init lvgl code

This commit is contained in:
ShallowGreen123
2022-08-07 15:24:16 +08:00
parent d5ebbd8eb9
commit 77ddc13604
1963 changed files with 719922 additions and 318 deletions

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# Option to define LV_LVGL_H_INCLUDE_SIMPLE, default: ON
option(LV_LVGL_H_INCLUDE_SIMPLE
"Use #include \"lvgl.h\" instead of #include \"../../lvgl.h\"" ON)
# Option to define LV_CONF_INCLUDE_SIMPLE, default: ON
option(LV_CONF_INCLUDE_SIMPLE
"Simple include of \"lv_conf.h\" and \"lv_drv_conf.h\"" ON)
# Option to set LV_CONF_PATH, if set parent path LV_CONF_DIR is added to
# includes
option(LV_CONF_PATH "Path defined for lv_conf.h")
get_filename_component(LV_CONF_DIR ${LV_CONF_PATH} DIRECTORY)
file(GLOB_RECURSE SOURCES ${LVGL_ROOT_DIR}/src/*.c)
file(GLOB_RECURSE EXAMPLE_SOURCES ${LVGL_ROOT_DIR}/examples/*.c)
file(GLOB_RECURSE DEMO_SOURCES ${LVGL_ROOT_DIR}/demos/*.c)
add_library(lvgl STATIC ${SOURCES})
add_library(lvgl::lvgl ALIAS lvgl)
add_library(lvgl_examples STATIC ${EXAMPLE_SOURCES})
add_library(lvgl::examples ALIAS lvgl_examples)
add_library(lvgl_demos STATIC ${DEMO_SOURCES})
add_library(lvgl::demos ALIAS lvgl_demos)
target_compile_definitions(
lvgl PUBLIC $<$<BOOL:${LV_LVGL_H_INCLUDE_SIMPLE}>:LV_LVGL_H_INCLUDE_SIMPLE>
$<$<BOOL:${LV_CONF_INCLUDE_SIMPLE}>:LV_CONF_INCLUDE_SIMPLE>)
# Include root and optional parent path of LV_CONF_PATH
target_include_directories(lvgl SYSTEM PUBLIC ${LVGL_ROOT_DIR} ${LV_CONF_DIR})
# Include /examples folder
target_include_directories(lvgl_examples SYSTEM
PUBLIC ${LVGL_ROOT_DIR}/examples)
target_include_directories(lvgl_demos SYSTEM
PUBLIC ${LVGL_ROOT_DIR}/demos)
target_link_libraries(lvgl_examples PUBLIC lvgl)
target_link_libraries(lvgl_demos PUBLIC lvgl)
# Lbrary and headers can be installed to system using make install
file(GLOB LVGL_PUBLIC_HEADERS "${CMAKE_SOURCE_DIR}/lv_conf.h"
"${CMAKE_SOURCE_DIR}/lvgl.h")
if("${LIB_INSTALL_DIR}" STREQUAL "")
set(LIB_INSTALL_DIR "lib")
endif()
if("${INC_INSTALL_DIR}" STREQUAL "")
set(INC_INSTALL_DIR "include/lvgl")
endif()
install(
DIRECTORY "${CMAKE_SOURCE_DIR}/src"
DESTINATION "${CMAKE_INSTALL_PREFIX}/${INC_INSTALL_DIR}/"
FILES_MATCHING
PATTERN "*.h")
set_target_properties(
lvgl
PROPERTIES OUTPUT_NAME lvgl
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
PUBLIC_HEADER "${LVGL_PUBLIC_HEADERS}")
install(
TARGETS lvgl
ARCHIVE DESTINATION "${LIB_INSTALL_DIR}"
PUBLIC_HEADER DESTINATION "${INC_INSTALL_DIR}")

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file(GLOB_RECURSE SOURCES ${LVGL_ROOT_DIR}/src/*.c)
idf_build_get_property(LV_MICROPYTHON LV_MICROPYTHON)
if(LV_MICROPYTHON)
idf_component_register(
SRCS
${SOURCES}
INCLUDE_DIRS
${LVGL_ROOT_DIR}
${LVGL_ROOT_DIR}/src
${LVGL_ROOT_DIR}/../
REQUIRES
main)
target_compile_definitions(${COMPONENT_LIB}
INTERFACE "-DLV_CONF_INCLUDE_SIMPLE")
if(CONFIG_LV_ATTRIBUTE_FAST_MEM_USE_IRAM)
target_compile_definitions(${COMPONENT_LIB}
INTERFACE "-DLV_ATTRIBUTE_FAST_MEM=IRAM_ATTR")
endif()
else()
idf_component_register(SRCS ${SOURCES} INCLUDE_DIRS ${LVGL_ROOT_DIR}
${LVGL_ROOT_DIR}/src ${LVGL_ROOT_DIR}/../)
target_compile_definitions(${COMPONENT_LIB} PUBLIC "-DLV_CONF_INCLUDE_SIMPLE")
if(CONFIG_LV_ATTRIBUTE_FAST_MEM_USE_IRAM)
target_compile_definitions(${COMPONENT_LIB}
PUBLIC "-DLV_ATTRIBUTE_FAST_MEM=IRAM_ATTR")
endif()
endif()

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file(GLOB_RECURSE SOURCES ${LVGL_ROOT_DIR}/src/*.c)
file(GLOB_RECURSE EXAMPLE_SOURCES ${LVGL_ROOT_DIR}/examples/*.c)
# With micropython, build lvgl as interface library, link chain is:
# lvgl_interface [lvgl] → usermod_lvgl_bindings [lv_bindings] → usermod
# [micropython] → firmware [micropython]
add_library(lvgl_interface INTERFACE)
# ${SOURCES} must NOT be given to add_library directly for some reason (won't be
# built)
target_sources(lvgl_interface INTERFACE ${SOURCES})
# Micropython builds with -Werror; we need to suppress some warnings, such as:
#
# /home/test/build/lv_micropython/ports/rp2/build-PICO/lv_mp.c:29316:16: error:
# 'lv_style_transition_dsc_t_path_xcb_callback' defined but not used
# [-Werror=unused-function] 29316 | STATIC int32_t
# lv_style_transition_dsc_t_path_xcb_callback(const struct _lv_anim_t * arg0) |
# ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
target_compile_options(lvgl_interface INTERFACE -Wno-unused-function)

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if(CONFIG_LVGL)
zephyr_include_directories(${ZEPHYR_BASE}/lib/gui/lvgl)
target_include_directories(lvgl INTERFACE ${LVGL_ROOT_DIR})
zephyr_compile_definitions(LV_CONF_KCONFIG_EXTERNAL_INCLUDE=<autoconf.h>)
zephyr_library()
file(GLOB_RECURSE SOURCES ${LVGL_ROOT_DIR}/src/*.c)
zephyr_library_sources(${SOURCES})
endif(CONFIG_LVGL)

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<?xml version="1.0" encoding="utf-8"?>
<!--
/****************************************************************************
* Copyright 2022 Gorgon Meducer (Email:embedded_zhuoran@hotmail.com) *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
****************************************************************************/
-->
<package schemaVersion="1.4" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance" xs:noNamespaceSchemaLocation="PACK.xsd">
<vendor>LVGL</vendor>
<name>lvgl</name>
<description>LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.</description>
<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
<supportContact>https://github.com/lvgl/lvgl/issues/new/choose</supportContact>
<license>LICENCE.txt</license>
<!-- optional license file -->
<!--
<license>
</license>
-->
<repository type="git">https://github.com/lvgl/lvgl.git</repository>
<releases>
<release date="2022-04-13" version="1.0.3-alpha" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.1.0.3-alpha.pack">
- LVGL 8.3.0-dev
- Monthly update for April
</release>
<release date="2022-03-27" version="1.0.2" url="https://github.com/lvgl/lvgl/raw/a5b9a1c210821f122fb7582378a9f1819b1dc821/env_support/cmsis-pack/LVGL.lvgl.1.0.2.pack">
- LVGL 8.3.0-dev
- Monthly update for March
- Add GPU support for Arm-2D library
</release>
<release date="2022-02-26" version="1.0.1" url="https://github.com/lvgl/lvgl/raw/44f6f752386617a8812228b9c1357f180e73e4ff/env_support/cmsis-pack/LVGL.lvgl.1.0.1.pack">
- LVGL 8.3.0-dev
- Monthly update for February
</release>
<release date="2022-01-31" version="1.0.0" url="https://github.com/lvgl/lvgl/blob/d851fe0528fcb920fee86c944fe9dbbaf6fbb0c9/env_support/cmsis-pack/LVGL.lvgl.1.0.0.pack?raw=true">
- LVGL 8.2.0
- Enable LV_TICK_CUSTOM when perf_counter is detected.
- Celebrate Spring Festival
</release>
</releases>
<keywords>
<!-- keywords for indexing -->
<keyword>Cortex-M</keyword>
<keyword>SysTick</keyword>
<keyword>Performance Analaysis</keyword>
</keywords>
<conditions>
<!--
<condition id="Arm Compiler">
<description>Arm Compiler 5 (armcc) or Arm Compiler 6 (armclang).</description>
<accept Tcompiler="ARMCC" Toptions="AC6"/>
<accept Tcompiler="ARMCC" Toptions="AC6LTO"/>
<accept Tcompiler="ARMCC" Toptions="AC5"/>
</condition>
<condition id="Arm GCC">
<description>GNU Tools for Arm Embedded Processors.</description>
<accept Tcompiler="GCC"/>
</condition>
<condition id="Cortex-M Processors">
<description>Support All Cortex-M based processors</description>
<accept Dcore="Cortex-M0"/>
<accept Dcore="Cortex-M0+"/>
<accept Dcore="Cortex-M1"/>
<accept Dcore="Cortex-M3"/>
<accept Dcore="Cortex-M4"/>
<accept Dcore="Cortex-M7"/>
<accept Dcore="Cortex-M23"/>
<accept Dcore="Cortex-M33"/>
<accept Dcore="Cortex-M35P"/>
<accept Dcore="Cortex-M55"/>
<accept Dcore="SC000"/>
<accept Dcore="SC300"/>
<accept Dcore="ARMV8MBL"/>
<accept Dcore="ARMV8MML"/>
</condition>
<condition id="CMSIS-CORE">
<description>Require CMSIS-CORE Support</description>
<require Cclass="CMSIS" Cgroup="CORE"/>
</condition>
<condition id="Cortex-M Arm GCC">
<description>Compile Cortex-M Processors with GNU Tools for Arm Embedded Processors.</description>
<require condition="Arm GCC"/>
<require condition="Cortex-M Processors"/>
</condition>
<condition id="Cortex-M Arm Compiler">
<description>Compile Cortex-M Processors with GNU Tools for Arm Embedded Processors.</description>
<require condition="Arm Compiler"/>
<require condition="Cortex-M Processors"/>
</condition>
<condition id="Cortex-M Arm GCC CMSIS-CORE">
<description>Compile Cortex-M Processors with GNU Tools for Arm Embedded Processors.</description>
<require condition="Arm GCC"/>
<require condition="Cortex-M Processors"/>
<require condition="CMSIS-CORE"/>
</condition>
<condition id="Cortex-M Arm Compiler CMSIS-CORE">
<description>Compile Cortex-M Processors with GNU Tools for Arm Embedded Processors.</description>
<require condition="Arm Compiler"/>
<require condition="Cortex-M Processors"/>
<require condition="CMSIS-CORE"/>
</condition>
-->
<condition id="LVGL-Essential">
<description>Require LVGL Essential Service</description>
<require Cclass="LVGL" Cgroup="lvgl" Csub="Essential"/>
</condition>
<condition id="Arm-2D">
<description>Require Arm-2D Support</description>
<require Cclass="Acceleration" Cgroup="Arm-2D"/>
</condition>
</conditions>
<!-- apis section (optional - for Application Programming Interface descriptions) -->
<!--
<apis>
</apis>
-->
<!-- boards section (mandatory for Board Support Packs) -->
<!--
<boards>
</boards>
-->
<!-- devices section (mandatory for Device Family Packs) -->
<!--
<devices>
</devices>
-->
<!-- examples section (optional for all Software Packs)-->
<!--
<examples>
</examples>
-->
<!-- conditions section (optional for all Software Packs)-->
<!--
<conditions>
</conditions>
-->
<components>
<bundle Cbundle="LVGL" Cclass="LVGL" Cversion="8.3.0-dev">
<description>LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.</description>
<doc></doc>
<component Cgroup="lvgl" Csub="Essential" >
<description>The Essential services of LVGL (without extra content)</description>
<files>
<!-- src/core -->
<file category="sourceC" name="src/core/lv_disp.c" />
<file category="sourceC" name="src/core/lv_event.c" />
<file category="sourceC" name="src/core/lv_group.c" />
<file category="sourceC" name="src/core/lv_indev.c" />
<file category="sourceC" name="src/core/lv_indev_scroll.c" />
<file category="sourceC" name="src/core/lv_obj.c" />
<file category="sourceC" name="src/core/lv_obj_class.c" />
<file category="sourceC" name="src/core/lv_obj_draw.c" />
<file category="sourceC" name="src/core/lv_obj_pos.c" />
<file category="sourceC" name="src/core/lv_obj_scroll.c" />
<file category="sourceC" name="src/core/lv_obj_style.c" />
<file category="sourceC" name="src/core/lv_obj_style_gen.c" />
<file category="sourceC" name="src/core/lv_obj_tree.c" />
<file category="sourceC" name="src/core/lv_refr.c" />
<file category="sourceC" name="src/core/lv_theme.c" />
<!-- src/draw -->
<file category="sourceC" name="src/draw/lv_draw.c" />
<file category="sourceC" name="src/draw/lv_draw_arc.c" />
<file category="sourceC" name="src/draw/lv_draw_img.c" />
<file category="sourceC" name="src/draw/lv_draw_label.c" />
<file category="sourceC" name="src/draw/lv_draw_line.c" />
<file category="sourceC" name="src/draw/lv_draw_mask.c" />
<file category="sourceC" name="src/draw/lv_draw_rect.c" />
<file category="sourceC" name="src/draw/lv_draw_triangle.c" />
<file category="sourceC" name="src/draw/lv_img_buf.c" />
<file category="sourceC" name="src/draw/lv_img_cache.c" />
<file category="sourceC" name="src/draw/lv_img_decoder.c" />
<!-- src/draw/sw -->
<file category="sourceC" name="src/draw/sw/lv_draw_sw.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_arc.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_blend.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_dither.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_gradient.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_img.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_letter.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_line.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_polygon.c" />
<file category="sourceC" name="src/draw/sw/lv_draw_sw_rect.c" />
<!-- src/font -->
<file category="sourceC" name="src/font/lv_font.c" />
