Files
lvgl/src/draw/nxp/vglite/lv_vglite_utils.h
nicusorcitu d87737612a perf(pxp, vglite): improve performance and add more features (#4222)
Signed-off-by: Nicușor Cîțu <nicusor.citu@nxp.com>
Signed-off-by: Stefan Babatie <stefan.babatie@nxp.com>
Signed-off-by: Jason Yu <zejiang.yu@nxp.com>
Co-authored-by: Stefan Babatie <stefan.babatie@nxp.com>
Co-authored-by: Jason Yu <zejiang.yu@nxp.com>
2023-05-18 22:43:19 +02:00

201 lines
5.8 KiB
C

/**
* @file lv_vglite_utils.h
*
*/
/**
* MIT License
*
* Copyright 2022, 2023 NXP
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next paragraph)
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef LV_VGLITE_UTILS_H
#define LV_VGLITE_UTILS_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../../lv_conf_internal.h"
#if LV_USE_GPU_NXP_VG_LITE
#include "vg_lite.h"
#include "../../sw/lv_draw_sw.h"
#include "../../../misc/lv_log.h"
/*********************
* DEFINES
*********************/
#ifndef LV_GPU_NXP_VG_LITE_LOG_ERRORS
/** Enable logging of VG-Lite errors (\see LV_LOG_ERROR)*/
#define LV_GPU_NXP_VG_LITE_LOG_ERRORS 1
#endif
#ifndef LV_GPU_NXP_VG_LITE_LOG_TRACES
/** Enable logging of VG-Lite traces (\see LV_LOG_ERROR)*/
#define LV_GPU_NXP_VG_LITE_LOG_TRACES 0
#endif
/* The optimal Bezier control point offset for radial unit
* see: https://spencermortensen.com/articles/bezier-circle/
**/
#define BEZIER_OPTIM_CIRCLE 0.551915024494f
/* Draw lines for control points of Bezier curves */
#define BEZIER_DBG_CONTROL_POINTS 0
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**
* Enable scissor and set the clipping box.
*
* @param[in] clip_area Clip area with relative coordinates of destination buffer
*/
static inline void lv_vglite_set_scissor(const lv_area_t * clip_area);
/**
* Disable scissor.
*/
static inline void lv_vglite_disable_scissor(void);
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Premultiplies and swizzles given LVGL 32bit color to obtain vglite color.
*
* @param[in/out] vg_col32 The obtained vglite color
* @param[in] lv_col32 The initial LVGL 32bit color
* @param[in] opa The opacity to premultiply with
* @param[in] vg_col_format The format of the resulting vglite color
*
* @retval LV_RES_OK Operation completed
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
*/
lv_res_t lv_vglite_premult_and_swizzle(vg_lite_color_t * vg_col32, lv_color32_t lv_col32, lv_opa_t opa,
vg_lite_buffer_format_t vg_col_format);
/**
* Get vglite blend mode.
*
* @param[in] lv_blend_mode The LVGL blend mode
*
* @retval The vglite blend mode
*/
vg_lite_blend_t lv_vglite_get_blend_mode(lv_blend_mode_t lv_blend_mode);
/**
* Clear cache and flush command to VG-Lite.
*
* @retval LV_RES_OK Run completed
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
*/
lv_res_t lv_vglite_run(void);
/**********************
* MACROS
**********************/
#define VG_LITE_COND_STOP(cond, txt) \
do { \
if (cond) { \
LV_LOG_ERROR("%s. STOP!", txt); \
for ( ; ; ); \
} \
} while(0)
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
do { \
if(err != VG_LITE_SUCCESS) { \
LV_LOG_ERROR(fmt" (err = %d)", \
err, ##__VA_ARGS__); \
return LV_RES_INV; \
} \
} while (0)
#else
#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
do { \
if(err != VG_LITE_SUCCESS) { \
return LV_RES_INV; \
} \
}while(0)
#endif /*LV_GPU_NXP_VG_LITE_LOG_ERRORS*/
#if LV_GPU_NXP_VG_LITE_LOG_TRACES
#define VG_LITE_LOG_TRACE(fmt, ...) \
do { \
LV_LOG(fmt, ##__VA_ARGS__); \
} while (0)
#define VG_LITE_RETURN_INV(fmt, ...) \
do { \
LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
return LV_RES_INV; \
} while (0)
#else
#define VG_LITE_LOG_TRACE(fmt, ...) \
do { \
} while (0)
#define VG_LITE_RETURN_INV(fmt, ...) \
do { \
return LV_RES_INV; \
}while(0)
#endif /*LV_GPU_NXP_VG_LITE_LOG_TRACES*/
/**********************
* STATIC FUNCTIONS
**********************/
static inline void lv_vglite_set_scissor(const lv_area_t * clip_area)
{
vg_lite_enable_scissor();
vg_lite_set_scissor((int32_t)clip_area->x1, (int32_t)clip_area->y1,
(int32_t)lv_area_get_width(clip_area),
(int32_t)lv_area_get_height(clip_area));
}
static inline void lv_vglite_disable_scissor(void)
{
vg_lite_disable_scissor();
}
#endif /*LV_USE_GPU_NXP_VG_LITE*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_VGLITE_UTILS_H*/