Files
lvgl/src/lv_conf_internal.h
Gabor Kiss-Vamosi 51f95f3286 Release v7.8.0
2020-12-01 15:08:50 +01:00

2028 lines
56 KiB
C

/**
* GENERATED FILE, DO NOT EDIT IT!
* @file lv_conf_internal.h
* Make sure all the defines of lv_conf.h have a default value
**/
#ifndef LV_CONF_INTERNAL_H
#define LV_CONF_INTERNAL_H
/* clang-format off */
#include <stdint.h>
/* Add ESP-IDF related includes */
#if defined (ESP_PLATFORM)
# include "sdkconfig.h"
# include "esp_attr.h"
#endif
/* Handle special Kconfig options */
#include "lv_conf_kconfig.h"
#ifdef CONFIG_LV_CONF_SKIP
#define LV_CONF_SKIP
#endif
/* If "lv_conf.h" is available from here try to use it later.*/
#if defined __has_include
# if __has_include("lv_conf.h")
# ifndef LV_CONF_INCLUDE_SIMPLE
# define LV_CONF_INCLUDE_SIMPLE
# endif
# endif
#endif
/*If lv_conf.h is not skipped include it*/
#if !defined(LV_CONF_SKIP)
# if defined(LV_CONF_PATH) /*If there is a path defined for lv_conf.h use it*/
# define __LV_TO_STR_AUX(x) #x
# define __LV_TO_STR(x) __LV_TO_STR_AUX(x)
# include __LV_TO_STR(LV_CONF_PATH)
# undef __LV_TO_STR_AUX
# undef __LV_TO_STR
# elif defined(LV_CONF_INCLUDE_SIMPLE) /*Or simply include lv_conf.h is enabled*/
# include "lv_conf.h"
# else
# include "../../lv_conf.h" /*Else assume lv_conf.h is next to the lvgl folder */
# endif
#endif
/* clang-format off */
#include <stdint.h>
/*====================
Graphical settings
*====================*/
/* Maximal horizontal and vertical resolution to support by the library.*/
#ifndef LV_HOR_RES_MAX
# ifdef CONFIG_LV_HOR_RES_MAX
# define LV_HOR_RES_MAX CONFIG_LV_HOR_RES_MAX
# else
# define LV_HOR_RES_MAX (480)
# endif
#endif
#ifndef LV_VER_RES_MAX
# ifdef CONFIG_LV_VER_RES_MAX
# define LV_VER_RES_MAX CONFIG_LV_VER_RES_MAX
# else
# define LV_VER_RES_MAX (320)
# endif
#endif
/* Color depth:
* - 1: 1 byte per pixel
* - 8: RGB332
* - 16: RGB565
* - 32: ARGB8888
*/
#ifndef LV_COLOR_DEPTH
# ifdef CONFIG_LV_COLOR_DEPTH
# define LV_COLOR_DEPTH CONFIG_LV_COLOR_DEPTH
# else
# define LV_COLOR_DEPTH 16
# endif
#endif
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
#ifndef LV_COLOR_16_SWAP
# ifdef CONFIG_LV_COLOR_16_SWAP
# define LV_COLOR_16_SWAP CONFIG_LV_COLOR_16_SWAP
# else
# define LV_COLOR_16_SWAP 0
# endif
#endif
/* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#ifndef LV_COLOR_SCREEN_TRANSP
# ifdef CONFIG_LV_COLOR_SCREEN_TRANSP
# define LV_COLOR_SCREEN_TRANSP CONFIG_LV_COLOR_SCREEN_TRANSP
# else
# define LV_COLOR_SCREEN_TRANSP 0
# endif
#endif
/*Images pixels with this color will not be drawn (with chroma keying)*/
#ifndef LV_COLOR_TRANSP
# ifdef CONFIG_LV_COLOR_TRANSP
# define LV_COLOR_TRANSP CONFIG_LV_COLOR_TRANSP
# else
# define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
# endif
#endif
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#ifndef LV_ANTIALIAS
# ifdef CONFIG_LV_ANTIALIAS
# define LV_ANTIALIAS CONFIG_LV_ANTIALIAS
# else
# define LV_ANTIALIAS 1
# endif
#endif
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
#ifndef LV_DISP_DEF_REFR_PERIOD
# ifdef CONFIG_LV_DISP_DEF_REFR_PERIOD
# define LV_DISP_DEF_REFR_PERIOD CONFIG_LV_DISP_DEF_REFR_PERIOD
# else
# define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
# endif
#endif
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#ifndef LV_DPI
# ifdef CONFIG_LV_DPI
# define LV_DPI CONFIG_LV_DPI
# else
# define LV_DPI 130 /*[px]*/
# endif
#endif
/* The the real width of the display changes some default values:
* default object sizes, layout of examples, etc.
* According to the width of the display (hor. res. / dpi)
* the displays fall in 4 categories.
* The 4th is extra large which has no upper limit so not listed here
* The upper limit of the categories are set below in 0.1 inch unit.
*/
#ifndef LV_DISP_SMALL_LIMIT
# ifdef CONFIG_LV_DISP_SMALL_LIMIT
# define LV_DISP_SMALL_LIMIT CONFIG_LV_DISP_SMALL_LIMIT
# else
# define LV_DISP_SMALL_LIMIT 30
# endif
#endif
#ifndef LV_DISP_MEDIUM_LIMIT
# ifdef CONFIG_LV_DISP_MEDIUM_LIMIT
# define LV_DISP_MEDIUM_LIMIT CONFIG_LV_DISP_MEDIUM_LIMIT
# else
# define LV_DISP_MEDIUM_LIMIT 50
# endif
#endif
#ifndef LV_DISP_LARGE_LIMIT
# ifdef CONFIG_LV_DISP_LARGE_LIMIT
# define LV_DISP_LARGE_LIMIT CONFIG_LV_DISP_LARGE_LIMIT
# else
# define LV_DISP_LARGE_LIMIT 70
# endif
#endif
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
/*=========================
Memory manager settings
*=========================*/
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#ifndef LV_MEM_CUSTOM
# ifdef CONFIG_LV_MEM_CUSTOM
# define LV_MEM_CUSTOM CONFIG_LV_MEM_CUSTOM
# else
# define LV_MEM_CUSTOM 0
# endif
#endif
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
#ifndef LV_MEM_SIZE
# ifdef CONFIG_LV_MEM_SIZE
# define LV_MEM_SIZE CONFIG_LV_MEM_SIZE
# else
# define LV_MEM_SIZE (32U * 1024U)
# endif
#endif
/* Complier prefix for a big array declaration */
#ifndef LV_MEM_ATTR
# ifdef CONFIG_LV_MEM_ATTR
# define LV_MEM_ATTR CONFIG_LV_MEM_ATTR
# else
# define LV_MEM_ATTR
# endif
#endif
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
#ifndef LV_MEM_ADR
# ifdef CONFIG_LV_MEM_ADR
# define LV_MEM_ADR CONFIG_LV_MEM_ADR
# else
# define LV_MEM_ADR 0
# endif
#endif
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
#ifndef LV_MEM_AUTO_DEFRAG
# ifdef CONFIG_LV_MEM_AUTO_DEFRAG
# define LV_MEM_AUTO_DEFRAG CONFIG_LV_MEM_AUTO_DEFRAG
# else
# define LV_MEM_AUTO_DEFRAG 1
# endif
#endif
#else /*LV_MEM_CUSTOM*/
#ifndef LV_MEM_CUSTOM_INCLUDE
# ifdef CONFIG_LV_MEM_CUSTOM_INCLUDE
# define LV_MEM_CUSTOM_INCLUDE CONFIG_LV_MEM_CUSTOM_INCLUDE
# else
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# endif
#endif
#ifndef LV_MEM_CUSTOM_ALLOC
# ifdef CONFIG_LV_MEM_CUSTOM_ALLOC
# define LV_MEM_CUSTOM_ALLOC CONFIG_LV_MEM_CUSTOM_ALLOC
# else
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# endif
#endif
#ifndef LV_MEM_CUSTOM_FREE
# ifdef CONFIG_LV_MEM_CUSTOM_FREE
# define LV_MEM_CUSTOM_FREE CONFIG_LV_MEM_CUSTOM_FREE
# else
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
# endif
#endif
#endif /*LV_MEM_CUSTOM*/
/* Use the standard memcpy and memset instead of LVGL's own functions.
* The standard functions might or might not be faster depending on their implementation. */
#ifndef LV_MEMCPY_MEMSET_STD
# ifdef CONFIG_LV_MEMCPY_MEMSET_STD
# define LV_MEMCPY_MEMSET_STD CONFIG_LV_MEMCPY_MEMSET_STD
# else
# define LV_MEMCPY_MEMSET_STD 0
# endif
#endif
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#ifndef LV_ENABLE_GC
# ifdef CONFIG_LV_ENABLE_GC
# define LV_ENABLE_GC CONFIG_LV_ENABLE_GC
# else
# define LV_ENABLE_GC 0
# endif
#endif
#if LV_ENABLE_GC != 0
#ifndef LV_GC_INCLUDE
# ifdef CONFIG_LV_GC_INCLUDE
# define LV_GC_INCLUDE CONFIG_LV_GC_INCLUDE
# else
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
# endif
#endif
#ifndef LV_MEM_CUSTOM_REALLOC
# ifdef CONFIG_LV_MEM_CUSTOM_REALLOC
# define LV_MEM_CUSTOM_REALLOC CONFIG_LV_MEM_CUSTOM_REALLOC
# else
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# endif
#endif
#ifndef LV_MEM_CUSTOM_GET_SIZE
# ifdef CONFIG_LV_MEM_CUSTOM_GET_SIZE
# define LV_MEM_CUSTOM_GET_SIZE CONFIG_LV_MEM_CUSTOM_GET_SIZE
# else
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
# endif
#endif
#endif /* LV_ENABLE_GC */
/*=======================
Input device settings
*=======================*/
/* Input device default settings.
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
/* Input device read period in milliseconds */
#ifndef LV_INDEV_DEF_READ_PERIOD
# ifdef CONFIG_LV_INDEV_DEF_READ_PERIOD
# define LV_INDEV_DEF_READ_PERIOD CONFIG_LV_INDEV_DEF_READ_PERIOD
# else
# define LV_INDEV_DEF_READ_PERIOD 30
# endif
#endif
/* Drag threshold in pixels */
#ifndef LV_INDEV_DEF_DRAG_LIMIT
# ifdef CONFIG_LV_INDEV_DEF_DRAG_LIMIT
# define LV_INDEV_DEF_DRAG_LIMIT CONFIG_LV_INDEV_DEF_DRAG_LIMIT
# else
# define LV_INDEV_DEF_DRAG_LIMIT 10
# endif
#endif
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#ifndef LV_INDEV_DEF_DRAG_THROW
# ifdef CONFIG_LV_INDEV_DEF_DRAG_THROW
# define LV_INDEV_DEF_DRAG_THROW CONFIG_LV_INDEV_DEF_DRAG_THROW
# else
# define LV_INDEV_DEF_DRAG_THROW 10
# endif
#endif
/* Long press time in milliseconds.
* Time to send `LV_EVENT_LONG_PRESSSED`) */
#ifndef LV_INDEV_DEF_LONG_PRESS_TIME
# ifdef CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME
# define LV_INDEV_DEF_LONG_PRESS_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME
# else
# define LV_INDEV_DEF_LONG_PRESS_TIME 400
# endif
#endif
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#ifndef LV_INDEV_DEF_LONG_PRESS_REP_TIME
# ifdef CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME
# define LV_INDEV_DEF_LONG_PRESS_REP_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME
# else
# define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
# endif
#endif
/* Gesture threshold in pixels */
#ifndef LV_INDEV_DEF_GESTURE_LIMIT
# ifdef CONFIG_LV_INDEV_DEF_GESTURE_LIMIT
# define LV_INDEV_DEF_GESTURE_LIMIT CONFIG_LV_INDEV_DEF_GESTURE_LIMIT
# else
# define LV_INDEV_DEF_GESTURE_LIMIT 50
# endif
#endif
/* Gesture min velocity at release before swipe (pixels)*/
#ifndef LV_INDEV_DEF_GESTURE_MIN_VELOCITY
# ifdef CONFIG_LV_INDEV_DEF_GESTURE_MIN_VELOCITY
# define LV_INDEV_DEF_GESTURE_MIN_VELOCITY CONFIG_LV_INDEV_DEF_GESTURE_MIN_VELOCITY
# else
# define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
# endif
#endif
/*==================
* Feature usage
*==================*/
/*1: Enable the Animations */
#ifndef LV_USE_ANIMATION
# ifdef CONFIG_LV_USE_ANIMATION
# define LV_USE_ANIMATION CONFIG_LV_USE_ANIMATION
# else
# define LV_USE_ANIMATION 1
# endif
#endif
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
#endif
/* 1: Enable shadow drawing on rectangles*/
#ifndef LV_USE_SHADOW
# ifdef CONFIG_LV_USE_SHADOW
# define LV_USE_SHADOW CONFIG_LV_USE_SHADOW
# else
# define LV_USE_SHADOW 1
# endif
#endif
#if LV_USE_SHADOW
/* Allow buffering some shadow calculation
* LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
* where shadow size is `shadow_width + radius`
* Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#ifndef LV_SHADOW_CACHE_SIZE
# ifdef CONFIG_LV_SHADOW_CACHE_SIZE
# define LV_SHADOW_CACHE_SIZE CONFIG_LV_SHADOW_CACHE_SIZE
# else
# define LV_SHADOW_CACHE_SIZE 0
# endif
#endif
#endif
/*1: enable outline drawing on rectangles*/
#ifndef LV_USE_OUTLINE
# ifdef CONFIG_LV_USE_OUTLINE
# define LV_USE_OUTLINE CONFIG_LV_USE_OUTLINE
# else
# define LV_USE_OUTLINE 1
# endif
#endif
/*1: enable pattern drawing on rectangles*/
#ifndef LV_USE_PATTERN
# ifdef CONFIG_LV_USE_PATTERN
# define LV_USE_PATTERN CONFIG_LV_USE_PATTERN
# else
# define LV_USE_PATTERN 1
# endif
#endif
/*1: enable value string drawing on rectangles*/
#ifndef LV_USE_VALUE_STR
# ifdef CONFIG_LV_USE_VALUE_STR
# define LV_USE_VALUE_STR CONFIG_LV_USE_VALUE_STR
# else
# define LV_USE_VALUE_STR 1
# endif
#endif
/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
#ifndef LV_USE_BLEND_MODES
# ifdef CONFIG_LV_USE_BLEND_MODES
# define LV_USE_BLEND_MODES CONFIG_LV_USE_BLEND_MODES
# else
# define LV_USE_BLEND_MODES 1
# endif
#endif
/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
#ifndef LV_USE_OPA_SCALE
# ifdef CONFIG_LV_USE_OPA_SCALE
# define LV_USE_OPA_SCALE CONFIG_LV_USE_OPA_SCALE
# else
# define LV_USE_OPA_SCALE 1
# endif
#endif
/* 1: Use image zoom and rotation*/
#ifndef LV_USE_IMG_TRANSFORM
# ifdef CONFIG_LV_USE_IMG_TRANSFORM
# define LV_USE_IMG_TRANSFORM CONFIG_LV_USE_IMG_TRANSFORM
# else
# define LV_USE_IMG_TRANSFORM 1
# endif
#endif
/* 1: Enable object groups (for keyboard/encoder navigation) */
#ifndef LV_USE_GROUP
# ifdef CONFIG_LV_USE_GROUP
# define LV_USE_GROUP CONFIG_LV_USE_GROUP
# else
# define LV_USE_GROUP 1
# endif
#endif
#if LV_USE_GROUP
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
#ifndef LV_USE_GPU
# ifdef CONFIG_LV_USE_GPU
# define LV_USE_GPU CONFIG_LV_USE_GPU
# else
# define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
# endif
#endif
#ifndef LV_USE_GPU_STM32_DMA2D
# ifdef CONFIG_LV_USE_GPU_STM32_DMA2D
# define LV_USE_GPU_STM32_DMA2D CONFIG_LV_USE_GPU_STM32_DMA2D
# else
# define LV_USE_GPU_STM32_DMA2D 0
# endif
#endif
/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h" */
#ifndef LV_GPU_DMA2D_CMSIS_INCLUDE
# ifdef CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE
# define LV_GPU_DMA2D_CMSIS_INCLUDE CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE
# else
# define LV_GPU_DMA2D_CMSIS_INCLUDE
# endif
#endif
/*1: Use PXP for CPU off-load on NXP RTxxx platforms */
#ifndef LV_USE_GPU_NXP_PXP
# ifdef CONFIG_LV_USE_GPU_NXP_PXP
# define LV_USE_GPU_NXP_PXP CONFIG_LV_USE_GPU_NXP_PXP
# else
# define LV_USE_GPU_NXP_PXP 0
# endif
#endif
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
* */
#ifndef LV_USE_GPU_NXP_PXP_AUTO_INIT
# ifdef CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT
# define LV_USE_GPU_NXP_PXP_AUTO_INIT CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT
# else
# define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
# endif
#endif
/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
#ifndef LV_USE_GPU_NXP_VG_LITE
# ifdef CONFIG_LV_USE_GPU_NXP_VG_LITE
# define LV_USE_GPU_NXP_VG_LITE CONFIG_LV_USE_GPU_NXP_VG_LITE
# else
# define LV_USE_GPU_NXP_VG_LITE 0
# endif
#endif
/* 1: Enable file system (might be required for images */
#ifndef LV_USE_FILESYSTEM
# ifdef CONFIG_LV_USE_FILESYSTEM
# define LV_USE_FILESYSTEM CONFIG_LV_USE_FILESYSTEM
# else
# define LV_USE_FILESYSTEM 1
# endif
#endif
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
#endif
/*1: Add a `user_data` to drivers and objects*/
#ifndef LV_USE_USER_DATA
# ifdef CONFIG_LV_USE_USER_DATA
# define LV_USE_USER_DATA CONFIG_LV_USE_USER_DATA
# else
# define LV_USE_USER_DATA 0
# endif
#endif
/*1: Show CPU usage and FPS count in the right bottom corner*/
#ifndef LV_USE_PERF_MONITOR
# ifdef CONFIG_LV_USE_PERF_MONITOR
# define LV_USE_PERF_MONITOR CONFIG_LV_USE_PERF_MONITOR
# else
# define LV_USE_PERF_MONITOR 0
# endif
#endif
/*1: Use the functions and types from the older API if possible */
#ifndef LV_USE_API_EXTENSION_V6
# ifdef CONFIG_LV_USE_API_EXTENSION_V6
# define LV_USE_API_EXTENSION_V6 CONFIG_LV_USE_API_EXTENSION_V6
# else
# define LV_USE_API_EXTENSION_V6 1
# endif
#endif
#ifndef LV_USE_API_EXTENSION_V7
# ifdef CONFIG_LV_USE_API_EXTENSION_V7
# define LV_USE_API_EXTENSION_V7 CONFIG_LV_USE_API_EXTENSION_V7
# else
# define LV_USE_API_EXTENSION_V7 1
# endif
#endif
/*========================
* Image decoder and cache
*========================*/
/* 1: Enable indexed (palette) images */
#ifndef LV_IMG_CF_INDEXED
# ifdef CONFIG_LV_IMG_CF_INDEXED
# define LV_IMG_CF_INDEXED CONFIG_LV_IMG_CF_INDEXED
# else
# define LV_IMG_CF_INDEXED 1
# endif
#endif
/* 1: Enable alpha indexed images */
#ifndef LV_IMG_CF_ALPHA
# ifdef CONFIG_LV_IMG_CF_ALPHA
# define LV_IMG_CF_ALPHA CONFIG_LV_IMG_CF_ALPHA
# else
# define LV_IMG_CF_ALPHA 1
# endif
#endif
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
#ifndef LV_IMG_CACHE_DEF_SIZE
# ifdef CONFIG_LV_IMG_CACHE_DEF_SIZE
# define LV_IMG_CACHE_DEF_SIZE CONFIG_LV_IMG_CACHE_DEF_SIZE
# else
# define LV_IMG_CACHE_DEF_SIZE 1
# endif
#endif
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
/*=====================
* Compiler settings
*====================*/
/* For big endian systems set to 1 */
#ifndef LV_BIG_ENDIAN_SYSTEM
# ifdef CONFIG_LV_BIG_ENDIAN_SYSTEM
# define LV_BIG_ENDIAN_SYSTEM CONFIG_LV_BIG_ENDIAN_SYSTEM
# else
# define LV_BIG_ENDIAN_SYSTEM 0
# endif
#endif
/* Define a custom attribute to `lv_tick_inc` function */
#ifndef LV_ATTRIBUTE_TICK_INC
# ifdef CONFIG_LV_ATTRIBUTE_TICK_INC
# define LV_ATTRIBUTE_TICK_INC CONFIG_LV_ATTRIBUTE_TICK_INC
# else
# define LV_ATTRIBUTE_TICK_INC
# endif
#endif
/* Define a custom attribute to `lv_task_handler` function */
#ifndef LV_ATTRIBUTE_TASK_HANDLER
# ifdef CONFIG_LV_ATTRIBUTE_TASK_HANDLER
# define LV_ATTRIBUTE_TASK_HANDLER CONFIG_LV_ATTRIBUTE_TASK_HANDLER
# else
# define LV_ATTRIBUTE_TASK_HANDLER
# endif
#endif
/* Define a custom attribute to `lv_disp_flush_ready` function */
#ifndef LV_ATTRIBUTE_FLUSH_READY
# ifdef CONFIG_LV_ATTRIBUTE_FLUSH_READY
# define LV_ATTRIBUTE_FLUSH_READY CONFIG_LV_ATTRIBUTE_FLUSH_READY
# else
# define LV_ATTRIBUTE_FLUSH_READY
# endif
#endif
/* Required alignment size for buffers */
#ifndef LV_ATTRIBUTE_MEM_ALIGN_SIZE
# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE
# define LV_ATTRIBUTE_MEM_ALIGN_SIZE CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE
# else
# define LV_ATTRIBUTE_MEM_ALIGN_SIZE
# endif
#endif
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
* This alignment will be explicitly applied where needed.
* LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
* E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
#ifndef LV_ATTRIBUTE_MEM_ALIGN
# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN
# define LV_ATTRIBUTE_MEM_ALIGN CONFIG_LV_ATTRIBUTE_MEM_ALIGN
# else
# define LV_ATTRIBUTE_MEM_ALIGN
# endif
#endif
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#ifndef LV_ATTRIBUTE_LARGE_CONST
# ifdef CONFIG_LV_ATTRIBUTE_LARGE_CONST
# define LV_ATTRIBUTE_LARGE_CONST CONFIG_LV_ATTRIBUTE_LARGE_CONST
# else
# define LV_ATTRIBUTE_LARGE_CONST
# endif
#endif
/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
* Uses 15-20 kB extra memory */
#ifndef LV_ATTRIBUTE_FAST_MEM
# ifdef CONFIG_LV_ATTRIBUTE_FAST_MEM
# define LV_ATTRIBUTE_FAST_MEM CONFIG_LV_ATTRIBUTE_FAST_MEM
# else
# define LV_ATTRIBUTE_FAST_MEM
# endif
#endif
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
*
* The default value just prevents a GCC warning.
*/
#ifndef LV_EXPORT_CONST_INT
# ifdef CONFIG_LV_EXPORT_CONST_INT
# define LV_EXPORT_CONST_INT CONFIG_LV_EXPORT_CONST_INT
# else
# define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
# endif
#endif
/* Prefix variables that are used in GPU accelerated operations, often these need to be
* placed in RAM sections that are DMA accessible */
#ifndef LV_ATTRIBUTE_DMA
# ifdef CONFIG_LV_ATTRIBUTE_DMA
# define LV_ATTRIBUTE_DMA CONFIG_LV_ATTRIBUTE_DMA
# else
# define LV_ATTRIBUTE_DMA
# endif
#endif
/*===================
* HAL settings
*==================*/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
#ifndef LV_TICK_CUSTOM
# ifdef CONFIG_LV_TICK_CUSTOM
# define LV_TICK_CUSTOM CONFIG_LV_TICK_CUSTOM
# else
# define LV_TICK_CUSTOM 0
# endif
#endif
#if LV_TICK_CUSTOM == 1
#ifndef LV_TICK_CUSTOM_INCLUDE
# ifdef CONFIG_LV_TICK_CUSTOM_INCLUDE
# define LV_TICK_CUSTOM_INCLUDE CONFIG_LV_TICK_CUSTOM_INCLUDE
# else
# define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
# endif
#endif
#ifndef LV_TICK_CUSTOM_SYS_TIME_EXPR
# ifdef CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR
# define LV_TICK_CUSTOM_SYS_TIME_EXPR CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR
# else
# define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
# endif
#endif
#endif /*LV_TICK_CUSTOM*/
/*================
* Log settings
*===============*/
/*1: Enable the log module*/
#ifndef LV_USE_LOG
# ifdef CONFIG_LV_USE_LOG
# define LV_USE_LOG CONFIG_LV_USE_LOG
# else
# define LV_USE_LOG 0
# endif
#endif
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
#ifndef LV_LOG_LEVEL
# ifdef CONFIG_LV_LOG_LEVEL
# define LV_LOG_LEVEL CONFIG_LV_LOG_LEVEL
# else
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
# endif
#endif
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
#ifndef LV_LOG_PRINTF
# ifdef CONFIG_LV_LOG_PRINTF
# define LV_LOG_PRINTF CONFIG_LV_LOG_PRINTF
# else
# define LV_LOG_PRINTF 0
# endif
#endif
#endif /*LV_USE_LOG*/
/*=================
* Debug settings
*================*/
/* If Debug is enabled LittelvGL validates the parameters of the functions.
* If an invalid parameter is found an error log message is printed and
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
* If you are debugging the MCU you can pause
* the debugger to see exactly where the issue is.
*
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#ifndef LV_USE_DEBUG
# ifdef CONFIG_LV_USE_DEBUG
# define LV_USE_DEBUG CONFIG_LV_USE_DEBUG
# else
# define LV_USE_DEBUG 1
# endif
#endif
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */
#ifndef LV_USE_ASSERT_NULL
# ifdef CONFIG_LV_USE_ASSERT_NULL
# define LV_USE_ASSERT_NULL CONFIG_LV_USE_ASSERT_NULL
# else
# define LV_USE_ASSERT_NULL 1
# endif
#endif
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#ifndef LV_USE_ASSERT_MEM
# ifdef CONFIG_LV_USE_ASSERT_MEM
# define LV_USE_ASSERT_MEM CONFIG_LV_USE_ASSERT_MEM
# else
# define LV_USE_ASSERT_MEM 1
# endif
#endif
/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#ifndef LV_USE_ASSERT_MEM_INTEGRITY
# ifdef CONFIG_LV_USE_ASSERT_MEM_INTEGRITY
# define LV_USE_ASSERT_MEM_INTEGRITY CONFIG_LV_USE_ASSERT_MEM_INTEGRITY
# else
# define LV_USE_ASSERT_MEM_INTEGRITY 0
# endif
#endif
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#ifndef LV_USE_ASSERT_STR
# ifdef CONFIG_LV_USE_ASSERT_STR
# define LV_USE_ASSERT_STR CONFIG_LV_USE_ASSERT_STR
# else
# define LV_USE_ASSERT_STR 0
# endif
#endif
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#ifndef LV_USE_ASSERT_OBJ
# ifdef CONFIG_LV_USE_ASSERT_OBJ
# define LV_USE_ASSERT_OBJ CONFIG_LV_USE_ASSERT_OBJ
# else
# define LV_USE_ASSERT_OBJ 0
# endif
#endif
/*Check if the styles are properly initialized. (Fast)*/
#ifndef LV_USE_ASSERT_STYLE
# ifdef CONFIG_LV_USE_ASSERT_STYLE
# define LV_USE_ASSERT_STYLE CONFIG_LV_USE_ASSERT_STYLE
# else
# define LV_USE_ASSERT_STYLE 0
# endif
#endif
#endif /*LV_USE_DEBUG*/
/*==================
* FONT USAGE
*===================*/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
* To create a new font go to: https://lvgl.com/ttf-font-to-c-array
*/
/* Montserrat fonts with bpp = 4
* https://fonts.google.com/specimen/Montserrat */
#ifndef LV_FONT_MONTSERRAT_8
# ifdef CONFIG_LV_FONT_MONTSERRAT_8
# define LV_FONT_MONTSERRAT_8 CONFIG_LV_FONT_MONTSERRAT_8
# else
# define LV_FONT_MONTSERRAT_8 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_10
# ifdef CONFIG_LV_FONT_MONTSERRAT_10
# define LV_FONT_MONTSERRAT_10 CONFIG_LV_FONT_MONTSERRAT_10
# else
# define LV_FONT_MONTSERRAT_10 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_12
# ifdef CONFIG_LV_FONT_MONTSERRAT_12
# define LV_FONT_MONTSERRAT_12 CONFIG_LV_FONT_MONTSERRAT_12
# else
# define LV_FONT_MONTSERRAT_12 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_14
# ifdef CONFIG_LV_FONT_MONTSERRAT_14
# define LV_FONT_MONTSERRAT_14 CONFIG_LV_FONT_MONTSERRAT_14
# else
# define LV_FONT_MONTSERRAT_14 1
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_16
# ifdef CONFIG_LV_FONT_MONTSERRAT_16
# define LV_FONT_MONTSERRAT_16 CONFIG_LV_FONT_MONTSERRAT_16
# else
# define LV_FONT_MONTSERRAT_16 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_18
# ifdef CONFIG_LV_FONT_MONTSERRAT_18
# define LV_FONT_MONTSERRAT_18 CONFIG_LV_FONT_MONTSERRAT_18
# else
# define LV_FONT_MONTSERRAT_18 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_20
# ifdef CONFIG_LV_FONT_MONTSERRAT_20
# define LV_FONT_MONTSERRAT_20 CONFIG_LV_FONT_MONTSERRAT_20
# else
# define LV_FONT_MONTSERRAT_20 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_22
# ifdef CONFIG_LV_FONT_MONTSERRAT_22
# define LV_FONT_MONTSERRAT_22 CONFIG_LV_FONT_MONTSERRAT_22
# else
# define LV_FONT_MONTSERRAT_22 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_24
# ifdef CONFIG_LV_FONT_MONTSERRAT_24
# define LV_FONT_MONTSERRAT_24 CONFIG_LV_FONT_MONTSERRAT_24
# else
# define LV_FONT_MONTSERRAT_24 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_26
# ifdef CONFIG_LV_FONT_MONTSERRAT_26
# define LV_FONT_MONTSERRAT_26 CONFIG_LV_FONT_MONTSERRAT_26
# else
# define LV_FONT_MONTSERRAT_26 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_28
# ifdef CONFIG_LV_FONT_MONTSERRAT_28
# define LV_FONT_MONTSERRAT_28 CONFIG_LV_FONT_MONTSERRAT_28
# else
# define LV_FONT_MONTSERRAT_28 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_30
# ifdef CONFIG_LV_FONT_MONTSERRAT_30
# define LV_FONT_MONTSERRAT_30 CONFIG_LV_FONT_MONTSERRAT_30
# else
# define LV_FONT_MONTSERRAT_30 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_32
# ifdef CONFIG_LV_FONT_MONTSERRAT_32
# define LV_FONT_MONTSERRAT_32 CONFIG_LV_FONT_MONTSERRAT_32
# else
# define LV_FONT_MONTSERRAT_32 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_34
# ifdef CONFIG_LV_FONT_MONTSERRAT_34
# define LV_FONT_MONTSERRAT_34 CONFIG_LV_FONT_MONTSERRAT_34
# else
# define LV_FONT_MONTSERRAT_34 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_36
# ifdef CONFIG_LV_FONT_MONTSERRAT_36
# define LV_FONT_MONTSERRAT_36 CONFIG_LV_FONT_MONTSERRAT_36
# else
# define LV_FONT_MONTSERRAT_36 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_38
# ifdef CONFIG_LV_FONT_MONTSERRAT_38
# define LV_FONT_MONTSERRAT_38 CONFIG_LV_FONT_MONTSERRAT_38
# else
# define LV_FONT_MONTSERRAT_38 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_40
# ifdef CONFIG_LV_FONT_MONTSERRAT_40
# define LV_FONT_MONTSERRAT_40 CONFIG_LV_FONT_MONTSERRAT_40
# else
# define LV_FONT_MONTSERRAT_40 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_42
# ifdef CONFIG_LV_FONT_MONTSERRAT_42
# define LV_FONT_MONTSERRAT_42 CONFIG_LV_FONT_MONTSERRAT_42
# else
# define LV_FONT_MONTSERRAT_42 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_44
# ifdef CONFIG_LV_FONT_MONTSERRAT_44
# define LV_FONT_MONTSERRAT_44 CONFIG_LV_FONT_MONTSERRAT_44
# else
# define LV_FONT_MONTSERRAT_44 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_46
# ifdef CONFIG_LV_FONT_MONTSERRAT_46
# define LV_FONT_MONTSERRAT_46 CONFIG_LV_FONT_MONTSERRAT_46
# else
# define LV_FONT_MONTSERRAT_46 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_48
# ifdef CONFIG_LV_FONT_MONTSERRAT_48
# define LV_FONT_MONTSERRAT_48 CONFIG_LV_FONT_MONTSERRAT_48
# else
# define LV_FONT_MONTSERRAT_48 0
# endif
#endif
