diff --git a/LVGL.Simulator/.vscode/c_cpp_properties.json b/LVGL.Simulator/.vscode/c_cpp_properties.json
new file mode 100644
index 0000000..49e80bd
--- /dev/null
+++ b/LVGL.Simulator/.vscode/c_cpp_properties.json
@@ -0,0 +1,21 @@
+{
+ "configurations": [
+ {
+ "name": "Win32",
+ "includePath": [
+ "${workspaceFolder}/**"
+ ],
+ "defines": [
+ "_DEBUG",
+ "UNICODE",
+ "_UNICODE"
+ ],
+ "windowsSdkVersion": "10.0.19041.0",
+ "compilerPath": "D:/APP1/Visual Studio/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe",
+ "cStandard": "c17",
+ "cppStandard": "c++17",
+ "intelliSenseMode": "windows-msvc-x64"
+ }
+ ],
+ "version": 4
+}
\ No newline at end of file
diff --git a/LVGL.Simulator/.vscode/settings.json b/LVGL.Simulator/.vscode/settings.json
new file mode 100644
index 0000000..47ae8d9
--- /dev/null
+++ b/LVGL.Simulator/.vscode/settings.json
@@ -0,0 +1,7 @@
+{
+ "files.associations": {
+ "scr_mgr.h": "c",
+ "gui_main_scr.h": "c"
+ },
+ "C_Cpp.errorSquiggles": "Disabled"
+}
\ No newline at end of file
diff --git a/LVGL.Simulator/LVGL.Simulator.cpp b/LVGL.Simulator/LVGL.Simulator.cpp
index 77605d5..1afaa9c 100644
--- a/LVGL.Simulator/LVGL.Simulator.cpp
+++ b/LVGL.Simulator/LVGL.Simulator.cpp
@@ -1,4 +1,13 @@
-/*
+/************************************************************************
+ * FilePath : LVGL.Simulator.cpp
+ * Author : GX.Duan
+ * Date : 2022-08-07 15:20:34
+ * LastEditTime : 2022-09-10 16:05:20
+ * LastEditors : ShallowGreen123 2608653986@qq.com
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
+ * Github : https://github.com/ShallowGreen123/lvgl_mydemo
+ ************************************************************************/
+/*
* PROJECT: LVGL PC Simulator using Visual Studio
* FILE: LVGL.Simulator.cpp
* PURPOSE: Implementation for LVGL ported to Windows Desktop
@@ -40,7 +49,7 @@ int main() {
if (!lv_win32_init(
GetModuleHandleW(NULL),
SW_SHOW,
- 800,
+ 480,
480,
LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL)))) {
return -1;
diff --git a/LVGL.Simulator/LVGL.Simulator.vcxproj b/LVGL.Simulator/LVGL.Simulator.vcxproj
index 8dc2ae1..31e5cae 100644
--- a/LVGL.Simulator/LVGL.Simulator.vcxproj
+++ b/LVGL.Simulator/LVGL.Simulator.vcxproj
@@ -36,6 +36,9 @@
+
+
+
@@ -53,6 +56,9 @@
+
+
+
diff --git a/LVGL.Simulator/LVGL.Simulator.vcxproj.filters b/LVGL.Simulator/LVGL.Simulator.vcxproj.filters
index 1d5bbcb..c3c8acb 100644
--- a/LVGL.Simulator/LVGL.Simulator.vcxproj.filters
+++ b/LVGL.Simulator/LVGL.Simulator.vcxproj.filters
@@ -11,6 +11,15 @@
lvgl_mydemo\data
+
+ lvgl_mydemo\srceen
+
+
+ lvgl_mydemo\srceen
+
+
+ lvgl_mydemo\srceen
+
@@ -30,6 +39,15 @@
lvgl_mydemo\data
+
+ lvgl_mydemo\srceen
+
+
+ lvgl_mydemo\srceen
+
+
+ lvgl_mydemo\srceen
+
diff --git a/LVGL.Simulator/lvgl_mydemo/lvgl_app.c b/LVGL.Simulator/lvgl_mydemo/lvgl_app.c
index e3161e2..9932225 100644
--- a/LVGL.Simulator/lvgl_mydemo/lvgl_app.c
+++ b/LVGL.Simulator/lvgl_mydemo/lvgl_app.c
@@ -12,6 +12,7 @@
* INCLUDES
* *******************************************************************************/
#include "lvgl_app.h"
+#include "screen/gui_scr_mgr.h"
/*********************************************************************************
* DEFINES
@@ -33,37 +34,9 @@
* GLOBAL FUNCTION
* *******************************************************************************/
-void DataModel(DATA_MODEL_ID_E id) {
- if (id == DATA_MODEL_ID_0) {
- uint8_t val;
- DataModelGetU8(id, &val);
- printf("val = %d\n", val);
- }
-}
-
-void lv_btn1_event_halder(lv_event_t *e) {
- static uint8_t val = 0;
- lv_event_code_t code = lv_event_get_code(e);
-
- if (code == LV_EVENT_CLICKED) {
- LV_LOG_USER("Clicked");
- DataModelSetU8(DATA_MODEL_ID_0, ++val);
- } else if (code == LV_EVENT_VALUE_CHANGED) {
- LV_LOG_USER("Toggled");
- }
-}
-
