chore(cmsis-pack): catchup update (#5611)

This commit is contained in:
Gabriel Wang
2024-02-07 04:12:25 +00:00
committed by GitHub
parent e653e26bf8
commit d697a3fc95
4 changed files with 38 additions and 9 deletions

View File

@@ -36,9 +36,10 @@
<repository type="git">https://github.com/lvgl/lvgl.git</repository>
<releases>
<release date="2024-01-25" version="9.0.1-dev1" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.9.0.1-dev1.pack">
<release date="2024-02-06" version="9.0.1-dev2" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.9.0.1-dev2.pack">
- LVGL 9.0.1-dev
- Minor fixes
- Improves benchmark statistics.
- Some fixes
</release>
<release date="2024-01-24" version="9.0.0" url="https://github.com/lvgl/lvgl/raw/b255eeabf00fa2316084e308e596e7ecabbaff4d/env_support/cmsis-pack/LVGL.lvgl.9.0.0.pack">
- LVGL 9.0.0
@@ -391,7 +392,7 @@
-->
<components>
<bundle Cbundle="LVGL9" Cclass="LVGL" Cversion="9.0.1-dev">
<bundle Cbundle="LVGL9" Cclass="LVGL" Cversion="9.0.1-dev2">
<description>LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.</description>
<doc></doc>
<component Cgroup="Essential">
@@ -630,7 +631,7 @@
<file category="sourceC" name="src/osal/lv_os_none.c"/>
<!-- general -->
<file category="preIncludeGlobal" name="lv_conf_cmsis.h" attr="config" version="2.1.3" />
<file category="preIncludeGlobal" name="lv_conf_cmsis.h" attr="config" version="2.1.4" />
<file category="sourceC" name="lv_cmsis_pack.c" />
<file category="header" name="lvgl.h" />
<file category="doc" name="README.md"/>

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@@ -2,8 +2,8 @@
<index schemaVersion="1.0.0" xs:noNamespaceSchemaLocation="PackIndex.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance">
<vendor>LVGL</vendor>
<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
<timestamp>2024-01-25</timestamp>
<timestamp>2024-02-06</timestamp>
<pindex>
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="9.0.1-dev"/>
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="9.0.1-dev2"/>
</pindex>
</index>

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@@ -48,7 +48,7 @@
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
#endif
#endif /*LV_USE_MALLOC == LV_STDLIB_BUILTIN*/
#endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/
/*====================
HAL SETTINGS
@@ -87,7 +87,7 @@
#define LV_DRAW_BUF_STRIDE_ALIGN 1
/*Align the start address of draw_buf addresses to this bytes*/
#define LV_DRAW_BUF_ALIGN 4
#define LV_DRAW_BUF_ALIGN 1
#define LV_USE_DRAW_SW 1
#if LV_USE_DRAW_SW == 1
@@ -169,6 +169,11 @@
/* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
#define LV_VG_LITE_FLUSH_MAX_COUNT 8
/* Enable border to simulate shadow
* NOTE: which usually improves performance,
* but does not guarantee the same rendering quality as the software. */
#define LV_VG_LITE_USE_BOX_SHADOW 0
#endif
/*=======================
@@ -288,6 +293,29 @@
/*Use obj property set/get API*/
#define LV_USE_OBJ_PROPERTY 0
/* VG-Lite Simulator */
/*Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
#define LV_USE_VG_LITE_THORVG 0
#if LV_USE_VG_LITE_THORVG
/*Enable LVGL's blend mode support*/
#define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0
/*Enable YUV color format support*/
#define LV_VG_LITE_THORVG_YUV_SUPPORT 0
/*Enable 16 pixels alignment*/
#define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1
/*Buffer address alignment*/
#define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64
/*Enable multi-thread render*/
#define LV_VG_LITE_THORVG_THREAD_RENDER 0
#endif
/*=====================
* COMPILER SETTINGS
*====================*/
@@ -682,7 +710,7 @@
#endif
/*1: Show the used memory and the memory fragmentation
* Requires `LV_USE_BUILTIN_MALLOC = 1`
* Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
* Requires `LV_USE_SYSMON = 1`*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR