Files
lvgl/src/core/lv_disp.c
_VIFEXTech afe29b7dab refact(user_data): remove LV_USE_USER_DATA configuration (#4056)
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com>
Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com>
2023-03-14 14:34:56 +01:00

1005 lines
28 KiB
C

/**
* @file lv_disp.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_disp.h"
#include "../misc/lv_math.h"
#include "../core/lv_refr.h"
#include "../core/lv_disp.h"
#include "../core/lv_disp_private.h"
#include "../misc/lv_gc.h"
#if LV_USE_DRAW_SW
#include "../draw/sw/lv_draw_sw.h"
#endif
#if LV_USE_GPU_STM32_DMA2D
#include "../draw/stm32_dma2d/lv_gpu_stm32_dma2d.h"
#endif
#if LV_USE_GPU_SWM341_DMA2D
#include "../draw/swm341_dma2d/lv_gpu_swm341_dma2d.h"
#endif
#if LV_USE_GPU_ARM2D
#include "../draw/arm2d/lv_gpu_arm2d.h"
#endif
#if LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE
#include "../draw/nxp/lv_gpu_nxp.h"
#endif
#if LV_USE_THEME_DEFAULT
#include "../themes/default/lv_theme_default.h"
#endif
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_obj_tree_walk_res_t invalidate_layout_cb(lv_obj_t * obj, void * user_data);
static void update_resolution(lv_disp_t * disp);
static void scr_load_internal(lv_obj_t * scr);
static void scr_load_anim_start(lv_anim_t * a);
static void opa_scale_anim(void * obj, int32_t v);
static void set_x_anim(void * obj, int32_t v);
static void set_y_anim(void * obj, int32_t v);
static void scr_anim_ready(lv_anim_t * a);
static bool is_out_anim(lv_scr_load_anim_t a);
/**********************
* STATIC VARIABLES
**********************/
static lv_disp_t * disp_def;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
lv_disp_t * lv_disp_create(lv_coord_t hor_res, lv_coord_t ver_res)
{
lv_disp_t * disp = _lv_ll_ins_head(&LV_GC_ROOT(_lv_disp_ll));
LV_ASSERT_MALLOC(disp);
if(!disp) return NULL;
lv_memzero(disp, sizeof(lv_disp_t));
disp->hor_res = hor_res;
disp->ver_res = ver_res;
disp->physical_hor_res = -1;
disp->physical_ver_res = -1;
disp->offset_x = 0;
disp->offset_y = 0;
disp->antialiasing = LV_COLOR_DEPTH > 8 ? 1 : 0;
disp->dpi = LV_DPI_DEF;
disp->color_chroma_key = LV_COLOR_CHROMA_KEY;
#if LV_USE_GPU_STM32_DMA2D
lv_disp_set_draw_ctx(disp, lv_draw_stm32_dma2d_ctx_init, lv_draw_stm32_dma2d_ctx_deinit,
sizeof(lv_draw_stm32_dma2d_ctx_t));
#elif LV_USE_GPU_SWM341_DMA2D
lv_disp_set_draw_ctx(disp, lv_draw_swm341_dma2d_ctx_init, lv_draw_swm341_dma2d_ctx_deinit,
sizeof(lv_draw_swm341_dma2d_ctx_t));
#elif LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE
lv_disp_set_draw_ctx(disp, lv_draw_nxp_ctx_init, lv_draw_nxp_ctx_deinit, sizeof(lv_draw_nxp_ctx_t));
#elif LV_USE_DRAW_SDL
lv_disp_set_draw_ctx(disp, lv_draw_sdl_init_ctx, lv_draw_sdl_deinit_ctx, sizeof(lv_draw_sdl_ctx_t));
#elif LV_USE_GPU_ARM2D
lv_disp_set_draw_ctx(disp, lv_draw_arm2d_ctx_init, lv_draw_arm2d_ctx_deinit, sizeof(lv_draw_arm2d_ctx_t));
#else
lv_disp_set_draw_ctx(disp, lv_draw_sw_init_ctx, lv_draw_sw_deinit_ctx, sizeof(lv_draw_sw_ctx_t));