<file category="sourceC" name="src/font/lv_font_dejavu_16_persian_hebrew.c" />
<file category="sourceC" name="src/font/lv_font_fmt_txt.c" />
<file category="sourceC" name="src/font/lv_font_loader.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_8.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_10.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_12.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_12_subpx.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_14.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_16.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_18.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_20.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_22.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_24.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_26.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_28.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_28_compressed.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_30.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_32.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_34.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_36.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_38.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_40.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_42.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_44.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_46.c" />
<file category="sourceC" name="src/font/lv_font_montserrat_48.c" />
<file category="sourceC" name="src/font/lv_font_simsun_16_cjk.c" />
<file category="sourceC" name="src/font/lv_font_unscii_8.c" />
<file category="sourceC" name="src/font/lv_font_unscii_16.c" />
<!-- src/hal -->
<file category="sourceC" name="src/hal/lv_hal_disp.c" />
<file category="sourceC" name="src/hal/lv_hal_indev.c" />
<file category="sourceC" name="src/hal/lv_hal_tick.c" />
<!-- src/misc-->
<file category="sourceC" name="src/misc/lv_anim.c" />
<file category="sourceC" name="src/misc/lv_anim_timeline.c" />
<file category="sourceC" name="src/misc/lv_area.c" />
<file category="sourceC" name="src/misc/lv_async.c" />
<file category="sourceC" name="src/misc/lv_bidi.c" />
<file category="sourceC" name="src/misc/lv_color.c" />
<file category="sourceC" name="src/misc/lv_fs.c" />
<file category="sourceC" name="src/misc/lv_gc.c" />
<file category="sourceC" name="src/misc/lv_ll.c" />
<file category="sourceC" name="src/misc/lv_log.c" />
<file category="sourceC" name="src/misc/lv_lru.c" />
<file category="sourceC" name="src/misc/lv_math.c" />
<file category="sourceC" name="src/misc/lv_mem.c" />
<file category="sourceC" name="src/misc/lv_printf.c" />
<file category="sourceC" name="src/misc/lv_style.c" />
<file category="sourceC" name="src/misc/lv_style_gen.c" />
<file category="sourceC" name="src/misc/lv_templ.c" />
<file category="sourceC" name="src/misc/lv_timer.c" />
<file category="sourceC" name="src/misc/lv_tlsf.c" />
<file category="sourceC" name="src/misc/lv_txt.c" />
<file category="sourceC" name="src/misc/lv_txt_ap.c" />
<file category="sourceC" name="src/misc/lv_utils.c" />
<!-- src/widgets -->
<file category="sourceC" name="src/widgets/lv_arc.c" />
<file category="sourceC" name="src/widgets/lv_bar.c" />
<file category="sourceC" name="src/widgets/lv_btn.c" />
<file category="sourceC" name="src/widgets/lv_btnmatrix.c" />
<file category="sourceC" name="src/widgets/lv_canvas.c" />
<file category="sourceC" name="src/widgets/lv_checkbox.c" />
<file category="sourceC" name="src/widgets/lv_dropdown.c" />
<file category="sourceC" name="src/widgets/lv_img.c" />
<file category="sourceC" name="src/widgets/lv_label.c" />
<file category="sourceC" name="src/widgets/lv_line.c" />
<file category="sourceC" name="src/widgets/lv_objx_templ.c" />
<file category="sourceC" name="src/widgets/lv_roller.c" />
<file category="sourceC" name="src/widgets/lv_slider.c" />
<file category="sourceC" name="src/widgets/lv_switch.c" />
<file category="sourceC" name="src/widgets/lv_table.c" />
<file category="sourceC" name="src/widgets/lv_textarea.c" />
<!-- general -->
<file category="preIncludeGlobal" name="lv_conf_cmsis.h" attr="config" version="1.0.0" />
<file category="sourceC" name="lv_cmsis_pack.c" attr="config" version="1.0.0" />
<file category="header" name="lvgl.h" />
<file category="doc" name="README.md"/>
</files>
<Pre_Include_Global_h>
/*! \brief use lv_config_cmsis.h which will be pre-included */
#define LV_CONF_SKIP
</Pre_Include_Global_h>
<RTE_Components_h>
/*! \brief Enable LVGL */
#define RTE_GRAPHICS_LVGL
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Porting" condition="LVGL-Essential">
<description>Porting Templates</description>
<files>
<file category="header" name="examples/porting/lv_port_disp_template.h" attr="config" version="1.0.0" />
<file category="sourceC" name="examples/porting/lv_port_disp_template.c" attr="config" version="1.0.0" />
<file category="header" name="examples/porting/lv_port_indev_template.h" attr="config" version="1.0.0" />
<file category="sourceC" name="examples/porting/lv_port_indev_template.c" attr="config" version="1.0.0" />
<file category="header" name="examples/porting/lv_port_fs_template.h" attr="config" version="1.0.0" />
<file category="sourceC" name="examples/porting/lv_port_fs_template.c" attr="config" version="1.0.0" />
</files>
</component>
<component Cgroup="lvgl" Csub="GPU Arm-2D" condition="LVGL-Essential" Cversion="1.0.2">
<description>A 2D image processing library from Arm (i.e. Arm-2D) for All Cortex-M processors including Cortex-M0</description>
<files>
<file category="sourceC" name="src/draw/arm2d/lv_gpu_arm2d.c" condition="Arm-2D"/>
</files>
<RTE_Components_h>
/*! \brief enable Arm-2D support*/
#define LV_USE_GPU_ARM2D 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="GPU STM32-DMA2D" condition="LVGL-Essential">
<description>An hardware acceleration from STM32-DMA2D</description>
<files>
<file category="sourceC" name="src/draw/stm32_dma2d/lv_gpu_stm32_dma2d.c" />
</files>
<RTE_Components_h>
/*! \brief enable STM32 DMA2D */
#define LV_USE_GPU_STM32_DMA2D 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="GPU NXP-PXP" condition="LVGL-Essential">
<description>An hardware acceleration from NXP-PXP</description>
<files>
<file category="sourceC" name="src/draw/nxp_pxp/lv_gpu_nxp_pxp.c" />
<file category="sourceC" name="src/draw/nxp_pxp/lv_gpu_nxp_pxp_osa.c" />
</files>
<RTE_Components_h>
/*! \brief enable NXP PXP */
#define LV_USE_GPU_NXP_PXP 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="GPU NXP-VGLite" condition="LVGL-Essential">
<description>An hardware acceleration from NXP-VGLite</description>
<files>
<file category="sourceC" name="src/draw/nxp_vglite/lv_gpu_nxp_vglite.c" />
</files>
<RTE_Components_h>
/*! \brief enable NXP VGLite */
#define LV_USE_GPU_NXP_VG_LITE 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Extra Themes" condition="LVGL-Essential">
<description>Extra Themes, Widgets and Layouts</description>
<files>
<file category="sourceC" name="src/extra/lv_extra.c" />
<!-- src/extra/themes -->
<file category="sourceC" name="src/extra/themes/default/lv_theme_default.c" />
<file category="sourceC" name="src/extra/themes/basic/lv_theme_basic.c" />
<file category="sourceC" name="src/extra/themes/mono/lv_theme_mono.c" />
<!-- src/extra/widgets -->
<file category="sourceC" name="src/extra/widgets/animimg/lv_animimg.c" />
<file category="sourceC" name="src/extra/widgets/calendar/lv_calendar.c" />
<file category="sourceC" name="src/extra/widgets/calendar/lv_calendar_header_arrow.c" />
<file category="sourceC" name="src/extra/widgets/calendar/lv_calendar_header_dropdown.c" />
<file category="sourceC" name="src/extra/widgets/chart/lv_chart.c" />
<file category="sourceC" name="src/extra/widgets/colorwheel/lv_colorwheel.c" />
<file category="sourceC" name="src/extra/widgets/imgbtn/lv_imgbtn.c" />
<file category="sourceC" name="src/extra/widgets/keyboard/lv_keyboard.c" />
<file category="sourceC" name="src/extra/widgets/led/lv_led.c" />
<file category="sourceC" name="src/extra/widgets/list/lv_list.c" />
<file category="sourceC" name="src/extra/widgets/menu/lv_menu.c" />
<file category="sourceC" name="src/extra/widgets/meter/lv_meter.c" />
<file category="sourceC" name="src/extra/widgets/msgbox/lv_msgbox.c" />
<file category="sourceC" name="src/extra/widgets/span/lv_span.c" />
<file category="sourceC" name="src/extra/widgets/spinbox/lv_spinbox.c" />
<file category="sourceC" name="src/extra/widgets/spinner/lv_spinner.c" />
<file category="sourceC" name="src/extra/widgets/tabview/lv_tabview.c" />
<file category="sourceC" name="src/extra/widgets/tileview/lv_tileview.c" />
<file category="sourceC" name="src/extra/widgets/win/lv_win.c" />
<!-- src/extra/layouts -->
<file category="sourceC" name="src/extra/layouts/flex/lv_flex.c" />
<file category="sourceC" name="src/extra/layouts/grid/lv_grid.c" />
</files>
<RTE_Components_h>
/*! \brief use extra themes, widgets and layouts */
#define RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs PNG" condition="LVGL-Essential">
<description>Add PNG support</description>
<files>
<!-- src/extra/libs/png -->
<file category="sourceC" name="src/extra/libs/png/lodepng.c" />
<file category="sourceC" name="src/extra/libs/png/lv_png.c" />
</files>
<RTE_Components_h>
/*! \brief enable PNG support */
#define LV_USE_PNG 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs BMP" condition="LVGL-Essential">
<description>Add BMP support</description>
<files>
<!-- src/extra/libs/bmp -->
<file category="sourceC" name="src/extra/libs/bmp/lv_bmp.c" />
</files>
<RTE_Components_h>
/*! \brief enable BMP support */
#define LV_USE_BMP 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs freetype" condition="LVGL-Essential">
<description>Add freetype support, an extra librbary is required.</description>
<files>
<!-- src/extra/libs/freetype -->
<file category="sourceC" name="src/extra/libs/freetype/lv_freetype.c" />
</files>
<RTE_Components_h>
/*! \brief enable freetype support */
#define LV_USE_FREETYPE 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs GIF" condition="LVGL-Essential">
<description>Add GIF support</description>
<files>
<!-- src/extra/libs/gif -->
<file category="sourceC" name="src/extra/libs/gif/lv_gif.c" />
<file category="sourceC" name="src/extra/libs/gif/gifdec.c" />
</files>
<RTE_Components_h>
/*! \brief enable gif support */
#define LV_USE_GIF 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs sJPG" condition="LVGL-Essential">
<description>Add sJPG support</description>
<files>
<!-- src/extra/libs/sjpg -->
<file category="sourceC" name="src/extra/libs/sjpg/lv_sjpg.c" />
<file category="sourceC" name="src/extra/libs/sjpg/tjpgd.c" />
</files>
<RTE_Components_h>
/*! \brief enable sJPG support */
#define LV_USE_SJPG 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs QRCode" condition="LVGL-Essential">
<description>Add QRCode support</description>
<files>
<!-- src/extra/libs/qrcode -->
<file category="sourceC" name="src/extra/libs/qrcode/lv_qrcode.c" />
<file category="sourceC" name="src/extra/libs/qrcode/qrcodegen.c" />
</files>
<RTE_Components_h>
/*! \brief enable QRCode support */
#define LV_USE_QRCODE 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs FileSystem" condition="LVGL-Essential">
<description>Add FileSystem support</description>
<files>
<!-- src/extra/libs/fsdrv -->
<file category="sourceC" name="src/extra/libs/fsdrv/lv_fs_fatfs.c" />
<file category="sourceC" name="src/extra/libs/fsdrv/lv_fs_posix.c" />
<file category="sourceC" name="src/extra/libs/fsdrv/lv_fs_stdio.c" />
</files>
</component>
<component Cgroup="lvgl" Csub="Libs RLOTTIE" condition="LVGL-Essential">
<description>Add RLOTTIE support, an extra librbary is required.</description>
<files>
<!-- src/extra/libs/rlottie -->
<file category="sourceC" name="src/extra/libs/rlottie/lv_rlottie.c" />
</files>
<RTE_Components_h>
/*! \brief enable RLOTTIE support */
#define LV_USE_RLOTTIE 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Libs ffmpeg" condition="LVGL-Essential">
<description>Add ffmpeg support, an extra librbary is required.</description>
<files>
<!-- src/extra/libs/ffmpeg -->
<file category="sourceC" name="src/extra/libs/ffmpeg/lv_ffmpeg.c" />
</files>
<RTE_Components_h>
/*! \brief enable ffmpeg support */
#define LV_USE_FFMPEG 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Benchmark" condition="LVGL-Essential">
<description>Add the official benchmark.</description>
<files>
<!-- demos/benchmark -->
<file category="sourceC" name="demos/benchmark/lv_demo_benchmark.c" />
<file category="header" name="demos/benchmark/lv_demo_benchmark.h" />
<file category="sourceC" name="demos/benchmark/assets/img_benchmark_cogwheel_alpha16.c" />
<file category="sourceC" name="demos/benchmark/assets/img_benchmark_cogwheel_argb.c" />
<file category="sourceC" name="demos/benchmark/assets/img_benchmark_cogwheel_chroma_keyed.c" />
<file category="sourceC" name="demos/benchmark/assets/img_benchmark_cogwheel_indexed16.c" />
<file category="sourceC" name="demos/benchmark/assets/img_benchmark_cogwheel_rgb.c" />
<file category="sourceC" name="demos/benchmark/assets/lv_font_bechmark_montserrat_12_compr_az.c.c" />
<file category="sourceC" name="demos/benchmark/assets/lv_font_bechmark_montserrat_16_compr_az.c.c" />
<file category="sourceC" name="demos/benchmark/assets/lv_font_bechmark_montserrat_28_compr_az.c.c" />
<file category="doc" name="demos/benchmark/README.md" />
</files>
<RTE_Components_h>
/*! \brief enable demo:bencharmk */
#define LV_USE_DEMO_BENCHMARK 1
</RTE_Components_h>
</component>
<component Cgroup="lvgl" Csub="Demo:Widgets" condition="LVGL-Essential">
<description>Add the demo:widgets</description>
<files>
<!-- demos/widgets -->
<file category="sourceC" name="demos/widgets/lv_demo_widgets.c" />
<file category="header" name="demos/widgets/lv_demo_widgets.h" />
<file category="sourceC" name="demos/widgets/assets/img_clothes.c" />
<file category="sourceC" name="demos/widgets/assets/img_demo_widgets_avatar.c" />
<file category="sourceC" name="demos/widgets/assets/img_lvgl_logo.c" />
</files>
<RTE_Components_h>
/*! \brief enable demo:widgets support */
#define LV_USE_DEMO_WIDGETS 1
</RTE_Components_h>
</component>
</bundle>
</components>
<!-- optional taxonomy section for defining new component Class and Group names -->
<!--
<taxonomy>
</taxonomy>
-->
</package>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8" ?>
<index schemaVersion="1.0.0" xs:noNamespaceSchemaLocation="PackIndex.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema-instance">
<vendor>LVGL</vendor>
<url>https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/</url>
<timestamp>2022-04-13T19:22:00</timestamp>
<pindex>
<pdsc url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/" vendor="LVGL" name="lvgl" version="1.0.3-alpha"/>
</pindex>
</index>

