954 lines
32 KiB
C
954 lines
32 KiB
C
/**
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* @file lv_refr.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include <stddef.h>
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#include "lv_refr.h"
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#include "lv_disp.h"
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#include "../lv_hal/lv_hal_tick.h"
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#include "../lv_hal/lv_hal_disp.h"
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#include "../lv_misc/lv_timer.h"
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#include "../lv_misc/lv_mem.h"
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#include "../lv_misc/lv_math.h"
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#include "../lv_misc/lv_gc.h"
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#include "../lv_draw/lv_draw.h"
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#include "../lv_font/lv_font_fmt_txt.h"
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#include "../lv_gpu/lv_gpu_stm32_dma2d.h"
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#if LV_USE_PERF_MONITOR || LV_USE_MEM_MONITOR
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#include "../lv_widgets/lv_label.h"
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#endif
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/*********************
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* DEFINES
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*********************/
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/* Draw translucent random colored areas on the invalidated (redrawn) areas*/
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#define MASK_AREA_DEBUG 0
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void lv_refr_join_area(void);
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static void lv_refr_areas(void);
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static void lv_refr_area(const lv_area_t * area_p);
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static void lv_refr_area_part(const lv_area_t * area_p);
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static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj);
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static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p);
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static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p);
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static void draw_buf_flush(void);
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static lv_draw_res_t call_draw_cb(lv_obj_t * obj, const lv_area_t * clip_area, lv_draw_mode_t mode);
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static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p);
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/**********************
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* STATIC VARIABLES
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**********************/
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static uint32_t px_num;
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static lv_disp_t * disp_refr; /*Display being refreshed*/
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#if LV_USE_PERF_MONITOR
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static uint32_t fps_sum_cnt;
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static uint32_t fps_sum_all;
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#endif
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/**********************
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* MACROS
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**********************/
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#if LV_LOG_TRACE_DISP_REFR
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# define TRACE_REFR(...) LV_LOG_TRACE( __VA_ARGS__)
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#else
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# define TRACE_REFR(...)
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#endif
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Initialize the screen refresh subsystem
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*/
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void _lv_refr_init(void)
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{
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/*Nothing to do*/
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}
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/**
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* Redraw the invalidated areas now.
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* Normally the redrawing is periodically executed in `lv_timer_handler` but a long blocking process
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* can prevent the call of `lv_timer_handler`. In this case if the GUI is updated in the process
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* (e.g. progress bar) this function can be called when the screen should be updated.
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* @param disp pointer to display to refresh. NULL to refresh all displays.
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*/
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void lv_refr_now(lv_disp_t * disp)
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{
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lv_anim_refr_now();
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if(disp) {
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_lv_disp_refr_timer(disp->refr_timer);
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}
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else {
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lv_disp_t * d;
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d = lv_disp_get_next(NULL);
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while(d) {
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_lv_disp_refr_timer(d->refr_timer);
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d = lv_disp_get_next(d);
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}
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}
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}
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/**
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* Invalidate an area on display to redraw it
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* @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
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* @param disp pointer to display where the area should be invalidated (NULL can be used if there is
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* only one display)
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*/
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void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
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{
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if(!disp) disp = lv_disp_get_default();
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if(!disp) return;
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/*Clear the invalidate buffer if the parameter is NULL*/
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if(area_p == NULL) {
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disp->inv_p = 0;
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return;
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}
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lv_area_t scr_area;
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scr_area.x1 = 0;
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scr_area.y1 = 0;
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scr_area.x2 = lv_disp_get_hor_res(disp) - 1;
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scr_area.y2 = lv_disp_get_ver_res(disp) - 1;
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lv_area_t com_area;
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bool suc;
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suc = _lv_area_intersect(&com_area, area_p, &scr_area);
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if(suc == false) return; /*Out of the screen*/
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/*If there were at least 1 invalid area in true double buffered mode, redraw the whole screen*/
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if(lv_disp_is_true_double_buf(disp)) {
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disp->inv_areas[0] = scr_area;
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disp->inv_p = 1;
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lv_timer_pause(disp->refr_timer, false);
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return;
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}
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if(disp->driver->rounder_cb) disp->driver->rounder_cb(disp->driver, &com_area);
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/*Save only if this area is not in one of the saved areas*/
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uint16_t i;
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for(i = 0; i < disp->inv_p; i++) {
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if(_lv_area_is_in(&com_area, &disp->inv_areas[i], 0) != false) return;
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}
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/*Save the area*/
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if(disp->inv_p < LV_INV_BUF_SIZE) {
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lv_area_copy(&disp->inv_areas[disp->inv_p], &com_area);
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}
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else { /*If no place for the area add the screen*/
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disp->inv_p = 0;
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lv_area_copy(&disp->inv_areas[disp->inv_p], &scr_area);
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}
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disp->inv_p++;
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lv_timer_pause(disp->refr_timer, false);
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}
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/**
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* Get the display which is being refreshed
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* @return the display being refreshed
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*/
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lv_disp_t * _lv_refr_get_disp_refreshing(void)
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{
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return disp_refr;
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}
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/**
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* Set the display which is being refreshed.
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* It shouldn't be used directly by the user.
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* It can be used to trick the drawing functions about there is an active display.
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* @param the display being refreshed
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*/
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void _lv_refr_set_disp_refreshing(lv_disp_t * disp)
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{
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disp_refr = disp;
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}
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/**
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* Called periodically to handle the refreshing
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* @param tmr pointer to the timer itself
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*/
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void _lv_disp_refr_timer(lv_timer_t * tmr)
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{
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TRACE_REFR("begin");
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uint32_t start = lv_tick_get();
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uint32_t elaps = 0;
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disp_refr = tmr->user_data;
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#if LV_USE_PERF_MONITOR == 0
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/* Ensure the timer does not run again automatically.
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* This is done before refreshing in case refreshing invalidates something else.
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*/
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lv_timer_pause(tmr, true);
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#endif
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/*Refresh the screen's layout if required*/
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uint32_t i;
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for(i = 0; i < disp_refr->screen_cnt; i++) {
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lv_obj_update_layout(disp_refr->screens[i]);
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}
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lv_obj_update_layout(disp_refr->top_layer);
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lv_obj_update_layout(disp_refr->sys_layer);
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/*Do nothing if there is no active screen*/
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if(disp_refr->act_scr == NULL) {
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disp_refr->inv_p = 0;
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LV_LOG_WARN("there is no active screen");
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TRACE_REFR("finished");
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return;
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}
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lv_refr_join_area();
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lv_refr_areas();
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/*If refresh happened ...*/
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if(disp_refr->inv_p != 0) {
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if(lv_disp_is_true_double_buf(disp_refr)) {
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draw_buf_flush();
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}
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/*Clean up*/
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lv_memset_00(disp_refr->inv_areas, sizeof(disp_refr->inv_areas));
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lv_memset_00(disp_refr->inv_area_joined, sizeof(disp_refr->inv_area_joined));
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disp_refr->inv_p = 0;
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elaps = lv_tick_elaps(start);
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/*Call monitor cb if present*/
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if(disp_refr->driver->monitor_cb) {
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disp_refr->driver->monitor_cb(disp_refr->driver, elaps, px_num);
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}
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}
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lv_mem_buf_free_all();
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_lv_font_clean_up_fmt_txt();
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#if LV_USE_PERF_MONITOR && LV_USE_LABEL
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static lv_obj_t * perf_label = NULL;
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if(perf_label == NULL) {
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perf_label = lv_label_create(lv_layer_sys(), NULL);
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lv_obj_set_style_bg_opa(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_50);
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lv_obj_set_style_bg_color(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, lv_color_black());
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lv_obj_set_style_text_color(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, lv_color_white());
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lv_obj_set_style_pad_top(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_pad_bottom(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_pad_left(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_pad_right(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_text_align(perf_label, LV_PART_MAIN, LV_STATE_DEFAULT, LV_TEXT_ALIGN_RIGHT);
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lv_label_set_text(perf_label, "?");
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lv_obj_align(perf_label, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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}
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static uint32_t perf_last_time = 0;
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static uint32_t elaps_sum = 0;
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static uint32_t frame_cnt = 0;
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if(lv_tick_elaps(perf_last_time) < 300) {
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if(px_num > 5000) {
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elaps_sum += elaps;
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frame_cnt ++;
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}
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}
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else {
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perf_last_time = lv_tick_get();
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uint32_t fps_limit = 1000 / disp_refr->refr_timer->period;
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uint32_t fps;
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if(elaps_sum == 0) elaps_sum = 1;
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if(frame_cnt == 0) fps = fps_limit;
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else fps = (1000 * frame_cnt) / elaps_sum;
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elaps_sum = 0;
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frame_cnt = 0;
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if(fps > fps_limit) fps = fps_limit;
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fps_sum_all += fps;
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fps_sum_cnt ++;