#endif
disp->draw_ctx->color_format = LV_COLOR_FORMAT_NATIVE;
disp->inv_en_cnt = 1;
lv_disp_t * disp_def_tmp = disp_def;
disp_def = disp; /*Temporarily change the default screen to create the default screens on the
new display*/
/*Create a refresh timer*/
disp->refr_timer = lv_timer_create(_lv_disp_refr_timer, LV_DEF_REFR_PERIOD, disp);
LV_ASSERT_MALLOC(disp->refr_timer);
if(disp->refr_timer == NULL) {
lv_free(disp);
return NULL;
}
#if LV_USE_THEME_DEFAULT
if(lv_theme_default_is_inited() == false) {
disp->theme = lv_theme_default_init(disp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED),
LV_THEME_DEFAULT_DARK, LV_FONT_DEFAULT);
}
else {
disp->theme = lv_theme_default_get();
}
#endif
disp->bottom_layer = lv_obj_create(NULL); /*Create bottom layer on the display*/
disp->act_scr = lv_obj_create(NULL); /*Create a default screen on the display*/
disp->top_layer = lv_obj_create(NULL); /*Create top layer on the display*/
disp->sys_layer = lv_obj_create(NULL); /*Create sys layer on the display*/
lv_obj_remove_style_all(disp->bottom_layer);
lv_obj_remove_style_all(disp->top_layer);
lv_obj_remove_style_all(disp->sys_layer);
lv_obj_clear_flag(disp->top_layer, LV_OBJ_FLAG_CLICKABLE);
lv_obj_clear_flag(disp->sys_layer, LV_OBJ_FLAG_CLICKABLE);
lv_obj_set_scrollbar_mode(disp->bottom_layer, LV_SCROLLBAR_MODE_OFF);
lv_obj_set_scrollbar_mode(disp->top_layer, LV_SCROLLBAR_MODE_OFF);
lv_obj_set_scrollbar_mode(disp->sys_layer, LV_SCROLLBAR_MODE_OFF);
lv_obj_invalidate(disp->act_scr);
disp_def = disp_def_tmp; /*Revert the default display*/
if(disp_def == NULL) disp_def = disp; /*Initialize the default display*/
lv_timer_ready(disp->refr_timer); /*Be sure the screen will be refreshed immediately on start up*/
return disp;
}
void lv_disp_remove(lv_disp_t * disp)
{
bool was_default = false;
if(disp == lv_disp_get_default()) was_default = true;
/*Detach the input devices*/
lv_indev_t * indev;
indev = lv_indev_get_next(NULL);
while(indev) {
if(lv_indev_get_disp(indev) == disp) {
lv_indev_set_disp(indev, NULL);
}
indev = lv_indev_get_next(indev);
}
/* Delete screen and other obj */
if(disp->sys_layer) {
lv_obj_del(disp->sys_layer);
disp->sys_layer = NULL;
}
if(disp->top_layer) {
lv_obj_del(disp->top_layer);
disp->top_layer = NULL;
}
if(disp->bottom_layer) {
lv_obj_del(disp->bottom_layer);
disp->bottom_layer = NULL;
}
while(disp->screen_cnt != 0) {
/*Delete the screenst*/
lv_obj_del(disp->screens[0]);
}
_lv_ll_remove(&LV_GC_ROOT(_lv_disp_ll), disp);
if(disp->refr_timer) lv_timer_del(disp->refr_timer);
lv_free(disp);
if(was_default) lv_disp_set_default(_lv_ll_get_head(&LV_GC_ROOT(_lv_disp_ll)));
}
void lv_disp_set_default(lv_disp_t * disp)
{
disp_def = disp;
}
lv_disp_t * lv_disp_get_default(void)
{
return disp_def;
}
lv_disp_t * lv_disp_get_next(lv_disp_t * disp)
{
if(disp == NULL)
return _lv_ll_get_head(&LV_GC_ROOT(_lv_disp_ll));
else
