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lvgl/libs/nema_gfx/include/nema_matrix3x3.h
2024-11-18 10:49:33 +08:00

231 lines
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C

/* TSI 2023.xmo */
/*******************************************************************************
* Copyright (c) 2023 Think Silicon Single Member PC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this header file and/or associated documentation files to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Materials, and to permit persons to whom the Materials are furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Materials.
*
* MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
* NEMAGFX API. THE UNMODIFIED, NORMATIVE VERSIONS OF THINK-SILICON NEMAGFX
* SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT:
* https://think-silicon.com/products/software/nemagfx-api
*
* The software is provided 'as is', without warranty of any kind, express or
* implied, including but not limited to the warranties of merchantability,
* fitness for a particular purpose and noninfringement. In no event shall
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******************************************************************************/
#ifndef NEMA_MATRIX3X3_H__
#define NEMA_MATRIX3X3_H__
#ifdef __cplusplus
extern "C" {
#endif
typedef float nema_matrix3x3_t[3][3];
/** \brief Load Identity Matrix
*
* \param m Matrix to be loaded
*
*/
void nema_mat3x3_load_identity(nema_matrix3x3_t m);
/** \brief Copy matrix _m to matrix m
*
* \param m Destination matrix
* \param m Source matrix
*
*/
void
nema_mat3x3_copy(nema_matrix3x3_t m, nema_matrix3x3_t _m);
/** \brief Apply translate transformation
*
* \param m Matrix to apply transformation
* \param tx X translation factor
* \param ty Y translation factor
*
*/
void nema_mat3x3_translate (nema_matrix3x3_t m, float tx, float ty);
/** \brief Apply scale transformation
*
* \param m Matrix to apply transformation
* \param sx X scaling factor
* \param sy Y scaling factor
*
*/
void nema_mat3x3_scale (nema_matrix3x3_t m, float sx, float sy);
/** \brief Apply shear transformation
*
* \param m Matrix to apply transformation
* \param shx X shearing factor
* \param shy Y shearing factor
*
*/
void nema_mat3x3_shear (nema_matrix3x3_t m, float shx, float shy);
/** \brief Apply mirror transformation
*
* \param m Matrix to apply transformation
* \param mx if non-zero, mirror horizontally
* \param my if non-zero, mirror vertically
*
*/
void nema_mat3x3_mirror (nema_matrix3x3_t m, int mx, int my);
/** \brief Apply rotation transformation
*
* \param m Matrix to apply transformation
* \param angle_degrees Angle to rotate in degrees
*
*/
void nema_mat3x3_rotate (nema_matrix3x3_t m, float angle_degrees);
/** \brief Apply rotation transformation
*
* \param m Matrix to apply transformation
* \param cosa Cos of angle to rotate
* \param sina Sin of angle to rotate
*
*/
void
nema_mat3x3_rotate2(nema_matrix3x3_t m, float cosa, float sina);
/** \brief Multiply two 3x3 matrices ( m = m*_m)
*
* \param m left matrix, will be overwritten by the result
* \param _m right matrix
*
*/
void nema_mat3x3_mul(nema_matrix3x3_t m, nema_matrix3x3_t _m);
/** \brief Multiply vector with matrix
*
* \param m Matrix to multiply with
* \param x Vector x coefficient
* \param y Vector y coefficient
*
*/
void nema_mat3x3_mul_vec(nema_matrix3x3_t m, float *x, float *y);
/** \brief Multiply vector with affine matrix
*
* \param m Matrix to multiply with
* \param x Vector x coefficient
* \param y Vector y coefficient
*
*/
void nema_mat3x3_mul_vec_affine(nema_matrix3x3_t m, float *x, float *y);
/** \brief Calculate adjoint
*
* \param m Matrix
*
*/
void nema_mat3x3_adj(nema_matrix3x3_t m);
/** \brief Divide matrix with scalar value
*
* \param m Matrix to divide
* \param s scalar value
*
*/
void nema_mat3x3_div_scalar(nema_matrix3x3_t m, float s);
/** \brief Invert matrix
*
* \param m Matrix to invert
*
*/
int nema_mat3x3_invert(nema_matrix3x3_t m);
/** \private */
int nema_mat3x3_square_to_quad(float dx0, float dy0,
float dx1, float dy1,
float dx2, float dy2,
float dx3, float dy3,
nema_matrix3x3_t m);
/** \brief Map rectangle to quadrilateral
*
* \param width Rectangle width
* \param height Rectangle height
* \param sx0 x coordinate at the first vertex of the quadrilateral
* \param sy0 y coordinate at the first vertex of the quadrilateral
* \param sx1 x coordinate at the second vertex of the quadrilateral
* \param sy1 y coordinate at the second vertex of the quadrilateral
* \param sx2 x coordinate at the third vertex of the quadrilateral
* \param sy2 y coordinate at the third vertex of the quadrilateral
* \param sx3 x coordinate at the fourth vertex of the quadrilateral
* \param sy3 y coordinate at the fourth vertex of the quadrilateral
* \param m Mapping matrix
*
*/
int nema_mat3x3_quad_to_rect(int width, int height,
float sx0, float sy0,
float sx1, float sy1,
float sx2, float sy2,
float sx3, float sy3,
nema_matrix3x3_t m);
/** \brief Apply rotation around a pivot point
*
* \param m Matrix to apply transformation
* \param angle_degrees Angle to rotate in degrees
* \param x X coordinate of the pivot point
* \param y Y coordinate of the pivot point
*
*/
void nema_mat3x3_rotate_pivot(nema_matrix3x3_t m, float angle_degrees,
float x, float y);
/** \brief Apply scale and then rotation around a pivot point
*
* \param m Matrix to apply transformation
* \param sx X scaling factor
* \param sy Y scaling factor
* \param angle_degrees Angle to rotate in degrees
* \param x X coordinate of the pivot point
* \param y Y coordinate of the pivot point
*
*/
void nema_mat3x3_scale_rotate_pivot(nema_matrix3x3_t m,
float sx, float sy,
float angle_degrees, float x, float y);
/** \brief Copy matrix _m to matrix m
*
* \param m Destination matrix
* \param m Source matrix
*
*/
void
nema_mat3x3_copy(nema_matrix3x3_t m, nema_matrix3x3_t _m);
#ifdef __cplusplus
}
#endif
#endif