path failed.");
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
|
||||
lv_opa_t opa;
|
||||
lv_color32_t col32;
|
||||
lv_coord_t line_width;
|
||||
|
||||
if(border) {
|
||||
opa = dsc->border_opa;
|
||||
col32.full = lv_color_to32(dsc->border_color); /*Convert color to RGBA8888*/
|
||||
line_width = dsc->border_width;
|
||||
}
|
||||
else {
|
||||
opa = dsc->outline_opa;
|
||||
col32.full = lv_color_to32(dsc->outline_color); /*Convert color to RGBA8888*/
|
||||
line_width = dsc->outline_width;
|
||||
}
|
||||
|
||||
vg_lite_buffer_format_t color_format = LV_COLOR_DEPTH == 16 ? VG_LITE_BGRA8888 : VG_LITE_ABGR8888;
|
||||
if(lv_vglite_premult_and_swizzle(&vgcol, col32, opa, color_format) != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Premultiplication and swizzle failed.");
|
||||
|
||||
/*** Draw border ***/
|
||||
err = vg_lite_set_draw_path_type(&path, VG_LITE_DRAW_STROKE_PATH);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Set draw path type failed.");
|
||||
|
||||
err = vg_lite_set_stroke(&path, cap_style, join_style, line_width, 8, NULL, 0, 0, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Set stroke failed.");
|
||||
|
||||
err = vg_lite_update_stroke(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Update stroke failed.");
|
||||
|
||||
err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, vglite_blend_mode, vgcol);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Draw border failed.");
|
||||
|
||||
if(lv_vglite_run() != LV_RES_OK)
|
||||
VG_LITE_RETURN_INV("Run failed.");
|
||||
|
||||
err = vg_lite_clear_path(&path);
|
||||
VG_LITE_ERR_RETURN_INV(err, "Clear path failed.");
|
||||
|
||||
return LV_RES_OK;
|
||||
|
||||
}
|
||||
|
||||
static void lv_vglite_create_rect_path_data(int32_t * path_data, uint32_t * path_data_size,
|
||||
lv_coord_t radius,
|
||||
const lv_area_t * coords)
|
||||
{
|
||||
lv_coord_t rect_width = lv_area_get_width(coords);
|
||||
lv_coord_t rect_height = lv_area_get_height(coords);
|
||||
|
||||
/* Get the final radius. Can't be larger than the half of the shortest side */
|
||||
int32_t shortest_side = LV_MIN(rect_width, rect_height);
|
||||
int32_t final_radius = LV_MIN(radius, shortest_side / 2);
|
||||
|
||||
/* Path data element index */
|
||||
uint8_t pidx = 0;
|
||||
|
||||
if((radius == (lv_coord_t)LV_RADIUS_CIRCLE) && (rect_width == rect_height)) {
|
||||
|
||||
/* Get the control point offset for rounded cases */
|
||||
int32_t cpoff = (int32_t)((float)final_radius * BEZIER_OPTIM_CIRCLE);
|
||||
|
||||
/* Circle case */
|
||||
/* Starting point */
|
||||
path_data[pidx++] = VLC_OP_MOVE;
|
||||
path_data[pidx++] = coords->x1 + final_radius;
|
||||
path_data[pidx++] = coords->y1;
|
||||
|
||||
/* Top-right arc */
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = cpoff;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = final_radius - cpoff;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
|
||||
/* Bottom-right arc*/
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = cpoff;
|
||||
path_data[pidx++] = cpoff - final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
|
||||
/* Bottom-left arc */
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = 0 - cpoff;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = cpoff - final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
|
||||
/* Top-left arc*/
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = 0 - cpoff;
|
||||
path_data[pidx++] = final_radius - cpoff;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
|
||||
/* Ending point */
|
||||
path_data[pidx++] = VLC_OP_END;
|
||||
}
|
||||
else if(radius > 0) {
|
||||
/* Get the control point offset for rounded cases */
|
||||
int32_t cpoff = (int32_t)((float)final_radius * BEZIER_OPTIM_CIRCLE);
|
||||
|
||||
/* Rounded rectangle case */
|
||||
/* Starting point */
|
||||
path_data[pidx++] = VLC_OP_MOVE;
|
||||
path_data[pidx++] = coords->x1 + final_radius;
|
||||
path_data[pidx++] = coords->y1;
|
||||
|
||||
/* Top side */
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x2 - final_radius + 1; // Extended for VGLite
|
||||
path_data[pidx++] = coords->y1;
|
||||
|
||||
/* Top-right corner */
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = cpoff;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = final_radius - cpoff;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
|
||||
/* Right side */
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x2 + 1; // Extended for VGLite
|
||||
path_data[pidx++] = coords->y2 - final_radius + 1; // Extended for VGLite
|
||||
|
||||
/* Bottom-right corner*/
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = cpoff;
|
||||
path_data[pidx++] = cpoff - final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
|
||||
/* Bottom side */
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x1 + final_radius;
|
||||
path_data[pidx++] = coords->y2 + 1; // Extended for VGLite
|
||||
|
||||
/* Bottom-left corner */
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = 0 - cpoff;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = cpoff - final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
|
||||
/* Left side*/
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x1;
|
||||
path_data[pidx++] = coords->y1 + final_radius;
|
||||
|
||||
/* Top-left corner */
|
||||
path_data[pidx++] = VLC_OP_CUBIC_REL;
|
||||
path_data[pidx++] = 0;
|
||||
path_data[pidx++] = 0 - cpoff;
|
||||
path_data[pidx++] = final_radius - cpoff;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
path_data[pidx++] = final_radius;
|
||||
path_data[pidx++] = 0 - final_radius;
|
||||
|
||||
/* Ending point */
|
||||
path_data[pidx++] = VLC_OP_END;
|
||||
}
|
||||
else {
|
||||
/* Non-rounded rectangle case */
|
||||
/* Starting point */
|
||||
path_data[pidx++] = VLC_OP_MOVE;
|
||||
path_data[pidx++] = coords->x1;
|
||||
path_data[pidx++] = coords->y1;
|
||||
|
||||
/* Top side */
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x2 + 1; // Extended for VGLite
|
||||
path_data[pidx++] = coords->y1;
|
||||
|
||||
/* Right side */
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x2 + 1; // Extended for VGLite
|
||||
path_data[pidx++] = coords->y2 + 1; // Extended for VGLite
|
||||
|
||||
/* Bottom side */
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x1;
|
||||
path_data[pidx++] = coords->y2 + 1; // Extended for VGLite
|
||||
|
||||
/* Left side*/
|
||||
path_data[pidx++] = VLC_OP_LINE;
|
||||
path_data[pidx++] = coords->x1;
|
||||
path_data[pidx++] = coords->y1;
|
||||
|
||||
/* Ending point */
|
||||
path_data[pidx++] = VLC_OP_END;
|
||||
}
|
||||
|
||||
/* Resulting path size */
|
||||
*path_data_size = pidx * sizeof(int32_t);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2021, 2022 NXP
|
||||
* Copyright 2021-2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -40,7 +40,7 @@ extern "C" {
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "lv_gpu_nxp_vglite.h"
|
||||
#include "lv_vglite_utils.h"
|
||||
#include "../../lv_draw_rect.h"
|
||||
|
||||
/*********************
|
||||
@@ -56,13 +56,33 @@ extern "C" {
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Draw rectangle shape with effects (rounded corners, gradient)
|
||||
* Draw rectangle background with effects (rounded corners, gradient)
|
||||
*
|
||||
* @param[in] coords Coordinates of the rectangle background (relative to dest buff)
|
||||
* @param[in] clip_area Clipping area with relative coordinates to dest buff
|
||||
* @param[in] dsc Description of the rectangle background
|
||||
*
|
||||
* @retval LV_RES_OK Draw completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*
|
||||
* @param draw_ctx drawing context
|
||||
* @param dsc description of the rectangle
|
||||
* @param coords the area where rectangle is clipped
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_bg(const lv_area_t * coords, const lv_area_t * clip_area,
|
||||
const lv_draw_rect_dsc_t * dsc);
|
||||
|
||||
/**
|
||||
* Draw rectangle border/outline shape with effects (rounded corners, opacity)
|
||||
*
|
||||
* @param[in] coords Coordinates of the rectangle border/outline (relative to dest buff)
|
||||
* @param[in] clip_area Clipping area with relative coordinates to dest buff
|
||||
* @param[in] dsc Description of the rectangle border/outline
|
||||
* @param[in] border True for border, False for outline
|
||||
*
|
||||
* @retval LV_RES_OK Draw completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_draw_border_generic(const lv_area_t * coords, const lv_area_t * clip_area,
|
||||
const lv_draw_rect_dsc_t * dsc, bool border);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
|
||||
@@ -1,153 +0,0 @@
|
||||
/**
|
||||
* @file lv_gpu_nxp_vglite.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_gpu_nxp_vglite.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "../../../core/lv_refr.h"
|
||||
#if BLIT_DBG_AREAS
|
||||
#include "lv_draw_vglite_blend.h"
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#if LV_COLOR_DEPTH==16
|
||||
#define VG_LITE_PX_FMT VG_LITE_RGB565
|
||||
#elif LV_COLOR_DEPTH==32
|
||||
#define VG_LITE_PX_FMT VG_LITE_BGRA8888
|
||||
#else
|
||||
#error Only 16bit and 32bit color depth are supported. Set LV_COLOR_DEPTH to 16 or 32.
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_vglite_init_buf(vg_lite_buffer_t * vgbuf, uint32_t width, uint32_t height, uint32_t stride,
|
||||
const lv_color_t * ptr, bool source)
|
||||
{
|
||||
/*Test for memory alignment*/
|
||||
if((((uintptr_t)ptr) % (uintptr_t)LV_ATTRIBUTE_MEM_ALIGN_SIZE) != (uintptr_t)0x0U)
|
||||
VG_LITE_RETURN_INV("%s buffer (0x%x) not aligned to %d.", source ? "Src" : "Dest",
|
||||
(size_t) ptr, LV_ATTRIBUTE_MEM_ALIGN_SIZE);
|
||||
|
||||
/*Test for stride alignment*/
|
||||
if(source && (stride % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * sizeof(lv_color_t))) != 0x0U)
|
||||
VG_LITE_RETURN_INV("Src buffer stride (%d bytes) not aligned to %d bytes.", stride,
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * sizeof(lv_color_t));
|
||||
|
||||
vgbuf->format = VG_LITE_PX_FMT;
|
||||
vgbuf->tiled = VG_LITE_LINEAR;
|
||||
vgbuf->image_mode = VG_LITE_NORMAL_IMAGE_MODE;
|
||||
vgbuf->transparency_mode = VG_LITE_IMAGE_OPAQUE;
|
||||
|
||||
vgbuf->width = (int32_t)width;
|
||||
vgbuf->height = (int32_t)height;
|
||||
vgbuf->stride = (int32_t)stride;
|
||||
|
||||
lv_memset_00(&vgbuf->yuv, sizeof(vgbuf->yuv));
|
||||
|
||||
vgbuf->memory = (void *)ptr;
|
||||
vgbuf->address = (uint32_t)vgbuf->memory;
|
||||
vgbuf->handle = NULL;
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
#if BLIT_DBG_AREAS
|
||||
void lv_vglite_dbg_draw_rectangle(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
lv_area_t * fill_area, lv_color_t color)
|
||||
{
|
||||
lv_area_t a;
|
||||
|
||||
/* top line */
|
||||
a.x1 = fill_area->x1;
|
||||
a.x2 = fill_area->x2;
|
||||
a.y1 = fill_area->y1;
|
||||
a.y2 = fill_area->y1;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
|
||||
|
||||
/* bottom line */
|
||||
a.x1 = fill_area->x1;
|
||||
a.x2 = fill_area->x2;
|
||||
a.y1 = fill_area->y2;
|
||||
a.y2 = fill_area->y2;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
|
||||
/* left line */
|
||||
a.x1 = fill_area->x1;
|
||||
a.x2 = fill_area->x1;
|
||||
a.y1 = fill_area->y1;
|
||||
a.y2 = fill_area->y2;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
|
||||
/* right line */
|
||||
a.x1 = fill_area->x2;
|
||||
a.x2 = fill_area->x2;
|
||||
a.y1 = fill_area->y1;
|
||||
a.y2 = fill_area->y2;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
}
|
||||
#endif /* BLIT_DBG_AREAS */
|
||||
|
||||
void lv_vglite_invalidate_cache(void)
|
||||
{
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
if(disp->driver->clean_dcache_cb)
|
||||
disp->driver->clean_dcache_cb(disp->driver);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
143
src/draw/nxp/vglite/lv_vglite_buf.c
Normal file
143
src/draw/nxp/vglite/lv_vglite_buf.c
Normal file
@@ -0,0 +1,143 @@
|
||||
/**
|
||||
* @file lv_vglite_buf.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_vglite_buf.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
#define VG_LITE_PX_FMT VG_LITE_RGB565
|
||||
#elif LV_COLOR_DEPTH == 32
|
||||
#define VG_LITE_PX_FMT VG_LITE_BGRA8888
|
||||
#else
|
||||
#error Only 16bit and 32bit color depth are supported. Set LV_COLOR_DEPTH to 16 or 32.
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static inline void lv_vglite_set_dest_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride);
|
||||
static inline void lv_vglite_set_buf_ptr(vg_lite_buffer_t * vgbuf, const lv_color_t * buf);
|
||||
static inline void lv_vglite_set_buf(vg_lite_buffer_t * vgbuf, const lv_color_t * buf,
|
||||
const lv_area_t * area, lv_coord_t stride);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
static vg_lite_buffer_t dest_vgbuf;
|
||||
static vg_lite_buffer_t src_vgbuf;
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
void lv_gpu_nxp_vglite_init_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride)
|
||||
{
|
||||
lv_vglite_set_dest_buf(buf, area, stride);
|
||||
}
|
||||
|
||||
vg_lite_buffer_t * lv_vglite_get_dest_buf(void)
|
||||
{
|
||||
return &dest_vgbuf;
|
||||
}
|
||||
|
||||
vg_lite_buffer_t * lv_vglite_get_src_buf(void)
|
||||
{
|
||||
return &src_vgbuf;
|
||||
}
|
||||
|
||||
void lv_vglite_set_dest_buf_ptr(const lv_color_t * buf)
|
||||
{
|
||||
lv_vglite_set_buf_ptr(&dest_vgbuf, buf);
|
||||
}
|
||||
|
||||
void lv_vglite_set_src_buf_ptr(const lv_color_t * buf)
|
||||
{
|
||||
lv_vglite_set_buf_ptr(&src_vgbuf, buf);
|
||||
}
|
||||
|
||||
void lv_vglite_set_src_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride)
|
||||
{
|
||||
if(src_vgbuf.memory != (void *)buf)
|
||||
lv_vglite_set_buf(&src_vgbuf, buf, area, stride);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
static inline void lv_vglite_set_dest_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride)
|
||||
{
|
||||
lv_vglite_set_buf(&dest_vgbuf, buf, area, stride);
|
||||
}
|
||||
|
||||
static inline void lv_vglite_set_buf_ptr(vg_lite_buffer_t * vgbuf, const lv_color_t * buf)
|
||||
{
|
||||
vgbuf->memory = (void *)buf;
|
||||
vgbuf->address = (uint32_t)vgbuf->memory;
|
||||
}
|
||||
|
||||
static inline void lv_vglite_set_buf(vg_lite_buffer_t * vgbuf, const lv_color_t * buf,
|
||||
const lv_area_t * area, lv_coord_t stride)
|
||||
{
|
||||
vgbuf->format = VG_LITE_PX_FMT;
|
||||
vgbuf->tiled = VG_LITE_LINEAR;
|
||||
vgbuf->image_mode = VG_LITE_NORMAL_IMAGE_MODE;
|
||||
vgbuf->transparency_mode = VG_LITE_IMAGE_OPAQUE;
|
||||
|
||||
vgbuf->width = (int32_t)lv_area_get_width(area);
|
||||
vgbuf->height = (int32_t)lv_area_get_height(area);
|
||||
vgbuf->stride = (int32_t)(stride) * sizeof(lv_color_t);
|
||||
|
||||
lv_memset_00(&vgbuf->yuv, sizeof(vgbuf->yuv));
|
||||
|
||||
vgbuf->memory = (void *)buf;
|
||||
vgbuf->address = (uint32_t)vgbuf->memory;
|
||||
vgbuf->handle = NULL;
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
113
src/draw/nxp/vglite/lv_vglite_buf.h
Normal file
113
src/draw/nxp/vglite/lv_vglite_buf.h
Normal file
@@ -0,0 +1,113 @@
|
||||
/**
|
||||
* @file lv_vglite_buf.h
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_VGLITE_BUF_H
|
||||
#define LV_VGLITE_BUF_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "../../../lv_conf_internal.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "vg_lite.h"
|
||||
#include "../../sw/lv_draw_sw.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
/**
|
||||
* Init vglite destination buffer. It will be done once per frame.
|
||||
*
|
||||
* @param[in] buf Destination buffer address (does not require alignment for VG_LITE_LINEAR mode)
|
||||
* @param[in] area Destination buffer area (for width and height)
|
||||
* @param[in] stride Stride of destination buffer
|
||||
*/
|
||||
void lv_gpu_nxp_vglite_init_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride);
|
||||
|
||||
/**
|
||||
* Get vglite destination buffer pointer.
|
||||
*
|
||||
* @retval The vglite destination buffer
|
||||
*/
|
||||
vg_lite_buffer_t * lv_vglite_get_dest_buf(void);
|
||||
|
||||
/**
|
||||
* Get vglite source buffer pointer.
|
||||
*
|
||||
* @retval The vglite source buffer
|
||||
*/
|
||||
vg_lite_buffer_t * lv_vglite_get_src_buf(void);
|
||||
|
||||
/**
|
||||
* Set vglite destination buffer address only.
|
||||
*
|
||||
* @param[in] buf Destination buffer address (does not require alignment for VG_LITE_LINEAR mode)
|
||||
*/
|
||||
void lv_vglite_set_dest_buf_ptr(const lv_color_t * buf);
|
||||
|
||||
/**
|
||||
* Set vglite source buffer address only.
|
||||
*
|
||||
* @param[in] buf Source buffer address
|
||||
*/
|
||||
void lv_vglite_set_src_buf_ptr(const lv_color_t * buf);
|
||||
|
||||
/**
|
||||
* Set vglite source buffer. It will be done only if buffer addreess is different.
|
||||
*
|
||||
* @param[in] buf Source buffer address
|
||||
* @param[in] area Source buffer area (for width and height)
|
||||
* @param[in] stride Stride of source buffer
|
||||
*/
|
||||
void lv_vglite_set_src_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_VGLITE_BUF_H*/
|
||||
149
src/draw/nxp/vglite/lv_vglite_utils.c
Normal file
149
src/draw/nxp/vglite/lv_vglite_utils.c
Normal file
@@ -0,0 +1,149 @@
|
||||
/**
|
||||
* @file lv_vglite_utils.c
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "lv_vglite_utils.h"
|
||||
|
||||
#if LV_USE_GPU_NXP_VG_LITE
|
||||
#include "../../../core/lv_refr.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Clean and invalidate cache.
|
||||
*/
|
||||
static inline void invalidate_cache(void);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
lv_res_t lv_vglite_run(void)
|
||||
{
|
||||
invalidate_cache();
|
||||
|
||||
VG_LITE_ERR_RETURN_INV(vg_lite_flush(), "Flush failed.");
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
lv_res_t lv_vglite_premult_and_swizzle(vg_lite_color_t * vg_col32, lv_color32_t lv_col32, lv_opa_t opa,
|
||||
vg_lite_buffer_format_t vg_col_format)
|
||||
{
|
||||
|
||||
lv_color32_t lv_col32_premul = lv_col32;
|
||||
if(opa <= (lv_opa_t)LV_OPA_MAX) {
|
||||
/* Only pre-multiply color if hardware pre-multiplication is not present */
|
||||
if(!vg_lite_query_feature(gcFEATURE_BIT_VG_PE_PREMULTIPLY)) {
|
||||
lv_col32_premul.ch.red = (uint8_t)(((uint16_t)lv_col32.ch.red * opa) >> 8);
|
||||
lv_col32_premul.ch.green = (uint8_t)(((uint16_t)lv_col32.ch.green * opa) >> 8);
|
||||
lv_col32_premul.ch.blue = (uint8_t)(((uint16_t)lv_col32.ch.blue * opa) >> 8);
|
||||
}
|
||||
lv_col32_premul.ch.alpha = opa;
|
||||
}
|
||||
|
||||
switch(vg_col_format) {
|
||||
case VG_LITE_BGRA8888:
|
||||
*vg_col32 = lv_col32_premul.full;
|
||||
break;
|
||||
case VG_LITE_RGBA8888:
|
||||
*vg_col32 = ((uint32_t)lv_col32_premul.ch.red << 24) | ((uint32_t)lv_col32_premul.ch.green << 16) |
|
||||
((uint32_t)lv_col32_premul.ch.blue << 8) | (uint32_t)lv_col32_premul.ch.alpha;
|
||||
break;
|
||||
case VG_LITE_ABGR8888:
|
||||
*vg_col32 = ((uint32_t)lv_col32_premul.ch.alpha << 24) | ((uint32_t)lv_col32_premul.ch.blue << 16) |
|
||||
((uint32_t)lv_col32_premul.ch.green << 8) | (uint32_t)lv_col32_premul.ch.red;
|
||||
break;
|
||||
case VG_LITE_ARGB8888:
|
||||
*vg_col32 = ((uint32_t)lv_col32_premul.ch.alpha << 24) | ((uint32_t)lv_col32_premul.ch.red << 16) |
|
||||
((uint32_t)lv_col32_premul.ch.green << 8) | (uint32_t)lv_col32_premul.ch.blue;
|
||||
break;
|
||||
default:
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
vg_lite_blend_t lv_vglite_get_blend_mode(lv_blend_mode_t lv_blend_mode)
|
||||
{
|
||||
vg_lite_blend_t vg_blend_mode;
|
||||
switch(lv_blend_mode) {
|
||||
case LV_BLEND_MODE_ADDITIVE:
|
||||
vg_blend_mode = VG_LITE_BLEND_ADDITIVE;
|
||||
break;
|
||||
case LV_BLEND_MODE_SUBTRACTIVE:
|
||||
vg_blend_mode = VG_LITE_BLEND_SUBTRACT;
|
||||
break;
|
||||
case LV_BLEND_MODE_MULTIPLY:
|
||||
vg_blend_mode = VG_LITE_BLEND_MULTIPLY;
|
||||
break;
|
||||
case LV_BLEND_MODE_REPLACE:
|
||||
vg_blend_mode = VG_LITE_BLEND_NONE;
|
||||
break;
|
||||
default:
|
||||
vg_blend_mode = VG_LITE_BLEND_SRC_OVER;
|
||||
break;
|
||||
}
|
||||
return vg_blend_mode;
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
static inline void invalidate_cache(void)
|
||||
{
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
if(disp->driver->clean_dcache_cb)
|
||||
disp->driver->clean_dcache_cb(disp->driver);
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
@@ -1,12 +1,12 @@
|
||||
/**
|
||||
* @file lv_gpu_nxp_vglite.h
|
||||
* @file lv_vglite_utils.h
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright 2020-2022 NXP
|
||||
* Copyright 2022, 2023 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -27,8 +27,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_GPU_NXP_VGLITE_H
|
||||
#define LV_GPU_NXP_VGLITE_H
|
||||
#ifndef LV_VGLITE_UTILS_H
|
||||
#define LV_VGLITE_UTILS_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -43,40 +43,21 @@ extern "C" {
|
||||
#include "vg_lite.h"
|
||||
#include "../../sw/lv_draw_sw.h"
|
||||
#include "../../../misc/lv_log.h"
|
||||
#include "fsl_debug_console.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/** Use this symbol as limit to disable feature (value has to be larger than supported resolution) */
|
||||
#define LV_GPU_NXP_VG_LITE_FEATURE_DISABLED (1920*1080+1)
|
||||
|
||||
/** Stride in px required by VG-Lite HW. Don't change this. */
|
||||
#define LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX 16U
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
/** Enable logging of VG-Lite errors (\see LV_LOG_ERROR)*/
|
||||
#define LV_GPU_NXP_VG_LITE_LOG_ERRORS 1
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_LOG_TRACES
|
||||
/** Enable logging of VG-Lite errors (\see LV_LOG_ERROR)*/
|
||||
/** Enable logging of VG-Lite traces (\see LV_LOG_ERROR)*/
|
||||
#define LV_GPU_NXP_VG_LITE_LOG_TRACES 0
|
||||
#endif
|
||||
|
||||
/* Draw rectangles around BLIT tiles */
|
||||
#define BLIT_DBG_AREAS 0
|
||||
|
||||
/* Print detailed info to SDK console (NOT to LVGL log system) */
|
||||
#define BLIT_DBG_VERBOSE 0
|
||||
|
||||
/* Verbose debug print */
|
||||
#if BLIT_DBG_VERBOSE
|
||||
#define PRINT_BLT PRINTF
|
||||
#else
|
||||
#define PRINT_BLT(...)
|
||||
#endif
|
||||
|
||||
/* The optimal Bezier control point offset for radial unit
|
||||
* see: https://spencermortensen.com/articles/bezier-circle/
|
||||
@@ -95,36 +76,35 @@ extern "C" {
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Fills vg_lite_buffer_t structure according given parameters.
|
||||
* Premultiplies and swizzles given LVGL 32bit color to obtain vglite color.
|
||||
*
|
||||
* @param[in/out] vgbuf Buffer structure to be filled
|
||||
* @param[in] width Width of buffer in pixels
|
||||
* @param[in] height Height of buffer in pixels
|
||||
* @param[in] stride Stride of the buffer in bytes
|
||||
* @param[in] ptr Pointer to the buffer (must be aligned according VG-Lite requirements)
|
||||
* @param[in] source Boolean to check if this is a source buffer
|
||||
*/
|
||||
lv_res_t lv_vglite_init_buf(vg_lite_buffer_t * vgbuf, uint32_t width, uint32_t height, uint32_t stride,
|
||||
const lv_color_t * ptr, bool source);
|
||||
|
||||
#if BLIT_DBG_AREAS
|
||||
/**
|
||||
* Draw a simple rectangle, 1 px line width.
|
||||
* @param[in/out] vg_col32 The obtained vglite color
|
||||
* @param[in] lv_col32 The initial LVGL 32bit color
|
||||
* @param[in] opa The opacity to premultiply with
|
||||
* @param[in] vg_col_format The format of the resulting vglite color
|
||||
*
|
||||
* @param dest_buf Destination buffer
|
||||
* @param dest_width Destination buffer width (must be aligned on 16px)
|
||||
* @param dest_height Destination buffer height
|
||||
* @param fill_area Rectangle coordinates
|
||||
* @param color Rectangle color
|
||||
* @retval LV_RES_OK Operation completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
void lv_vglite_dbg_draw_rectangle(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
lv_area_t * fill_area, lv_color_t color);
|
||||
#endif
|
||||
lv_res_t lv_vglite_premult_and_swizzle(vg_lite_color_t * vg_col32, lv_color32_t lv_col32, lv_opa_t opa,
|
||||
vg_lite_buffer_format_t vg_col_format);
|
||||
|
||||
/**
|
||||
* Clean & invalidate cache.
|
||||
* Get vglite blend mode.
|
||||
*
|
||||
* @param[in] lv_blend_mode The LVGL blend mode
|
||||
*
|
||||
* @retval The vglite blend mode
|
||||
*/
|
||||
void lv_vglite_invalidate_cache(void);
|
||||
vg_lite_blend_t lv_vglite_get_blend_mode(lv_blend_mode_t lv_blend_mode);
|
||||
|
||||
/**
|
||||
* Clear cache and flush command to VG-Lite.
|
||||
*
|
||||
* @retval LV_RES_OK Run completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_vglite_run(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
@@ -142,7 +122,8 @@ void lv_vglite_invalidate_cache(void);
|
||||
#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
|
||||
do { \
|
||||
if(err != VG_LITE_SUCCESS) { \
|
||||
LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
|
||||
LV_LOG_ERROR(fmt" (err = %d)", \
|
||||
err, ##__VA_ARGS__); \
|
||||
return LV_RES_INV; \
|
||||
} \
|
||||
} while (0)
|
||||
@@ -158,7 +139,7 @@ void lv_vglite_invalidate_cache(void);
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_TRACES
|
||||
#define VG_LITE_LOG_TRACE(fmt, ...) \
|
||||
do { \
|
||||
LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
|
||||
LV_LOG(fmt, ##__VA_ARGS__); \
|
||||
} while (0)
|
||||
|
||||
#define VG_LITE_RETURN_INV(fmt, ...) \
|
||||
@@ -182,4 +163,4 @@ void lv_vglite_invalidate_cache(void);
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_GPU_NXP_VGLITE_H*/
|
||||
#endif /*LV_VGLITE_UTILS_H*/
|
||||
@@ -95,7 +95,10 @@ bool lv_draw_sdl_composite_begin(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coor
|
||||
internals->target_backup = SDL_GetRenderTarget(ctx->renderer);
|
||||
SDL_SetRenderTarget(ctx->renderer, internals->composition);
|
||||
SDL_SetRenderDrawColor(ctx->renderer, 255, 255, 255, 0);
|
||||
SDL_RenderClear(ctx->renderer);
|
||||
/* SDL_RenderClear is not working properly, so we overwrite the target with solid color */
|
||||
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_NONE);
|
||||
SDL_RenderFillRect(ctx->renderer, NULL);
|
||||
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_BLEND);
|
||||
#if LV_GPU_SDL_CUSTOM_BLEND_MODE
|
||||
internals->mask = lv_draw_sdl_composite_texture_obtain(ctx, LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_STREAM0, w, h);
|
||||
dump_masks(internals->mask, apply_area);
|
||||
|
||||
@@ -390,7 +390,10 @@ static SDL_Texture * img_rounded_frag_obtain(lv_draw_sdl_ctx_t * ctx, SDL_Textur
|
||||
SDL_Texture * old_target = SDL_GetRenderTarget(ctx->renderer);
|
||||
SDL_SetRenderTarget(ctx->renderer, img_frag);
|
||||
SDL_SetRenderDrawColor(ctx->renderer, 0, 0, 0, 0);
|
||||
SDL_RenderClear(ctx->renderer);
|
||||
/* SDL_RenderClear is not working properly, so we overwrite the target with solid color */
|
||||
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_NONE);
|
||||
SDL_RenderFillRect(ctx->renderer, NULL);
|
||||
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_BLEND);
|
||||
|
||||
lv_area_t coords = {0, 0, w - 1, h - 1}, clip;
|
||||
lv_area_t frag_coords = {0, 0, full_frag_size - 1, full_frag_size - 1};
|
||||
|
||||
@@ -64,9 +64,17 @@ lv_draw_layer_ctx_t * lv_draw_sdl_layer_init(lv_draw_ctx_t * draw_ctx, lv_draw_l
|
||||
transform_ctx->target_rect.w = target_w;
|
||||
transform_ctx->target_rect.h = target_h;
|
||||
|
||||
layer_ctx->max_row_with_alpha = target_h;
|
||||
layer_ctx->max_row_with_no_alpha = target_h;
|
||||
|
||||
SDL_SetTextureBlendMode(transform_ctx->target, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetRenderTarget(renderer, transform_ctx->target);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
/* SDL_RenderClear is not working properly, so we overwrite the target with solid color */
|
||||
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
||||
SDL_RenderFillRect(renderer, NULL);
|
||||
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
|
||||
|
||||
/* Set proper drawing context for transform layer */
|
||||
ctx->internals->transform_count += 1;
|
||||
@@ -100,6 +108,7 @@ void lv_draw_sdl_layer_blend(lv_draw_ctx_t * draw_ctx, lv_draw_layer_ctx_t * lay
|
||||
lv_area_to_sdl_rect(layer_ctx->original.clip_area, &clip_rect);
|
||||
SDL_Point center = {.x = draw_dsc->pivot.x, .y = draw_dsc->pivot.y};
|
||||
SDL_RenderSetClipRect(renderer, &clip_rect);
|
||||
SDL_SetTextureAlphaMod(transform_ctx->target, draw_dsc->opa);
|
||||
SDL_RenderCopyEx(renderer, transform_ctx->target, &transform_ctx->target_rect, &trans_rect,
|
||||
draw_dsc->angle, ¢er, SDL_FLIP_NONE);
|
||||
SDL_RenderSetClipRect(renderer, NULL);
|
||||
|
||||
@@ -126,7 +126,10 @@ static SDL_Texture * line_texture_create(lv_draw_sdl_ctx_t * sdl_ctx, const lv_d
