init lvgl code
This commit is contained in:
33
LVGL.Simulator/lvgl/examples/scroll/index.rst
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33
LVGL.Simulator/lvgl/examples/scroll/index.rst
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Nested scrolling
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""""""""""""""""
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.. lv_example:: scroll/lv_example_scroll_1
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:language: c
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Snapping
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""""""""""""""""
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.. lv_example:: scroll/lv_example_scroll_2
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:language: c
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Floating button
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""""""""""""""""
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.. lv_example:: scroll/lv_example_scroll_3
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:language: c
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Styling the scrollbars
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""""""""""""""""""""""""
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.. lv_example:: scroll/lv_example_scroll_4
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:language: c
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Right to left scrolling
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""""""""""""""""""""""""
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.. lv_example:: scroll/lv_example_scroll_5
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:language: c
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Translate on scroll
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""""""""""""""""""""""""
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.. lv_example:: scroll/lv_example_scroll_6
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:language: c
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44
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll.h
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44
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll.h
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/**
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* @file lv_example_scroll.h
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*
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*/
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#ifndef LV_EXAMPLE_SCROLL_H
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#define LV_EXAMPLE_SCROLL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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void lv_example_scroll_1(void);
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void lv_example_scroll_2(void);
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void lv_example_scroll_3(void);
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void lv_example_scroll_4(void);
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void lv_example_scroll_5(void);
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void lv_example_scroll_6(void);
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/**********************
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* MACROS
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**********************/
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif /*LV_EXAMPLE_SCROLL_H*/
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43
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_1.c
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43
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_1.c
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#include "../lv_examples.h"
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#if LV_BUILD_EXAMPLES
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/**
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* Demonstrate how scrolling appears automatically
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*/
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void lv_example_scroll_1(void)
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{
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/*Create an object with the new style*/
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lv_obj_t * panel = lv_obj_create(lv_scr_act());
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lv_obj_set_size(panel, 200, 200);
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lv_obj_center(panel);
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lv_obj_t * child;
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lv_obj_t * label;
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child = lv_obj_create(panel);
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lv_obj_set_pos(child, 0, 0);
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lv_obj_set_size(child, 70, 70);
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label = lv_label_create(child);
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lv_label_set_text(label, "Zero");
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lv_obj_center(label);
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child = lv_obj_create(panel);
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lv_obj_set_pos(child, 160, 80);
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lv_obj_set_size(child, 80, 80);
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lv_obj_t * child2 = lv_btn_create(child);
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lv_obj_set_size(child2, 100, 50);
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label = lv_label_create(child2);
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lv_label_set_text(label, "Right");
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lv_obj_center(label);
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child = lv_obj_create(panel);
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lv_obj_set_pos(child, 40, 160);
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lv_obj_set_size(child, 100, 70);
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label = lv_label_create(child);
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lv_label_set_text(label, "Bottom");
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lv_obj_center(label);
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}
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#endif
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38
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_1.py
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38
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_1.py
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#
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# Demonstrate how scrolling appears automatically
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#
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# Create an object with the new style
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panel = lv.obj(lv.scr_act())
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panel.set_size(200, 200)
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panel.center()
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child = lv.obj(panel)
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child.set_pos(0, 0)
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label = lv.label(child)
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label.set_text("Zero")
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label.center()
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child = lv.obj(panel)
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child.set_pos(-40, 100)
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label = lv.label(child)
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label.set_text("Left")
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label.center()
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child = lv.obj(panel)
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child.set_pos(90, -30)
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label = lv.label(child)
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label.set_text("Top")
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label.center()
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child = lv.obj(panel)
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child.set_pos(150, 80)
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label = lv.label(child)
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label.set_text("Right")
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label.center()
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child = lv.obj(panel)
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child.set_pos(60, 170)
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label = lv.label(child)
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label.set_text("Bottom")
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label.center()
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57
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_2.c
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57
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_2.c
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@@ -0,0 +1,57 @@
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#include "../lv_examples.h"
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#if LV_BUILD_EXAMPLES && LV_USE_FLEX
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static void sw_event_cb(lv_event_t * e)
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{
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lv_event_code_t code = lv_event_get_code(e);
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lv_obj_t * sw = lv_event_get_target(e);
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if(code == LV_EVENT_VALUE_CHANGED) {
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lv_obj_t * list = lv_event_get_user_data(e);
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if(lv_obj_has_state(sw, LV_STATE_CHECKED)) lv_obj_add_flag(list, LV_OBJ_FLAG_SCROLL_ONE);
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else lv_obj_clear_flag(list, LV_OBJ_FLAG_SCROLL_ONE);
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}
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}
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/**
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* Show an example to scroll snap
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*/
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void lv_example_scroll_2(void)
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{
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lv_obj_t * panel = lv_obj_create(lv_scr_act());
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lv_obj_set_size(panel, 280, 120);
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lv_obj_set_scroll_snap_x(panel, LV_SCROLL_SNAP_CENTER);
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lv_obj_set_flex_flow(panel, LV_FLEX_FLOW_ROW);
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lv_obj_align(panel, LV_ALIGN_CENTER, 0, 20);
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uint32_t i;
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for(i = 0; i < 10; i++) {
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lv_obj_t * btn = lv_btn_create(panel);
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lv_obj_set_size(btn, 150, lv_pct(100));
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lv_obj_t * label = lv_label_create(btn);
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if(i == 3) {
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lv_label_set_text_fmt(label, "Panel %"LV_PRIu32"\nno snap", i);
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lv_obj_clear_flag(btn, LV_OBJ_FLAG_SNAPPABLE);
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}
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else {
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lv_label_set_text_fmt(label, "Panel %"LV_PRIu32, i);
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}
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lv_obj_center(label);
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}
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lv_obj_update_snap(panel, LV_ANIM_ON);
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#if LV_USE_SWITCH
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/*Switch between "One scroll" and "Normal scroll" mode*/
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lv_obj_t * sw = lv_switch_create(lv_scr_act());
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lv_obj_align(sw, LV_ALIGN_TOP_RIGHT, -20, 10);
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lv_obj_add_event_cb(sw, sw_event_cb, LV_EVENT_ALL, panel);
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lv_obj_t * label = lv_label_create(lv_scr_act());
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lv_label_set_text(label, "One scroll");
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lv_obj_align_to(label, sw, LV_ALIGN_OUT_BOTTOM_MID, 0, 5);
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#endif
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}
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#endif
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47
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_2.py
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47
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_2.py
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def sw_event_cb(e,panel):
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code = e.get_code()
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sw = e.get_target()
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if code == lv.EVENT.VALUE_CHANGED:
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if sw.has_state(lv.STATE.CHECKED):
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panel.add_flag(lv.obj.FLAG.SCROLL_ONE)
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else:
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panel.clear_flag(lv.obj.FLAG.SCROLL_ONE)
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#
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# Show an example to scroll snap
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#
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panel = lv.obj(lv.scr_act())
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panel.set_size(280, 150)