void lvgl_app_init(void) {
DataModelInit();
- DataModelRegister(DataModel);
- lv_obj_t *btn1 = lv_btn_create(lv_scr_act());
- lv_obj_set_size(btn1, 100, 50);
- lv_obj_set_align(btn1, LV_ALIGN_CENTER);
-
- lv_obj_t *label1 = lv_label_create(btn1);
- lv_label_set_text(label1, "Buttom");
- lv_obj_set_align(label1, LV_ALIGN_CENTER);
-
- lv_obj_add_event_cb(btn1, lv_btn1_event_halder, LV_EVENT_ALL, NULL);
+ ScrMgrInit();
+ ScrMgrSwitchScr(GUI_MIAN_SCR_ID, true);
}
diff --git a/LVGL.Simulator/lvgl_mydemo/lvgl_app.h b/LVGL.Simulator/lvgl_mydemo/lvgl_app.h
index a364e64..9b9e991 100644
--- a/LVGL.Simulator/lvgl_mydemo/lvgl_app.h
+++ b/LVGL.Simulator/lvgl_mydemo/lvgl_app.h
@@ -1,3 +1,12 @@
+/************************************************************************
+ * FilePath : lvgl_app.h
+ * Author : GX.Duan
+ * Date : 2022-08-07 15:20:41
+ * LastEditTime : 2022-09-10 15:58:18
+ * LastEditors : ShallowGreen123 2608653986@qq.com
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
+ * Github : https://github.com/ShallowGreen123/lvgl_mydemo
+ ************************************************************************/
/************************************************************************
* FilePath : lvgl_app.h
* Author : GX.Duan
@@ -16,6 +25,7 @@
#include "../lvgl/lvgl.h"
#include
#include "data/dataModel.h"
+#include "screen/gui_scr_mgr.h"
#ifdef __cplusplus
extern "C" {
@@ -36,6 +46,10 @@ extern "C" {
/*********************************************************************************
* TYPEDEFS
* *******************************************************************************/
+enum {
+ GUI_MIAN_SCR_ID = 0,
+ GUI_TEST1_SCR_ID,
+};
/*********************************************************************************
* GLOBAL PROTOTYPES
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/.clang-format b/LVGL.Simulator/lvgl_mydemo/screen/.clang-format
new file mode 100644
index 0000000..c0b4f0e
--- /dev/null
+++ b/LVGL.Simulator/lvgl_mydemo/screen/.clang-format
@@ -0,0 +1,241 @@
+# 语言: None, Cpp, Java, JavaScript, ObjC, Proto, TableGen, TextProto
+Language: Cpp
+# BasedOnStyle: LLVM
+
+# 访问说明符(public、private等)的偏移
+AccessModifierOffset: -4
+
+# 开括号(开圆括号、开尖括号、开方括号)后的对齐: Align, DontAlign, AlwaysBreak(总是在开括号后换行)
+AlignAfterOpenBracket: Align
+
+# 连续赋值时,对齐所有等号
+AlignConsecutiveAssignments: false
+
+# 连续声明时,对齐所有声明的变量名仅跨越空格
+AlignConsecutiveDeclarations: AcrossEmptyLines
+
+# 右对齐逃脱换行(使用反斜杠换行)的反斜杠
+AlignEscapedNewlines: Right
+
+# 水平对齐二元和三元表达式的操作数
+AlignOperands: true
+
+# 对齐连续的尾随的注释
+AlignTrailingComments: true
+
+# 不允许函数声明的所有参数在放在下一行
+AllowAllParametersOfDeclarationOnNextLine: false
+
+# 不允许短的块放在同一行
+AllowShortBlocksOnASingleLine: true
+
+# 允许短的case标签放在同一行
+AllowShortCaseLabelsOnASingleLine: true
+
+# 允许短的函数放在同一行: None, InlineOnly(定义在类中), Empty(空函数), Inline(定义在类中,空函数), All
+AllowShortFunctionsOnASingleLine: None
+
+# 允许短的if语句保持在同一行
+AllowShortIfStatementsOnASingleLine: true
+
+# 允许短的循环保持在同一行
+AllowShortLoopsOnASingleLine: true
+
+# 总是在返回类型后换行: None, All, TopLevel(顶级函数,不包括在类中的函数),
+# AllDefinitions(所有的定义,不包括声明), TopLevelDefinitions(所有的顶级函数的定义)
+AlwaysBreakAfterReturnType: None
+
+# 总是在多行string字面量前换行
+AlwaysBreakBeforeMultilineStrings: false
+
+# 总是在template声明后换行
+AlwaysBreakTemplateDeclarations: true
+
+# false表示函数实参要么都在同一行,要么都各自一行
+BinPackArguments: true
+
+# false表示所有形参要么都在同一行,要么都各自一行
+BinPackParameters: true
+
+
+BraceWrapping:
+ # class定义后面
+ AfterClass: false
+ # 控制语句后面
+ AfterControlStatement: MultiLine
+ # enum定义后面
+ AfterEnum: false
+ # 函数定义后面
+ AfterFunction: true
+ # 命名空间定义后面
+ AfterNamespace: false
+ # struct定义后面
+ AfterStruct: false
+ # union定义后面
+ AfterUnion: false
+ # extern之后
+ AfterExternBlock: false
+ # catch之前
+ BeforeCatch: false
+ # else之前
+ BeforeElse: false
+ # 缩进大括号
+ IndentBraces: false