/* Demonstrate special features */
#ifndef LV_FONT_MONTSERRAT_12_SUBPX
# ifdef CONFIG_LV_FONT_MONTSERRAT_12_SUBPX
# define LV_FONT_MONTSERRAT_12_SUBPX CONFIG_LV_FONT_MONTSERRAT_12_SUBPX
# else
# define LV_FONT_MONTSERRAT_12_SUBPX 0
# endif
#endif
#ifndef LV_FONT_MONTSERRAT_28_COMPRESSED
# ifdef CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED
# define LV_FONT_MONTSERRAT_28_COMPRESSED CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED
# else
# define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
# endif
#endif
#ifndef LV_FONT_DEJAVU_16_PERSIAN_HEBREW
# ifdef CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW
# define LV_FONT_DEJAVU_16_PERSIAN_HEBREW CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW
# else
# define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
# endif
#endif
#ifndef LV_FONT_SIMSUN_16_CJK
# ifdef CONFIG_LV_FONT_SIMSUN_16_CJK
# define LV_FONT_SIMSUN_16_CJK CONFIG_LV_FONT_SIMSUN_16_CJK
# else
# define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
# endif
#endif
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#ifndef LV_FONT_UNSCII_8
# ifdef CONFIG_LV_FONT_UNSCII_8
# define LV_FONT_UNSCII_8 CONFIG_LV_FONT_UNSCII_8
# else
# define LV_FONT_UNSCII_8 0
# endif
#endif
#ifndef LV_FONT_UNSCII_16
# ifdef CONFIG_LV_FONT_UNSCII_16
# define LV_FONT_UNSCII_16 CONFIG_LV_FONT_UNSCII_16
# else
# define LV_FONT_UNSCII_16 0
# endif
#endif
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
#ifndef LV_FONT_CUSTOM_DECLARE
# ifdef CONFIG_LV_FONT_CUSTOM_DECLARE
# define LV_FONT_CUSTOM_DECLARE CONFIG_LV_FONT_CUSTOM_DECLARE
# else
# define LV_FONT_CUSTOM_DECLARE
# endif
#endif
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#ifndef LV_FONT_FMT_TXT_LARGE
# ifdef CONFIG_LV_FONT_FMT_TXT_LARGE
# define LV_FONT_FMT_TXT_LARGE CONFIG_LV_FONT_FMT_TXT_LARGE
# else
# define LV_FONT_FMT_TXT_LARGE 0
# endif
#endif
/* Enables/disables support for compressed fonts. If it's disabled, compressed
* glyphs cannot be processed by the library and won't be rendered.
*/
#ifndef LV_USE_FONT_COMPRESSED
# ifdef CONFIG_LV_USE_FONT_COMPRESSED
# define LV_USE_FONT_COMPRESSED CONFIG_LV_USE_FONT_COMPRESSED
# else
# define LV_USE_FONT_COMPRESSED 1
# endif
#endif
/* Enable subpixel rendering */
#ifndef LV_USE_FONT_SUBPX
# ifdef CONFIG_LV_USE_FONT_SUBPX
# define LV_USE_FONT_SUBPX CONFIG_LV_USE_FONT_SUBPX
# else
# define LV_USE_FONT_SUBPX 1
# endif
#endif
#if LV_USE_FONT_SUBPX
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#ifndef LV_FONT_SUBPX_BGR
# ifdef CONFIG_LV_FONT_SUBPX_BGR
# define LV_FONT_SUBPX_BGR CONFIG_LV_FONT_SUBPX_BGR
# else
# define LV_FONT_SUBPX_BGR 0
# endif
#endif
#endif
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
/*================
* THEME USAGE
*================*/
/*Always enable at least on theme*/
/* No theme, you can apply your styles as you need
* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#ifndef LV_USE_THEME_EMPTY
# ifdef CONFIG_LV_USE_THEME_EMPTY
# define LV_USE_THEME_EMPTY CONFIG_LV_USE_THEME_EMPTY
# else
# define LV_USE_THEME_EMPTY 1
# endif
#endif
/*Simple to the create your theme based on it
* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#ifndef LV_USE_THEME_TEMPLATE
# ifdef CONFIG_LV_USE_THEME_TEMPLATE
# define LV_USE_THEME_TEMPLATE CONFIG_LV_USE_THEME_TEMPLATE
# else
# define LV_USE_THEME_TEMPLATE 1
# endif
#endif
/* A fast and impressive theme.
* Flags:
* LV_THEME_MATERIAL_FLAG_LIGHT: light theme
* LV_THEME_MATERIAL_FLAG_DARK: dark theme
* LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
* LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
* */
#ifndef LV_USE_THEME_MATERIAL
# ifdef CONFIG_LV_USE_THEME_MATERIAL
# define LV_USE_THEME_MATERIAL CONFIG_LV_USE_THEME_MATERIAL
# else
# define LV_USE_THEME_MATERIAL 1
# endif
#endif
/* Mono-color theme for monochrome displays.
* If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
* texts and borders will be black and the background will be
* white. Else the colors are inverted.
* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#ifndef LV_USE_THEME_MONO
# ifdef CONFIG_LV_USE_THEME_MONO
# define LV_USE_THEME_MONO CONFIG_LV_USE_THEME_MONO
# else
# define LV_USE_THEME_MONO 1
# endif
#endif
#ifndef LV_THEME_DEFAULT_INCLUDE
# ifdef CONFIG_LV_THEME_DEFAULT_INCLUDE
# define LV_THEME_DEFAULT_INCLUDE CONFIG_LV_THEME_DEFAULT_INCLUDE
# else
# define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/
# endif
#endif
#ifndef LV_THEME_DEFAULT_INIT
# ifdef CONFIG_LV_THEME_DEFAULT_INIT
# define LV_THEME_DEFAULT_INIT CONFIG_LV_THEME_DEFAULT_INIT
# else
# define LV_THEME_DEFAULT_INIT lv_theme_material_init
# endif
#endif
#ifndef LV_THEME_DEFAULT_COLOR_PRIMARY
# ifdef CONFIG_LV_THEME_DEFAULT_COLOR_PRIMARY
# define LV_THEME_DEFAULT_COLOR_PRIMARY CONFIG_LV_THEME_DEFAULT_COLOR_PRIMARY
# else
# define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1)
# endif
#endif
#ifndef LV_THEME_DEFAULT_COLOR_SECONDARY
# ifdef CONFIG_LV_THEME_DEFAULT_COLOR_SECONDARY
# define LV_THEME_DEFAULT_COLOR_SECONDARY CONFIG_LV_THEME_DEFAULT_COLOR_SECONDARY
# else
# define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6)
# endif
#endif
#ifndef LV_THEME_DEFAULT_FLAG
# ifdef CONFIG_LV_THEME_DEFAULT_FLAG
# define LV_THEME_DEFAULT_FLAG CONFIG_LV_THEME_DEFAULT_FLAG
# else
# define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT
# endif
#endif
#ifndef LV_THEME_DEFAULT_FONT_SMALL
# ifdef CONFIG_LV_THEME_DEFAULT_FONT_SMALL
# define LV_THEME_DEFAULT_FONT_SMALL CONFIG_LV_THEME_DEFAULT_FONT_SMALL
# else
# define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14
# endif
#endif
#ifndef LV_THEME_DEFAULT_FONT_NORMAL
# ifdef CONFIG_LV_THEME_DEFAULT_FONT_NORMAL
# define LV_THEME_DEFAULT_FONT_NORMAL CONFIG_LV_THEME_DEFAULT_FONT_NORMAL
# else
# define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14
# endif
#endif
#ifndef LV_THEME_DEFAULT_FONT_SUBTITLE
# ifdef CONFIG_LV_THEME_DEFAULT_FONT_SUBTITLE
# define LV_THEME_DEFAULT_FONT_SUBTITLE CONFIG_LV_THEME_DEFAULT_FONT_SUBTITLE
# else
# define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14
# endif
#endif
#ifndef LV_THEME_DEFAULT_FONT_TITLE
# ifdef CONFIG_LV_THEME_DEFAULT_FONT_TITLE
# define LV_THEME_DEFAULT_FONT_TITLE CONFIG_LV_THEME_DEFAULT_FONT_TITLE
# else
# define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14
# endif
#endif
/*=================
* Text settings
*=================*/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
#ifndef LV_TXT_ENC
# ifdef CONFIG_LV_TXT_ENC
# define LV_TXT_ENC CONFIG_LV_TXT_ENC
# else
# define LV_TXT_ENC LV_TXT_ENC_UTF8
# endif
#endif
/*Can break (wrap) texts on these chars*/
#ifndef LV_TXT_BREAK_CHARS
# ifdef CONFIG_LV_TXT_BREAK_CHARS
# define LV_TXT_BREAK_CHARS CONFIG_LV_TXT_BREAK_CHARS
# else
# define LV_TXT_BREAK_CHARS " ,.;:-_"
# endif
#endif
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
#ifndef LV_TXT_LINE_BREAK_LONG_LEN
# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_LEN
# define LV_TXT_LINE_BREAK_LONG_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_LEN
# else
# define LV_TXT_LINE_BREAK_LONG_LEN 0
# endif
#endif
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
# define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
# else
# define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
# endif
#endif
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
# define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
# else
# define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
# endif
#endif
/* The control character to use for signalling text recoloring. */
#ifndef LV_TXT_COLOR_CMD
# ifdef CONFIG_LV_TXT_COLOR_CMD
# define LV_TXT_COLOR_CMD CONFIG_LV_TXT_COLOR_CMD
# else
# define LV_TXT_COLOR_CMD "#"
# endif
#endif
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#ifndef LV_USE_BIDI
# ifdef CONFIG_LV_USE_BIDI
# define LV_USE_BIDI CONFIG_LV_USE_BIDI
# else
# define LV_USE_BIDI 0
# endif
#endif
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BIDI_DIR_LTR` Left-to-Right
* `LV_BIDI_DIR_RTL` Right-to-Left
* `LV_BIDI_DIR_AUTO` detect texts base direction */
#ifndef LV_BIDI_BASE_DIR_DEF
# ifdef CONFIG_LV_BIDI_BASE_DIR_DEF
# define LV_BIDI_BASE_DIR_DEF CONFIG_LV_BIDI_BASE_DIR_DEF
# else
# define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
# endif
#endif
#endif
/* Enable Arabic/Persian processing
* In these languages characters should be replaced with
* an other form based on their position in the text */
#ifndef LV_USE_ARABIC_PERSIAN_CHARS
# ifdef CONFIG_LV_USE_ARABIC_PERSIAN_CHARS
# define LV_USE_ARABIC_PERSIAN_CHARS CONFIG_LV_USE_ARABIC_PERSIAN_CHARS
# else
# define LV_USE_ARABIC_PERSIAN_CHARS 0
# endif
#endif
/*Change the built in (v)snprintf functions*/
#ifndef LV_SPRINTF_CUSTOM
# ifdef CONFIG_LV_SPRINTF_CUSTOM
# define LV_SPRINTF_CUSTOM CONFIG_LV_SPRINTF_CUSTOM
# else
# define LV_SPRINTF_CUSTOM 0
# endif
#endif
#if LV_SPRINTF_CUSTOM
#ifndef LV_SPRINTF_INCLUDE
# ifdef CONFIG_LV_SPRINTF_INCLUDE
# define LV_SPRINTF_INCLUDE CONFIG_LV_SPRINTF_INCLUDE
# else
# define LV_SPRINTF_INCLUDE <stdio.h>
# endif
#endif
#ifndef lv_snprintf
# ifdef CONFIG_lv_snprintf
# define lv_snprintf CONFIG_lv_snprintf
# else
# define lv_snprintf snprintf
# endif
#endif
#ifndef lv_vsnprintf
# ifdef CONFIG_lv_vsnprintf
# define lv_vsnprintf CONFIG_lv_vsnprintf
# else
# define lv_vsnprintf vsnprintf
# endif
#endif
#else /*!LV_SPRINTF_CUSTOM*/
#ifndef LV_SPRINTF_DISABLE_FLOAT
# ifdef CONFIG_LV_SPRINTF_DISABLE_FLOAT
# define LV_SPRINTF_DISABLE_FLOAT CONFIG_LV_SPRINTF_DISABLE_FLOAT
# else
# define LV_SPRINTF_DISABLE_FLOAT 1
# endif
#endif
#endif /*LV_SPRINTF_CUSTOM*/
/*===================
* LV_OBJ SETTINGS
*==================*/
#if LV_USE_USER_DATA
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
/*Provide a function to free user data*/
#ifndef LV_USE_USER_DATA_FREE
# ifdef CONFIG_LV_USE_USER_DATA_FREE
# define LV_USE_USER_DATA_FREE CONFIG_LV_USE_USER_DATA_FREE
# else
# define LV_USE_USER_DATA_FREE 0
# endif
#endif
#if LV_USE_USER_DATA_FREE
#ifndef LV_USER_DATA_FREE_INCLUDE
# ifdef CONFIG_LV_USER_DATA_FREE_INCLUDE
# define LV_USER_DATA_FREE_INCLUDE CONFIG_LV_USER_DATA_FREE_INCLUDE
# else
# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/
# endif
#endif
/* Function prototype : void user_data_free(lv_obj_t * obj); */
#ifndef LV_USER_DATA_FREE
# ifdef CONFIG_LV_USER_DATA_FREE
# define LV_USER_DATA_FREE CONFIG_LV_USER_DATA_FREE
# else
# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/
# endif
#endif
#endif
#endif
/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
#ifndef LV_USE_OBJ_REALIGN
# ifdef CONFIG_LV_USE_OBJ_REALIGN
# define LV_USE_OBJ_REALIGN CONFIG_LV_USE_OBJ_REALIGN
# else
# define LV_USE_OBJ_REALIGN 1
# endif
#endif
/* Enable to make the object clickable on a larger area.
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
*/
#ifndef LV_USE_EXT_CLICK_AREA
# ifdef CONFIG_LV_USE_EXT_CLICK_AREA
# define LV_USE_EXT_CLICK_AREA CONFIG_LV_USE_EXT_CLICK_AREA
# else
# define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
# endif
#endif
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.lvgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
#ifndef LV_USE_ARC
# ifdef CONFIG_LV_USE_ARC
# define LV_USE_ARC CONFIG_LV_USE_ARC
# else
# define LV_USE_ARC 1
# endif
#endif
/*Bar (dependencies: -)*/
#ifndef LV_USE_BAR
# ifdef CONFIG_LV_USE_BAR
# define LV_USE_BAR CONFIG_LV_USE_BAR
# else
# define LV_USE_BAR 1
# endif
#endif
/*Button (dependencies: lv_cont*/
#ifndef LV_USE_BTN
# ifdef CONFIG_LV_USE_BTN
# define LV_USE_BTN CONFIG_LV_USE_BTN
# else
# define LV_USE_BTN 1
# endif
#endif
/*Button matrix (dependencies: -)*/
#ifndef LV_USE_BTNMATRIX
# ifdef CONFIG_LV_USE_BTNMATRIX
# define LV_USE_BTNMATRIX CONFIG_LV_USE_BTNMATRIX
# else
# define LV_USE_BTNMATRIX 1
# endif
#endif
/*Calendar (dependencies: -)*/
#ifndef LV_USE_CALENDAR
# ifdef CONFIG_LV_USE_CALENDAR
# define LV_USE_CALENDAR CONFIG_LV_USE_CALENDAR
# else
# define LV_USE_CALENDAR 1
# endif
#endif
#if LV_USE_CALENDAR
#ifndef LV_CALENDAR_WEEK_STARTS_MONDAY
# ifdef CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY
# define LV_CALENDAR_WEEK_STARTS_MONDAY CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY
# else
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
# endif
#endif
#endif
/*Canvas (dependencies: lv_img)*/
#ifndef LV_USE_CANVAS
# ifdef CONFIG_LV_USE_CANVAS
# define LV_USE_CANVAS CONFIG_LV_USE_CANVAS
# else
# define LV_USE_CANVAS 1
# endif
#endif
/*Check box (dependencies: lv_btn, lv_label)*/
#ifndef LV_USE_CHECKBOX
# ifdef CONFIG_LV_USE_CHECKBOX
# define LV_USE_CHECKBOX CONFIG_LV_USE_CHECKBOX
# else
# define LV_USE_CHECKBOX 1
# endif
#endif
/*Chart (dependencies: -)*/
#ifndef LV_USE_CHART
# ifdef CONFIG_LV_USE_CHART
# define LV_USE_CHART CONFIG_LV_USE_CHART
# else
# define LV_USE_CHART 1
# endif
#endif
#if LV_USE_CHART
#ifndef LV_CHART_AXIS_TICK_LABEL_MAX_LEN
# ifdef CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN
# else
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256
# endif
#endif
#endif
/*Container (dependencies: -*/
#ifndef LV_USE_CONT
# ifdef CONFIG_LV_USE_CONT
# define LV_USE_CONT CONFIG_LV_USE_CONT
# else
# define LV_USE_CONT 1
# endif
#endif
/*Color picker (dependencies: -*/
#ifndef LV_USE_CPICKER
# ifdef CONFIG_LV_USE_CPICKER
# define LV_USE_CPICKER CONFIG_LV_USE_CPICKER
# else
# define LV_USE_CPICKER 1
# endif
#endif
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#ifndef LV_USE_DROPDOWN
# ifdef CONFIG_LV_USE_DROPDOWN
# define LV_USE_DROPDOWN CONFIG_LV_USE_DROPDOWN
# else
# define LV_USE_DROPDOWN 1
# endif
#endif
#if LV_USE_DROPDOWN != 0
/*Open and close default animation time [ms] (0: no animation)*/
#ifndef LV_DROPDOWN_DEF_ANIM_TIME
# ifdef CONFIG_LV_DROPDOWN_DEF_ANIM_TIME
# define LV_DROPDOWN_DEF_ANIM_TIME CONFIG_LV_DROPDOWN_DEF_ANIM_TIME
# else
# define LV_DROPDOWN_DEF_ANIM_TIME 200
# endif
#endif
#endif
/*Gauge (dependencies:lv_bar, lv_linemeter)*/
#ifndef LV_USE_GAUGE
# ifdef CONFIG_LV_USE_GAUGE
# define LV_USE_GAUGE CONFIG_LV_USE_GAUGE
# else
# define LV_USE_GAUGE 1
# endif
#endif
/*Image (dependencies: lv_label*/
#ifndef LV_USE_IMG
# ifdef CONFIG_LV_USE_IMG
# define LV_USE_IMG CONFIG_LV_USE_IMG
# else
# define LV_USE_IMG 1
# endif
#endif
/*Image Button (dependencies: lv_btn*/
#ifndef LV_USE_IMGBTN
# ifdef CONFIG_LV_USE_IMGBTN
# define LV_USE_IMGBTN CONFIG_LV_USE_IMGBTN
# else
# define LV_USE_IMGBTN 1
# endif
#endif
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
#ifndef LV_IMGBTN_TILED
# ifdef CONFIG_LV_IMGBTN_TILED
# define LV_IMGBTN_TILED CONFIG_LV_IMGBTN_TILED
# else
# define LV_IMGBTN_TILED 0
# endif
#endif
#endif
/*Keyboard (dependencies: lv_btnm)*/
#ifndef LV_USE_KEYBOARD
# ifdef CONFIG_LV_USE_KEYBOARD
# define LV_USE_KEYBOARD CONFIG_LV_USE_KEYBOARD
# else
# define LV_USE_KEYBOARD 1
# endif
#endif
/*Label (dependencies: -*/
#ifndef LV_USE_LABEL
# ifdef CONFIG_LV_USE_LABEL
# define LV_USE_LABEL CONFIG_LV_USE_LABEL
# else
# define LV_USE_LABEL 1
# endif
#endif
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
#ifndef LV_LABEL_DEF_SCROLL_SPEED
# ifdef CONFIG_LV_LABEL_DEF_SCROLL_SPEED
# define LV_LABEL_DEF_SCROLL_SPEED CONFIG_LV_LABEL_DEF_SCROLL_SPEED
# else
# define LV_LABEL_DEF_SCROLL_SPEED 25
# endif
#endif
/* Waiting period at beginning/end of animation cycle */
#ifndef LV_LABEL_WAIT_CHAR_COUNT
# ifdef CONFIG_LV_LABEL_WAIT_CHAR_COUNT
# define LV_LABEL_WAIT_CHAR_COUNT CONFIG_LV_LABEL_WAIT_CHAR_COUNT
# else
# define LV_LABEL_WAIT_CHAR_COUNT 3
# endif
#endif
/*Enable selecting text of the label */
#ifndef LV_LABEL_TEXT_SEL
# ifdef CONFIG_LV_LABEL_TEXT_SEL
# define LV_LABEL_TEXT_SEL CONFIG_LV_LABEL_TEXT_SEL
# else
# define LV_LABEL_TEXT_SEL 0
# endif
#endif
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
#ifndef LV_LABEL_LONG_TXT_HINT
# ifdef CONFIG_LV_LABEL_LONG_TXT_HINT
# define LV_LABEL_LONG_TXT_HINT CONFIG_LV_LABEL_LONG_TXT_HINT
# else
# define LV_LABEL_LONG_TXT_HINT 0
# endif
#endif
#endif
/*LED (dependencies: -)*/
#ifndef LV_USE_LED
# ifdef CONFIG_LV_USE_LED
# define LV_USE_LED CONFIG_LV_USE_LED
# else
# define LV_USE_LED 1
# endif
#endif
#if LV_USE_LED
#ifndef LV_LED_BRIGHT_MIN
# ifdef CONFIG_LV_LED_BRIGHT_MIN
# define LV_LED_BRIGHT_MIN CONFIG_LV_LED_BRIGHT_MIN
# else
# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/
# endif
#endif
#ifndef LV_LED_BRIGHT_MAX
# ifdef CONFIG_LV_LED_BRIGHT_MAX
# define LV_LED_BRIGHT_MAX CONFIG_LV_LED_BRIGHT_MAX
# else
# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/
# endif
#endif
#endif
/*Line (dependencies: -*/
#ifndef LV_USE_LINE
# ifdef CONFIG_LV_USE_LINE
# define LV_USE_LINE CONFIG_LV_USE_LINE
# else
# define LV_USE_LINE 1
# endif
#endif
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#ifndef LV_USE_LIST
# ifdef CONFIG_LV_USE_LIST
# define LV_USE_LIST CONFIG_LV_USE_LIST
# else
# define LV_USE_LIST 1
# endif
#endif
#if LV_USE_LIST != 0
/*Default animation time of focusing to a list element [ms] (0: no animation) */
#ifndef LV_LIST_DEF_ANIM_TIME
# ifdef CONFIG_LV_LIST_DEF_ANIM_TIME
# define LV_LIST_DEF_ANIM_TIME CONFIG_LV_LIST_DEF_ANIM_TIME
# else
# define LV_LIST_DEF_ANIM_TIME 100
# endif
#endif
#endif
/*Line meter (dependencies: *;)*/
#ifndef LV_USE_LINEMETER
# ifdef CONFIG_LV_USE_LINEMETER
# define LV_USE_LINEMETER CONFIG_LV_USE_LINEMETER
# else
# define LV_USE_LINEMETER 1
# endif
#endif
#if LV_USE_LINEMETER
/* Draw line more precisely at cost of performance.
