init lvgl code
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14
LVGL.Simulator/lvgl/examples/widgets/arc/index.rst
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14
LVGL.Simulator/lvgl/examples/widgets/arc/index.rst
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Simple Arc
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""""""""""""""""
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.. lv_example:: widgets/arc/lv_example_arc_1
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:language: c
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:description: A simple example to demonstrate the use of an arc.
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Loader with Arc
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""""""""""""""""
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.. lv_example:: widgets/arc/lv_example_arc_2
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:language: c
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16
LVGL.Simulator/lvgl/examples/widgets/arc/lv_example_arc_1.c
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LVGL.Simulator/lvgl/examples/widgets/arc/lv_example_arc_1.c
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#include "../../lv_examples.h"
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#if LV_USE_ARC && LV_BUILD_EXAMPLES
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void lv_example_arc_1(void)
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{
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/*Create an Arc*/
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lv_obj_t * arc = lv_arc_create(lv_scr_act());
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lv_obj_set_size(arc, 150, 150);
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lv_arc_set_rotation(arc, 135);
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lv_arc_set_bg_angles(arc, 0, 270);
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lv_arc_set_value(arc, 40);
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lv_obj_center(arc);
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}
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#endif
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# Create an Arc
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arc = lv.arc(lv.scr_act())
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arc.set_end_angle(200)
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arc.set_size(150, 150)
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arc.center()
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37
LVGL.Simulator/lvgl/examples/widgets/arc/lv_example_arc_2.c
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LVGL.Simulator/lvgl/examples/widgets/arc/lv_example_arc_2.c
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#include "../../lv_examples.h"
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#if LV_USE_ARC && LV_BUILD_EXAMPLES
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static void set_angle(void * obj, int32_t v)
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{
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lv_arc_set_value(obj, v);
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}
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/**
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* Create an arc which acts as a loader.
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*/
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void lv_example_arc_2(void)
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{
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/*Create an Arc*/
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lv_obj_t * arc = lv_arc_create(lv_scr_act());
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lv_arc_set_rotation(arc, 270);
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lv_arc_set_bg_angles(arc, 0, 360);
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lv_obj_remove_style(arc, NULL, LV_PART_KNOB); /*Be sure the knob is not displayed*/
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lv_obj_clear_flag(arc, LV_OBJ_FLAG_CLICKABLE); /*To not allow adjusting by click*/
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lv_obj_center(arc);
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lv_anim_t a;
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lv_anim_init(&a);
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lv_anim_set_var(&a, arc);
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lv_anim_set_exec_cb(&a, set_angle);
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lv_anim_set_time(&a, 1000);
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lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); /*Just for the demo*/
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lv_anim_set_repeat_delay(&a, 500);
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lv_anim_set_values(&a, 0, 100);
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lv_anim_start(&a);
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}
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#endif
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37
LVGL.Simulator/lvgl/examples/widgets/arc/lv_example_arc_2.py
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LVGL.Simulator/lvgl/examples/widgets/arc/lv_example_arc_2.py
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#
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# An `lv_timer` to call periodically to set the angles of the arc
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#
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class ArcLoader():
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def __init__(self):
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self.a = 270
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def arc_loader_cb(self,tim,arc):
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# print(tim,arc)
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self.a += 5
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arc.set_end_angle(self.a)
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if self.a >= 270 + 360:
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tim._del()
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#
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# Create an arc which acts as a loader.
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#
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# Create an Arc
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arc = lv.arc(lv.scr_act())
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arc.set_bg_angles(0, 360)
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arc.set_angles(270, 270)
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arc.center()
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# create the loader
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arc_loader = ArcLoader()
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# Create an `lv_timer` to update the arc.
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timer = lv.timer_create_basic()
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timer.set_period(20)
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timer.set_cb(lambda src: arc_loader.arc_loader_cb(timer,arc))
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