Files
lvgl/src/draw/vg_lite/lv_draw_vg_lite_triangle.c
2025-01-30 11:48:26 +01:00

114 lines
3.1 KiB
C

/**
* @file lv_draw_vg_lite_triangle.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../misc/lv_area_private.h"
#include "lv_draw_vg_lite.h"
#if LV_USE_DRAW_VG_LITE
#include "lv_vg_lite_utils.h"
#include "lv_vg_lite_path.h"
#include "lv_draw_vg_lite_type.h"
#include "lv_vg_lite_grad.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc)
{
lv_area_t tri_area;
tri_area.x1 = (int32_t)LV_MIN3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
tri_area.y1 = (int32_t)LV_MIN3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
tri_area.x2 = (int32_t)LV_MAX3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
tri_area.y2 = (int32_t)LV_MAX3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
bool is_common;
lv_area_t clip_area;
is_common = lv_area_intersect(&clip_area, &tri_area, &t->clip_area);
if(!is_common) return;
LV_PROFILER_DRAW_BEGIN;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
lv_vg_lite_path_t * path = lv_vg_lite_path_get(u, VG_LITE_FP32);
lv_vg_lite_path_set_bounding_box_area(path, &clip_area);
lv_vg_lite_path_move_to(path, dsc->p[0].x, dsc->p[0].y);
lv_vg_lite_path_line_to(path, dsc->p[1].x, dsc->p[1].y);
lv_vg_lite_path_line_to(path, dsc->p[2].x, dsc->p[2].y);
lv_vg_lite_path_close(path);
lv_vg_lite_path_end(path);
vg_lite_path_t * vg_lite_path = lv_vg_lite_path_get_path(path);
LV_VG_LITE_ASSERT_DEST_BUFFER(&u->target_buffer);
LV_VG_LITE_ASSERT_PATH(vg_lite_path);
vg_lite_matrix_t matrix = u->global_matrix;
LV_VG_LITE_ASSERT_MATRIX(&matrix);
if(dsc->bg_grad.dir != LV_GRAD_DIR_NONE) {
#if LV_USE_VECTOR_GRAPHIC
lv_vg_lite_draw_grad_helper(
u,
&u->target_buffer,
vg_lite_path,
&tri_area,
&dsc->bg_grad,
&matrix,
VG_LITE_FILL_EVEN_ODD,
VG_LITE_BLEND_SRC_OVER);
#else
LV_LOG_WARN("Gradient fill is not supported without VECTOR_GRAPHIC");
#endif
}
else { /* normal fill */
vg_lite_color_t color = lv_vg_lite_color(dsc->bg_color, dsc->bg_opa, true);
LV_PROFILER_DRAW_BEGIN_TAG("vg_lite_draw");
LV_VG_LITE_CHECK_ERROR(vg_lite_draw(
&u->target_buffer,
vg_lite_path,
VG_LITE_FILL_EVEN_ODD,
&matrix,
VG_LITE_BLEND_SRC_OVER,
color));
LV_PROFILER_DRAW_END_TAG("vg_lite_draw");
}
lv_vg_lite_path_drop(u, path);
LV_PROFILER_DRAW_END;
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif