Files
lvgl/src/lv_core/lv_obj_style.h
2020-09-16 11:26:06 +02:00

612 lines
31 KiB
C

/**
* @file lv_obj_style.h
*
*/
#ifndef LV_OBJ_STYLE_H
#define LV_OB_STYLE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stdint.h>
#include <stdbool.h>
#include "lv_style.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/* Can't include lv_obj.h because it includes this header file */
struct _lv_obj_t;
typedef enum {
_LV_STYLE_STATE_CMP_SAME, /*The style properties in the 2 states are identical*/
_LV_STYLE_STATE_CMP_VISUAL_DIFF, /*The differences can be shown with a simple redraw*/
_LV_STYLE_STATE_CMP_DIFF, /*There are larger differences, the objects need to ne notfied*/
} _lv_style_state_cmp_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the object related style manager module.
* Called by LVGL in `lv_init()`
*/
void _lv_obj_style_init(void);
/**
* Add a new style to the style list of an object.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param style pointer to a style to add (Only its pointer will be saved)
*/
void lv_obj_add_style(lv_obj_t * obj, uint8_t part, lv_style_t * style);
/**
* Remove a style from the style list of an object.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param style pointer to a style to remove
*/
void lv_obj_remove_style(lv_obj_t * obj, uint8_t part, lv_style_t * style);
/**
* Reset a style to the default (empty) state.
* Release all used memories and cancel pending related transitions.
* Also notifies the object about the style change.
* @param obj pointer to an object
* @param part the part of the object which style list should be reseted.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
*/
void lv_obj_reset_style_list(lv_obj_t * obj, uint8_t part);
/**
* Notify all object if a style is modified
* @param style pointer to a style. Only the objects with this style will be notified
* (NULL to notify all objects)
*/
void lv_obj_report_style_change(lv_style_t * style);
/**
* Remove a local style property from a part of an object with a given state.
* @param obj pointer to an object
* @param part the part of the object which style property should be removed.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop a style property ORed with a state.
* E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
* @return true: the property was found and removed; false: the property was not found
*/
bool lv_obj_remove_style_local_prop(lv_obj_t * obj, uint8_t part, lv_style_property_t prop);
#if LV_USE_ANIMATION
/**
* Fade in (from transparent to fully cover) an object and all its children using an `opa_scale` animation.
* @param obj the object to fade in
* @param time duration of the animation [ms]
* @param delay wait before the animation starts [ms]
*/
void lv_obj_fade_in(lv_obj_t * obj, uint32_t time, uint32_t delay);
/**
* Fade out (from fully cover to transparent) an object and all its children using an `opa_scale` animation.
* @param obj the object to fade in
* @param time duration of the animation [ms]
* @param delay wait before the animation starts [ms]
*/
void lv_obj_fade_out(lv_obj_t * obj, uint32_t time, uint32_t delay);
#endif
/**
* Get the style list of part of an object
* @param obj pointer to an object
* @param part the part of the object.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @return pointer to the style list
*/
lv_style_list_t * _lv_obj_get_style_list(const lv_obj_t * obj, uint8_t part);
/**
* Enable/disable the use of style cache for an object
* @param obj pointer to an object
* @param dis true: disable; false: enable (re-enable)
*/
void _lv_obj_disable_style_caching(lv_obj_t * obj, bool dis);
/**
* Get a style property of a part of an object in the object's current state.
* If there is a running transitions it is taken into account
* @param obj pointer to an object
* @param part the part of the object which style property should be get.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop the property to get. E.g. `LV_STYLE_BORDER_WIDTH`.
* The state of the object will be added internally
* @return the value of the property of the given part in the current state.
* If the property is not found a default value will be returned.
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_width()`
* @note for performance reasons it's not checked if the property really has integer type
*/
lv_style_int_t _lv_obj_get_style_int(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop);
/**
* Get a style property of a part of an object in the object's current state.
* If there is a running transitions it is taken into account
* @param obj pointer to an object
* @param part the part of the object which style property should be get.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop the property to get. E.g. `LV_STYLE_BORDER_COLOR`.
* The state of the object will be added internally
* @return the value of the property of the given part in the current state.
* If the property is not found a default value will be returned.
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_color()`
* @note for performance reasons it's not checked if the property really has color type
*/
lv_color_t _lv_obj_get_style_color(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop);
/**
* Get a style property of a part of an object in the object's current state.
* If there is a running transitions it is taken into account
* @param obj pointer to an object
* @param part the part of the object which style property should be get.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop the property to get. E.g. `LV_STYLE_BORDER_OPA`.
* The state of the object will be added internally
* @return the value of the property of the given part in the current state.
* If the property is not found a default value will be returned.
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_opa()`
* @note for performance reasons it's not checked if the property really has opacity type
*/
lv_opa_t _lv_obj_get_style_opa(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop);
/**
* Get a style property of a part of an object in the object's current state.
* If there is a running transitions it is taken into account
* @param obj pointer to an object
* @param part the part of the object which style property should be get.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop the property to get. E.g. `LV_STYLE_TEXT_FONT`.
* The state of the object will be added internally
* @return the value of the property of the given part in the current state.
* If the property is not found a default value will be returned.
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_opa()`
* @note for performance reasons it's not checked if the property really has pointer type
*/
const void * _lv_obj_get_style_ptr(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop);
/**
* Get the local style of a part of an object.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @return pointer to the local style if exists else `NULL`.
*/
lv_style_t * _lv_obj_get_local_style(lv_obj_t * obj, uint8_t part);
/**
* Set a local style property of a part of an object in a given state.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop a style property ORed with a state.
* E.g. `LV_STYLE_BORDER_WIDTH | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
* @param the value to set
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_width()`
* @note for performance reasons it's not checked if the property really has integer type
*/
void _lv_obj_set_style_local_int(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, lv_style_int_t value);
/**
* Set a local style property of a part of an object in a given state.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop a style property ORed with a state.
* E.g. `LV_STYLE_BORDER_COLOR | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
* @param the value to set
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_opa()`
* @note for performance reasons it's not checked if the property really has color type
*/
void _lv_obj_set_style_local_color(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, lv_color_t color);
/**
* Set a local style property of a part of an object in a given state.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop a style property ORed with a state.
* E.g. `LV_STYLE_BORDER_OPA | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
* @param the value to set
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_opa()`
* @note for performance reasons it's not checked if the property really has opacity type
*/
void _lv_obj_set_style_local_opa(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, lv_opa_t opa);
/**
* Set a local style property of a part of an object in a given state.
* @param obj pointer to an object
* @param part the part of the object which style property should be set.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
* @param prop a style property ORed with a state.
* E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
* @param value the value to set
* @note shouldn't be used directly. Use the specific property get functions instead.
* For example: `lv_obj_style_get_border_opa()`
* @note for performance reasons it's not checked if the property really has pointer type
*/
void _lv_obj_set_style_local_ptr(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, const void * value);
/**
* Reset a style to the default (empty) state.
* Release all used memories and cancel pending related transitions.
* Typically used in `LV_SIGNAL_CLEAN_UP.
* @param obj pointer to an object
* @param part the part of the object which style list should be reseted.
* E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB`
*/
void _lv_obj_reset_style_list_no_refr(lv_obj_t * obj, uint8_t part);
/**
* Notify an object and its children about its style is modified
* @param obj pointer to an object
* @param part the part of the object which style property should be refreshed.
* @param prop `LV_STYLE_PROP_ALL` or an `LV_STYLE_...` property. It is used to optimize what needs to be refreshed.
*/
void _lv_obj_refresh_style(lv_obj_t * obj, uint8_t part, lv_style_property_t prop);
/**
* Remove all transitions from an object
* @param obj pointer to an object
*/
void _lv_obj_remove_style_trans(lv_obj_t * obj);
#if LV_USE_ANIMATION
/**
* Allocate and initialize a transition for a property of an object if the properties value is different in the new state.
* It allocates `lv_style_trans_t` in `_lv_obj_style_trans_ll` and set only `start/end_values`. No animation will be created here.