|
||||
SDL_SetRenderTarget(sdl_ctx->renderer, texture);
|
||||
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetRenderDrawColor(sdl_ctx->renderer, 0xFF, 0xFF, 0xFF, 0x0);
|
||||
SDL_RenderClear(sdl_ctx->renderer);
|
||||
/* SDL_RenderClear is not working properly, so we overwrite the target with solid color */
|
||||
SDL_SetRenderDrawBlendMode(sdl_ctx->renderer, SDL_BLENDMODE_NONE);
|
||||
SDL_RenderFillRect(sdl_ctx->renderer, NULL);
|
||||
SDL_SetRenderDrawBlendMode(sdl_ctx->renderer, SDL_BLENDMODE_BLEND);
|
||||
SDL_SetRenderDrawColor(sdl_ctx->renderer, 0xFF, 0xFF, 0xFF, 0xFF);
|
||||
SDL_Rect line_rect = {1 + dsc->width / 2, 1, length, dsc->width};
|
||||
SDL_RenderFillRect(sdl_ctx->renderer, &line_rect);
|
||||
|
||||
@@ -27,6 +27,8 @@
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#define FRAG_SPACING 3
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
@@ -37,6 +39,23 @@ typedef struct {
|
||||
lv_coord_t size;
|
||||
} lv_draw_rect_bg_key_t;
|
||||
|
||||
typedef struct {
|
||||
lv_sdl_cache_key_magic_t magic;
|
||||
lv_gradient_stop_t stops[LV_GRADIENT_MAX_STOPS];
|
||||
uint8_t stops_count;
|
||||
lv_grad_dir_t dir;
|
||||
} lv_draw_rect_grad_strip_key_t;
|
||||
|
||||
typedef struct {
|
||||
lv_sdl_cache_key_magic_t magic;
|
||||
lv_gradient_stop_t stops[LV_GRADIENT_MAX_STOPS];
|
||||
uint8_t stops_count;
|
||||
lv_grad_dir_t dir;
|
||||
lv_coord_t w;
|
||||
lv_coord_t h;
|
||||
lv_coord_t radius;
|
||||
} lv_draw_rect_grad_frag_key_t;
|
||||
|
||||
typedef struct {
|
||||
lv_sdl_cache_key_magic_t magic;
|
||||
lv_coord_t radius;
|
||||
@@ -57,6 +76,12 @@ typedef struct {
|
||||
static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_draw_rect_dsc_t * dsc);
|
||||
|
||||
static void draw_bg_grad_simple(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_grad_dsc_t * grad, bool blend_mod);
|
||||
|
||||
static void draw_bg_grad_radius(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_draw_rect_dsc_t * dsc);
|
||||
|
||||
static void draw_bg_img(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_draw_rect_dsc_t * dsc);
|
||||
|
||||
@@ -81,6 +106,11 @@ static void frag_render_center(SDL_Renderer * renderer, SDL_Texture * frag, lv_c
|
||||
|
||||
static lv_draw_rect_bg_key_t rect_bg_key_create(lv_coord_t radius, lv_coord_t size);
|
||||
|
||||
static lv_draw_rect_grad_frag_key_t rect_grad_frag_key_create(const lv_grad_dsc_t * grad, lv_coord_t w, lv_coord_t h,
|
||||
lv_coord_t radius);
|
||||
|
||||
static lv_draw_rect_grad_strip_key_t rect_grad_strip_key_create(const lv_grad_dsc_t * grad);
|
||||
|
||||
static lv_draw_rect_shadow_key_t rect_shadow_key_create(lv_coord_t radius, lv_coord_t size, lv_coord_t blur);
|
||||
|
||||
static lv_draw_rect_border_key_t rect_border_key_create(lv_coord_t rout, lv_coord_t rin, const lv_area_t * outer_area,
|
||||
@@ -148,16 +178,93 @@ void lv_draw_sdl_draw_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t *
|
||||
SDL_Texture * lv_draw_sdl_rect_bg_frag_obtain(lv_draw_sdl_ctx_t * ctx, lv_coord_t radius)
|
||||
{
|
||||
lv_draw_rect_bg_key_t key = rect_bg_key_create(radius, radius);
|
||||
lv_area_t coords = {0, 0, radius * 2 - 1, radius * 2 - 1};
|
||||
lv_area_t coords_frag = {0, 0, radius - 1, radius - 1};
|
||||
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
|
||||
if(texture == NULL) {
|
||||
lv_area_t coords = {0, 0, radius * 2 - 1, radius * 2 - 1};
|
||||
lv_area_t coords_frag = {0, 0, radius - 1, radius - 1};
|
||||
lv_draw_mask_radius_param_t mask_rout_param;
|
||||
lv_draw_mask_radius_init(&mask_rout_param, &coords, radius, false);
|
||||
int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL);
|
||||
texture = lv_draw_sdl_mask_dump_texture(ctx->renderer, &coords_frag, &mask_id, 1);
|
||||
SDL_assert(texture != NULL);
|
||||
lv_draw_mask_remove_id(mask_id);
|
||||
SDL_assert(texture);
|
||||
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture);
|
||||
}
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture * lv_draw_sdl_rect_grad_frag_obtain(lv_draw_sdl_ctx_t * ctx, const lv_grad_dsc_t * grad, lv_coord_t w,
|
||||
lv_coord_t h, lv_coord_t radius)
|
||||
{
|
||||
lv_draw_rect_grad_frag_key_t key = rect_grad_frag_key_create(grad, w, h, radius);
|
||||
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
|
||||
if(texture == NULL) {
|
||||
lv_area_t coords = {0, 0, radius * 2 + FRAG_SPACING - 1, radius * 2 + FRAG_SPACING - 1};
|
||||
texture = SDL_CreateTexture(ctx->renderer, LV_DRAW_SDL_TEXTURE_FORMAT, SDL_TEXTUREACCESS_TARGET,
|
||||
lv_area_get_width(&coords), lv_area_get_height(&coords));
|
||||
SDL_assert(texture != NULL);
|
||||
|
||||
lv_draw_mask_radius_param_t mask_rout_param;
|
||||
lv_draw_mask_radius_init(&mask_rout_param, &coords, radius, false);
|
||||
int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL);
|
||||
SDL_Texture * mask = lv_draw_sdl_mask_dump_texture(ctx->renderer, &coords, &mask_id, 1);
|
||||
SDL_assert(mask != NULL);
|
||||
SDL_SetTextureBlendMode(mask, SDL_BLENDMODE_NONE);
|
||||
lv_draw_mask_remove_id(mask_id);
|
||||
|
||||
SDL_Texture * target_backup = SDL_GetRenderTarget(ctx->renderer);
|
||||
SDL_SetRenderTarget(ctx->renderer, texture);
|
||||
SDL_RenderCopy(ctx->renderer, mask, NULL, NULL);
|
||||
SDL_DestroyTexture(mask);
|
||||
|
||||
lv_area_t blend_coords = {.x1 = 0, .y1 = 0, .x2 = w - 1, .y2 = h - 1};
|
||||
lv_area_t draw_area = {.x1 = 0, .y1 = 0, .x2 = radius - 1, .y2 = radius - 1};
|
||||
/* Align to top left */
|
||||
lv_area_align(&coords, &draw_area, LV_ALIGN_TOP_LEFT, 0, 0);
|
||||
lv_area_align(&coords, &blend_coords, LV_ALIGN_TOP_LEFT, 0, 0);
|
||||
draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true);
|
||||
|
||||
/* Align to top right */
|
||||
lv_area_align(&coords, &draw_area, LV_ALIGN_TOP_RIGHT, 0, 0);
|
||||
lv_area_align(&coords, &blend_coords, LV_ALIGN_TOP_RIGHT, 0, 0);
|
||||
draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true);
|
||||
|
||||
/* Align to bottom right */
|
||||
lv_area_align(&coords, &draw_area, LV_ALIGN_BOTTOM_RIGHT, 0, 0);
|
||||
lv_area_align(&coords, &blend_coords, LV_ALIGN_BOTTOM_RIGHT, 0, 0);
|
||||
draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true);
|
||||
|
||||
/* Align to bottom left */
|
||||
lv_area_align(&coords, &draw_area, LV_ALIGN_BOTTOM_LEFT, 0, 0);
|
||||
lv_area_align(&coords, &blend_coords, LV_ALIGN_BOTTOM_LEFT, 0, 0);
|
||||
draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true);
|
||||
|
||||
SDL_SetRenderTarget(ctx->renderer, target_backup);
|
||||
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture);
|
||||
}
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture * lv_draw_sdl_rect_grad_strip_obtain(lv_draw_sdl_ctx_t * ctx, const lv_grad_dsc_t * grad)
|
||||
{
|
||||
lv_draw_rect_grad_strip_key_t key = rect_grad_strip_key_create(grad);
|
||||
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
|
||||
if(texture == NULL) {
|
||||
Uint32 amask = 0xFF000000;
|
||||
Uint32 rmask = 0x00FF0000;
|
||||
Uint32 gmask = 0x0000FF00;
|
||||
Uint32 bmask = 0x000000FF;
|
||||
lv_color_t pixels[256];
|
||||
for(int i = 0; i < 256; i++) {
|
||||
pixels[i] = lv_gradient_calculate(grad, 256, i);
|
||||
}
|
||||
int width = grad->dir == LV_GRAD_DIR_VER ? 1 : 256;
|
||||
int height = grad->dir == LV_GRAD_DIR_VER ? 256 : 1;
|
||||
SDL_Surface * surface = SDL_CreateRGBSurfaceFrom(pixels, width, height, LV_COLOR_DEPTH, width * LV_COLOR_DEPTH / 8,
|
||||
rmask, gmask, bmask, amask);
|
||||
texture = SDL_CreateTextureFromSurface(ctx->renderer, surface);
|
||||
SDL_assert(texture != NULL);
|
||||
SDL_FreeSurface(surface);
|
||||
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture);
|
||||
}
|
||||
return texture;
|
||||
@@ -193,7 +300,7 @@ void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture
|
||||
if(full) {
|
||||
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1),
|
||||
sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
|
||||
SDL_Rect src_rect = {frag_size + 3 + sx, sy, dw, dh};
|
||||
SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, sy, dw, dh};
|
||||
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
|
||||
}
|
||||
else {
|
||||
@@ -212,7 +319,7 @@ void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture
|
||||
if(full) {
|
||||
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1),
|
||||
sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
|
||||
SDL_Rect src_rect = {frag_size + 3 + sx, frag_size + 3 + sy, dw, dh};
|
||||
SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + FRAG_SPACING + sy, dw, dh};
|
||||
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
|
||||
}
|
||||
else {
|
||||
@@ -220,7 +327,7 @@ void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture
|
||||
SDL_RenderCopyEx(ctx->renderer, frag, &src_rect, &dst_rect, 0, NULL, SDL_FLIP_HORIZONTAL | SDL_FLIP_VERTICAL);
|
||||
}
|
||||
}
|
||||
/* Lower left, right edge should not be clip */
|
||||
/* Lower left, right edge should not be clipped */
|
||||
corner_area.x1 = coords->x1;
|
||||
corner_area.x2 = coords->x1 + frag_size - 1;
|
||||
if(_lv_area_intersect(&dst_area, &corner_area, clip)) {
|
||||
@@ -231,7 +338,7 @@ void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture
|
||||
if(full) {
|
||||
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1),
|
||||
sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
|
||||
SDL_Rect src_rect = {sx, frag_size + 3 + sy, dw, dh};
|
||||
SDL_Rect src_rect = {sx, frag_size + FRAG_SPACING + sy, dw, dh};
|
||||
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
|
||||
}
|
||||
else {
|
||||
@@ -252,9 +359,23 @@ static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, con
|
||||
if(dsc->bg_opa == 0) {
|
||||
return;
|
||||
}
|
||||
SDL_Color bg_color;
|
||||
lv_color_to_sdl_color(&dsc->bg_color, &bg_color);
|
||||
lv_coord_t radius = dsc->radius;
|
||||
SDL_Color bg_color;
|
||||
if(dsc->bg_grad.dir == LV_GRAD_DIR_NONE) {
|
||||
lv_color_to_sdl_color(&dsc->bg_color, &bg_color);
|
||||
}
|
||||
else if(dsc->bg_grad.stops_count == 1) {
|
||||
lv_color_to_sdl_color(&dsc->bg_grad.stops[0].color, &bg_color);
|
||||
}
|
||||
else {
|
||||
if(radius <= 0) {
|
||||
draw_bg_grad_simple(ctx, coords, draw_area, &dsc->bg_grad, false);
|
||||
}
|
||||
else {
|
||||
draw_bg_grad_radius(ctx, coords, draw_area, dsc);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if(radius <= 0) {
|
||||
SDL_Rect rect;
|
||||
lv_area_to_sdl_rect(draw_area, &rect);
|
||||
@@ -277,9 +398,111 @@ static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, con
|
||||
frag_render_center(ctx->renderer, texture, real_radius, coords, draw_area, false);
|
||||
}
|
||||
|
||||
static void draw_bg_grad_simple(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_grad_dsc_t * grad, bool blend_mod)
|
||||
{
|
||||
SDL_Rect dstrect;
|
||||
lv_area_to_sdl_rect(draw_area, &dstrect);
|
||||
SDL_Rect srcrect;
|
||||
if(grad->dir == LV_GRAD_DIR_VER) {
|
||||
lv_coord_t coords_h = lv_area_get_height(coords);
|
||||
srcrect.x = 0;
|
||||
srcrect.y = (draw_area->y1 - coords->y1) * 255 / coords_h;
|
||||
srcrect.w = 1;
|
||||
srcrect.h = dstrect.h * 256 / coords_h;
|
||||
|
||||
if(srcrect.y < 0 || srcrect.y > 255) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
lv_coord_t coords_w = lv_area_get_width(coords);
|
||||
srcrect.x = (draw_area->x1 - coords->x1) * 255 / coords_w;
|
||||
srcrect.y = 0;
|
||||
srcrect.w = dstrect.w * 256 / coords_w;
|
||||
srcrect.h = 1;
|
||||
|
||||
if(srcrect.x < 0 || srcrect.x > 255) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Texture * grad_texture = lv_draw_sdl_rect_grad_strip_obtain(ctx, grad);
|
||||
if(blend_mod) {
|
||||
SDL_SetTextureBlendMode(grad_texture, SDL_BLENDMODE_MOD);
|
||||
}
|
||||
else {
|
||||
SDL_SetTextureBlendMode(grad_texture, SDL_BLENDMODE_BLEND);
|
||||
}
|
||||
|
||||
SDL_RenderCopy(ctx->renderer, grad_texture, &srcrect, &dstrect);
|
||||
}
|
||||
|
||||
static void draw_bg_grad_radius(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_draw_rect_dsc_t * dsc)
|
||||
{
|
||||
lv_coord_t radius = dsc->radius;
|
||||
/*A small texture with a quarter of the rect is enough*/
|
||||
lv_coord_t bg_w = lv_area_get_width(coords), bg_h = lv_area_get_height(coords);
|
||||
lv_coord_t real_radius = LV_MIN3(bg_w / 2, bg_h / 2, radius);
|
||||
SDL_Texture * grad_texture = lv_draw_sdl_rect_grad_frag_obtain(ctx, &dsc->bg_grad, bg_w, bg_h, radius);
|
||||
SDL_SetTextureBlendMode(grad_texture, SDL_BLENDMODE_BLEND);
|
||||
|
||||
lv_draw_sdl_rect_bg_frag_draw_corners(ctx, grad_texture, real_radius, coords, draw_area, true);
|
||||
lv_area_t part_coords;
|
||||
lv_area_t part_area;
|
||||
if(bg_w > radius * 2) {
|
||||
/*Draw left, middle, right*/
|
||||
part_coords.x1 = 0;
|
||||
part_coords.x2 = radius - 1;
|
||||
part_coords.y1 = radius;
|
||||
part_coords.y2 = bg_h - radius - 1;
|
||||
|
||||
lv_area_align(coords, &part_coords, LV_ALIGN_LEFT_MID, 0, 0);
|
||||
_lv_area_intersect(&part_area, &part_coords, draw_area);
|
||||
draw_bg_grad_simple(ctx, coords, &part_area, &dsc->bg_grad, false);
|
||||
|
||||
lv_area_align(coords, &part_coords, LV_ALIGN_RIGHT_MID, 0, 0);
|
||||
_lv_area_intersect(&part_area, &part_coords, draw_area);
|
||||
