Signed-off-by: Nicușor Cîțu <nicusor.citu@nxp.com> Signed-off-by: Stefan Babatie <stefan.babatie@nxp.com> Signed-off-by: Jason Yu <zejiang.yu@nxp.com> Co-authored-by: Stefan Babatie <stefan.babatie@nxp.com> Co-authored-by: Jason Yu <zejiang.yu@nxp.com>
276 lines
9.5 KiB
C
276 lines
9.5 KiB
C
/**
|
|
* @file lv_draw_pxp.c
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* MIT License
|
|
*
|
|
* Copyright 2022, 2023 NXP
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights to
|
|
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
* the Software, and to permit persons to whom the Software is furnished to do so,
|
|
* subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next paragraph)
|
|
* shall be included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
/*********************
|
|
* INCLUDES
|
|
*********************/
|
|
|
|
#include "lv_draw_pxp.h"
|
|
|
|
#if LV_USE_GPU_NXP_PXP
|
|
#include "lv_draw_pxp_blend.h"
|
|
|
|
#if LV_COLOR_DEPTH != 32
|
|
#include "../../../core/lv_refr.h"
|
|
#endif
|
|
|
|
/*********************
|
|
* DEFINES
|
|
*********************/
|
|
|
|
/* Minimum area (in pixels) for PXP blit/fill processing. */
|
|
#ifndef LV_GPU_NXP_PXP_SIZE_LIMIT
|
|
#define LV_GPU_NXP_PXP_SIZE_LIMIT 5000
|
|
#endif
|
|
|
|
/**********************
|
|
* TYPEDEFS
|
|
**********************/
|
|
|
|
/**********************
|
|
* STATIC PROTOTYPES
|
|
**********************/
|
|
|
|
static void lv_draw_pxp_wait_for_finish(lv_draw_ctx_t * draw_ctx);
|
|
|
|
static void lv_draw_pxp_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
|
|
|
|
static void lv_draw_pxp_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
|
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf);
|
|
|
|
static void lv_draw_pxp_buffer_copy(lv_draw_ctx_t * draw_ctx,
|
|
void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area,
|
|
void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area);
|
|
|
|
/**********************
|
|
* STATIC VARIABLES
|
|
**********************/
|
|
|
|
/**********************
|
|
* MACROS
|
|
**********************/
|
|
|
|
/**********************
|
|
* GLOBAL FUNCTIONS
|
|
**********************/
|
|
|
|
void lv_draw_pxp_ctx_init(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
|
{
|
|
lv_draw_sw_init_ctx(drv, draw_ctx);
|
|
|
|
lv_draw_pxp_ctx_t * pxp_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx;
|
|
pxp_draw_ctx->base_draw.draw_img_decoded = lv_draw_pxp_img_decoded;
|
|
pxp_draw_ctx->blend = lv_draw_pxp_blend;
|
|
pxp_draw_ctx->base_draw.wait_for_finish = lv_draw_pxp_wait_for_finish;
|
|
pxp_draw_ctx->base_draw.buffer_copy = lv_draw_pxp_buffer_copy;
|
|
}
|
|
|
|
void lv_draw_pxp_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx)
|
|
{
|
|
lv_draw_sw_deinit_ctx(drv, draw_ctx);
|
|
}
|
|
|
|
/**********************
|
|
* STATIC FUNCTIONS
|
|
**********************/
|
|
|
|
/**
|
|
* During rendering, LVGL might initializes new draw_ctxs and start drawing into
|
|
* a separate buffer (called layer). If the content to be rendered has "holes",
|
|
* e.g. rounded corner, LVGL temporarily sets the disp_drv.screen_transp flag.
|
|
* It means the renderers should draw into an ARGB buffer.
|
|
* With 32 bit color depth it's not a big problem but with 16 bit color depth
|
|
* the target pixel format is ARGB8565 which is not supported by the GPU.
|
|
* In this case, the PXP callbacks should fallback to SW rendering.
