249 lines
9.0 KiB
C
249 lines
9.0 KiB
C
/**
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* @file lv_draw_img.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_draw_sw.h"
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#include "../lv_img_cache.h"
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#include "../../hal/lv_hal_disp.h"
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#include "../../misc/lv_log.h"
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#include "../../core/lv_refr.h"
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#include "../../misc/lv_mem.h"
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#include "../../misc/lv_math.h"
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/*********************
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* DEFINES
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*********************/
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#define MAX_BUF_SIZE (uint32_t) lv_disp_get_hor_res(_lv_refr_get_disp_refreshing())
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coord_t src_w, lv_coord_t src_h,
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lv_coord_t src_stride, const lv_draw_img_dsc_t * draw_dsc, lv_img_cf_t cf, lv_color_t * cbuf, lv_opa_t * abuf);
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_img_decoded(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
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const lv_area_t * coords, const uint8_t * src_buf, lv_img_cf_t cf)
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{
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/*Use the clip area as draw area*/
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lv_area_t draw_area;
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lv_area_copy(&draw_area, draw_ctx->clip_area);
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bool mask_any = lv_draw_mask_is_any(&draw_area);
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bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_IMG_ZOOM_NONE ? true : false;
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lv_area_t blend_area;
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lv_draw_sw_blend_dsc_t blend_dsc;
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lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t));
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blend_dsc.opa = draw_dsc->opa;
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blend_dsc.blend_mode = draw_dsc->blend_mode;
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blend_dsc.blend_area = &blend_area;
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/*The simplest case just copy the pixels into the draw_buf*/
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if(!mask_any && !transform && cf == LV_IMG_CF_TRUE_COLOR && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
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blend_dsc.src_buf = (const lv_color_t *)src_buf;
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blend_dsc.blend_area = coords;
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lv_draw_sw_blend(draw_ctx, &blend_dsc);
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}
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/*In the other cases every pixel need to be checked one-by-one*/
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else {
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blend_area.x1 = draw_ctx->clip_area->x1;
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blend_area.x2 = draw_ctx->clip_area->x2;
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blend_area.y1 = draw_ctx->clip_area->y1;
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blend_area.y2 = draw_ctx->clip_area->y2;
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lv_coord_t src_w = lv_area_get_width(coords);
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lv_coord_t src_h = lv_area_get_height(coords);
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lv_coord_t blend_h = lv_area_get_height(&blend_area);
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lv_coord_t blend_w = lv_area_get_width(&blend_area);
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uint32_t max_buf_size = MAX_BUF_SIZE;
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uint32_t blend_size = lv_area_get_size(&blend_area);
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uint32_t buf_h;
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uint32_t buf_w = blend_w;
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if(blend_size <= max_buf_size) {
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buf_h = blend_h;
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}
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else {
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/*Round to full lines*/
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buf_h = max_buf_size / blend_w;
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}
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/*Create buffers and masks*/
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uint32_t buf_size = buf_w * buf_h;
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lv_color_t * rgb_buf = lv_mem_buf_get(buf_size * sizeof(lv_color_t));
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lv_opa_t * mask_buf = lv_mem_buf_get(buf_size);
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blend_dsc.mask_buf = mask_buf;
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blend_dsc.mask_area = &blend_area;
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blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
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blend_dsc.src_buf = rgb_buf;
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lv_coord_t y_last = blend_area.y2;
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blend_area.y2 = blend_area.y1 + buf_h - 1;
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lv_draw_mask_res_t mask_res_def = (cf != LV_IMG_CF_TRUE_COLOR || draw_dsc->angle ||
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draw_dsc->zoom != LV_IMG_ZOOM_NONE) ?
