/** * @file lv_disp.c * */ /********************* * INCLUDES *********************/ #include "lv_disp.h" #include "../misc/lv_math.h" #include "../core/lv_refr.h" #include "../core/lv_disp.h" #include "../core/lv_disp_private.h" #include "../misc/lv_gc.h" #if LV_USE_DRAW_SW #include "../draw/sw/lv_draw_sw.h" #endif #if LV_USE_GPU_STM32_DMA2D #include "../draw/stm32_dma2d/lv_gpu_stm32_dma2d.h" #endif #if LV_USE_GPU_SWM341_DMA2D #include "../draw/swm341_dma2d/lv_gpu_swm341_dma2d.h" #endif #if LV_USE_GPU_ARM2D #include "../draw/arm2d/lv_gpu_arm2d.h" #endif #if LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE #include "../draw/nxp/lv_gpu_nxp.h" #endif #if LV_USE_THEME_DEFAULT #include "../themes/default/lv_theme_default.h" #endif /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static lv_obj_tree_walk_res_t invalidate_layout_cb(lv_obj_t * obj, void * user_data); static void update_resolution(lv_disp_t * disp); static void scr_load_internal(lv_obj_t * scr); static void scr_load_anim_start(lv_anim_t * a); static void opa_scale_anim(void * obj, int32_t v); static void set_x_anim(void * obj, int32_t v); static void set_y_anim(void * obj, int32_t v); static void scr_anim_ready(lv_anim_t * a); static bool is_out_anim(lv_scr_load_anim_t a); /********************** * STATIC VARIABLES **********************/ static lv_disp_t * disp_def; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ lv_disp_t * lv_disp_create(lv_coord_t hor_res, lv_coord_t ver_res) { lv_disp_t * disp = _lv_ll_ins_head(&LV_GC_ROOT(_lv_disp_ll)); LV_ASSERT_MALLOC(disp); if(!disp) return NULL; lv_memzero(disp, sizeof(lv_disp_t)); disp->hor_res = hor_res; disp->ver_res = ver_res; disp->physical_hor_res = -1; disp->physical_ver_res = -1; disp->offset_x = 0; disp->offset_y = 0; disp->antialiasing = LV_COLOR_DEPTH > 8 ? 1 : 0; disp->dpi = LV_DPI_DEF; disp->color_chroma_key = LV_COLOR_CHROMA_KEY; #if LV_USE_GPU_STM32_DMA2D lv_disp_set_draw_ctx(disp, lv_draw_stm32_dma2d_ctx_init, lv_draw_stm32_dma2d_ctx_deinit, sizeof(lv_draw_stm32_dma2d_ctx_t)); #elif LV_USE_GPU_SWM341_DMA2D lv_disp_set_draw_ctx(disp, lv_draw_swm341_dma2d_ctx_init, lv_draw_swm341_dma2d_ctx_deinit, sizeof(lv_draw_swm341_dma2d_ctx_t)); #elif LV_USE_GPU_NXP_PXP || LV_USE_GPU_NXP_VG_LITE lv_disp_set_draw_ctx(disp, lv_draw_nxp_ctx_init, lv_draw_nxp_ctx_deinit, sizeof(lv_draw_nxp_ctx_t)); #elif LV_USE_DRAW_SDL lv_disp_set_draw_ctx(disp, lv_draw_sdl_init_ctx, lv_draw_sdl_deinit_ctx, sizeof(lv_draw_sdl_ctx_t)); #elif LV_USE_GPU_ARM2D lv_disp_set_draw_ctx(disp, lv_draw_arm2d_ctx_init, lv_draw_arm2d_ctx_deinit, sizeof(lv_draw_arm2d_ctx_t)); #else lv_disp_set_draw_ctx(disp, lv_draw_sw_init_ctx, lv_draw_sw_deinit_ctx, sizeof(lv_draw_sw_ctx_t)); #endif disp->draw_ctx->color_format = LV_COLOR_FORMAT_NATIVE; disp->inv_en_cnt = 1; lv_disp_t * disp_def_tmp = disp_def; disp_def = disp; /*Temporarily change the default screen to create the default screens on the new display*/ /*Create a refresh timer*/ disp->refr_timer = lv_timer_create(_lv_disp_refr_timer, LV_DEF_REFR_PERIOD, disp); LV_ASSERT_MALLOC(disp->refr_timer); if(disp->refr_timer == NULL) { lv_free(disp); return NULL; } #if LV_USE_THEME_DEFAULT if(lv_theme_default_is_inited() == false) { disp->theme = lv_theme_default_init(disp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED), LV_THEME_DEFAULT_DARK, LV_FONT_DEFAULT); } else { disp->theme = lv_theme_default_get(); } #endif disp->bottom_layer = lv_obj_create(NULL); /*Create bottom layer on the display*/ disp->act_scr = lv_obj_create(NULL); /*Create a default screen on the display*/ disp->top_layer = lv_obj_create(NULL); /*Create top layer on the display*/ disp->sys_layer = lv_obj_create(NULL); /*Create sys layer on the display*/ lv_obj_remove_style_all(disp->bottom_layer); lv_obj_remove_style_all(disp->top_layer); lv_obj_remove_style_all(disp->sys_layer); lv_obj_clear_flag(disp->top_layer, LV_OBJ_FLAG_CLICKABLE); lv_obj_clear_flag(disp->sys_layer, LV_OBJ_FLAG_CLICKABLE); lv_obj_set_scrollbar_mode(disp->bottom_layer, LV_SCROLLBAR_MODE_OFF); lv_obj_set_scrollbar_mode(disp->top_layer, LV_SCROLLBAR_MODE_OFF); lv_obj_set_scrollbar_mode(disp->sys_layer, LV_SCROLLBAR_MODE_OFF); lv_obj_invalidate(disp->act_scr); disp_def = disp_def_tmp; /*Revert the default display*/ if(disp_def == NULL) disp_def = disp; /*Initialize the default display*/ lv_timer_ready(disp->refr_timer); /*Be sure the screen will be refreshed immediately on start up*/ return disp; } void lv_disp_remove(lv_disp_t * disp) { bool was_default = false; if(disp == lv_disp_get_default()) was_default = true; /*Detach the input devices*/ lv_indev_t * indev; indev = lv_indev_get_next(NULL); while(indev) { if(lv_indev_get_disp(indev) == disp) { lv_indev_set_disp(indev, NULL); } indev = lv_indev_get_next(indev); } /* Delete screen and other obj */ if(disp->sys_layer) { lv_obj_del(disp->sys_layer); disp->sys_layer = NULL; } if(disp->top_layer) { lv_obj_del(disp->top_layer); disp->top_layer = NULL; } if(disp->bottom_layer) { lv_obj_del(disp->bottom_layer); disp->bottom_layer = NULL; } while(disp->screen_cnt != 0) { /*Delete the screenst*/ lv_obj_del(disp->screens[0]); } _lv_ll_remove(&LV_GC_ROOT(_lv_disp_ll), disp); if(disp->refr_timer) lv_timer_del(disp->refr_timer); lv_free(disp); if(was_default) lv_disp_set_default(_lv_ll_get_head(&LV_GC_ROOT(_lv_disp_ll))); } void lv_disp_set_default(lv_disp_t * disp) { disp_def = disp; } lv_disp_t * lv_disp_get_default(void) { return disp_def; } lv_disp_t * lv_disp_get_next(lv_disp_t * disp) { if(disp == NULL) return _lv_ll_get_head(&LV_GC_ROOT(_lv_disp_ll)); else return _lv_ll_get_next(&LV_GC_ROOT(_lv_disp_ll), disp); } /*--------------------- * RESOLUTION *--------------------*/ void lv_disp_set_res(lv_disp_t * disp, lv_coord_t hor_res, lv_coord_t ver_res) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; if(disp->hor_res == hor_res && disp->ver_res == ver_res) return; disp->hor_res = hor_res; disp->ver_res = ver_res; update_resolution(disp); } void lv_disp_set_physical_res(lv_disp_t * disp, lv_coord_t hor_res, lv_coord_t ver_res) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->physical_hor_res = hor_res; disp->physical_ver_res = ver_res; lv_obj_invalidate(disp->sys_layer); } void lv_disp_set_offset(lv_disp_t * disp, lv_coord_t x, lv_coord_t y) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->offset_x = x; disp->offset_y = y; lv_obj_invalidate(disp->sys_layer); } void lv_disp_set_dpi(lv_disp_t * disp, lv_coord_t dpi) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->dpi = dpi; } lv_coord_t lv_disp_get_hor_res(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) { return 