Files
lvgl/src/draw/sw/lv_draw_sw_img.c

249 lines
9.0 KiB
C

/**
* @file lv_draw_img.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_sw.h"
#include "../lv_img_cache.h"
#include "../../hal/lv_hal_disp.h"
#include "../../misc/lv_log.h"
#include "../../core/lv_refr.h"
#include "../../misc/lv_mem.h"
#include "../../misc/lv_math.h"
/*********************
* DEFINES
*********************/
#define MAX_BUF_SIZE (uint32_t) lv_disp_get_hor_res(_lv_refr_get_disp_refreshing())
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coord_t src_w, lv_coord_t src_h,
lv_coord_t src_stride, const lv_draw_img_dsc_t * draw_dsc, lv_img_cf_t cf, lv_color_t * cbuf, lv_opa_t * abuf);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_img_decoded(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const uint8_t * src_buf, lv_img_cf_t cf)
{
/*Use the clip area as draw area*/
lv_area_t draw_area;
lv_area_copy(&draw_area, draw_ctx->clip_area);
bool mask_any = lv_draw_mask_is_any(&draw_area);
bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_IMG_ZOOM_NONE ? true : false;
lv_area_t blend_area;
lv_draw_sw_blend_dsc_t blend_dsc;
lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t));
blend_dsc.opa = draw_dsc->opa;
blend_dsc.blend_mode = draw_dsc->blend_mode;
blend_dsc.blend_area = &blend_area;
/*The simplest case just copy the pixels into the draw_buf*/
if(!mask_any && !transform && cf == LV_IMG_CF_TRUE_COLOR && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
blend_dsc.src_buf = (const lv_color_t *)src_buf;
blend_dsc.blend_area = coords;
lv_draw_sw_blend(draw_ctx, &blend_dsc);
}
/*In the other cases every pixel need to be checked one-by-one*/
else {
blend_area.x1 = draw_ctx->clip_area->x1;
blend_area.x2 = draw_ctx->clip_area->x2;
blend_area.y1 = draw_ctx->clip_area->y1;
blend_area.y2 = draw_ctx->clip_area->y2;
lv_coord_t src_w = lv_area_get_width(coords);
lv_coord_t src_h = lv_area_get_height(coords);
lv_coord_t blend_h = lv_area_get_height(&blend_area);
lv_coord_t blend_w = lv_area_get_width(&blend_area);
uint32_t max_buf_size = MAX_BUF_SIZE;
uint32_t blend_size = lv_area_get_size(&blend_area);
uint32_t buf_h;
uint32_t buf_w = blend_w;
if(blend_size <= max_buf_size) {
buf_h = blend_h;
}
else {
/*Round to full lines*/
buf_h = max_buf_size / blend_w;
}
/*Create buffers and masks*/
uint32_t buf_size = buf_w * buf_h;
lv_color_t * rgb_buf = lv_mem_buf_get(buf_size * sizeof(lv_color_t));
lv_opa_t * mask_buf = lv_mem_buf_get(buf_size);
blend_dsc.mask_buf = mask_buf;
blend_dsc.mask_area = &blend_area;
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
blend_dsc.src_buf = rgb_buf;
lv_coord_t y_last = blend_area.y2;
blend_area.y2 = blend_area.y1 + buf_h - 1;
lv_draw_mask_res_t mask_res_def = (cf != LV_IMG_CF_TRUE_COLOR || draw_dsc->angle ||
draw_dsc->zoom != LV_IMG_ZOOM_NONE) ?
LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
blend_dsc.mask_res = mask_res_def;
while(blend_area.y1 <= y_last) {
/*Apply transformations if any or separate the channels*/
lv_area_t transform_area;
lv_area_copy(&transform_area, &blend_area);
lv_area_move(&transform_area, -coords->x1, -coords->y1);
if(transform) {
lv_draw_transform(draw_ctx, &transform_area, src_buf, src_w, src_h, src_w,
draw_dsc, cf, rgb_buf, mask_buf);
}
else {
convert_cb(&transform_area, src_buf, src_w, src_h, src_w, draw_dsc, cf, rgb_buf, mask_buf);
}
/*Apply recolor*/
if(draw_dsc->recolor_opa > LV_OPA_MIN) {
uint16_t premult_v[3];
lv_opa_t recolor_opa = draw_dsc->recolor_opa;
lv_color_t recolor = draw_dsc->recolor;
lv_color_premult(recolor, recolor_opa, premult_v);
uint32_t i;
for(i = 0; i < buf_size; i++) {
rgb_buf[i] = lv_color_mix_premult(premult_v, rgb_buf[i], recolor_opa);
}
}
#if LV_DRAW_COMPLEX
/*Apply the masks if any*/
if(mask_any) {
lv_coord_t y;
lv_opa_t * mask_buf_tmp = mask_buf;
for(y = blend_area.y1; y <= blend_area.y2; y++) {
lv_draw_mask_res_t mask_res_line;
mask_res_line = lv_draw_mask_apply(mask_buf_tmp, blend_area.x1, y, blend_w);
if(mask_res_line == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(mask_buf_tmp, blend_w);
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
}
else if(mask_res_line == LV_DRAW_MASK_RES_CHANGED) {
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
}
mask_buf_tmp += blend_w;
}
}
#endif
/*Blend*/
lv_draw_sw_blend(draw_ctx, &blend_dsc);
/*Go the the next lines*/
blend_area.y1 = blend_area.y2 + 1;
blend_area.y2 = blend_area.y1 + buf_h - 1;
if(blend_area.y2 > y_last) blend_area.y2 = y_last;
}
lv_mem_buf_release(mask_buf);
lv_mem_buf_release(rgb_buf);
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/* Separate the image channels to RGB and Alpha to match LV_COLOR_DEPTH settings*/
static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coord_t src_w, lv_coord_t src_h,
lv_coord_t src_stride, const lv_draw_img_dsc_t * draw_dsc, lv_img_cf_t cf, lv_color_t * cbuf, lv_opa_t * abuf)
{
LV_UNUSED(draw_dsc);
LV_UNUSED(src_h);
LV_UNUSED(src_w);
const uint8_t * src_tmp8 = (const uint8_t *)src_buf;
lv_coord_t y;
lv_coord_t x;
if(cf == LV_IMG_CF_TRUE_COLOR || cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
uint32_t px_cnt = lv_area_get_size(dest_area);
lv_memset_ff(abuf, px_cnt);
src_tmp8 += (src_stride * dest_area->y1 * sizeof(lv_color_t)) + dest_area->x1 * sizeof(lv_color_t);
uint32_t dest_w = lv_area_get_width(dest_area);
uint32_t dest_w_byte = dest_w * sizeof(lv_color_t);
lv_coord_t src_stride_byte = src_stride * sizeof(lv_color_t);
lv_color_t * cbuf_tmp = cbuf;
for(y = dest_area->y1; y <= dest_area->y2; y++) {
lv_memcpy(cbuf_tmp, src_tmp8, dest_w_byte);
src_tmp8 += src_stride_byte;
cbuf_tmp += dest_w;
}
/*Make "holes" for with Chroma keying*/
if(cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
uint32_t i;
lv_color_t chk = LV_COLOR_CHROMA_KEY;
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
uint8_t * cbuf_uint = (uint8_t *)cbuf;
uint8_t chk_v = chk.full;
#elif LV_COLOR_DEPTH == 16
uint16_t * cbuf_uint = (uint16_t *)cbuf;
uint16_t chk_v = chk.full;
#elif LV_COLOR_DEPTH == 32
uint32_t * cbuf_uint = (uint32_t *)cbuf;
uint32_t chk_v = chk.full;
#endif
for(i = 0; i < px_cnt; i++) {
if(chk_v == cbuf_uint[i]) abuf[i] = 0x00;
}
}
}
else if(cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
src_tmp8 += (src_stride * dest_area->y1 * LV_IMG_PX_SIZE_ALPHA_BYTE) + dest_area->x1 * LV_IMG_PX_SIZE_ALPHA_BYTE;
lv_coord_t src_new_line_step_px = (src_stride - lv_area_get_width(dest_area));
lv_coord_t src_new_line_step_byte = src_new_line_step_px * LV_IMG_PX_SIZE_ALPHA_BYTE;
lv_coord_t dest_h = lv_area_get_height(dest_area);
lv_coord_t dest_w = lv_area_get_width(dest_area);
for(y = 0; y < dest_h; y++) {
for(x = 0; x < dest_w; x++) {
abuf[x] = src_tmp8[LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
cbuf[x].full = *src_tmp8;
#elif LV_COLOR_DEPTH == 16
cbuf[x].full = *src_tmp8 + ((*(src_tmp8 + 1)) << 8);
#elif LV_COLOR_DEPTH == 32
cbuf[x] = *((lv_color_t *) src_tmp8);
cbuf[x].ch.alpha = 0xff;
#endif
src_tmp8 += LV_IMG_PX_SIZE_ALPHA_BYTE;
}
cbuf += dest_w;
abuf += dest_w;
src_tmp8 += src_new_line_step_byte;
}
}
}