Files
lvgl/src/draw/sw/lv_draw_sw_triangle.c
2023-12-05 17:12:17 +01:00

198 lines
6.6 KiB
C

/**
* @file lv_draw_sw_triangle.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_sw.h"
#if LV_USE_DRAW_SW
#include "../../misc/lv_math.h"
#include "../../stdlib/lv_mem.h"
#include "../../misc/lv_area.h"
#include "../../misc/lv_color.h"
#include "../../stdlib/lv_string.h"
#include "../lv_draw_triangle.h"
#include "lv_draw_sw_gradient.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc)
{
#if LV_DRAW_SW_COMPLEX
lv_area_t tri_area;
tri_area.x1 = (int32_t)LV_MIN3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
tri_area.y1 = (int32_t)LV_MIN3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
tri_area.x2 = (int32_t)LV_MAX3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
tri_area.y2 = (int32_t)LV_MAX3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
bool is_common;
lv_area_t draw_area;
is_common = _lv_area_intersect(&draw_area, &tri_area, draw_unit->clip_area);
if(!is_common) return;
lv_point_t p[3];
/*If there is a vertical side use it as p[0] and p[1]*/
if(dsc->p[0].x == dsc->p[1].x) {
p[0] = lv_point_from_precise(&dsc->p[0]);
p[1] = lv_point_from_precise(&dsc->p[1]);
p[2] = lv_point_from_precise(&dsc->p[2]);
}
else if(dsc->p[0].x == dsc->p[2].x) {
p[0] = lv_point_from_precise(&dsc->p[0]);
p[1] = lv_point_from_precise(&dsc->p[2]);
p[2] = lv_point_from_precise(&dsc->p[1]);
}
else if(dsc->p[1].x == dsc->p[2].x) {
p[0] = lv_point_from_precise(&dsc->p[1]);
p[1] = lv_point_from_precise(&dsc->p[2]);
p[2] = lv_point_from_precise(&dsc->p[0]);
}
else {
p[0] = lv_point_from_precise(&dsc->p[0]);
p[1] = lv_point_from_precise(&dsc->p[1]);
p[2] = lv_point_from_precise(&dsc->p[2]);
/*Set the smallest y as p[0]*/
if(p[0].y > p[1].y) lv_point_swap(&p[0], &p[1]);
if(p[0].y > p[2].y) lv_point_swap(&p[0], &p[2]);
/*Set the greatest y as p[1]*/
if(p[1].y < p[2].y) lv_point_swap(&p[1], &p[2]);
}
/*Be sure p[0] is on the top*/
if(p[0].y > p[1].y) lv_point_swap(&p[0], &p[1]);
/*If right == true p[2] is on the right side of the p[0] p[1] line*/
bool right = ((p[1].x - p[0].x) * (p[2].y - p[0].y) - (p[1].y - p[0].y) * (p[2].x - p[0].x)) < 0;
void * masks[4] = {0};
lv_draw_sw_mask_line_param_t mask_left;
lv_draw_sw_mask_line_param_t mask_right;
lv_draw_sw_mask_line_param_t mask_bottom;
lv_draw_sw_mask_line_points_init(&mask_left, p[0].x, p[0].y,
p[1].x, p[1].y,
right ? LV_DRAW_SW_MASK_LINE_SIDE_RIGHT : LV_DRAW_SW_MASK_LINE_SIDE_LEFT);
lv_draw_sw_mask_line_points_init(&mask_right, p[0].x, p[0].y,
p[2].x, p[2].y,
right ? LV_DRAW_SW_MASK_LINE_SIDE_LEFT : LV_DRAW_SW_MASK_LINE_SIDE_RIGHT);
if(p[1].y == p[2].y) {
lv_draw_sw_mask_line_points_init(&mask_bottom, p[1].x, p[1].y,
p[2].x, p[2].y, LV_DRAW_SW_MASK_LINE_SIDE_TOP);
}
else {
lv_draw_sw_mask_line_points_init(&mask_bottom, p[1].x, p[1].y,
p[2].x, p[2].y,
right ? LV_DRAW_SW_MASK_LINE_SIDE_LEFT : LV_DRAW_SW_MASK_LINE_SIDE_RIGHT);
}
masks[0] = &mask_left;
masks[1] = &mask_right;
masks[2] = &mask_bottom;
int32_t area_w = lv_area_get_width(&draw_area);
lv_opa_t * mask_buf = lv_malloc(area_w);
lv_area_t blend_area = draw_area;
blend_area.y2 = blend_area.y1;
lv_draw_sw_blend_dsc_t blend_dsc;
blend_dsc.color = dsc->bg_color;
blend_dsc.opa = dsc->bg_opa;
blend_dsc.mask_buf = mask_buf;
blend_dsc.blend_area = &blend_area;
blend_dsc.mask_area = &blend_area;
blend_dsc.blend_mode = LV_BLEND_MODE_NORMAL;
blend_dsc.src_buf = NULL;
lv_grad_dir_t grad_dir = dsc->bg_grad.dir;
lv_grad_t * grad = lv_gradient_get(&dsc->bg_grad, lv_area_get_width(&tri_area), lv_area_get_height(&tri_area));
lv_opa_t * grad_opa_map = NULL;
if(grad && grad_dir == LV_GRAD_DIR_HOR) {
blend_dsc.src_area = &blend_area;
blend_dsc.src_buf = grad->color_map + draw_area.x1 - tri_area.x1;
grad_opa_map = grad->opa_map + draw_area.x1 - tri_area.x1;
blend_dsc.src_color_format = LV_COLOR_FORMAT_RGB888;
}
int32_t y;
for(y = draw_area.y1; y <= draw_area.y2; y++) {
blend_area.y1 = y;
blend_area.y2 = y;
lv_memset(mask_buf, 0xff, area_w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, draw_area.x1, y, area_w);
if(grad_dir == LV_GRAD_DIR_VER) {
blend_dsc.color = grad->color_map[y - tri_area.y1];
blend_dsc.opa = grad->opa_map[y - tri_area.y1];
if(dsc->bg_opa < LV_OPA_MAX) blend_dsc.opa = LV_OPA_MIX2(blend_dsc.opa, dsc->bg_opa);
}
else if(grad_dir == LV_GRAD_DIR_HOR) {
if(grad_opa_map) {
int32_t i;
if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_CHANGED) {
blend_dsc.mask_buf = mask_buf;
for(i = 0; i < area_w; i++) {
if(grad_opa_map[i] < LV_OPA_MAX) mask_buf[i] = LV_OPA_MIX2(mask_buf[i], grad_opa_map[i]);
}
}
else if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_FULL_COVER) {
blend_dsc.mask_buf = grad_opa_map;
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
}
else if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_TRANSP) {
continue;
}
}
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
}
lv_free(mask_buf);
lv_draw_sw_mask_free_param(&mask_bottom);
lv_draw_sw_mask_free_param(&mask_left);
lv_draw_sw_mask_free_param(&mask_right);
if(grad) {
lv_gradient_cleanup(grad);
}
#else
LV_UNUSED(draw_unit);
LV_UNUSED(dsc);
LV_LOG_WARN("Can't draw triangles with LV_DRAW_SW_COMPLEX == 0");
#endif /*LV_DRAW_SW_COMPLEX*/
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*LV_USE_DRAW_SW*/