docs(obj): fix typo of LV_OBJ_FLAG_IGNORE_LAYOUT (#6713)
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@@ -195,7 +195,7 @@ There are some attributes which can be enabled/disabled by
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- :cpp:enumerator:`LV_OBJ_FLAG_EVENT_BUBBLE` Propagate the events to the parent too
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- :cpp:enumerator:`LV_OBJ_FLAG_GESTURE_BUBBLE` Propagate the gestures to the parent
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- :cpp:enumerator:`LV_OBJ_FLAG_ADV_HITTEST` Allow performing more accurate hit (click) test. E.g. accounting for rounded corners
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- :cpp:enumerator:`LV_OBJ_FLAG_IGNORE_LAYOUT` Make the object positionable by the layouts
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- :cpp:enumerator:`LV_OBJ_FLAG_IGNORE_LAYOUT` Make the object not positioned by the layouts
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- :cpp:enumerator:`LV_OBJ_FLAG_FLOATING` Do not scroll the object when the parent scrolls and ignore layout
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- :cpp:enumerator:`LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS` Enable sending ``LV_EVENT_DRAW_TASK_ADDED`` events
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- :cpp:enumerator:`LV_OBJ_FLAG_OVERFLOW_VISIBLE` Do not clip the children's content to the parent's boundary
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@@ -108,7 +108,7 @@ typedef enum {
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LV_OBJ_FLAG_EVENT_BUBBLE = (1L << 14), /**< Propagate the events to the parent too*/
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LV_OBJ_FLAG_GESTURE_BUBBLE = (1L << 15), /**< Propagate the gestures to the parent*/
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LV_OBJ_FLAG_ADV_HITTEST = (1L << 16), /**< Allow performing more accurate hit (click) test. E.g. consider rounded corners.*/
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LV_OBJ_FLAG_IGNORE_LAYOUT = (1L << 17), /**< Make the object position-able by the layouts*/
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LV_OBJ_FLAG_IGNORE_LAYOUT = (1L << 17), /**< Make the object not positioned by the layouts*/
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LV_OBJ_FLAG_FLOATING = (1L << 18), /**< Do not scroll the object when the parent scrolls and ignore layout*/
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LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS = (1L << 19), /**< Send `LV_EVENT_DRAW_TASK_ADDED` events*/
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LV_OBJ_FLAG_OVERFLOW_VISIBLE = (1L << 20),/**< Do not clip the children to the parent's ext draw size*/
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