Signed-off-by: Nicușor Cîțu <nicusor.citu@nxp.com> Signed-off-by: Stefan Babatie <stefan.babatie@nxp.com> Signed-off-by: Jason Yu <zejiang.yu@nxp.com> Co-authored-by: Stefan Babatie <stefan.babatie@nxp.com> Co-authored-by: Jason Yu <zejiang.yu@nxp.com>
201 lines
5.8 KiB
C
201 lines
5.8 KiB
C
/**
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* @file lv_vglite_utils.h
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*
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*/
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/**
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* MIT License
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*
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* Copyright 2022, 2023 NXP
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next paragraph)
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef LV_VGLITE_UTILS_H
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#define LV_VGLITE_UTILS_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#include "../../../lv_conf_internal.h"
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#if LV_USE_GPU_NXP_VG_LITE
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#include "vg_lite.h"
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#include "../../sw/lv_draw_sw.h"
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#include "../../../misc/lv_log.h"
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/*********************
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* DEFINES
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*********************/
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#ifndef LV_GPU_NXP_VG_LITE_LOG_ERRORS
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/** Enable logging of VG-Lite errors (\see LV_LOG_ERROR)*/
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#define LV_GPU_NXP_VG_LITE_LOG_ERRORS 1
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#endif
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#ifndef LV_GPU_NXP_VG_LITE_LOG_TRACES
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/** Enable logging of VG-Lite traces (\see LV_LOG_ERROR)*/
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#define LV_GPU_NXP_VG_LITE_LOG_TRACES 0
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#endif
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/* The optimal Bezier control point offset for radial unit
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* see: https://spencermortensen.com/articles/bezier-circle/
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**/
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#define BEZIER_OPTIM_CIRCLE 0.551915024494f
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/* Draw lines for control points of Bezier curves */
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#define BEZIER_DBG_CONTROL_POINTS 0
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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/**
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* Enable scissor and set the clipping box.
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*
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* @param[in] clip_area Clip area with relative coordinates of destination buffer
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*/
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static inline void lv_vglite_set_scissor(const lv_area_t * clip_area);
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/**
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* Disable scissor.
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*/
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static inline void lv_vglite_disable_scissor(void);
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Premultiplies and swizzles given LVGL 32bit color to obtain vglite color.
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*
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* @param[in/out] vg_col32 The obtained vglite color
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* @param[in] lv_col32 The initial LVGL 32bit color
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* @param[in] opa The opacity to premultiply with
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* @param[in] vg_col_format The format of the resulting vglite color
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*
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* @retval LV_RES_OK Operation completed
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* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
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*/
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lv_res_t lv_vglite_premult_and_swizzle(vg_lite_color_t * vg_col32, lv_color32_t lv_col32, lv_opa_t opa,
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vg_lite_buffer_format_t vg_col_format);
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/**
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* Get vglite blend mode.
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*
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* @param[in] lv_blend_mode The LVGL blend mode
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*
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* @retval The vglite blend mode
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*/
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vg_lite_blend_t lv_vglite_get_blend_mode(lv_blend_mode_t lv_blend_mode);
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/**
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* Clear cache and flush command to VG-Lite.
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*
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* @retval LV_RES_OK Run completed
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* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
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*/
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lv_res_t lv_vglite_run(void);
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/**********************
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* MACROS
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**********************/
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#define VG_LITE_COND_STOP(cond, txt) \
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do { \
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if (cond) { \
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LV_LOG_ERROR("%s. STOP!", txt); \
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for ( ; ; ); \
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} \
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} while(0)
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#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
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#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
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do { \
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if(err != VG_LITE_SUCCESS) { \
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LV_LOG_ERROR(fmt" (err = %d)", \
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err, ##__VA_ARGS__); \
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return LV_RES_INV; \
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} \
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} while (0)
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#else
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#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
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do { \
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if(err != VG_LITE_SUCCESS) { \
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return LV_RES_INV; \
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} \
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}while(0)
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#endif /*LV_GPU_NXP_VG_LITE_LOG_ERRORS*/
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#if LV_GPU_NXP_VG_LITE_LOG_TRACES
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#define VG_LITE_LOG_TRACE(fmt, ...) \
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do { \
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LV_LOG(fmt, ##__VA_ARGS__); \
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} while (0)
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#define VG_LITE_RETURN_INV(fmt, ...) \
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do { \
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LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
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return LV_RES_INV; \
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} while (0)
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#else
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#define VG_LITE_LOG_TRACE(fmt, ...) \
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do { \
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} while (0)
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#define VG_LITE_RETURN_INV(fmt, ...) \
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do { \
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return LV_RES_INV; \
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}while(0)
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#endif /*LV_GPU_NXP_VG_LITE_LOG_TRACES*/
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/**********************
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* STATIC FUNCTIONS
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**********************/
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static inline void lv_vglite_set_scissor(const lv_area_t * clip_area)
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{
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vg_lite_enable_scissor();
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vg_lite_set_scissor((int32_t)clip_area->x1, (int32_t)clip_area->y1,
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(int32_t)lv_area_get_width(clip_area),
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(int32_t)lv_area_get_height(clip_area));
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}
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static inline void lv_vglite_disable_scissor(void)
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{
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vg_lite_disable_scissor();
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}
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#endif /*LV_USE_GPU_NXP_VG_LITE*/
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif /*LV_VGLITE_UTILS_H*/
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