Files
lvgl/src/lv_core/lv_obj_scroll.c
2021-02-23 11:30:27 +01:00

578 lines
19 KiB
C

/**
* @file lv_obj_scroll.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_obj_scroll.h"
#include "lv_obj.h"
#include "lv_indev.h"
#include "lv_disp.h"
#include "lv_indev_scroll.h"
/*********************
* DEFINES
*********************/
#define MY_CLASS &lv_obj_class
#define SCROLL_ANIM_TIME_MIN 200 /*ms*/
#define SCROLL_ANIM_TIME_MAX 400 /*ms*/
#define SCROLLBAR_MIN_SIZE (LV_DPX(10))
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_obj_move_children_by(lv_obj_t * obj, lv_coord_t x_diff, lv_coord_t y_diff);
/**********************
* STATIC PROTOTYPES
**********************/
static void scroll_x_anim(void * obj, int32_t v);
static void scroll_y_anim(void * obj, int32_t v);
static void scroll_anim_ready_cb(lv_anim_t * a);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/*=====================
* Setter functions
*====================*/
void lv_obj_set_scrollbar_mode(lv_obj_t * obj, lv_scrollbar_mode_t mode)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_obj_allocate_spec_attr(obj);
if(obj->spec_attr->scrollbar_mode == mode) return;
obj->spec_attr->scrollbar_mode = mode;
lv_obj_invalidate(obj);
}
void lv_obj_set_scroll_dir(struct _lv_obj_t * obj, lv_dir_t dir)
{
lv_obj_allocate_spec_attr(obj);
if(dir != obj->spec_attr->scroll_dir) {
obj->spec_attr->scroll_dir = dir;
}
}
void lv_obj_set_scroll_snap_align_x(struct _lv_obj_t * obj, lv_snap_align_t align)
{
lv_obj_allocate_spec_attr(obj);
obj->spec_attr->snap_align_x = align;
}
void lv_obj_set_scroll_snap_align_y(struct _lv_obj_t * obj, lv_snap_align_t align)
{
lv_obj_allocate_spec_attr(obj);
obj->spec_attr->snap_align_y = align;
}
/*=====================
* Getter functions
*====================*/
lv_scrollbar_mode_t lv_obj_get_scrollbar_mode(const struct _lv_obj_t * obj)
{
if(obj->spec_attr) return obj->spec_attr->scrollbar_mode;
else return LV_SCROLLBAR_MODE_AUTO;
}
lv_dir_t lv_obj_get_scroll_dir(const struct _lv_obj_t * obj)
{
if(obj->spec_attr) return obj->spec_attr->scroll_dir;
else return LV_DIR_ALL;
}
lv_snap_align_t lv_obj_get_scroll_snap_align_x(const struct _lv_obj_t * obj)
{
if(obj->spec_attr) return obj->spec_attr->snap_align_x;
else return LV_SCROLL_SNAP_ALIGN_NONE;
}
lv_snap_align_t lv_obj_get_scroll_snap_align_y(const struct _lv_obj_t * obj)
{
if(obj->spec_attr) return obj->spec_attr->snap_align_y;
else return LV_SCROLL_SNAP_ALIGN_NONE;
}
lv_coord_t lv_obj_get_scroll_x(const lv_obj_t * obj)
{
if(obj->spec_attr == NULL) return 0;
return -obj->spec_attr->scroll.x;
}
lv_coord_t lv_obj_get_scroll_y(const lv_obj_t * obj)
{
if(obj->spec_attr == NULL) return 0;
return -obj->spec_attr->scroll.y;
}
lv_coord_t lv_obj_get_scroll_top(lv_obj_t * obj)
{
if(obj->spec_attr == NULL) return 0;
return -obj->spec_attr->scroll.y;
}
lv_coord_t lv_obj_get_scroll_bottom(lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_coord_t child_res = LV_COORD_MIN;
uint32_t i;
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
lv_obj_t * child = lv_obj_get_child(obj, i);
child_res = LV_MAX(child_res, child->coords.y2);
}
lv_coord_t pad_top = lv_obj_get_style_pad_top(obj, LV_PART_MAIN);
lv_coord_t pad_bottom = lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN);
child_res -= (obj->coords.y2 - pad_bottom);
lv_coord_t self_h = lv_obj_get_self_height(obj);
self_h = self_h - (lv_obj_get_height(obj) - pad_top - pad_bottom);
self_h -= lv_obj_get_scroll_y(obj);
return LV_MAX(child_res, self_h);
}
lv_coord_t lv_obj_get_scroll_left(lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
/* Normally can't scroll the object out on the left.
