Files
lvgl/tests/src/test_cases/widgets/test_switch.c
2023-11-28 15:36:51 +01:00

141 lines
3.3 KiB
C

#if LV_BUILD_TEST
#include "../lvgl.h"
#include "unity/unity.h"
#include "lv_test_helpers.h"
#include "lv_test_indev.h"
#define SWITCHES_CNT 10
uint8_t value_changed_event_cnt = 0;
lv_obj_t * scr = NULL;
lv_obj_t * sw = NULL;
void setUp(void)
{
/* Function run before every test */
scr = lv_screen_active();
sw = lv_switch_create(scr);
}
void tearDown(void)
{
/* Function run after every test */
value_changed_event_cnt = 0;
}
static void mouse_click_on_switch(void)
{
lv_test_mouse_click_at(sw->coords.x1, sw->coords.y1);
}
static void event_handler(lv_event_t * e)
{
lv_event_code_t event = lv_event_get_code(e);
if(LV_EVENT_VALUE_CHANGED == event) {
value_changed_event_cnt++;
}
}
void test_switch_should_have_default_state_after_being_created(void)
{
lv_state_t state = lv_obj_get_state(sw);
TEST_ASSERT_EQUAL(state, LV_STATE_DEFAULT);
}
void test_switch_should_not_leak_memory_after_deletion(void)
{
size_t idx = 0;
uint32_t initial_available_memory = 0;
uint32_t final_available_memory = 0;
lv_mem_monitor_t monitor;
lv_obj_t * switches[SWITCHES_CNT] = {NULL};
lv_mem_monitor(&monitor);
initial_available_memory = monitor.free_size;
for(idx = 0; idx < SWITCHES_CNT; idx++) {
switches[idx] = lv_switch_create(scr);
}
for(idx = 0; idx < SWITCHES_CNT; idx++) {
lv_obj_delete(switches[idx]);
}
lv_mem_monitor(&monitor);
final_available_memory = monitor.free_size;
LV_HEAP_CHECK(TEST_ASSERT_LESS_OR_EQUAL(initial_available_memory, final_available_memory));
}
void test_switch_animation(void)
{
lv_switch_t * anim_sw = (lv_switch_t *) sw;
int32_t initial_anim_state = anim_sw->anim_state;
/* Trigger animation */
mouse_click_on_switch();
/* Wait some time */
lv_test_indev_wait(50);
int32_t checked_anim_state = anim_sw->anim_state;
TEST_ASSERT_GREATER_THAN(initial_anim_state, checked_anim_state);
TEST_ASSERT(lv_obj_has_state(sw, LV_STATE_CHECKED));
mouse_click_on_switch();
lv_test_indev_wait(50);
TEST_ASSERT_LESS_THAN(checked_anim_state, anim_sw->anim_state);
TEST_ASSERT_FALSE(lv_obj_has_state(sw, LV_STATE_CHECKED));
}
void test_switch_should_not_have_extra_draw_size_at_creation(void)
{
int32_t extra_size = _lv_obj_get_ext_draw_size(sw);
TEST_ASSERT_EQUAL(0, extra_size);
}
void test_switch_should_update_extra_draw_size_after_editing_padding(void)
{
int32_t pad = 6;
int32_t actual = 0;
int32_t expected = pad + _LV_SWITCH_KNOB_EXT_AREA_CORRECTION;
static lv_style_t style_knob;
lv_style_init(&style_knob);
lv_style_set_pad_all(&style_knob, pad);
lv_obj_remove_style_all(sw);
lv_obj_add_style(sw, &style_knob, LV_PART_KNOB);
lv_obj_center(sw);
/* Get extra draw size */
actual = _lv_obj_get_ext_draw_size(sw);
TEST_ASSERT_EQUAL(expected, actual);
}
/* See #2330 for context */
void test_switch_should_trigger_value_changed_event_only_once(void)
{
lv_obj_add_event_cb(sw, event_handler, LV_EVENT_ALL, NULL);
mouse_click_on_switch();
TEST_ASSERT_EQUAL(1, value_changed_event_cnt);
}
/* See #2785 for context */
void test_switch_should_state_change_when_event_bubbling_is_enabled(void)
{
lv_obj_add_flag(sw, LV_OBJ_FLAG_EVENT_BUBBLE);
mouse_click_on_switch();
TEST_ASSERT(lv_obj_has_state(sw, LV_STATE_CHECKED));
}
#endif