init lvgl code
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60
LVGL.Simulator/LVGL.Simulator.vcxproj
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60
LVGL.Simulator/LVGL.Simulator.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="Mile.Project\Mile.Project.Platform.Win32.props" />
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<Import Project="Mile.Project\Mile.Project.Platform.x64.props" />
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<Import Project="Mile.Project\Mile.Project.Platform.ARM64.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{3CA6E070-4AC1-475E-BB17-CF29AE4806DF}</ProjectGuid>
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<RootNamespace>LVGL</RootNamespace>
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<MileProjectType>ConsoleApplication</MileProjectType>
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<MileProjectManifestFile>LVGL.Simulator.manifest</MileProjectManifestFile>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)'=='Debug'">
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<SupportLTL>false</SupportLTL>
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</PropertyGroup>
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<Import Project="Mile.Project\Mile.Project.props" />
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<Import Project="Mile.Project\Mile.Project.Runtime.VC-LTL.props" />
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<Import Project="freetype.props" />
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<PropertyGroup>
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<IncludePath>$(MSBuildThisFileDirectory);$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<TreatWarningAsError>false</TreatWarningAsError>
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<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Optimization Condition="'$(Configuration)'=='Release'">MinSpace</Optimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="LVGL.Portable.vcxitems" />
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<Import Project="LVGL.Drivers.vcxitems" />
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<ItemGroup>
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<ClInclude Include="lvgl_mydemo\demo_init.h" />
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<ClInclude Include="lv_conf.h" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="lv_drv_conf.h" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="LVGL.Simulator.manifest" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Mile.Project.Properties.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="LVGL.Simulator.cpp" />
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<ClCompile Include="lvgl_mydemo\demo_init.c" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="LVGL.Simulator.rc" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="LVGL.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="freetype.props" />
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</ItemGroup>
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<Import Project="Mile.Project\Mile.Project.targets" />
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</Project>
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