* So simply use the current scroll position as "left size"*/
if(lv_obj_get_base_dir(obj) != LV_BIDI_DIR_RTL) {
if(obj->spec_attr == NULL) return 0;
return -obj->spec_attr->scroll.x;
}
/*With RTL base direction scrolling the left is normal so find the left most coordinate*/
lv_coord_t pad_right = lv_obj_get_style_pad_right(obj, LV_PART_MAIN);
lv_coord_t pad_left = lv_obj_get_style_pad_left(obj, LV_PART_MAIN);
lv_coord_t child_res = 0;
uint32_t i;
lv_coord_t x1 = LV_COORD_MAX;
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
lv_obj_t * child = lv_obj_get_child(obj, i);
x1 = LV_MIN(x1, child->coords.x1);
}
if(x1 != LV_COORD_MAX) {
child_res = x1;
child_res = (obj->coords.x1 + pad_left) - child_res;
}
lv_coord_t self_w = lv_obj_get_self_width(obj);
self_w = self_w - (lv_obj_get_width(obj) - pad_right - pad_left);
self_w += lv_obj_get_scroll_x(obj);
return LV_MAX(child_res, self_w);
}
lv_coord_t lv_obj_get_scroll_right(lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
/* With RTL base dir can't scroll to the object out on the right.
* So simply use the current scroll position as "right size"*/
if(lv_obj_get_base_dir(obj) == LV_BIDI_DIR_RTL) {
if(obj->spec_attr == NULL) return 0;
return obj->spec_attr->scroll.x;
}
/*With other base direction (LTR) scrolling to the right is normal so find the right most coordinate*/
lv_coord_t child_res = LV_COORD_MIN;
uint32_t i;
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
lv_obj_t * child = lv_obj_get_child(obj, i);
child_res = LV_MAX(child_res, child->coords.x2);
}
lv_coord_t pad_right = lv_obj_get_style_pad_right(obj, LV_PART_MAIN);
lv_coord_t pad_left = lv_obj_get_style_pad_left(obj, LV_PART_MAIN);
child_res -= (obj->coords.x2 - pad_right);
lv_coord_t self_w;
self_w = lv_obj_get_self_width(obj);
self_w = self_w - (lv_obj_get_width(obj) - pad_right - pad_left);
self_w -= lv_obj_get_scroll_x(obj);
return LV_MAX(child_res, self_w);
}
void lv_obj_get_scroll_end(struct _lv_obj_t * obj, lv_point_t * end)
{
lv_anim_t * a;
a = lv_anim_get(obj, scroll_x_anim);
end->x = a ? -a->end : lv_obj_get_scroll_x(obj);
a = lv_anim_get(obj, scroll_y_anim);
end->y = a ? -a->end : lv_obj_get_scroll_y(obj);
}
/*=====================
* Other functions
*====================*/
void _lv_obj_scroll_by_raw(lv_obj_t * obj, lv_coord_t x, lv_coord_t y)
{
if(x == 0 && y == 0) return;
lv_obj_allocate_spec_attr(obj);
obj->spec_attr->scroll.x += x;
obj->spec_attr->scroll.y += y;
lv_obj_move_children_by(obj, x, y);
lv_res_t res = lv_signal_send(obj, LV_SIGNAL_SCROLL, NULL);
if(res != LV_RES_OK) return;
lv_obj_invalidate(obj);
}
void lv_obj_scroll_by(lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim_en)
{
if(x == 0 && y == 0) return;
if(anim_en == LV_ANIM_ON) {
lv_disp_t * d = lv_obj_get_disp(obj);
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_var(&a, obj);
lv_anim_set_ready_cb(&a, scroll_anim_ready_cb);
lv_anim_path_t path;
lv_anim_path_init(&path);
lv_anim_path_set_cb(&path, lv_anim_path_ease_out);
if(x) {
lv_res_t res;
res = lv_signal_send(obj, LV_SIGNAL_SCROLL_BEGIN, NULL);
if(res != LV_RES_OK) return;
res = lv_event_send(obj, LV_EVENT_SCROLL_BEGIN, NULL);
if(res != LV_RES_OK) return;
uint32_t t = lv_anim_speed_to_time((lv_disp_get_hor_res(d) * 2) >> 2, 0, x);
if(t < SCROLL_ANIM_TIME_MIN) t = SCROLL_ANIM_TIME_MIN;
if(t > SCROLL_ANIM_TIME_MAX) t = SCROLL_ANIM_TIME_MAX;
lv_anim_set_time(&a, t);
lv_coord_t sx = lv_obj_get_scroll_x(obj);
lv_anim_set_values(&a, -sx, -sx + x);
lv_anim_set_exec_cb(&a, scroll_x_anim);
lv_anim_set_path(&a, &path);
lv_anim_start(&a);
}
if(y) {
lv_res_t res;
res = lv_signal_send(obj, LV_SIGNAL_SCROLL_BEGIN, NULL);
if(res != LV_RES_OK) return;
res = lv_event_send(obj, LV_EVENT_SCROLL_BEGIN, NULL);
if(res != LV_RES_OK) return;
uint32_t t = lv_anim_speed_to_time((lv_disp_get_ver_res(d) * 2) >> 2, 0, y);
if(t < SCROLL_ANIM_TIME_MIN) t = SCROLL_ANIM_TIME_MIN;
if(t > SCROLL_ANIM_TIME_MAX) t = SCROLL_ANIM_TIME_MAX;
lv_anim_set_time(&a, t);
lv_coord_t sy = lv_obj_get_scroll_y(obj);
lv_anim_set_values(&a, -sy, -sy + y);
lv_anim_set_exec_cb(&a, scroll_y_anim);
lv_anim_set_path(&a, &path);
lv_anim_start(&a);
}
} else {
/*Remove pending animations*/
lv_anim_del(obj, scroll_y_anim);
lv_anim_del(obj, scroll_x_anim);
_lv_obj_scroll_by_raw(obj, x, y);
}
}
void lv_obj_scroll_to(lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim_en)
{
lv_obj_scroll_to_x(obj, x, anim_en);
lv_obj_scroll_to_y(obj, y, anim_en);
}
void lv_obj_scroll_to_x(lv_obj_t * obj, lv_coord_t x, lv_anim_enable_t anim_en)
{
lv_anim_del(obj, scroll_x_anim);
/*Don't let scroll more then naturally possible by the size of the content*/
if(x < 0) x = 0;
lv_coord_t scroll_max = lv_obj_get_scroll_left(obj) + lv_obj_get_scroll_right(obj);
if(scroll_max < 0) scroll_max = 0;
if(x > scroll_max) x = scroll_max;
lv_coord_t scroll_x = lv_obj_get_scroll_x(obj);
lv_coord_t diff = -x + scroll_x;
lv_obj_scroll_by(obj, diff, 0, anim_en);
}
void lv_obj_scroll_to_y(lv_obj_t * obj, lv_coord_t y, lv_anim_enable_t anim_en)
{
lv_anim_del(obj, scroll_y_anim);
/*Don't let scroll more then naturally possible by the size of the content*/
if(y < 0) y = 0;
lv_coord_t scroll_max = lv_obj_get_scroll_top(obj) + lv_obj_get_scroll_bottom(obj);
if(scroll_max < 0) scroll_max = 0;
if(y > scroll_max) y = scroll_max;