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panel.set_scroll_snap_x(lv.SCROLL_SNAP.CENTER)
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panel.set_flex_flow(lv.FLEX_FLOW.ROW)
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panel.center()
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for i in range(10):
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btn = lv.btn(panel)
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btn.set_size(150, 100)
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label = lv.label(btn)
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if i == 3:
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label.set_text("Panel {:d}\nno snap".format(i))
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btn.clear_flag(lv.obj.FLAG.SNAPPABLE)
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else:
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label.set_text("Panel {:d}".format(i))
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label.center()
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panel.update_snap(lv.ANIM.ON)
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# Switch between "One scroll" and "Normal scroll" mode
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sw = lv.switch(lv.scr_act())
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sw.align(lv.ALIGN.TOP_RIGHT, -20, 10)
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sw.add_event_cb(lambda evt: sw_event_cb(evt,panel), lv.EVENT.ALL, None)
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label = lv.label(lv.scr_act())
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label.set_text("One scroll")
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label.align_to(sw, lv.ALIGN.OUT_BOTTOM_MID, 0, 5)
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49
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_3.c
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49
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_3.c
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@@ -0,0 +1,49 @@
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#include "../lv_examples.h"
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#if LV_BUILD_EXAMPLES && LV_USE_LIST
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static uint32_t btn_cnt = 1;
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static void float_btn_event_cb(lv_event_t * e)
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{
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lv_event_code_t code = lv_event_get_code(e);
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lv_obj_t * float_btn = lv_event_get_target(e);
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if(code == LV_EVENT_CLICKED) {
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lv_obj_t * list = lv_event_get_user_data(e);
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char buf[32];
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lv_snprintf(buf, sizeof(buf), "Track %d", (int)btn_cnt);
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lv_obj_t * list_btn = lv_list_add_btn(list, LV_SYMBOL_AUDIO, buf);
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btn_cnt++;
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lv_obj_move_foreground(float_btn);
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lv_obj_scroll_to_view(list_btn, LV_ANIM_ON);
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}
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}
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/**
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* Create a list with a floating button
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*/
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void lv_example_scroll_3(void)
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{
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lv_obj_t * list = lv_list_create(lv_scr_act());
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lv_obj_set_size(list, 280, 220);
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lv_obj_center(list);
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for(btn_cnt = 1; btn_cnt <= 2; btn_cnt++) {
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char buf[32];
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lv_snprintf(buf, sizeof(buf), "Track %d", (int)btn_cnt);
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lv_list_add_btn(list, LV_SYMBOL_AUDIO, buf);
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}
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lv_obj_t * float_btn = lv_btn_create(list);
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lv_obj_set_size(float_btn, 50, 50);
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lv_obj_add_flag(float_btn, LV_OBJ_FLAG_FLOATING);
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lv_obj_align(float_btn, LV_ALIGN_BOTTOM_RIGHT, 0, -lv_obj_get_style_pad_right(list, LV_PART_MAIN));
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lv_obj_add_event_cb(float_btn, float_btn_event_cb, LV_EVENT_ALL, list);
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lv_obj_set_style_radius(float_btn, LV_RADIUS_CIRCLE, 0);
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lv_obj_set_style_bg_img_src(float_btn, LV_SYMBOL_PLUS, 0);
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lv_obj_set_style_text_font(float_btn, lv_theme_get_font_large(float_btn), 0);
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}
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#endif
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38
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_3.py
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38
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_3.py
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class ScrollExample_3():
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def __init__(self):
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self.btn_cnt = 1
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#
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# Create a list with a floating button
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#
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list = lv.list(lv.scr_act())
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list.set_size(280, 220)
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list.center()
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for btn_cnt in range(2):
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list.add_btn(lv.SYMBOL.AUDIO,"Track {:d}".format(btn_cnt))
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float_btn = lv.btn(list)
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float_btn.set_size(50, 50)
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float_btn.add_flag(lv.obj.FLAG.FLOATING)
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float_btn.align(lv.ALIGN.BOTTOM_RIGHT, 0, -list.get_style_pad_right(lv.PART.MAIN))
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float_btn.add_event_cb(lambda evt: self.float_btn_event_cb(evt,list), lv.EVENT.ALL, None)
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float_btn.set_style_radius(lv.RADIUS.CIRCLE, 0)
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float_btn.set_style_bg_img_src(lv.SYMBOL.PLUS, 0)