|
|
*/
|
|
static inline bool need_argb8565_support()
|
|
{
|
|
#if LV_COLOR_DEPTH != 32
|
|
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
|
|
|
if(disp->driver->screen_transp == 1)
|
|
return true;
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
static void lv_draw_pxp_wait_for_finish(lv_draw_ctx_t * draw_ctx)
|
|
{
|
|
lv_gpu_nxp_pxp_wait();
|
|
|
|
lv_draw_sw_wait_for_finish(draw_ctx);
|
|
}
|
|
|
|
static void lv_draw_pxp_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
|
|
{
|
|
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
|
return;
|
|
|
|
if(need_argb8565_support()) {
|
|
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
|
return;
|
|
}
|
|
|
|
lv_area_t blend_area;
|
|
/*Let's get the blend area which is the intersection of the area to draw and the clip area*/
|
|
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area))
|
|
return; /*Fully clipped, nothing to do*/
|
|
|
|
/*Make the blend area relative to the buffer*/
|
|
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
|
if(dsc->mask_buf != NULL || dsc->blend_mode != LV_BLEND_MODE_NORMAL ||
|
|
lv_area_get_size(&blend_area) < LV_GPU_NXP_PXP_SIZE_LIMIT) {
|
|
lv_draw_sw_blend_basic(draw_ctx, dsc);
|
|
return;
|
|
}
|
|
|
|
/*Fill/Blend only non masked, normal blended*/
|
|
lv_color_t * dest_buf = draw_ctx->buf;
|
|
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
|
const lv_color_t * src_buf = dsc->src_buf;
|
|
|
|
if(src_buf == NULL) {
|
|
lv_gpu_nxp_pxp_fill(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa);
|
|
}
|
|
else {
|
|
lv_area_t src_area;
|
|
src_area.x1 = blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1);
|
|
src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1);
|
|
src_area.x2 = src_area.x1 + lv_area_get_width(dsc->blend_area) - 1;
|
|
src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1;
|
|
lv_coord_t src_stride = lv_area_get_width(dsc->blend_area);
|
|
|
|
lv_gpu_nxp_pxp_blit(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride,
|
|
dsc->opa, LV_DISP_ROT_NONE);
|
|
}
|
|
}
|
|
|
|
static void lv_draw_pxp_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
|
|
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t cf)
|
|
{
|
|
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
|
|
return;
|
|
|
|
if(need_argb8565_support()) {
|
|
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
|
return;
|
|
}
|
|
|
|
const lv_color_t * src_buf = (const lv_color_t *)map_p;
|
|
if(!src_buf) {
|
|
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
|
return;
|
|
}
|
|
|
|
lv_area_t rel_coords;
|
|
lv_area_copy(&rel_coords, coords);
|
|
lv_area_move(&rel_coords, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
|
|
|
lv_area_t rel_clip_area;
|
|
lv_area_copy(&rel_clip_area, draw_ctx->clip_area);
|
|
lv_area_move(&rel_clip_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
|
|
|
|
bool has_scale = (dsc->zoom != LV_IMG_ZOOM_NONE);
|
|
bool has_rotation = (dsc->angle != 0);
|
|
bool unsup_rotation = false;
|
|
|
|
lv_area_t blend_area;
|
|
if(has_rotation)
|
|
lv_area_copy(&blend_area, &rel_coords);
|
|
else if(!_lv_area_intersect(&blend_area, &rel_coords, &rel_clip_area))
|
|
return; /*Fully clipped, nothing to do*/
|
|
|
|
bool has_mask = lv_draw_mask_is_any(&blend_area);
|
|
lv_coord_t src_width = lv_area_get_width(coords);
|
|
lv_coord_t src_height = lv_area_get_height(coords);
|
|
|
|
if(has_rotation) {
|
|
/*
|
|
* PXP can only rotate at 90x angles.
|
|
*/
|
|
if(dsc->angle % 900) {
|
|
PXP_LOG_TRACE("Rotation angle %d is not supported. PXP can rotate only 90x angle.", dsc->angle);
|
|
unsup_rotation = true;
|
|
}
|
|
|
|
/*
|
|
* PXP is set to process 16x16 blocks to optimize the system for memory
|
|
* bandwidth and image processing time.
|
|
* The output engine essentially truncates any output pixels after the
|
|
* desired number of pixels has been written.
|
|
* When rotating a source image and the output is not divisible by the block
|
|
* size, the incorrect pixels could be truncated and the final output image
|
|
* can look shifted.
|
|
*/
|
|
if(src_width % 16 || src_height % 16) {
|
|
PXP_LOG_TRACE("Rotation is not supported for image w/o alignment to block size 16x16.");
|
|
unsup_rotation = true;
|
|
}
|
|
}
|
|
|
|
if(has_mask || has_scale || unsup_rotation || lv_area_get_size(&blend_area) < LV_GPU_NXP_PXP_SIZE_LIMIT
|
|
#if LV_COLOR_DEPTH != 32
|
|
|| lv_img_cf_has_alpha(cf)
|
|
#endif
|
|
) {
|
|
lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, cf);
|
|
return;
|
|
}
|
|
|
|
lv_color_t * dest_buf = draw_ctx->buf;
|
|
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
|
|
|
|
lv_area_t src_area;
|
|
src_area.x1 = blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1);
|
|
src_area.y1 = blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1);
|
|
src_area.x2 = src_area.x1 + src_width - 1;
|
|
src_area.y2 = src_area.y1 + src_height - 1;
|
|
lv_coord_t src_stride = lv_area_get_width(coords);
|
|
|
|
lv_gpu_nxp_pxp_blit_transform(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride,
|
|
dsc, cf);
|
|
}
|
|
|
|
static void lv_draw_pxp_buffer_copy(lv_draw_ctx_t * draw_ctx,
|
|
void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area,
|
|
void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area)
|
|
{
|
|
LV_UNUSED(draw_ctx);
|
|
|
|
if(lv_area_get_size(dest_area) < LV_GPU_NXP_PXP_SIZE_LIMIT) {
|
|
lv_draw_sw_buffer_copy(draw_ctx, dest_buf, dest_stride, dest_area, src_buf, src_stride, src_area);
|
|
return;
|
|
}
|
|
|
|
lv_gpu_nxp_pxp_buffer_copy(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride);
|
|
}
|
|
|
|
#endif /*LV_USE_GPU_NXP_PXP*/
|