return _lv_ll_get_next(&LV_GC_ROOT(_lv_disp_ll), disp);
}
/*---------------------
* RESOLUTION
*--------------------*/
void lv_disp_set_res(lv_disp_t * disp, lv_coord_t hor_res, lv_coord_t ver_res)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
if(disp->hor_res == hor_res && disp->ver_res == ver_res) return;
disp->hor_res = hor_res;
disp->ver_res = ver_res;
update_resolution(disp);
}
void lv_disp_set_physical_res(lv_disp_t * disp, lv_coord_t hor_res, lv_coord_t ver_res)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->physical_hor_res = hor_res;
disp->physical_ver_res = ver_res;
lv_obj_invalidate(disp->sys_layer);
}
void lv_disp_set_offset(lv_disp_t * disp, lv_coord_t x, lv_coord_t y)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->offset_x = x;
disp->offset_y = y;
lv_obj_invalidate(disp->sys_layer);
}
void lv_disp_set_dpi(lv_disp_t * disp, lv_coord_t dpi)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->dpi = dpi;
}
lv_coord_t lv_disp_get_hor_res(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) {
return 0;
}
else {
switch(disp->rotation) {
case LV_DISP_ROTATION_90:
case LV_DISP_ROTATION_270:
return disp->ver_res;
default:
return disp->hor_res;
}
}
}
lv_coord_t lv_disp_get_ver_res(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) {
return 0;
}
else {
switch(disp->rotation) {
case LV_DISP_ROTATION_90:
case LV_DISP_ROTATION_270:
return disp->hor_res;
default:
return disp->ver_res;
}
}
}
lv_coord_t lv_disp_get_physical_hor_res(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) {
return 0;
}
else {
switch(disp->rotation) {
case LV_DISP_ROTATION_90:
case LV_DISP_ROTATION_270:
return disp->physical_ver_res > 0 ? disp->physical_ver_res : disp->ver_res;
default:
return disp->physical_hor_res > 0 ? disp->physical_hor_res : disp->hor_res;
}
}
}
lv_coord_t lv_disp_get_physical_ver_res(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) {
return 0;
}
else {
switch(disp->rotation) {
case LV_DISP_ROTATION_90:
case LV_DISP_ROTATION_270:
return disp->physical_hor_res > 0 ? disp->physical_hor_res : disp->hor_res;
default:
return disp->physical_ver_res > 0 ? disp->physical_ver_res : disp->ver_res;
}
}
}
lv_coord_t lv_disp_get_offset_x(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) {
return 0;
}
else {
switch(disp->rotation) {
case LV_DISP_ROTATION_90:
return disp->offset_y;
case LV_DISP_ROTATION_180:
return lv_disp_get_physical_hor_res(disp) - disp->offset_x;
case LV_DISP_ROTATION_270:
return lv_disp_get_physical_hor_res(disp) - disp->offset_y;
default:
return disp->offset_x;
}
}
}
lv_coord_t lv_disp_get_offset_y(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) {
return 0;
}
else {
switch(disp->rotation) {
case LV_DISP_ROTATION_90:
return disp->offset_x;
case LV_DISP_ROTATION_180:
return lv_disp_get_physical_ver_res(disp) - disp->offset_y;
case LV_DISP_ROTATION_270:
return lv_disp_get_physical_ver_res(disp) - disp->offset_x;
default:
return disp->offset_y;
}