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float_btn.set_style_text_font(lv.theme_get_font_large(float_btn), 0)
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def float_btn_event_cb(self,e,list):
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code = e.get_code()
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float_btn = e.get_target()
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if code == lv.EVENT.CLICKED:
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list_btn = list.add_btn(lv.SYMBOL.AUDIO, "Track {:d}".format(self.btn_cnt))
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self.btn_cnt += 1
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float_btn.move_foreground()
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list_btn.scroll_to_view(lv.ANIM.ON)
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scroll_example_3 = ScrollExample_3()
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68
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_4.c
Normal file
68
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_4.c
Normal file
@@ -0,0 +1,68 @@
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#include "../lv_examples.h"
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#if LV_BUILD_EXAMPLES && LV_USE_LIST
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/**
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* Styling the scrollbars
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*/
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void lv_example_scroll_4(void)
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{
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lv_obj_t * obj = lv_obj_create(lv_scr_act());
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lv_obj_set_size(obj, 200, 100);
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lv_obj_center(obj);
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lv_obj_t * label = lv_label_create(obj);
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lv_label_set_text(label,
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||||
"Lorem ipsum dolor sit amet, consectetur adipiscing elit.\n"
|
||||
"Etiam dictum, tortor vestibulum lacinia laoreet, mi neque consectetur neque, vel mattis odio dolor egestas ligula. \n"
|
||||
"Sed vestibulum sapien nulla, id convallis ex porttitor nec. \n"
|
||||
"Duis et massa eu libero accumsan faucibus a in arcu. \n"
|
||||
"Ut pulvinar odio lorem, vel tempus turpis condimentum quis. Nam consectetur condimentum sem in auctor. \n"
|
||||
"Sed nisl augue, venenatis in blandit et, gravida ac tortor. \n"
|
||||
"Etiam dapibus elementum suscipit. \n"
|
||||
"Proin mollis sollicitudin convallis. \n"
|
||||
"Integer dapibus tempus arcu nec viverra. \n"
|
||||
"Donec molestie nulla enim, eu interdum velit placerat quis. \n"
|
||||
"Donec id efficitur risus, at molestie turpis. \n"
|
||||
"Suspendisse vestibulum consectetur nunc ut commodo. \n"
|
||||
"Fusce molestie rhoncus nisi sit amet tincidunt. \n"
|
||||
"Suspendisse a nunc ut magna ornare volutpat.");
|
||||
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||||
|
||||
/*Remove the style of scrollbar to have clean start*/
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||||
lv_obj_remove_style(obj, NULL, LV_PART_SCROLLBAR | LV_STATE_ANY);
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||||
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||||
/*Create a transition the animate the some properties on state change*/
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static const lv_style_prop_t props[] = {LV_STYLE_BG_OPA, LV_STYLE_WIDTH, 0};
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static lv_style_transition_dsc_t trans;
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lv_style_transition_dsc_init(&trans, props, lv_anim_path_linear, 200, 0, NULL);
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||||
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||||
/*Create a style for the scrollbars*/
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||||
static lv_style_t style;
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lv_style_init(&style);
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||||
lv_style_set_width(&style, 4); /*Width of the scrollbar*/
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||||
lv_style_set_pad_right(&style, 5); /*Space from the parallel side*/
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||||
lv_style_set_pad_top(&style, 5); /*Space from the perpendicular side*/
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||||
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||||
lv_style_set_radius(&style, 2);
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||||
lv_style_set_bg_opa(&style, LV_OPA_70);
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||||
lv_style_set_bg_color(&style, lv_palette_main(LV_PALETTE_BLUE));
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||||
lv_style_set_border_color(&style, lv_palette_darken(LV_PALETTE_BLUE, 3));
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||||
lv_style_set_border_width(&style, 2);
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||||
lv_style_set_shadow_width(&style, 8);
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||||
lv_style_set_shadow_spread(&style, 2);
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||||
lv_style_set_shadow_color(&style, lv_palette_darken(LV_PALETTE_BLUE, 1));
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||||
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||||
lv_style_set_transition(&style, &trans);
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||||
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||||
/*Make the scrollbars wider and use 100% opacity when scrolled*/
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||||
static lv_style_t style_scrolled;
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||||
lv_style_init(&style_scrolled);
|
||||
lv_style_set_width(&style_scrolled, 8);
|
||||
lv_style_set_bg_opa(&style_scrolled, LV_OPA_COVER);
|
||||
|
||||
lv_obj_add_style(obj, &style, LV_PART_SCROLLBAR);
|
||||
lv_obj_add_style(obj, &style_scrolled, LV_PART_SCROLLBAR | LV_STATE_SCROLLED);
|
||||
}
|
||||
|
||||
#endif
|
||||
62
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_4.py
Normal file
62
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_4.py
Normal file
@@ -0,0 +1,62 @@
|
||||
#
|
||||
# Styling the scrollbars
|
||||
#
|
||||
obj = lv.obj(lv.scr_act())
|
||||
obj.set_size(200, 100)
|
||||
obj.center()
|
||||
|
||||
label = lv.label(obj)
|
||||
label.set_text(
|
||||
"""
|
||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit.
|
||||
Etiam dictum, tortor vestibulum lacinia laoreet, mi neque consectetur neque, vel mattis odio dolor egestas ligula.
|
||||
Sed vestibulum sapien nulla, id convallis ex porttitor nec.
|
||||
Duis et massa eu libero accumsan faucibus a in arcu.
|
||||
Ut pulvinar odio lorem, vel tempus turpis condimentum quis. Nam consectetur condimentum sem in auctor.
|
||||
Sed nisl augue, venenatis in blandit et, gravida ac tortor.
|
||||
Etiam dapibus elementum suscipit.
|
||||
Proin mollis sollicitudin convallis.
|
||||
Integer dapibus tempus arcu nec viverra.
|
||||
Donec molestie nulla enim, eu interdum velit placerat quis.
|
||||
Donec id efficitur risus, at molestie turpis.
|
||||
Suspendisse vestibulum consectetur nunc ut commodo.