draw_bg_grad_simple(ctx, coords, &part_area, &dsc->bg_grad, false);
|
||||
|
||||
part_coords.x1 = radius;
|
||||
part_coords.x2 = bg_w - radius - 1;
|
||||
part_coords.y1 = 0;
|
||||
part_coords.y2 = bg_h - 1;
|
||||
lv_area_align(coords, &part_coords, LV_ALIGN_CENTER, 0, 0);
|
||||
_lv_area_intersect(&part_area, &part_coords, draw_area);
|
||||
draw_bg_grad_simple(ctx, coords, &part_area, &dsc->bg_grad, false);
|
||||
}
|
||||
else if(bg_h > radius * 2) {
|
||||
/*Draw top, middle, bottom*/
|
||||
part_coords.x1 = radius;
|
||||
part_coords.x2 = bg_w - radius - 1;
|
||||
part_coords.y1 = 0;
|
||||
part_coords.y2 = radius - 1;
|
||||
|
||||
lv_area_align(coords, &part_coords, LV_ALIGN_TOP_MID, 0, 0);
|
||||
_lv_area_intersect(&part_area, &part_coords, draw_area);
|
||||
draw_bg_grad_simple(ctx, coords, &part_area, &dsc->bg_grad, false);
|
||||
|
||||
lv_area_align(coords, &part_coords, LV_ALIGN_BOTTOM_MID, 0, 0);
|
||||
_lv_area_intersect(&part_area, &part_coords, draw_area);
|
||||
draw_bg_grad_simple(ctx, coords, &part_area, &dsc->bg_grad, false);
|
||||
|
||||
part_coords.x1 = 0;
|
||||
part_coords.x2 = bg_w - 1;
|
||||
part_coords.y1 = radius;
|
||||
part_coords.y2 = bg_h - radius - 1;
|
||||
lv_area_align(coords, &part_coords, LV_ALIGN_CENTER, 0, 0);
|
||||
_lv_area_intersect(&part_area, &part_coords, draw_area);
|
||||
draw_bg_grad_simple(ctx, coords, &part_area, &dsc->bg_grad, false);
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_bg_img(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
|
||||
const lv_draw_rect_dsc_t * dsc)
|
||||
{
|
||||
LV_UNUSED(draw_area);
|
||||
if(SKIP_IMAGE(dsc)) return;
|
||||
|
||||
lv_img_src_t src_type = lv_img_src_get_type(dsc->bg_img_src);
|
||||
@@ -521,8 +744,8 @@ static void draw_border_generic(lv_draw_sdl_ctx_t * ctx, const lv_area_t * outer
|
||||
lv_coord_t frag_size = LV_MAX(radius, max_side);
|
||||
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
|
||||
if(texture == NULL) {
|
||||
/* Create a mask texture with size of (frag_size * 2 + 3) */
|
||||
const lv_area_t frag_area = {0, 0, frag_size * 2 + 2, frag_size * 2 + 2};
|
||||
/* Create a mask texture with size of (frag_size * 2 + FRAG_SPACING) */
|
||||
const lv_area_t frag_area = {0, 0, frag_size * 2 + FRAG_SPACING - 1, frag_size * 2 + FRAG_SPACING - 1};
|
||||
|
||||
/*Create mask for the outer area*/
|
||||
int16_t mask_ids[2] = {LV_MASK_ID_INV, LV_MASK_ID_INV};
|
||||
@@ -595,7 +818,7 @@ static void frag_render_borders(SDL_Renderer * renderer, SDL_Texture * frag, lv_
|
||||
lv_coord_t dh = lv_area_get_height(&dst_area);
|
||||
if(full) {
|
||||
lv_coord_t sy = (lv_coord_t)(dst_area.y1 - border_area.y1);
|
||||
SDL_Rect src_rect = {frag_size + 1, frag_size + 3 + sy, 1, dh};
|
||||
SDL_Rect src_rect = {frag_size + 1, frag_size + FRAG_SPACING + sy, 1, dh};
|
||||
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
|
||||
}
|
||||
else {
|
||||
@@ -634,7 +857,7 @@ static void frag_render_borders(SDL_Renderer * renderer, SDL_Texture * frag, lv_
|
||||
lv_coord_t dw = lv_area_get_width(&dst_area);
|
||||
if(full) {
|
||||
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - border_area.x1);
|
||||
SDL_Rect src_rect = {frag_size + 3 + sx, frag_size + 1, dw, 1};
|
||||
SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + 1, dw, 1};
|
||||
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
|
||||
}
|
||||
else {
|
||||
@@ -682,6 +905,38 @@ static lv_draw_rect_bg_key_t rect_bg_key_create(lv_coord_t radius, lv_coord_t si
|
||||
return key;
|
||||
}
|
||||
|
||||
static lv_draw_rect_grad_frag_key_t rect_grad_frag_key_create(const lv_grad_dsc_t * grad, lv_coord_t w, lv_coord_t h,
|
||||
lv_coord_t radius)
|
||||
{
|
||||
lv_draw_rect_grad_frag_key_t key;
|
||||
SDL_memset(&key, 0, sizeof(key));
|
||||
key.magic = LV_GPU_CACHE_KEY_MAGIC_RECT_GRAD;
|
||||
key.stops_count = grad->stops_count;
|
||||
key.dir = grad->dir;
|
||||
for(uint8_t i = 0; i < grad->stops_count; i++) {
|
||||
key.stops[i].frac = grad->stops[i].frac;
|
||||
key.stops[i].color = grad->stops[i].color;
|
||||
}
|
||||
key.w = w;
|
||||
key.h = h;
|
||||
key.radius = radius;
|
||||
return key;
|
||||
}
|
||||
|
||||
static lv_draw_rect_grad_strip_key_t rect_grad_strip_key_create(const lv_grad_dsc_t * grad)
|
||||
{
|
||||
lv_draw_rect_grad_strip_key_t key;
|
||||
SDL_memset(&key, 0, sizeof(key));
|
||||
key.magic = LV_GPU_CACHE_KEY_MAGIC_RECT_GRAD;
|
||||
key.stops_count = grad->stops_count;
|
||||
key.dir = grad->dir;
|
||||
for(uint8_t i = 0; i < grad->stops_count; i++) {
|
||||
key.stops[i].frac = grad->stops[i].frac;
|
||||
key.stops[i].color = grad->stops[i].color;
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
static lv_draw_rect_shadow_key_t rect_shadow_key_create(lv_coord_t radius, lv_coord_t size, lv_coord_t blur)
|
||||
{
|
||||
lv_draw_rect_shadow_key_t key;
|
||||
|
||||
@@ -59,6 +59,11 @@ typedef struct lv_draw_sdl_rect_header_t {
|
||||
|
||||
SDL_Texture * lv_draw_sdl_rect_bg_frag_obtain(lv_draw_sdl_ctx_t * ctx, lv_coord_t radius);
|
||||
|
||||
SDL_Texture * lv_draw_sdl_rect_grad_frag_obtain(lv_draw_sdl_ctx_t * ctx, const lv_grad_dsc_t * grad, lv_coord_t w,
|
||||
lv_coord_t h, lv_coord_t radius);
|
||||
|
||||
SDL_Texture * lv_draw_sdl_rect_grad_strip_obtain(lv_draw_sdl_ctx_t * ctx, const lv_grad_dsc_t * grad);
|
||||
|
||||
void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture * frag, lv_coord_t frag_size,
|
||||
const lv_area_t * coords, const lv_area_t * clip, bool full);
|
||||
|
||||
|
||||
@@ -50,6 +50,7 @@ typedef enum {
|
||||
LV_GPU_CACHE_KEY_MAGIC_RECT_BG = 0x31,
|
||||
LV_GPU_CACHE_KEY_MAGIC_RECT_SHADOW = 0x32,
|
||||
LV_GPU_CACHE_KEY_MAGIC_RECT_BORDER = 0x33,
|
||||
LV_GPU_CACHE_KEY_MAGIC_RECT_GRAD = 0x34,
|
||||
LV_GPU_CACHE_KEY_MAGIC_FONT_GLYPH = 0x41,
|
||||
LV_GPU_CACHE_KEY_MAGIC_MASK = 0x51,
|
||||
} lv_sdl_cache_key_magic_t;
|
||||
|
||||
@@ -11,100 +11,71 @@
|
||||
|
||||
#if LV_USE_GPU_STM32_DMA2D
|
||||
|
||||
#include LV_GPU_DMA2D_CMSIS_INCLUDE
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#if LV_COLOR_16_SWAP
|
||||
// TODO: F7 has red blue swap bit in control register for all layers and output
|
||||
#error "Can't use DMA2D with LV_COLOR_16_SWAP 1"
|
||||
// Note: DMA2D red/blue swap (RBS) works for all color modes
|
||||
#define RBS_BIT 1U
|
||||
#else
|
||||
#define RBS_BIT 0U
|
||||
#endif
|
||||
|
||||
#if LV_COLOR_DEPTH == 8
|
||||
#error "Can't use DMA2D with LV_COLOR_DEPTH == 8"
|
||||
#endif
|
||||
#define CACHE_ROW_SIZE 32U // cache row size in Bytes
|
||||
|
||||
// For code/implementation discussion refer to https://github.com/lvgl/lvgl/issues/3714#issuecomment-1365187036
|
||||
// astyle --options=lvgl/scripts/code-format.cfg --ignore-exclude-errors lvgl/src/draw/stm32_dma2d/*.c lvgl/src/draw/stm32_dma2d/*.h
|
||||
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
#define LV_DMA2D_COLOR_FORMAT LV_DMA2D_RGB565
|
||||
const dma2d_color_format_t LvglColorFormat = RGB565;
|
||||
#elif LV_COLOR_DEPTH == 32
|
||||
#define LV_DMA2D_COLOR_FORMAT LV_DMA2D_ARGB8888
|
||||
const dma2d_color_format_t LvglColorFormat = ARGB8888;
|
||||
#else
|
||||
/*Can't use GPU with other formats*/
|
||||
#error "Cannot use DMA2D with LV_COLOR_DEPTH other than 16 or 32"
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static void lv_draw_stm32_dma2d_blend_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv_area_t * fill_area,
|
||||
lv_color_t color);
|
||||
|
||||
|
||||
static void lv_draw_stm32_dma2d_blend_map(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa);
|
||||
|
||||
static void lv_draw_stm32_dma2d_img_decoded(lv_draw_ctx_t * draw, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format);
|
||||
|
||||
|
||||
static void invalidate_cache(void);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
static bool isDma2dInProgess = false; // indicates whether DMA2D transfer *initiated here* is in progress
|
||||
|
||||
/**
|
||||
* Turn on the peripheral and set output color mode, this only needs to be done once
|
||||
*/
|
||||
void lv_draw_stm32_dma2d_init(void)
|
||||
{
|
||||
/*Enable DMA2D clock*/
|
||||
// Enable DMA2D clock
|
||||
#if defined(STM32F4) || defined(STM32F7)
|
||||
RCC->AHB1ENR |= RCC_AHB1ENR_DMA2DEN;
|
||||
RCC->AHB1ENR |= RCC_AHB1ENR_DMA2DEN; // enable DMA2D
|
||||
#elif defined(STM32H7)
|
||||
RCC->AHB3ENR |= RCC_AHB3ENR_DMA2DEN;
|
||||
#else
|
||||
# warning "LVGL can't enable the clock of DMA2D"
|
||||
#endif
|
||||
|
||||
/*Wait for hardware access to complete*/
|
||||
// Wait for hardware access to complete
|
||||
__asm volatile("DSB\n");
|
||||
|
||||
/*Delay after setting peripheral clock*/
|
||||
// Delay after setting peripheral clock
|
||||
volatile uint32_t temp = RCC->AHB1ENR;
|
||||
LV_UNUSED(temp);
|
||||
|
||||
/*set output colour mode*/
|
||||
DMA2D->OPFCCR = LV_DMA2D_COLOR_FORMAT;
|
||||
// AHB master timer configuration
|
||||
DMA2D->AMTCR = 0; // AHB bus guaranteed dead time disabled
|
||||
#if defined(LV_STM32_DMA2D_TEST)
|
||||
_lv_gpu_stm32_dwt_init(); // init µs timer
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void lv_draw_stm32_dma2d_ctx_init(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
|
||||
lv_draw_sw_init_ctx(drv, draw_ctx);
|
||||
|
||||
lv_draw_stm32_dma2d_ctx_t * dma2d_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx;
|
||||
|
||||
dma2d_draw_ctx->blend = lv_draw_stm32_dma2d_blend;
|
||||
// dma2d_draw_ctx->base_draw.draw_img_decoded = lv_draw_stm32_dma2d_img_decoded;
|
||||
dma2d_draw_ctx->base_draw.wait_for_finish = lv_gpu_stm32_dma2d_wait_cb;
|
||||
dma2d_draw_ctx->base_draw.draw_img_decoded = lv_draw_stm32_dma2d_img_decoded;
|
||||
//dma2d_draw_ctx->base_draw.draw_img = lv_draw_stm32_dma2d_img;
|
||||
// Note: currently it does not make sense use lv_gpu_stm32_dma2d_wait_cb() since waiting starts right after the dma2d transfer
|
||||
//dma2d_draw_ctx->base_draw.wait_for_finish = lv_gpu_stm32_dma2d_wait_cb;
|
||||
dma2d_draw_ctx->base_draw.buffer_copy = lv_draw_stm32_dma2d_buffer_copy;
|
||||
|
||||
}
|
||||
|
||||
void lv_draw_stm32_dma2d_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
||||
@@ -113,153 +84,660 @@ void lv_draw_stm32_dma2d_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ct
|
||||
LV_UNUSED(draw_ctx);
|
||||
}
|
||||
|
||||
|
||||
void lv_draw_stm32_dma2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
||||
static void lv_draw_stm32_dma2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
||||
{
|
||||
lv_area_t blend_area;
|
||||
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
|
||||
if(dsc->blend_mode != LV_BLEND_MODE_NORMAL) {
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
return;
|
||||
}
|
||||
// Note: x1 must be zero. Otherwise, there is no way to correctly calculate dest_stride.
|
||||
//LV_ASSERT_MSG(draw_ctx->buf_area->x1 == 0); // critical?
|
||||
// Both draw buffer start address and buffer size *must* be 32-byte aligned since draw buffer cache is being invalidated.
|
||||
//uint32_t drawBufferLength = lv_area_get_size(draw_ctx->buf_area) * sizeof(lv_color_t);
|
||||
//LV_ASSERT_MSG(drawBufferLength % CACHE_ROW_SIZE == 0); // critical, but this is not the way to test it
|
||||
//LV_ASSERT_MSG((uint32_t)draw_ctx->buf % CACHE_ROW_SIZE == 0, "draw_ctx.buf is not 32B aligned"); // critical?
|
||||
|
||||
bool done = false;
|
||||
|
||||
if(dsc->mask_buf == NULL && dsc->blend_mode == LV_BLEND_MODE_NORMAL && lv_area_get_size(&blend_area) > 100) {
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
|
||||
lv_color_t * dest_buf = draw_ctx->buf;
|
||||
dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1);
|
||||
|
||||
const lv_color_t * src_buf = dsc->src_buf;
|
||||
if(src_buf) {
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
lv_coord_t src_stride;
|
||||
src_stride = lv_area_get_width(dsc->blend_area);
|
||||
src_buf += src_stride * (blend_area.y1 - dsc->blend_area->y1) + (blend_area.x1 - dsc->blend_area->x1);
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
lv_draw_stm32_dma2d_blend_map(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa);
|
||||
done = true;
|
||||
}
|
||||
else if(dsc->opa >= LV_OPA_MAX) {
|
||||
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
lv_draw_stm32_dma2d_blend_fill(dest_buf, dest_stride, &blend_area, dsc->color);
|
||||
done = true;
|
||||
}
|
||||
if(dsc->src_buf) {
|
||||
// For performance reasons, both source buffer start address and buffer size *should* be 32-byte aligned since source buffer cache is being cleaned.
|
||||
//uint32_t srcBufferLength = lv_area_get_size(dsc->blend_area) * sizeof(lv_color_t);
|
||||
//LV_ASSERT_MSG(srcBufferLength % CACHE_ROW_SIZE == 0); // FIXME: assert fails (performance, non-critical)
|
||||
//LV_ASSERT_MSG((uint32_t)dsc->src_buf % CACHE_ROW_SIZE == 0); // FIXME: assert fails (performance, non-critical)
|
||||
}
|
||||
|
||||
if(!done) lv_draw_sw_blend_basic(draw_ctx, dsc);
|
||||
}
|
||||
lv_area_t draw_area;
|
||||
if(!_lv_area_intersect(&draw_area, dsc->blend_area, draw_ctx->clip_area)) return;
|
||||
// + draw_ctx->buf_area has the entire draw buffer location
|
||||
// + draw_ctx->clip_area has the current draw buffer location
|
||||
// + dsc->blend_area has the location of the area intended to be painted - image etc.
|
||||
// + draw_area has the area actually being painted
|
||||
// All coordinates are relative to the screen.
|
||||
|
||||
void lv_draw_stm32_dma2d_buffer_copy(lv_draw_ctx_t * draw_ctx,
|
||||
void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area,
|
||||
void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area)
|
||||
{
|
||||
LV_UNUSED(draw_ctx);
|
||||
lv_draw_stm32_dma2d_blend_map(dest_buf, dest_area, dest_stride, src_buf, src_stride, LV_OPA_MAX);
|
||||
}
|
||||
const lv_opa_t * mask = dsc->mask_buf;
|
||||
|
||||
if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return;
|
||||
else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL;
|
||||
|
||||
static void lv_draw_stm32_dma2d_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
||||
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format)
|
||||
{
|
||||
/*TODO basic ARGB8888 image can be handles here*/
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
if(mask != NULL) {
|
||||
// For performance reasons, both mask buffer start address and buffer size *should* be 32-byte aligned since mask buffer cache is being cleaned.
|
||||
//uint32_t srcBufferLength = lv_area_get_size(dsc->mask_area) * sizeof(lv_opa_t);
|
||||
//LV_ASSERT_MSG(srcBufferLength % CACHE_ROW_SIZE == 0); // FIXME: assert fails (performance, non-critical)
|
||||
//LV_ASSERT_MSG((uint32_t)mask % CACHE_ROW_SIZE == 0); // FIXME: assert fails (performance, non-critical)
|
||||
|
||||
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, color_format);
|
||||
}
|
||||
lv_coord_t mask_stride = lv_area_get_width(dsc->mask_area);
|
||||
lv_point_t mask_offset = lv_area_get_offset(dsc->mask_area, &draw_area); // mask offset in relation to draw_area
|
||||
|
||||
static void lv_draw_stm32_dma2d_blend_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv_area_t * fill_area,
|
||||
lv_color_t color)
|
||||
{
|
||||
/*Simply fill an area*/
|
||||
int32_t area_w = lv_area_get_width(fill_area);
|
||||
int32_t area_h = lv_area_get_height(fill_area);
|
||||
invalidate_cache();
|
||||
if(dsc->src_buf == NULL) { // 93.5%
|
||||
lv_area_move(&draw_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
_lv_draw_stm32_dma2d_blend_paint(draw_ctx->buf, dest_stride, &draw_area, mask, mask_stride, &mask_offset, dsc->color,
|
||||
dsc->opa);
|
||||
}
|
||||
else { // 0.2%
|
||||
// note: (x)RGB dsc->src_buf does not carry alpha channel bytes,
|
||||
// alpha channel bytes are carried in dsc->mask_buf
|
||||
#if LV_COLOR_DEPTH == 32
|
||||
lv_coord_t src_stride = lv_area_get_width(dsc->blend_area);
|
||||
lv_point_t src_offset = lv_area_get_offset(dsc->blend_area, &draw_area); // source image offset in relation to draw_area
|
||||
lv_coord_t draw_width = lv_area_get_width(&draw_area);
|
||||
lv_coord_t draw_height = lv_area_get_height(&draw_area);
|
||||
|
||||
DMA2D->CR = 0x30000;
|
||||
DMA2D->OMAR = (uint32_t)dest_buf;
|
||||
/*as input color mode is same as output we don't need to convert here do we?*/
|
||||
DMA2D->OCOLR = color.full;
|
||||
DMA2D->OOR = dest_stride - area_w;
|
||||
DMA2D->NLR = (area_w << DMA2D_NLR_PL_Pos) | (area_h << DMA2D_NLR_NL_Pos);
|
||||
// merge mask alpha bytes with src RGB bytes
|
||||
// TODO: optimize by reading 4 or 8 mask bytes at a time
|
||||
mask += (mask_stride * mask_offset.y) + mask_offset.x;
|
||||
lv_color_t * src_buf = (lv_color_t *)dsc->src_buf;
|
||||
src_buf += (src_stride * src_offset.y) + src_offset.x;
|
||||
uint16_t mask_buffer_offset = mask_stride - draw_width;
|
||||
uint16_t src_buffer_offset = src_stride - draw_width;
|
||||
while(draw_height > 0) {
|
||||
draw_height--;
|
||||
for(uint16_t x = 0; x < draw_width; x++) {
|
||||
(*src_buf).ch.alpha = *mask;
|
||||
src_buf++;
|
||||
mask++;
|
||||
}
|
||||
mask += mask_buffer_offset;
|
||||
src_buf += src_buffer_offset;
|
||||
}
|
||||
|
||||
/*start transfer*/
|
||||
DMA2D->CR |= DMA2D_CR_START_Msk;
|
||||
lv_area_move(&draw_area, -draw_ctx->buf_area->x1,
|
||||
-draw_ctx->buf_area->y1); // translate the screen draw area to the origin of the buffer area
|
||||
_lv_draw_stm32_dma2d_blend_map(draw_ctx->buf, dest_stride, &draw_area, dsc->src_buf, src_stride, &src_offset, dsc->opa,
|
||||
ARGB8888, false);
|
||||
#else
|
||||
// Note: 16-bit bitmap hardware blending with mask and background is possible, but requires a temp 24 or 32-bit buffer to combine bitmap with mask first.
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void lv_draw_stm32_dma2d_blend_map(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||||
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa)
|
||||
{
|
||||
|
||||
/*Simple copy*/
|
||||
int32_t dest_w = lv_area_get_width(dest_area);
|
||||
int32_t dest_h = lv_area_get_height(dest_area);
|
||||
|
||||
invalidate_cache();
|
||||
if(opa >= LV_OPA_MAX) {
|
||||
DMA2D->CR = 0;
|
||||
/*copy output colour mode, this register controls both input and output colour format*/
|
||||
DMA2D->FGPFCCR = LV_DMA2D_COLOR_FORMAT;
|
||||
DMA2D->FGMAR = (uint32_t)src_buf;
|
||||
DMA2D->FGOR = src_stride - dest_w;
|
||||
DMA2D->OMAR = (uint32_t)dest_buf;
|
||||
DMA2D->OOR = dest_stride - dest_w;
|
||||
DMA2D->NLR = (dest_w << DMA2D_NLR_PL_Pos) | (dest_h << DMA2D_NLR_NL_Pos);
|
||||
|
||||
/*start transfer*/
|
||||
DMA2D->CR |= DMA2D_CR_START_Msk;
|
||||
lv_draw_sw_blend_basic(draw_ctx, dsc); // (e.g. Shop Items)
|
||||
// clean cache after software drawing - this does not help since this is not the only place where buffer is written without dma2d
|
||||
// lv_coord_t draw_width = lv_area_get_width(&draw_area);
|
||||
// lv_coord_t draw_height = lv_area_get_height(&draw_area);
|
||||
// uint32_t dest_address = (uint32_t)(draw_ctx->buf + (dest_stride * draw_area.y1) + draw_area.x1);
|
||||
// _lv_gpu_stm32_dma2d_clean_cache(dest_address, dest_stride - draw_width, draw_width, draw_height, sizeof(lv_color_t));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else {
|
||||
DMA2D->CR = 0x20000;
|
||||
|
||||
DMA2D->BGPFCCR = LV_DMA2D_COLOR_FORMAT;
|
||||
DMA2D->BGMAR = (uint32_t)dest_buf;
|
||||
DMA2D->BGOR = dest_stride - dest_w;
|
||||
|
||||
DMA2D->FGPFCCR = (uint32_t)LV_DMA2D_COLOR_FORMAT
|
||||
/*alpha mode 2, replace with foreground * alpha value*/
|
||||
| (2 << DMA2D_FGPFCCR_AM_Pos)
|
||||
/*alpha value*/
|
||||
| (opa << DMA2D_FGPFCCR_ALPHA_Pos);
|
||||
DMA2D->FGMAR = (uint32_t)src_buf;
|
||||
DMA2D->FGOR = src_stride - dest_w;
|
||||
|
||||
DMA2D->OMAR = (uint32_t)dest_buf;
|
||||
DMA2D->OOR = dest_stride - dest_w;
|
||||
DMA2D->NLR = (dest_w << DMA2D_NLR_PL_Pos) | (dest_h << DMA2D_NLR_NL_Pos);
|
||||
|
||||
/*start transfer*/
|
||||
DMA2D->CR |= DMA2D_CR_START_Msk;
|
||||
if(dsc->src_buf == NULL) { // 6.1%
|
||||
lv_area_move(&draw_area, -draw_ctx->buf_area->x1,
|
||||
-draw_ctx->buf_area->y1); // translate the screen draw area to the origin of the buffer area
|
||||
_lv_draw_stm32_dma2d_blend_fill(draw_ctx->buf, dest_stride, &draw_area, dsc->color, dsc->opa);
|
||||
}
|
||||
else { // 0.2%
|
||||
lv_coord_t src_stride = lv_area_get_width(dsc->blend_area);
|
||||
lv_point_t src_offset = lv_area_get_offset(dsc->blend_area, &draw_area); // source image offset in relation to draw_area
|
||||
lv_area_move(&draw_area, -draw_ctx->buf_area->x1,
|
||||
-draw_ctx->buf_area->y1); // translate the screen draw area to the origin of the buffer area
|
||||
_lv_draw_stm32_dma2d_blend_map(draw_ctx->buf, dest_stride, &draw_area, dsc->src_buf, src_stride, &src_offset, dsc->opa,
|
||||
LvglColorFormat, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void lv_gpu_stm32_dma2d_wait_cb(lv_draw_ctx_t * draw_ctx)
|
||||
// Does dest_area = intersect(draw_ctx->clip_area, src_area) ?
|
||||
// See: https://github.com/lvgl/lvgl/issues/3714#issuecomment-1331710788
|
||||
static void lv_draw_stm32_dma2d_buffer_copy(lv_draw_ctx_t * draw_ctx, void * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * dest_area, void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area)
|
||||
{
|
||||
// Both draw buffer start address and buffer size *must* be 32-byte aligned since draw buffer cache is being invalidated.
|
||||
//uint32_t drawBufferLength = lv_area_get_size(draw_ctx->buf_area) * sizeof(lv_color_t);
|
||||
//LV_ASSERT_MSG(drawBufferLength % CACHE_ROW_SIZE == 0); // critical, but this is not the way to test it
|
||||
//LV_ASSERT_MSG((uint32_t)draw_ctx->buf % CACHE_ROW_SIZE == 0, "draw_ctx.buf is not 32B aligned"); // critical?
|
||||
// FIXME:
|
||||
// 1. Both src_buf and dest_buf pixel size *must* be known to use DMA2D.
|
||||
// 2. Verify both buffers start addresses and lengths are 32-byte (cache row size) aligned.
|
||||
LV_UNUSED(draw_ctx);
|
||||
lv_point_t src_offset = lv_area_get_offset(src_area, dest_area);
|
||||
// FIXME: use lv_area_move(dest_area, -dest_area->x1, -dest_area->y1) here ?
|
||||
// TODO: It is assumed that dest_buf and src_buf buffers are of lv_color_t type. Verify it, this assumption may be incorrect.
|
||||
_lv_draw_stm32_dma2d_blend_map((const lv_color_t *)dest_buf, dest_stride, dest_area, (const lv_color_t *)src_buf,
|
||||
src_stride, &src_offset, 0xff, LvglColorFormat, true);
|
||||
// TODO: Investigate if output buffer cache needs to be invalidated. It depends on what the destination buffer is and how it is used next - by dma2d or not.
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(NULL); // TODO: is this line needed here?
|
||||
}
|
||||
|
||||
static void lv_draw_stm32_dma2d_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * img_dsc,
|
||||
const lv_area_t * coords, const uint8_t * src_buf, lv_img_cf_t color_format)
|
||||
{
|
||||
if(draw_ctx->draw_img_decoded == NULL) return;
|
||||
lv_area_t draw_area;
|
||||
lv_area_copy(&draw_area, draw_ctx->clip_area);
|
||||
|
||||
bool mask_any = lv_draw_mask_is_any(&draw_area);
|
||||
bool transform = img_dsc->angle != 0 || img_dsc->zoom != LV_IMG_ZOOM_NONE;
|
||||
const dma2d_color_format_t bitmapColorFormat = lv_color_format_to_dma2d_color_format(color_format);
|
||||
const bool ignoreBitmapAlpha = (color_format == LV_IMG_CF_RGBX8888);
|
||||
|
||||
if(!mask_any && !transform && bitmapColorFormat != UNSUPPORTED && img_dsc->recolor_opa == LV_OPA_TRANSP) {
|
||||
// simple bitmap blending, optionally with supported color format conversion - handle directly by dma2d
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
lv_coord_t src_stride = lv_area_get_width(coords);
|
||||
lv_point_t src_offset = lv_area_get_offset(coords, &draw_area); // source image offset in relation to draw_area
|
||||
lv_area_move(&draw_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
_lv_draw_stm32_dma2d_blend_map(draw_ctx->buf, dest_stride, &draw_area, src_buf, src_stride, &src_offset,
|
||||
img_dsc->opa, bitmapColorFormat, ignoreBitmapAlpha);
|
||||
}
|
||||
else {
|
||||
// all more complex cases which require additional image transformations
|
||||
lv_draw_sw_img_decoded(draw_ctx, img_dsc, coords, src_buf, color_format);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static lv_point_t lv_area_get_offset(const lv_area_t * area1, const lv_area_t * area2)
|
||||
{
|
||||
lv_point_t offset = {x: area2->x1 - area1->x1, y: area2->y1 - area1->y1};
|
||||
return offset;
|
||||
}
|
||||
|
||||
static dma2d_color_format_t lv_color_format_to_dma2d_color_format(lv_img_cf_t color_format)
|
||||
{
|
||||
switch(color_format) {
|
||||
case LV_IMG_CF_RGBA8888:
|
||||
// note: LV_IMG_CF_RGBA8888 is actually ARGB8888
|
||||
return ARGB8888;
|
||||
case LV_IMG_CF_RGBX8888:
|
||||
// note: LV_IMG_CF_RGBX8888 is actually XRGB8888
|
||||
return ARGB8888;
|
||||
case LV_IMG_CF_RGB565:
|
||||
return RGB565;
|
||||
case LV_IMG_CF_TRUE_COLOR:
|
||||
return LvglColorFormat;
|
||||
case LV_IMG_CF_TRUE_COLOR_ALPHA:
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
// bitmap color format is 24b ARGB8565 - dma2d unsupported
|
||||
return UNSUPPORTED;
|
||||
#elif LV_COLOR_DEPTH == 32
|
||||
return ARGB8888;
|
||||
#else
|
||||
// unknown bitmap color format
|
||||
return UNSUPPORTED;
|
||||
#endif
|
||||
default:
|
||||
return UNSUPPORTED;
|
||||
}
|
||||
}
|
||||
|
||||
static lv_res_t lv_draw_stm32_dma2d_img(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * img_dsc,
|
||||
const lv_area_t * src_area,
|
||||
const void * src)
|
||||
{
|
||||
//if(lv_img_src_get_type(src) != LV_IMG_SRC_VARIABLE) return LV_RES_INV;
|
||||
return LV_RES_INV;
|
||||
if(img_dsc->opa <= LV_OPA_MIN) return LV_RES_OK;
|
||||
const lv_img_dsc_t * img = src;
|
||||
const dma2d_color_format_t bitmapColorFormat = lv_color_format_to_dma2d_color_format(img->header.cf);
|
||||
const bool ignoreBitmapAlpha = (img->header.cf == LV_IMG_CF_RGBX8888);
|
||||
|
||||
if(bitmapColorFormat == UNSUPPORTED || img_dsc->angle != 0 || img_dsc->zoom != LV_IMG_ZOOM_NONE) {
|
||||
return LV_RES_INV; // sorry, dma2d can handle this
|
||||
}
|
||||
|
||||
// FIXME: handle dsc.pivot, dsc.recolor, dsc.blend_mode
|
||||
// FIXME: src pixel size *must* be known to use DMA2D
|
||||
// FIXME: If image is drawn by SW, then output cache needs to be cleaned next. Currently it is not possible.
|
||||
// Both draw buffer start address and buffer size *must* be 32-byte aligned since draw buffer cache is being invalidated.
|
||||
//uint32_t drawBufferLength = lv_area_get_size(draw_ctx->buf_area) * sizeof(lv_color_t);
|
||||
//LV_ASSERT_MSG(drawBufferLength % CACHE_ROW_SIZE == 0); // critical, but this is not the way to test it
|
||||
//LV_ASSERT_MSG((uint32_t)draw_ctx->buf % CACHE_ROW_SIZE == 0, "draw_ctx.buf is not 32B aligned"); // critical?