}
}
lv_coord_t lv_disp_get_dpi(const lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return LV_DPI_DEF; /*Do not return 0 because it might be a divider*/
return disp->dpi;
}
/*---------------------
* BUFFERING
*--------------------*/
void lv_disp_set_draw_buffers(lv_disp_t * disp, void * buf1, void * buf2, uint32_t buf_size_byte,
lv_disp_render_mode_t render_mode)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->draw_buf_1 = buf1;
disp->draw_buf_2 = buf2;
disp->draw_buf_act = buf1;
disp->draw_buf_size = buf_size_byte;
disp->render_mode = render_mode;
}
void lv_disp_set_flush_cb(lv_disp_t * disp, void (*flush_cb)(struct _lv_disp_t * disp, const lv_area_t * area,
lv_color_t * color_p))
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->flush_cb = flush_cb;
}
void lv_disp_set_color_format(lv_disp_t * disp, lv_color_format_t color_format)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->color_format = color_format;
disp->draw_ctx->color_format = color_format;
}
lv_color_format_t lv_disp_get_color_format(lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return LV_COLOR_FORMAT_UNKNOWN;
return disp->color_format;
}
void lv_disp_set_antialaising(lv_disp_t * disp, bool en)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->antialiasing = en;
}
bool lv_disp_get_antialiasing(lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return false;
return disp->antialiasing ? true : false;
}
LV_ATTRIBUTE_FLUSH_READY void lv_disp_flush_ready(lv_disp_t * disp)
{
disp->flushing = 0;
disp->flushing_last = 0;
}
LV_ATTRIBUTE_FLUSH_READY bool lv_disp_flush_is_last(lv_disp_t * disp)
{
return disp->flushing_last;
}
bool lv_disp_is_double_buffered(lv_disp_t * disp)
{
return disp->draw_buf_2 ? true : false;
}
/*---------------------
* DRAW CONTEXT
*--------------------*/
void lv_disp_set_draw_ctx(lv_disp_t * disp,
void (*draw_ctx_init)(lv_disp_t * disp, lv_draw_ctx_t * draw_ctx),
void (*draw_ctx_deinit)(lv_disp_t * disp, lv_draw_ctx_t * draw_ctx),
size_t draw_ctx_size)
{
if(disp->draw_ctx) {
if(disp->draw_ctx_deinit) disp->draw_ctx_deinit(disp, disp->draw_ctx);
lv_free(disp->draw_ctx);
disp->draw_ctx = NULL;
}
disp->draw_ctx_init = draw_ctx_init;
disp->draw_ctx_deinit = draw_ctx_deinit;
disp->draw_ctx_size = draw_ctx_size;
lv_draw_ctx_t * draw_ctx = lv_malloc(disp->draw_ctx_size);
LV_ASSERT_MALLOC(draw_ctx);
if(draw_ctx == NULL) return;
disp->draw_ctx_init(disp, draw_ctx);
disp->draw_ctx = draw_ctx;
}
/*---------------------
* SCREENS
*--------------------*/
lv_obj_t * lv_disp_get_scr_act(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("no display registered to get its active screen");
return NULL;
}
return disp->act_scr;
}
lv_obj_t * lv_disp_get_scr_prev(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("no display registered to get its previous screen");
return NULL;
}
return disp->prev_scr;
}
void lv_disp_load_scr(lv_obj_t * scr)
{
lv_scr_load_anim(scr, LV_SCR_LOAD_ANIM_NONE, 0, 0, false);