* @param obj and object to add the transition
* @param prop the property to apply the transaction
* @param part the part of the object to apply the transaction
* @param prev_state the previous state of the objects
* @param new_state the new state of the object
* @param time duration of transition in [ms]
* @param delay delay before starting the transition in [ms]
* @param path the path of the transition
* @return pointer to the allocated `the transaction` variable or `NULL` if no transition created
*/
void _lv_obj_create_style_transition(lv_obj_t * obj, lv_style_property_t prop, uint8_t part, lv_state_t prev_state,
lv_state_t new_state, uint32_t time, uint32_t delay, lv_anim_path_t * path);
/**
* Compare the style properties of an object in 2 different states
* @param obj pointer to an object
* @param state1 a state
* @param state2 an other state
* @return an element of `_lv_style_state_cmp_t`
*/
_lv_style_state_cmp_t _lv_obj_style_state_compare(lv_obj_t * obj, lv_state_t state1, lv_state_t state2);
#endif
/**********************
* MACROS
**********************/
/**
* Macro to declare the most important style set/get API functions.
*
* Get the value of a style property from an object in the object's current state
* -----------------------------------------------------------------------------
* - Get the value of a style property from an object in the object's current state.
* - Transition animation is taken into account.
* - If the property is not set in the object's styles check the parent(s) if the property can be inherited
* - If still not found return a default value.
* - For example:
* `lv_style_int_t w = lv_obj_get_style_border_width(btn1, LV_BTN_PART_MAIN);`
*
* Set a local style property for an object in a given state
* ---------------------------------------------------------
* - For example:
* `lv_obj_set_style_local_border_width(btn1, LV_BTN_PART_MAIN, LV_STATE_PRESSED, 2);`
*
* Get a local style property's value of an object in a given state
* ----------------------------------------------------------------
* - Return the best matching property in the given state.
* - E.g. if `state` parameter is LV_STATE_PRESSED | LV_STATE_CHECKED` but the property defined only in
* `LV_STATE_PRESSED` and `LV_STATE_DEFAULT` the best matching state is `LV_STATE_PRESSED`
* (because it has higher precedence) and it will be returned.
* - If the property is not found even in `LV_STATE_DEFAULT` `-1` is returned.
* - For example:
* `//Type of result should be lv_style_int_t/lv_opa_t/lv_color_t/const void * according to the type of the property`
* `lv_style_int_t result;`
* `lv_obj_get_style_local_border_width(btn1, LV_BTN_PART_MAIN, LV_STATE_PRESSED, &result);`
* `if(weight > 0) ...the property is found and loaded into result...`
*
* Get the value from a style in a given state
* -------------------------------------------
* - The same rules applies to the return value then for "lv_obj_get_style_local_...()" above
* - For example
* `int16_t weight = lv_style_get_border_width(&style1, LV_STATE_PRESSED, &result);`
* `if(weight > 0) ...the property is found and loaded into result...`
* Set a value in a style in a given state
* ---------------------------------------
* - For example
* `lv_style_set_border_width(&style1, LV_STATE_PRESSED, 2);`
*/
#define _OBJ_GET_STYLE_scalar(prop_name, func_name, value_type, style_type) \
static inline value_type lv_obj_get_style_##func_name (const lv_obj_t * obj, uint8_t part) \
{ \
return (value_type) _lv_obj_get_style##style_type (obj, part, LV_STYLE_##prop_name); \
}
#define _OBJ_GET_STYLE_nonscalar(prop_name, func_name, value_type, style_type) \
static inline value_type lv_obj_get_style_##func_name (const lv_obj_t * obj, uint8_t part) \
{ \
return _lv_obj_get_style##style_type (obj, part, LV_STYLE_##prop_name); \
}
#define _OBJ_SET_STYLE_LOCAL_scalar(prop_name, func_name, value_type, style_type) \
static inline void lv_obj_set_style_local_##func_name (lv_obj_t * obj, uint8_t part, lv_state_t state, value_type value) \
{ \
_lv_obj_set_style_local##style_type (obj, part, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \
}
#define _OBJ_SET_STYLE_LOCAL_nonscalar(prop_name, func_name, value_type, style_type) \
static inline void lv_obj_set_style_local_##func_name (lv_obj_t * obj, uint8_t part, lv_state_t state, value_type value) \
{ \
_lv_obj_set_style_local##style_type (obj, part, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \
}
#define _OBJ_SET_STYLE_scalar(prop_name, func_name, value_type, style_type) \
static inline void lv_style_set_##func_name (lv_style_t * style, lv_state_t state, value_type value) \
{ \
_lv_style_set##style_type (style, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \
}
#define _OBJ_SET_STYLE_nonscalar(prop_name, func_name, value_type, style_type) \
static inline void lv_style_set_##func_name (lv_style_t * style, lv_state_t state, value_type value) \
{ \
_lv_style_set##style_type (style, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \
}
#define _LV_OBJ_STYLE_SET_GET_DECLARE(prop_name, func_name, value_type, style_type, scalar) \
_OBJ_GET_STYLE_##scalar(prop_name, func_name, value_type, style_type) \
_OBJ_SET_STYLE_LOCAL_##scalar(prop_name, func_name, value_type, style_type) \
_OBJ_SET_STYLE_##scalar(prop_name, func_name, value_type, style_type)
_LV_OBJ_STYLE_SET_GET_DECLARE(RADIUS, radius, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(CLIP_CORNER, clip_corner, bool, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SIZE, size, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_WIDTH, transform_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_HEIGHT, transform_height, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_ANGLE, transform_angle, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_ZOOM, transform_zoom, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(OPA_SCALE, opa_scale, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PAD_TOP, pad_top, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PAD_BOTTOM, pad_bottom, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PAD_LEFT, pad_left, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PAD_RIGHT, pad_right, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_TOP, margin_top, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_BOTTOM, margin_bottom, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_LEFT, margin_left, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_RIGHT, margin_right, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_BLEND_MODE, bg_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_MAIN_STOP, bg_main_stop, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_GRAD_STOP, bg_grad_stop, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_GRAD_DIR, bg_grad_dir, lv_grad_dir_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_COLOR, bg_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_GRAD_COLOR, bg_grad_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BG_OPA, bg_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_WIDTH, border_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_SIDE, border_side, lv_border_side_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_BLEND_MODE, border_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_POST, border_post, bool, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_COLOR, border_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_OPA, border_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_WIDTH, outline_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_PAD, outline_pad, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_BLEND_MODE, outline_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_COLOR, outline_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_OPA, outline_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_WIDTH, shadow_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_OFS_X, shadow_ofs_x, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_OFS_Y, shadow_ofs_y, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_SPREAD, shadow_spread, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_BLEND_MODE, shadow_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_COLOR, shadow_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_OPA, shadow_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_REPEAT, pattern_repeat, bool, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_BLEND_MODE, pattern_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_RECOLOR, pattern_recolor, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_OPA, pattern_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_RECOLOR_OPA, pattern_recolor_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_IMAGE, pattern_image, const void *, _ptr, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_LETTER_SPACE, value_letter_space, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_LINE_SPACE, value_line_space, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_BLEND_MODE, value_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_OFS_X, value_ofs_x, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_OFS_Y, value_ofs_y, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_ALIGN, value_align, lv_align_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_COLOR, value_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_OPA, value_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_FONT, value_font, const lv_font_t *, _ptr, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_STR, value_str, const char *, _ptr, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_LETTER_SPACE, text_letter_space, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_LINE_SPACE, text_line_space, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_DECOR, text_decor, lv_text_decor_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_BLEND_MODE, text_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_COLOR, text_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_SEL_COLOR, text_sel_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_OPA, text_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_FONT, text_font, const lv_font_t *, _ptr, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_WIDTH, line_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_BLEND_MODE, line_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_DASH_WIDTH, line_dash_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_DASH_GAP, line_dash_gap, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_ROUNDED, line_rounded, bool, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_COLOR, line_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(LINE_OPA, line_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_BLEND_MODE, image_blend_mode, lv_blend_mode_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_RECOLOR, image_recolor, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_OPA, image_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_RECOLOR_OPA, image_recolor_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_TIME, transition_time, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_DELAY, transition_delay, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_1, transition_prop_1, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_2, transition_prop_2, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_3, transition_prop_3, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_4, transition_prop_4, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_5, transition_prop_5, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_6, transition_prop_6, lv_style_int_t, _int, scalar)