View File

@@ -0,0 +1,154 @@
# How to Create CMSIS-Pack
## STEP 1 Update 'lv_conf_cmsis.h'
1. Copy the **lv_conf_template.h** to '**cmsis-pack**' directory
2. Set the macro protector to '1'
```c
...
/* clang-format off */
#if 1 /*Set it to "1" to enable content*/
...
```
remove the misleading guide above this code segment.
```c
/*
* Copy this file as `lv_conf.h`
* 1. simply next to the `lvgl` folder
* 2. or any other places and
* - define `LV_CONF_INCLUDE_SIMPLE`
* - add the path as include path
*/
```
3. Add including for '**RTE_Components.h**'
```c
#ifndef LV_CONF_H
#define LV_CONF_H
#include <stdint.h>
#include "RTE_Components.h"
...
```
4. Remove macro definitions for
- LV_USE_GPU_STM32_DMA2D
- LV_USE_GPU_NXP_PXP
- LV_USE_GPU_NXP_VG_LITE
5. Update macro LV_ATTRIBUTE_MEM_ALIGN to force a WORD alignment.
```c
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
```
6. Update Theme related macros:
```c
#ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 0
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 1
#else
#define LV_USE_THEME_DEFAULT 0
#define LV_USE_THEME_BASIC 0
#define LV_USE_THEME_MONO 0
#endif
```
7. Update `LV_TICK_CUSTOM` related macros:
```c
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#ifdef __PERF_COUNTER__
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM
extern uint32_t SystemCoreClock;
#define LV_TICK_CUSTOM_INCLUDE "perf_counter.h"
#if __PER_COUNTER_VER__ < 10902ul
#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((uint32_t)get_system_ticks() / (SystemCoreClock / 1000ul))
#else
#define LV_TICK_CUSTOM_SYS_TIME_EXPR get_system_ms()
#endif
#endif /*LV_TICK_CUSTOM*/
#else
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
#endif /*__PERF_COUNTER__*/
```
9. Thoroughly remove the `DEMO USAGE` section.
10. Thoroughly remove the '3rd party libraries' section.
10. rename '**lv_conf_template.h**' to '**lv_conf_cmsis.h**'.
## STEP 2 Check, Update and Run the 'gen_pack.sh'
```sh
if [ `uname -s` = "Linux" ]
then
CMSIS_PACK_PATH="/home/$USER/.arm/Packs/ARM/CMSIS/5.7.0/"
PATH_TO_ADD="$CMSIS_PACK_PATH/CMSIS/Utilities/Linux64/"
else
CMSIS_PACK_PATH="/C/Users/gabriel/AppData/Local/Arm/Packs/ARM/CMSIS/5.7.0"
PATH_TO_ADD="/C/Program Files (x86)/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/"
fi
[[ ":$PATH:" != *":$PATH_TO_ADD}:"* ]] && PATH="${PATH}:${PATH_TO_ADD}"
echo $PATH_TO_ADD appended to PATH
echo " "
```
### A. For Windows users
Update the '**CMSIS_PACK_PATH**' accordingly (Usually just replace the name gabriel with your own windows account name is sufficient.).
Update the '**PATH_TO_ADD**' to point to the installation folders of **7Zip** and **xmllint**.
Launch the git-bash and go to the cmsis-pack folder.
enter the following command:
```sh
./gen_pack.sh
```
### B. For Linux Users
Update '**PATH_TO_ADD**' if necessary.
go to the **cmsis-pack** folder.
enter the following command:
```sh
./gen_pack.sh
```

View File

@@ -0,0 +1,231 @@
#!/bin/bash
# Version: 1.1
# Date: 2022-01-11
# This bash script generates a CMSIS Software Pack:
#
# Pre-requisites:
# - bash shell (for Windows: install git for Windows)
# - 7z in path (zip archiving utility)
# e.g. Ubuntu: sudo apt-get install p7zip-full p7zip-rar)
# - PackChk in path with execute permission
# (see CMSIS-Pack: CMSIS/Utilities/<os>/PackChk)
# - xmllint in path (XML schema validation)
# e.g. Ubuntu: sudo apt-get install libxml2-utils
# Windows: download from https://www.zlatkovic.com/pub/libxml/
############### EDIT BELOW ###############
# Extend Path environment variable locally
#
if [ `uname -s` = "Linux" ]
then
CMSIS_PACK_PATH="/home/$USER/.arm/Packs/ARM/CMSIS/5.7.0/"
PATH_TO_ADD="$CMSIS_PACK_PATH/CMSIS/Utilities/Linux64/"
else
CMSIS_PACK_PATH="/C/Users/gabriel/AppData/Local/Arm/Packs/ARM/CMSIS/5.7.0"
PATH_TO_ADD="/C/Program Files (x86)/7-Zip/:$CMSIS_PACK_PATH/CMSIS/Utilities/Win32/:/C/xmllint/"
fi
[[ ":$PATH:" != *":$PATH_TO_ADD}:"* ]] && PATH="${PATH}:${PATH_TO_ADD}"
echo $PATH_TO_ADD appended to PATH
echo " "
# Pack warehouse directory - destination
PACK_WAREHOUSE=./
# Temporary pack build directory
PACK_BUILD=build/
# Specify directories included in pack relative to base directory
# All directories:
# PACK_DIRS=`ls -d */`
# Do not include the build directory if it is local
# PACK_DIRS=${PACK_DIRS//$PACK_BUILD/}
# PACK_DIRS=${PACK_DIRS//$PACK_WAREHOUSE/}
# alternative: specify directory names to be added to pack base directory
PACK_DIRS="
../../src
../../docs
../../demos
"
# Specify file names to be added to pack base directory
PACK_BASE_FILES="
../../LICENCE.txt
../../README.md
../../README_zh.md
../../lvgl.h
lv_conf_cmsis.h
lv_cmsis_pack.txt
"
############ DO NOT EDIT BELOW ###########
echo Starting CMSIS-Pack Generation: `date`
# Zip utility check
ZIP=7z
type -a $ZIP
errorlevel=$?
if [ $errorlevel -gt 0 ]
then
echo "Error: No 7zip Utility found"
echo "Action: Add 7zip to your path"
echo " "
exit
fi
# Pack checking utility check
PACKCHK=PackChk
type -a $PACKCHK
errorlevel=$?
if [ $errorlevel != 0 ]
then
echo "Error: No PackChk Utility found"
echo "Action: Add PackChk to your path"
echo "Hint: Included in CMSIS Pack:"
echo "<pack_root_dir>/ARM/CMSIS/<version>/CMSIS/Utilities/<os>/"
echo " "
exit
fi
echo " "
# XML syntax checking utility check
XMLLINT=xmllint
type -a $XMLLINT
errorlevel=$?
if [ $errorlevel != 0 ]
then
echo "Error: No xmllint found"
echo "Action: Add xmllint to your path"
echo " "
exit
fi
echo " "
# Locate Package Description file
# check whether there is more than one pdsc file
NUM_PDSCS=`ls -1 *.pdsc | wc -l`
PACK_DESCRIPTION_FILE=`ls *.pdsc`
if [ $NUM_PDSCS -lt 1 ]
then
echo "Error: No *.pdsc file found in current directory"
echo " "
elif [ $NUM_PDSCS -gt 1 ]
then
echo "Error: Only one PDSC file allowed in directory structure:"
echo "Found:"
echo "$PACK_DESCRIPTION_FILE"
echo "Action: Delete unused pdsc files"
echo " "
exit
fi
SAVEIFS=$IFS
IFS=.
set $PACK_DESCRIPTION_FILE
# Pack Vendor
PACK_VENDOR=$1
# Pack Name
PACK_NAME=$2
echo Generating Pack Version: for $PACK_VENDOR.$PACK_NAME
echo " "
IFS=$SAVEIFS
#if $PACK_BUILD directory does not exist, create it.
if [ ! -d $PACK_BUILD ]; then
mkdir -p $PACK_BUILD
fi
mkdir -p ${PACK_BUILD}/examples
mkdir -p ${PACK_BUILD}/examples/porting
# Copy files into build base directory: $PACK_BUILD
# pdsc file is mandatory in base directory:
cp -f ./$PACK_VENDOR.$PACK_NAME.pdsc ${PACK_BUILD}
cp -f ../../examples/porting/* ${PACK_BUILD}/examples/porting
# directories
echo Adding directories to pack:
echo $PACK_DIRS
echo " "
for d in ${PACK_DIRS}
do
cp -r "$d" ${PACK_BUILD}
done
# files for base directory
echo Adding files to pack:
echo $PACK_BASE_FILES
echo " "
for f in $PACK_BASE_FILES
do
cp -f "$f" $PACK_BUILD/
done
mv "${PACK_BUILD}/lv_cmsis_pack.txt" "${PACK_BUILD}/lv_cmsis_pack.c"
# Run Schema Check (for Linux only):
# sudo apt-get install libxml2-utils
echo Running schema check for $PACK_VENDOR.$PACK_NAME.pdsc
$XMLLINT --noout --schema ${CMSIS_PACK_PATH}/CMSIS/Utilities/PACK.xsd $PACK_BUILD/$PACK_VENDOR.$PACK_NAME.pdsc
errorlevel=$?
if [ $errorlevel -ne 0 ]; then
echo "build aborted: Schema check of $PACK_VENDOR.$PACK_NAME.pdsc against PACK.xsd failed"
echo " "
exit
fi
# Run Pack Check and generate PackName file with version
$PACKCHK $PACK_BUILD/$PACK_VENDOR.$PACK_NAME.pdsc -n PackName.txt -x M362
errorlevel=$?
if [ $errorlevel -ne 0 ]; then
echo "build aborted: pack check failed"
echo " "
exit
fi
PACKNAME=`cat PackName.txt`
rm -rf PackName.txt
echo remove unrequired files and folders...
rm -rf $PACK_BUILD/demos/keypad_encoder
rm -rf $PACK_BUILD/demos/music
rm -rf $PACK_BUILD/demos/stress
rm -rf $PACK_BUILD/demos/widgets/screenshot1.gif
# echo apply patches...
# rm -rf $PACK_BUILD/demos/lv_demos.h
# cp -f ./lv_demos.h $PACK_BUILD/demos/
# Archiving
# $ZIP a $PACKNAME
echo creating pack file $PACKNAME
#if $PACK_WAREHOUSE directory does not exist create it
if [ ! -d $PACK_WAREHOUSE ]; then
mkdir -p $PACK_WAREHOUSE
fi
pushd $PACK_WAREHOUSE
PACK_WAREHOUSE=`pwd`
popd
pushd $PACK_BUILD
"$ZIP" a $PACK_WAREHOUSE/$PACKNAME -tzip
popd
errorlevel=$?
if [ $errorlevel -ne 0 ]; then
echo "build aborted: archiving failed"
exit
fi
# cp -f ./$PACK_VENDOR.$PACK_NAME.pdsc ${PACK_WAREHOUSE}
echo "build of pack succeeded"
# Clean up
echo "cleaning up ..."
rm -rf $PACK_BUILD
echo " "
echo Completed CMSIS-Pack Generation: `date`

View File

@@ -0,0 +1,115 @@
/****************************************************************************
* Copyright 2022 Gorgon Meducer (Email:embedded_zhuoran@hotmail.com) *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
****************************************************************************/
/**
* @file lv_cmsis_pack.c
*
* @brief This file will only be used by cmsis-pack.
*/
/*********************
* INCLUDES
*********************/
#include "RTE_Components.h"
#include <time.h>
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/*! \name The macros to identify the compiler */
/*! @{ */
/*! \note for IAR */
#undef __IS_COMPILER_IAR__
#if defined(__IAR_SYSTEMS_ICC__)
# define __IS_COMPILER_IAR__ 1
#endif
/*! \note for arm compiler 5 */
#undef __IS_COMPILER_ARM_COMPILER_5__
#if ((__ARMCC_VERSION >= 5000000) && (__ARMCC_VERSION < 6000000))
# define __IS_COMPILER_ARM_COMPILER_5__ 1
#endif
/*! @} */
/*! \note for arm compiler 6 */
#undef __IS_COMPILER_ARM_COMPILER_6__
#if defined(__ARMCC_VERSION) && (__ARMCC_VERSION >= 6010050)
# define __IS_COMPILER_ARM_COMPILER_6__ 1
#endif
#undef __IS_COMPILER_ARM_COMPILER__
#if defined(__IS_COMPILER_ARM_COMPILER_5__) && __IS_COMPILER_ARM_COMPILER_5__ \
|| defined(__IS_COMPILER_ARM_COMPILER_6__) && __IS_COMPILER_ARM_COMPILER_6__
# define __IS_COMPILER_ARM_COMPILER__ 1
#endif
#undef __IS_COMPILER_LLVM__
#if defined(__clang__) && !__IS_COMPILER_ARM_COMPILER_6__
# define __IS_COMPILER_LLVM__ 1
#else
/*! \note for gcc */
# undef __IS_COMPILER_GCC__
# if defined(__GNUC__) && !( defined(__IS_COMPILER_ARM_COMPILER__) \
|| defined(__IS_COMPILER_LLVM__))
# define __IS_COMPILER_GCC__ 1
# endif
/*! @} */
#endif
/*! @} */
/**********************
* GLOBAL FUNCTIONS
**********************/
/* only arm compilers will use microLib that doesn't implement time() */
#if defined(__MICROLIB)
__attribute__((weak))
_ARMABI time_t time(time_t * time)
{
return (time_t)(-1);
}
#endif
/* when people don't want to use src/extra */
__attribute__((weak))
void lv_extra_init(void)
{
}

View File

@@ -0,0 +1,609 @@
/**
* @file lv_conf.h
* Configuration file for v8.3.0-dev
*/
/* clang-format off */
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
#include <stdint.h>
#include "RTE_Components.h"
/*====================
COLOR SETTINGS
*====================*/
/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH 16
/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/*Enable more complex drawing routines to manage screens transparency.
*Can be used if the UI is above another layer, e.g. an OSD menu or video player.
*Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
#define LV_COLOR_SCREEN_TRANSP 0
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
/*=========================
MEMORY SETTINGS
*=========================*/
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
//#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/
//#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/
#endif
#else /*LV_MEM_CUSTOM*/
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC malloc
#define LV_MEM_CUSTOM_FREE free
#define LV_MEM_CUSTOM_REALLOC realloc
#endif /*LV_MEM_CUSTOM*/
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
*You will see an error log message if there wasn't enough buffers. */
#define LV_MEM_BUF_MAX_NUM 16
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
#define LV_MEMCPY_MEMSET_STD 0
/*====================
HAL SETTINGS
*====================*/
/*Default display refresh period. LVG will redraw changed areas with this period time*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/*Input device read period in milliseconds*/
#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#ifdef __PERF_COUNTER__
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM
extern uint32_t SystemCoreClock;
#define LV_TICK_CUSTOM_INCLUDE "perf_counter.h"
#if __PER_COUNTER_VER__ < 10902ul
#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((uint32_t)get_system_ticks() / (SystemCoreClock / 1000ul))
#else
#define LV_TICK_CUSTOM_SYS_TIME_EXPR get_system_ms()
#endif
#endif /*LV_TICK_CUSTOM*/
#else
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
#endif /*__PERF_COUNTER__*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130 /*[px/inch]*/
/*=======================
* FEATURE CONFIGURATION
*=======================*/
/*-------------
* Drawing
*-----------*/
/*Enable complex draw engine.
*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0
/*Allow buffering some shadow calculation.
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#endif /*LV_DRAW_COMPLEX*/
/*Default image cache size. Image caching keeps the images opened.
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
*However the opened images might consume additional RAM.
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
#define LV_DITHER_GRADIENT 0
#if LV_DITHER_GRADIENT
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
*The increase in memory consumption is (24 bits * object's width)*/
#define LV_DITHER_ERROR_DIFFUSION 0
#endif
/*Maximum buffer size to allocate for rotation.
*Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*-------------
* GPU
*-----------*/
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#if LV_USE_GPU_STM32_DMA2D
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
*/
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
/*Use SDL renderer API*/
#define LV_USE_GPU_SDL 0
#if LV_USE_GPU_SDL
#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Texture cache size, 8MB by default*/
#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
#endif
/*-------------
* Logging
*-----------*/
/*Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
#define LV_LOG_PRINTF 0
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
/*Enable asserts if an operation is failed or an invalid data is found.
*If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
/*-------------
* Others
*-----------*/
/*1: Show CPU usage and FPS count*/
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
#endif
/*1: Show the used memory and the memory fragmentation
* Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
#define LV_SPRINTF_INCLUDE <stdio.h>
#define lv_snprintf snprintf
#define lv_vsnprintf vsnprintf
#else /*LV_SPRINTF_CUSTOM*/
#define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
#define LV_USE_USER_DATA 1
/*Garbage Collector settings
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/
/*=====================
* COMPILER SETTINGS
*====================*/
/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0
/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC
/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER
/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY
/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
#define LV_ATTRIBUTE_DMA
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
*should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD 0
/*==================
* FONT USAGE
*===================*/
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
*https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 0
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 0
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
/*Optionally declare custom fonts here.
*You can use these fonts as default font too and they will be available globally.
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14
/*Enable handling large font and/or fonts with a lot of characters.
*The limit depends on the font size, font face and bpp.
*Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0
/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
#endif
/*=================
* TEXT SETTINGS
*=================*/
/**
* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/*If a word is at least this long, will break wherever "prettiest"
*To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/*Minimum number of characters in a long word to put on a line before a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/*Minimum number of characters in a long word to put on a line after a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
*The direction will be processed according to the Unicode Bidirectional Algorithm:
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
*`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
*In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*==================
* WIDGET USAGE
*================*/
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
#define LV_USE_ARC 1
#define LV_USE_ANIMIMG 1
#define LV_USE_BAR 1
#define LV_USE_BTN 1
#define LV_USE_BTNMATRIX 1
#define LV_USE_CANVAS 1
#define LV_USE_CHECKBOX 1
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
#define LV_USE_IMG 1 /*Requires: lv_label*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#endif
#define LV_USE_LINE 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#if LV_USE_ROLLER
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
#endif
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
#define LV_USE_SWITCH 1
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
/*==================
* EXTRA COMPONENTS
*==================*/
/*-----------
* Widgets
*----------*/
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
#if LV_CALENDAR_WEEK_STARTS_MONDAY
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
#else
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
#endif
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif /*LV_USE_CALENDAR*/
#define LV_USE_CHART 1
#define LV_USE_COLORWHEEL 1
#define LV_USE_IMGBTN 1
#define LV_USE_KEYBOARD 1
#define LV_USE_LED 1
#define LV_USE_LIST 1
#define LV_USE_MENU 1
#define LV_USE_METER 1
#define LV_USE_MSGBOX 1
#define LV_USE_SPINBOX 1
#define LV_USE_SPINNER 1
#define LV_USE_TABVIEW 1
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
#define LV_USE_SPAN 1
#if LV_USE_SPAN
/*A line text can contain maximum num of span descriptor */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
/*-----------
* Themes
*----------*/
#ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 0
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 1
#else
#define LV_USE_THEME_DEFAULT 0
#define LV_USE_THEME_BASIC 0
#define LV_USE_THEME_MONO 0
#endif
/*-----------
* Layouts
*----------*/
/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX 1
/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID 1
/*-----------
* Others
*----------*/
/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 0
/*1: Enable Monkey test*/
#define LV_USE_MONKEY 0
/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 0
/*1: Enable lv_obj fragment*/
#define LV_USE_FRAGMENT 0
/*1: Support using images as font in label or span widgets */
#define LV_USE_IMGFONT 0
/*1: Enable a published subscriber based messaging system */
#define LV_USE_MSG 0
/*==================
* EXAMPLES
*==================*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

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from building import *
import rtconfig
import os
src = []
inc = []
group = []
cwd = GetCurrentDir() # get current dir path
port_src = Glob('*.c')
port_inc = [cwd]
group = group + DefineGroup('LVGL-port', port_src, depend = ['PKG_USING_LVGL'], CPPPATH = port_inc)
# check if .h or .hpp files exsit
def check_h_hpp_exsit(path):
file_dirs = os.listdir(path)
for file_dir in file_dirs:
if os.path.splitext(file_dir)[1] in ['.h', '.hpp']:
return True
return False
lvgl_cwd = cwd + '/../../'
lvgl_src_cwd = lvgl_cwd + 'src/'
inc = inc + [lvgl_src_cwd]
for root, dirs, files in os.walk(lvgl_src_cwd):
for dir in dirs:
current_path = os.path.join(root, dir)
src = src + Glob(os.path.join(current_path,'*.c')) # add all .c files
if check_h_hpp_exsit(current_path): # add .h and .hpp path
inc = inc + [current_path]
if GetDepend('PKG_USING_LVGL_EXAMPLES'):
lvgl_src_cwd = lvgl_cwd + 'examples/'
inc = inc + [lvgl_src_cwd]
for root, dirs, files in os.walk(lvgl_src_cwd):
for dir in dirs:
current_path = os.path.join(root, dir)
src = src + Glob(os.path.join(current_path,'*.c'))
if check_h_hpp_exsit(current_path):
inc = inc + [current_path]
if GetDepend('PKG_USING_LVGL_DEMOS'):
lvgl_src_cwd = lvgl_cwd + 'demos/'
inc = inc + [lvgl_src_cwd]
for root, dirs, files in os.walk(lvgl_src_cwd):
for dir in dirs:
current_path = os.path.join(root, dir)
src = src + Glob(os.path.join(current_path,'*.c'))
if check_h_hpp_exsit(current_path):
inc = inc + [current_path]
LOCAL_CFLAGS = ''
if rtconfig.PLATFORM == 'gcc' or rtconfig.PLATFORM == 'armclang': # GCC or Keil AC6
LOCAL_CFLAGS += ' -std=c99'
elif rtconfig.PLATFORM == 'armcc': # Keil AC5
LOCAL_CFLAGS += ' --c99 --gnu'
group = group + DefineGroup('LVGL', src, depend = ['PKG_USING_LVGL'], CPPPATH = inc, LOCAL_CFLAGS = LOCAL_CFLAGS)
list = os.listdir(cwd)
for d in list:
path = os.path.join(cwd, d)
if os.path.isfile(os.path.join(path, 'SConscript')):
group = group + SConscript(os.path.join(d, 'SConscript'))
Return('group')

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/*
* Copyright (c) 2006-2021, RT-Thread Development Team
*
* SPDX-License-Identifier: MIT
*
* Change Logs:
* Date Author Notes
* 2021-10-15 Meco Man The first version
*/
#ifndef LV_RT_THREAD_CONF_H
#define LV_RT_THREAD_CONF_H
#ifdef __RTTHREAD__
#define LV_RTTHREAD_INCLUDE <rtthread.h>
#include LV_RTTHREAD_INCLUDE
/*=========================
MEMORY SETTINGS
*=========================*/
#ifdef RT_USING_HEAP
# define LV_MEM_CUSTOM 1
# define LV_MEM_CUSTOM_INCLUDE LV_RTTHREAD_INCLUDE
# define LV_MEM_CUSTOM_ALLOC rt_malloc
# define LV_MEM_CUSTOM_FREE rt_free
# define LV_MEM_CUSTOM_REALLOC rt_realloc
#endif
/*====================
HAL SETTINGS
*====================*/
#define LV_TICK_CUSTOM 1
#define LV_TICK_CUSTOM_INCLUDE LV_RTTHREAD_INCLUDE
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (rt_tick_get_millisecond()) /*Expression evaluating to current system time in ms*/
/*=======================
* FEATURE CONFIGURATION
*=======================*/
/*-------------
* Logging
*-----------*/
#ifdef PKG_LVGL_ENABLE_LOG
# define LV_USE_LOG 1
#else
# define LV_USE_LOG 0
#endif
/*-------------
* Asserts
*-----------*/
#define LV_ASSERT_HANDLER_INCLUDE LV_RTTHREAD_INCLUDE
#define LV_ASSERT_HANDLER RT_ASSERT(0);
/*-------------
* Others
*-----------*/
#define LV_SPRINTF_CUSTOM 1
#define LV_SPRINTF_INCLUDE LV_RTTHREAD_INCLUDE
#define lv_snprintf rt_snprintf
#define lv_vsnprintf rt_vsnprintf
#define LV_SPRINTF_USE_FLOAT 0
/*=====================
* COMPILER SETTINGS
*====================*/
#ifdef ARCH_CPU_BIG_ENDIAN
# define LV_BIG_ENDIAN_SYSTEM 1
#else
# define LV_BIG_ENDIAN_SYSTEM 0
#endif
#define LV_ATTRIBUTE_MEM_ALIGN ALIGN(4)
/*==================
* EXAMPLES
*==================*/
#ifdef PKG_USING_LVGL_EXAMPLES
# define LV_BUILD_EXAMPLES 1
#endif
/*--END OF LV_RT_THREAD_CONF_H--*/
#endif /*__RTTHREAD__*/
#endif /*LV_CONF_H*/

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/*
* Copyright (c) 2006-2021, RT-Thread Development Team
*
* SPDX-License-Identifier: MIT
*
* Change Logs:
* Date Author Notes
* 2021-10-18 Meco Man The first version
*/
#ifdef __RTTHREAD__
#include <rtthread.h>
#define DBG_TAG "LVGL"
#define DBG_LVL DBG_INFO
#include <rtdbg.h>
#include <lvgl.h>
#include <lv_port_disp.h>
#include <lv_port_indev.h>
#if LV_USE_LOG
static void lv_rt_log(const char *buf)
{
LOG_I(buf);
}
#endif
static int lv_port_init(void)
{
#if LV_USE_LOG
lv_log_register_print_cb(lv_rt_log);
#endif
lv_init();
lv_port_disp_init();
lv_port_indev_init();
return 0;
}
INIT_COMPONENT_EXPORT(lv_port_init);
#endif /*__RTTHREAD__*/

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build:
cmake: .