}
lv_obj_t * lv_disp_get_layer_top(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("lv_layer_top: no display registered to get its top layer");
return NULL;
}
return disp->top_layer;
}
lv_obj_t * lv_disp_get_layer_sys(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("lv_layer_sys: no display registered to get its sys. layer");
return NULL;
}
return disp->sys_layer;
}
lv_obj_t * lv_disp_get_layer_bottom(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("lv_layer_bottom: no display registered to get its bottom layer");
return NULL;
}
return disp->bottom_layer;
}
void lv_scr_load_anim(lv_obj_t * new_scr, lv_scr_load_anim_t anim_type, uint32_t time, uint32_t delay, bool auto_del)
{
lv_disp_t * d = lv_obj_get_disp(new_scr);
lv_obj_t * act_scr = lv_scr_act();
/*If an other screen load animation is in progress
*make target screen loaded immediately. */
if(d->scr_to_load && act_scr != d->scr_to_load) {
scr_load_internal(d->scr_to_load);
lv_anim_del(d->scr_to_load, NULL);
lv_obj_set_pos(d->scr_to_load, 0, 0);
lv_obj_remove_local_style_prop(d->scr_to_load, LV_STYLE_OPA, 0);
if(d->del_prev) {
lv_obj_del(act_scr);
}
act_scr = d->scr_to_load;
}
d->scr_to_load = new_scr;
if(d->prev_scr && d->del_prev) {
lv_obj_del(d->prev_scr);
d->prev_scr = NULL;
}
d->draw_prev_over_act = is_out_anim(anim_type);
d->del_prev = auto_del;
/*Be sure there is no other animation on the screens*/
lv_anim_del(new_scr, NULL);
lv_anim_del(act_scr, NULL);
/*Be sure both screens are in a normal position*/
lv_obj_set_pos(new_scr, 0, 0);
lv_obj_remove_local_style_prop(new_scr, LV_STYLE_OPA, 0);
if(act_scr) {
lv_obj_set_pos(act_scr, 0, 0);
lv_obj_remove_local_style_prop(act_scr, LV_STYLE_OPA, 0);
}
/*Shortcut for immediate load*/
if(time == 0 && delay == 0) {
scr_load_internal(new_scr);
if(auto_del) lv_obj_del(act_scr);
return;
}
lv_anim_t a_new;
lv_anim_init(&a_new);
lv_anim_set_var(&a_new, new_scr);
lv_anim_set_start_cb(&a_new, scr_load_anim_start);
lv_anim_set_ready_cb(&a_new, scr_anim_ready);
lv_anim_set_time(&a_new, time);
lv_anim_set_delay(&a_new, delay);
lv_anim_t a_old;
lv_anim_init(&a_old);
lv_anim_set_var(&a_old, d->act_scr);
lv_anim_set_time(&a_old, time);
lv_anim_set_delay(&a_old, delay);
switch(anim_type) {
case LV_SCR_LOAD_ANIM_NONE:
/*Create a dummy animation to apply the delay*/
lv_anim_set_exec_cb(&a_new, set_x_anim);
lv_anim_set_values(&a_new, 0, 0);
break;
case LV_SCR_LOAD_ANIM_OVER_LEFT:
lv_anim_set_exec_cb(&a_new, set_x_anim);
lv_anim_set_values(&a_new, lv_disp_get_hor_res(d), 0);
break;
case LV_SCR_LOAD_ANIM_OVER_RIGHT:
lv_anim_set_exec_cb(&a_new, set_x_anim);
lv_anim_set_values(&a_new, -lv_disp_get_hor_res(d), 0);
break;
case LV_SCR_LOAD_ANIM_OVER_TOP:
lv_anim_set_exec_cb(&a_new, set_y_anim);
lv_anim_set_values(&a_new, lv_disp_get_ver_res(d), 0);
break;
case LV_SCR_LOAD_ANIM_OVER_BOTTOM:
lv_anim_set_exec_cb(&a_new, set_y_anim);
lv_anim_set_values(&a_new, -lv_disp_get_ver_res(d), 0);
