Files
lvgl/src/draw/vg_lite/lv_vg_lite_utils.h
2024-11-18 10:44:39 +08:00

191 lines
5.4 KiB
C

/**
* @file lv_vg_lite_utils.h
*
*/
#ifndef LV_VG_LITE_UTILS_H
#define LV_VG_LITE_UTILS_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../lvgl.h"
#if LV_USE_DRAW_VG_LITE
#include "../../misc/lv_profiler.h"
#include <stdbool.h>
#if LV_USE_VG_LITE_THORVG
#include "../../others/vg_lite_tvg/vg_lite.h"
#else
#include <vg_lite.h>
#endif
/*********************
* DEFINES
*********************/
#define LV_VG_LITE_IS_ERROR(err) (err > 0)
#define VLC_GET_OP_CODE(ptr) (*((uint8_t*)ptr))
#if LV_VG_LITE_USE_ASSERT
#define LV_VG_LITE_ASSERT(expr) LV_ASSERT(expr)
#else
#define LV_VG_LITE_ASSERT(expr)
#endif
#define LV_VG_LITE_CHECK_ERROR(expr) \
do { \
vg_lite_error_t error = expr; \
if (LV_VG_LITE_IS_ERROR(error)) { \
LV_LOG_ERROR("Execute '" #expr "' error: %d", (int)error); \
lv_vg_lite_error_dump_info(error); \
LV_VG_LITE_ASSERT(false); \
} \
} while (0)
#define LV_VG_LITE_ASSERT_PATH(path) LV_VG_LITE_ASSERT(lv_vg_lite_path_check(path))
#define LV_VG_LITE_ASSERT_SRC_BUFFER(buffer) LV_VG_LITE_ASSERT(lv_vg_lite_buffer_check(buffer, true))
#define LV_VG_LITE_ASSERT_DEST_BUFFER(buffer) LV_VG_LITE_ASSERT(lv_vg_lite_buffer_check(buffer, false))
#define LV_VG_LITE_ASSERT_MATRIX(matrix) LV_VG_LITE_ASSERT(lv_vg_lite_matrix_check(matrix))
#define LV_VG_LITE_ALIGN(number, align_bytes) \
(((number) + ((align_bytes)-1)) & ~((align_bytes)-1))
#define LV_VG_LITE_IS_ALIGNED(num, align) (((uintptr_t)(num) & ((align)-1)) == 0)
#define LV_VG_LITE_IS_INDEX_FMT(fmt) \
((fmt) == VG_LITE_INDEX_1 \
|| (fmt) == VG_LITE_INDEX_2 \
|| (fmt) == VG_LITE_INDEX_4 \
|| (fmt) == VG_LITE_INDEX_8)
/**********************
* TYPEDEFS
**********************/
struct _lv_draw_vg_lite_unit_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/* Print info */
void lv_vg_lite_dump_info(void);
void lv_vg_lite_error_dump_info(vg_lite_error_t error);
const char * lv_vg_lite_error_string(vg_lite_error_t error);
const char * lv_vg_lite_feature_string(vg_lite_feature_t feature);
const char * lv_vg_lite_buffer_format_string(vg_lite_buffer_format_t format);
const char * lv_vg_lite_vlc_op_string(uint8_t vlc_op);
void lv_vg_lite_path_dump_info(const vg_lite_path_t * path);
void lv_vg_lite_stroke_dump_info(const vg_lite_stroke_t * stroke);
void lv_vg_lite_buffer_dump_info(const vg_lite_buffer_t * buffer);
void lv_vg_lite_matrix_dump_info(const vg_lite_matrix_t * matrix);
bool lv_vg_lite_is_dest_cf_supported(lv_color_format_t cf);
bool lv_vg_lite_is_src_cf_supported(lv_color_format_t cf);
/* Converter */
vg_lite_buffer_format_t lv_vg_lite_vg_fmt(lv_color_format_t cf);
void lv_vg_lite_buffer_format_bytes(
vg_lite_buffer_format_t format,
uint32_t * mul,
uint32_t * div,
uint32_t * bytes_align);
uint32_t lv_vg_lite_width_to_stride(uint32_t w, vg_lite_buffer_format_t color_format);
uint32_t lv_vg_lite_width_align(uint32_t w);
void lv_vg_lite_buffer_init(
vg_lite_buffer_t * buffer,
const void * ptr,
int32_t width,
int32_t height,
uint32_t stride,
vg_lite_buffer_format_t format,
bool tiled);
void lv_vg_lite_buffer_from_draw_buf(vg_lite_buffer_t * buffer, const lv_draw_buf_t * draw_buf);
void lv_vg_lite_image_matrix(vg_lite_matrix_t * matrix, int32_t x, int32_t y, const lv_draw_image_dsc_t * dsc);
vg_lite_color_t lv_vg_lite_image_recolor(vg_lite_buffer_t * buffer, const lv_draw_image_dsc_t * dsc);
bool lv_vg_lite_buffer_open_image(vg_lite_buffer_t * buffer, lv_image_decoder_dsc_t * decoder_dsc, const void * src,
bool no_cache, bool premultiply);
void lv_vg_lite_image_dsc_init(struct _lv_draw_vg_lite_unit_t * unit);
void lv_vg_lite_image_dsc_deinit(struct _lv_draw_vg_lite_unit_t * unit);
vg_lite_blend_t lv_vg_lite_blend_mode(lv_blend_mode_t blend_mode, bool has_pre_mul);
uint32_t lv_vg_lite_get_palette_size(vg_lite_buffer_format_t format);
vg_lite_color_t lv_vg_lite_color(lv_color_t color, lv_opa_t opa, bool pre_mul);
void lv_vg_lite_rect(vg_lite_rectangle_t * rect, const lv_area_t * area);
void lv_vg_lite_matrix(vg_lite_matrix_t * dest, const lv_matrix_t * src);
/* Param checker */
bool lv_vg_lite_buffer_check(const vg_lite_buffer_t * buffer, bool is_src);
bool lv_vg_lite_path_check(const vg_lite_path_t * path);
bool lv_vg_lite_matrix_check(const vg_lite_matrix_t * matrix);
/* Wrapper */
bool lv_vg_lite_support_blend_normal(void);
bool lv_vg_lite_16px_align(void);
void lv_vg_lite_matrix_multiply(vg_lite_matrix_t * matrix, const vg_lite_matrix_t * mult);
bool lv_vg_lite_matrix_inverse(vg_lite_matrix_t * result, const vg_lite_matrix_t * matrix);
lv_point_precise_t lv_vg_lite_matrix_transform_point(const vg_lite_matrix_t * matrix, const lv_point_precise_t * point);
void lv_vg_lite_set_scissor_area(const lv_area_t * area);
void lv_vg_lite_disable_scissor(void);
void lv_vg_lite_flush(struct _lv_draw_vg_lite_unit_t * u);
void lv_vg_lite_finish(struct _lv_draw_vg_lite_unit_t * u);
/**********************
* MACROS
**********************/
#endif /*LV_USE_DRAW_VG_LITE*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*VG_LITE_UTILS_H*/