Initial commit of porting @AloyseTech's color picker from lvgl v5 to v6

This commit is contained in:
Paul Peavyhouse
2019-09-18 11:48:31 -07:00
parent 88bda09f5f
commit 7f565f419a
8 changed files with 2276 additions and 2 deletions

1
lvgl.h
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@@ -45,6 +45,7 @@ extern "C" {
#include "src/lv_objx/lv_chart.h"
#include "src/lv_objx/lv_table.h"
#include "src/lv_objx/lv_cb.h"
#include "src/lv_objx/lv_cpicker.h"
#include "src/lv_objx/lv_bar.h"
#include "src/lv_objx/lv_slider.h"
#include "src/lv_objx/lv_led.h"

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@@ -20,7 +20,6 @@
/**********************
* STATIC PROTOTYPES
**********************/
static uint16_t fast_atan2(int x, int y);
static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color,
lv_opa_t opa);
static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color,
@@ -100,7 +99,7 @@ void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, cons
uint32_t r_act_sqr = xi * xi + yi * yi;
if(r_act_sqr > r_out_sqr) continue;
deg_base = fast_atan2(xi, yi) - 180;
deg_base = lv_atan2(xi, yi) - 180;
deg = 180 + deg_base;
if(deg_test(deg, start_angle, end_angle)) {

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@@ -136,7 +136,21 @@ void tri_draw_flat(const lv_point_t * points, const lv_area_t * mask, const lv_s
if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
if(tri[2].y < tri[1].y) point_swap(&tri[2], &tri[1]);
if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
/* LVGLv5
/*Return is the triangle is degenerated* /
if(tri[0].x == tri[1].x && tri[0].y == tri[1].y) return;
if(tri[1].x == tri[2].x && tri[1].y == tri[2].y) return;
if(tri[0].x == tri[2].x && tri[0].y == tri[2].y) return;
if(tri[0].x == tri[1].x && tri[1].x == tri[2].x) return;
if(tri[0].y == tri[1].y && tri[1].y == tri[2].y) return;
/*Chech out of mask* /
if(tri[0].x < mask->x1 && tri[1].x < mask->x1 && tri[2].x < mask->x1) return; /*Out of the mask on the left* /
if(tri[0].x > mask->x2 && tri[1].x > mask->x2 && tri[2].x > mask->x2) return; /*Out of the mask on the right* /
if(tri[0].y < mask->y1 && tri[1].y < mask->y1 && tri[2].y < mask->y1) return; /*Out of the mask on the top* /
if(tri[0].y > mask->y2 && tri[1].y > mask->y2 && tri[2].y > mask->y2) return; /*Out of the mask on the bottom* /
*/
/*Draw the triangle*/
lv_point_t edge1;
lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x);

