Files
lvgl/src/misc/lv_math.h
Zoltan Janosy 48caa8d772 feat(draw_sw): implemented radial gradient background (#6170)
Co-authored-by: Zoltan Janosy <zjanosy@fishman.com>
Co-authored-by: Liam <30486941+liamHowatt@users.noreply.github.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2024-05-26 17:17:16 +02:00

189 lines
5.6 KiB
C

/**
* @file lv_math.h
*
*/
#ifndef LV_MATH_H
#define LV_MATH_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "lv_types.h"
/*********************
* DEFINES
*********************/
#define LV_TRIGO_SIN_MAX 32768
#define LV_TRIGO_SHIFT 15 /**< >> LV_TRIGO_SHIFT to normalize*/
#define LV_BEZIER_VAL_SHIFT 10 /**< log2(LV_BEZIER_VAL_MAX): used to normalize up scaled values*/
#define LV_BEZIER_VAL_MAX (1L << LV_BEZIER_VAL_SHIFT) /**< Max time in Bezier functions (not [0..1] to use integers)*/
#define LV_BEZIER_VAL_FLOAT(f) ((int32_t)((f) * LV_BEZIER_VAL_MAX)) /**< Convert const float number cubic-bezier values to fix-point value*/
/*Align up value x to align, align must be a power of two*/
#define LV_ALIGN_UP(x, align) (((x) + ((align) - 1)) & ~((align) - 1))
/*Round up value x to round, round can be any integer number*/
#define LV_ROUND_UP(x, round) ((((x) + ((round) - 1)) / (round)) * (round))
/**********************
* TYPEDEFS
**********************/
typedef struct {
uint16_t i;
uint16_t f;
} lv_sqrt_res_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
//! @cond Doxygen_Suppress
/**
* Return with sinus of an angle
* @param angle
* @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767
*/
int32_t /* LV_ATTRIBUTE_FAST_MEM */ lv_trigo_sin(int16_t angle);
static inline int32_t LV_ATTRIBUTE_FAST_MEM lv_trigo_cos(int16_t angle)
{
return lv_trigo_sin(angle + 90);
}
//! @endcond
/**
* Calculate the y value of cubic-bezier(x1, y1, x2, y2) function as specified x.
* @param x time in range of [0..LV_BEZIER_VAL_MAX]
* @param x1 x of control point 1 in range of [0..LV_BEZIER_VAL_MAX]
* @param y1 y of control point 1 in range of [0..LV_BEZIER_VAL_MAX]
* @param x2 x of control point 2 in range of [0..LV_BEZIER_VAL_MAX]
* @param y2 y of control point 2 in range of [0..LV_BEZIER_VAL_MAX]
* @return the value calculated
*/
int32_t lv_cubic_bezier(int32_t x, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
/**
* Calculate a value of a Cubic Bezier function.
* @param t time in range of [0..LV_BEZIER_VAL_MAX]
* @param u0 must be 0
* @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX]
* @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX]
* @param u3 must be LV_BEZIER_VAL_MAX
* @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX]
*/
static inline int32_t lv_bezier3(int32_t t, int32_t u0, uint32_t u1, int32_t u2, int32_t u3)
{
LV_UNUSED(u0);
LV_UNUSED(u3);
return lv_cubic_bezier(t, 341, u1, 683, u2);
}
/**
* Calculate the atan2 of a vector.
* @param x
* @param y
* @return the angle in degree calculated from the given parameters in range of [0..360]
*/
uint16_t lv_atan2(int x, int y);
//! @cond Doxygen_Suppress
/**
* Get the square root of a number
* @param x integer which square root should be calculated
* @param q store the result here. q->i: integer part, q->f: fractional part in 1/256 unit
* @param mask optional to skip some iterations if the magnitude of the root is known.
* Set to 0x8000 by default.
* If root < 16: mask = 0x80
* If root < 256: mask = 0x800
* Else: mask = 0x8000
*/
void /* LV_ATTRIBUTE_FAST_MEM */ lv_sqrt(uint32_t x, lv_sqrt_res_t * q, uint32_t mask);
//! @endcond
/**
* Alternative (fast, approximate) implementation for getting the square root of an integer.
* @param x integer which square root should be calculated
*/
int32_t /* LV_ATTRIBUTE_FAST_MEM */ lv_sqrt32(uint32_t x);
/**
* Calculate the square of an integer (input range is 0..32767).
* @param x input
* @return square
*/
static inline int32_t lv_sqr(int32_t x)
{
return x * x;
}
/**
* Calculate the integer exponents.
* @param base
* @param exp
* @return base raised to the power exponent
*/
int64_t lv_pow(int64_t base, int8_t exp);
/**
* Get the mapped of a number given an input and output range
* @param x integer which mapped value should be calculated
* @param min_in min input range
* @param max_in max input range
* @param min_out max output range
* @param max_out max output range
* @return the mapped number
*/
int32_t lv_map(int32_t x, int32_t min_in, int32_t max_in, int32_t min_out, int32_t max_out);
/**
* Set the seed of the pseudo random number generator
* @param seed a number to initialize the random generator
*/
void lv_rand_set_seed(uint32_t seed);
/**
* Get a pseudo random number in the given range
* @param min the minimum value
* @param max the maximum value
* @return return the random number. min <= return_value <= max
*/
uint32_t lv_rand(uint32_t min, uint32_t max);
/**********************
* MACROS
**********************/
#define LV_MIN(a, b) ((a) < (b) ? (a) : (b))
#define LV_MIN3(a, b, c) (LV_MIN(LV_MIN(a,b), c))
#define LV_MIN4(a, b, c, d) (LV_MIN(LV_MIN(a,b), LV_MIN(c,d)))
#define LV_MAX(a, b) ((a) > (b) ? (a) : (b))
#define LV_MAX3(a, b, c) (LV_MAX(LV_MAX(a,b), c))
#define LV_MAX4(a, b, c, d) (LV_MAX(LV_MAX(a,b), LV_MAX(c,d)))
#define LV_CLAMP(min, val, max) (LV_MAX(min, (LV_MIN(val, max))))
#define LV_ABS(x) ((x) > 0 ? (x) : (-(x)))
#define LV_UDIV255(x) (((x) * 0x8081U) >> 0x17)
#define LV_IS_SIGNED(t) (((t)(-1)) < ((t)0))
#define LV_UMAX_OF(t) (((0x1ULL << ((sizeof(t) * 8ULL) - 1ULL)) - 1ULL) | (0xFULL << ((sizeof(t) * 8ULL) - 4ULL)))
#define LV_SMAX_OF(t) (((0x1ULL << ((sizeof(t) * 8ULL) - 1ULL)) - 1ULL) | (0x7ULL << ((sizeof(t) * 8ULL) - 4ULL)))
#define LV_MAX_OF(t) ((unsigned long)(LV_IS_SIGNED(t) ? LV_SMAX_OF(t) : LV_UMAX_OF(t)))
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif