461 lines
20 KiB
C
461 lines
20 KiB
C
#if LV_BUILD_TEST
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#include "../lvgl.h"
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#include "../../lvgl_private.h"
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#include "lv_test_indev.h"
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#include "unity/unity.h"
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static lv_obj_t * active_screen = NULL;
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static lv_obj_t * btnm;
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static bool event_triggered = false;
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lv_event_code_t exp_evt_code;
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void setUp(void)
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{
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active_screen = lv_screen_active();
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btnm = lv_buttonmatrix_create(active_screen);
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TEST_ASSERT_NOT_NULL(btnm);
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event_triggered = false;
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exp_evt_code = 0;
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}
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void tearDown(void)
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{
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lv_obj_clean(active_screen);
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}
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void test_button_matrix_creation(void)
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{
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const char * const * map;
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/* Verify the default map. */
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map = lv_buttonmatrix_get_map(btnm);
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TEST_ASSERT_EQUAL_STRING(map[0], "Btn1");
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TEST_ASSERT_EQUAL_STRING(map[1], "Btn2");
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TEST_ASSERT_EQUAL_STRING(map[2], "Btn3");
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TEST_ASSERT_EQUAL_STRING(map[3], "\n");
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TEST_ASSERT_EQUAL_STRING(map[4], "Btn4");
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TEST_ASSERT_EQUAL_STRING(map[5], "Btn5");
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}
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void test_button_matrix_set_map_works(void)
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{
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const char * const * ret_map;
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static const char * exp_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, exp_map);
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/* Verify if the map was set correctly. */
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ret_map = lv_buttonmatrix_get_map(btnm);
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TEST_ASSERT_EQUAL_STRING(exp_map[0], ret_map[0]);
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TEST_ASSERT_EQUAL_STRING(exp_map[1], ret_map[1]);
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TEST_ASSERT_EQUAL_STRING(exp_map[2], ret_map[2]);
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TEST_ASSERT_EQUAL_STRING(exp_map[3], ret_map[3]);
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TEST_ASSERT_EQUAL_STRING(exp_map[4], ret_map[4]);
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TEST_ASSERT_EQUAL_STRING(exp_map[5], ret_map[5]);
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TEST_ASSERT_EQUAL_SCREENSHOT("widgets/btnm_1.png");
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}
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void test_button_matrix_render_2(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_buttonmatrix_set_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_obj_set_pos(btnm, 10, 10);
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static const char * btn_map2[] = {"A", "\n", "B", "\n", "C", "\n", "D", ""};
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btnm = lv_buttonmatrix_create(active_screen);
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TEST_ASSERT_NOT_NULL(btnm);
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lv_obj_set_width(btnm, 150);
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lv_obj_set_height(btnm, 250);
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lv_buttonmatrix_set_map(btnm, btn_map2);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_buttonmatrix_set_one_checked(btnm, true);
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lv_buttonmatrix_set_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_obj_set_pos(btnm, 10, 160);
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static const char * btn_map3[] = {"A", "B", "C", "\n", "D", "E", "F", ""};
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btnm = lv_buttonmatrix_create(active_screen);
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TEST_ASSERT_NOT_NULL(btnm);
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lv_buttonmatrix_set_map(btnm, btn_map3);
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lv_obj_set_width(btnm, 400);
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lv_buttonmatrix_set_button_width(btnm, 0, 3);
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lv_buttonmatrix_set_button_width(btnm, 1, 2);
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lv_buttonmatrix_set_button_width(btnm, 2, 1);
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lv_buttonmatrix_set_button_width(btnm, 3, 1);
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lv_buttonmatrix_set_button_width(btnm, 4, 2);
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lv_buttonmatrix_set_button_width(btnm, 5, 3);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_buttonmatrix_set_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 4, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_obj_set_pos(btnm, 300, 10);
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static const char * btn_map4[] = {"A", "B", "C", "D", "E", "F", "G", "\n",
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"G", "F", "E", "D", "C", "B", "A", ""
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};