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@@ -94,6 +94,110 @@ int32_t lv_bezier3(uint32_t t, int32_t u0, int32_t u1, int32_t u2, int32_t u3)
return v1 + v2 + v3 + v4;
}
/**
* Calculate the atan2 of a vector.
* @param x
* @param y
* @return the angle in degree calculated from the given parameters in range of [0..360]
*/
uint16_t lv_atan2(int x, int y)
{
// Fast XY vector to integer degree algorithm - Jan 2011 www.RomanBlack.com
// Converts any XY values including 0 to a degree value that should be
// within +/- 1 degree of the accurate value without needing
// large slow trig functions like ArcTan() or ArcCos().
// NOTE! at least one of the X or Y values must be non-zero!
// This is the full version, for all 4 quadrants and will generate
// the angle in integer degrees from 0-360.
// Any values of X and Y are usable including negative values provided
// they are between -1456 and 1456 so the 16bit multiply does not overflow.
unsigned char negflag;
unsigned char tempdegree;
unsigned char comp;
unsigned int degree; // this will hold the result
//signed int x; // these hold the XY vector at the start
//signed int y; // (and they will be destroyed)
unsigned int ux;
unsigned int uy;
// Save the sign flags then remove signs and get XY as unsigned ints
negflag = 0;
if(x < 0) {
negflag += 0x01; // x flag bit
x = (0 - x); // is now +
}
ux = x; // copy to unsigned var before multiply
if(y < 0) {
negflag += 0x02; // y flag bit
y = (0 - y); // is now +
}
uy = y; // copy to unsigned var before multiply
// 1. Calc the scaled "degrees"
if(ux > uy) {
degree = (uy * 45) / ux; // degree result will be 0-45 range
negflag += 0x10; // octant flag bit
} else {
degree = (ux * 45) / uy; // degree result will be 0-45 range
}
// 2. Compensate for the 4 degree error curve
comp = 0;
tempdegree = degree; // use an unsigned char for speed!
if(tempdegree > 22) { // if top half of range
if(tempdegree <= 44) comp++;
if(tempdegree <= 41) comp++;
if(tempdegree <= 37) comp++;
if(tempdegree <= 32) comp++; // max is 4 degrees compensated
} else { // else is lower half of range
if(tempdegree >= 2) comp++;
if(tempdegree >= 6) comp++;
if(tempdegree >= 10) comp++;
if(tempdegree >= 15) comp++; // max is 4 degrees compensated
}
degree += comp; // degree is now accurate to +/- 1 degree!
// Invert degree if it was X>Y octant, makes 0-45 into 90-45
if(negflag & 0x10) degree = (90 - degree);
// 3. Degree is now 0-90 range for this quadrant,
// need to invert it for whichever quadrant it was in
if(negflag & 0x02) { // if -Y
if(negflag & 0x01) // if -Y -X
degree = (180 + degree);
else // else is -Y +X
degree = (180 - degree);
} else { // else is +Y
if(negflag & 0x01) // if +Y -X
degree = (360 - degree);
}
return degree;
}
/**
* Calculate the sqrt of an integer.
* @param x
* @return the sqrt of x
*/
uint16_t lv_sqrt(uint32_t x)
{
uint16_t res=0;
uint16_t add= 0x8000;
int i;
for(i=0;i<16;i++)
{
uint16_t temp=res | add;
uint32_t g2=temp*temp;
if (x>=g2)
{
res=temp;
}
add>>=1;
}
return res;
}
/**********************
* STATIC FUNCTIONS
**********************/

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@@ -54,6 +54,21 @@ int16_t lv_trigo_sin(int16_t angle);
*/
int32_t lv_bezier3(uint32_t t, int32_t u0, int32_t u1, int32_t u2, int32_t u3);
/**
* Calculate the atan2 of a vector.
* @param x
* @param y
* @return the angle in degree calculated from the given parameters in range of [0..360]
*/
uint16_t lv_atan2(int x, int y);
/**
* Calculate the sqrt of an integer.
* @param x
* @return the sqrt of x
*/
uint16_t lv_sqrt(uint32_t x);
/**********************
* MACROS
**********************/