+ # 分离空函数
+ SplitEmptyFunction: false
+ # 分离空语句
+ SplitEmptyRecord: false
+ # 分离空命名空间
+ SplitEmptyNamespace: false
+# 在二元运算符前换行: None(在操作符后换行), NonAssignment(在非赋值的操作符前换行), All(在操作符前换行)
+BreakBeforeBinaryOperators: NonAssignment
+
+
+# 在大括号前换行: Attach(始终将大括号附加到周围的上下文), Linux(除函数、命名空间和类定义,与Attach类似),
+# Mozilla(除枚举、函数、记录定义,与Attach类似), Stroustrup(除函数定义、catch、else,与Attach类似),
+# Allman(总是在大括号前换行), GNU(总是在大括号前换行,并对于控制语句的大括号增加额外的缩进), WebKit(在函数前换行), Custom
+# 注:这里认为语句块也属于函数
+BreakBeforeBraces: Custom
+
+# 在三元运算符前换行
+BreakBeforeTernaryOperators: false
+
+# 在构造函数的初始化列表的冒号后换行
+BreakConstructorInitializers: AfterColon
+
+#BreakInheritanceList: AfterColon
+
+BreakStringLiterals: false
+
+# 每行字符的限制,0表示没有限制
+ColumnLimit: 0
+
+CompactNamespaces: true
+
+# 构造函数的初始化列表要么都在同一行,要么都各自一行
+ConstructorInitializerAllOnOneLineOrOnePerLine: false
+
+# 构造函数的初始化列表的缩进宽度
+ConstructorInitializerIndentWidth: 4
+
+# 延续的行的缩进宽度
+ContinuationIndentWidth: 4
+
+# 去除C++11的列表初始化的大括号{后和}前的空格
+Cpp11BracedListStyle: true
+
+# 继承最常用的指针和引用的对齐方式
+DerivePointerAlignment: false
+
+# 固定命名空间注释
+FixNamespaceComments: true
+
+# 缩进case标签
+IndentCaseLabels: false
+
+IndentPPDirectives: None
+
+# 缩进宽度
+IndentWidth: 4
+
+# 函数返回类型换行时,缩进函数声明或函数定义的函数名
+IndentWrappedFunctionNames: false
+
+# 保留在块开始处的空行
+KeepEmptyLinesAtTheStartOfBlocks: false
+
+# 连续空行的最大数量
+MaxEmptyLinesToKeep: 1
+
+# 命名空间的缩进: None, Inner(缩进嵌套的命名空间中的内容), All
+NamespaceIndentation: None
+
+# 指针和引用的对齐: Left, Right, Middle
+PointerAlignment: Right
+
+# 允许重新排版注释
+ReflowComments: true
+
+# 允许排序#include
+SortIncludes: false
+
+# 允许排序 using 声明
+SortUsingDeclarations: false
+
+# 在C风格类型转换后添加空格
+SpaceAfterCStyleCast: false
+
+# 在Template 关键字后面添加空格
+SpaceAfterTemplateKeyword: true
+
+# 在赋值运算符之前添加空格
+SpaceBeforeAssignmentOperators: true
+
+# SpaceBeforeCpp11BracedList: true
+
+# SpaceBeforeCtorInitializerColon: true
+
+# SpaceBeforeInheritanceColon: true
+
+# 开圆括号之前添加一个空格: Never, ControlStatements, Always
+SpaceBeforeParens: ControlStatements
+
+# SpaceBeforeRangeBasedForLoopColon: true
+
+# 在空的圆括号中添加空格
+SpaceInEmptyParentheses: false
+
+# 在尾随的评论前添加的空格数(只适用于//)
+SpacesBeforeTrailingComments: 1
+
+# 在尖括号的<后和>前添加空格
+SpacesInAngles: false
+
+# 在C风格类型转换的括号中添加空格
+SpacesInCStyleCastParentheses: false
+
+# 在容器(ObjC和JavaScript的数组和字典等)字面量中添加空格
+SpacesInContainerLiterals: true
+
+# 在圆括号的(后和)前添加空格
+SpacesInParentheses: false
+
+# 在方括号的[后和]前添加空格,lamda表达式和未指明大小的数组的声明不受影响
+SpacesInSquareBrackets: false
+
+# 标准: Cpp03, Cpp11, Auto
+Standard: Cpp11
+
+# tab宽度
+TabWidth: 4
+
+# 使用tab字符: Never, ForIndentation, ForContinuationAndIndentation, Always
+UseTab: Never
+
+
+# case的缩进比switch多一级
+IndentCaseLabels: true
+
+#三元运算符将放置在换行符之后
+BreakBeforeTernaryOperators: true
+
+BreakBeforeBraces: Attach
+
+AllowShortCaseLabelsOnASingleLine: false
+
+#对齐注释
+AlignTrailingComments: true
+
+#水平对齐二元和三元表达式的操作数
+AlignOperands: AlignAfterOperator
+
+#对齐宏
+AlignConsecutiveMacros: AcrossEmptyLinesAndComments
+#对齐连续等号
+AlignConsecutiveAssignments: AcrossEmptyLines
+#对齐连续字段且跨越空行
+AlignConsecutiveBitFields: AcrossEmptyLines
+#对齐数组列并右对齐列
+AlignArrayOfStructures: Right
+#注释后的空格数
+SpacesBeforeTrailingComments: 10
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c
index 0d7c11c..10c9b86 100644
--- a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c
+++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c
@@ -1,15 +1,18 @@
-/************************************************************************
+/************************************************************************
* FilePath : gui_main_scr.c
* Author : GX.Duan
- * Date : 2022-08-19
- * LastEditTime : 2022-08-19
+ * Date : 2022-08-19 00:25:00
+ * LastEditTime : 2022-09-10 16:01:12
* LastEditors : ShallowGreen123 2608653986@qq.com
- * Copyright (c): by GX.Duan, All Rights Reserved.
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
* Github : https://github.com/ShallowGreen123/lvgl_mydemo
************************************************************************/
+#define __MAIN_SCR_C_
+
/*********************************************************************************
* INCLUDES
* *******************************************************************************/
+#include "gui_main_scr.h"
/*********************************************************************************
* DEFINES
@@ -22,11 +25,70 @@
/*********************************************************************************
* TYPEDEFS
* *******************************************************************************/
+static lv_obj_t *MainScrRoot = NULL;
+static lv_obj_t *label = NULL;
+
+static lv_obj_t *switch_btn = NULL;
+static lv_obj_t *label2 = NULL;
/*********************************************************************************
* STATIC FUNCTION
* *******************************************************************************/
+void swithc_btn_event_cb(lv_event_t *e) {
+ lv_obj_t *obj = lv_event_get_target(e);
+
+ if (obj == switch_btn) {
+ printf("Screen 1 switch_btn is pressed!\n");
+ ScrMgrPushScr(GUI_TEST1_SCR_ID, true);
+ }
+}
/*********************************************************************************
* GLOBAL FUNCTION
- * *******************************************************************************/
\ No newline at end of file
+ * *******************************************************************************/
+static lv_obj_t *Gui_MainScrCreate(lv_obj_t *parent) {
+ MainScrRoot = lv_obj_create(parent);
+ lv_obj_set_size(MainScrRoot, lv_pct(100), lv_pct(100));
+ lv_obj_set_style_bg_color(MainScrRoot, lv_color_black(), LV_PART_MAIN);
+
+ label = lv_label_create(MainScrRoot);
+ lv_obj_set_style_text_color(label, lv_color_white(), LV_PART_MAIN);
+ lv_label_set_text(label, "Screen 1");
+
+ switch_btn = lv_btn_create(MainScrRoot);
+ lv_obj_set_size(switch_btn, 100, 40);
+ label2 = lv_label_create(switch_btn);
+ lv_label_set_text(label2, "switch");
+
+ return MainScrRoot;
+}
+
+static void Gui_MainScrLayout(void) {
+ lv_obj_align_to(label, MainScrRoot, LV_ALIGN_CENTER, 0, -30);
+
+ lv_obj_center(label2);
+ lv_obj_align_to(switch_btn, MainScrRoot, LV_ALIGN_CENTER, 0, 30);
+}
+
+static void Gui_MainScrEnter(void) {
+ Gui_MainScrLayout();
+
+ lv_obj_add_event_cb(switch_btn, swithc_btn_event_cb, LV_EVENT_CLICKED, NULL);
+}
+
+static void Gui_MainScrExit(void) {
+ lv_obj_remove_event_cb(switch_btn, swithc_btn_event_cb);
+}
+
+static void Gui_MainScrDestory(void) {
+}
+
+const SCR_MGR_SCR_HANDLE_T Gui_MainScrHandle = {
+ .ScrId = GUI_MIAN_SCR_ID,
+ .ScrCreate = Gui_MainScrCreate,
+ .ScrEnter = Gui_MainScrEnter,
+ .ScrExit = Gui_MainScrExit,
+ .ScrDestroy = Gui_MainScrDestory,
+};
+
+SCR_MGR_REG(Gui_MainScrHandle);
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr_h b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.h
similarity index 61%
rename from LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr_h
rename to LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.h
index 2e4c2e4..8ed45d0 100644
--- a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr_h
+++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.h
@@ -1,6 +1,19 @@
+/************************************************************************
+ * FilePath : gui_main_scr.h
+ * Author : GX.Duan
+ * Date : 2022-08-19 00:25:14
+ * LastEditTime : 2022-09-10 15:49:50
+ * LastEditors : ShallowGreen123 2608653986@qq.com
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
+ * Github : https://github.com/ShallowGreen123/lvgl_mydemo
+ ************************************************************************/
+#ifndef __MAIN_SCR_H__
+#define __MAIN_SCR_H__
+
/*********************************************************************************
* INCLUDES
* *******************************************************************************/
+#include "../lvgl_app.h"
/*********************************************************************************
* DEFINES
@@ -9,6 +22,11 @@
/*********************************************************************************
* MACROS
* *******************************************************************************/
+#ifdef __MAIN_SCR_C_
+#define DEF_MAIN_SCR_EXT
+#else
+#define DEF_MAIN_SCR_EXT extern
+#endif
/*********************************************************************************
* TYPEDEFS
@@ -16,4 +34,6 @@
/*********************************************************************************
* GLOBAL PROTOTYPES
- * *******************************************************************************/
\ No newline at end of file
+ * *******************************************************************************/
+
+#endif /* __MAIN_SCR_H__ */
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.c b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.c
new file mode 100644
index 0000000..cddc3b3
--- /dev/null