lv_coord_t scroll_y = lv_obj_get_scroll_y(obj);
lv_coord_t diff = -y + scroll_y;
lv_obj_scroll_by(obj, 0, diff, anim_en);
}
void lv_obj_scroll_to_view(lv_obj_t * obj, lv_anim_enable_t anim_en)
{
lv_obj_t * parent = lv_obj_get_parent(obj);
lv_dir_t scroll_dir = lv_obj_get_scroll_dir(parent);
lv_coord_t y_scroll = 0;
lv_coord_t ptop = lv_obj_get_style_pad_top(parent, LV_PART_MAIN);
lv_coord_t pbottom = lv_obj_get_style_pad_bottom(parent, LV_PART_MAIN);
lv_coord_t top_diff = parent->coords.y1 + ptop - obj->coords.y1;
lv_coord_t bottom_diff = -(parent->coords.y2 - pbottom - obj->coords.y2);
if((top_diff > 0 || bottom_diff > 0)) {
if(LV_ABS(top_diff) < LV_ABS(bottom_diff)) y_scroll = top_diff;
else y_scroll = -bottom_diff;
}
lv_coord_t x_scroll = 0;
lv_coord_t pleft = lv_obj_get_style_pad_left(parent, LV_PART_MAIN);
lv_coord_t pright = lv_obj_get_style_pad_right(parent, LV_PART_MAIN);
lv_coord_t left_diff = parent->coords.x1 + pleft - obj->coords.x1;
lv_coord_t right_diff = -(parent->coords.x2 - pright - obj->coords.x2);
if((left_diff > 0 || right_diff > 0)) {
if(LV_ABS(left_diff) < LV_ABS(right_diff)) x_scroll = left_diff;
else x_scroll = -right_diff;
}
/* Remove any pending scroll animations.*/
lv_anim_del(parent, scroll_x_anim);
lv_anim_del(parent, scroll_y_anim);
if((scroll_dir & LV_DIR_LEFT) == 0 && x_scroll < 0) x_scroll = 0;
if((scroll_dir & LV_DIR_RIGHT) == 0 && x_scroll > 0) x_scroll = 0;
if((scroll_dir & LV_DIR_TOP) == 0 && y_scroll < 0) y_scroll = 0;
if((scroll_dir & LV_DIR_BOTTOM) == 0 && y_scroll > 0) y_scroll = 0;
lv_obj_scroll_by(parent, x_scroll, y_scroll, anim_en);
}
void lv_obj_scroll_to_view_recursive(lv_obj_t * obj, lv_anim_enable_t anim_en)
{
lv_obj_t * parent = lv_obj_get_parent(obj);
while(parent) {
lv_obj_scroll_to_view(obj, anim_en);
obj = parent;
parent = lv_obj_get_parent(parent);
}
}
void lv_obj_update_snap(lv_obj_t * obj, lv_anim_enable_t anim_en)
{
lv_point_t p;
lv_indev_scroll_get_snap_dist(obj, &p);
lv_obj_scroll_by(obj, p.x, p.y, anim_en);
}
void lv_obj_get_scrollbar_area(lv_obj_t * obj, lv_area_t * hor_area, lv_area_t * ver_area)
{
lv_area_set(hor_area, 0, 0, 0, 0);
lv_area_set(ver_area, 0, 0, 0, 0);
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLLABLE) == false) return;
lv_indev_scroll_dir_t sm = lv_obj_get_scrollbar_mode(obj);
if(sm == LV_SCROLLBAR_MODE_OFF) return;
/*If there is no indev scrolling this object but `mode==active` return*/
lv_indev_t * indev = lv_indev_get_next(NULL);
if(sm == LV_SCROLLBAR_MODE_ACTIVE) {
while(indev) {
if(lv_indev_get_scroll_obj(indev) == obj) break;
indev = lv_indev_get_next(indev);
}
if(indev == NULL) return;
}
lv_coord_t st = lv_obj_get_scroll_top(obj);