0; } else { switch(disp->rotation) { case LV_DISP_ROTATION_90: case LV_DISP_ROTATION_270: return disp->ver_res; default: return disp->hor_res; } } } lv_coord_t lv_disp_get_ver_res(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) { return 0; } else { switch(disp->rotation) { case LV_DISP_ROTATION_90: case LV_DISP_ROTATION_270: return disp->hor_res; default: return disp->ver_res; } } } lv_coord_t lv_disp_get_physical_hor_res(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) { return 0; } else { switch(disp->rotation) { case LV_DISP_ROTATION_90: case LV_DISP_ROTATION_270: return disp->physical_ver_res > 0 ? disp->physical_ver_res : disp->ver_res; default: return disp->physical_hor_res > 0 ? disp->physical_hor_res : disp->hor_res; } } } lv_coord_t lv_disp_get_physical_ver_res(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) { return 0; } else { switch(disp->rotation) { case LV_DISP_ROTATION_90: case LV_DISP_ROTATION_270: return disp->physical_hor_res > 0 ? disp->physical_hor_res : disp->hor_res; default: return disp->physical_ver_res > 0 ? disp->physical_ver_res : disp->ver_res; } } } lv_coord_t lv_disp_get_offset_x(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) { return 0; } else { switch(disp->rotation) { case LV_DISP_ROTATION_90: return disp->offset_y; case LV_DISP_ROTATION_180: return lv_disp_get_physical_hor_res(disp) - disp->offset_x; case LV_DISP_ROTATION_270: return lv_disp_get_physical_hor_res(disp) - disp->offset_y; default: return disp->offset_x; } } } lv_coord_t lv_disp_get_offset_y(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) { return 0; } else { switch(disp->rotation) { case LV_DISP_ROTATION_90: return disp->offset_x; case LV_DISP_ROTATION_180: return lv_disp_get_physical_ver_res(disp) - disp->offset_y; case LV_DISP_ROTATION_270: return lv_disp_get_physical_ver_res(disp) - disp->offset_x; default: return disp->offset_y; } } } lv_coord_t lv_disp_get_dpi(const lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return LV_DPI_DEF; /*Do not return 0 because it might be a divider*/ return disp->dpi; } /*--------------------- * BUFFERING *--------------------*/ void lv_disp_set_draw_buffers(lv_disp_t * disp, void * buf1, void * buf2, uint32_t buf_size_byte, lv_disp_render_mode_t render_mode) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->draw_buf_1 = buf1; disp->draw_buf_2 = buf2; disp->draw_buf_act = buf1; disp->draw_buf_size = buf_size_byte; disp->render_mode = render_mode; } void lv_disp_set_flush_cb(lv_disp_t * disp, void (*flush_cb)(struct _lv_disp_t * disp, const lv_area_t * area, lv_color_t * color_p)) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->flush_cb = flush_cb; } void lv_disp_set_color_format(lv_disp_t * disp, lv_color_format_t color_format) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->color_format = color_format; disp->draw_ctx->color_format = color_format; } lv_color_format_t lv_disp_get_color_format(lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return LV_COLOR_FORMAT_UNKNOWN; return disp->color_format; } void lv_disp_set_antialaising(lv_disp_t * disp, bool en) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->antialiasing = en; } bool lv_disp_get_antialiasing(lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return false; return disp->antialiasing ? true : false; } LV_ATTRIBUTE_FLUSH_READY void lv_disp_flush_ready(lv_disp_t * disp) { disp->flushing = 0; disp->flushing_last = 0; } LV_ATTRIBUTE_FLUSH_READY bool lv_disp_flush_is_last(lv_disp_t * disp) { return disp->flushing_last; } bool lv_disp_is_double_buffered(lv_disp_t * disp) { return disp->draw_buf_2 ? true : false; } /*--------------------- * DRAW CONTEXT *--------------------*/ void lv_disp_set_draw_ctx(lv_disp_t * disp, void (*draw_ctx_init)(lv_disp_t * disp, lv_draw_ctx_t * draw_ctx), void (*draw_ctx_deinit)(lv_disp_t * disp, lv_draw_ctx_t * draw_ctx), size_t draw_ctx_size) { if(disp->draw_ctx) { if(disp->draw_ctx_deinit) disp->draw_ctx_deinit(disp, disp->draw_ctx); lv_free(disp->draw_ctx); disp->draw_ctx = NULL; } disp->draw_ctx_init = draw_ctx_init; disp->draw_ctx_deinit = draw_ctx_deinit; disp->draw_ctx_size = draw_ctx_size; lv_draw_ctx_t * draw_ctx = lv_malloc(disp->draw_ctx_size); LV_ASSERT_MALLOC(draw_ctx); if(draw_ctx == NULL) return; disp->draw_ctx_init(disp, draw_ctx); disp->draw_ctx = draw_ctx; } /*--------------------- * SCREENS *--------------------*/ lv_obj_t * lv_disp_get_scr_act(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("no display registered to get its active screen"); return NULL; } return disp->act_scr; } lv_obj_t * lv_disp_get_scr_prev(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("no display registered to get its previous screen"); return NULL; } return disp->prev_scr; } void lv_disp_load_scr(lv_obj_t * scr) { lv_scr_load_anim(scr, LV_SCR_LOAD_ANIM_NONE, 0, 0, false); } lv_obj_t * lv_disp_get_layer_top(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("lv_layer_top: no display registered to get its top layer"); return NULL; } return disp->top_layer; } lv_obj_t * lv_disp_get_layer_sys(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("lv_layer_sys: no display registered to get its sys. layer"); return NULL; } return disp->sys_layer; } lv_obj_t * lv_disp_get_layer_bottom(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("lv_layer_bottom: no display registered to get its bottom layer"); return NULL; } return disp->bottom_layer; } void lv_scr_load_anim(lv_obj_t * new_scr, lv_scr_load_anim_t anim_type, uint32_t time, uint32_t delay, bool auto_del) { lv_disp_t * d = lv_obj_get_disp(new_scr); lv_obj_t * act_scr = lv_scr_act(); /*If an other screen load animation is in progress *make target screen loaded immediately. */ if(d->scr_to_load && act_scr != d->scr_to_load) { scr_load_internal(d->scr_to_load); lv_anim_del(d->scr_to_load, NULL); lv_obj_set_pos(d->scr_to_load, 0, 0); lv_obj_remove_local_style_prop(d->scr_to_load, LV_STYLE_OPA, 0); if(d->del_prev) { lv_obj_del(act_scr); } act_scr = d->scr_to_load; } d->scr_to_load = new_scr; if(d->prev_scr && d->del_prev) { lv_obj_del(d->prev_scr); d->prev_scr = NULL; } d->draw_prev_over_act = is_out_anim(anim_type); d->del_prev = auto_del; /*Be sure there is no other animation on the screens*/ lv_anim_del(new_scr, NULL); lv_anim_del(act_scr, NULL); /*Be sure both screens are in a normal position*/ lv_obj_set_pos(new_scr, 0, 0); lv_obj_remove_local_style_prop(new_scr, LV_STYLE_OPA, 0); if(act_scr) { lv_obj_set_pos(act_scr, 0, 0); lv_obj_remove_local_style_prop(act_scr, LV_STYLE_OPA, 0); } /*Shortcut for immediate load*/ if(time == 0 && delay == 