1907
src/lv_objx/lv_cpicker.c Normal file

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233
src/lv_objx/lv_cpicker.h Normal file
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@@ -0,0 +1,233 @@
/**
* @file lv_cpicker.h
*
*/
#ifndef LV_CPICKER_H
#define LV_CPICKER_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../../lv_conf.h"
#endif
#if LV_USE_CPICKER != 0
#include "../lv_core/lv_obj.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Data of colorpicker*/
typedef struct {
/*New data for this type */
uint16_t hue;
uint8_t saturation;
uint8_t value;
struct
{
lv_style_t * style;
uint8_t type;
}ind;
//LVGLv5 lv_action_t value_changed;
uint16_t prev_hue;
uint16_t prev_saturation;
uint16_t prev_value;
uint16_t prev_pos;
uint8_t wheel_mode:2;
uint8_t wheel_fixed:1;
uint8_t type:1;
uint32_t last_clic;
lv_color_t ring_color;
} lv_cpicker_ext_t;
/*Styles*/
enum {
LV_CPICKER_STYLE_MAIN,
LV_CPICKER_STYLE_IND,
};
typedef uint8_t lv_cpicker_style_t;
enum {
LV_CPICKER_IND_NONE,
LV_CPICKER_IND_LINE,
LV_CPICKER_IND_CIRCLE,
LV_CPICKER_IND_IN
};
typedef uint8_t lv_cpicker_ind_type_t;
enum {
LV_CPICKER_TYPE_RECT,
LV_CPICKER_TYPE_DISC,
};
typedef uint8_t lv_cpicker_type_t;
enum {
LV_CPICKER_WHEEL_HUE,
LV_CPICKER_WHEEL_SAT,
LV_CPICKER_WHEEL_VAL
};
typedef uint8_t lv_cpicker_wheel_mode_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a colorpicker objects
* @param par pointer to an object, it will be the parent of the new colorpicker
* @param copy pointer to a colorpicker object, if not NULL then the new object will be copied from it
* @return pointer to the created colorpicker
*/
lv_obj_t * lv_cpicker_create(lv_obj_t * par, const lv_obj_t * copy);
/*======================
* Add/remove functions
*=====================*/
/*=====================
* Setter functions
*====================*/
/**
* Set a style of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param type which style should be set
* @param style pointer to a style
*/
void lv_cpicker_set_style(lv_obj_t * cpicker, lv_cpicker_style_t type, lv_style_t *style);
/**
* Set a type of a colorpicker indicator.
* @param cpicker pointer to colorpicker object
* @param type indicator type
*/
void lv_cpicker_set_ind_type(lv_obj_t * cpicker, lv_cpicker_ind_type_t type);
/**
* Set the current hue of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param hue current selected hue
*/
void lv_cpicker_set_hue(lv_obj_t * cpicker, uint16_t hue);
/**
* Set the ring color of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param ring_color new ring color
*/
void lv_cpicker_set_ring_color(lv_obj_t * cpicker, lv_color_t ring_color);
/**
* Set the current saturation of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param sat current selected saturation
*/
void lv_cpicker_set_saturation(lv_obj_t * cpicker, uint16_t sat);
/**
* Set the current value of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param val current selected value
*/
void lv_cpicker_set_value(lv_obj_t * cpicker, uint16_t val);
/**
* Set the current color of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param color current selected color
*/
void lv_cpicker_set_color(lv_obj_t * cpicker, lv_color_t color);
/**
* Set the action callback on value change event.
* @param cpicker pointer to colorpicker object
* @param action callback function
*/
//LVGLv5 void lv_cpicker_set_action(lv_obj_t * cpicker, lv_action_t action);
/**
* Set the current wheel mode.
* @param cpicker pointer to colorpicker object
* @param mode wheel mode (hue/sat/val)
*/
void lv_cpicker_set_wheel_mode(lv_obj_t * cpicker, lv_cpicker_wheel_mode_t mode);
/**
* Set if the wheel mode is changed on long press on center
* @param cpicker pointer to colorpicker object
* @param fixed_mode mode cannot be changed if set
*/
void lv_cpicker_set_wheel_fixed(lv_obj_t * cpicker, bool fixed_mode);
/*=====================
* Getter functions
*====================*/
/**
* Get style of a colorpicker.
* @param cpicker pointer to colorpicker object
* @param type which style should be get
* @return style pointer to the style
*/
lv_style_t * lv_cpicker_get_style(const lv_obj_t * cpicker, lv_cpicker_style_t type);
/**
* Get the ring color of a colorpicker.
* @param cpicker pointer to colorpicker object
* @return current ring color
*/
lv_color_t lv_cpicker_get_ring_color(const lv_obj_t * cpicker);
/**
* Get the current hue of a colorpicker.
* @param cpicker pointer to colorpicker object
* @return hue current selected hue
*/
uint16_t lv_cpicker_get_hue(lv_obj_t * cpicker);
/**
* Get the current selected color of a colorpicker.
* @param cpicker pointer to colorpicker object
* @return color current selected color
*/
lv_color_t lv_cpicker_get_color(lv_obj_t * cpicker);
/**
* Get the action callback called on value change event.
* @param cpicker pointer to colorpicker object
* @return action callback function
*/
//LVGLv5 lv_action_t lv_cpicker_get_action(lv_obj_t * cpicker);
/*=====================
* Other functions
*====================*/
/**********************
* MACROS
**********************/
#endif /*USE_LV_CPICKER*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_CPICKER_H*/

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@@ -1,6 +1,7 @@
CSRCS += lv_arc.c
CSRCS += lv_bar.c
CSRCS += lv_cb.c
CSRCS += lv_cpicker.c
CSRCS += lv_ddlist.c
CSRCS += lv_kb.c
CSRCS += lv_line.c