fix: remove LV_USE_DEV_VERSION (#5312)
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b4cf95e7fa
3
lvgl.h
3
lvgl.h
@@ -137,9 +137,6 @@ extern "C" {
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/*********************
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* DEFINES
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*********************/
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#ifndef LV_USE_DEV_VERSION
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#warning "You are using the development version of LVGL which is not stable at this moment. For production use the release/v8.3 branch. To silence this warning add #define LV_USE_DEV_VERSION to lv_conf.h"
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#endif
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/**********************
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* TYPEDEFS
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@@ -61,7 +61,6 @@ typedef void * lv_user_data_t;
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* TEST CONFIGS
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***********************/
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#define LV_USE_DEV_VERSION
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#if !(defined(LV_TEST_OPTION)) || LV_TEST_OPTION == 5
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#define LV_COLOR_DEPTH 32
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#define LV_DPI_DEF 160
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@@ -74,7 +73,7 @@ typedef void * lv_user_data_t;
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/* Use VG-Lite GPU. */
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#define LV_USE_DRAW_VG_LITE 1
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/* Enbale VG-Lite custom external 'gpu_init()' function */
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/* Enable VG-Lite custom external 'gpu_init()' function */
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#define LV_VG_LITE_USE_GPU_INIT 1
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/* Enable VG-Lite assert. */
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