|
||||
|
||||
// For performance reasons, both source buffer start address and buffer size *should* be 32-byte aligned since source buffer cache is being cleaned.
|
||||
//uint32_t srcBufferLength = lv_area_get_size(src_area) * sizeof(lv_color_t); // TODO: verify src pixel size = sizeof(lv_color_t)
|
||||
//LV_ASSERT_MSG(srcBufferLength % CACHE_ROW_SIZE == 0); // FIXME: assert fails (performance, non-critical)
|
||||
//LV_ASSERT_MSG((uint32_t)src % CACHE_ROW_SIZE == 0); // FIXME: assert fails (performance, non-critical)
|
||||
|
||||
lv_area_t draw_area;
|
||||
if(!_lv_area_intersect(&draw_area, src_area, draw_ctx->clip_area)) return LV_RES_OK;
|
||||
|
||||
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
||||
lv_point_t src_offset = lv_area_get_offset(src_area, &draw_area); // source image offset in relation to draw_area
|
||||
lv_area_move(&draw_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
||||
_lv_draw_stm32_dma2d_blend_map(draw_ctx->buf, dest_stride, &draw_area, img->data, img->header.w,
|
||||
&src_offset, img_dsc->opa, bitmapColorFormat, ignoreBitmapAlpha);
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
static void lv_gpu_stm32_dma2d_wait_cb(lv_draw_ctx_t * draw_ctx)
|
||||
{
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
if(disp->driver && disp->driver->wait_cb) {
|
||||
while(DMA2D->CR & DMA2D_CR_START_Msk) {
|
||||
disp->driver->wait_cb(disp->driver);
|
||||
}
|
||||
}
|
||||
else {
|
||||
while(DMA2D->CR & DMA2D_CR_START_Msk);
|
||||
}
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(disp->driver);
|
||||
lv_draw_sw_wait_for_finish(draw_ctx);
|
||||
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
static void invalidate_cache(void)
|
||||
/**
|
||||
* @brief Fills draw_area with specified color.
|
||||
* @param color color to be painted, note: alpha is ignored
|
||||
*/
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_blend_fill(const lv_color_t * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * draw_area, lv_color_t color, lv_opa_t opa)
|
||||
{
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
if(disp->driver->clean_dcache_cb) disp->driver->clean_dcache_cb(disp->driver);
|
||||
else {
|
||||
#if __CORTEX_M >= 0x07
|
||||
if((SCB->CCR) & (uint32_t)SCB_CCR_DC_Msk)
|
||||
SCB_CleanInvalidateDCache();
|
||||
LV_ASSERT_MSG(!isDma2dInProgess, "dma2d transfer has not finished"); // critical
|
||||
lv_coord_t draw_width = lv_area_get_width(draw_area);
|
||||
lv_coord_t draw_height = lv_area_get_height(draw_area);
|
||||
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(NULL);
|
||||
|
||||
if(opa >= LV_OPA_MAX) {
|
||||
DMA2D->CR = 0x3UL << DMA2D_CR_MODE_Pos; // Register-to-memory (no FG nor BG, only output stage active)
|
||||
|
||||
DMA2D->OPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_OPFCCR_RBS_Pos)
|
||||
DMA2D->OPFCCR |= (RBS_BIT << DMA2D_OPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->OMAR = (uint32_t)(dest_buf + (dest_stride * draw_area->y1) + draw_area->x1);
|
||||
DMA2D->OOR = dest_stride - draw_width; // out buffer offset
|
||||
// Note: unlike FGCOLR and BGCOLR, OCOLR bits must match DMA2D_OUTPUT_COLOR, alpha can be specified
|
||||
#if RBS_BIT
|
||||
// swap red/blue bits
|
||||
DMA2D->OCOLR = (color.ch.blue << 11) | (color.ch.green_l << 5 | color.ch.green_h << 8) | (color.ch.red);
|
||||
#else
|
||||
DMA2D->OCOLR = color.full;
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
DMA2D->CR = 0x2UL << DMA2D_CR_MODE_Pos; // Memory-to-memory with blending (FG and BG fetch with PFC and blending)
|
||||
|
||||
DMA2D->FGPFCCR = A8;
|
||||
DMA2D->FGPFCCR |= (opa << DMA2D_FGPFCCR_ALPHA_Pos);
|
||||
// Alpha Mode 1: Replace original foreground image alpha channel value by FGPFCCR.ALPHA
|
||||
DMA2D->FGPFCCR |= (0x1UL << DMA2D_FGPFCCR_AM_Pos);
|
||||
//DMA2D->FGPFCCR |= (RBS_BIT << DMA2D_FGPFCCR_RBS_Pos);
|
||||
|
||||
// Note: in Alpha Mode 1 FGMAR and FGOR are not used to supply foreground A8 bytes,
|
||||
// those bytes are replaced by constant ALPHA defined in FGPFCCR
|
||||
DMA2D->FGMAR = (uint32_t)dest_buf;
|
||||
DMA2D->FGOR = dest_stride;
|
||||
DMA2D->FGCOLR = lv_color_to32(color) & 0x00ffffff; // swap FGCOLR R/B bits if FGPFCCR.RBS (RBS_BIT) bit is set
|
||||
|
||||
DMA2D->BGPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_BGPFCCR_RBS_Pos)
|
||||
DMA2D->BGPFCCR |= (RBS_BIT << DMA2D_BGPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->BGMAR = (uint32_t)(dest_buf + (dest_stride * draw_area->y1) + draw_area->x1);
|
||||
DMA2D->BGOR = dest_stride - draw_width;
|
||||
DMA2D->BGCOLR = 0; // used in A4 and A8 modes only
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->BGMAR, DMA2D->BGOR, draw_width, draw_height, sizeof(lv_color_t));
|
||||
|
||||
DMA2D->OPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_OPFCCR_RBS_Pos)
|
||||
DMA2D->OPFCCR |= (RBS_BIT << DMA2D_OPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->OMAR = DMA2D->BGMAR;
|
||||
DMA2D->OOR = DMA2D->BGOR;
|
||||
DMA2D->OCOLR = 0;
|
||||
}
|
||||
// PL - pixel per lines (14 bit), NL - number of lines (16 bit)
|
||||
DMA2D->NLR = (draw_width << DMA2D_NLR_PL_Pos) | (draw_height << DMA2D_NLR_NL_Pos);
|
||||
|
||||
_lv_gpu_stm32_dma2d_start_dma_transfer();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Draws src (foreground) map on dst (background) map.
|
||||
* @param src_offset src offset in relation to dst, useful when src is larger than draw_area
|
||||
* @param opa constant opacity to be applied
|
||||
* @param bitmapColorCode bitmap color type
|
||||
* @param ignoreAlpha if TRUE, bitmap src alpha channel is ignored
|
||||
*/
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_blend_map(const lv_color_t * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * draw_area, const void * src_buf, lv_coord_t src_stride, const lv_point_t * src_offset, lv_opa_t opa,
|
||||
dma2d_color_format_t src_color_format, bool ignore_src_alpha)
|
||||
{
|
||||
LV_ASSERT_MSG(!isDma2dInProgess, "dma2d transfer has not finished"); // critical
|
||||
if(opa <= LV_OPA_MIN || src_color_format == UNSUPPORTED) return;
|
||||
lv_coord_t draw_width = lv_area_get_width(draw_area);
|
||||
lv_coord_t draw_height = lv_area_get_height(draw_area);
|
||||
bool bitmapHasOpacity = !ignore_src_alpha && (src_color_format == ARGB8888 || src_color_format == ARGB1555 ||
|
||||
src_color_format == ARGB4444);
|
||||
|
||||
if(opa >= LV_OPA_MAX) opa = 0xff;
|
||||
|
||||
uint8_t srcBpp; // source bytes per pixel
|
||||
switch(src_color_format) {
|
||||
case ARGB8888:
|
||||
srcBpp = 4;
|
||||
break;
|
||||
case RGB888:
|
||||
srcBpp = 3;
|
||||
break;
|
||||
case RGB565:
|
||||
case ARGB1555:
|
||||
case ARGB4444:
|
||||
srcBpp = 2;
|
||||
break;
|
||||
default:
|
||||
LV_LOG_ERROR("unsupported color format");
|
||||
return;
|
||||
}
|
||||
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(NULL);
|
||||
|
||||
DMA2D->FGPFCCR = src_color_format;
|
||||
|
||||
if(opa == 0xff && !bitmapHasOpacity) {
|
||||
// no need to blend
|
||||
if(src_color_format == LvglColorFormat) {
|
||||
// no need to convert pixel format (PFC) either
|
||||
DMA2D->CR = 0x0UL;
|
||||
}
|
||||
else {
|
||||
DMA2D->CR = 0x1UL << DMA2D_CR_MODE_Pos; // Memory-to-memory with PFC (FG fetch only with FG PFC active)
|
||||
}
|
||||
// Alpha Mode 0: No modification of the foreground image alpha channel value
|
||||
}
|
||||
else {
|
||||
// blend
|
||||
DMA2D->CR = 0x2UL << DMA2D_CR_MODE_Pos; // Memory-to-memory with blending (FG and BG fetch with PFC and blending)
|
||||
DMA2D->FGPFCCR |= (opa << DMA2D_FGPFCCR_ALPHA_Pos);
|
||||
if(bitmapHasOpacity) {
|
||||
// Alpha Mode 2: Replace original foreground image alpha channel value by FGPFCCR.ALPHA multiplied with original alpha channel value
|
||||
DMA2D->FGPFCCR |= (0x2UL << DMA2D_FGPFCCR_AM_Pos);
|
||||
}
|
||||
else {
|
||||
// Alpha Mode 1: Replace original foreground image alpha channel value by FGPFCCR.ALPHA
|
||||
DMA2D->FGPFCCR |= (0x1UL << DMA2D_FGPFCCR_AM_Pos);
|
||||
}
|
||||
}
|
||||
#if defined(DMA2D_FGPFCCR_RBS_Pos)
|
||||
DMA2D->FGPFCCR |= (RBS_BIT << DMA2D_FGPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->FGMAR = ((uint32_t)src_buf) + srcBpp * ((src_stride * src_offset->y) + src_offset->x);
|
||||
DMA2D->FGOR = src_stride - draw_width;
|
||||
DMA2D->FGCOLR = 0; // used in A4 and A8 modes only
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->FGMAR, DMA2D->FGOR, draw_width, draw_height, srcBpp);
|
||||
|
||||
DMA2D->OPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_OPFCCR_RBS_Pos)
|
||||
DMA2D->OPFCCR |= (RBS_BIT << DMA2D_OPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->OMAR = (uint32_t)(dest_buf + (dest_stride * draw_area->y1) + draw_area->x1);
|
||||
DMA2D->OOR = dest_stride - draw_width;
|
||||
DMA2D->OCOLR = 0;
|
||||
|
||||
if(opa != 0xff || bitmapHasOpacity) {
|
||||
// use background (BG*) registers
|
||||
DMA2D->BGPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_BGPFCCR_RBS_Pos)
|
||||
DMA2D->BGPFCCR |= (RBS_BIT << DMA2D_BGPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->BGMAR = DMA2D->OMAR;
|
||||
DMA2D->BGOR = DMA2D->OOR;
|
||||
DMA2D->BGCOLR = 0; // used in A4 and A8 modes only
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->BGMAR, DMA2D->BGOR, draw_width, draw_height, sizeof(lv_color_t));
|
||||
}
|
||||
|
||||
// PL - pixel per lines (14 bit), NL - number of lines (16 bit)
|
||||
DMA2D->NLR = (draw_width << DMA2D_NLR_PL_Pos) | (draw_height << DMA2D_NLR_NL_Pos);
|
||||
|
||||
_lv_gpu_stm32_dma2d_start_dma_transfer();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Paints solid color with alpha mask with additional constant opacity. Useful e.g. for painting anti-aliased fonts.
|
||||
* @param src_offset src offset in relation to dst, useful when src (alpha mask) is larger than draw_area
|
||||
* @param color color to paint, note: alpha is ignored
|
||||
* @param opa constant opacity to be applied
|
||||
*/
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_blend_paint(const lv_color_t * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * draw_area, const lv_opa_t * mask_buf, lv_coord_t mask_stride, const lv_point_t * mask_offset,
|
||||
lv_color_t color, lv_opa_t opa)
|
||||
{
|
||||
LV_ASSERT_MSG(!isDma2dInProgess, "dma2d transfer has not finished"); // critical
|
||||
lv_coord_t draw_width = lv_area_get_width(draw_area);
|
||||
lv_coord_t draw_height = lv_area_get_height(draw_area);
|
||||
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(NULL);
|
||||
|
||||
DMA2D->CR = 0x2UL << DMA2D_CR_MODE_Pos; // Memory-to-memory with blending (FG and BG fetch with PFC and blending)
|
||||
|
||||
DMA2D->FGPFCCR = A8;
|
||||
if(opa < LV_OPA_MAX) {
|
||||
DMA2D->FGPFCCR |= (opa << DMA2D_FGPFCCR_ALPHA_Pos);
|
||||
DMA2D->FGPFCCR |= (0x2UL <<
|
||||
DMA2D_FGPFCCR_AM_Pos); // Alpha Mode: Replace original foreground image alpha channel value by FGPFCCR.ALPHA multiplied with original alpha channel value
|
||||
}
|
||||
//DMA2D->FGPFCCR |= (RBS_BIT << DMA2D_FGPFCCR_RBS_Pos);
|
||||
DMA2D->FGMAR = (uint32_t)(mask_buf + (mask_stride * mask_offset->y) + mask_offset->x);
|
||||
DMA2D->FGOR = mask_stride - draw_width;
|
||||
DMA2D->FGCOLR = lv_color_to32(color) & 0x00ffffff; // swap FGCOLR R/B bits if FGPFCCR.RBS (RBS_BIT) bit is set
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->FGMAR, DMA2D->FGOR, draw_width, draw_height, sizeof(lv_opa_t));
|
||||
|
||||
DMA2D->BGPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_BGPFCCR_RBS_Pos)
|
||||
DMA2D->BGPFCCR |= (RBS_BIT << DMA2D_BGPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->BGMAR = (uint32_t)(dest_buf + (dest_stride * draw_area->y1) + draw_area->x1);
|
||||
DMA2D->BGOR = dest_stride - draw_width;
|
||||
DMA2D->BGCOLR = 0; // used in A4 and A8 modes only
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->BGMAR, DMA2D->BGOR, draw_width, draw_height, sizeof(lv_color_t));
|
||||
|
||||
DMA2D->OPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_OPFCCR_RBS_Pos)
|
||||
DMA2D->OPFCCR |= (RBS_BIT << DMA2D_OPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->OMAR = DMA2D->BGMAR;
|
||||
DMA2D->OOR = DMA2D->BGOR;
|
||||
DMA2D->OCOLR = 0;
|
||||
// PL - pixel per lines (14 bit), NL - number of lines (16 bit)
|
||||
DMA2D->NLR = (draw_width << DMA2D_NLR_PL_Pos) | (draw_height << DMA2D_NLR_NL_Pos);
|
||||
|
||||
_lv_gpu_stm32_dma2d_start_dma_transfer();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Copies src (foreground) map to the dst (background) map.
