fix(demo): minor fix for benchmark (#3114)
1.add const to rnd_map 2.replace "i < sizeof(scenes) / sizeof(scene_dsc_t) - 1" with "scenes[i].create_cb" 3.replace "sizeof(scenes) / sizeof(scene_dsc_t)" with "dimof(scenes)" Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
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@@ -602,7 +602,7 @@ static lv_obj_t * subtitle;
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static uint32_t rnd_act;
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static uint32_t rnd_map[] = {
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static const uint32_t rnd_map[] = {
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0xbd13204f, 0x67d8167f, 0x20211c99, 0xb0a7cc05,
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0x06d5c703, 0xeafb01a7, 0xd0473b5c, 0xc999aaa2,
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0x86f9d5d9, 0x294bdb29, 0x12a3c207, 0x78914d14,
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@@ -631,7 +631,7 @@ static uint32_t rnd_map[] = {
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static void benchmark_init(void)
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{
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lv_disp_t * disp = lv_disp_get_next(NULL);
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lv_disp_t * disp = lv_disp_get_default();
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disp->driver->monitor_cb = monitor_cb;
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lv_obj_t * scr = lv_scr_act();
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@@ -763,7 +763,7 @@ static void generate_report(void)
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row++;
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char buf[256];
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for(i = 0; i < sizeof(scenes) / sizeof(scene_dsc_t) - 1; i++) {
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for(i = 0; scenes[i].create_cb; i++) {
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if(scenes[i].fps_normal < 20 && scenes[i].weight >= 10) {
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lv_table_set_cell_value(table, row, 0, scenes[i].name);
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@@ -808,7 +808,7 @@ static void generate_report(void)
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// lv_table_set_cell_type(table, row, 0, 4);
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row++;
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for(i = 0; i < sizeof(scenes) / sizeof(scene_dsc_t) - 1; i++) {
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for(i = 0; scenes[i].create_cb; i++) {
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lv_table_set_cell_value(table, row, 0, scenes[i].name);
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lv_snprintf(buf, sizeof(buf), "%"LV_PRIu32, scenes[i].fps_normal);
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@@ -862,7 +862,7 @@ static void report_cb(lv_timer_t * timer)
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if(scenes[scene_act].create_cb) scene_act++; /*If still there are scenes go to the next*/
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}
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else {
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scene_act ++;
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scene_act++;
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}
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opa_mode = false;
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}
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@@ -936,7 +936,7 @@ static void scene_next_task_cb(lv_timer_t * timer)
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if(scenes[scene_act].create_cb) scene_act++; /*If still there are scenes go to the next*/
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}
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else {
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scene_act ++;
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scene_act++;
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}
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opa_mode = false;
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}
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@@ -948,7 +948,7 @@ static void scene_next_task_cb(lv_timer_t * timer)
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if(scenes[scene_act].create_cb) {
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lv_label_set_text_fmt(title, "%"LV_PRId32"/%d: %s%s", scene_act * 2 + (opa_mode ? 1 : 0),
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(sizeof(scenes) / sizeof(scene_dsc_t) * 2) - 2, scenes[scene_act].name, opa_mode ? " + opa" : "");
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(dimof(scenes) * 2) - 2, scenes[scene_act].name, opa_mode ? " + opa" : "");
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if(opa_mode) {
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lv_label_set_text_fmt(subtitle, "Result of \"%s\": %"LV_PRId32" FPS", scenes[scene_act].name,
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scenes[scene_act].fps_normal);
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@@ -1040,7 +1040,7 @@ static void line_create(lv_style_t * style)
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uint32_t j;
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for(j = 1; j < LINE_POINT_NUM; j++) {
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points[i][j].x = points[i][j - 1].x + rnd_next(LINE_POINT_DIFF_MIN, LINE_POINT_DIFF_MAX);
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points[i][j].y = rnd_next(LINE_POINT_DIFF_MIN, LINE_POINT_DIFF_MAX) ;
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points[i][j].y = rnd_next(LINE_POINT_DIFF_MIN, LINE_POINT_DIFF_MAX);
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}
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