diff --git a/LVGL.Simulator/.vscode/c_cpp_properties.json b/LVGL.Simulator/.vscode/c_cpp_properties.json new file mode 100644 index 0000000..49e80bd --- /dev/null +++ b/LVGL.Simulator/.vscode/c_cpp_properties.json @@ -0,0 +1,21 @@ +{ + "configurations": [ + { + "name": "Win32", + "includePath": [ + "${workspaceFolder}/**" + ], + "defines": [ + "_DEBUG", + "UNICODE", + "_UNICODE" + ], + "windowsSdkVersion": "10.0.19041.0", + "compilerPath": "D:/APP1/Visual Studio/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe", + "cStandard": "c17", + "cppStandard": "c++17", + "intelliSenseMode": "windows-msvc-x64" + } + ], + "version": 4 +} \ No newline at end of file diff --git a/LVGL.Simulator/.vscode/settings.json b/LVGL.Simulator/.vscode/settings.json new file mode 100644 index 0000000..47ae8d9 --- /dev/null +++ b/LVGL.Simulator/.vscode/settings.json @@ -0,0 +1,7 @@ +{ + "files.associations": { + "scr_mgr.h": "c", + "gui_main_scr.h": "c" + }, + "C_Cpp.errorSquiggles": "Disabled" +} \ No newline at end of file diff --git a/LVGL.Simulator/LVGL.Simulator.cpp b/LVGL.Simulator/LVGL.Simulator.cpp index 77605d5..1afaa9c 100644 --- a/LVGL.Simulator/LVGL.Simulator.cpp +++ b/LVGL.Simulator/LVGL.Simulator.cpp @@ -1,4 +1,13 @@ -/* +/************************************************************************ + * FilePath : LVGL.Simulator.cpp + * Author : GX.Duan + * Date : 2022-08-07 15:20:34 + * LastEditTime : 2022-09-10 16:05:20 + * LastEditors : ShallowGreen123 2608653986@qq.com + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. + * Github : https://github.com/ShallowGreen123/lvgl_mydemo + ************************************************************************/ +/* * PROJECT: LVGL PC Simulator using Visual Studio * FILE: LVGL.Simulator.cpp * PURPOSE: Implementation for LVGL ported to Windows Desktop @@ -40,7 +49,7 @@ int main() { if (!lv_win32_init( GetModuleHandleW(NULL), SW_SHOW, - 800, + 480, 480, LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL)))) { return -1; diff --git a/LVGL.Simulator/LVGL.Simulator.vcxproj b/LVGL.Simulator/LVGL.Simulator.vcxproj index 8dc2ae1..31e5cae 100644 --- a/LVGL.Simulator/LVGL.Simulator.vcxproj +++ b/LVGL.Simulator/LVGL.Simulator.vcxproj @@ -36,6 +36,9 @@ + + + @@ -53,6 +56,9 @@ + + + diff --git a/LVGL.Simulator/LVGL.Simulator.vcxproj.filters b/LVGL.Simulator/LVGL.Simulator.vcxproj.filters index 1d5bbcb..c3c8acb 100644 --- a/LVGL.Simulator/LVGL.Simulator.vcxproj.filters +++ b/LVGL.Simulator/LVGL.Simulator.vcxproj.filters @@ -11,6 +11,15 @@ lvgl_mydemo\data + + lvgl_mydemo\srceen + + + lvgl_mydemo\srceen + + + lvgl_mydemo\srceen + @@ -30,6 +39,15 @@ lvgl_mydemo\data + + lvgl_mydemo\srceen + + + lvgl_mydemo\srceen + + + lvgl_mydemo\srceen + diff --git a/LVGL.Simulator/lvgl_mydemo/lvgl_app.c b/LVGL.Simulator/lvgl_mydemo/lvgl_app.c index e3161e2..9932225 100644 --- a/LVGL.Simulator/lvgl_mydemo/lvgl_app.c +++ b/LVGL.Simulator/lvgl_mydemo/lvgl_app.c @@ -12,6 +12,7 @@ * INCLUDES * *******************************************************************************/ #include "lvgl_app.h" +#include "screen/gui_scr_mgr.h" /********************************************************************************* * DEFINES @@ -33,37 +34,9 @@ * GLOBAL FUNCTION * *******************************************************************************/ -void DataModel(DATA_MODEL_ID_E id) { - if (id == DATA_MODEL_ID_0) { - uint8_t val; - DataModelGetU8(id, &val); - printf("val = %d\n", val); - } -} - -void lv_btn1_event_halder(lv_event_t *e) { - static uint8_t val = 0; - lv_event_code_t code = lv_event_get_code(e); - - if (code == LV_EVENT_CLICKED) { - LV_LOG_USER("Clicked"); - DataModelSetU8(DATA_MODEL_ID_0, ++val); - } else if (code == LV_EVENT_VALUE_CHANGED) { - LV_LOG_USER("Toggled"); - } -} - void lvgl_app_init(void) { DataModelInit(); - DataModelRegister(DataModel); - lv_obj_t *btn1 = lv_btn_create(lv_scr_act()); - lv_obj_set_size(btn1, 100, 50); - lv_obj_set_align(btn1, LV_ALIGN_CENTER); - - lv_obj_t *label1 = lv_label_create(btn1); - lv_label_set_text(label1, "Buttom"); - lv_obj_set_align(label1, LV_ALIGN_CENTER); - - lv_obj_add_event_cb(btn1, lv_btn1_event_halder, LV_EVENT_ALL, NULL); + ScrMgrInit(); + ScrMgrSwitchScr(GUI_MIAN_SCR_ID, true); } diff --git a/LVGL.Simulator/lvgl_mydemo/lvgl_app.h b/LVGL.Simulator/lvgl_mydemo/lvgl_app.h index a364e64..9b9e991 100644 --- a/LVGL.Simulator/lvgl_mydemo/lvgl_app.h +++ b/LVGL.Simulator/lvgl_mydemo/lvgl_app.h @@ -1,3 +1,12 @@ +/************************************************************************ + * FilePath : lvgl_app.h + * Author : GX.Duan + * Date : 2022-08-07 15:20:41 + * LastEditTime : 2022-09-10 15:58:18 + * LastEditors : ShallowGreen123 2608653986@qq.com + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. + * Github : https://github.com/ShallowGreen123/lvgl_mydemo + ************************************************************************/ /************************************************************************ * FilePath : lvgl_app.h * Author : GX.Duan @@ -16,6 +25,7 @@ #include "../lvgl/lvgl.h" #include #include "data/dataModel.h" +#include "screen/gui_scr_mgr.h" #ifdef __cplusplus extern "C" { @@ -36,6 +46,10 @@ extern "C" { /********************************************************************************* * TYPEDEFS * *******************************************************************************/ +enum { + GUI_MIAN_SCR_ID = 0, + GUI_TEST1_SCR_ID, +}; /********************************************************************************* * GLOBAL PROTOTYPES diff --git a/LVGL.Simulator/lvgl_mydemo/screen/.clang-format b/LVGL.Simulator/lvgl_mydemo/screen/.clang-format new file mode 100644 index 0000000..c0b4f0e --- /dev/null +++ b/LVGL.Simulator/lvgl_mydemo/screen/.clang-format @@ -0,0 +1,241 @@ +# 语言: None, Cpp, Java, JavaScript, ObjC, Proto, TableGen, TextProto +Language: Cpp +# BasedOnStyle: LLVM + +# 访问说明符(public、private等)的偏移 +AccessModifierOffset: -4 + +# 开括号(开圆括号、开尖括号、开方括号)后的对齐: Align, DontAlign, AlwaysBreak(总是在开括号后换行) +AlignAfterOpenBracket: Align + +# 连续赋值时,对齐所有等号 +AlignConsecutiveAssignments: false + +# 连续声明时,对齐所有声明的变量名仅跨越空格 +AlignConsecutiveDeclarations: AcrossEmptyLines + +# 右对齐逃脱换行(使用反斜杠换行)的反斜杠 +AlignEscapedNewlines: Right + +# 水平对齐二元和三元表达式的操作数 +AlignOperands: true + +# 对齐连续的尾随的注释 +AlignTrailingComments: true + +# 不允许函数声明的所有参数在放在下一行 +AllowAllParametersOfDeclarationOnNextLine: false + +# 不允许短的块放在同一行 +AllowShortBlocksOnASingleLine: true + +# 允许短的case标签放在同一行 +AllowShortCaseLabelsOnASingleLine: true + +# 允许短的函数放在同一行: None, InlineOnly(定义在类中), Empty(空函数), Inline(定义在类中,空函数), All +AllowShortFunctionsOnASingleLine: None + +# 允许短的if语句保持在同一行 +AllowShortIfStatementsOnASingleLine: true + +# 允许短的循环保持在同一行 +AllowShortLoopsOnASingleLine: true + +# 总是在返回类型后换行: None, All, TopLevel(顶级函数,不包括在类中的函数), +# AllDefinitions(所有的定义,不包括声明), TopLevelDefinitions(所有的顶级函数的定义) +AlwaysBreakAfterReturnType: None + +# 总是在多行string字面量前换行 +AlwaysBreakBeforeMultilineStrings: false + +# 总是在template声明后换行 +AlwaysBreakTemplateDeclarations: true + +# false表示函数实参要么都在同一行,要么都各自一行 +BinPackArguments: true + +# false表示所有形参要么都在同一行,要么都各自一行 +BinPackParameters: true + + +BraceWrapping: + # class定义后面 + AfterClass: false + # 控制语句后面 + AfterControlStatement: MultiLine + # enum定义后面 + AfterEnum: false + # 函数定义后面 + AfterFunction: true + # 命名空间定义后面 + AfterNamespace: false + # struct定义后面 + AfterStruct: false + # union定义后面 + AfterUnion: false + # extern之后 + AfterExternBlock: false + # catch之前 + BeforeCatch: false + # else之前 + BeforeElse: false + # 缩进大括号 + IndentBraces: false + # 分离空函数 + SplitEmptyFunction: false + # 分离空语句 + SplitEmptyRecord: false + # 分离空命名空间 + SplitEmptyNamespace: false +# 在二元运算符前换行: None(在操作符后换行), NonAssignment(在非赋值的操作符前换行), All(在操作符前换行) +BreakBeforeBinaryOperators: NonAssignment + + +# 在大括号前换行: Attach(始终将大括号附加到周围的上下文), Linux(除函数、命名空间和类定义,与Attach类似), +# Mozilla(除枚举、函数、记录定义,与Attach类似), Stroustrup(除函数定义、catch、else,与Attach类似), +# Allman(总是在大括号前换行), GNU(总是在大括号前换行,并对于控制语句的大括号增加额外的缩进), WebKit(在函数前换行), Custom +# 注:这里认为语句块也属于函数 +BreakBeforeBraces: Custom + +# 在三元运算符前换行 +BreakBeforeTernaryOperators: false + +# 在构造函数的初始化列表的冒号后换行 +BreakConstructorInitializers: AfterColon + +#BreakInheritanceList: AfterColon + +BreakStringLiterals: false + +# 每行字符的限制,0表示没有限制 +ColumnLimit: 0 + +CompactNamespaces: true + +# 构造函数的初始化列表要么都在同一行,要么都各自一行 +ConstructorInitializerAllOnOneLineOrOnePerLine: false + +# 构造函数的初始化列表的缩进宽度 +ConstructorInitializerIndentWidth: 4 + +# 延续的行的缩进宽度 +ContinuationIndentWidth: 4 + +# 去除C++11的列表初始化的大括号{后和}前的空格 +Cpp11BracedListStyle: true + +# 继承最常用的指针和引用的对齐方式 +DerivePointerAlignment: false + +# 固定命名空间注释 +FixNamespaceComments: true + +# 缩进case标签 +IndentCaseLabels: false + +IndentPPDirectives: None + +# 缩进宽度 +IndentWidth: 4 + +# 函数返回类型换行时,缩进函数声明或函数定义的函数名 +IndentWrappedFunctionNames: false + +# 保留在块开始处的空行 +KeepEmptyLinesAtTheStartOfBlocks: false + +# 连续空行的最大数量 +MaxEmptyLinesToKeep: 1 + +# 命名空间的缩进: None, Inner(缩进嵌套的命名空间中的内容), All +NamespaceIndentation: None + +# 指针和引用的对齐: Left, Right, Middle +PointerAlignment: Right + +# 允许重新排版注释 +ReflowComments: true + +# 允许排序#include +SortIncludes: false + +# 允许排序 using 声明 +SortUsingDeclarations: false + +# 在C风格类型转换后添加空格 +SpaceAfterCStyleCast: false + +# 在Template 关键字后面添加空格 +SpaceAfterTemplateKeyword: true + +# 在赋值运算符之前添加空格 +SpaceBeforeAssignmentOperators: true + +# SpaceBeforeCpp11BracedList: true + +# SpaceBeforeCtorInitializerColon: true + +# SpaceBeforeInheritanceColon: true + +# 开圆括号之前添加一个空格: Never, ControlStatements, Always +SpaceBeforeParens: ControlStatements + +# SpaceBeforeRangeBasedForLoopColon: true + +# 在空的圆括号中添加空格 +SpaceInEmptyParentheses: false + +# 在尾随的评论前添加的空格数(只适用于//) +SpacesBeforeTrailingComments: 1 + +# 在尖括号的<后和>前添加空格 +SpacesInAngles: false + +# 在C风格类型转换的括号中添加空格 +SpacesInCStyleCastParentheses: false + +# 在容器(ObjC和JavaScript的数组和字典等)字面量中添加空格 +SpacesInContainerLiterals: true + +# 在圆括号的(后和)前添加空格 +SpacesInParentheses: false + +# 在方括号的[后和]前添加空格,lamda表达式和未指明大小的数组的声明不受影响 +SpacesInSquareBrackets: false + +# 标准: Cpp03, Cpp11, Auto +Standard: Cpp11 + +# tab宽度 +TabWidth: 4 + +# 使用tab字符: Never, ForIndentation, ForContinuationAndIndentation, Always +UseTab: Never + + +# case的缩进比switch多一级 +IndentCaseLabels: true + +#三元运算符将放置在换行符之后 +BreakBeforeTernaryOperators: true + +BreakBeforeBraces: Attach + +AllowShortCaseLabelsOnASingleLine: false + +#对齐注释 +AlignTrailingComments: true + +#水平对齐二元和三元表达式的操作数 +AlignOperands: AlignAfterOperator + +#对齐宏 +AlignConsecutiveMacros: AcrossEmptyLinesAndComments +#对齐连续等号 +AlignConsecutiveAssignments: AcrossEmptyLines +#对齐连续字段且跨越空行 +AlignConsecutiveBitFields: AcrossEmptyLines +#对齐数组列并右对齐列 +AlignArrayOfStructures: Right +#注释后的空格数 +SpacesBeforeTrailingComments: 10 diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c index 0d7c11c..10c9b86 100644 --- a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c +++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.c @@ -1,15 +1,18 @@ -/************************************************************************ +/************************************************************************ * FilePath : gui_main_scr.c * Author : GX.Duan - * Date : 2022-08-19 - * LastEditTime : 2022-08-19 + * Date : 2022-08-19 00:25:00 + * LastEditTime : 2022-09-10 16:01:12 * LastEditors : ShallowGreen123 2608653986@qq.com - * Copyright (c): by GX.Duan, All Rights Reserved. + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. * Github : https://github.com/ShallowGreen123/lvgl_mydemo ************************************************************************/ +#define __MAIN_SCR_C_ + /********************************************************************************* * INCLUDES * *******************************************************************************/ +#include "gui_main_scr.h" /********************************************************************************* * DEFINES @@ -22,11 +25,70 @@ /********************************************************************************* * TYPEDEFS * *******************************************************************************/ +static lv_obj_t *MainScrRoot = NULL; +static lv_obj_t *label = NULL; + +static lv_obj_t *switch_btn = NULL; +static lv_obj_t *label2 = NULL; /********************************************************************************* * STATIC FUNCTION * *******************************************************************************/ +void swithc_btn_event_cb(lv_event_t *e) { + lv_obj_t *obj = lv_event_get_target(e); + + if (obj == switch_btn) { + printf("Screen 1 switch_btn is pressed!\n"); + ScrMgrPushScr(GUI_TEST1_SCR_ID, true); + } +} /********************************************************************************* * GLOBAL FUNCTION - * *******************************************************************************/ \ No newline at end of file + * *******************************************************************************/ +static lv_obj_t *Gui_MainScrCreate(lv_obj_t *parent) { + MainScrRoot = lv_obj_create(parent); + lv_obj_set_size(MainScrRoot, lv_pct(100), lv_pct(100)); + lv_obj_set_style_bg_color(MainScrRoot, lv_color_black(), LV_PART_MAIN); + + label = lv_label_create(MainScrRoot); + lv_obj_set_style_text_color(label, lv_color_white(), LV_PART_MAIN); + lv_label_set_text(label, "Screen 1"); + + switch_btn = lv_btn_create(MainScrRoot); + lv_obj_set_size(switch_btn, 100, 40); + label2 = lv_label_create(switch_btn); + lv_label_set_text(label2, "switch"); + + return MainScrRoot; +} + +static void Gui_MainScrLayout(void) { + lv_obj_align_to(label, MainScrRoot, LV_ALIGN_CENTER, 0, -30); + + lv_obj_center(label2); + lv_obj_align_to(switch_btn, MainScrRoot, LV_ALIGN_CENTER, 0, 