|
||||
* @param src_offset src offset in relation to dst, useful when src is larger than draw_area
|
||||
*/
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_copy_buffer(const lv_color_t * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * draw_area, const lv_color_t * src_buf, lv_coord_t src_stride, const lv_point_t * src_offset)
|
||||
{
|
||||
LV_ASSERT_MSG(!isDma2dInProgess, "dma2d transfer has not finished"); // critical
|
||||
lv_coord_t draw_width = lv_area_get_width(draw_area);
|
||||
lv_coord_t draw_height = lv_area_get_height(draw_area);
|
||||
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(NULL);
|
||||
|
||||
DMA2D->CR = 0x0UL; // Memory-to-memory (FG fetch only)
|
||||
|
||||
DMA2D->FGPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_FGPFCCR_RBS_Pos)
|
||||
DMA2D->FGPFCCR |= (RBS_BIT << DMA2D_FGPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->FGMAR = (uint32_t)(src_buf + (src_stride * src_offset->y) + src_offset->x);
|
||||
DMA2D->FGOR = src_stride - draw_width;
|
||||
DMA2D->FGCOLR = 0; // used in A4 and A8 modes only
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->FGMAR, DMA2D->FGOR, draw_width, draw_height, sizeof(lv_color_t));
|
||||
|
||||
// Note BG* registers do not need to be set up since BG is not used
|
||||
|
||||
DMA2D->OPFCCR = LvglColorFormat;
|
||||
#if defined(DMA2D_OPFCCR_RBS_Pos)
|
||||
DMA2D->OPFCCR |= (RBS_BIT << DMA2D_OPFCCR_RBS_Pos);
|
||||
#endif
|
||||
DMA2D->OMAR = (uint32_t)(dest_buf + (dest_stride * draw_area->y1) + draw_area->x1);
|
||||
DMA2D->OOR = dest_stride - draw_width;
|
||||
DMA2D->OCOLR = 0;
|
||||
|
||||
// PL - pixel per lines (14 bit), NL - number of lines (16 bit)
|
||||
DMA2D->NLR = (draw_width << DMA2D_NLR_PL_Pos) | (draw_height << DMA2D_NLR_NL_Pos);
|
||||
|
||||
_lv_gpu_stm32_dma2d_start_dma_transfer();
|
||||
}
|
||||
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_start_dma_transfer(void)
|
||||
{
|
||||
LV_ASSERT_MSG(!isDma2dInProgess, "dma2d transfer has not finished");
|
||||
isDma2dInProgess = true;
|
||||
DMA2D->IFCR = 0x3FU; // trigger ISR flags reset
|
||||
// Note: cleaning output buffer cache is needed only when buffer may be misaligned or adjacent area may have been drawn in sw-fashion, e.g. using lv_draw_sw_blend_basic()
|
||||
#if LV_COLOR_DEPTH == 16
|
||||
_lv_gpu_stm32_dma2d_clean_cache(DMA2D->OMAR, DMA2D->OOR, (DMA2D->NLR & DMA2D_NLR_PL_Msk) >> DMA2D_NLR_PL_Pos,
|
||||
(DMA2D->NLR & DMA2D_NLR_NL_Msk) >> DMA2D_NLR_NL_Pos, sizeof(lv_color_t));
|
||||
#endif
|
||||
DMA2D->CR |= DMA2D_CR_START;
|
||||
// Note: for some reason mask buffer gets damaged during transfer if waiting is postponed
|
||||
_lv_gpu_stm32_dma2d_await_dma_transfer_finish(NULL); // FIXME: this line should not be needed here, but it is
|
||||
}
|
||||
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_await_dma_transfer_finish(lv_disp_drv_t * disp_drv)
|
||||
{
|
||||
if(disp_drv && disp_drv->wait_cb) {
|
||||
while((DMA2D->CR & DMA2D_CR_START) != 0U) {
|
||||
disp_drv->wait_cb(disp_drv);
|
||||
}
|
||||
}
|
||||
else {
|
||||
while((DMA2D->CR & DMA2D_CR_START) != 0U);
|
||||
}
|
||||
|
||||
__IO uint32_t isrFlags = DMA2D->ISR;
|
||||
|
||||
if(isrFlags & DMA2D_ISR_CEIF) {
|
||||
LV_LOG_ERROR("DMA2D config error");
|
||||
}
|
||||
|
||||
if(isrFlags & DMA2D_ISR_TEIF) {
|
||||
LV_LOG_ERROR("DMA2D transfer error");
|
||||
}
|
||||
|
||||
DMA2D->IFCR = 0x3FU; // trigger ISR flags reset
|
||||
|
||||
if(isDma2dInProgess) {
|
||||
// invalidate output buffer cached memory ONLY after DMA2D transfer
|
||||
//_lv_gpu_stm32_dma2d_invalidate_cache(DMA2D->OMAR, DMA2D->OOR, (DMA2D->NLR & DMA2D_NLR_PL_Msk) >> DMA2D_NLR_PL_Pos, (DMA2D->NLR & DMA2D_NLR_NL_Msk) >> DMA2D_NLR_NL_Pos, sizeof(lv_color_t));
|
||||
isDma2dInProgess = false;
|
||||
}
|
||||
}
|
||||
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_invalidate_cache(uint32_t address, lv_coord_t offset, lv_coord_t width,
|
||||
lv_coord_t height, uint8_t pixel_size)
|
||||
{
|
||||
#if defined (__DCACHE_PRESENT) && (__DCACHE_PRESENT == 1U)
|
||||
if(((SCB->CCR) & SCB_CCR_DC_Msk) == 0) return; // L1 data cache is disabled
|
||||
uint16_t stride = pixel_size * (width + offset); // in bytes
|
||||
uint16_t ll = pixel_size * width; // line length in bytes
|
||||
uint32_t n = 0; // address of the next cache row after the last invalidated row
|
||||
lv_coord_t h = 0;
|
||||
|
||||
__DSB();
|
||||
|
||||
while(h < height) {
|
||||
uint32_t a = address + (h * stride);
|
||||
uint32_t e = a + ll; // end address, address of the first byte after the current line
|
||||
a &= ~(CACHE_ROW_SIZE - 1U);
|
||||
if(a < n) a = n; // prevent the previous last cache row from being invalidated again
|
||||
|
||||
while(a < e) {
|
||||
SCB->DCIMVAC = a;
|
||||
a += CACHE_ROW_SIZE;
|
||||
}
|
||||
|
||||
n = a;
|
||||
h++;
|
||||
};
|
||||
|
||||
__DSB();
|
||||
__ISB();
|
||||
#endif
|
||||
}
|
||||
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_clean_cache(uint32_t address, lv_coord_t offset, lv_coord_t width,
|
||||
lv_coord_t height, uint8_t pixel_size)
|
||||
{
|
||||
#if defined (__DCACHE_PRESENT) && (__DCACHE_PRESENT == 1U)
|
||||
if(((SCB->CCR) & SCB_CCR_DC_Msk) == 0) return; // L1 data cache is disabled
|
||||
uint16_t stride = pixel_size * (width + offset); // in bytes
|
||||
uint16_t ll = pixel_size * width; // line length in bytes
|
||||
uint32_t n = 0; // address of the next cache row after the last cleaned row
|
||||
lv_coord_t h = 0;
|
||||
__DSB();
|
||||
|
||||
while(h < height) {
|
||||
uint32_t a = address + (h * stride);
|
||||
uint32_t e = a + ll; // end address, address of the first byte after the current line
|
||||
a &= ~(CACHE_ROW_SIZE - 1U);
|
||||
if(a < n) a = n; // prevent the previous last cache row from being cleaned again
|
||||
|
||||
while(a < e) {
|
||||
SCB->DCCMVAC = a;
|
||||
a += CACHE_ROW_SIZE;
|
||||
}
|
||||
|
||||
n = a;
|
||||
h++;
|
||||
};
|
||||
|
||||
__DSB();
|
||||
__ISB();
|
||||
#endif
|
||||
}
|
||||
|
||||
// initialize µs timer
|
||||
LV_STM32_DMA2D_STATIC bool _lv_gpu_stm32_dwt_init(void)
|
||||
{
|
||||
// disable TRC
|
||||
CoreDebug->DEMCR &= ~CoreDebug_DEMCR_TRCENA_Msk;
|
||||
// enable TRC
|
||||
CoreDebug->DEMCR |= CoreDebug_DEMCR_TRCENA_Msk;
|
||||
|
||||
#if defined(__CORTEX_M) && (__CORTEX_M == 7U)
|
||||
DWT->LAR = 0xC5ACCE55;
|
||||
#endif
|
||||
// disable clock cycle counter
|
||||
DWT->CTRL &= ~DWT_CTRL_CYCCNTENA_Msk;
|
||||
// enable clock cycle counter
|
||||
DWT->CTRL |= DWT_CTRL_CYCCNTENA_Msk;
|
||||
|
||||
// reset the clock cycle counter value
|
||||
DWT->CYCCNT = 0;
|
||||
|
||||
// 3 NO OPERATION instructions
|
||||
__ASM volatile("NOP");
|
||||
__ASM volatile("NOP");
|
||||
__ASM volatile("NOP");
|
||||
|
||||
// check if clock cycle counter has started
|
||||
if(DWT->CYCCNT) {
|
||||
return true; // clock cycle counter started
|
||||
}
|
||||
else {
|
||||
return false; // clock cycle counter not started
|
||||
}
|
||||
}
|
||||
|
||||
// get elapsed µs since reset
|
||||
LV_STM32_DMA2D_STATIC uint32_t _lv_gpu_stm32_dwt_get_us(void)
|
||||
{
|
||||
uint32_t us = (DWT->CYCCNT * 1000000) / HAL_RCC_GetHCLKFreq();
|
||||
return us;
|
||||
}
|
||||
|
||||
// reset µs timer
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dwt_reset(void)
|
||||
{
|
||||
DWT->CYCCNT = 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -10,52 +10,83 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "../../misc/lv_color.h"
|
||||
#include "../../hal/lv_hal_disp.h"
|
||||
#include "../sw/lv_draw_sw.h"
|
||||
|
||||
#if LV_USE_GPU_STM32_DMA2D
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include LV_GPU_DMA2D_CMSIS_INCLUDE
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
#define LV_DMA2D_ARGB8888 0
|
||||
#define LV_DMA2D_RGB888 1
|
||||
#define LV_DMA2D_RGB565 2
|
||||
#define LV_DMA2D_ARGB1555 3
|
||||
#define LV_DMA2D_ARGB4444 4
|
||||
#if defined(LV_STM32_DMA2D_TEST)
|
||||
// removes "static" modifier for some internal methods in order to test them
|
||||
#define LV_STM32_DMA2D_STATIC
|
||||
#else
|
||||
#define LV_STM32_DMA2D_STATIC static
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
enum dma2d_color_format {
|
||||
ARGB8888 = 0x0,
|
||||
RGB888 = 0x01,
|
||||
RGB565 = 0x02,
|
||||
ARGB1555 = 0x03,
|
||||
ARGB4444 = 0x04,
|
||||
A8 = 0x09,
|
||||
UNSUPPORTED = 0xff,
|
||||
};
|
||||
typedef enum dma2d_color_format dma2d_color_format_t;
|
||||
typedef lv_draw_sw_ctx_t lv_draw_stm32_dma2d_ctx_t;
|
||||
|
||||
struct _lv_disp_drv_t;
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Turn on the peripheral and set output color mode, this only needs to be done once
|
||||
*/
|
||||
void lv_draw_stm32_dma2d_init(void);
|
||||
|
||||
void lv_draw_stm32_dma2d_ctx_init(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
|
||||
void lv_draw_stm32_dma2d_ctx_deinit(struct _lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx);
|
||||
static void lv_draw_stm32_dma2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
|
||||
static void lv_draw_stm32_dma2d_buffer_copy(lv_draw_ctx_t * draw_ctx,
|
||||
void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area,
|
||||
void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area);
|
||||
static lv_res_t lv_draw_stm32_dma2d_img(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * img_dsc,
|
||||
const lv_area_t * src_area, const void * src);
|
||||
static void lv_gpu_stm32_dma2d_wait_cb(lv_draw_ctx_t * draw_ctx);
|
||||
static void lv_draw_stm32_dma2d_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * img_dsc,
|
||||
const lv_area_t * coords, const uint8_t * src_buf, lv_img_cf_t color_format);
|
||||
static dma2d_color_format_t lv_color_format_to_dma2d_color_format(lv_img_cf_t color_format);
|
||||
static lv_point_t lv_area_get_offset(const lv_area_t * area1, const lv_area_t * area2);
|
||||
|
||||
void lv_draw_stm32_dma2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
|
||||
|
||||
void lv_draw_stm32_dma2d_buffer_copy(lv_draw_ctx_t * draw_ctx,
|
||||
void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area,
|
||||
void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area);
|
||||
|
||||
void lv_gpu_stm32_dma2d_wait_cb(lv_draw_ctx_t * draw_ctx);
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_blend_fill(const lv_color_t * dst_buf, lv_coord_t dst_stride,
|
||||
const lv_area_t * draw_area, lv_color_t color, lv_opa_t opa);
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_blend_map(const lv_color_t * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * draw_area, const void * src_buf, lv_coord_t src_stride, const lv_point_t * src_offset, lv_opa_t opa,
|
||||
dma2d_color_format_t src_color_format, bool ignore_src_alpha);
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_blend_paint(const lv_color_t * dst_buf, lv_coord_t dst_stride,
|
||||
const lv_area_t * draw_area, const lv_opa_t * mask_buf, lv_coord_t mask_stride, const lv_point_t * mask_offset,
|
||||
lv_color_t color, lv_opa_t opa);
|
||||
LV_STM32_DMA2D_STATIC void _lv_draw_stm32_dma2d_copy_buffer(const lv_color_t * dest_buf, lv_coord_t dest_stride,
|
||||
const lv_area_t * draw_area, const lv_color_t * src_buf, lv_coord_t src_stride, const lv_point_t * src_offset);
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_await_dma_transfer_finish(lv_disp_drv_t * disp_drv);
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_start_dma_transfer(void);
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_invalidate_cache(uint32_t address, lv_coord_t offset,
|
||||
lv_coord_t width, lv_coord_t height, uint8_t pixel_size);
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dma2d_clean_cache(uint32_t address, lv_coord_t offset, lv_coord_t width,
|
||||
lv_coord_t height, uint8_t pixel_size);
|
||||
LV_STM32_DMA2D_STATIC bool _lv_gpu_stm32_dwt_init(void);
|
||||
LV_STM32_DMA2D_STATIC void _lv_gpu_stm32_dwt_reset(void);
|
||||
LV_STM32_DMA2D_STATIC uint32_t _lv_gpu_stm32_dwt_get_us(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
|
||||
@@ -103,7 +103,7 @@ void lv_draw_sw_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * d
|
||||
|
||||
LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
||||
{
|
||||
const lv_opa_t * mask;
|
||||
lv_opa_t * mask;
|
||||
if(dsc->mask_buf == NULL) mask = NULL;
|
||||
if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return;
|
||||
else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL;
|
||||
@@ -129,7 +129,6 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(lv_draw_ctx_t * draw_ctx, cons
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const lv_color_t * src_buf = dsc->src_buf;
|
||||
lv_coord_t src_stride;
|
||||
if(src_buf) {
|
||||
@@ -142,8 +141,18 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(lv_draw_ctx_t * draw_ctx, cons
|
||||
|
||||
lv_coord_t mask_stride;
|
||||
if(mask) {
|
||||
/*Round the values in the mask if anti-aliasing is disabled*/
|
||||
if(disp->driver->antialiasing == 0) {
|
||||
int32_t mask_size = lv_area_get_size(dsc->mask_area);
|
||||
int32_t i;
|
||||
for(i = 0; i < mask_size; i++) {
|
||||
mask[i] = mask[i] > 128 ? LV_OPA_COVER : LV_OPA_TRANSP;
|
||||
}
|
||||
}
|
||||
|
||||
mask_stride = lv_area_get_width(dsc->mask_area);
|
||||
mask += mask_stride * (blend_area.y1 - dsc->mask_area->y1) + (blend_area.x1 - dsc->mask_area->x1);
|
||||
|
||||
}
|
||||
else {
|
||||
mask_stride = 0;
|
||||
|
||||
@@ -123,7 +123,6 @@ void lv_draw_sw_layer_blend(struct _lv_draw_ctx_t * draw_ctx, struct _lv_draw_la
|
||||
img.header.w = lv_area_get_width(draw_ctx->buf_area);
|
||||
img.header.h = lv_area_get_height(draw_ctx->buf_area);
|
||||
img.header.cf = layer_sw_ctx->has_alpha ? LV_IMG_CF_TRUE_COLOR_ALPHA : LV_IMG_CF_TRUE_COLOR;
|
||||
lv_img_cache_invalidate_src(&img);
|
||||
|
||||
/*Restore the original draw_ctx*/
|
||||
draw_ctx->buf = layer_ctx->original.buf;
|
||||
@@ -135,6 +134,7 @@ void lv_draw_sw_layer_blend(struct _lv_draw_ctx_t * draw_ctx, struct _lv_draw_la
|
||||
/*Blend the layer*/
|
||||
lv_draw_img(draw_ctx, draw_dsc, &layer_ctx->area_act, &img);
|
||||
lv_draw_wait_for_finish(draw_ctx);
|
||||
lv_img_cache_invalidate_src(&img);
|
||||
}
|
||||
|
||||
void lv_draw_sw_layer_destroy(lv_draw_ctx_t * draw_ctx, lv_draw_layer_ctx_t * layer_ctx)
|
||||
|
||||
@@ -489,8 +489,8 @@ static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_
|
||||
#endif
|
||||
|
||||
#if LV_FONT_SUBPX_BGR
|
||||
res_color.ch.blue = (uint32_t)((uint32_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
|
||||
res_color.ch.red = (uint32_t)((uint32_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
|
||||
res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[2] + (bg_rgb[0] * (255 - font_rgb[2]))) >> 8;
|
||||
res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[0] + (bg_rgb[2] * (255 - font_rgb[0]))) >> 8;
|
||||
#else
|
||||
res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
|
||||
res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
|
||||
|
||||
@@ -1159,12 +1159,13 @@ void draw_border_generic(lv_draw_ctx_t * draw_ctx, const lv_area_t * outer_area,
|
||||
|
||||
bool mask_any = lv_draw_mask_is_any(outer_area);
|
||||
|
||||
#if LV_DRAW_COMPLEX
|
||||
|
||||
if(!mask_any && rout == 0 && rin == 0) {
|
||||
draw_border_simple(draw_ctx, outer_area, inner_area, color, opa);
|
||||
return;
|
||||
}
|
||||
|
||||
#if LV_DRAW_COMPLEX
|
||||
/*Get clipped draw area which is the real draw area.
