chore(draw-sw-transform): remove duplicated code (#5488)
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@@ -36,7 +36,11 @@
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<repository type="git">https://github.com/lvgl/lvgl.git</repository>
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<releases>
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<release date="2024-01-24" version="9.0.0" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.9.0.0.pack">
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<release date="2024-01-25" version="9.0.1-dev1" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.9.0.1-dev1.pack">
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- LVGL 9.0.1-dev
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- Minor fixes
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</release>
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<release date="2024-01-24" version="9.0.0" url="https://github.com/lvgl/lvgl/raw/b255eeabf00fa2316084e308e596e7ecabbaff4d/env_support/cmsis-pack/LVGL.lvgl.9.0.0.pack">
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- LVGL 9.0.0
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- Implements a New Render Architecture that enables parallel processing
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- Accelerates SW-Render with NEON and Helium technology for Cortex architectures.
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@@ -45,6 +49,7 @@
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- Adds Demos for benchmarks, render test etc,
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- Other fixes
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</release>
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<release date="2023-12-05" version="8.3.11" url="https://github.com/lvgl/lvgl/raw/8194d83226c27c84f12dd51e16f5add9939215a5/env_support/cmsis-pack/LVGL.lvgl.8.3.11.pack">
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- LVGL 8.3.11
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- Add LittleFS Library to LVGL8
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@@ -270,6 +275,12 @@
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<require condition="LVGL-Essential"/>
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<require Cclass="LVGL" Cgroup="Demos" Csub="Assets" />
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</condition>
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<condition id="Demo-Benchmark">
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<description>Dependency of Benchmark</description>
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<require condition="LVGL-Essential-Assets"/>
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<require Cclass="LVGL" Cgroup="Demos" Csub="Widgets" />
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</condition>
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<condition id="Arm-2D">
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<description>Require Arm-2D Support</description>
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@@ -380,7 +391,7 @@
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-->
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<components>
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<bundle Cbundle="LVGL9" Cclass="LVGL" Cversion="9.0.0">
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<bundle Cbundle="LVGL9" Cclass="LVGL" Cversion="9.0.1-dev">
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<description>LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.</description>
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<doc></doc>
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<component Cgroup="Essential">
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@@ -1692,7 +1703,7 @@
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</component>
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<component Cgroup="Demos" Csub="Benchmark" condition="LVGL-Essential-Assets">
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<component Cgroup="Demos" Csub="Benchmark" condition="Demo-Benchmark">
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<description>Add the official benchmark.</description>
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<files>
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<!-- demos/benchmark -->
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@@ -2,8 +2,8 @@
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<index schemaVersion="1.0.0" xs:noNamespaceSchemaLocation="PackIndex.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance">
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<vendor>LVGL</vendor>
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<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
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<timestamp>2024-01-24</timestamp>
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<timestamp>2024-01-25</timestamp>
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<pindex>
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<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="9.0.0"/>
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<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="9.0.1-dev"/>
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</pindex>
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</index>
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@@ -1,6 +1,6 @@
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/**
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* @file lv_conf.h
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* Configuration file for v9.0.0
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* Configuration file for v9.0.1-dev
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*/
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/* clang-format off */
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@@ -1,6 +1,6 @@
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{
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"name": "lvgl",
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"version": "9.0.0",
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"version": "9.0.1-dev",
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"keywords": "graphics, gui, embedded, tft, lvgl",
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"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
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"repository": {
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@@ -1,5 +1,5 @@
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name=lvgl
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version=9.0.0
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version=9.0.1-dev
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author=kisvegabor
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maintainer=kisvegabor,embeddedt,pete-pjb
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sentence=Full-featured Graphics Library for Embedded Systems
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@@ -1,6 +1,6 @@
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/**
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* @file lv_conf.h
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* Configuration file for v9.0.0
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* Configuration file for v9.0.1-dev
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*/
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/*
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4
lvgl.h
4
lvgl.h
@@ -15,8 +15,8 @@ extern "C" {
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***************************/
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#define LVGL_VERSION_MAJOR 9
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#define LVGL_VERSION_MINOR 0
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#define LVGL_VERSION_PATCH 0
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#define LVGL_VERSION_INFO ""
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#define LVGL_VERSION_PATCH 1
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#define LVGL_VERSION_INFO "dev"
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/*********************
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* INCLUDES
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@@ -5,6 +5,6 @@ libdir=${prefix}/lib
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Name: lvgl
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Description: Light and Versatile Graphics Library
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URL: https://lvgl.io/
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Version: 9.0.0
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Version: 9.0.1-dev
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Cflags: -I${includedir}
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Libs: -L${libdir} -llvgl
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@@ -384,10 +384,7 @@ static void transform_argb8888(const uint8_t * src, int32_t src_w, int32_t src_h
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ys_fract = ys_fract - 0x80;
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}
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const lv_color32_t * src_c32 = (const lv_color32_t *)src;
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src_c32 += (ys_int * src_stride) + xs_int;
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src_c32 = (const lv_color32_t *)(src + ys_int * src_stride + xs_int * 4);
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const lv_color32_t * src_c32 = (const lv_color32_t *)(src + ys_int * src_stride + xs_int * 4);
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dest_c32[x] = src_c32[0];
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