Files
lvgl/src/draw/lv_draw_buf.h
2024-05-08 23:53:28 +02:00

418 lines
16 KiB
C

/**
* @file lv_draw_buf.h
*
*/
#ifndef LV_DRAW_BUF_H
#define LV_DRAW_BUF_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../misc/lv_area.h"
#include "../misc/lv_color.h"
#include "../stdlib/lv_string.h"
#include "lv_image_dsc.h"
/*********************
* DEFINES
*********************/
/*Use this value to let LVGL calculate stride automatically*/
#define LV_STRIDE_AUTO 0
LV_EXPORT_CONST_INT(LV_STRIDE_AUTO);
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_image_header_t header;
uint32_t data_size; /*Total buf size in bytes*/
uint8_t * data;
void * unaligned_data; /*Unaligned address of `data`, used internally by lvgl*/
} lv_draw_buf_t;
/**
* Stride alignment for draw buffers.
* It may vary between different color formats and hardware.
* Refine it to suit your needs.
*/
#define _LV_DRAW_BUF_STRIDE(w, cf) \
LV_ROUND_UP(((w) * LV_COLOR_FORMAT_GET_BPP(cf) + 7) / 8, LV_DRAW_BUF_STRIDE_ALIGN)
/* Allocate a slightly larger buffer, so we can adjust the start address to meet alignment */
#define _LV_DRAW_BUF_SIZE(w, h, cf) (_LV_DRAW_BUF_STRIDE(w, cf) * (h) + LV_DRAW_BUF_ALIGN)
/**
* Define a static draw buffer with the given width, height, and color format.
* Stride alignment is set to LV_DRAW_BUF_STRIDE_ALIGN.
*
* For platform that needs special buffer alignment, call LV_DRAW_BUF_INIT_STATIC.
*/
#define LV_DRAW_BUF_DEFINE_STATIC(name, _w, _h, _cf) \
static uint8_t buf_##name[_LV_DRAW_BUF_SIZE(_w, _h, _cf)]; \
static lv_draw_buf_t name = { \
.header = { \
.magic = LV_IMAGE_HEADER_MAGIC, \
.cf = (_cf), \
.flags = LV_IMAGE_FLAGS_MODIFIABLE, \
.w = (_w), \
.h = (_h), \
.stride = _LV_DRAW_BUF_STRIDE(_w, _cf), \
.reserved_2 = 0, \
}, \
.data_size = sizeof(buf_##name), \
.data = buf_##name, \
.unaligned_data = buf_##name, \
}
#define LV_DRAW_BUF_INIT_STATIC(name) \
do { \
lv_image_header_t * header = &name.header; \
lv_draw_buf_init(&name, header->w, header->h, header->cf, header->stride, buf_##name, sizeof(buf_##name)); \
lv_draw_buf_set_flag(&name, LV_IMAGE_FLAGS_MODIFIABLE); \
} while(0)
typedef void * (*lv_draw_buf_malloc_cb)(size_t size, lv_color_format_t color_format);
typedef void (*lv_draw_buf_free_cb)(void * draw_buf);
typedef void * (*lv_draw_buf_align_cb)(void * buf, lv_color_format_t color_format);
typedef void (*lv_draw_buf_cache_operation_cb)(const lv_draw_buf_t * draw_buf, const lv_area_t * area);
typedef uint32_t (*lv_draw_buf_width_to_stride_cb)(uint32_t w, lv_color_format_t color_format);
typedef struct {
lv_draw_buf_malloc_cb buf_malloc_cb;
lv_draw_buf_free_cb buf_free_cb;
lv_draw_buf_align_cb align_pointer_cb;
lv_draw_buf_cache_operation_cb invalidate_cache_cb;
lv_draw_buf_cache_operation_cb flush_cache_cb;
lv_draw_buf_width_to_stride_cb width_to_stride_cb;
} lv_draw_buf_handlers_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Called internally to initialize the draw_buf_handlers in lv_global
*/
void _lv_draw_buf_init_handlers(void);
/**
* Initialize the draw buffer with the default handlers.
*
* @param handlers the draw buffer handlers to set
*/
void lv_draw_buf_init_with_default_handlers(lv_draw_buf_handlers_t * handlers);
/**
* Initialize the draw buffer with given handlers.
*
* @param handlers the draw buffer handlers to set
* @param buf_malloc_cb the callback to allocate memory for the buffer
* @param buf_free_cb the callback to free memory of the buffer
* @param align_pointer_cb the callback to align the buffer
* @param invalidate_cache_cb the callback to invalidate the cache of the buffer
* @param width_to_stride_cb the callback to calculate the stride based on the width and color format
*/
void lv_draw_buf_init_handlers(lv_draw_buf_handlers_t * handlers,
lv_draw_buf_malloc_cb buf_malloc_cb,
lv_draw_buf_free_cb buf_free_cb,
lv_draw_buf_align_cb align_pointer_cb,
lv_draw_buf_cache_operation_cb invalidate_cache_cb,
lv_draw_buf_cache_operation_cb flush_cache_cb,
lv_draw_buf_width_to_stride_cb width_to_stride_cb);
/**
* Get the struct which holds the callbacks for draw buf management.
* Custom callback can be set on the returned value
* @return pointer to the struct of handlers
*/
lv_draw_buf_handlers_t * lv_draw_buf_get_handlers(void);
/**
* Align the address of a buffer. The buffer needs to be large enough for the real data after alignment
* @param buf the data to align
* @param color_format the color format of the buffer
* @return the aligned buffer
*/
void * lv_draw_buf_align(void * buf, lv_color_format_t color_format);
/**
* Align the address of a buffer. The buffer needs to be large enough for the real data after alignment
* @param handlers the draw buffer handlers
* @param buf the data to align
* @param color_format the color format of the buffer
* @return the aligned buffer
*/
void * lv_draw_buf_align_user(const lv_draw_buf_handlers_t * handlers, void * buf, lv_color_format_t color_format);
/**
* Invalidate the cache of the buffer
* @param draw_buf the draw buffer needs to be invalidated
* @param area the area to invalidate in the buffer,
* use NULL to invalidate the whole draw buffer address range
*/
void lv_draw_buf_invalidate_cache(const lv_draw_buf_t * draw_buf, const lv_area_t * area);
/**
* Invalidate the cache of the buffer using the user-defined callback
* @param handlers the draw buffer handlers
* @param draw_buf the draw buffer needs to be invalidated
* @param area the area to invalidate in the buffer,
*/
void lv_draw_buf_invalidate_cache_user(const lv_draw_buf_handlers_t * handlers, const lv_draw_buf_t * draw_buf,
const lv_area_t * area);
/**
* Flush the cache of the buffer
* @param draw_buf the draw buffer needs to be flushed
* @param area the area to flush in the buffer,
* use NULL to flush the whole draw buffer address range
*/
void lv_draw_buf_flush_cache(const lv_draw_buf_t * draw_buf, const lv_area_t * area);
/**
* Flush the cache of the buffer using the user-defined callback
* @param handlers the draw buffer handlers
* @param draw_buf the draw buffer needs to be flushed
* @param area the area to flush in the buffer,
*/
void lv_draw_buf_flush_cache_user(const lv_draw_buf_handlers_t * handlers, const lv_draw_buf_t * draw_buf,
const lv_area_t * area);
/**
* Calculate the stride in bytes based on a width and color format
* @param w the width in pixels
* @param color_format the color format
* @return the stride in bytes
*/
uint32_t lv_draw_buf_width_to_stride(uint32_t w, lv_color_format_t color_format);
/**
* Calculate the stride in bytes based on a width and color format
* @param handlers the draw buffer handlers
* @param w the width in pixels
* @param color_format the color format
* @return the stride in bytes
*/
uint32_t lv_draw_buf_width_to_stride_user(const lv_draw_buf_handlers_t * handlers, uint32_t w,
lv_color_format_t color_format);
/**
* Clear an area on the buffer
* @param draw_buf pointer to draw buffer
* @param a the area to clear, or NULL to clear the whole buffer
*/
void lv_draw_buf_clear(lv_draw_buf_t * draw_buf, const lv_area_t * a);
/**
* Copy an area from a buffer to an other
* @param dest pointer to the destination draw buffer
* @param dest_area the area to copy from the destination buffer, if NULL, use the whole buffer
* @param src pointer to the source draw buffer
* @param src_area the area to copy from the destination buffer, if NULL, use the whole buffer
* @note `dest_area` and `src_area` should have the same width and height
* @note `dest` and `src` should have same color format. Color converting is not supported fow now.
*/
void lv_draw_buf_copy(lv_draw_buf_t * dest, const lv_area_t * dest_area,
const lv_draw_buf_t * src, const lv_area_t * src_area);
/**
* Note: Eventually, lv_draw_buf_malloc/free will be kept as private.
* For now, we use `create` to distinguish with malloc.
*
* Create an draw buf by allocating struct for `lv_draw_buf_t` and allocating a buffer for it
* that meets specified requirements.
*
* @param w the buffer width in pixels
* @param h the buffer height in pixels
* @param cf the color format for image
* @param stride the stride in bytes for image. Use 0 for automatic calculation based on
* w, cf, and global stride alignment configuration.
*/
lv_draw_buf_t * lv_draw_buf_create(uint32_t w, uint32_t h, lv_color_format_t cf, uint32_t stride);
/**
* Note: Eventually, lv_draw_buf_malloc/free will be kept as private.
* For now, we use `create` to distinguish with malloc.
*
* Create an draw buf by allocating struct for `lv_draw_buf_t` and allocating a buffer for it
* that meets specified requirements.
*
* @param handlers the draw buffer handlers
* @param w the buffer width in pixels
* @param h the buffer height in pixels
* @param cf the color format for image
* @param stride the stride in bytes for image. Use 0 for automatic calculation based on
* w, cf, and global stride alignment configuration.
*/
lv_draw_buf_t * lv_draw_buf_create_user(const lv_draw_buf_handlers_t * handlers, uint32_t w, uint32_t h,
lv_color_format_t cf, uint32_t stride);
/**
* Duplicate a draw buf with same image size, stride and color format. Copy the image data too.
* @param draw_buf the draw buf to duplicate
* @return the duplicated draw buf on success, NULL if failed
*/
lv_draw_buf_t * lv_draw_buf_dup(const lv_draw_buf_t * draw_buf);
/**
* Duplicate a draw buf with same image size, stride and color format. Copy the image data too.
* @param handlers the draw buffer handlers
* @param draw_buf the draw buf to duplicate
* @return the duplicated draw buf on success, NULL if failed
*/
lv_draw_buf_t * lv_draw_buf_dup_user(const lv_draw_buf_handlers_t * handlers, const lv_draw_buf_t * draw_buf);
/**
* Initialize a draw buf with the given buffer and parameters. Clear draw buffer flag to zero.
* @param draw_buf the draw buf to initialize
* @param w the buffer width in pixels
* @param h the buffer height in pixels
* @param cf the color format
* @param stride the stride in bytes. Use 0 for automatic calculation
* @param data the buffer used for drawing. Unaligned `data` will be aligned internally
* @param data_size the size of the buffer in bytes
* @return return LV_RESULT_OK on success, LV_RESULT_INVALID otherwise
*/
lv_result_t lv_draw_buf_init(lv_draw_buf_t * draw_buf, uint32_t w, uint32_t h, lv_color_format_t cf, uint32_t stride,
void * data, uint32_t data_size);
/**
* Keep using the existing memory, reshape the draw buffer to the given width and height.
* Return NULL if data_size is smaller than the required size.
* @param draw_buf pointer to a draw buffer
* @param cf the new color format, use 0 or LV_COLOR_FORMAT_UNKNOWN to keep using the original color format.
* @param w the new width in pixels
* @param h the new height in pixels
* @param stride the stride in bytes for image. Use 0 for automatic calculation.
*/
lv_draw_buf_t * lv_draw_buf_reshape(lv_draw_buf_t * draw_buf, lv_color_format_t cf, uint32_t w, uint32_t h,
uint32_t stride);
/**
* Destroy a draw buf by free the actual buffer if it's marked as LV_IMAGE_FLAGS_ALLOCATED in header.
