move round-ending from lv_arc.c to lv_draw_arc.c
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@@ -69,8 +69,34 @@ void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, cons
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lv_draw_mask_remove_id(mask_angle_id);
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// draw rounded-ending
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if(style->line.rounded) {
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/*TODO*/
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circle_style.body.main_color = style->line.color;
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circle_style.body.grad_color = style->line.color;
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circle_style.body.opa = LV_OPA_COVER;
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circle_style.body.border.width = 0;
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lv_coord_t thick_half = style->line.width / 2;
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lv_coord_t cir_x = ((radius - thick_half + 1) * lv_trigo_sin(90 - start_angle) >> LV_TRIGO_SHIFT);
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lv_coord_t cir_y = ((radius - thick_half + 1) * lv_trigo_sin(start_angle) >> LV_TRIGO_SHIFT);
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lv_area_t round_area;
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round_area.x1 = cir_x + center_x - thick_half + 1;
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round_area.y1 = cir_y + center_y - thick_half + 1;
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round_area.x2 = cir_x + center_x + thick_half;
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round_area.y2 = cir_y + center_y + thick_half;
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lv_draw_rect(&round_area, clip_area, &circle_style, LV_OPA_COVER);
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cir_x = ((radius - thick_half + 1) * lv_trigo_sin(90 - end_angle) >> LV_TRIGO_SHIFT);
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cir_y = ((radius - thick_half + 1) * lv_trigo_sin(end_angle) >> LV_TRIGO_SHIFT);
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round_area.x1 = cir_x + center_x - thick_half + 1;
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round_area.y1 = cir_y + center_y - thick_half + 1;
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round_area.x2 = cir_x + center_x + thick_half;
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round_area.y2 = cir_y + center_y + thick_half;
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lv_draw_rect(&round_area, clip_area, &circle_style, LV_OPA_COVER);
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}
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}
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