0) { scr_load_internal(new_scr); if(auto_del) lv_obj_del(act_scr); return; } lv_anim_t a_new; lv_anim_init(&a_new); lv_anim_set_var(&a_new, new_scr); lv_anim_set_start_cb(&a_new, scr_load_anim_start); lv_anim_set_ready_cb(&a_new, scr_anim_ready); lv_anim_set_time(&a_new, time); lv_anim_set_delay(&a_new, delay); lv_anim_t a_old; lv_anim_init(&a_old); lv_anim_set_var(&a_old, d->act_scr); lv_anim_set_time(&a_old, time); lv_anim_set_delay(&a_old, delay); switch(anim_type) { case LV_SCR_LOAD_ANIM_NONE: /*Create a dummy animation to apply the delay*/ lv_anim_set_exec_cb(&a_new, set_x_anim); lv_anim_set_values(&a_new, 0, 0); break; case LV_SCR_LOAD_ANIM_OVER_LEFT: lv_anim_set_exec_cb(&a_new, set_x_anim); lv_anim_set_values(&a_new, lv_disp_get_hor_res(d), 0); break; case LV_SCR_LOAD_ANIM_OVER_RIGHT: lv_anim_set_exec_cb(&a_new, set_x_anim); lv_anim_set_values(&a_new, -lv_disp_get_hor_res(d), 0); break; case LV_SCR_LOAD_ANIM_OVER_TOP: lv_anim_set_exec_cb(&a_new, set_y_anim); lv_anim_set_values(&a_new, lv_disp_get_ver_res(d), 0); break; case LV_SCR_LOAD_ANIM_OVER_BOTTOM: lv_anim_set_exec_cb(&a_new, set_y_anim); lv_anim_set_values(&a_new, -lv_disp_get_ver_res(d), 0); break; case LV_SCR_LOAD_ANIM_MOVE_LEFT: lv_anim_set_exec_cb(&a_new, set_x_anim); lv_anim_set_values(&a_new, lv_disp_get_hor_res(d), 0); lv_anim_set_exec_cb(&a_old, set_x_anim); lv_anim_set_values(&a_old, 0, -lv_disp_get_hor_res(d)); break; case LV_SCR_LOAD_ANIM_MOVE_RIGHT: lv_anim_set_exec_cb(&a_new, set_x_anim); lv_anim_set_values(&a_new, -lv_disp_get_hor_res(d), 0); lv_anim_set_exec_cb(&a_old, set_x_anim); lv_anim_set_values(&a_old, 0, lv_disp_get_hor_res(d)); break; case LV_SCR_LOAD_ANIM_MOVE_TOP: lv_anim_set_exec_cb(&a_new, set_y_anim); lv_anim_set_values(&a_new, lv_disp_get_ver_res(d), 0); lv_anim_set_exec_cb(&a_old, set_y_anim); lv_anim_set_values(&a_old, 0, -lv_disp_get_ver_res(d)); break; case LV_SCR_LOAD_ANIM_MOVE_BOTTOM: lv_anim_set_exec_cb(&a_new, set_y_anim); lv_anim_set_values(&a_new, -lv_disp_get_ver_res(d), 0); lv_anim_set_exec_cb(&a_old, set_y_anim); lv_anim_set_values(&a_old, 0, lv_disp_get_ver_res(d)); break; case LV_SCR_LOAD_ANIM_FADE_IN: lv_anim_set_exec_cb(&a_new, opa_scale_anim); lv_anim_set_values(&a_new, LV_OPA_TRANSP, LV_OPA_COVER); break; case LV_SCR_LOAD_ANIM_FADE_OUT: lv_anim_set_exec_cb(&a_old, opa_scale_anim); lv_anim_set_values(&a_old, LV_OPA_COVER, LV_OPA_TRANSP); break; case LV_SCR_LOAD_ANIM_OUT_LEFT: lv_anim_set_exec_cb(&a_old, set_x_anim); lv_anim_set_values(&a_old, 0, -lv_disp_get_hor_res(d)); break; case LV_SCR_LOAD_ANIM_OUT_RIGHT: lv_anim_set_exec_cb(&a_old, set_x_anim); lv_anim_set_values(&a_old, 0, lv_disp_get_hor_res(d)); break; case LV_SCR_LOAD_ANIM_OUT_TOP: lv_anim_set_exec_cb(&a_old, set_y_anim); lv_anim_set_values(&a_old, 0, -lv_disp_get_ver_res(d)); break; case LV_SCR_LOAD_ANIM_OUT_BOTTOM: lv_anim_set_exec_cb(&a_old, set_y_anim); lv_anim_set_values(&a_old, 0, lv_disp_get_ver_res(d)); break; } lv_obj_send_event(act_scr, LV_EVENT_SCREEN_UNLOAD_START, NULL); lv_anim_start(&a_new); lv_anim_start(&a_old); } /*--------------------- * OTHERS *--------------------*/ void lv_disp_add_event(lv_disp_t * disp, lv_event_cb_t event_cb, lv_event_code_t filter, void * user_data) { LV_ASSERT_NULL(disp); lv_event_add(&disp->event_list, event_cb, filter, user_data); } uint32_t lv_disp_get_event_count(lv_disp_t * disp) { LV_ASSERT_NULL(disp); return lv_event_get_count(&disp->event_list); } lv_event_dsc_t * lv_disp_get_event_dsc(lv_disp_t * disp, uint32_t index) { LV_ASSERT_NULL(disp); return lv_event_get_dsc(&disp->event_list, index); } bool lv_disp_remove_event(lv_disp_t * disp, uint32_t index) { LV_ASSERT_NULL(disp); return lv_event_remove(&disp->event_list, index); } lv_res_t lv_disp_send_event(lv_disp_t * disp, lv_event_code_t code, void * user_data) { lv_event_t e; lv_memzero(&e, sizeof(e)); e.code = code; e.target = disp; e.original_target = disp; e.param = user_data; lv_res_t res; res = lv_event_send(&disp->event_list, &e, true); if(res != LV_RES_OK) return res; res = lv_event_send(&disp->event_list, &e, false); if(res != LV_RES_OK) return res; return res; } void lv_disp_set_rotation(lv_disp_t * disp, lv_disp_rotation_t rotation, bool sw_rotate) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return; disp->rotation = rotation; disp->sw_rotate = sw_rotate; update_resolution(disp); } lv_disp_rotation_t lv_disp_get_rotation(lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); if(disp == NULL) return LV_DISP_ROTATION_0; return disp->rotation; } void lv_disp_set_theme(lv_disp_t * disp, lv_theme_t * th) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("no display registered"); return; } disp->theme = th; if(disp->screen_cnt == 3 && lv_obj_get_child_cnt(disp->screens[0]) == 0 && lv_obj_get_child_cnt(disp->screens[1]) == 0 && lv_obj_get_child_cnt(disp->screens[2]) == 0) { lv_theme_apply(disp->screens[0]); } } lv_theme_t * lv_disp_get_theme(lv_disp_t * disp) { if(disp == NULL) disp = lv_disp_get_default(); return disp->theme; } uint32_t lv_disp_get_inactive_time(const lv_disp_t * disp) { if(disp) return lv_tick_elaps(disp->last_activity_time); lv_disp_t * d; uint32_t t = UINT32_MAX; d = lv_disp_get_next(NULL); while(d) { uint32_t elaps = lv_tick_elaps(d->last_activity_time); t = LV_MIN(t, elaps); d = lv_disp_get_next(d); } return t; } void lv_disp_trig_activity(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("lv_disp_trig_activity: no display registered"); return; } disp->last_activity_time = lv_tick_get(); } void lv_disp_enable_invalidation(lv_disp_t * disp, bool en) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("no display registered"); return; } disp->inv_en_cnt += en ? 1 : -1; } bool lv_disp_is_invalidation_enabled(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("no display registered"); return false; } return (disp->inv_en_cnt > 0); } lv_timer_t * _lv_disp_get_refr_timer(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) return NULL; return disp->refr_timer; } lv_color_t lv_disp_get_chroma_key_color(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) { LV_LOG_WARN("no display registered"); return lv_color_hex(0x00ff00); } return disp->color_chroma_key; } void lv_disp_set_user_data(lv_disp_t * disp, void * user_data) { if(!disp) disp = lv_disp_get_default(); if(!disp) return; disp->user_data = user_data; } void lv_disp_set_driver_data(lv_disp_t * disp, void * driver_data) { if(!disp) disp = lv_disp_get_default(); if(!disp) return; disp->driver_data = driver_data; } void * lv_disp_get_user_data(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) return NULL; return disp->user_data; } void * lv_disp_get_driver_data(lv_disp_t * disp) { if(!disp) disp = lv_disp_get_default(); if(!disp) return NULL; return disp->driver_data; } /********************** * STATIC FUNCTIONS **********************/ static void update_resolution(lv_disp_t * disp) { lv_coord_t hor_res = lv_disp_get_hor_res(disp); lv_coord_t ver_res = lv_disp_get_ver_res(disp); lv_area_t prev_coords; lv_obj_get_coords(disp->sys_layer, &prev_coords); uint32_t i; for(i = 0; i < disp->screen_cnt; i++) { lv_area_set_width(&disp->screens[i]->coords, hor_res); lv_area_set_height(&disp->screens[i]->coords, ver_res); lv_obj_send_event(disp->screens[i], LV_EVENT_SIZE_CHANGED, &prev_coords); } lv_area_set_width(&disp->top_layer->coords, hor_res); lv_area_set_height(&disp->top_layer->coords, ver_res); lv_obj_send_event(disp->top_layer, LV_EVENT_SIZE_CHANGED, &prev_coords); lv_area_set_width(&disp->sys_layer->coords, hor_res); lv_area_set_height(&disp->sys_layer->coords, ver_res); lv_obj_send_event(disp->sys_layer, LV_EVENT_SIZE_CHANGED, &prev_coords); lv_area_set_width(&disp->bottom_layer->coords, hor_res); lv_area_set_height(&disp->bottom_layer->coords, ver_res); lv_obj_send_event(disp->bottom_layer, LV_EVENT_SIZE_CHANGED, &prev_coords); lv_memzero(disp->inv_areas, sizeof(disp->inv_areas)); lv_memzero(disp->inv_area_joined, sizeof(disp->inv_area_joined)); disp->inv_p = 0; lv_obj_invalidate(disp->sys_layer); lv_obj_tree_walk(NULL, invalidate_layout_cb, NULL); lv_disp_send_event(disp, LV_EVENT_RESOLUTION_CHANGED, NULL); } static lv_obj_tree_walk_res_t invalidate_layout_cb(lv_obj_t * obj, void * user_data) { LV_UNUSED(user_data); lv_obj_mark_layout_as_dirty(obj); return LV_OBJ_TREE_WALK_NEXT; } static void scr_load_internal(lv_obj_t * scr) { lv_disp_t * d = lv_obj_get_disp(scr); if(!d) return; /*Shouldn't happen, just to be sure*/ lv_obj_t * old_scr = d->act_scr; if(d->act_scr) lv_obj_send_event(old_scr, LV_EVENT_SCREEN_UNLOAD_START, NULL); if(d->act_scr) lv_obj_send_event(scr, LV_EVENT_SCREEN_LOAD_START, NULL); d->act_scr = scr; if(d->act_scr) lv_obj_send_event(scr, LV_EVENT_SCREEN_LOADED, NULL); if(d->act_scr) lv_obj_send_event(old_scr, LV_EVENT_SCREEN_UNLOADED, NULL); lv_obj_invalidate(scr); } static void scr_load_anim_start(lv_anim_t * a) { lv_disp_t * d = lv_obj_get_disp(a->var); d->prev_scr = lv_scr_act(); d->act_scr = a->var; lv_obj_send_event(d->act_scr, LV_EVENT_SCREEN_LOAD_START, NULL); } static void opa_scale_anim(void * obj, int32_t v) { lv_obj_set_style_opa(obj, v, 0); } static void set_x_anim(void * obj, int32_t v) { lv_obj_set_x(obj, v); } static void set_y_anim(void * obj, int32_t v) { lv_obj_set_y(obj, v); } static void scr_anim_ready(lv_anim_t * a) { lv_disp_t * d = lv_obj_get_disp(a->var); lv_obj_send_event(d->act_scr, LV_EVENT_SCREEN_LOADED, NULL); lv_obj_send_event(d->prev_scr, LV_EVENT_SCREEN_UNLOADED, NULL); if(d->prev_scr && d->del_prev) lv_obj_del(d->prev_scr); d->prev_scr = NULL; d->draw_prev_over_act = false; d->scr_to_load = NULL; lv_obj_remove_local_style_prop(a->var, LV_STYLE_OPA, 0); lv_obj_invalidate(d->act_scr); } static bool is_out_anim(lv_scr_load_anim_t anim_type) { return anim_type == LV_SCR_LOAD_ANIM_FADE_OUT || anim_type == LV_SCR_LOAD_ANIM_OUT_LEFT || anim_type == LV_SCR_LOAD_ANIM_OUT_RIGHT || anim_type == LV_SCR_LOAD_ANIM_OUT_TOP || anim_type == LV_SCR_LOAD_ANIM_OUT_BOTTOM; }