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uint32_t cpu = 100 - lv_timer_get_idle();
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lv_label_set_text_fmt(perf_label, "%d FPS\n%d%% CPU", fps, cpu);
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lv_obj_align(perf_label, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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}
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#endif
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#if LV_USE_MEM_MONITOR && LV_MEM_CUSTOM == 0 && LV_USE_LABEL
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static lv_obj_t * mem_label = NULL;
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if(mem_label == NULL) {
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mem_label = lv_label_create(lv_layer_sys(), NULL);
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lv_obj_set_style_bg_opa(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_50);
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lv_obj_set_style_bg_color(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, lv_color_black());
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lv_obj_set_style_text_color(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, lv_color_white());
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lv_obj_set_style_pad_top(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_pad_bottom(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_pad_left(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_pad_right(mem_label, LV_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_label_set_text(mem_label, "?");
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lv_obj_align(mem_label, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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}
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static uint32_t mem_last_time = 0;
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if(lv_tick_elaps(mem_last_time) > 300) {
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mem_last_time = lv_tick_get();
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lv_mem_monitor_t mon;
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lv_mem_monitor(&mon);
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uint32_t used_size = mon.total_size - mon.free_size;;
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uint32_t used_kb = used_size / 1024;
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uint32_t used_kb_tenth = (used_size - (used_kb * 1024)) / 102;
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lv_label_set_text_fmt(mem_label, "%d.%d kB used (%d %%)\n%d%% frag.", used_kb, used_kb_tenth, mon.used_pct, mon.frag_pct);
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lv_obj_align(mem_label, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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}
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#endif
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TRACE_REFR("finished");
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}
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#if LV_USE_PERF_MONITOR
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uint32_t lv_refr_get_fps_avg(void)
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{
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return fps_sum_all / fps_sum_cnt;
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}
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#endif
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Join the areas which has got common parts
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*/
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static void lv_refr_join_area(void)
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{
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uint32_t join_from;
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uint32_t join_in;
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lv_area_t joined_area;
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for(join_in = 0; join_in < disp_refr->inv_p; join_in++) {
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if(disp_refr->inv_area_joined[join_in] != 0) continue;
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/*Check all areas to join them in 'join_in'*/
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for(join_from = 0; join_from < disp_refr->inv_p; join_from++) {
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/*Handle only unjoined areas and ignore itself*/
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if(disp_refr->inv_area_joined[join_from] != 0 || join_in == join_from) {
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continue;
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}
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/*Check if the areas are on each other*/
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if(_lv_area_is_on(&disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]) == false) {
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continue;
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}
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_lv_area_join(&joined_area, &disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]);
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/*Join two area only if the joined area size is smaller*/
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if(lv_area_get_size(&joined_area) < (lv_area_get_size(&disp_refr->inv_areas[join_in]) +
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lv_area_get_size(&disp_refr->inv_areas[join_from]))) {
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lv_area_copy(&disp_refr->inv_areas[join_in], &joined_area);
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/*Mark 'join_form' is joined into 'join_in'*/
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disp_refr->inv_area_joined[join_from] = 1;
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}
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}
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}
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}
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/**
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* Refresh the joined areas
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*/
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static void lv_refr_areas(void)
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{
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px_num = 0;
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if(disp_refr->inv_p == 0) return;
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/*Find the last area which will be drawn*/
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int32_t i;
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int32_t last_i = 0;
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for(i = disp_refr->inv_p - 1; i >= 0; i--) {
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if(disp_refr->inv_area_joined[i] == 0) {
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last_i = i;
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break;
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}
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}
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disp_refr->driver->draw_buf->last_area = 0;
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disp_refr->driver->draw_buf->last_part = 0;
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for(i = 0; i < disp_refr->inv_p; i++) {
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/*Refresh the unjoined areas*/
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if(disp_refr->inv_area_joined[i] == 0) {
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if(i == last_i) disp_refr->driver->draw_buf->last_area = 1;
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disp_refr->driver->draw_buf->last_part = 0;
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lv_refr_area(&disp_refr->inv_areas[i]);
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px_num += lv_area_get_size(&disp_refr->inv_areas[i]);
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}
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}
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}
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/**
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* Refresh an area if there is Virtual Display Buffer
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* @param area_p pointer to an area to refresh
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*/
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static void lv_refr_area(const lv_area_t * area_p)
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{
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/*True double buffering: there are two screen sized buffers. Just redraw directly into a
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* buffer*/
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if(lv_disp_is_true_double_buf(disp_refr)) {
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lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
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draw_buf->area.x1 = 0;
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draw_buf->area.x2 = lv_disp_get_hor_res(disp_refr) - 1;
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draw_buf->area.y1 = 0;
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draw_buf->area.y2 = lv_disp_get_ver_res(disp_refr) - 1;
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disp_refr->driver->draw_buf->last_part = 1;
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lv_refr_area_part(area_p);
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}
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/*The buffer is smaller: refresh the area in parts*/
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else {
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lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
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/*Calculate the max row num*/
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lv_coord_t w = lv_area_get_width(area_p);
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lv_coord_t h = lv_area_get_height(area_p);
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lv_coord_t y2 =
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area_p->y2 >= lv_disp_get_ver_res(disp_refr) ? lv_disp_get_ver_res(disp_refr) - 1 : area_p->y2;
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int32_t max_row = (uint32_t)draw_buf->size / w;
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if(max_row > h) max_row = h;
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/*Round down the lines of draw_buf if rounding is added*/
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if(disp_refr->driver->rounder_cb) {
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lv_area_t tmp;
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tmp.x1 = 0;
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tmp.x2 = 0;
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tmp.y1 = 0;
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lv_coord_t h_tmp = max_row;
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do {
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tmp.y2 = h_tmp - 1;
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disp_refr->driver->rounder_cb(disp_refr->driver, &tmp);
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/*If this height fits into `max_row` then fine*/
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if(lv_area_get_height(&tmp) <= max_row) break;
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/*Decrement the height of the area until it fits into `max_row` after rounding*/
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|
h_tmp--;
|
|
} while(h_tmp > 0);
|
|
|
|
if(h_tmp <= 0) {
|
|
LV_LOG_WARN("Can't set draw_buf height using the round function. (Wrong round_cb or to "
|
|
"small draw_buf)");
|
|
return;
|
|
}
|
|
else {
|
|
max_row = tmp.y2 + 1;
|
|
}
|
|
}
|
|
|
|
/*Always use the full row*/
|
|
lv_coord_t row;
|
|
lv_coord_t row_last = 0;
|
|
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
|
|
/*Calc. the next y coordinates of draw_buf*/
|
|
draw_buf->area.x1 = area_p->x1;
|
|
draw_buf->area.x2 = area_p->x2;
|
|
draw_buf->area.y1 = row;
|
|
draw_buf->area.y2 = row + max_row - 1;
|
|
if(draw_buf->area.y2 > y2) draw_buf->area.y2 = y2;
|
|
row_last = draw_buf->area.y2;
|
|
if(y2 == row_last) disp_refr->driver->draw_buf->last_part = 1;
|
|
lv_refr_area_part(area_p);
|
|
}
|
|
|
|
/*If the last y coordinates are not handled yet ...*/
|
|
if(y2 != row_last) {
|
|
/*Calc. the next y coordinates of draw_buf*/
|
|
draw_buf->area.x1 = area_p->x1;
|
|
draw_buf->area.x2 = area_p->x2;
|
|
draw_buf->area.y1 = row;
|
|
draw_buf->area.y2 = y2;
|
|
|
|
disp_refr->driver->draw_buf->last_part = 1;
|
|
lv_refr_area_part(area_p);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Refresh a part of an area which is on the actual Virtual Display Buffer
|
|
* @param area_p pointer to an area to refresh
|
|
*/
|
|
static void lv_refr_area_part(const lv_area_t * area_p)
|
|
{
|
|
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
|
|
|
while(draw_buf->flushing) {
|
|
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
|
|
}
|
|
|
|
lv_obj_t * top_act_scr = NULL;
|
|
lv_obj_t * top_prev_scr = NULL;
|
|
|
|
/*Get the new mask from the original area and the act. draw_buf
|
|
It will be a part of 'area_p'*/
|
|
lv_area_t start_mask;
|
|
_lv_area_intersect(&start_mask, area_p, &draw_buf->area);
|
|
|
|
/*Get the most top object which is not covered by others*/
|
|
top_act_scr = lv_refr_get_top_obj(&start_mask, lv_disp_get_scr_act(disp_refr));
|
|
if(disp_refr->prev_scr) {
|
|
top_prev_scr = lv_refr_get_top_obj(&start_mask, disp_refr->prev_scr);
|
|
}
|
|
|
|
/*Draw a display background if there is no top object*/
|
|
if(top_act_scr == NULL && top_prev_scr == NULL) {
|
|
if(disp_refr->bg_img) {
|
|
lv_draw_img_dsc_t dsc;
|
|
lv_draw_img_dsc_init(&dsc);
|
|
dsc.opa = disp_refr->bg_opa;
|
|
lv_img_header_t header;
|
|
lv_res_t res;
|
|
res = lv_img_decoder_get_info(disp_refr->bg_img, &header);
|
|
if(res == LV_RES_OK) {
|
|
lv_area_t a;
|
|
lv_area_set(&a, 0, 0, header.w - 1, header.h - 1);
|
|
lv_draw_img(&a, &start_mask, disp_refr->bg_img, &dsc);
|
|
}
|
|
else {
|
|
LV_LOG_WARN("Can't draw the background image")
|
|
}
|
|
}
|
|
else {
|
|
lv_draw_rect_dsc_t dsc;
|
|
lv_draw_rect_dsc_init(&dsc);
|
|
dsc.bg_color = disp_refr->bg_color;
|
|
dsc.bg_opa = disp_refr->bg_opa;
|
|
lv_draw_rect(&start_mask, &start_mask, &dsc);
|
|
|
|
}
|
|
}
|
|
/*Refresh the previous screen if any*/
|
|
if(disp_refr->prev_scr) {
|
|
/*Get the most top object which is not covered by others*/
|
|
if(top_prev_scr == NULL) {
|
|
top_prev_scr = disp_refr->prev_scr;
|
|
}
|
|
/*Do the refreshing from the top object*/
|
|
lv_refr_obj_and_children(top_prev_scr, &start_mask);
|
|
|
|
}
|
|
|
|
if(top_act_scr == NULL) {
|
|
top_act_scr = disp_refr->act_scr;
|
|
}
|
|
/*Do the refreshing from the top object*/
|
|
lv_refr_obj_and_children(top_act_scr, &start_mask);
|
|
|
|
/*Also refresh top and sys layer unconditionally*/
|
|
lv_refr_obj_and_children(lv_disp_get_layer_top(disp_refr), &start_mask);
|
|
lv_refr_obj_and_children(lv_disp_get_layer_sys(disp_refr), &start_mask);
|
|
|
|
/* In true double buffered mode flush only once when all areas were rendered.
|
|
* In normal mode flush after every area */
|
|
if(lv_disp_is_true_double_buf(disp_refr) == false) {
|
|
draw_buf_flush();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Search the most top object which fully covers an area
|
|
* @param area_p pointer to an area
|
|
* @param obj the first object to start the searching (typically a screen)
|
|
* @return
|
|
*/
|
|
static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
|
|
{
|
|
lv_obj_t * found_p = NULL;
|
|
|
|
/*If this object is fully cover the draw area check the children too */
|
|
if(_lv_area_is_in(area_p, &obj->coords, 0) && lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN) == false) {
|
|
lv_draw_res_t draw_res = call_draw_cb(obj, area_p, LV_DRAW_MODE_COVER_CHECK);
|
|
if(draw_res == LV_DRAW_RES_MASKED) return NULL;
|
|
|
|
lv_draw_res_t event_draw_res = LV_DRAW_RES_OK;
|
|
lv_event_send(obj, LV_EVENT_COVER_CHECK, &event_draw_res);
|
|
if(event_draw_res == LV_DRAW_RES_MASKED) return NULL;
|
|
if(event_draw_res == LV_DRAW_RES_NOT_COVER) draw_res = LV_DRAW_RES_NOT_COVER;
|
|
|
|
|
|
if(draw_res == LV_DRAW_RES_COVER && lv_obj_get_style_opa(obj, LV_PART_MAIN) != LV_OPA_COVER) {
|
|
draw_res = LV_DRAW_RES_NOT_COVER;
|
|
}
|
|
|
|
uint32_t i;
|
|
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
|
|
lv_obj_t * child = lv_obj_get_child(obj, i);
|
|
found_p = lv_refr_get_top_obj(area_p, child);
|
|
|
|
/*If a children is ok then break*/
|
|
if(found_p != NULL) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*If no better children use this object*/
|
|
if(found_p == NULL) {
|
|
if(draw_res == LV_DRAW_RES_COVER) {
|
|
found_p = obj;
|
|
}
|
|
}
|
|
}
|
|
|
|
return found_p;
|
|
}
|
|
|
|
/**
|
|
* Make the refreshing from an object. Draw all its children and the youngers too.
|
|
* @param top_p pointer to an objects. Start the drawing from it.
|
|
* @param mask_p pointer to an area, the objects will be drawn only here
|
|
*/
|
|
static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p)
|
|
{
|
|
/* Normally always will be a top_obj (at least the screen)
|
|
* but in special cases (e.g. if the screen has alpha) it won't.
|
|
* In this case use the screen directly */
|
|
if(top_p == NULL) top_p = lv_disp_get_scr_act(disp_refr);
|
|
if(top_p == NULL) return; /*Shouldn't happen*/
|
|
|
|
/*Refresh the top object and its children*/
|
|
lv_refr_obj(top_p, mask_p);
|
|
|
|
/*Draw the 'younger' sibling objects because they can be on top_obj */
|
|
lv_obj_t * par;
|
|
lv_obj_t * border_p = top_p;
|
|
|
|
par = lv_obj_get_parent(top_p);
|
|
|
|
/*Do until not reach the screen*/
|
|
while(par != NULL) {
|
|
bool go = false;
|
|
uint32_t i;
|
|
for(i = 0; i < lv_obj_get_child_cnt(par); i++) {
|
|
lv_obj_t * child = lv_obj_get_child(par, i);
|
|
if(!go) {
|
|
if(child == border_p) go = true;
|
|
} else {
|
|
/*Refresh the objects*/
|
|
lv_refr_obj(child, mask_p);
|
|
}
|
|
}
|
|
|
|
/*Call the post draw draw function of the parents of the to object*/
|
|
lv_event_send(par, LV_EVENT_DRAW_POST_BEGIN, (void*)mask_p);
|
|
call_draw_cb(par, mask_p, LV_DRAW_MODE_POST_DRAW);
|
|
lv_event_send(par, LV_EVENT_DRAW_POST_END, (void*)mask_p);
|
|
|
|
/*The new border will be the last parents,
|
|
*so the 'younger' brothers of parent will be refreshed*/
|
|
border_p = par;
|
|
/*Go a level deeper*/
|
|
par = lv_obj_get_parent(par);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Refresh an object an all of its children. (Called recursively)
|
|
* @param obj pointer to an object to refresh
|
|
* @param mask_ori_p pointer to an area, the objects will be drawn only here
|
|
*/
|
|
static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
|
|
{
|
|
/*Do not refresh hidden objects*/
|
|
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return;
|
|
|
|
bool union_ok; /* Store the return value of area_union */
|
|
/* Truncate the original mask to the coordinates of the parent
|
|
* because the parent and its children are visible only here */
|
|
lv_area_t obj_mask;
|
|
lv_area_t obj_ext_mask;
|
|
lv_area_t obj_area;
|
|
lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj);
|
|
lv_obj_get_coords(obj, &obj_area);
|
|
obj_area.x1 -= ext_size;
|
|
obj_area.y1 -= ext_size;
|
|
obj_area.x2 += ext_size;
|
|
obj_area.y2 += ext_size;
|
|
union_ok = _lv_area_intersect(&obj_ext_mask, mask_ori_p, &obj_area);
|
|
|
|
/*Draw the parent and its children only if they ore on 'mask_parent'*/
|
|
if(union_ok != false) {
|
|
/* Redraw the object */
|
|
lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, &obj_ext_mask);
|
|
call_draw_cb(obj, &obj_ext_mask, LV_DRAW_MODE_MAIN_DRAW);
|
|
lv_event_send(obj, LV_EVENT_DRAW_MAIN_END, &obj_ext_mask);
|
|
|
|
#if MASK_AREA_DEBUG
|
|
lv_color_t debug_color = lv_color_make(lv_rand(0, 0xFF), lv_rand(0, 0xFF), lv_rand(0, 0xFF));
|
|
lv_draw_rect_dsc_t draw_dsc;
|
|
lv_draw_rect_dsc_init(&draw_dsc);
|
|
draw_dsc.bg_color.full = debug_color.full;
|
|
draw_dsc.bg_opa = LV_OPA_20;
|
|
draw_dsc.border_width = 1;
|
|
draw_dsc.border_opa = LV_OPA_30;
|
|
draw_dsc.border_color = debug_color;
|
|
lv_draw_rect(&obj_ext_mask, &obj_ext_mask, &draw_dsc);
|
|
#endif
|
|
/*Create a new 'obj_mask' without 'ext_size' because the children can't be visible there*/
|
|
lv_obj_get_coords(obj, &obj_area);
|
|
union_ok = _lv_area_intersect(&obj_mask, mask_ori_p, &obj_area);
|
|
if(union_ok != false) {
|
|
lv_area_t mask_child; /*Mask from obj and its child*/
|
|
lv_area_t child_area;
|
|
uint32_t i;
|
|
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
|
|
lv_obj_t * child = lv_obj_get_child(obj, i);
|
|
lv_obj_get_coords(child, &child_area);
|
|
ext_size = _lv_obj_get_ext_draw_size(child);
|
|
child_area.x1 -= ext_size;
|
|
child_area.y1 -= ext_size;
|
|
child_area.x2 += ext_size;
|
|
child_area.y2 += ext_size;
|
|
/* Get the union (common parts) of original mask (from obj)
|
|
* and its child */
|
|