+++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.c
@@ -0,0 +1,351 @@
+/************************************************************************
+ * FilePath : gui_scr_mgr.c
+ * Author : GX.Duan
+ * Date : 2022-09-10 14:17:29
+ * LastEditTime : 2022-09-10 15:43:26
+ * LastEditors : ShallowGreen123 2608653986@qq.com
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
+ * Github : https://github.com/ShallowGreen123/lvgl_mydemo
+ ************************************************************************/
+#define __SCR_MGR_C__
+
+/*********************************************************************************
+ * INCLUDES
+ * *******************************************************************************/
+#include "gui_scr_mgr.h"
+
+/*********************************************************************************
+ * DEFINES
+ * *******************************************************************************/
+
+/*********************************************************************************
+ * MACROS
+ * *******************************************************************************/
+
+/*********************************************************************************
+ * TYPEDEFS
+ * *******************************************************************************/
+
+typedef struct scr_mgr_reg_scr_list_handle_t {
+ uint32_t ScrCnt;
+ SCR_MGR_SCR_HANDLE_T *ScrHandles[0];
+} SCR_MGR_REG_SCR_LIST_HANDLE_T;
+
+static SCR_MGR_REG_SCR_LIST_HANDLE_T *ScrMgrRegScrList;
+static SCR_MGR_SCR_STACK_HANDLE_T *ScrMgrScrStackTop;
+static SCR_MGR_SCR_STACK_HANDLE_T *ScrMgrScrStackRoot;
+
+static const SCR_MGR_SCR_HANDLE_T *ScrMgrScrHandles[] = {
+ &Gui_MainScrHandle,
+ &Gui_Test1ScrHandle,
+};
+
+/*********************************************************************************
+ * STATIC FUNCTION
+ *********************************************************************************/
+
+static SCR_MGR_SCR_HANDLE_T *ScrMgrFindScrById(uint32_t id) {
+ uint32_t i;
+
+ for (i = 0; i < ScrMgrRegScrList->ScrCnt; i++) {
+ if (ScrMgrRegScrList->ScrHandles[i]->ScrId == id) {
+ return ScrMgrRegScrList->ScrHandles[i];
+ }
+ }
+ return NULL;
+}
+
+static void ScrMgrStackScrActive(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) {
+ if (stack_item->State == SCR_MGR_SCR_STATE_DESTROYED) {
+ stack_item->ScrObj = stack_item->ScrHandle->ScrCreate(NULL);
+ stack_item->ScrHandle->ScrEnter();
+ stack_item->State = SCR_MGR_SCR_STATE_ACTIVE;
+ } else if ((stack_item->State == SCR_MGR_SCR_STATE_CREATED) || (stack_item->State == SCR_MGR_SCR_STATE_INACTIVE)) {
+ stack_item->ScrHandle->ScrEnter();
+ stack_item->State = SCR_MGR_SCR_STATE_ACTIVE;
+ }
+}
+
+static void ScrMgrStackScrInactive(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) {
+ if (stack_item->State > SCR_MGR_SCR_STATE_INACTIVE) {
+ stack_item->ScrHandle->ScrExit();
+ stack_item->State = SCR_MGR_SCR_STATE_INACTIVE;
+ }
+}
+
+static void ScrMgrStackScrDestroy(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) {
+ if (stack_item->State > SCR_MGR_SCR_STATE_INACTIVE) {
+ stack_item->ScrHandle->ScrExit();
+ stack_item->ScrHandle->ScrDestroy();
+ stack_item->State = SCR_MGR_SCR_STATE_DESTROYED;
+ } else if (stack_item->State > SCR_MGR_SCR_STATE_DESTROYED) {
+ stack_item->ScrHandle->ScrDestroy();
+ stack_item->State = SCR_MGR_SCR_STATE_DESTROYED;
+ }
+}
+
+static void ScrMgrStackScrRemove(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) {
+ if (stack_item->State > SCR_MGR_SCR_STATE_INACTIVE) {
+ stack_item->ScrHandle->ScrExit();
+ stack_item->ScrHandle->ScrDestroy();
+ stack_item->State = SCR_MGR_SCR_STATE_IDLE;
+ } else if (stack_item->State > SCR_MGR_SCR_STATE_DESTROYED) {
+ stack_item->ScrHandle->ScrDestroy();
+ stack_item->State = SCR_MGR_SCR_STATE_IDLE;
+ }
+}
+
+/*********************************************************************************
+ * GLOBAL FUNCTION
+ *********************************************************************************/
+
+void ScrMgrInit(void) {
+ uint32_t cnt = sizeof(ScrMgrScrHandles) / sizeof(ScrMgrScrHandles[0]);
+ uint32_t i;
+
+ LV_ASSERT(cnt);
+ ScrMgrScrStackRoot = NULL;
+ ScrMgrScrStackTop = NULL;
+ ScrMgrRegScrList = lv_mem_alloc(sizeof(SCR_MGR_REG_SCR_LIST_HANDLE_T) + cnt * sizeof(SCR_MGR_SCR_HANDLE_T *));
+ LV_ASSERT(ScrMgrRegScrList);
+
+ ScrMgrRegScrList->ScrCnt = cnt;
+ for (i = 0; i < cnt; i++) {
+ ScrMgrRegScrList->ScrHandles[i] = (SCR_MGR_SCR_HANDLE_T *)ScrMgrScrHandles[i];
+ }
+}
+
+bool ScrMgrSwitchScr(uint32_t scr_id, bool anim) {
+ SCR_MGR_SCR_HANDLE_T *tgt_scr = ScrMgrFindScrById(scr_id);
+ SCR_MGR_SCR_HANDLE_T *cur_scr = NULL;
+ lv_obj_t *cur_scr_obj = NULL;
+ SCR_MGR_SCR_STACK_HANDLE_T *stack_item = NULL;
+
+ if (tgt_scr == NULL) {
+ return false;
+ }
+
+ if (ScrMgrScrStackTop != NULL) {
+ cur_scr = ScrMgrScrStackTop->ScrHandle;
+ cur_scr_obj = ScrMgrScrStackTop->ScrObj;
+ stack_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = stack_item;
+ }
+ while (ScrMgrScrStackTop != NULL) {