|
||||
Fusce molestie rhoncus nisi sit amet tincidunt.
|
||||
Suspendisse a nunc ut magna ornare volutpat.
|
||||
""")
|
||||
|
||||
|
||||
# Remove the style of scrollbar to have clean start
|
||||
obj.remove_style(None, lv.PART.SCROLLBAR | lv.STATE.ANY)
|
||||
|
||||
# Create a transition the animate the some properties on state change
|
||||
props = [lv.STYLE.BG_OPA, lv.STYLE.WIDTH, 0]
|
||||
trans = lv.style_transition_dsc_t()
|
||||
trans.init(props, lv.anim_t.path_linear, 200, 0, None)
|
||||
|
||||
# Create a style for the scrollbars
|
||||
style = lv.style_t()
|
||||
style.init()
|
||||
style.set_width(4) # Width of the scrollbar
|
||||
style.set_pad_right(5) # Space from the parallel side
|
||||
style.set_pad_top(5) # Space from the perpendicular side
|
||||
|
||||
style.set_radius(2)
|
||||
style.set_bg_opa(lv.OPA._70)
|
||||
style.set_bg_color(lv.palette_main(lv.PALETTE.BLUE))
|
||||
style.set_border_color(lv.palette_darken(lv.PALETTE.BLUE, 3))
|
||||
style.set_border_width(2)
|
||||
style.set_shadow_width(8)
|
||||
style.set_shadow_spread(2)
|
||||
style.set_shadow_color(lv.palette_darken(lv.PALETTE.BLUE, 1))
|
||||
|
||||
style.set_transition(trans)
|
||||
|
||||
# Make the scrollbars wider and use 100% opacity when scrolled
|
||||
style_scrolled = lv.style_t()
|
||||
style_scrolled.init()
|
||||
style_scrolled.set_width(8)
|
||||
style_scrolled.set_bg_opa(lv.OPA.COVER)
|
||||
|
||||
obj.add_style(style, lv.PART.SCROLLBAR)
|
||||
obj.add_style(style_scrolled, lv.PART.SCROLLBAR | lv.STATE.SCROLLED)
|
||||
|
||||
23
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_5.c
Normal file
23
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_5.c
Normal file
@@ -0,0 +1,23 @@
|
||||
#include "../lv_examples.h"
|
||||
#if LV_BUILD_EXAMPLES && LV_FONT_DEJAVU_16_PERSIAN_HEBREW
|
||||
|
||||
|
||||
/**
|
||||
* Scrolling with Right To Left base direction
|
||||
*/
|
||||
void lv_example_scroll_5(void)
|
||||
{
|
||||
lv_obj_t * obj = lv_obj_create(lv_scr_act());
|
||||
lv_obj_set_style_base_dir(obj, LV_BASE_DIR_RTL, 0);
|
||||
lv_obj_set_size(obj, 200, 100);
|
||||
lv_obj_center(obj);
|
||||
|
||||
lv_obj_t * label = lv_label_create(obj);
|
||||
lv_label_set_text(label,
|
||||
"میکروکُنترولر (به انگلیسی: Microcontroller) گونهای ریزپردازنده است که دارای حافظهٔ دسترسی تصادفی (RAM) و حافظهٔ فقطخواندنی (ROM)، تایمر، پورتهای ورودی و خروجی (I/O) و درگاه ترتیبی (Serial Port پورت سریال)، درون خود تراشه است، و میتواند به تنهایی ابزارهای دیگر را کنترل کند. به عبارت دیگر یک میکروکنترلر، مدار مجتمع کوچکی است که از یک CPU کوچک و اجزای دیگری مانند تایمر، درگاههای ورودی و خروجی آنالوگ و دیجیتال و حافظه تشکیل شدهاست.");
|
||||
lv_obj_set_width(label, 400);
|
||||
lv_obj_set_style_text_font(label, &lv_font_dejavu_16_persian_hebrew, 0);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
13
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_5.py
Normal file
13
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_5.py
Normal file
@@ -0,0 +1,13 @@
|
||||
#
|
||||
# Scrolling with Right To Left base direction
|
||||
#
|
||||
obj = lv.obj(lv.scr_act())
|
||||
obj.set_style_base_dir(lv.BASE_DIR.RTL, 0)
|
||||
obj.set_size(200, 100)
|
||||
obj.center()
|
||||
|
||||
label = lv.label(obj)
|
||||
label.set_text("میکروکُنترولر (به انگلیسی: Microcontroller) گونهای ریزپردازنده است که دارای حافظهٔ دسترسی تصادفی (RAM) و حافظهٔ فقطخواندنی (ROM)، تایمر، پورتهای ورودی و خروجی (I/O) و درگاه ترتیبی (Serial Port پورت سریال)، درون خود تراشه است، و میتواند به تنهایی ابزارهای دیگر را کنترل کند. به عبارت دیگر یک میکروکنترلر، مدار مجتمع کوچکی است که از یک CPU کوچک و اجزای دیگری مانند تایمر، درگاههای ورودی و خروجی آنالوگ و دیجیتال و حافظه تشکیل شدهاست.")
