Files
lvgl_mydemo/LVGL.Simulator/Mile.Project/Mile.Project.props
ShallowGreen123 77ddc13604 init lvgl code
2022-08-07 15:24:16 +08:00

104 lines
6.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--
PROJECT: Mouri Internal Library Essentials
FILE: Mile.Project.props
PURPOSE: Definition for Visual Studio C++ Project
LICENSE: The MIT License
DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com)
-->
<!--
The documents of specific options in Mile.Project.
How to define the project type in the "Globals" label property group.
If the project is a console application project.
<MileProjectType>ConsoleApplication</MileProjectType>
If the project is a windows application project.
<MileProjectType>WindowsApplication</MileProjectType>
If the project is a dynamic library project.
<MileProjectType>DynamicLibrary</MileProjectType>
If the project is a static library project.
<MileProjectType>StaticLibrary</MileProjectType>
How to define the manifest file in the "Globals" label property group.
<MileProjectManifestFile>C:\Folder\Manifest.manifest</MileProjectManifestFile>
How to enable the version information support.
Copy Mile.Project.Properties.Template.h to the project folder and rename it
to Mile.Project.Properties.h.
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--
Only do this for MSBuild versions below 16.0 as it is since done
automatically, see https://github.com/microsoft/msbuild/pull/3605.
-->
<MSBuildAllProjects Condition="'$(MSBuildToolsVersion)' &lt;= '15'">$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
</PropertyGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<ConfigurationType Condition="'$(MileProjectType)'=='DynamicLibrary'">DynamicLibrary</ConfigurationType>
<ConfigurationType Condition="'$(MileProjectType)'=='StaticLibrary'">StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
<UseDebugLibraries Condition="'$(Configuration)'=='Release'">false</UseDebugLibraries>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup>
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
<GenerateManifest>false</GenerateManifest>
<IncludePath>$(MSBuildThisFileDirectory);$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='Win32'">NoExtensions</EnableEnhancedInstructionSet>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)'=='Debug'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Release'">NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)'=='Release'">MaxSpeed</Optimization>
<FunctionLevelLinking Condition="'$(Configuration)'=='Release'">true</FunctionLevelLinking>
<IntrinsicFunctions Condition="'$(Configuration)'=='Release'">true</IntrinsicFunctions>
<PreprocessorDefinitions Condition="'$(MileProjectType)'=='ConsoleApplication'">_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(MileProjectType)'=='WindowsApplication'">_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(MileProjectType)'=='DynamicLibrary'">_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(MileProjectType)'=='StaticLibrary'">_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding Condition="'$(Configuration)'=='Release'">true</EnableCOMDATFolding>
<OptimizeReferences Condition="'$(Configuration)'=='Release'">true</OptimizeReferences>
<SubSystem Condition="'$(MileProjectType)'=='ConsoleApplication'">Console</SubSystem>
<SubSystem Condition="'$(MileProjectType)'=='WindowsApplication'">Windows</SubSystem>
<SubSystem Condition="'$(MileProjectType)'=='DynamicLibrary'">Windows</SubSystem>
<SubSystem Condition="'$(MileProjectType)'=='StaticLibrary'"></SubSystem>
</Link>
<ResourceCompile Condition="'$(MileProjectType)'!='StaticLibrary'">
<PreprocessorDefinitions Condition="'$(MileProjectType)'!='DynamicLibrary'">_MILE_PROJECT_MANIFEST_ID=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(MileProjectType)'=='DynamicLibrary'">_MILE_PROJECT_MANIFEST_ID=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(MileProjectManifestFile)'!=''">_MILE_PROJECT_MANIFEST_FILE=$([System.String]::Copy('$(MileProjectManifestFile)').Replace('\','\\'));%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir);$(MSBuildThisFileDirectory);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
</Project>