30); +} + +static void Gui_MainScrEnter(void) { + Gui_MainScrLayout(); + + lv_obj_add_event_cb(switch_btn, swithc_btn_event_cb, LV_EVENT_CLICKED, NULL); +} + +static void Gui_MainScrExit(void) { + lv_obj_remove_event_cb(switch_btn, swithc_btn_event_cb); +} + +static void Gui_MainScrDestory(void) { +} + +const SCR_MGR_SCR_HANDLE_T Gui_MainScrHandle = { + .ScrId = GUI_MIAN_SCR_ID, + .ScrCreate = Gui_MainScrCreate, + .ScrEnter = Gui_MainScrEnter, + .ScrExit = Gui_MainScrExit, + .ScrDestroy = Gui_MainScrDestory, +}; + +SCR_MGR_REG(Gui_MainScrHandle); diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr_h b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.h similarity index 61% rename from LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr_h rename to LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.h index 2e4c2e4..8ed45d0 100644 --- a/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr_h +++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_main_scr.h @@ -1,6 +1,19 @@ +/************************************************************************ + * FilePath : gui_main_scr.h + * Author : GX.Duan + * Date : 2022-08-19 00:25:14 + * LastEditTime : 2022-09-10 15:49:50 + * LastEditors : ShallowGreen123 2608653986@qq.com + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. + * Github : https://github.com/ShallowGreen123/lvgl_mydemo + ************************************************************************/ +#ifndef __MAIN_SCR_H__ +#define __MAIN_SCR_H__ + /********************************************************************************* * INCLUDES * *******************************************************************************/ +#include "../lvgl_app.h" /********************************************************************************* * DEFINES @@ -9,6 +22,11 @@ /********************************************************************************* * MACROS * *******************************************************************************/ +#ifdef __MAIN_SCR_C_ +#define DEF_MAIN_SCR_EXT +#else +#define DEF_MAIN_SCR_EXT extern +#endif /********************************************************************************* * TYPEDEFS @@ -16,4 +34,6 @@ /********************************************************************************* * GLOBAL PROTOTYPES - * *******************************************************************************/ \ No newline at end of file + * *******************************************************************************/ + +#endif /* __MAIN_SCR_H__ */ diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.c b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.c new file mode 100644 index 0000000..cddc3b3 --- /dev/null +++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.c @@ -0,0 +1,351 @@ +/************************************************************************ + * FilePath : gui_scr_mgr.c + * Author : GX.Duan + * Date : 2022-09-10 14:17:29 + * LastEditTime : 2022-09-10 15:43:26 + * LastEditors : ShallowGreen123 2608653986@qq.com + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. + * Github : https://github.com/ShallowGreen123/lvgl_mydemo + ************************************************************************/ +#define __SCR_MGR_C__ + +/********************************************************************************* + * INCLUDES + * *******************************************************************************/ +#include "gui_scr_mgr.h" + +/********************************************************************************* + * DEFINES + * *******************************************************************************/ + +/********************************************************************************* + * MACROS + * *******************************************************************************/ + +/********************************************************************************* + * TYPEDEFS + * *******************************************************************************/ + +typedef struct scr_mgr_reg_scr_list_handle_t { + uint32_t ScrCnt; + SCR_MGR_SCR_HANDLE_T *ScrHandles[0]; +} SCR_MGR_REG_SCR_LIST_HANDLE_T; + +static SCR_MGR_REG_SCR_LIST_HANDLE_T *ScrMgrRegScrList; +static SCR_MGR_SCR_STACK_HANDLE_T *ScrMgrScrStackTop; +static SCR_MGR_SCR_STACK_HANDLE_T *ScrMgrScrStackRoot; + +static const SCR_MGR_SCR_HANDLE_T *ScrMgrScrHandles[] = { + &Gui_MainScrHandle, + &Gui_Test1ScrHandle, +}; + +/********************************************************************************* + * STATIC FUNCTION + *********************************************************************************/ + +static SCR_MGR_SCR_HANDLE_T *ScrMgrFindScrById(uint32_t id) { + uint32_t i; + + for (i = 0; i < ScrMgrRegScrList->ScrCnt; i++) { + if (ScrMgrRegScrList->ScrHandles[i]->ScrId == id) { + return ScrMgrRegScrList->ScrHandles[i]; + } + } + return NULL; +} + +static void ScrMgrStackScrActive(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) { + if (stack_item->State == SCR_MGR_SCR_STATE_DESTROYED) { + stack_item->ScrObj = stack_item->ScrHandle->ScrCreate(NULL); + stack_item->ScrHandle->ScrEnter(); + stack_item->State = SCR_MGR_SCR_STATE_ACTIVE; + } else if ((stack_item->State == SCR_MGR_SCR_STATE_CREATED) || (stack_item->State == SCR_MGR_SCR_STATE_INACTIVE)) { + stack_item->ScrHandle->ScrEnter(); + stack_item->State = SCR_MGR_SCR_STATE_ACTIVE; + } +} + +static void ScrMgrStackScrInactive(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) { + if (stack_item->State > SCR_MGR_SCR_STATE_INACTIVE) { + stack_item->ScrHandle->ScrExit(); + stack_item->State = SCR_MGR_SCR_STATE_INACTIVE; + } +} + +static void ScrMgrStackScrDestroy(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) { + if (stack_item->State > SCR_MGR_SCR_STATE_INACTIVE) { + stack_item->ScrHandle->ScrExit(); + stack_item->ScrHandle->ScrDestroy(); + stack_item->State = SCR_MGR_SCR_STATE_DESTROYED; + } else if (stack_item->State > SCR_MGR_SCR_STATE_DESTROYED) { + stack_item->ScrHandle->ScrDestroy(); + stack_item->State = SCR_MGR_SCR_STATE_DESTROYED; + } +} + +static void ScrMgrStackScrRemove(SCR_MGR_SCR_STACK_HANDLE_T *stack_item) { + if (stack_item->State > SCR_MGR_SCR_STATE_INACTIVE) { + stack_item->ScrHandle->ScrExit(); + stack_item->ScrHandle->ScrDestroy(); + stack_item->State = SCR_MGR_SCR_STATE_IDLE; + } else if (stack_item->State > SCR_MGR_SCR_STATE_DESTROYED) { + stack_item->ScrHandle->ScrDestroy(); + stack_item->State = SCR_MGR_SCR_STATE_IDLE; + } +} + +/********************************************************************************* + * GLOBAL FUNCTION + *********************************************************************************/ + +void ScrMgrInit(void) { + uint32_t cnt = sizeof(ScrMgrScrHandles) / sizeof(ScrMgrScrHandles[0]); + uint32_t i; + + LV_ASSERT(cnt); + ScrMgrScrStackRoot = NULL; + ScrMgrScrStackTop = NULL; + ScrMgrRegScrList = lv_mem_alloc(sizeof(SCR_MGR_REG_SCR_LIST_HANDLE_T) + cnt * sizeof(SCR_MGR_SCR_HANDLE_T *)); + LV_ASSERT(ScrMgrRegScrList); + + ScrMgrRegScrList->ScrCnt = cnt; + for (i = 0; i < cnt; i++) { + ScrMgrRegScrList->ScrHandles[i] = (SCR_MGR_SCR_HANDLE_T *)ScrMgrScrHandles[i]; + } +} + +bool ScrMgrSwitchScr(uint32_t scr_id, bool anim) { + SCR_MGR_SCR_HANDLE_T *tgt_scr = ScrMgrFindScrById(scr_id); + SCR_MGR_SCR_HANDLE_T *cur_scr = NULL; + lv_obj_t *cur_scr_obj = NULL; + SCR_MGR_SCR_STACK_HANDLE_T *stack_item = NULL; + + if (tgt_scr == NULL) { + return false; + } + + if (ScrMgrScrStackTop != NULL) { + cur_scr = ScrMgrScrStackTop->ScrHandle; + cur_scr_obj = ScrMgrScrStackTop->ScrObj; + stack_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = stack_item; + } + while (ScrMgrScrStackTop != NULL) { + stack_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = stack_item; + } + + if ((cur_scr != NULL) && (cur_scr->ScrId == tgt_scr->ScrId)) { + /* same scr, need destroy immediately, not support anim */ + anim = false; + } + stack_item = lv_mem_alloc(sizeof(SCR_MGR_SCR_STACK_HANDLE_T)); + stack_item->ScrHandle = tgt_scr; + stack_item->Next = NULL; + stack_item->Prev = NULL; + stack_item->ScrObj = tgt_scr->ScrCreate(NULL); + stack_item->State = SCR_MGR_SCR_STATE_CREATED; + ScrMgrScrStackRoot = stack_item; + ScrMgrScrStackTop = stack_item; +#if DEF_SCR_MGR_LITTLE_MEM + anim = false; + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + cur_scr_obj = NULL; + } +#endif + ScrMgrStackScrActive(stack_item); + if ((SCR_MSG_SCR_SWITCH_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) { + lv_scr_load_anim(stack_item->ScrObj, SCR_MSG_SCR_SWITCH_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true); + } else { + lv_scr_load(stack_item->ScrObj); + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + } + } + + return true; +} + +bool ScrMgrPushScr(uint32_t scr_id, bool anim) { + SCR_MGR_SCR_HANDLE_T *tgt_scr = ScrMgrFindScrById(scr_id); + SCR_MGR_SCR_STACK_HANDLE_T *stack_item; + + if (tgt_scr == NULL) { + return false; + } + + if ((ScrMgrScrStackTop != NULL) && (ScrMgrScrStackTop->ScrHandle->ScrId == tgt_scr->ScrId)) { + return false; + } +#if DEF_SCR_MGR_LITTLE_MEM + anim = false; + if (ScrMgrScrStackTop != NULL) { + ScrMgrStackScrDestroy(ScrMgrScrStackTop); + lv_obj_del(ScrMgrScrStackTop->ScrObj); + ScrMgrScrStackTop->ScrObj = NULL; + } +#endif + stack_item = lv_mem_alloc(sizeof(SCR_MGR_SCR_STACK_HANDLE_T)); + stack_item->ScrHandle = tgt_scr; + stack_item->ScrObj = tgt_scr->ScrCreate(NULL); + stack_item->State = SCR_MGR_SCR_STATE_CREATED; + if (ScrMgrScrStackTop == NULL) { + ScrMgrScrStackRoot = stack_item; + ScrMgrScrStackTop = stack_item; + stack_item->Prev = NULL; + stack_item->Next = NULL; + } else { + ScrMgrStackScrInactive(ScrMgrScrStackTop); + ScrMgrScrStackTop->Next = stack_item; + stack_item->Prev = ScrMgrScrStackTop; + stack_item->Next = NULL; + ScrMgrScrStackTop = stack_item; + } + ScrMgrStackScrActive(stack_item); + if ((SCR_MSG_SCR_PUSH_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) { + lv_scr_load_anim(stack_item->ScrObj, SCR_MSG_SCR_PUSH_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, false); + } else { + lv_scr_load(stack_item->ScrObj); + } + + return true; +} + +bool ScrMgrPopScr(bool anim) { + SCR_MGR_SCR_STACK_HANDLE_T *dst_item = NULL; + lv_obj_t *cur_scr_obj; + lv_obj_t *dst_scr_obj; + + if ((ScrMgrScrStackTop == NULL) || (ScrMgrScrStackTop == ScrMgrScrStackRoot)) { + return false; + } + cur_scr_obj = ScrMgrScrStackTop->ScrObj; + dst_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = dst_item; + +#if DEF_SCR_MGR_LITTLE_MEM + anim = false; + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + cur_scr_obj = NULL; + } +#endif + ScrMgrStackScrActive(dst_item); + dst_scr_obj = dst_item->ScrObj; + if ((SCR_MSG_SCR_POP_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) { + lv_scr_load_anim(dst_scr_obj, SCR_MSG_SCR_POP_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true); + } else { + lv_scr_load(dst_scr_obj); + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + } + } + + return true; +} + +bool ScrMgrPopNScr(uint32_t cnt, bool anim) { + SCR_MGR_SCR_STACK_HANDLE_T *dst_item = NULL; + lv_obj_t *cur_scr_obj; + lv_obj_t *dst_scr_obj; + uint32_t pop_cnt = 0; + + if ((ScrMgrScrStackTop == NULL) || (ScrMgrScrStackTop == ScrMgrScrStackRoot)) { + return false; + } + cur_scr_obj = ScrMgrScrStackTop->ScrObj; + dst_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = dst_item; + + while ((++pop_cnt < cnt) && (ScrMgrScrStackTop != NULL) && (ScrMgrScrStackTop != ScrMgrScrStackRoot)) { + dst_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_obj_del(ScrMgrScrStackTop->ScrObj); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = dst_item; + } +#if DEF_SCR_MGR_LITTLE_MEM + anim = false; + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + cur_scr_obj = NULL; + } +#endif + ScrMgrStackScrActive(dst_item); + dst_scr_obj = dst_item->ScrObj; + if ((SCR_MSG_SCR_POP_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) { + lv_scr_load_anim(dst_scr_obj, SCR_MSG_SCR_POP_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true); + } else { + lv_scr_load(dst_scr_obj); + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + } + } + + return true; +} + +bool ScrMgrPopToRoot(bool anim) { + SCR_MGR_SCR_STACK_HANDLE_T *dst_item = NULL; + lv_obj_t *cur_scr_obj; + + if ((ScrMgrScrStackTop == NULL) || (ScrMgrScrStackTop == ScrMgrScrStackRoot)) { + return false; + } + + cur_scr_obj = ScrMgrScrStackTop->ScrObj; + dst_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = dst_item; + while ((ScrMgrScrStackTop != NULL) && (ScrMgrScrStackTop != ScrMgrScrStackRoot)) { + dst_item = ScrMgrScrStackTop->Prev; + ScrMgrStackScrRemove(ScrMgrScrStackTop); + lv_obj_del(ScrMgrScrStackTop->ScrObj); + lv_mem_free((void *)ScrMgrScrStackTop); + ScrMgrScrStackTop = dst_item; + } + ScrMgrScrStackTop = ScrMgrScrStackRoot; +#if DEF_SCR_MGR_LITTLE_MEM + anim = false; + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + cur_scr_obj = NULL; + } +#endif + + ScrMgrStackScrActive(ScrMgrScrStackRoot); + if ((SCR_MSG_SCR_POP_ANIM != LV_SCR_LOAD_ANIM_NONE) && anim) { + lv_scr_load_anim(ScrMgrScrStackRoot->ScrObj, SCR_MSG_SCR_POP_ANIM, SCR_MGR_SCR_TRANS_ANIM_INT, 0, true); + } else { + lv_scr_load(ScrMgrScrStackRoot->ScrObj); + if (cur_scr_obj) { + lv_obj_del(cur_scr_obj); + } + } + + return true; +} + +void ScrMgrTrimMem(void) { + SCR_MGR_SCR_STACK_HANDLE_T *stack_item = ScrMgrScrStackRoot; + + while ((stack_item != NULL) && (stack_item != ScrMgrScrStackTop)) { + if (stack_item->State > SCR_MGR_SCR_STATE_DESTROYED) { + ScrMgrStackScrDestroy(stack_item); + lv_obj_del(stack_item->ScrObj); + stack_item->ScrObj = NULL; + } + stack_item = stack_item->Next; + } +} diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.h b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.h new file mode 100644 index 0000000..da970bf --- /dev/null +++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_scr_mgr.h @@ -0,0 +1,94 @@ +/************************************************************************ + * Date: 2022-09-10 14:17:40 + * LastEditors: ShallowGreen123 2608653986@qq.com + * LastEditTime: 2022-09-10 15:17:28 + * FilePath: \LVGL.Simulator\lvgl_mydemo\screen\gui_scr_mgr.h + ************************************************************************/ +#ifndef __SCR_MGR_H__ +#define __SCR_MGR_H__ + +/********************************************************************************* + * INCLUDES + * *******************************************************************************/ +#include +#include +#include "../lvgl_app.h" + +/********************************************************************************* + * DEFINES + * *******************************************************************************/ +#define DEF_SCR_MGR_LITTLE_MEM 0 + +// #define SCR_MGR_REG(handle) \ +// __attribute__((used, section("APP_SCREEN"))) const typeof(handle) *ScrMgrScrHandleList_##handle = &(handle) + +#define SCR_MGR_REG(handle) + +#define SCR_MGR_SCR_TRANS_ANIM_INT 300 +#define SCR_MSG_SCR_SWITCH_ANIM LV_SCR_LOAD_ANIM_NONE +#define SCR_MSG_SCR_PUSH_ANIM LV_SCR_LOAD_ANIM_MOVE_LEFT +#define SCR_MSG_SCR_POP_ANIM LV_SCR_LOAD_ANIM_MOVE_RIGHT + +/********************************************************************************* + * MACROS + * *******************************************************************************/ +#ifdef __SCR_MGR_C__ +#define DEF_SCR_MGR_EXT +#else +#define DEF_SCR_MGR_EXT extern +#endif + +/********************************************************************************* + * TYPEDEFS + * *******************************************************************************/ +typedef struct scr_mgr_scr_handle_t { + uint32_t ScrId; + lv_obj_t *(*ScrCreate)(lv_obj_t *parent); + void (*ScrEnter)(void); + void (*ScrExit)(void); + void (*ScrDestroy)(void); +} SCR_MGR_SCR_HANDLE_T; + +typedef enum scr_mgr_scr_state_e { + SCR_MGR_SCR_STATE_IDLE = 0, /* Not in use */ + SCR_MGR_SCR_STATE_DESTROYED, /* Not active and having been destroyed */ + SCR_MGR_SCR_STATE_CREATED, /* Created */ + SCR_MGR_SCR_STATE_INACTIVE, /* Not active */ + SCR_MGR_SCR_STATE_ACTIVE_BG, /* Active but at the background */ + SCR_MGR_SCR_STATE_ACTIVE, /* Active and at the foreground */ +} SCR_MGR_SCR_STATE_E; + +typedef struct scr_mgr_scr_stack_handle_t { + struct scr_mgr_scr_handle_t *ScrHandle; + lv_obj_t *ScrObj; + SCR_MGR_SCR_STATE_E State; + struct scr_mgr_scr_stack_handle_t *Prev; + struct scr_mgr_scr_stack_handle_t *Next; +} SCR_MGR_SCR_STACK_HANDLE_T; + +/********************************************************************************* + * GLOBAL PROTOTYPES + * *******************************************************************************/ + +extern const SCR_MGR_SCR_HANDLE_T Gui_MainScrHandle; +extern const SCR_MGR_SCR_HANDLE_T Gui_Test1ScrHandle; + +// +DEF_SCR_MGR_EXT void +ScrMgrInit(void); + +/* Clear current stack and switch to new screen */ +DEF_SCR_MGR_EXT bool ScrMgrSwitchScr(uint32_t scr_id, bool anim); + +DEF_SCR_MGR_EXT bool ScrMgrPushScr(uint32_t scr_id, bool anim); + +DEF_SCR_MGR_EXT bool ScrMgrPopScr(bool anim); + +/* Pop n screen */ +DEF_SCR_MGR_EXT bool ScrMgrPopNScr(uint32_t cnt, bool anim); + +DEF_SCR_MGR_EXT bool ScrMgrPopToRoot(bool anim); + +DEF_SCR_MGR_EXT void ScrMgrTrimMem(void); + +#endif /* __SCR_MGR_H__ */ diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.c b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.c new file mode 100644 index 0000000..4985c3e --- /dev/null +++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.c @@ -0,0 +1,95 @@ +/************************************************************************ + * FilePath : gui_test1_scr.c + * Author : GX.Duan + * Date : 2022-09-10 17:10:59 + * LastEditTime : 2022-09-10 17:13:08 + * LastEditors : ShallowGreen123 2608653986@qq.com + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. + * Github : https://github.com/ShallowGreen123/lvgl_mydemo + ************************************************************************/ + +#define __MAIN_SCR_C_ + +/********************************************************************************* + * INCLUDES + * *******************************************************************************/ +#include "gui_test1_scr.h" + +/********************************************************************************* + * DEFINES + * *******************************************************************************/ + +/********************************************************************************* + * MACROS + * *******************************************************************************/ + +/********************************************************************************* + * TYPEDEFS + * *******************************************************************************/ +static lv_obj_t *Test1ScrRoot = NULL; +static lv_obj_t *Test1Label = NULL; + +static lv_obj_t *test1_btn = NULL; +static lv_obj_t *BtnLabel = NULL; + +/********************************************************************************* + * STATIC FUNCTION + * *******************************************************************************/ +void test1_btn_event_cb(lv_event_t *e) { + lv_obj_t *obj = lv_event_get_target(e); + + if (obj == test1_btn) { + printf("Screen 2 test1_btn is pressed!\n"); + ScrMgrPopScr(true); + } +} + +/********************************************************************************* + * GLOBAL FUNCTION + * *******************************************************************************/ +static lv_obj_t *Gui_Test1ScrCreate(lv_obj_t *parent) { + Test1ScrRoot = lv_obj_create(parent); + lv_obj_set_size(Test1ScrRoot, lv_pct(100), lv_pct(100)); + lv_obj_set_style_bg_color(Test1ScrRoot, lv_color_black(), LV_PART_MAIN); + + Test1Label = lv_label_create(Test1ScrRoot); + lv_obj_set_style_text_color(Test1Label, lv_color_white(), LV_PART_MAIN); + lv_label_set_text(Test1Label, "Screen 2"); + + test1_btn = lv_btn_create(Test1ScrRoot); + lv_obj_set_size(test1_btn, 100, 40); + BtnLabel = lv_label_create(test1_btn); + lv_label_set_text(BtnLabel, "switch"); + + return Test1ScrRoot; +} + +static void Gui_Test1ScrLayout(void) { + lv_obj_align_to(Test1Label, Test1ScrRoot, LV_ALIGN_CENTER, 0, -30); + + lv_obj_center(BtnLabel); + lv_obj_align_to(test1_btn, Test1ScrRoot, LV_ALIGN_CENTER, 0, 30); +} + +static void Gui_Test1ScrEnter(void) { + Gui_Test1ScrLayout(); + + lv_obj_add_event_cb(test1_btn, test1_btn_event_cb, LV_EVENT_CLICKED, NULL); +} + +static void Gui_Test1ScrExit(void) { + lv_obj_remove_event_cb(test1_btn, test1_btn_event_cb); +} + +static void Gui_Test1ScrDestory(void) { +} + +const SCR_MGR_SCR_HANDLE_T Gui_Test1ScrHandle = { + .ScrId = GUI_TEST1_SCR_ID, + .ScrCreate = Gui_Test1ScrCreate, + .ScrEnter = Gui_Test1ScrEnter, + .ScrExit = Gui_Test1ScrExit, + .ScrDestroy = Gui_Test1ScrDestory, +}; + +SCR_MGR_REG(Gui_Test1ScrHandle); diff --git a/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.h b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.h new file mode 100644 index 0000000..1bda333 --- /dev/null +++ b/LVGL.Simulator/lvgl_mydemo/screen/gui_test1_scr.h @@ -0,0 +1,39 @@ +/************************************************************************ + * FilePath : gui_test1_scr.h + * Author : GX.Duan + * Date : 2022-09-10 17:11:06 + * LastEditTime : 2022-09-10 17:11:25 + * LastEditors : ShallowGreen123 2608653986@qq.com + * Copyright (c): 2022 by GX.Duan, All Rights Reserved. + * Github : https://github.com/ShallowGreen123/lvgl_mydemo + ************************************************************************/ +#ifndef __TEST1_SCR_H__ +#define __TEST1_SCR_H__ + +/********************************************************************************* + * INCLUDES + * *******************************************************************************/ +#include "../lvgl_app.h" + +/********************************************************************************* + * DEFINES + * *******************************************************************************/ + +/********************************************************************************* + * MACROS + * *******************************************************************************/ +#ifdef __TEST1_SCR_C_ +#define DEF_TEST1_SCR_EXT +#else +#define DEF_TEST1_SCR_EXT extern +#endif + +/********************************************************************************* + * TYPEDEFS + * *******************************************************************************/ + +/********************************************************************************* + * GLOBAL PROTOTYPES + * *******************************************************************************/ + +#endif /* __TEST1_SCR_H__ */ \ No newline at end of file