+ stack_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = stack_item;
+ }
+
+ if ((cur_scr != NULL) && (cur_scr->ScrId == tgt_scr->ScrId)) {
+ /* same scr, need destroy immediately, not support anim */
+ anim = false;
+ }
+ stack_item = lv_mem_alloc(sizeof(SCR_MGR_SCR_STACK_HANDLE_T));
+ stack_item->ScrHandle = tgt_scr;
+ stack_item->Next = NULL;
+ stack_item->Prev = NULL;
+ stack_item->ScrObj = tgt_scr->ScrCreate(NULL);
+ stack_item->State = SCR_MGR_SCR_STATE_CREATED;
+ ScrMgrScrStackRoot = stack_item;
+ ScrMgrScrStackTop = stack_item;
+#if DEF_SCR_MGR_LITTLE_MEM
+ anim = false;
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ cur_scr_obj = NULL;
+ }
+#endif
+ ScrMgrStackScrActive(stack_item);
+ if ((SCR_MSG_SCR_SWITCH_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) {
+ lv_scr_load_anim(stack_item->ScrObj, SCR_MSG_SCR_SWITCH_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true);
+ } else {
+ lv_scr_load(stack_item->ScrObj);
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ }
+ }
+
+ return true;
+}
+
+bool ScrMgrPushScr(uint32_t scr_id, bool anim) {
+ SCR_MGR_SCR_HANDLE_T *tgt_scr = ScrMgrFindScrById(scr_id);
+ SCR_MGR_SCR_STACK_HANDLE_T *stack_item;
+
+ if (tgt_scr == NULL) {
+ return false;
+ }
+
+ if ((ScrMgrScrStackTop != NULL) && (ScrMgrScrStackTop->ScrHandle->ScrId == tgt_scr->ScrId)) {
+ return false;
+ }
+#if DEF_SCR_MGR_LITTLE_MEM
+ anim = false;
+ if (ScrMgrScrStackTop != NULL) {
+ ScrMgrStackScrDestroy(ScrMgrScrStackTop);
+ lv_obj_del(ScrMgrScrStackTop->ScrObj);
+ ScrMgrScrStackTop->ScrObj = NULL;
+ }
+#endif
+ stack_item = lv_mem_alloc(sizeof(SCR_MGR_SCR_STACK_HANDLE_T));
+ stack_item->ScrHandle = tgt_scr;
+ stack_item->ScrObj = tgt_scr->ScrCreate(NULL);
+ stack_item->State = SCR_MGR_SCR_STATE_CREATED;
+ if (ScrMgrScrStackTop == NULL) {
+ ScrMgrScrStackRoot = stack_item;
+ ScrMgrScrStackTop = stack_item;
+ stack_item->Prev = NULL;
+ stack_item->Next = NULL;
+ } else {
+ ScrMgrStackScrInactive(ScrMgrScrStackTop);
+ ScrMgrScrStackTop->Next = stack_item;
+ stack_item->Prev = ScrMgrScrStackTop;
+ stack_item->Next = NULL;
+ ScrMgrScrStackTop = stack_item;
+ }
+ ScrMgrStackScrActive(stack_item);
+ if ((SCR_MSG_SCR_PUSH_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) {
+ lv_scr_load_anim(stack_item->ScrObj, SCR_MSG_SCR_PUSH_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, false);
+ } else {
+ lv_scr_load(stack_item->ScrObj);
+ }
+
+ return true;
+}
+
+bool ScrMgrPopScr(bool anim) {
+ SCR_MGR_SCR_STACK_HANDLE_T *dst_item = NULL;
+ lv_obj_t *cur_scr_obj;
+ lv_obj_t *dst_scr_obj;
+
+ if ((ScrMgrScrStackTop == NULL) || (ScrMgrScrStackTop == ScrMgrScrStackRoot)) {
+ return false;
+ }
+ cur_scr_obj = ScrMgrScrStackTop->ScrObj;
+ dst_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = dst_item;
+
+#if DEF_SCR_MGR_LITTLE_MEM
+ anim = false;
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ cur_scr_obj = NULL;
+ }
+#endif
+ ScrMgrStackScrActive(dst_item);
+ dst_scr_obj = dst_item->ScrObj;
+ if ((SCR_MSG_SCR_POP_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) {
+ lv_scr_load_anim(dst_scr_obj, SCR_MSG_SCR_POP_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true);
+ } else {
+ lv_scr_load(dst_scr_obj);
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ }
+ }
+
+ return true;
+}
+
+bool ScrMgrPopNScr(uint32_t cnt, bool anim) {
+ SCR_MGR_SCR_STACK_HANDLE_T *dst_item = NULL;
+ lv_obj_t *cur_scr_obj;
+ lv_obj_t *dst_scr_obj;
+ uint32_t pop_cnt = 0;
+
+ if ((ScrMgrScrStackTop == NULL) || (ScrMgrScrStackTop == ScrMgrScrStackRoot)) {
+ return false;
+ }
+ cur_scr_obj = ScrMgrScrStackTop->ScrObj;
+ dst_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = dst_item;
+
+ while ((++pop_cnt < cnt) && (ScrMgrScrStackTop != NULL) && (ScrMgrScrStackTop != ScrMgrScrStackRoot)) {
+ dst_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_obj_del(ScrMgrScrStackTop->ScrObj);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = dst_item;
+ }
+#if DEF_SCR_MGR_LITTLE_MEM
+ anim = false;
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ cur_scr_obj = NULL;
+ }
+#endif
+ ScrMgrStackScrActive(dst_item);
+ dst_scr_obj = dst_item->ScrObj;
+ if ((SCR_MSG_SCR_POP_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) {
+ lv_scr_load_anim(dst_scr_obj, SCR_MSG_SCR_POP_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true);
+ } else {
+ lv_scr_load(dst_scr_obj);
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ }
+ }
+
+ return true;
+}
+
+bool ScrMgrPopToRoot(bool anim) {
+ SCR_MGR_SCR_STACK_HANDLE_T *dst_item = NULL;
+ lv_obj_t *cur_scr_obj;
+
+ if ((ScrMgrScrStackTop == NULL) || (ScrMgrScrStackTop == ScrMgrScrStackRoot)) {
+ return false;
+ }
+
+ cur_scr_obj = ScrMgrScrStackTop->ScrObj;
+ dst_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = dst_item;
+ while ((ScrMgrScrStackTop != NULL) && (ScrMgrScrStackTop != ScrMgrScrStackRoot)) {
+ dst_item = ScrMgrScrStackTop->Prev;
+ ScrMgrStackScrRemove(ScrMgrScrStackTop);
+ lv_obj_del(ScrMgrScrStackTop->ScrObj);