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btnm = lv_buttonmatrix_create(active_screen);
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lv_buttonmatrix_set_map(btnm, btn_map4);
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lv_obj_set_width(btnm, 600);
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lv_obj_set_height(btnm, 150);
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lv_buttonmatrix_set_button_width(btnm, 0, 1);
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lv_buttonmatrix_set_button_width(btnm, 1, 2);
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lv_buttonmatrix_set_button_width(btnm, 2, 3);
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lv_buttonmatrix_set_button_width(btnm, 3, 4);
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lv_buttonmatrix_set_button_width(btnm, 4, 5);
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lv_buttonmatrix_set_button_width(btnm, 5, 6);
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lv_buttonmatrix_set_button_width(btnm, 6, 7);
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lv_buttonmatrix_set_button_width(btnm, 7, 7);
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lv_buttonmatrix_set_button_width(btnm, 8, 6);
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lv_buttonmatrix_set_button_width(btnm, 9, 5);
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lv_buttonmatrix_set_button_width(btnm, 10, 4);
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lv_buttonmatrix_set_button_width(btnm, 11, 3);
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lv_buttonmatrix_set_button_width(btnm, 12, 2);
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lv_buttonmatrix_set_button_width(btnm, 13, 1);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_buttonmatrix_set_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 5, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 7, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 9, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 11, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_obj_set_pos(btnm, 180, 160);
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TEST_ASSERT_EQUAL_SCREENSHOT("widgets/btnm_2.png");
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}
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void test_button_matrix_set_ctrl_map_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_ctrl_t ctrl_map[4];
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ctrl_map[0] = 1 | LV_BUTTONMATRIX_CTRL_DISABLED;
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ctrl_map[1] = 1 | LV_BUTTONMATRIX_CTRL_CHECKABLE | LV_BUTTONMATRIX_CTRL_CHECKED;
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ctrl_map[2] = 1 | LV_BUTTONMATRIX_CTRL_HIDDEN;
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ctrl_map[3] = 1 | LV_BUTTONMATRIX_CTRL_CHECKABLE;
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lv_buttonmatrix_set_ctrl_map(btnm, ctrl_map);
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/* Verify if the ctrl map was set correctly. */
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_DISABLED));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 1,
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LV_BUTTONMATRIX_CTRL_CHECKABLE | LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKABLE));
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/* Also checking randomly that no other flags are set. */
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_CHECKABLE));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_DISABLED));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 4, LV_BUTTONMATRIX_CTRL_HIDDEN));
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}
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void test_button_matrix_set_button_ctrl_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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/* Set btn control map using individual APIs. */
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lv_buttonmatrix_set_button_ctrl(btnm, 0, 1 | LV_BUTTONMATRIX_CTRL_DISABLED);
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lv_buttonmatrix_set_button_ctrl(btnm, 1, 1 | LV_BUTTONMATRIX_CTRL_CHECKABLE | LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 2, 1 | LV_BUTTONMATRIX_CTRL_HIDDEN);
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lv_buttonmatrix_set_button_ctrl(btnm, 3, 1 | LV_BUTTONMATRIX_CTRL_CHECKABLE);
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/* Verify if the ctrl map was set correctly. */
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_DISABLED));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 1,
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LV_BUTTONMATRIX_CTRL_CHECKABLE | LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKABLE));
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/* Also checking randomly that no other flags are set. */
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_CHECKABLE));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_DISABLED));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 4, LV_BUTTONMATRIX_CTRL_HIDDEN));
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}
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void test_button_matrix_clear_button_ctrl_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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/* Set btn control map using individual APIs. */
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lv_buttonmatrix_set_button_ctrl(btnm, 0, 1 | LV_BUTTONMATRIX_CTRL_DISABLED);
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lv_buttonmatrix_set_button_ctrl(btnm, 1, 1 | LV_BUTTONMATRIX_CTRL_CHECKABLE | LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 2, 1 | LV_BUTTONMATRIX_CTRL_HIDDEN);
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lv_buttonmatrix_set_button_ctrl(btnm, 3, 1 | LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_buttonmatrix_clear_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_DISABLED);
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_DISABLED));
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lv_buttonmatrix_clear_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED);
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED));
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lv_buttonmatrix_clear_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_HIDDEN);
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_HIDDEN));
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lv_buttonmatrix_clear_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKABLE));
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}
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void test_button_matrix_set_selected_button_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_selected_button(btnm, 2);
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TEST_ASSERT_EQUAL_UINT16(2, lv_buttonmatrix_get_selected_button(btnm));
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lv_buttonmatrix_set_selected_button(btnm, 0);
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TEST_ASSERT_EQUAL_UINT16(0, lv_buttonmatrix_get_selected_button(btnm));
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lv_buttonmatrix_set_selected_button(btnm, 3);
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TEST_ASSERT_EQUAL_UINT16(3, lv_buttonmatrix_get_selected_button(btnm));
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lv_buttonmatrix_set_selected_button(btnm, 1);
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TEST_ASSERT_EQUAL_UINT16(1, lv_buttonmatrix_get_selected_button(btnm));
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}
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void test_button_matrix_set_button_ctrl_all_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_HIDDEN);
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_HIDDEN));
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}
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void test_button_matrix_clear_button_ctrl_all_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_HIDDEN);
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lv_buttonmatrix_clear_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_HIDDEN);
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_HIDDEN));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_HIDDEN));
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}
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void test_button_matrix_set_button_width_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_width(btnm, 1, 3);
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lv_buttonmatrix_set_button_width(btnm, 2, 2);
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 1, 3));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 2, 2));
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}
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void test_button_matrix_set_one_checked_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_buttonmatrix_set_one_checked(btnm, true);
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lv_buttonmatrix_set_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_CHECKED);
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lv_buttonmatrix_set_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKED);
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TEST_ASSERT_TRUE(lv_buttonmatrix_get_one_checked(btnm));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 1, LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_FALSE(lv_buttonmatrix_has_button_ctrl(btnm, 2, LV_BUTTONMATRIX_CTRL_CHECKED));
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TEST_ASSERT_TRUE(lv_buttonmatrix_has_button_ctrl(btnm, 3, LV_BUTTONMATRIX_CTRL_CHECKED));
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}
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void test_button_matrix_get_button_text_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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TEST_ASSERT_EQUAL_STRING("A", lv_buttonmatrix_get_button_text(btnm, 0));
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TEST_ASSERT_EQUAL_STRING("B", lv_buttonmatrix_get_button_text(btnm, 1));
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TEST_ASSERT_EQUAL_STRING("C", lv_buttonmatrix_get_button_text(btnm, 2));
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TEST_ASSERT_EQUAL_STRING("D", lv_buttonmatrix_get_button_text(btnm, 3));
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}
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/* Common event handler for all the consecutive test cases. */
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static void event_handler(lv_event_t * e)
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{
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lv_event_code_t code = lv_event_get_code(e);
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if(code == exp_evt_code) {
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event_triggered = true;
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}
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}
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void test_button_matrix_pressed_event_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_PRESSED, NULL);
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/* Set expected event code before the event is raised. */
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exp_evt_code = LV_EVENT_PRESSED;
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/* Click button index 0. */
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lv_test_mouse_click_at(10, 10);
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TEST_ASSERT_TRUE(event_triggered);
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}
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void test_button_matrix_release_event_works(void)
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{
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_RELEASED, NULL);
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/* Set expected event code before the event is raised. */
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exp_evt_code = LV_EVENT_RELEASED;
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/* Click button index 0. */
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lv_test_mouse_click_at(65, 35);
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TEST_ASSERT_TRUE(event_triggered);
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event_triggered = false;
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/* This will increase test coverage by unchecking the
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same button. */
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lv_buttonmatrix_set_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_POPOVER);
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/* Click button index 0. */
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lv_test_mouse_click_at(65, 35);
