198 lines
6.6 KiB
C
198 lines
6.6 KiB
C
/**
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* @file lv_draw_sw_triangle.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_draw_sw.h"
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#if LV_USE_DRAW_SW
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#include "../../misc/lv_math.h"
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#include "../../stdlib/lv_mem.h"
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#include "../../misc/lv_area.h"
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#include "../../misc/lv_color.h"
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#include "../../stdlib/lv_string.h"
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#include "../lv_draw_triangle.h"
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#include "lv_draw_sw_gradient.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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void lv_draw_sw_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc)
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{
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#if LV_DRAW_SW_COMPLEX
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lv_area_t tri_area;
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tri_area.x1 = (int32_t)LV_MIN3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
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tri_area.y1 = (int32_t)LV_MIN3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
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tri_area.x2 = (int32_t)LV_MAX3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
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tri_area.y2 = (int32_t)LV_MAX3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
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bool is_common;
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lv_area_t draw_area;
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is_common = _lv_area_intersect(&draw_area, &tri_area, draw_unit->clip_area);
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if(!is_common) return;
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lv_point_t p[3];
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/*If there is a vertical side use it as p[0] and p[1]*/
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if(dsc->p[0].x == dsc->p[1].x) {
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p[0] = lv_point_from_precise(&dsc->p[0]);
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p[1] = lv_point_from_precise(&dsc->p[1]);
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p[2] = lv_point_from_precise(&dsc->p[2]);
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}
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else if(dsc->p[0].x == dsc->p[2].x) {
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p[0] = lv_point_from_precise(&dsc->p[0]);
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p[1] = lv_point_from_precise(&dsc->p[2]);
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p[2] = lv_point_from_precise(&dsc->p[1]);
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}
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else if(dsc->p[1].x == dsc->p[2].x) {
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p[0] = lv_point_from_precise(&dsc->p[1]);
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p[1] = lv_point_from_precise(&dsc->p[2]);
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p[2] = lv_point_from_precise(&dsc->p[0]);
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}
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else {
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p[0] = lv_point_from_precise(&dsc->p[0]);
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p[1] = lv_point_from_precise(&dsc->p[1]);
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p[2] = lv_point_from_precise(&dsc->p[2]);
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/*Set the smallest y as p[0]*/
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if(p[0].y > p[1].y) lv_point_swap(&p[0], &p[1]);
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if(p[0].y > p[2].y) lv_point_swap(&p[0], &p[2]);
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/*Set the greatest y as p[1]*/
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if(p[1].y < p[2].y) lv_point_swap(&p[1], &p[2]);
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}
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/*Be sure p[0] is on the top*/
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if(p[0].y > p[1].y) lv_point_swap(&p[0], &p[1]);
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/*If right == true p[2] is on the right side of the p[0] p[1] line*/
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bool right = ((p[1].x - p[0].x) * (p[2].y - p[0].y) - (p[1].y - p[0].y) * (p[2].x - p[0].x)) < 0;
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void * masks[4] = {0};
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lv_draw_sw_mask_line_param_t mask_left;
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lv_draw_sw_mask_line_param_t mask_right;
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lv_draw_sw_mask_line_param_t mask_bottom;
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lv_draw_sw_mask_line_points_init(&mask_left, p[0].x, p[0].y,
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p[1].x, p[1].y,
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right ? LV_DRAW_SW_MASK_LINE_SIDE_RIGHT : LV_DRAW_SW_MASK_LINE_SIDE_LEFT);
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lv_draw_sw_mask_line_points_init(&mask_right, p[0].x, p[0].y,
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p[2].x, p[2].y,
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right ? LV_DRAW_SW_MASK_LINE_SIDE_LEFT : LV_DRAW_SW_MASK_LINE_SIDE_RIGHT);
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if(p[1].y == p[2].y) {
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lv_draw_sw_mask_line_points_init(&mask_bottom, p[1].x, p[1].y,
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p[2].x, p[2].y, LV_DRAW_SW_MASK_LINE_SIDE_TOP);
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}
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else {
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lv_draw_sw_mask_line_points_init(&mask_bottom, p[1].x, p[1].y,
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p[2].x, p[2].y,
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right ? LV_DRAW_SW_MASK_LINE_SIDE_LEFT : LV_DRAW_SW_MASK_LINE_SIDE_RIGHT);
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}
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masks[0] = &mask_left;
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masks[1] = &mask_right;
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masks[2] = &mask_bottom;
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int32_t area_w = lv_area_get_width(&draw_area);
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lv_opa_t * mask_buf = lv_malloc(area_w);
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lv_area_t blend_area = draw_area;
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blend_area.y2 = blend_area.y1;
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lv_draw_sw_blend_dsc_t blend_dsc;
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blend_dsc.color = dsc->bg_color;
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blend_dsc.opa = dsc->bg_opa;
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blend_dsc.mask_buf = mask_buf;
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blend_dsc.blend_area = &blend_area;
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blend_dsc.mask_area = &blend_area;
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blend_dsc.blend_mode = LV_BLEND_MODE_NORMAL;
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blend_dsc.src_buf = NULL;
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lv_grad_dir_t grad_dir = dsc->bg_grad.dir;
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lv_grad_t * grad = lv_gradient_get(&dsc->bg_grad, lv_area_get_width(&tri_area), lv_area_get_height(&tri_area));
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lv_opa_t * grad_opa_map = NULL;
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if(grad && grad_dir == LV_GRAD_DIR_HOR) {
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blend_dsc.src_area = &blend_area;
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blend_dsc.src_buf = grad->color_map + draw_area.x1 - tri_area.x1;
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grad_opa_map = grad->opa_map + draw_area.x1 - tri_area.x1;
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blend_dsc.src_color_format = LV_COLOR_FORMAT_RGB888;
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}
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int32_t y;
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for(y = draw_area.y1; y <= draw_area.y2; y++) {
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blend_area.y1 = y;
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blend_area.y2 = y;
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lv_memset(mask_buf, 0xff, area_w);
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blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, draw_area.x1, y, area_w);
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if(grad_dir == LV_GRAD_DIR_VER) {
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blend_dsc.color = grad->color_map[y - tri_area.y1];
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blend_dsc.opa = grad->opa_map[y - tri_area.y1];
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if(dsc->bg_opa < LV_OPA_MAX) blend_dsc.opa = LV_OPA_MIX2(blend_dsc.opa, dsc->bg_opa);
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}
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else if(grad_dir == LV_GRAD_DIR_HOR) {
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if(grad_opa_map) {
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int32_t i;
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if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_CHANGED) {
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blend_dsc.mask_buf = mask_buf;
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for(i = 0; i < area_w; i++) {
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if(grad_opa_map[i] < LV_OPA_MAX) mask_buf[i] = LV_OPA_MIX2(mask_buf[i], grad_opa_map[i]);
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}
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}
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else if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_FULL_COVER) {
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blend_dsc.mask_buf = grad_opa_map;
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blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
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}
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else if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_TRANSP) {
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continue;
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}
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}
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}
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lv_draw_sw_blend(draw_unit, &blend_dsc);
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}
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lv_free(mask_buf);
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lv_draw_sw_mask_free_param(&mask_bottom);
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lv_draw_sw_mask_free_param(&mask_left);
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lv_draw_sw_mask_free_param(&mask_right);
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if(grad) {
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lv_gradient_cleanup(grad);
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}
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#else
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LV_UNUSED(draw_unit);
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LV_UNUSED(dsc);
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LV_LOG_WARN("Can't draw triangles with LV_DRAW_SW_COMPLEX == 0");
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#endif /*LV_DRAW_SW_COMPLEX*/
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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#endif /*LV_USE_DRAW_SW*/
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