|
||||
label.set_width(400)
|
||||
label.set_style_text_font(lv.font_dejavu_16_persian_hebrew, 0)
|
||||
|
||||
80
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_6.c
Normal file
80
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_6.c
Normal file
@@ -0,0 +1,80 @@
|
||||
#include "../lv_examples.h"
|
||||
#if LV_BUILD_EXAMPLES && LV_USE_FLEX
|
||||
|
||||
static void scroll_event_cb(lv_event_t * e)
|
||||
{
|
||||
lv_obj_t * cont = lv_event_get_target(e);
|
||||
|
||||
lv_area_t cont_a;
|
||||
lv_obj_get_coords(cont, &cont_a);
|
||||
lv_coord_t cont_y_center = cont_a.y1 + lv_area_get_height(&cont_a) / 2;
|
||||
|
||||
lv_coord_t r = lv_obj_get_height(cont) * 7 / 10;
|
||||
uint32_t i;
|
||||
uint32_t child_cnt = lv_obj_get_child_cnt(cont);
|
||||
for(i = 0; i < child_cnt; i++) {
|
||||
lv_obj_t * child = lv_obj_get_child(cont, i);
|
||||
lv_area_t child_a;
|
||||
lv_obj_get_coords(child, &child_a);
|
||||
|
||||
lv_coord_t child_y_center = child_a.y1 + lv_area_get_height(&child_a) / 2;
|
||||
|
||||
lv_coord_t diff_y = child_y_center - cont_y_center;
|
||||
diff_y = LV_ABS(diff_y);
|
||||
|
||||
/*Get the x of diff_y on a circle.*/
|
||||
lv_coord_t x;
|
||||
/*If diff_y is out of the circle use the last point of the circle (the radius)*/
|
||||
if(diff_y >= r) {
|
||||
x = r;
|
||||
}
|
||||
else {
|
||||
/*Use Pythagoras theorem to get x from radius and y*/
|
||||
uint32_t x_sqr = r * r - diff_y * diff_y;
|
||||
lv_sqrt_res_t res;
|
||||
lv_sqrt(x_sqr, &res, 0x8000); /*Use lvgl's built in sqrt root function*/
|
||||
x = r - res.i;
|
||||
}
|
||||
|
||||
/*Translate the item by the calculated X coordinate*/
|
||||
lv_obj_set_style_translate_x(child, x, 0);
|
||||
|
||||
/*Use some opacity with larger translations*/
|
||||
lv_opa_t opa = lv_map(x, 0, r, LV_OPA_TRANSP, LV_OPA_COVER);
|
||||
lv_obj_set_style_opa(child, LV_OPA_COVER - opa, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Translate the object as they scroll
|
||||
*/
|
||||
void lv_example_scroll_6(void)
|
||||
{
|
||||
lv_obj_t * cont = lv_obj_create(lv_scr_act());
|
||||
lv_obj_set_size(cont, 200, 200);
|
||||
lv_obj_center(cont);
|
||||
lv_obj_set_flex_flow(cont, LV_FLEX_FLOW_COLUMN);
|
||||
lv_obj_add_event_cb(cont, scroll_event_cb, LV_EVENT_SCROLL, NULL);
|
||||
lv_obj_set_style_radius(cont, LV_RADIUS_CIRCLE, 0);
|
||||
lv_obj_set_style_clip_corner(cont, true, 0);
|
||||
lv_obj_set_scroll_dir(cont, LV_DIR_VER);
|
||||
lv_obj_set_scroll_snap_y(cont, LV_SCROLL_SNAP_CENTER);
|
||||
lv_obj_set_scrollbar_mode(cont, LV_SCROLLBAR_MODE_OFF);
|
||||
|
||||
uint32_t i;
|
||||
for(i = 0; i < 20; i++) {
|
||||
lv_obj_t * btn = lv_btn_create(cont);
|
||||
lv_obj_set_width(btn, lv_pct(100));
|
||||
|
||||
lv_obj_t * label = lv_label_create(btn);
|
||||
