/** * @file lv_obj_style.h * */ #ifndef LV_OBJ_STYLE_H #define LV_OB_STYLE_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include #include #include "lv_style.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /* Can't include lv_obj.h because it includes this header file */ struct _lv_obj_t; typedef enum { _LV_STYLE_STATE_CMP_SAME, /*The style properties in the 2 states are identical*/ _LV_STYLE_STATE_CMP_VISUAL_DIFF, /*The differences can be shown with a simple redraw*/ _LV_STYLE_STATE_CMP_DIFF, /*There are larger differences, the objects need to ne notfied*/ } _lv_style_state_cmp_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Initialize the object related style manager module. * Called by LVGL in `lv_init()` */ void _lv_obj_style_init(void); /** * Add a new style to the style list of an object. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param style pointer to a style to add (Only its pointer will be saved) */ void lv_obj_add_style(lv_obj_t * obj, uint8_t part, lv_style_t * style); /** * Remove a style from the style list of an object. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param style pointer to a style to remove */ void lv_obj_remove_style(lv_obj_t * obj, uint8_t part, lv_style_t * style); /** * Reset a style to the default (empty) state. * Release all used memories and cancel pending related transitions. * Also notifies the object about the style change. * @param obj pointer to an object * @param part the part of the object which style list should be reseted. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` */ void lv_obj_reset_style_list(lv_obj_t * obj, uint8_t part); /** * Notify all object if a style is modified * @param style pointer to a style. Only the objects with this style will be notified * (NULL to notify all objects) */ void lv_obj_report_style_change(lv_style_t * style); /** * Remove a local style property from a part of an object with a given state. * @param obj pointer to an object * @param part the part of the object which style property should be removed. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop a style property ORed with a state. * E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)` * @return true: the property was found and removed; false: the property was not found */ bool lv_obj_remove_style_local_prop(lv_obj_t * obj, uint8_t part, lv_style_property_t prop); #if LV_USE_ANIMATION /** * Fade in (from transparent to fully cover) an object and all its children using an `opa_scale` animation. * @param obj the object to fade in * @param time duration of the animation [ms] * @param delay wait before the animation starts [ms] */ void lv_obj_fade_in(lv_obj_t * obj, uint32_t time, uint32_t delay); /** * Fade out (from fully cover to transparent) an object and all its children using an `opa_scale` animation. * @param obj the object to fade in * @param time duration of the animation [ms] * @param delay wait before the animation starts [ms] */ void lv_obj_fade_out(lv_obj_t * obj, uint32_t time, uint32_t delay); #endif /** * Get the style list of part of an object * @param obj pointer to an object * @param part the part of the object. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @return pointer to the style list */ lv_style_list_t * _lv_obj_get_style_list(const lv_obj_t * obj, uint8_t part); /** * Enable/disable the use of style cache for an object * @param obj pointer to an object * @param dis true: disable; false: enable (re-enable) */ void _lv_obj_disable_style_caching(lv_obj_t * obj, bool dis); /** * Get a style property of a part of an object in the object's current state. * If there is a running transitions it is taken into account * @param obj pointer to an object * @param part the part of the object which style property should be get. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop the property to get. E.g. `LV_STYLE_BORDER_WIDTH`. * The state of the object will be added internally * @return the value of the property of the given part in the current state. * If the property is not found a default value will be returned. * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_width()` * @note for performance reasons it's not checked if the property really has integer type */ lv_style_int_t _lv_obj_get_style_int(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop); /** * Get a style property of a part of an object in the object's current state. * If there is a running transitions it is taken into account * @param obj pointer to an object * @param part the part of the object which style property should be get. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop the property to get. E.g. `LV_STYLE_BORDER_COLOR`. * The state of the object will be added internally * @return the value of the property of the given part in the current state. * If the property is not found a default value will be returned. * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_color()` * @note for performance reasons it's not checked if the property really has color type */ lv_color_t _lv_obj_get_style_color(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop); /** * Get a style property of a part of an object in the object's current state. * If there is a running transitions it is taken into account * @param obj pointer to an object * @param part the part of the object which style property should be get. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop the property to get. E.g. `LV_STYLE_BORDER_OPA`. * The state of the object will be added internally * @return the value of the property of the given part in the current state. * If the property is not found a default value will be returned. * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_opa()` * @note for performance reasons it's not checked if the property really has opacity type */ lv_opa_t _lv_obj_get_style_opa(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop); /** * Get a style property of a part of an object in the object's current state. * If there is a running transitions it is taken into account * @param obj pointer to an object * @param part the part of the object which style property should be get. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop the property to get. E.g. `LV_STYLE_TEXT_FONT`. * The state of the object will be added internally * @return the value of the property of the given part in the current state. * If the property is not found a default value will be returned. * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_opa()` * @note for performance reasons it's not checked if the property really has pointer type */ const void * _lv_obj_get_style_ptr(const lv_obj_t * obj, uint8_t part, lv_style_property_t prop); /** * Get the local style of a part of an object. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @return pointer to the local style if exists else `NULL`. */ lv_style_t * _lv_obj_get_local_style(lv_obj_t * obj, uint8_t part); /** * Set a local style property of a part of an object in a given state. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop a style property ORed with a state. * E.g. `LV_STYLE_BORDER_WIDTH | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)` * @param the value to set * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_width()` * @note for performance reasons it's not checked if the property really has integer type */ void _lv_obj_set_style_local_int(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, lv_style_int_t value); /** * Set a local style property of a part of an object in a given state. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop a style property ORed with a state. * E.g. `LV_STYLE_BORDER_COLOR | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)` * @param the value to set * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_opa()` * @note for performance reasons it's not checked if the property really has color type */ void _lv_obj_set_style_local_color(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, lv_color_t color); /** * Set a local style property of a part of an object in a given state. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop a style property ORed with a state. * E.g. `LV_STYLE_BORDER_OPA | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)` * @param the value to set * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_opa()` * @note for performance reasons it's not checked if the property really has opacity type */ void _lv_obj_set_style_local_opa(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, lv_opa_t opa); /** * Set a local style property of a part of an object in a given state. * @param obj pointer to an object * @param part the part of the object which style property should be set. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` * @param prop a style property ORed with a state. * E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)` * @param value the value to set * @note shouldn't be used directly. Use the specific property get functions instead. * For example: `lv_obj_style_get_border_opa()` * @note for performance reasons it's not checked if the property really has pointer type */ void _lv_obj_set_style_local_ptr(lv_obj_t * obj, uint8_t part, lv_style_property_t prop, const void * value); /** * Reset a style to the default (empty) state. * Release all used memories and cancel pending related transitions. * Typically used in `LV_SIGNAL_CLEAN_UP. * @param obj pointer to an object * @param part the part of the object which style list should be reseted. * E.g. `LV_OBJ_PART_MAIN`, `LV_BTN_PART_MAIN`, `LV_SLIDER_PART_KNOB` */ void _lv_obj_reset_style_list_no_refr(lv_obj_t * obj, uint8_t part); /** * Notify an object and its children about its style is modified * @param obj pointer to an object * @param part the part of the object which style property should be refreshed. * @param prop `LV_STYLE_PROP_ALL` or an `LV_STYLE_...` property. It is used to optimize what needs to be refreshed. */ void _lv_obj_refresh_style(lv_obj_t * obj, uint8_t part, lv_style_property_t prop); /** * Remove all transitions from an object * @param obj pointer to an object */ void _lv_obj_remove_style_trans(lv_obj_t * obj); #if LV_USE_ANIMATION /** * Allocate and initialize a transition for a property of an object if the properties value is different in the new state. * It allocates `lv_style_trans_t` in `_lv_obj_style_trans_ll` and set only `start/end_values`. No animation will be created here. * @param obj and object to add the transition * @param prop the property to apply the transaction * @param part the part of the object to apply the transaction * @param prev_state the previous state of the objects * @param new_state the new state of the object * @param time duration