Patch case where animation end frame is smaller than start frame
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@@ -519,6 +519,9 @@ static void draw_indic(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mo
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(int32_t)((int32_t)anim_length * (ext->start_value_anim.anim_end - ext->min_value)) / range;
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anim_start_value_x = (((anim_start_value_end_x - anim_start_value_start_x) * ext->start_value_anim.anim_state) >> LV_BAR_ANIM_STATE_NORM);
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if(anim_start_value_x < 0)
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anim_start_value_x += anim_start_value_start_x;
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} else
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#endif
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{
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@@ -533,6 +536,9 @@ static void draw_indic(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mo
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(int32_t)((int32_t)anim_length * (ext->cur_value_anim.anim_end - ext->min_value)) / range;
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anim_cur_value_x = (((anim_cur_value_end_x - anim_cur_value_start_x) * ext->cur_value_anim.anim_state) >> LV_BAR_ANIM_STATE_NORM);
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if(anim_cur_value_x < 0)
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anim_cur_value_x += anim_cur_value_start_x;
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} else
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#endif
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{
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