union_ok = _lv_area_intersect(&mask_child, &obj_mask, &child_area);
|
|
|
|
/*If the parent and the child has common area then refresh the child */
|
|
if(union_ok) {
|
|
/*Refresh the next children*/
|
|
lv_refr_obj(child, &mask_child);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If all the children are redrawn make 'post draw' draw */
|
|
lv_event_send(obj, LV_EVENT_DRAW_POST_BEGIN, &obj_ext_mask);
|
|
call_draw_cb(obj, &obj_ext_mask, LV_DRAW_MODE_POST_DRAW);
|
|
lv_event_send(obj, LV_EVENT_DRAW_POST_END, &obj_ext_mask);
|
|
}
|
|
}
|
|
|
|
static void draw_buf_rotate_180(lv_disp_drv_t *drv, lv_area_t *area, lv_color_t *color_p) {
|
|
lv_coord_t area_w = lv_area_get_width(area);
|
|
lv_coord_t area_h = lv_area_get_height(area);
|
|
uint32_t total = area_w * area_h;
|
|
/* Swap the beginning and end values */
|
|
lv_color_t tmp;
|
|
uint32_t i = total - 1, j = 0;
|
|
while(i > j) {
|
|
tmp = color_p[i];
|
|
color_p[i] = color_p[j];
|
|
color_p[j] = tmp;
|
|
i--;
|
|
j++;
|
|
}
|
|
lv_coord_t tmp_coord;
|
|
tmp_coord = area->y2;
|
|
area->y2 = drv->ver_res - area->y1 - 1;
|
|
area->y1 = drv->ver_res - tmp_coord - 1;
|
|
tmp_coord = area->x2;
|
|
area->x2 = drv->hor_res - area->x1 - 1;
|
|
area->x1 = drv->hor_res - tmp_coord - 1;
|
|
}
|
|
|
|
static LV_ATTRIBUTE_FAST_MEM void draw_buf_rotate_90(bool invert_i, lv_coord_t area_w, lv_coord_t area_h, lv_color_t *orig_color_p, lv_color_t *rot_buf) {
|
|
|
|
uint32_t invert = (area_w * area_h) - 1;
|
|
uint32_t initial_i = ((area_w - 1) * area_h);
|
|
for(lv_coord_t y = 0; y < area_h; y++) {
|
|
uint32_t i = initial_i + y;
|
|
if(invert_i)
|
|
i = invert - i;
|
|
for(lv_coord_t x = 0; x < area_w; x++) {
|
|
rot_buf[i] = *(orig_color_p++);
|
|
if(invert_i)
|
|
i += area_h;
|
|
else
|
|
i -= area_h;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Helper function for draw_buf_rotate_90_sqr. Given a list of four numbers, rotate the entire list to the left.
|
|
*/
|
|
static inline void draw_buf_rotate4(lv_color_t *a, lv_color_t *b, lv_color_t * c, lv_color_t * d) {
|
|
lv_color_t tmp;
|
|
tmp = *a;
|
|
*a = *b;
|
|
*b = *c;
|
|
*c = *d;
|
|
*d = tmp;
|
|
}
|
|
|
|
/**
|
|
* Rotate a square image 90/270 degrees in place.
|
|
* @note inspired by https://stackoverflow.com/a/43694906
|
|
*/
|
|
static void draw_buf_rotate_90_sqr(bool is_270, lv_coord_t w, lv_color_t * color_p) {
|
|
for(lv_coord_t i = 0; i < w/2; i++) {
|
|
for(lv_coord_t j = 0; j < (w + 1)/2; j++) {
|
|
lv_coord_t inv_i = (w - 1) - i;
|
|
lv_coord_t inv_j = (w - 1) - j;
|
|
if(is_270) {
|
|
draw_buf_rotate4(
|
|
&color_p[i * w + j],
|
|
&color_p[inv_j * w + i],
|
|
&color_p[inv_i * w + inv_j],
|
|
&color_p[j * w + inv_i]
|
|
);
|
|
} else {
|
|
draw_buf_rotate4(
|
|
&color_p[i * w + j],
|
|
&color_p[j * w + inv_i],
|
|
&color_p[inv_i * w + inv_j],
|
|
&color_p[inv_j * w + i]
|
|
);
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Rotate the draw_buf to the display's native orientation.
|
|
*/
|
|
static void draw_buf_rotate(lv_area_t *area, lv_color_t *color_p) {
|
|
lv_disp_drv_t * drv = disp_refr->driver;
|
|
if(lv_disp_is_true_double_buf(disp_refr) && drv->sw_rotate) {
|
|
LV_LOG_ERROR("cannot rotate a true double-buffered display!");
|
|
return;
|
|
}
|
|
if(drv->rotated == LV_DISP_ROT_180) {
|
|
draw_buf_rotate_180(drv, area, color_p);
|
|
call_flush_cb(drv, area, color_p);
|
|
} else if(drv->rotated == LV_DISP_ROT_90 || drv->rotated == LV_DISP_ROT_270) {
|
|
/*Allocate a temporary buffer to store rotated image */
|
|
lv_color_t * rot_buf = NULL;
|
|
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
|
lv_coord_t area_w = lv_area_get_width(area);
|
|
lv_coord_t area_h = lv_area_get_height(area);
|
|
/*Determine the maximum number of rows that can be rotated at a time*/
|
|
lv_coord_t max_row = LV_MIN((lv_coord_t)((LV_DISP_ROT_MAX_BUF/sizeof(lv_color_t)) / area_w), area_h);
|
|
lv_coord_t init_y_off;
|
|
init_y_off = area->y1;
|
|
if(drv->rotated == LV_DISP_ROT_90) {
|
|
area->y2 = drv->ver_res - area->x1 - 1;
|
|
area->y1 = area->y2 - area_w + 1;
|
|
} else {
|
|
area->y1 = area->x1;
|
|
area->y2 = area->y1 + area_w - 1;
|
|
}
|
|
draw_buf->flushing = 0;
|
|
/*Rotate the screen in chunks, flushing after each one*/
|
|
lv_coord_t row = 0;
|
|
while(row < area_h) {
|
|
lv_coord_t height = LV_MIN(max_row, area_h-row);
|
|
draw_buf->flushing = 1;
|
|
if((row == 0) && (area_h >= area_w)) {
|
|
/*Rotate the initial area as a square*/
|
|
height = area_w;
|
|
draw_buf_rotate_90_sqr(drv->rotated == LV_DISP_ROT_270, area_w, color_p);
|
|
if(drv->rotated == LV_DISP_ROT_90) {
|
|
area->x1 = init_y_off;
|
|
area->x2 = init_y_off+area_w-1;
|
|
} else {
|
|
area->x2 = drv->hor_res - 1 - init_y_off;
|
|
area->x1 = area->x2 - area_w + 1;
|
|
}
|
|
} else {
|
|
/*Rotate other areas using a maximum buffer size*/
|
|
if(rot_buf == NULL) rot_buf = lv_mem_buf_get(LV_DISP_ROT_MAX_BUF);
|
|
draw_buf_rotate_90(drv->rotated == LV_DISP_ROT_270, area_w, height, color_p, rot_buf);
|
|
|
|
if(drv->rotated == LV_DISP_ROT_90) {
|
|
area->x1 = init_y_off+row;
|
|
area->x2 = init_y_off+row+height-1;
|
|
} else {
|
|
area->x2 = drv->hor_res - 1 - init_y_off - row;
|
|
area->x1 = area->x2 - height + 1;
|
|
}
|
|
}
|
|
/*Flush the completed area to the display*/
|
|
call_flush_cb(drv, area, rot_buf == NULL ? color_p : rot_buf);
|
|
/*FIXME: Rotation forces legacy behavior where rendering and flushing are done serially*/
|
|
while(draw_buf->flushing) {
|
|
if(drv->wait_cb) drv->wait_cb(drv);
|
|
}
|
|
color_p += area_w * height;
|
|
row += height;
|
|
}
|
|
/*Free the allocated buffer at the end if necessary*/
|
|
if(rot_buf != NULL) lv_mem_buf_release(rot_buf);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Flush the content of the draw buffer
|
|
*/
|
|
static void draw_buf_flush(void)
|
|
{
|
|
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
|
lv_color_t * color_p = draw_buf->buf_act;
|
|
|
|
draw_buf->flushing = 1;
|
|
|
|
if(disp_refr->driver->draw_buf->last_area && disp_refr->driver->draw_buf->last_part) draw_buf->flushing_last = 1;
|
|
else draw_buf->flushing_last = 0;
|
|
|
|
/*Flush the rendered content to the display*/
|
|
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
|
if(disp->driver->gpu_wait_cb) disp->driver->gpu_wait_cb(disp->driver);
|
|
|
|
if(disp->driver->flush_cb) {
|
|
/*Rotate the buffer to the display's native orientation if necessary*/
|
|
if(disp->driver->rotated != LV_DISP_ROT_NONE && disp->driver->sw_rotate) {
|
|
draw_buf_rotate(&draw_buf->area, draw_buf->buf_act);
|
|
} else {
|
|
call_flush_cb(disp->driver, &draw_buf->area, color_p);
|
|
}
|
|
}
|
|
if(draw_buf->buf1 && draw_buf->buf2) {
|
|
if(draw_buf->buf_act == draw_buf->buf1)
|
|
draw_buf->buf_act = draw_buf->buf2;
|
|
else
|
|
draw_buf->buf_act = draw_buf->buf1;
|
|
}
|
|
}
|
|
|
|
static lv_draw_res_t call_draw_cb(lv_obj_t * obj, const lv_area_t * clip_area, lv_draw_mode_t mode)
|
|
{
|
|
if(obj == NULL) return LV_DRAW_RES_OK;
|
|
|
|
const lv_obj_class_t * class_p = obj->class_p;
|
|
while(class_p && class_p->draw_cb == NULL) class_p = class_p->base_class;
|
|
|
|
if(class_p == NULL) return LV_DRAW_RES_OK;
|
|
|
|
|
|
lv_draw_res_t res = LV_DRAW_RES_OK;
|
|
|
|
if(class_p->draw_cb) res = class_p->draw_cb(obj, clip_area, mode);
|
|
|
|
return res;
|
|
}
|
|
|
|
static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p)
|
|
{
|
|
TRACE_REFR("Calling flush_cb on (%d;%d)(%d;%d) area with 0x%p image pointer", area->x1, area->y1, area->x2, area->y2, color_p);
|
|
drv->flush_cb(drv, area, color_p);
|
|
}
|