fix broken links to docs in dir get-started (#3190)

add sub-directories as appropriate
This commit is contained in:
gliggy
2022-03-22 22:37:56 -04:00
committed by GitHub
parent f28cd60279
commit 3f778638bf

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@@ -44,7 +44,7 @@ LVGL provides everything you need to create an embedded GUI with easy-to-use gra
* Smooth rendering even with a [single frame buffer](https://docs.lvgl.io/master/porting/display.html)
* Written in C and compatible with C++
* Micropython Binding exposes [LVGL API in Micropython](https://blog.lvgl.io/2019-02-20/micropython-bindings)
* [Simulator](https://docs.lvgl.io/master/get-started/pc-simulator.html) to develop on PC without embedded hardware
* [Simulator](https://docs.lvgl.io/master/get-started/platforms/pc-simulator.html) to develop on PC without embedded hardware
* 100+ simple [Examples](https://github.com/lvgl/lvgl/tree/master/examples)
* [Documentation](http://docs.lvgl.io/) and API references online and in PDF
@@ -106,13 +106,13 @@ Just to mention some platforms:
- Quectel modems
LVGL is also available as:
- [Arduino library](https://docs.lvgl.io/master/get-started/arduino.html)
- [Arduino library](https://docs.lvgl.io/master/get-started/platforms/arduino.html)
- [PlatformIO package](https://platformio.org/lib/show/12440/lvgl)
- [Zephyr library](https://docs.zephyrproject.org/latest/reference/kconfig/CONFIG_LVGL.html)
- [ESP32 component](https://docs.lvgl.io/master/get-started/espressif.html)
- [ESP32 component](https://docs.lvgl.io/master/get-started/platforms/espressif.html)
- [NXP MCUXpresso component](https://www.nxp.com/design/software/embedded-software/lvgl-open-source-graphics-library:LITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY)
- [NuttX library](https://docs.lvgl.io/master/get-started/nuttx.html)
- [RT-Thread RTOS](https://docs.lvgl.io/master/get-started/rt-thread.html)
- [NuttX library](https://docs.lvgl.io/master/get-started/os/nuttx.html)
- [RT-Thread RTOS](https://docs.lvgl.io/master/get-started/os/rt-thread.html)
## Get started
@@ -120,7 +120,7 @@ This list shows the recommended way of learning the library:
1. Check the [Online demos](https://lvgl.io/demos) to see LVGL in action (3 minutes)
2. Read the [Introduction](https://docs.lvgl.io/master/intro/index.html) page of the documentation (5 minutes)
3. Get familiar with the basics on the [Quick overview](https://docs.lvgl.io/master/get-started/quick-overview.html) page (15 minutes)
4. Set up a [Simulator](https://docs.lvgl.io/master/get-started/pc-simulator.html) (10 minutes)
4. Set up a [Simulator](https://docs.lvgl.io/master/get-started/platforms/pc-simulator.html) (10 minutes)
5. Try out some [Examples](https://github.com/lvgl/lvgl/tree/master/examples)
6. Port LVGL to a board. See the [Porting](https://docs.lvgl.io/master/porting/index.html) guide or check the ready to use [Projects](https://github.com/lvgl?q=lv_port_)
7. Read the [Overview](https://docs.lvgl.io/master/overview/index.html) page to get a better understanding of the library (2-3 hours)
@@ -152,7 +152,7 @@ void btn_event_cb(lv_event_t * e)
}
```
### Micropython
Learn more about [Micropython](https://docs.lvgl.io/master/get-started/micropython.html).
Learn more about [Micropython](https://docs.lvgl.io/master/get-started/bindings/micropython.html).
```python
def btn_event_cb(e):
print("Clicked")