break;
case LV_SCR_LOAD_ANIM_MOVE_LEFT:
lv_anim_set_exec_cb(&a_new, set_x_anim);
lv_anim_set_values(&a_new, lv_disp_get_hor_res(d), 0);
lv_anim_set_exec_cb(&a_old, set_x_anim);
lv_anim_set_values(&a_old, 0, -lv_disp_get_hor_res(d));
break;
case LV_SCR_LOAD_ANIM_MOVE_RIGHT:
lv_anim_set_exec_cb(&a_new, set_x_anim);
lv_anim_set_values(&a_new, -lv_disp_get_hor_res(d), 0);
lv_anim_set_exec_cb(&a_old, set_x_anim);
lv_anim_set_values(&a_old, 0, lv_disp_get_hor_res(d));
break;
case LV_SCR_LOAD_ANIM_MOVE_TOP:
lv_anim_set_exec_cb(&a_new, set_y_anim);
lv_anim_set_values(&a_new, lv_disp_get_ver_res(d), 0);
lv_anim_set_exec_cb(&a_old, set_y_anim);
lv_anim_set_values(&a_old, 0, -lv_disp_get_ver_res(d));
break;
case LV_SCR_LOAD_ANIM_MOVE_BOTTOM:
lv_anim_set_exec_cb(&a_new, set_y_anim);
lv_anim_set_values(&a_new, -lv_disp_get_ver_res(d), 0);
lv_anim_set_exec_cb(&a_old, set_y_anim);
lv_anim_set_values(&a_old, 0, lv_disp_get_ver_res(d));
break;
case LV_SCR_LOAD_ANIM_FADE_IN:
lv_anim_set_exec_cb(&a_new, opa_scale_anim);
lv_anim_set_values(&a_new, LV_OPA_TRANSP, LV_OPA_COVER);
break;
case LV_SCR_LOAD_ANIM_FADE_OUT:
lv_anim_set_exec_cb(&a_old, opa_scale_anim);
lv_anim_set_values(&a_old, LV_OPA_COVER, LV_OPA_TRANSP);
break;
case LV_SCR_LOAD_ANIM_OUT_LEFT:
lv_anim_set_exec_cb(&a_old, set_x_anim);
lv_anim_set_values(&a_old, 0, -lv_disp_get_hor_res(d));
break;
case LV_SCR_LOAD_ANIM_OUT_RIGHT:
lv_anim_set_exec_cb(&a_old, set_x_anim);
lv_anim_set_values(&a_old, 0, lv_disp_get_hor_res(d));
break;
case LV_SCR_LOAD_ANIM_OUT_TOP:
lv_anim_set_exec_cb(&a_old, set_y_anim);
lv_anim_set_values(&a_old, 0, -lv_disp_get_ver_res(d));
break;
case LV_SCR_LOAD_ANIM_OUT_BOTTOM:
lv_anim_set_exec_cb(&a_old, set_y_anim);
lv_anim_set_values(&a_old, 0, lv_disp_get_ver_res(d));
break;
}
lv_obj_send_event(act_scr, LV_EVENT_SCREEN_UNLOAD_START, NULL);
lv_anim_start(&a_new);
lv_anim_start(&a_old);
}
/*---------------------
* OTHERS
*--------------------*/
void lv_disp_add_event(lv_disp_t * disp, lv_event_cb_t event_cb, lv_event_code_t filter, void * user_data)
{
LV_ASSERT_NULL(disp);
lv_event_add(&disp->event_list, event_cb, filter, user_data);
}
uint32_t lv_disp_get_event_count(lv_disp_t * disp)
{
LV_ASSERT_NULL(disp);
return lv_event_get_count(&disp->event_list);
}
lv_event_dsc_t * lv_disp_get_event_dsc(lv_disp_t * disp, uint32_t index)
{
LV_ASSERT_NULL(disp);
return lv_event_get_dsc(&disp->event_list, index);
}
bool lv_disp_remove_event(lv_disp_t * disp, uint32_t index)
{
LV_ASSERT_NULL(disp);
return lv_event_remove(&disp->event_list, index);
}
lv_res_t lv_disp_send_event(lv_disp_t * disp, lv_event_code_t code, void * user_data)
{
lv_event_t e;
lv_memzero(&e, sizeof(e));
e.code = code;
e.target = disp;
e.original_target = disp;
e.param = user_data;
lv_res_t res;
res = lv_event_send(&disp->event_list, &e, true);
if(res != LV_RES_OK) return res;
res = lv_event_send(&disp->event_list, &e, false);