* Then free the lv_draw_buf_t struct.
*
* @param buf the draw buffer to destroy
*/
void lv_draw_buf_destroy(lv_draw_buf_t * buf);
/**
* Destroy a draw buf by free the actual buffer if it's marked as LV_IMAGE_FLAGS_ALLOCATED in header.
* Then free the lv_draw_buf_t struct.
*
* @param handlers the draw buffer handlers
* @param buf the draw buffer to destroy
*/
void lv_draw_buf_destroy_user(const lv_draw_buf_handlers_t * handlers, lv_draw_buf_t * buf);
/**
* Return pointer to the buffer at the given coordinates
*/
void * lv_draw_buf_goto_xy(const lv_draw_buf_t * buf, uint32_t x, uint32_t y);
/**
* Adjust the stride of a draw buf in place.
* @param src pointer to a draw buffer
* @param stride the new stride in bytes for image. Use LV_STRIDE_AUTO for automatic calculation.
* @return LV_RESULT_OK: success or LV_RESULT_INVALID: failed
*/
lv_result_t lv_draw_buf_adjust_stride(lv_draw_buf_t * src, uint32_t stride);
/**
* Premultiply draw buffer color with alpha channel.
* If it's already premultiplied, return directly.
* Only color formats with alpha channel will be processed.
*
* @return LV_RESULT_OK: premultiply success
*/
lv_result_t lv_draw_buf_premultiply(lv_draw_buf_t * draw_buf);
static inline bool lv_draw_buf_has_flag(lv_draw_buf_t * draw_buf, lv_image_flags_t flag)
{
return draw_buf->header.flags & flag;
}
static inline void lv_draw_buf_set_flag(lv_draw_buf_t * draw_buf, lv_image_flags_t flag)
{
draw_buf->header.flags |= flag;
}
static inline void lv_draw_buf_clear_flag(lv_draw_buf_t * draw_buf, lv_image_flags_t flag)
{
draw_buf->header.flags &= ~flag;
}
/**
* As of now, draw buf share same definition as `lv_image_dsc_t`.
* And is interchangeable with `lv_image_dsc_t`.
*/
static inline void lv_draw_buf_from_image(lv_draw_buf_t * buf, const lv_image_dsc_t * img)
{
lv_memcpy(buf, img, sizeof(lv_image_dsc_t));
buf->unaligned_data = buf->data;
}
static inline void lv_draw_buf_to_image(const lv_draw_buf_t * buf, lv_image_dsc_t * img)
{
lv_memcpy((void *)img, buf, sizeof(lv_image_dsc_t));
}
/**
* Set the palette color of an indexed image. Valid only for `LV_COLOR_FORMAT_I1/2/4/8`
* @param draw_buf pointer to an image descriptor
* @param index the palette color to set:
* - for `LV_COLOR_FORMAT_I1`: 0..1
* - for `LV_COLOR_FORMAT_I2`: 0..3
* - for `LV_COLOR_FORMAT_I4`: 0..15
* - for `LV_COLOR_FORMAT_I8`: 0..255
* @param color the color to set in lv_color32_t format
*/
void lv_draw_buf_set_palette(lv_draw_buf_t * draw_buf, uint8_t index, lv_color32_t color);
/**
* @deprecated Use lv_draw_buf_set_palette instead.
*/
static inline void lv_image_buf_set_palette(lv_image_dsc_t * dsc, uint8_t id, lv_color32_t c)
{
LV_LOG_WARN("Deprecated API, use lv_draw_buf_set_palette instead.");
lv_draw_buf_set_palette((lv_draw_buf_t *)dsc, id, c);
}
/**
* @deprecated Use lv_draw_buffer_create/destroy instead.
* Free the data pointer and dsc struct of an image.
*/
static inline void lv_image_buf_free(lv_image_dsc_t * dsc)
{
LV_LOG_WARN("Deprecated API, use lv_draw_buf_destroy instead.");
if(dsc != NULL) {
if(dsc->data != NULL)
lv_free((void *)dsc->data);
lv_free((void *)dsc);
}
}
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_BUF_H*/