* Useful if there are lot of lines any minor are visible
* 0: No extra precision
* 1: Some extra precision
* 2: Best precision
*/
#ifndef LV_LINEMETER_PRECISE
# ifdef CONFIG_LV_LINEMETER_PRECISE
# define LV_LINEMETER_PRECISE CONFIG_LV_LINEMETER_PRECISE
# else
# define LV_LINEMETER_PRECISE 1
# endif
#endif
#endif
/*Mask (dependencies: -)*/
#ifndef LV_USE_OBJMASK
# ifdef CONFIG_LV_USE_OBJMASK
# define LV_USE_OBJMASK CONFIG_LV_USE_OBJMASK
# else
# define LV_USE_OBJMASK 1
# endif
#endif
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#ifndef LV_USE_MSGBOX
# ifdef CONFIG_LV_USE_MSGBOX
# define LV_USE_MSGBOX CONFIG_LV_USE_MSGBOX
# else
# define LV_USE_MSGBOX 1
# endif
#endif
/*Page (dependencies: lv_cont)*/
#ifndef LV_USE_PAGE
# ifdef CONFIG_LV_USE_PAGE
# define LV_USE_PAGE CONFIG_LV_USE_PAGE
# else
# define LV_USE_PAGE 1
# endif
#endif
#if LV_USE_PAGE != 0
/*Focus default animation time [ms] (0: no animation)*/
#ifndef LV_PAGE_DEF_ANIM_TIME
# ifdef CONFIG_LV_PAGE_DEF_ANIM_TIME
# define LV_PAGE_DEF_ANIM_TIME CONFIG_LV_PAGE_DEF_ANIM_TIME
# else
# define LV_PAGE_DEF_ANIM_TIME 400
# endif
#endif
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
#ifndef LV_USE_SPINNER
# ifdef CONFIG_LV_USE_SPINNER
# define LV_USE_SPINNER CONFIG_LV_USE_SPINNER
# else
# define LV_USE_SPINNER 1
# endif
#endif
#if LV_USE_SPINNER != 0
#ifndef LV_SPINNER_DEF_ARC_LENGTH
# ifdef CONFIG_LV_SPINNER_DEF_ARC_LENGTH
# define LV_SPINNER_DEF_ARC_LENGTH CONFIG_LV_SPINNER_DEF_ARC_LENGTH
# else
# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
# endif
#endif
#ifndef LV_SPINNER_DEF_SPIN_TIME
# ifdef CONFIG_LV_SPINNER_DEF_SPIN_TIME
# define LV_SPINNER_DEF_SPIN_TIME CONFIG_LV_SPINNER_DEF_SPIN_TIME
# else
# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
# endif
#endif
#ifndef LV_SPINNER_DEF_ANIM
# ifdef CONFIG_LV_SPINNER_DEF_ANIM
# define LV_SPINNER_DEF_ANIM CONFIG_LV_SPINNER_DEF_ANIM
# else
# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
# endif
#endif
#endif
/*Roller (dependencies: lv_ddlist)*/
#ifndef LV_USE_ROLLER
# ifdef CONFIG_LV_USE_ROLLER
# define LV_USE_ROLLER CONFIG_LV_USE_ROLLER
# else
# define LV_USE_ROLLER 1
# endif
#endif
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
#ifndef LV_ROLLER_DEF_ANIM_TIME
# ifdef CONFIG_LV_ROLLER_DEF_ANIM_TIME
# define LV_ROLLER_DEF_ANIM_TIME CONFIG_LV_ROLLER_DEF_ANIM_TIME
# else
# define LV_ROLLER_DEF_ANIM_TIME 200
# endif
#endif
/*Number of extra "pages" when the roller is infinite*/
#ifndef LV_ROLLER_INF_PAGES
# ifdef CONFIG_LV_ROLLER_INF_PAGES
# define LV_ROLLER_INF_PAGES CONFIG_LV_ROLLER_INF_PAGES
# else
# define LV_ROLLER_INF_PAGES 7
# endif
#endif
#endif
/*Slider (dependencies: lv_bar)*/
#ifndef LV_USE_SLIDER
# ifdef CONFIG_LV_USE_SLIDER
# define LV_USE_SLIDER CONFIG_LV_USE_SLIDER
# else
# define LV_USE_SLIDER 1
# endif
#endif
/*Spinbox (dependencies: lv_ta)*/
#ifndef LV_USE_SPINBOX
# ifdef CONFIG_LV_USE_SPINBOX
# define LV_USE_SPINBOX CONFIG_LV_USE_SPINBOX
# else
# define LV_USE_SPINBOX 1
# endif
#endif
/*Switch (dependencies: lv_slider)*/
#ifndef LV_USE_SWITCH
# ifdef CONFIG_LV_USE_SWITCH
# define LV_USE_SWITCH CONFIG_LV_USE_SWITCH
# else
# define LV_USE_SWITCH 1
# endif
#endif
/*Text area (dependencies: lv_label, lv_page)*/
#ifndef LV_USE_TEXTAREA
# ifdef CONFIG_LV_USE_TEXTAREA
# define LV_USE_TEXTAREA CONFIG_LV_USE_TEXTAREA
# else
# define LV_USE_TEXTAREA 1
# endif
#endif
#if LV_USE_TEXTAREA != 0
#ifndef LV_TEXTAREA_DEF_CURSOR_BLINK_TIME
# ifdef CONFIG_LV_TEXTAREA_DEF_CURSOR_BLINK_TIME
# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME CONFIG_LV_TEXTAREA_DEF_CURSOR_BLINK_TIME
# else
# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
# endif
#endif
#ifndef LV_TEXTAREA_DEF_PWD_SHOW_TIME
# ifdef CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME
# else
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
# endif
#endif
#endif
/*Table (dependencies: lv_label)*/
#ifndef LV_USE_TABLE
# ifdef CONFIG_LV_USE_TABLE
# define LV_USE_TABLE CONFIG_LV_USE_TABLE
# else
# define LV_USE_TABLE 1
# endif
#endif
#if LV_USE_TABLE
#ifndef LV_TABLE_COL_MAX
# ifdef CONFIG_LV_TABLE_COL_MAX
# define LV_TABLE_COL_MAX CONFIG_LV_TABLE_COL_MAX
# else
# define LV_TABLE_COL_MAX 12
# endif
#endif
#ifndef LV_TABLE_CELL_STYLE_CNT
# ifdef CONFIG_LV_TABLE_CELL_STYLE_CNT
# define LV_TABLE_CELL_STYLE_CNT CONFIG_LV_TABLE_CELL_STYLE_CNT
# else
# define LV_TABLE_CELL_STYLE_CNT 4
# endif
#endif
#endif
/*Tab (dependencies: lv_page, lv_btnm)*/
#ifndef LV_USE_TABVIEW
# ifdef CONFIG_LV_USE_TABVIEW
# define LV_USE_TABVIEW CONFIG_LV_USE_TABVIEW
# else
# define LV_USE_TABVIEW 1
# endif
#endif
# if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
#ifndef LV_TABVIEW_DEF_ANIM_TIME
# ifdef CONFIG_LV_TABVIEW_DEF_ANIM_TIME
# define LV_TABVIEW_DEF_ANIM_TIME CONFIG_LV_TABVIEW_DEF_ANIM_TIME
# else
# define LV_TABVIEW_DEF_ANIM_TIME 300
# endif
#endif
#endif
/*Tileview (dependencies: lv_page) */
#ifndef LV_USE_TILEVIEW
# ifdef CONFIG_LV_USE_TILEVIEW
# define LV_USE_TILEVIEW CONFIG_LV_USE_TILEVIEW
# else
# define LV_USE_TILEVIEW 1
# endif
#endif
#if LV_USE_TILEVIEW
/*Time of slide animation [ms] (0: no animation)*/
#ifndef LV_TILEVIEW_DEF_ANIM_TIME
# ifdef CONFIG_LV_TILEVIEW_DEF_ANIM_TIME
# define LV_TILEVIEW_DEF_ANIM_TIME CONFIG_LV_TILEVIEW_DEF_ANIM_TIME
# else
# define LV_TILEVIEW_DEF_ANIM_TIME 300
# endif
#endif
#endif
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#ifndef LV_USE_WIN
# ifdef CONFIG_LV_USE_WIN
# define LV_USE_WIN CONFIG_LV_USE_WIN
# else
# define LV_USE_WIN 1
# endif
#endif
/*==================
* Non-user section
*==================*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
#ifndef _CRT_SECURE_NO_WARNINGS
# ifdef CONFIG__CRT_SECURE_NO_WARNINGS
# define _CRT_SECURE_NO_WARNINGS CONFIG__CRT_SECURE_NO_WARNINGS
# else
# define _CRT_SECURE_NO_WARNINGS
# endif
#endif
#endif
/*If running without lv_conf.h add typdesf with default value*/
#if defined(LV_CONF_SKIP)
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
# if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_anim_user_data_t;
# endif
# if LV_USE_GROUP
typedef void * lv_group_user_data_t;
# endif
# if LV_USE_FILESYSTEM
typedef void * lv_fs_drv_user_data_t;
# endif
typedef void * lv_img_decoder_user_data_t;
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
typedef void * lv_font_user_data_t;
# if LV_USE_USER_DATA
typedef void * lv_obj_user_data_t;
# endif
#endif
#endif /*LV_CONF_INTERNAL_H*/