Use lv math abs

This commit is contained in:
Adam Martini
2020-06-21 00:29:03 -07:00
parent d60a6cbc76
commit 4ab8520bfb

View File

@@ -380,7 +380,7 @@ static lv_res_t lv_rotary_signal(lv_obj_t * rotary, lv_signal_t sign, void * par
lv_indev_get_point(param, &p);
lv_coord_t drag_x_diff = p.x -ext->last_drag_x;
if (abs(drag_x_diff) > ext->threshold) {
if (LV_MATH_ABS(drag_x_diff) > ext->threshold) {
if (drag_x_diff > 0) drag_x_diff = ext->threshold;
else drag_x_diff = -ext->threshold;
}