Files
lvgl/src/lv_init.h
Gabor Kiss-Vamosi f753265a79 arch(draw): add parallel rendering architecture
BREAKING CHANGE

This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
2023-07-05 13:05:19 +02:00

63 lines
986 B
C

/**
* @file lv_init.h
*
*/
#ifndef LV_INIT_H
#define LV_INIT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stdbool.h>
#include "lv_conf_internal.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize LVGL library.
* Should be called before any other LVGL related function.
*/
void lv_init(void);
#if LV_ENABLE_GC || LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN
/**
* Deinit the 'lv' library
* Currently only implemented when not using custom allocators, or GC is enabled.
*/
void lv_deinit(void);
#endif
/**
* Returns whether the 'lv' library is currently initialized
*/
bool lv_is_initialized(void);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_INIT_H*/