Files
lvgl/src/extra/widgets/keyboard/lv_keyboard.h
Gabor Kiss-Vamosi d67dd943ca format run code-formtter.sh
related to #2543
2021-09-13 14:06:26 +02:00

147 lines
3.7 KiB
C

/**
* @file lv_keyboard.h
*
*/
#ifndef LV_KEYBOARD_H
#define LV_KEYBOARD_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../../widgets/lv_btnmatrix.h"
#if LV_USE_KEYBOARD
/*Testing of dependencies*/
#if LV_USE_BTNMATRIX == 0
#error "lv_kb: lv_btnm is required. Enable it in lv_conf.h (LV_USE_BTNMATRIX 1) "
#endif
#if LV_USE_TEXTAREA == 0
#error "lv_kb: lv_ta is required. Enable it in lv_conf.h (LV_USE_TEXTAREA 1) "
#endif
/*********************
* DEFINES
*********************/
#define LV_KEYBOARD_CTRL_BTN_FLAGS (LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_CLICK_TRIG | LV_BTNMATRIX_CTRL_CHECKED)
/**********************
* TYPEDEFS
**********************/
/** Current keyboard mode.*/
enum {
LV_KEYBOARD_MODE_TEXT_LOWER,
LV_KEYBOARD_MODE_TEXT_UPPER,
LV_KEYBOARD_MODE_SPECIAL,
LV_KEYBOARD_MODE_NUMBER,
};
typedef uint8_t lv_keyboard_mode_t;
/*Data of keyboard*/
typedef struct {
lv_btnmatrix_t btnm;
lv_obj_t * ta; /*Pointer to the assigned text area*/
lv_keyboard_mode_t mode; /*Key map type*/
} lv_keyboard_t;
extern const lv_obj_class_t lv_keyboard_class;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a keyboard objects
* @param par pointer to an object, it will be the parent of the new keyboard
* @return pointer to the created keyboard
*/
lv_obj_t * lv_keyboard_create(lv_obj_t * parent);
/*=====================
* Setter functions
*====================*/
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @param ta pointer to a Text Area object to write there
*/
void lv_keyboard_set_textarea(lv_obj_t * kb, lv_obj_t * ta);
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @param mode the mode from 'lv_keyboard_mode_t'
*/
void lv_keyboard_set_mode(lv_obj_t * kb, lv_keyboard_mode_t mode);
/**
* Set a new map for the keyboard
* @param kb pointer to a Keyboard object
* @param mode keyboard map to alter 'lv_keyboard_mode_t'
* @param map pointer to a string array to describe the map.
* See 'lv_btnmatrix_set_map()' for more info.
*/
void lv_keyboard_set_map(lv_obj_t * kb, lv_keyboard_mode_t mode, const char * map[],
const lv_btnmatrix_ctrl_t ctrl_map[]);
/*=====================
* Getter functions
*====================*/
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @return pointer to the assigned Text Area object
*/
lv_obj_t * lv_keyboard_get_textarea(const lv_obj_t * kb);
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @return the current mode from 'lv_keyboard_mode_t'
*/
lv_keyboard_mode_t lv_keyboard_get_mode(const lv_obj_t * kb);
/**
* Get the current map of a keyboard
* @param kb pointer to a keyboard object
* @return the current map
*/
static inline const char ** lv_keyboard_get_map_array(const lv_obj_t * kb)
{
return lv_btnmatrix_get_map(kb);
}
/*=====================
* Other functions
*====================*/
/**
* Default keyboard event to add characters to the Text area and change the map.
* If a custom `event_cb` is added to the keyboard this function can be called from it to handle the
* button clicks
* @param kb pointer to a keyboard
* @param event the triggering event
*/
void lv_keyboard_def_event_cb(lv_event_t * e);
/**********************
* MACROS
**********************/
#endif /*LV_USE_KEYBOARD*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_KEYBOARD_H*/