of transition in [ms] * @param delay delay before starting the transition in [ms] * @param path the path of the transition * @return pointer to the allocated `the transaction` variable or `NULL` if no transition created */ void _lv_obj_create_style_transition(lv_obj_t * obj, lv_style_property_t prop, uint8_t part, lv_state_t prev_state, lv_state_t new_state, uint32_t time, uint32_t delay, lv_anim_path_t * path); /** * Compare the style properties of an object in 2 different states * @param obj pointer to an object * @param state1 a state * @param state2 an other state * @return an element of `_lv_style_state_cmp_t` */ _lv_style_state_cmp_t _lv_obj_style_state_compare(lv_obj_t * obj, lv_state_t state1, lv_state_t state2); #endif /********************** * MACROS **********************/ /** * Macro to declare the most important style set/get API functions. * * Get the value of a style property from an object in the object's current state * ----------------------------------------------------------------------------- * - Get the value of a style property from an object in the object's current state. * - Transition animation is taken into account. * - If the property is not set in the object's styles check the parent(s) if the property can be inherited * - If still not found return a default value. * - For example: * `lv_style_int_t w = lv_obj_get_style_border_width(btn1, LV_BTN_PART_MAIN);` * * Set a local style property for an object in a given state * --------------------------------------------------------- * - For example: * `lv_obj_set_style_local_border_width(btn1, LV_BTN_PART_MAIN, LV_STATE_PRESSED, 2);` * * Get a local style property's value of an object in a given state * ---------------------------------------------------------------- * - Return the best matching property in the given state. * - E.g. if `state` parameter is LV_STATE_PRESSED | LV_STATE_CHECKED` but the property defined only in * `LV_STATE_PRESSED` and `LV_STATE_DEFAULT` the best matching state is `LV_STATE_PRESSED` * (because it has higher precedence) and it will be returned. * - If the property is not found even in `LV_STATE_DEFAULT` `-1` is returned. * - For example: * `//Type of result should be lv_style_int_t/lv_opa_t/lv_color_t/const void * according to the type of the property` * `lv_style_int_t result;` * `lv_obj_get_style_local_border_width(btn1, LV_BTN_PART_MAIN, LV_STATE_PRESSED, &result);` * `if(weight > 0) ...the property is found and loaded into result...` * * Get the value from a style in a given state * ------------------------------------------- * - The same rules applies to the return value then for "lv_obj_get_style_local_...()" above * - For example * `int16_t weight = lv_style_get_border_width(&style1, LV_STATE_PRESSED, &result);` * `if(weight > 0) ...the property is found and loaded into result...` * Set a value in a style in a given state * --------------------------------------- * - For example * `lv_style_set_border_width(&style1, LV_STATE_PRESSED, 2);` */ #define _OBJ_GET_STYLE_scalar(prop_name, func_name, value_type, style_type) \ static inline value_type lv_obj_get_style_##func_name (const lv_obj_t * obj, uint8_t part) \ { \ return (value_type) _lv_obj_get_style##style_type (obj, part, LV_STYLE_##prop_name); \ } #define _OBJ_GET_STYLE_nonscalar(prop_name, func_name, value_type, style_type) \ static inline value_type lv_obj_get_style_##func_name (const lv_obj_t * obj, uint8_t part) \ { \ return _lv_obj_get_style##style_type (obj, part, LV_STYLE_##prop_name); \ } #define _OBJ_SET_STYLE_LOCAL_scalar(prop_name, func_name, value_type, style_type) \ static inline void lv_obj_set_style_local_##func_name (lv_obj_t * obj, uint8_t part, lv_state_t state, value_type value) \ { \ _lv_obj_set_style_local##style_type (obj, part, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \ } #define _OBJ_SET_STYLE_LOCAL_nonscalar(prop_name, func_name, value_type, style_type) \ static inline void lv_obj_set_style_local_##func_name (lv_obj_t * obj, uint8_t part, lv_state_t state, value_type value) \ { \ _lv_obj_set_style_local##style_type (obj, part, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \ } #define _OBJ_SET_STYLE_scalar(prop_name, func_name, value_type, style_type) \ static inline void lv_style_set_##func_name (lv_style_t * style, lv_state_t state, value_type value) \ { \ _lv_style_set##style_type (style, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \ } #define _OBJ_SET_STYLE_nonscalar(prop_name, func_name, value_type, style_type) \ static inline void lv_style_set_##func_name (lv_style_t * style, lv_state_t state, value_type value) \ { \ _lv_style_set##style_type (style, LV_STYLE_##prop_name | (state << LV_STYLE_STATE_POS), value); \ } #define _LV_OBJ_STYLE_SET_GET_DECLARE(prop_name, func_name, value_type, style_type, scalar) \ _OBJ_GET_STYLE_##scalar(prop_name, func_name, value_type, style_type) \ _OBJ_SET_STYLE_LOCAL_##scalar(prop_name, func_name, value_type, style_type) \ _OBJ_SET_STYLE_##scalar(prop_name, func_name, value_type, style_type) _LV_OBJ_STYLE_SET_GET_DECLARE(RADIUS, radius, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(CLIP_CORNER, clip_corner, bool, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SIZE, size, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_WIDTH, transform_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_HEIGHT, transform_height, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_ANGLE, transform_angle, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSFORM_ZOOM, transform_zoom, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(OPA_SCALE, opa_scale, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PAD_TOP, pad_top, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PAD_BOTTOM, pad_bottom, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PAD_LEFT, pad_left, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PAD_RIGHT, pad_right, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_TOP, margin_top, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_BOTTOM, margin_bottom, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_LEFT, margin_left, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(MARGIN_RIGHT, margin_right, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_BLEND_MODE, bg_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_MAIN_STOP, bg_main_stop, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_GRAD_STOP, bg_grad_stop, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_GRAD_DIR, bg_grad_dir, lv_grad_dir_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_COLOR, bg_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_GRAD_COLOR, bg_grad_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BG_OPA, bg_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_WIDTH, border_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_SIDE, border_side, lv_border_side_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_BLEND_MODE, border_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_POST, border_post, bool, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_COLOR, border_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(BORDER_OPA, border_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_WIDTH, outline_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_PAD, outline_pad, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_BLEND_MODE, outline_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_COLOR, outline_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(OUTLINE_OPA, outline_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_WIDTH, shadow_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_OFS_X, shadow_ofs_x, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_OFS_Y, shadow_ofs_y, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_SPREAD, shadow_spread, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_BLEND_MODE, shadow_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_COLOR, shadow_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SHADOW_OPA, shadow_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_REPEAT, pattern_repeat, bool, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_BLEND_MODE, pattern_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_RECOLOR, pattern_recolor, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_OPA, pattern_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_RECOLOR_OPA, pattern_recolor_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(PATTERN_IMAGE, pattern_image, const void *, _ptr, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_LETTER_SPACE, value_letter_space, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_LINE_SPACE, value_line_space, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_BLEND_MODE, value_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_OFS_X, value_ofs_x, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_OFS_Y, value_ofs_y, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_ALIGN, value_align, lv_align_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_COLOR, value_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_OPA, value_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_FONT, value_font, const lv_font_t *, _ptr, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(VALUE_STR, value_str, const char *, _ptr, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_LETTER_SPACE, text_letter_space, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_LINE_SPACE, text_line_space, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_DECOR, text_decor, lv_text_decor_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_BLEND_MODE, text_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_COLOR, text_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_SEL_COLOR, text_sel_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_OPA, text_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TEXT_FONT, text_font, const lv_font_t *, _ptr, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_WIDTH, line_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_BLEND_MODE, line_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_DASH_WIDTH, line_dash_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_DASH_GAP, line_dash_gap, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_ROUNDED, line_rounded, bool, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_COLOR, line_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(LINE_OPA, line_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_BLEND_MODE, image_blend_mode, lv_blend_mode_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_RECOLOR, image_recolor, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_OPA, image_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(IMAGE_RECOLOR_OPA, image_recolor_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_TIME, transition_time, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_DELAY, transition_delay, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_1, transition_prop_1, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_2, transition_prop_2, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_3, transition_prop_3, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_4, transition_prop_4, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_5, transition_prop_5, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PROP_6, transition_prop_6, lv_style_int_t, _int, scalar) #if