#if LV_USE_ANIMATION
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PATH, transition_path, lv_anim_path_t *, _ptr, scalar)
#else
/*For compatibility*/
_LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PATH, transition_path, const void *, _ptr, scalar)
#endif
_LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_WIDTH, scale_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_BORDER_WIDTH, scale_border_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_END_BORDER_WIDTH, scale_end_border_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_END_LINE_WIDTH, scale_end_line_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_GRAD_COLOR, scale_grad_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_END_COLOR, scale_end_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_TICKNESS, scrollbar_tickness, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_SPACE_SIDE, scrollbar_space_side, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_SPACE_END, scrollbar_space_end, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_RADIUS, scrollbar_radius, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BORDER_WIDTH, scrollbar_border_width, lv_style_int_t, _int, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BG_COLOR, scrollbar_bg_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BORDER_COLOR, scrollbar_border_color, lv_color_t, _color, nonscalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BG_OPA, scrollbar_bg_opa, lv_opa_t, _opa, scalar)
_LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BORDER_OPA, scrollbar_border_opa, lv_opa_t, _opa, scalar)
#undef _LV_OBJ_STYLE_SET_GET_DECLARE
static inline void lv_obj_set_style_local_pad_all(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value)
{
lv_obj_set_style_local_pad_top(obj, part, state, value);
lv_obj_set_style_local_pad_bottom(obj, part, state, value);
lv_obj_set_style_local_pad_left(obj, part, state, value);
lv_obj_set_style_local_pad_right(obj, part, state, value);
}
static inline void lv_style_set_pad_all(lv_style_t * style, lv_state_t state, lv_style_int_t value)
{
lv_style_set_pad_top(style, state, value);
lv_style_set_pad_bottom(style, state, value);
lv_style_set_pad_left(style, state, value);
lv_style_set_pad_right(style, state, value);
}
static inline void lv_obj_set_style_local_pad_hor(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value)
{
lv_obj_set_style_local_pad_left(obj, part, state, value);
lv_obj_set_style_local_pad_right(obj, part, state, value);
}
static inline void lv_style_set_pad_hor(lv_style_t * style, lv_state_t state, lv_style_int_t value)
{
lv_style_set_pad_left(style, state, value);
lv_style_set_pad_right(style, state, value);
}
static inline void lv_obj_set_style_local_pad_ver(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value)
{
lv_obj_set_style_local_pad_top(obj, part, state, value);
lv_obj_set_style_local_pad_bottom(obj, part, state, value);
}
static inline void lv_style_set_pad_ver(lv_style_t * style, lv_state_t state, lv_style_int_t value)
{
lv_style_set_pad_top(style, state, value);
lv_style_set_pad_bottom(style, state, value);
}
static inline void lv_obj_set_style_local_margin_all(lv_obj_t * obj, uint8_t part, lv_state_t state,
lv_style_int_t value)
{
lv_obj_set_style_local_margin_top(obj, part, state, value);
lv_obj_set_style_local_margin_bottom(obj, part, state, value);
lv_obj_set_style_local_margin_left(obj, part, state, value);
lv_obj_set_style_local_margin_right(obj, part, state, value);
}
static inline void lv_style_set_margin_all(lv_style_t * style, lv_state_t state, lv_style_int_t value)
{
lv_style_set_margin_top(style, state, value);
lv_style_set_margin_bottom(style, state, value);
lv_style_set_margin_left(style, state, value);
lv_style_set_margin_right(style, state, value);
}
static inline void lv_obj_set_style_local_margin_hor(lv_obj_t * obj, uint8_t part, lv_state_t state,
lv_style_int_t value)
{
lv_obj_set_style_local_margin_left(obj, part, state, value);
lv_obj_set_style_local_margin_right(obj, part, state, value);
}
static inline void lv_style_set_margin_hor(lv_style_t * style, lv_state_t state, lv_style_int_t value)
{
lv_style_set_margin_left(style, state, value);
lv_style_set_margin_right(style, state, value);
}
static inline void lv_obj_set_style_local_margin_ver(lv_obj_t * obj, uint8_t part, lv_state_t state,
lv_style_int_t value)
{
lv_obj_set_style_local_margin_top(obj, part, state, value);
lv_obj_set_style_local_margin_bottom(obj, part, state, value);
}
static inline void lv_style_set_margin_ver(lv_style_t * style, lv_state_t state, lv_style_int_t value)
{
lv_style_set_margin_top(style, state, value);
lv_style_set_margin_bottom(style, state, value);
}
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TEMPL_H*/