if(res != LV_RES_OK) return res;
return res;
}
void lv_disp_set_rotation(lv_disp_t * disp, lv_disp_rotation_t rotation, bool sw_rotate)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return;
disp->rotation = rotation;
disp->sw_rotate = sw_rotate;
update_resolution(disp);
}
lv_disp_rotation_t lv_disp_get_rotation(lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
if(disp == NULL) return LV_DISP_ROTATION_0;
return disp->rotation;
}
void lv_disp_set_theme(lv_disp_t * disp, lv_theme_t * th)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("no display registered");
return;
}
disp->theme = th;
if(disp->screen_cnt == 3 &&
lv_obj_get_child_cnt(disp->screens[0]) == 0 &&
lv_obj_get_child_cnt(disp->screens[1]) == 0 &&
lv_obj_get_child_cnt(disp->screens[2]) == 0) {
lv_theme_apply(disp->screens[0]);
}
}
lv_theme_t * lv_disp_get_theme(lv_disp_t * disp)
{
if(disp == NULL) disp = lv_disp_get_default();
return disp->theme;
}
uint32_t lv_disp_get_inactive_time(const lv_disp_t * disp)
{
if(disp) return lv_tick_elaps(disp->last_activity_time);
lv_disp_t * d;
uint32_t t = UINT32_MAX;
d = lv_disp_get_next(NULL);
while(d) {
uint32_t elaps = lv_tick_elaps(d->last_activity_time);
t = LV_MIN(t, elaps);
d = lv_disp_get_next(d);
}
return t;
}
void lv_disp_trig_activity(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("lv_disp_trig_activity: no display registered");
return;
}
disp->last_activity_time = lv_tick_get();
}
void lv_disp_enable_invalidation(lv_disp_t * disp, bool en)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("no display registered");
return;
}
disp->inv_en_cnt += en ? 1 : -1;
}
bool lv_disp_is_invalidation_enabled(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("no display registered");
return false;
}
return (disp->inv_en_cnt > 0);
}
lv_timer_t * _lv_disp_get_refr_timer(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) return NULL;
return disp->refr_timer;
}
lv_color_t lv_disp_get_chroma_key_color(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("no display registered");
return lv_color_hex(0x00ff00);
}
return disp->color_chroma_key;
}
void lv_disp_set_user_data(lv_disp_t * disp, void * user_data)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) return;
disp->user_data = user_data;
}
void lv_disp_set_driver_data(lv_disp_t * disp, void * driver_data)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) return;
disp->driver_data = driver_data;
}
void * lv_disp_get_user_data(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) return NULL;
return disp->user_data;
}
void * lv_disp_get_driver_data(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) return NULL;
return disp->driver_data;
}
/**********************
* STATIC FUNCTIONS
**********************/
static void update_resolution(lv_disp_t * disp)
{
lv_coord_t hor_res = lv_disp_get_hor_res(disp);
lv_coord_t ver_res = lv_disp_get_ver_res(disp);
lv_area_t prev_coords;
lv_obj_get_coords(disp->sys_layer, &prev_coords);
uint32_t i;
for(i = 0; i < disp->screen_cnt; i++) {
lv_area_set_width(&disp->screens[i]->coords, hor_res);
lv_area_set_height(&disp->screens[i]->coords, ver_res);
lv_obj_send_event(disp->screens[i], LV_EVENT_SIZE_CHANGED, &prev_coords);
}
lv_area_set_width(&disp->top_layer->coords, hor_res);
lv_area_set_height(&disp->top_layer->coords, ver_res);
lv_obj_send_event(disp->top_layer, LV_EVENT_SIZE_CHANGED, &prev_coords);
lv_area_set_width(&disp->sys_layer->coords, hor_res);
lv_area_set_height(&disp->sys_layer->coords, ver_res);
lv_obj_send_event(disp->sys_layer, LV_EVENT_SIZE_CHANGED, &prev_coords);
lv_area_set_width(&disp->bottom_layer->coords, hor_res);
lv_area_set_height(&disp->bottom_layer->coords, ver_res);
lv_obj_send_event(disp->bottom_layer, LV_EVENT_SIZE_CHANGED, &prev_coords);
lv_memzero(disp->inv_areas, sizeof(disp->inv_areas));
lv_memzero(disp->inv_area_joined, sizeof(disp->inv_area_joined));
disp->inv_p = 0;
lv_obj_invalidate(disp->sys_layer);
lv_obj_tree_walk(NULL, invalidate_layout_cb, NULL);
lv_disp_send_event(disp, LV_EVENT_RESOLUTION_CHANGED, NULL);
}
static lv_obj_tree_walk_res_t invalidate_layout_cb(lv_obj_t * obj, void * user_data)
{
LV_UNUSED(user_data);
lv_obj_mark_layout_as_dirty(obj);
return LV_OBJ_TREE_WALK_NEXT;
}
static void scr_load_internal(lv_obj_t * scr)
{
lv_disp_t * d = lv_obj_get_disp(scr);
if(!d) return; /*Shouldn't happen, just to be sure*/
lv_obj_t * old_scr = d->act_scr;
if(d->act_scr) lv_obj_send_event(old_scr, LV_EVENT_SCREEN_UNLOAD_START, NULL);
if(d->act_scr) lv_obj_send_event(scr, LV_EVENT_SCREEN_LOAD_START, NULL);
d->act_scr = scr;
if(d->act_scr) lv_obj_send_event(scr, LV_EVENT_SCREEN_LOADED, NULL);
if(d->act_scr) lv_obj_send_event(old_scr, LV_EVENT_SCREEN_UNLOADED, NULL);
lv_obj_invalidate(scr);
}
static void scr_load_anim_start(lv_anim_t * a)
{
lv_disp_t * d = lv_obj_get_disp(a->var);
d->prev_scr = lv_scr_act();
d->act_scr = a->var;
lv_obj_send_event(d->act_scr, LV_EVENT_SCREEN_LOAD_START, NULL);
}
static void opa_scale_anim(void * obj, int32_t v)
{
lv_obj_set_style_opa(obj, v, 0);
}
static void set_x_anim(void * obj, int32_t v)
{
lv_obj_set_x(obj, v);
}
static void set_y_anim(void * obj, int32_t v)
{
lv_obj_set_y(obj, v);
}
static void scr_anim_ready(lv_anim_t * a)
{
lv_disp_t * d = lv_obj_get_disp(a->var);
lv_obj_send_event(d->act_scr, LV_EVENT_SCREEN_LOADED, NULL);
lv_obj_send_event(d->prev_scr, LV_EVENT_SCREEN_UNLOADED, NULL);
if(d->prev_scr && d->del_prev) lv_obj_del(d->prev_scr);
d->prev_scr = NULL;
d->draw_prev_over_act = false;
d->scr_to_load = NULL;
lv_obj_remove_local_style_prop(a->var, LV_STYLE_OPA, 0);
lv_obj_invalidate(d->act_scr);
}
static bool is_out_anim(lv_scr_load_anim_t anim_type)
{
return anim_type == LV_SCR_LOAD_ANIM_FADE_OUT ||
anim_type == LV_SCR_LOAD_ANIM_OUT_LEFT ||
anim_type == LV_SCR_LOAD_ANIM_OUT_RIGHT ||
anim_type == LV_SCR_LOAD_ANIM_OUT_TOP ||
anim_type == LV_SCR_LOAD_ANIM_OUT_BOTTOM;
}