LV_USE_ANIMATION _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PATH, transition_path, lv_anim_path_t *, _ptr, scalar) #else /*For compatibility*/ _LV_OBJ_STYLE_SET_GET_DECLARE(TRANSITION_PATH, transition_path, const void *, _ptr, scalar) #endif _LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_WIDTH, scale_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_BORDER_WIDTH, scale_border_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_END_BORDER_WIDTH, scale_end_border_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_END_LINE_WIDTH, scale_end_line_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_GRAD_COLOR, scale_grad_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCALE_END_COLOR, scale_end_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_TICKNESS, scrollbar_tickness, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_SPACE_SIDE, scrollbar_space_side, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_SPACE_END, scrollbar_space_end, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_RADIUS, scrollbar_radius, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BORDER_WIDTH, scrollbar_border_width, lv_style_int_t, _int, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BG_COLOR, scrollbar_bg_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BORDER_COLOR, scrollbar_border_color, lv_color_t, _color, nonscalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BG_OPA, scrollbar_bg_opa, lv_opa_t, _opa, scalar) _LV_OBJ_STYLE_SET_GET_DECLARE(SCROLLBAR_BORDER_OPA, scrollbar_border_opa, lv_opa_t, _opa, scalar) #undef _LV_OBJ_STYLE_SET_GET_DECLARE static inline void lv_obj_set_style_local_pad_all(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value) { lv_obj_set_style_local_pad_top(obj, part, state, value); lv_obj_set_style_local_pad_bottom(obj, part, state, value); lv_obj_set_style_local_pad_left(obj, part, state, value); lv_obj_set_style_local_pad_right(obj, part, state, value); } static inline void lv_style_set_pad_all(lv_style_t * style, lv_state_t state, lv_style_int_t value) { lv_style_set_pad_top(style, state, value); lv_style_set_pad_bottom(style, state, value); lv_style_set_pad_left(style, state, value); lv_style_set_pad_right(style, state, value); } static inline void lv_obj_set_style_local_pad_hor(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value) { lv_obj_set_style_local_pad_left(obj, part, state, value); lv_obj_set_style_local_pad_right(obj, part, state, value); } static inline void lv_style_set_pad_hor(lv_style_t * style, lv_state_t state, lv_style_int_t value) { lv_style_set_pad_left(style, state, value); lv_style_set_pad_right(style, state, value); } static inline void lv_obj_set_style_local_pad_ver(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value) { lv_obj_set_style_local_pad_top(obj, part, state, value); lv_obj_set_style_local_pad_bottom(obj, part, state, value); } static inline void lv_style_set_pad_ver(lv_style_t * style, lv_state_t state, lv_style_int_t value) { lv_style_set_pad_top(style, state, value); lv_style_set_pad_bottom(style, state, value); } static inline void lv_obj_set_style_local_margin_all(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value) { lv_obj_set_style_local_margin_top(obj, part, state, value); lv_obj_set_style_local_margin_bottom(obj, part, state, value); lv_obj_set_style_local_margin_left(obj, part, state, value); lv_obj_set_style_local_margin_right(obj, part, state, value); } static inline void lv_style_set_margin_all(lv_style_t * style, lv_state_t state, lv_style_int_t value) { lv_style_set_margin_top(style, state, value); lv_style_set_margin_bottom(style, state, value); lv_style_set_margin_left(style, state, value); lv_style_set_margin_right(style, state, value); } static inline void lv_obj_set_style_local_margin_hor(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value) { lv_obj_set_style_local_margin_left(obj, part, state, value); lv_obj_set_style_local_margin_right(obj, part, state, value); } static inline void lv_style_set_margin_hor(lv_style_t * style, lv_state_t state, lv_style_int_t value) { lv_style_set_margin_left(style, state, value); lv_style_set_margin_right(style, state, value); } static inline void lv_obj_set_style_local_margin_ver(lv_obj_t * obj, uint8_t part, lv_state_t state, lv_style_int_t value) { lv_obj_set_style_local_margin_top(obj, part, state, value); lv_obj_set_style_local_margin_bottom(obj, part, state, value); } static inline void lv_style_set_margin_ver(lv_style_t * style, lv_state_t state, lv_style_int_t value) { lv_style_set_margin_top(style, state, value); lv_style_set_margin_bottom(style, state, value); } #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_TEMPL_H*/