text sel fixes with bidi
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@@ -113,6 +113,24 @@ void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_st
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pos.y += hint->y;
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}
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if(sel_start != 0xFFFF) {
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sel_start = lv_bidi_get_visual_pos(txt, NULL, strlen(txt), bidi_dir, sel_start, NULL);
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sel_start = lv_txt_encoded_get_byte_id(txt, sel_start);
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}
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if(sel_end != 0xFFFF) {
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sel_end = lv_bidi_get_visual_pos(txt, NULL, strlen(txt), bidi_dir, sel_end, NULL);
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sel_end = lv_txt_encoded_get_byte_id(txt, sel_end);
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}
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if(sel_start > sel_end) {
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uint16_t tmp = sel_start;
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sel_start = sel_end;
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sel_end = tmp;
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}
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uint32_t line_end = line_start + lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
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/*Go the first visible line*/
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@@ -221,9 +239,8 @@ void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_st
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letter_w = lv_font_get_glyph_width(font, letter, letter_next);
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if(sel_start != 0xFFFF && sel_end != 0xFFFF) {
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int char_ind = lv_txt_encoded_get_char_id(bidi_txt, i + line_start);
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/*Do not draw the rectangle on the character at `sel_start`.*/
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if(char_ind > sel_start && char_ind <= sel_end) {
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if(i + line_start > sel_start && i + line_start <= sel_end) {
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lv_area_t sel_coords;
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sel_coords.x1 = pos.x;
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sel_coords.y1 = pos.y;
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@@ -770,7 +770,7 @@ uint16_t lv_label_get_letter_on(const lv_obj_t * label, lv_point_t * pos)
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logical_pos = lv_txt_encoded_get_char_id(bidi_txt, i);
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#endif
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return logical_pos + lv_txt_encoded_get_char_id(txt, line_start) ;
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return logical_pos + lv_txt_encoded_get_char_id(txt, line_start);
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}
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/**
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