+ lv_mem_free((void *)ScrMgrScrStackTop);
+ ScrMgrScrStackTop = dst_item;
+ }
+ ScrMgrScrStackTop = ScrMgrScrStackRoot;
+#if DEF_SCR_MGR_LITTLE_MEM
+ anim = false;
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ cur_scr_obj = NULL;
+ }
+#endif
+
+ ScrMgrStackScrActive(ScrMgrScrStackRoot);
+ if ((SCR_MSG_SCR_POP_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) {
+ lv_scr_load_anim(ScrMgrScrStackRoot->ScrObj, SCR_MSG_SCR_POP_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true);
+ } else {
+ lv_scr_load(ScrMgrScrStackRoot->ScrObj);
+ if (cur_scr_obj) {
+ lv_obj_del(cur_scr_obj);
+ }
+ }
+
+ return true;
+}
+
+void ScrMgrTrimMem(void) {
+ SCR_MGR_SCR_STACK_HANDLE_T *stack_item = ScrMgrScrStackRoot;
+
+ while ((stack_item != NULL) && (stack_item != ScrMgrScrStackTop)) {
+ if (stack_item->State > SCR_MGR_SCR_STATE_DESTROYED) {
+ ScrMgrStackScrDestroy(stack_item);
+ lv_obj_del(stack_item->ScrObj);
+ stack_item->ScrObj = NULL;
+ }
+ stack_item = stack_item->Next;
+ }
+}
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.h b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.h
new file mode 100644
index 0000000..da970bf
--- /dev/null
+++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.h
@@ -0,0 +1,94 @@
+/************************************************************************
+ * Date: 2022-09-10 14:17:40
+ * LastEditors: ShallowGreen123 2608653986@qq.com
+ * LastEditTime: 2022-09-10 15:17:28
+ * FilePath: \LVGL.Simulator\lvgl_mydemo\screen\gui_scr_mgr.h
+ ************************************************************************/
+#ifndef __SCR_MGR_H__
+#define __SCR_MGR_H__
+
+/*********************************************************************************
+ * INCLUDES
+ * *******************************************************************************/
+#include
+#include
+#include "../lvgl_app.h"
+
+/*********************************************************************************
+ * DEFINES
+ * *******************************************************************************/
+#define DEF_SCR_MGR_LITTLE_MEM 0
+
+// #define SCR_MGR_REG(handle) \
+// __attribute__((used, section("APP_SCREEN"))) const typeof(handle) *ScrMgrScrHandleList_##handle = &(handle)
+
+#define SCR_MGR_REG(handle)
+
+#define SCR_MGR_SCR_TRANS_ANIM_INT 300
+#define SCR_MSG_SCR_SWITCH_ANIM LV_SCR_LOAD_ANIM_NONE
+#define SCR_MSG_SCR_PUSH_ANIM LV_SCR_LOAD_ANIM_MOVE_LEFT
+#define SCR_MSG_SCR_POP_ANIM LV_SCR_LOAD_ANIM_MOVE_RIGHT
+
+/*********************************************************************************
+ * MACROS
+ * *******************************************************************************/
+#ifdef __SCR_MGR_C__
+#define DEF_SCR_MGR_EXT
+#else
+#define DEF_SCR_MGR_EXT extern
+#endif
+
+/*********************************************************************************
+ * TYPEDEFS
+ * *******************************************************************************/
+typedef struct scr_mgr_scr_handle_t {
+ uint32_t ScrId;
+ lv_obj_t *(*ScrCreate)(lv_obj_t *parent);
+ void (*ScrEnter)(void);
+ void (*ScrExit)(void);
+ void (*ScrDestroy)(void);
+} SCR_MGR_SCR_HANDLE_T;
+
+typedef enum scr_mgr_scr_state_e {
+ SCR_MGR_SCR_STATE_IDLE = 0, /* Not in use */
+ SCR_MGR_SCR_STATE_DESTROYED, /* Not active and having been destroyed */
+ SCR_MGR_SCR_STATE_CREATED, /* Created */
+ SCR_MGR_SCR_STATE_INACTIVE, /* Not active */
+ SCR_MGR_SCR_STATE_ACTIVE_BG, /* Active but at the background */
+ SCR_MGR_SCR_STATE_ACTIVE, /* Active and at the foreground */
+} SCR_MGR_SCR_STATE_E;
+
+typedef struct scr_mgr_scr_stack_handle_t {
+ struct scr_mgr_scr_handle_t *ScrHandle;
+ lv_obj_t *ScrObj;
+ SCR_MGR_SCR_STATE_E State;
+ struct scr_mgr_scr_stack_handle_t *Prev;
+ struct scr_mgr_scr_stack_handle_t *Next;
+} SCR_MGR_SCR_STACK_HANDLE_T;
+
+/*********************************************************************************
+ * GLOBAL PROTOTYPES
+ * *******************************************************************************/
+
+extern const SCR_MGR_SCR_HANDLE_T Gui_MainScrHandle;
+extern const SCR_MGR_SCR_HANDLE_T Gui_Test1ScrHandle;
+
+//
+DEF_SCR_MGR_EXT void
+ScrMgrInit(void);
+
+/* Clear current stack and switch to new screen */
+DEF_SCR_MGR_EXT bool ScrMgrSwitchScr(uint32_t scr_id, bool anim);
+
+DEF_SCR_MGR_EXT bool ScrMgrPushScr(uint32_t scr_id, bool anim);
+
+DEF_SCR_MGR_EXT bool ScrMgrPopScr(bool anim);
+
+/* Pop n screen */
+DEF_SCR_MGR_EXT bool ScrMgrPopNScr(uint32_t cnt, bool anim);
+
+DEF_SCR_MGR_EXT bool ScrMgrPopToRoot(bool anim);
+
+DEF_SCR_MGR_EXT void ScrMgrTrimMem(void);
+
+#endif /* __SCR_MGR_H__ */
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.c b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.c
new file mode 100644
index 0000000..4985c3e
--- /dev/null
+++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.c
@@ -0,0 +1,95 @@
+/************************************************************************
+ * FilePath : gui_test1_scr.c
+ * Author : GX.Duan
+ * Date : 2022-09-10 17:10:59