lv_coord_t sb = lv_obj_get_scroll_bottom(obj);
lv_coord_t sl = lv_obj_get_scroll_left(obj);
lv_coord_t sr = lv_obj_get_scroll_right(obj);
lv_indev_scroll_dir_t dir = lv_obj_get_scroll_dir(obj);
bool ver_draw = false;
if((dir & LV_DIR_VER) &&
((sm == LV_SCROLLBAR_MODE_ON) ||
(sm == LV_SCROLLBAR_MODE_AUTO && (st > 0 || sb > 0)) ||
(sm == LV_SCROLLBAR_MODE_ACTIVE && lv_indev_get_scroll_dir(indev) == LV_INDEV_SCROLL_DIR_VER))) {
ver_draw = true;
}
bool hor_draw = false;
if((dir & LV_DIR_HOR) &&
((sm == LV_SCROLLBAR_MODE_ON) ||
(sm == LV_SCROLLBAR_MODE_AUTO && (sl > 0 || sr > 0)) ||
(sm == LV_SCROLLBAR_MODE_ACTIVE && lv_indev_get_scroll_dir(indev) == LV_INDEV_SCROLL_DIR_HOR))) {
hor_draw = true;
}
if(!hor_draw && !ver_draw) return;
lv_coord_t end_space = lv_obj_get_style_pad_top(obj, LV_PART_SCROLLBAR);
lv_coord_t side_space = lv_obj_get_style_pad_right(obj, LV_PART_SCROLLBAR);
lv_coord_t tickness = lv_obj_get_style_size(obj, LV_PART_SCROLLBAR);
lv_coord_t obj_h = lv_obj_get_height(obj);
lv_coord_t obj_w = lv_obj_get_width(obj);
lv_coord_t ver_reg_space = ver_draw ? tickness + side_space : 0;
lv_coord_t hor_req_space = hor_draw ? tickness + side_space : 0;
lv_coord_t rem;
if(lv_obj_get_style_bg_opa(obj, LV_PART_SCROLLBAR) < LV_OPA_MIN &&
lv_obj_get_style_border_opa(obj, LV_PART_SCROLLBAR) < LV_OPA_MIN) {
return;
}
/*Draw horizontal scrollbar if the mode is ON or can be scrolled in this direction*/
lv_coord_t content_h = obj_h + st + sb;
if(ver_draw && content_h) {
hor_area->y1 = obj->coords.y1;
hor_area->y2 = obj->coords.y2;
hor_area->x2 = obj->coords.x2 - side_space;
hor_area->x1 = hor_area->x2 - tickness;
lv_coord_t sb_h = ((obj_h - end_space * 2 - hor_req_space) * obj_h) / content_h;
sb_h = LV_MAX(sb_h, SCROLLBAR_MIN_SIZE);
rem = (obj_h - end_space * 2 - hor_req_space) - sb_h; /*Remaining size from the scrollbar track that is not the scrollbar itself*/
lv_coord_t scroll_h = content_h - obj_h; /*The size of the content which can be really scrolled*/
if(scroll_h <= 0) {
hor_area->y1 = obj->coords.y1 + end_space;
hor_area->y2 = obj->coords.y2 - end_space - hor_req_space - 1;
hor_area->x2 = obj->coords.x2 - side_space;
hor_area->x1 = hor_area->x2 - tickness + 1;
} else {
lv_coord_t sb_y = (rem * sb) / scroll_h;
sb_y = rem - sb_y;
hor_area->y1 = obj->coords.y1 + sb_y + end_space;
hor_area->y2 = hor_area->y1 + sb_h - 1;
hor_area->x2 = obj->coords.x2 - side_space;
hor_area->x1 = hor_area->x2 - tickness;
if(hor_area->y1 < obj->coords.y1 + end_space) {
hor_area->y1 = obj->coords.y1 + end_space;
if(hor_area->y1 + SCROLLBAR_MIN_SIZE > hor_area->y2) hor_area->y2 = hor_area->y1 + SCROLLBAR_MIN_SIZE;
}
if(hor_area->y2 > obj->coords.y2 - hor_req_space - end_space) {
hor_area->y2 = obj->coords.y2 - hor_req_space - end_space;
if(hor_area->y2 - SCROLLBAR_MIN_SIZE < hor_area->y1) hor_area->y1 = hor_area->y2 - SCROLLBAR_MIN_SIZE;
}
}
}
/*Draw horizontal scrollbar if the mode is ON or can be scrolled in this direction*/
lv_coord_t content_w = obj_w + sl + sr;
if(hor_draw && content_w) {
ver_area->y2 = obj->coords.y2 - side_space;
ver_area->y1 = ver_area->y2 - tickness;
ver_area->x1 = obj->coords.x1;
ver_area->x2 = obj->coords.x2;
lv_coord_t sb_w = ((obj_w - end_space * 2 - ver_reg_space) * obj_w) / content_w;
sb_w = LV_MAX(sb_w, SCROLLBAR_MIN_SIZE);
rem = (obj_w - end_space * 2 - ver_reg_space) - sb_w; /*Remaining size from the scrollbar track that is not the scrollbar itself*/
lv_coord_t scroll_w = content_w - obj_w; /*The size of the content which can be really scrolled*/
if(scroll_w <= 0) {
ver_area->y2 = obj->coords.y2 - side_space;
ver_area->y1 = ver_area->y2 - tickness + 1;
ver_area->x1 = obj->coords.x1 + end_space;
ver_area->x2 = obj->coords.x2 - end_space - ver_reg_space - 1;
} else {
lv_coord_t sb_x = (rem * sr) / scroll_w;
sb_x = rem - sb_x;
ver_area->x1 = obj->coords.x1 + sb_x + end_space;
ver_area->x2 = ver_area->x1 + sb_w - 1;
ver_area->y2 = obj->coords.y2 - side_space;
ver_area->y1 = ver_area->y2 - tickness;
if(ver_area->x1 < obj->coords.x1 + end_space) {
ver_area->x1 = obj->coords.x1 + end_space;
if(ver_area->x1 + SCROLLBAR_MIN_SIZE > ver_area->x2) ver_area->x2 = ver_area->x1 + SCROLLBAR_MIN_SIZE;
}
if(ver_area->x2 > obj->coords.x2 - ver_reg_space - end_space) {
ver_area->x2 = obj->coords.x2 - ver_reg_space - end_space;
if(ver_area->x2 - SCROLLBAR_MIN_SIZE < ver_area->x1) ver_area->x1 = ver_area->x2 - SCROLLBAR_MIN_SIZE;
}
}
}
}
void lv_obj_scrollbar_invalidate(lv_obj_t * obj)
{
lv_area_t hor_area;
lv_area_t ver_area;
lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area);
if(lv_area_get_size(&hor_area) <= 0 && lv_area_get_size(&ver_area) <= 0) return;
if(lv_area_get_size(&hor_area) > 0) lv_obj_invalidate_area(obj, &hor_area);
if(lv_area_get_size(&ver_area) > 0) lv_obj_invalidate_area(obj, &ver_area);
}
/**********************
* STATIC FUNCTIONS
**********************/
static void scroll_x_anim(void * obj, int32_t v)
{
_lv_obj_scroll_by_raw(obj, v + lv_obj_get_scroll_x(obj), 0);
}
static void scroll_y_anim(void * obj, int32_t v)
{
printf("scrl_anim %d\n", v);
_lv_obj_scroll_by_raw(obj, 0, v + lv_obj_get_scroll_y(obj));
}
static void scroll_anim_ready_cb(lv_anim_t * a)
{
lv_res_t res = lv_signal_send(a->var, LV_SIGNAL_SCROLL_END, NULL);
if(res != LV_RES_OK) return;
lv_event_send(a->var, LV_EVENT_SCROLL_END, NULL);
}