|
||||
*It is always the same or inside `coords`*/
|
||||
lv_area_t draw_area;
|
||||
@@ -1281,12 +1282,12 @@ void draw_border_generic(lv_draw_ctx_t * draw_ctx, const lv_area_t * outer_area,
|
||||
/*Draw the corners*/
|
||||
lv_coord_t blend_w;
|
||||
|
||||
/*Left and right corner together is they close to eachother*/
|
||||
/*Left and right corner together if they are close to each other*/
|
||||
if(!split_hor) {
|
||||
/*Calculate the top corner and mirror it to the bottom*/
|
||||
blend_area.x1 = draw_area.x1;
|
||||
blend_area.x2 = draw_area.x2;
|
||||
lv_coord_t max_h = LV_MAX(rout, outer_area->y1 - inner_area->y1);
|
||||
lv_coord_t max_h = LV_MAX(rout, inner_area->y1 - outer_area->y1);
|
||||
for(h = 0; h < max_h; h++) {
|
||||
lv_coord_t top_y = outer_area->y1 + h;
|
||||
lv_coord_t bottom_y = outer_area->y2 - h;
|
||||
@@ -1375,6 +1376,13 @@ void draw_border_generic(lv_draw_ctx_t * draw_ctx, const lv_area_t * outer_area,
|
||||
|
||||
#else /*LV_DRAW_COMPLEX*/
|
||||
LV_UNUSED(blend_mode);
|
||||
LV_UNUSED(rout);
|
||||
LV_UNUSED(rin);
|
||||
if(!mask_any) {
|
||||
draw_border_simple(draw_ctx, outer_area, inner_area, color, opa);
|
||||
return;
|
||||
}
|
||||
|
||||
#endif /*LV_DRAW_COMPLEX*/
|
||||
}
|
||||
static void draw_border_simple(lv_draw_ctx_t * draw_ctx, const lv_area_t * outer_area, const lv_area_t * inner_area,
|
||||
|
||||
@@ -122,8 +122,8 @@ void lv_draw_sw_transform(lv_draw_ctx_t * draw_ctx, const lv_area_t * dest_area,
|
||||
xs_step_256 = (256 * xs_diff) / (dest_w - 1);
|
||||
ys_step_256 = (256 * ys_diff) / (dest_w - 1);
|
||||
}
|
||||
int32_t xs_ups = xs1_ups;
|
||||
int32_t ys_ups = ys1_ups;
|
||||
int32_t xs_ups = xs1_ups + 0x80;
|
||||
int32_t ys_ups = ys1_ups + 0x80;
|
||||
|
||||
if(draw_dsc->antialias == 0) {
|
||||
switch(cf) {
|
||||
@@ -180,7 +180,7 @@ static void rgb_no_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t src_h, l
|
||||
}
|
||||
else {
|
||||
|
||||
#if LV_COLOR_DEPTH == 8
|
||||
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
|
||||
const uint8_t * src_tmp = src;
|
||||
src_tmp += ys_int * src_stride + xs_int;
|
||||
cbuf[x].full = src_tmp[0];
|
||||
@@ -221,7 +221,7 @@ static void argb_no_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t src_h,
|
||||
const uint8_t * src_tmp = src;
|
||||
src_tmp += (ys_int * src_stride * LV_IMG_PX_SIZE_ALPHA_BYTE) + xs_int * LV_IMG_PX_SIZE_ALPHA_BYTE;
|
||||
|
||||
#if LV_COLOR_DEPTH == 8
|
||||
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
|
||||
cbuf[x].full = src_tmp[0];
|
||||
#elif LV_COLOR_DEPTH == 16
|
||||
cbuf[x].full = src_tmp[0] + (src_tmp[1] << 8);
|
||||
@@ -396,7 +396,7 @@ static void argb_and_rgb_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t sr
|
||||
|
||||
if(abuf[x] == 0x00) continue;
|
||||
|
||||
#if LV_COLOR_DEPTH == 8
|
||||
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
|
||||
c_base.full = px_base[0];
|
||||
c_ver.full = px_ver[0];
|
||||
c_hor.full = px_hor[0];
|
||||
@@ -429,7 +429,7 @@ static void argb_and_rgb_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t sr
|
||||
}
|
||||
/*Partially out of the image*/
|
||||
else {
|
||||
#if LV_COLOR_DEPTH == 8
|
||||
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
|
||||
cbuf[x].full = src_tmp[0];
|
||||
#elif LV_COLOR_DEPTH == 16
|
||||
cbuf[x].full = src_tmp[0] + (src_tmp[1] << 8);
|
||||
|
||||
@@ -470,8 +470,14 @@ static void children_repos(lv_obj_t * cont, flex_t * f, int32_t item_first_id, i
|
||||
}
|
||||
}
|
||||
|
||||
if(f->row) item->w_layout = 1;
|
||||
else item->h_layout = 1;
|
||||
if(f->row) {
|
||||
item->w_layout = 1;
|
||||
item->h_layout = 0;
|
||||
}
|
||||
else {
|
||||
item->h_layout = 1;
|
||||
item->w_layout = 0;
|
||||
}
|
||||
|
||||
if(s != area_get_main_size(&item->coords)) {
|
||||
lv_obj_invalidate(item);
|
||||
|
||||
@@ -139,7 +139,6 @@ static inline uint8_t lv_obj_get_style_flex_grow(const lv_obj_t * obj, uint32_t
|
||||
return (uint8_t)v.num;
|
||||
}
|
||||
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
@@ -104,15 +104,15 @@ static void * fs_open(lv_fs_drv_t * drv, const char * path, lv_fs_mode_t mode)
|
||||
LV_UNUSED(drv);
|
||||
|
||||
uint32_t flags = 0;
|
||||
if(mode == LV_FS_MODE_WR) flags = O_WRONLY;
|
||||
if(mode == LV_FS_MODE_WR) flags = O_WRONLY | O_CREAT;
|
||||
else if(mode == LV_FS_MODE_RD) flags = O_RDONLY;
|
||||
else if(mode == (LV_FS_MODE_WR | LV_FS_MODE_RD)) flags = O_RDWR;
|
||||
else if(mode == (LV_FS_MODE_WR | LV_FS_MODE_RD)) flags = O_RDWR | O_CREAT;
|
||||
|
||||
/*Make the path relative to the current directory (the projects root folder)*/
|
||||
char buf[256];
|
||||
lv_snprintf(buf, sizeof(buf), LV_FS_POSIX_PATH "%s", path);
|
||||
|
||||
int f = open(buf, flags);
|
||||
int f = open(buf, flags, 0666);
|
||||
if(f < 0) return NULL;
|
||||
|
||||
return (void *)(lv_uintptr_t)f;
|
||||
|
||||
@@ -160,6 +160,7 @@ static gd_GIF * gif_open(gd_GIF * gif_base)
|
||||
#endif
|
||||
}
|
||||
gif->anim_start = f_gif_seek(gif, 0, LV_FS_SEEK_CUR);
|
||||
gif->loop_count = -1;
|
||||
goto ok;
|
||||
fail:
|
||||
f_gif_close(gif_base);
|
||||
@@ -239,6 +240,7 @@ read_application_ext(gd_GIF *gif)
|
||||
{
|
||||
char app_id[8];
|
||||
char app_auth_code[3];
|
||||
uint16_t loop_count;
|
||||
|
||||
/* Discard block size (always 0x0B). */
|
||||
f_gif_seek(gif, 1, LV_FS_SEEK_CUR);
|
||||
@@ -249,7 +251,15 @@ read_application_ext(gd_GIF *gif)
|
||||
if (!strncmp(app_id, "NETSCAPE", sizeof(app_id))) {
|
||||
/* Discard block size (0x03) and constant byte (0x01). */
|
||||
f_gif_seek(gif, 2, LV_FS_SEEK_CUR);
|
||||
gif->loop_count = read_num(gif);
|
||||
loop_count = read_num(gif);
|
||||
if(gif->loop_count < 0) {
|
||||
if(loop_count == 0) {
|
||||
gif->loop_count = 0;
|
||||
}
|
||||
else{
|
||||
gif->loop_count = loop_count + 1;
|
||||
}
|
||||
}
|
||||
/* Skip block terminator. */
|
||||
f_gif_seek(gif, 1, LV_FS_SEEK_CUR);
|
||||
} else if (gif->application) {
|
||||
@@ -568,9 +578,16 @@ gd_get_frame(gd_GIF *gif)
|
||||
dispose(gif);
|
||||
f_gif_read(gif, &sep, 1);
|
||||
while (sep != ',') {
|
||||
if (sep == ';')
|
||||
return 0;
|
||||
if (sep == '!')
|
||||
if (sep == ';') {
|
||||
f_gif_seek(gif, gif->anim_start, LV_FS_SEEK_SET);
|
||||
if(gif->loop_count == 1 || gif->loop_count < 0) {
|
||||
return 0;
|
||||
}
|
||||
else if(gif->loop_count > 1) {
|
||||
gif->loop_count--;
|
||||
}
|
||||
}
|
||||
else if (sep == '!')
|
||||
read_ext(gif);
|
||||
else return -1;
|
||||
f_gif_read(gif, &sep, 1);
|
||||
@@ -598,6 +615,7 @@ gd_render_frame(gd_GIF *gif, uint8_t *buffer)
|
||||
void
|
||||
gd_rewind(gd_GIF *gif)
|
||||
{
|
||||
gif->loop_count = -1;
|
||||
f_gif_seek(gif, gif->anim_start, LV_FS_SEEK_SET);
|
||||
}
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ typedef struct gd_GIF {
|
||||
int32_t anim_start;
|
||||
uint16_t width, height;
|
||||
uint16_t depth;
|
||||
uint16_t loop_count;
|
||||
int32_t loop_count;
|
||||
gd_GCE gce;
|
||||
gd_Palette *palette;
|
||||
gd_Palette lct, gct;
|
||||
|
||||
@@ -99,6 +99,8 @@ void lv_gif_restart(lv_obj_t * obj)
|
||||
{
|
||||
lv_gif_t * gifobj = (lv_gif_t *) obj;
|
||||
gd_rewind(gifobj->gif);
|
||||
lv_timer_resume(gifobj->timer);
|
||||
lv_timer_reset(gifobj->timer);
|
||||
}
|
||||
|
||||
/**********************
|
||||
@@ -111,6 +113,7 @@ static void lv_gif_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
|
||||
|
||||
lv_gif_t * gifobj = (lv_gif_t *) obj;
|
||||
|
||||
gifobj->gif = NULL;
|
||||
gifobj->timer = lv_timer_create(next_frame_task_cb, 10, obj);
|
||||
lv_timer_pause(gifobj->timer);
|
||||
}
|
||||
@@ -120,7 +123,8 @@ static void lv_gif_destructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
|
||||
LV_UNUSED(class_p);
|
||||
lv_gif_t * gifobj = (lv_gif_t *) obj;
|
||||
lv_img_cache_invalidate_src(&gifobj->imgdsc);
|
||||
gd_close_gif(gifobj->gif);
|
||||
if(gifobj->gif)
|
||||
gd_close_gif(gifobj->gif);
|
||||
lv_timer_del(gifobj->timer);
|
||||
}
|
||||
|
||||
@@ -136,14 +140,9 @@ static void next_frame_task_cb(lv_timer_t * t)
|
||||
int has_next = gd_get_frame(gifobj->gif);
|
||||
if(has_next == 0) {
|
||||
/*It was the last repeat*/
|
||||
if(gifobj->gif->loop_count == 1) {
|
||||
lv_res_t res = lv_event_send(obj, LV_EVENT_READY, NULL);
|
||||
if(res != LV_FS_RES_OK) return;
|
||||
}
|
||||
else {
|
||||
if(gifobj->gif->loop_count > 1) gifobj->gif->loop_count--;
|
||||
gd_rewind(gifobj->gif);
|
||||
}
|
||||
lv_res_t res = lv_event_send(obj, LV_EVENT_READY, NULL);
|
||||
lv_timer_pause(t);
|
||||
if(res != LV_FS_RES_OK) return;
|
||||
}
|
||||
|
||||
gd_render_frame(gifobj->gif, (uint8_t *)gifobj->imgdsc.data);
|
||||
|
||||
@@ -187,14 +187,15 @@ void lv_fragment_manager_replace(lv_fragment_manager_t * manager, lv_fragment_t
|
||||
bool lv_fragment_manager_send_event(lv_fragment_manager_t * manager, int code, void * userdata)
|
||||
{
|
||||
LV_ASSERT_NULL(manager);
|
||||
lv_fragment_stack_item_t * top = _lv_ll_get_tail(&manager->stack);
|
||||
if(!top) return false;
|
||||
lv_fragment_managed_states_t * states = top->states;
|
||||
lv_fragment_t * instance = states->instance;
|
||||
if(!instance) return false;
|
||||
if(lv_fragment_manager_send_event(instance->child_manager, code, userdata)) return true;
|
||||
if(!states->cls->event_cb) return false;
|
||||
return states->cls->event_cb(instance, code, userdata);
|
||||
lv_fragment_managed_states_t * p = NULL;
|
||||
_LV_LL_READ_BACK(&manager->attached, p) {
|
||||
if(!p->obj_created || p->destroying_obj) continue;
|
||||
lv_fragment_t * instance = p->instance;
|
||||
if(!instance) continue;
|
||||
if(lv_fragment_manager_send_event(instance->child_manager, code, userdata)) return true;
|
||||
if(p->cls->event_cb && p->cls->event_cb(instance, code, userdata)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t lv_fragment_manager_get_stack_size(lv_fragment_manager_t * manager)
|
||||
|
||||
@@ -217,6 +217,7 @@ static void gridnav_event_cb(lv_event_t * e)
|
||||
if(dsc->focused_obj == NULL) dsc->focused_obj = find_first_focusable(obj);
|
||||
if(dsc->focused_obj) {
|
||||
lv_obj_add_state(dsc->focused_obj, LV_STATE_FOCUSED | LV_STATE_FOCUS_KEY);
|
||||
lv_obj_clear_state(dsc->focused_obj, LV_STATE_PRESSED); /*Be sure the focuses obj is not stuck in pressed state*/
|
||||
lv_obj_scroll_to_view(dsc->focused_obj, LV_ANIM_OFF);
|
||||
}
|
||||
}
|
||||
|
||||
0
src/extra/others/monkey/lv_monkey.c
Executable file → Normal file
0
src/extra/others/monkey/lv_monkey.c
Executable file → Normal file
0
src/extra/others/monkey/lv_monkey.h
Executable file → Normal file
0
src/extra/others/monkey/lv_monkey.h
Executable file → Normal file
@@ -94,6 +94,25 @@ void lv_msg_unsubscribe(void * s)
|
||||
lv_mem_free(s);
|
||||
}
|
||||
|
||||
uint32_t lv_msg_unsubscribe_obj(uint32_t msg_id, lv_obj_t * obj)
|
||||
{
|
||||
uint32_t cnt = 0;
|
||||
sub_dsc_t * s = _lv_ll_get_head(&subs_ll);
|
||||
while(s) {
|
||||
sub_dsc_t * s_next = _lv_ll_get_next(&subs_ll, s);
|
||||
if(s->callback == obj_notify_cb &&
|
||||
(s->msg_id == LV_MSG_ID_ANY || s->msg_id == msg_id) &&
|
||||
(obj == NULL || s->_priv_data == obj)) {
|
||||
lv_msg_unsubscribe(s);
|
||||
cnt++;
|
||||
}
|
||||
|
||||
s = s_next;
|
||||
}
|
||||
|
||||
return cnt;
|
||||
}
|
||||
|
||||
void lv_msg_send(uint32_t msg_id, const void * payload)
|
||||
{
|
||||
lv_msg_t m;
|
||||
@@ -129,8 +148,6 @@ lv_msg_t * lv_event_get_msg(lv_event_t * e)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user