fix(draw): fix text color with sub pixel rendering and BGR order
fixes: #3764
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@@ -489,8 +489,8 @@ static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_
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#endif
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#if LV_FONT_SUBPX_BGR
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res_color.ch.blue = (uint32_t)((uint32_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
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res_color.ch.red = (uint32_t)((uint32_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
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res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[2] + (bg_rgb[0] * (255 - font_rgb[2]))) >> 8;
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res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[0] + (bg_rgb[2] * (255 - font_rgb[0]))) >> 8;
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#else
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res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
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res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
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