lv_label_set_text_fmt(label, "Button %"LV_PRIu32, i);
|
||||
}
|
||||
|
||||
/*Update the buttons position manually for first*/
|
||||
lv_event_send(cont, LV_EVENT_SCROLL, NULL);
|
||||
|
||||
/*Be sure the fist button is in the middle*/
|
||||
lv_obj_scroll_to_view(lv_obj_get_child(cont, 0), LV_ANIM_OFF);
|
||||
}
|
||||
|
||||
#endif
|
||||
68
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_6.py
Normal file
68
LVGL.Simulator/lvgl/examples/scroll/lv_example_scroll_6.py
Normal file
@@ -0,0 +1,68 @@
|
||||
def scroll_event_cb(e):
|
||||
|
||||
cont = e.get_target()
|
||||
|
||||
cont_a = lv.area_t()
|
||||
cont.get_coords(cont_a)
|
||||
cont_y_center = cont_a.y1 + cont_a.get_height() // 2
|
||||
|
||||
r = cont.get_height() * 7 // 10
|
||||
|
||||
child_cnt = cont.get_child_cnt()
|
||||
for i in range(child_cnt):
|
||||
child = cont.get_child(i)
|
||||
child_a = lv.area_t()
|
||||
child.get_coords(child_a)
|
||||
|
||||
child_y_center = child_a.y1 + child_a.get_height() // 2
|
||||
|
||||
diff_y = child_y_center - cont_y_center
|
||||
diff_y = abs(diff_y)
|
||||
|
||||
# Get the x of diff_y on a circle.
|
||||
|
||||
# If diff_y is out of the circle use the last point of the circle (the radius)
|
||||
if diff_y >= r:
|
||||
x = r
|
||||
else:
|
||||
# Use Pythagoras theorem to get x from radius and y
|
||||
x_sqr = r * r - diff_y * diff_y
|
||||
res = lv.sqrt_res_t()
|
||||
lv.sqrt(x_sqr, res, 0x8000) # Use lvgl's built in sqrt root function
|
||||
x = r - res.i
|
||||
|
||||
# Translate the item by the calculated X coordinate
|
||||
child.set_style_translate_x(x, 0)
|
||||
|
||||
# Use some opacity with larger translations
|
||||
opa = lv.map(x, 0, r, lv.OPA.TRANSP, lv.OPA.COVER)
|
||||
child.set_style_opa(lv.OPA.COVER - opa, 0)
|
||||
|
||||
#
|
||||
# Translate the object as they scroll
|
||||
#
|
||||
|
||||
cont = lv.obj(lv.scr_act())
|
||||
cont.set_size(200, 200)
|
||||
cont.center()
|
||||
cont.set_flex_flow(lv.FLEX_FLOW.COLUMN)
|
||||
cont.add_event_cb(scroll_event_cb, lv.EVENT.SCROLL, None)
|
||||
cont.set_style_radius(lv.RADIUS.CIRCLE, 0)
|
||||
cont.set_style_clip_corner(True, 0)
|
||||
cont.set_scroll_dir(lv.DIR.VER)
|
||||
cont.set_scroll_snap_y(lv.SCROLL_SNAP.CENTER)
|
||||
cont.set_scrollbar_mode(lv.SCROLLBAR_MODE.OFF)
|
||||
|
||||
for i in range(20):
|
||||
btn = lv.btn(cont)
|
||||
btn.set_width(lv.pct(100))
|
||||
|
||||
label = lv.label(btn)
|
||||
label.set_text("Button " + str(i))
|
||||
|
||||
# Update the buttons position manually for first*
|
||||
lv.event_send(cont, lv.EVENT.SCROLL, None)
|
||||
|
||||
# Be sure the fist button is in the middle
|
||||
#lv.obj.scroll_to_view(cont.get_child(0), lv.ANIM.OFF)
|
||||
cont.get_child(0).scroll_to_view(lv.ANIM.OFF)
|
||||
Reference in New Issue
Block a user