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TEST_ASSERT_TRUE(event_triggered);
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}
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void test_button_matrix_key_event_works(void)
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{
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uint32_t keyCode;
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
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lv_obj_update_layout(btnm); /*The force calculating the button areas*/
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lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_KEY, NULL);
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/* Set expected event code before the event is raised. */
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exp_evt_code = LV_EVENT_KEY;
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lv_buttonmatrix_t * btnmObj = (lv_buttonmatrix_t *)btnm;
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/* Select the first button. */
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lv_buttonmatrix_set_selected_button(btnm, 0);
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keyCode = LV_KEY_RIGHT;
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lv_obj_send_event(btnm, LV_EVENT_KEY, &keyCode);
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TEST_ASSERT_TRUE(event_triggered);
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uint16_t btnId = lv_buttonmatrix_get_selected_button(btnm);
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TEST_ASSERT_EQUAL_INT(1, btnId);
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|
|
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event_triggered = false;
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keyCode = LV_KEY_LEFT;
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lv_obj_send_event(btnm, LV_EVENT_KEY, &keyCode);
|
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TEST_ASSERT_TRUE(event_triggered);
|
|
btnId = lv_buttonmatrix_get_selected_button(btnm);
|
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TEST_ASSERT_EQUAL_INT(0, btnId);
|
|
|
|
event_triggered = false;
|
|
keyCode = LV_KEY_DOWN;
|
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lv_obj_send_event(btnm, LV_EVENT_KEY, &keyCode);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
btnId = lv_buttonmatrix_get_selected_button(btnm);
|
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TEST_ASSERT_EQUAL_INT(2, btnId);
|
|
|
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event_triggered = false;
|
|
keyCode = LV_KEY_UP;
|
|
lv_obj_send_event(btnm, LV_EVENT_KEY, &keyCode);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
btnId = lv_buttonmatrix_get_selected_button(btnm);
|
|
TEST_ASSERT_EQUAL_INT(0, btnId);
|
|
|
|
/* Added this code to increase code coverage. */
|
|
btnmObj->btn_id_sel = LV_BUTTONMATRIX_BUTTON_NONE;
|
|
lv_buttonmatrix_set_button_ctrl(btnm, 0, LV_BUTTONMATRIX_CTRL_HIDDEN);
|
|
keyCode = LV_KEY_DOWN;
|
|
lv_obj_send_event(btnm, LV_EVENT_KEY, &keyCode);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
event_triggered = false;
|
|
}
|
|
|
|
void test_button_matrix_pressing_event_works(void)
|
|
{
|
|
lv_buttonmatrix_t * btnmObj = (lv_buttonmatrix_t *)btnm;
|
|
static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
|
|
lv_buttonmatrix_set_map(btnm, btn_map);
|
|
lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
|
|
lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_PRESSING, NULL);
|
|
/* Set expected event code before the event is raised. */
|
|
exp_evt_code = LV_EVENT_PRESSING;
|
|
/* Select a button before raising a simulated event.
|
|
* This is done to increase code coverage. */
|
|
btnmObj->btn_id_sel = 3;
|
|
/* Send a dummy lv_indev_t object as param to avoid crashing during build. */
|
|
lv_obj_send_event(btnm, LV_EVENT_PRESSING, lv_test_mouse_indev);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
}
|
|
|
|
void test_button_matrix_long_press_repeat_event_works(void)
|
|
{
|
|
lv_buttonmatrix_t * btnmObj = (lv_buttonmatrix_t *)btnm;
|
|
static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
|
|
|
|
lv_buttonmatrix_set_map(btnm, btn_map);
|
|
lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
|
|
lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_LONG_PRESSED_REPEAT, NULL);
|
|
/* Set expected event code before the event is raised. */
|
|
exp_evt_code = LV_EVENT_LONG_PRESSED_REPEAT;
|
|
/* Select a button before raising a simulated event.
|
|
* This is done to increase code coverage. */
|
|
btnmObj->btn_id_sel = 0;
|
|
lv_obj_send_event(btnm, LV_EVENT_LONG_PRESSED_REPEAT, NULL);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
}
|
|
|
|
void test_button_matrix_press_lost_event_works(void)
|
|
{
|
|
static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
|
|
|
|
lv_buttonmatrix_set_map(btnm, btn_map);
|
|
lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
|
|
lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_PRESS_LOST, NULL);
|
|
/* Set expected event code before the event is raised. */
|
|
exp_evt_code = LV_EVENT_PRESS_LOST;
|
|
lv_obj_send_event(btnm, LV_EVENT_PRESS_LOST, NULL);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
}
|
|
|
|
void test_button_matrix_defocused_event_works(void)
|
|
{
|
|
lv_buttonmatrix_t * btnmObj = (lv_buttonmatrix_t *)btnm;
|
|
static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
|
|
|
|
lv_buttonmatrix_set_map(btnm, btn_map);
|
|
lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
|
|
lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_DEFOCUSED, NULL);
|
|
/* Set expected event code before the event is raised. */
|
|
exp_evt_code = LV_EVENT_DEFOCUSED;
|
|
/* Select a button before raising a simulated event.
|
|
* This is done to increase code coverage. */
|
|
btnmObj->btn_id_sel = 0;
|
|
lv_obj_send_event(btnm, LV_EVENT_DEFOCUSED, NULL);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
}
|
|
|
|
void test_button_matrix_focused_event_works(void)
|
|
{
|
|
static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
|
|
|
|
lv_buttonmatrix_set_map(btnm, btn_map);
|
|
lv_buttonmatrix_set_button_ctrl_all(btnm, LV_BUTTONMATRIX_CTRL_CHECKABLE);
|
|
lv_obj_add_event_cb(btnm, event_handler, LV_EVENT_FOCUSED, NULL);
|
|
/* Set expected event code before the event is raised. */
|
|
exp_evt_code = LV_EVENT_FOCUSED;
|
|
lv_obj_send_event(btnm, LV_EVENT_FOCUSED, NULL);
|
|
TEST_ASSERT_TRUE(event_triggered);
|
|
}
|
|
|
|
#endif
|