+ * LastEditTime : 2022-09-10 17:13:08
+ * LastEditors : ShallowGreen123 2608653986@qq.com
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
+ * Github : https://github.com/ShallowGreen123/lvgl_mydemo
+ ************************************************************************/
+
+#define __MAIN_SCR_C_
+
+/*********************************************************************************
+ * INCLUDES
+ * *******************************************************************************/
+#include "gui_test1_scr.h"
+
+/*********************************************************************************
+ * DEFINES
+ * *******************************************************************************/
+
+/*********************************************************************************
+ * MACROS
+ * *******************************************************************************/
+
+/*********************************************************************************
+ * TYPEDEFS
+ * *******************************************************************************/
+static lv_obj_t *Test1ScrRoot = NULL;
+static lv_obj_t *Test1Label = NULL;
+
+static lv_obj_t *test1_btn = NULL;
+static lv_obj_t *BtnLabel = NULL;
+
+/*********************************************************************************
+ * STATIC FUNCTION
+ * *******************************************************************************/
+void test1_btn_event_cb(lv_event_t *e) {
+ lv_obj_t *obj = lv_event_get_target(e);
+
+ if (obj == test1_btn) {
+ printf("Screen 2 test1_btn is pressed!\n");
+ ScrMgrPopScr(true);
+ }
+}
+
+/*********************************************************************************
+ * GLOBAL FUNCTION
+ * *******************************************************************************/
+static lv_obj_t *Gui_Test1ScrCreate(lv_obj_t *parent) {
+ Test1ScrRoot = lv_obj_create(parent);
+ lv_obj_set_size(Test1ScrRoot, lv_pct(100), lv_pct(100));
+ lv_obj_set_style_bg_color(Test1ScrRoot, lv_color_black(), LV_PART_MAIN);
+
+ Test1Label = lv_label_create(Test1ScrRoot);
+ lv_obj_set_style_text_color(Test1Label, lv_color_white(), LV_PART_MAIN);
+ lv_label_set_text(Test1Label, "Screen 2");
+
+ test1_btn = lv_btn_create(Test1ScrRoot);
+ lv_obj_set_size(test1_btn, 100, 40);
+ BtnLabel = lv_label_create(test1_btn);
+ lv_label_set_text(BtnLabel, "switch");
+
+ return Test1ScrRoot;
+}
+
+static void Gui_Test1ScrLayout(void) {
+ lv_obj_align_to(Test1Label, Test1ScrRoot, LV_ALIGN_CENTER, 0, -30);
+
+ lv_obj_center(BtnLabel);
+ lv_obj_align_to(test1_btn, Test1ScrRoot, LV_ALIGN_CENTER, 0, 30);
+}
+
+static void Gui_Test1ScrEnter(void) {
+ Gui_Test1ScrLayout();
+
+ lv_obj_add_event_cb(test1_btn, test1_btn_event_cb, LV_EVENT_CLICKED, NULL);
+}
+
+static void Gui_Test1ScrExit(void) {
+ lv_obj_remove_event_cb(test1_btn, test1_btn_event_cb);
+}
+
+static void Gui_Test1ScrDestory(void) {
+}
+
+const SCR_MGR_SCR_HANDLE_T Gui_Test1ScrHandle = {
+ .ScrId = GUI_TEST1_SCR_ID,
+ .ScrCreate = Gui_Test1ScrCreate,
+ .ScrEnter = Gui_Test1ScrEnter,
+ .ScrExit = Gui_Test1ScrExit,
+ .ScrDestroy = Gui_Test1ScrDestory,
+};
+
+SCR_MGR_REG(Gui_Test1ScrHandle);
diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.h b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.h
new file mode 100644
index 0000000..1bda333
--- /dev/null
+++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.h
@@ -0,0 +1,39 @@
+/************************************************************************
+ * FilePath : gui_test1_scr.h
+ * Author : GX.Duan
+ * Date : 2022-09-10 17:11:06
+ * LastEditTime : 2022-09-10 17:11:25
+ * LastEditors : ShallowGreen123 2608653986@qq.com
+ * Copyright (c): 2022 by GX.Duan, All Rights Reserved.
+ * Github : https://github.com/ShallowGreen123/lvgl_mydemo
+ ************************************************************************/
+#ifndef __TEST1_SCR_H__
+#define __TEST1_SCR_H__
+
+/*********************************************************************************
+ * INCLUDES
+ * *******************************************************************************/
+#include "../lvgl_app.h"
+
+/*********************************************************************************
+ * DEFINES
+ * *******************************************************************************/
+
+/*********************************************************************************
+ * MACROS
+ * *******************************************************************************/
+#ifdef __TEST1_SCR_C_
+#define DEF_TEST1_SCR_EXT
+#else
+#define DEF_TEST1_SCR_EXT extern
+#endif
+
+/*********************************************************************************
+ * TYPEDEFS
+ * *******************************************************************************/
+
+/*********************************************************************************
+ * GLOBAL PROTOTYPES
+ * *******************************************************************************/
+
+#endif /* __TEST1_SCR_H__ */
\ No newline at end of file