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LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
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blend_dsc.mask_res = mask_res_def;
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while(blend_area.y1 <= y_last) {
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/*Apply transformations if any or separate the channels*/
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lv_area_t transform_area;
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lv_area_copy(&transform_area, &blend_area);
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lv_area_move(&transform_area, -coords->x1, -coords->y1);
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if(transform) {
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lv_draw_transform(draw_ctx, &transform_area, src_buf, src_w, src_h, src_w,
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draw_dsc, cf, rgb_buf, mask_buf);
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}
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else {
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convert_cb(&transform_area, src_buf, src_w, src_h, src_w, draw_dsc, cf, rgb_buf, mask_buf);
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}
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/*Apply recolor*/
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if(draw_dsc->recolor_opa > LV_OPA_MIN) {
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uint16_t premult_v[3];
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lv_opa_t recolor_opa = draw_dsc->recolor_opa;
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lv_color_t recolor = draw_dsc->recolor;
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lv_color_premult(recolor, recolor_opa, premult_v);
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uint32_t i;
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for(i = 0; i < buf_size; i++) {
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rgb_buf[i] = lv_color_mix_premult(premult_v, rgb_buf[i], recolor_opa);
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}
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}
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#if LV_DRAW_COMPLEX
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/*Apply the masks if any*/
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if(mask_any) {
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lv_coord_t y;
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lv_opa_t * mask_buf_tmp = mask_buf;
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for(y = blend_area.y1; y <= blend_area.y2; y++) {
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lv_draw_mask_res_t mask_res_line;
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mask_res_line = lv_draw_mask_apply(mask_buf_tmp, blend_area.x1, y, blend_w);
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if(mask_res_line == LV_DRAW_MASK_RES_TRANSP) {
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lv_memset_00(mask_buf_tmp, blend_w);
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blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
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}
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else if(mask_res_line == LV_DRAW_MASK_RES_CHANGED) {
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blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
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}
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mask_buf_tmp += blend_w;
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}
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}
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#endif
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/*Blend*/
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lv_draw_sw_blend(draw_ctx, &blend_dsc);
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/*Go the the next lines*/
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blend_area.y1 = blend_area.y2 + 1;
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blend_area.y2 = blend_area.y1 + buf_h - 1;
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if(blend_area.y2 > y_last) blend_area.y2 = y_last;
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}
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lv_mem_buf_release(mask_buf);
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lv_mem_buf_release(rgb_buf);
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}
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/* Separate the image channels to RGB and Alpha to match LV_COLOR_DEPTH settings*/
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static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coord_t src_w, lv_coord_t src_h,
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lv_coord_t src_stride, const lv_draw_img_dsc_t * draw_dsc, lv_img_cf_t cf, lv_color_t * cbuf, lv_opa_t * abuf)
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{
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LV_UNUSED(draw_dsc);
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LV_UNUSED(src_h);
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LV_UNUSED(src_w);
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const uint8_t * src_tmp8 = (const uint8_t *)src_buf;
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lv_coord_t y;
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lv_coord_t x;
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if(cf == LV_IMG_CF_TRUE_COLOR || cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
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uint32_t px_cnt = lv_area_get_size(dest_area);
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lv_memset_ff(abuf, px_cnt);
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src_tmp8 += (src_stride * dest_area->y1 * sizeof(lv_color_t)) + dest_area->x1 * sizeof(lv_color_t);
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uint32_t dest_w = lv_area_get_width(dest_area);
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uint32_t dest_w_byte = dest_w * sizeof(lv_color_t);
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lv_coord_t src_stride_byte = src_stride * sizeof(lv_color_t);
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lv_color_t * cbuf_tmp = cbuf;
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for(y = dest_area->y1; y <= dest_area->y2; y++) {
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lv_memcpy(cbuf_tmp, src_tmp8, dest_w_byte);
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src_tmp8 += src_stride_byte;
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cbuf_tmp += dest_w;
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}
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/*Make "holes" for with Chroma keying*/
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if(cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
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uint32_t i;
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lv_color_t chk = LV_COLOR_CHROMA_KEY;
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#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
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uint8_t * cbuf_uint = (uint8_t *)cbuf;
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uint8_t chk_v = chk.full;
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#elif LV_COLOR_DEPTH == 16
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uint16_t * cbuf_uint = (uint16_t *)cbuf;
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uint16_t chk_v = chk.full;
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#elif LV_COLOR_DEPTH == 32
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uint32_t * cbuf_uint = (uint32_t *)cbuf;
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uint32_t chk_v = chk.full;
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#endif
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for(i = 0; i < px_cnt; i++) {
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if(chk_v == cbuf_uint[i]) abuf[i] = 0x00;
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}
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}
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}
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else if(cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
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src_tmp8 += (src_stride * dest_area->y1 * LV_IMG_PX_SIZE_ALPHA_BYTE) + dest_area->x1 * LV_IMG_PX_SIZE_ALPHA_BYTE;
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lv_coord_t src_new_line_step_px = (src_stride - lv_area_get_width(dest_area));
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lv_coord_t src_new_line_step_byte = src_new_line_step_px * LV_IMG_PX_SIZE_ALPHA_BYTE;
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lv_coord_t dest_h = lv_area_get_height(dest_area);
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lv_coord_t dest_w = lv_area_get_width(dest_area);
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for(y = 0; y < dest_h; y++) {
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for(x = 0; x < dest_w; x++) {
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abuf[x] = src_tmp8[LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
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#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
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cbuf[x].full = *src_tmp8;
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#elif LV_COLOR_DEPTH == 16
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cbuf[x].full = *src_tmp8 + ((*(src_tmp8 + 1)) << 8);
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#elif LV_COLOR_DEPTH == 32
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cbuf[x] = *((lv_color_t *) src_tmp8);
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cbuf[x].ch.alpha = 0xff;
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#endif
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src_tmp8 += LV_IMG_PX_SIZE_ALPHA_BYTE;
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}
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cbuf += dest_w;
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abuf += dest_w;
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src_tmp8 += src_new_line_step_byte;
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}
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}
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}
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