/** * GENERATED FILE, DO NOT EDIT IT! * @file lv_conf_internal.h * Make sure all the defines of lv_conf.h have a default value **/ #ifndef LV_CONF_INTERNAL_H #define LV_CONF_INTERNAL_H /* clang-format off */ #include /* Handle special Kconfig options */ #include "lv_conf_kconfig.h" #ifdef CONFIG_LV_CONF_SKIP #define LV_CONF_SKIP #endif /* If "lv_conf.h" is available from here try to use it later.*/ #if defined __has_include # if __has_include("lv_conf.h") # ifndef LV_CONF_INCLUDE_SIMPLE # define LV_CONF_INCLUDE_SIMPLE # endif # endif #endif /*If lv_conf.h is not skipped include it*/ #if !defined(LV_CONF_SKIP) # if defined(LV_CONF_PATH) /*If there is a path defined for lv_conf.h use it*/ # define __LV_TO_STR_AUX(x) #x # define __LV_TO_STR(x) __LV_TO_STR_AUX(x) # include __LV_TO_STR(LV_CONF_PATH) # undef __LV_TO_STR_AUX # undef __LV_TO_STR # elif defined(LV_CONF_INCLUDE_SIMPLE) /*Or simply include lv_conf.h is enabled*/ # include "lv_conf.h" # else # include "../../lv_conf.h" /*Else assume lv_conf.h is next to the lvgl folder */ # endif #endif /* clang-format off */ #include /*==================== COLOR SETTINGS *====================*/ /* Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888) */ #ifndef LV_COLOR_DEPTH # ifdef CONFIG_LV_COLOR_DEPTH # define LV_COLOR_DEPTH CONFIG_LV_COLOR_DEPTH # else # define LV_COLOR_DEPTH 32 # endif #endif /* Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/ #ifndef LV_COLOR_16_SWAP # ifdef CONFIG_LV_COLOR_16_SWAP # define LV_COLOR_16_SWAP CONFIG_LV_COLOR_16_SWAP # else # define LV_COLOR_16_SWAP 0 # endif #endif /* Enable more complex drawing routines to manage screens transparency. * Can be used if the UI is above an other layer, e.g. an OSD menu or video player. * Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value */ #ifndef LV_COLOR_SCREEN_TRANSP # ifdef CONFIG_LV_COLOR_SCREEN_TRANSP # define LV_COLOR_SCREEN_TRANSP CONFIG_LV_COLOR_SCREEN_TRANSP # else # define LV_COLOR_SCREEN_TRANSP 0 # endif #endif /*Images pixels with this color will not be drawn if they are chroma keyed)*/ #ifndef LV_COLOR_CHROMA_KEY # ifdef CONFIG_LV_COLOR_CHROMA_KEY # define LV_COLOR_CHROMA_KEY CONFIG_LV_COLOR_CHROMA_KEY # else # define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ # endif #endif /*========================= MEMORY SETTINGS *=========================*/ /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()` */ #ifndef LV_MEM_CUSTOM # ifdef CONFIG_LV_MEM_CUSTOM # define LV_MEM_CUSTOM CONFIG_LV_MEM_CUSTOM # else # define LV_MEM_CUSTOM 0 # endif #endif #if LV_MEM_CUSTOM == 0 /* Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ #ifndef LV_MEM_SIZE # ifdef CONFIG_LV_MEM_SIZE # define LV_MEM_SIZE CONFIG_LV_MEM_SIZE # else # define LV_MEM_SIZE (32U * 1024U) /* [bytes] */ # endif #endif /* Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too. */ #ifndef LV_MEM_ADR # ifdef CONFIG_LV_MEM_ADR # define LV_MEM_ADR CONFIG_LV_MEM_ADR # else # define LV_MEM_ADR 0 /*0: unused*/ # endif #endif #else /*LV_MEM_CUSTOM*/ #ifndef LV_MEM_CUSTOM_INCLUDE # ifdef CONFIG_LV_MEM_CUSTOM_INCLUDE # define LV_MEM_CUSTOM_INCLUDE CONFIG_LV_MEM_CUSTOM_INCLUDE # else # define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ # endif #endif #ifndef LV_MEM_CUSTOM_ALLOC # ifdef CONFIG_LV_MEM_CUSTOM_ALLOC # define LV_MEM_CUSTOM_ALLOC CONFIG_LV_MEM_CUSTOM_ALLOC # else # define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ # endif #endif #ifndef LV_MEM_CUSTOM_FREE # ifdef CONFIG_LV_MEM_CUSTOM_FREE # define LV_MEM_CUSTOM_FREE CONFIG_LV_MEM_CUSTOM_FREE # else # define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ # endif #endif #endif /*LV_MEM_CUSTOM*/ /* Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster). */ #ifndef LV_MEMCPY_MEMSET_STD # ifdef CONFIG_LV_MEMCPY_MEMSET_STD # define LV_MEMCPY_MEMSET_STD CONFIG_LV_MEMCPY_MEMSET_STD # else # define LV_MEMCPY_MEMSET_STD 0 # endif #endif /*==================== HAL SETTINGS *====================*/ /* Default display refresh period. LVG will redraw changed ares with this period time */ #ifndef LV_DISP_DEF_REFR_PERIOD # ifdef CONFIG_LV_DISP_DEF_REFR_PERIOD # define LV_DISP_DEF_REFR_PERIOD CONFIG_LV_DISP_DEF_REFR_PERIOD # else # define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ # endif #endif /* Input device read period in milliseconds */ #ifndef LV_INDEV_DEF_READ_PERIOD # ifdef CONFIG_LV_INDEV_DEF_READ_PERIOD # define LV_INDEV_DEF_READ_PERIOD CONFIG_LV_INDEV_DEF_READ_PERIOD # else # define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ # endif #endif /* Use a custom tick source that tells the elapsed time in milliseconds. * It removes the need to manually update the tick with `lv_tick_inc()`) */ #ifndef LV_TICK_CUSTOM # ifdef CONFIG_LV_TICK_CUSTOM # define LV_TICK_CUSTOM CONFIG_LV_TICK_CUSTOM # else # define LV_TICK_CUSTOM 0 # endif #endif #if LV_TICK_CUSTOM #ifndef LV_TICK_CUSTOM_INCLUDE # ifdef CONFIG_LV_TICK_CUSTOM_INCLUDE # define LV_TICK_CUSTOM_INCLUDE CONFIG_LV_TICK_CUSTOM_INCLUDE # else # define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ # endif #endif #ifndef LV_TICK_CUSTOM_SYS_TIME_EXPR # ifdef CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR # define LV_TICK_CUSTOM_SYS_TIME_EXPR CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR # else # define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ # endif #endif #endif /*LV_TICK_CUSTOM*/ /* Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. * (Not so important, you can adjust it to modify default sizes and spaces)*/ #ifndef LV_DPI_DEF # ifdef CONFIG_LV_DPI_DEF # define LV_DPI_DEF CONFIG_LV_DPI_DEF # else # define LV_DPI_DEF 130 /*[px/inch]*/ # endif #endif /*======================= * FEATURE CONFIGURATION *=======================*/ /*------------- * Drawing *-----------*/ /* Enable complex draw engine. * Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks */ #ifndef LV_DRAW_COMPLEX # ifdef CONFIG_LV_DRAW_COMPLEX # define LV_DRAW_COMPLEX CONFIG_LV_DRAW_COMPLEX # else # define LV_DRAW_COMPLEX 1 # endif #endif #if LV_DRAW_COMPLEX != 0 /* Allow buffering some shadow calculation. * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ #ifndef LV_SHADOW_CACHE_SIZE # ifdef CONFIG_LV_SHADOW_CACHE_SIZE # define LV_SHADOW_CACHE_SIZE CONFIG_LV_SHADOW_CACHE_SIZE # else # define LV_SHADOW_CACHE_SIZE 0 # endif #endif #endif /*LV_DRAW_COMPLEX*/ /* Default image cache size. Image caching keeps the images opened. * If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. * However the opened images might consume additional RAM. * 0: to disable caching */ #ifndef LV_IMG_CACHE_DEF_SIZE # ifdef CONFIG_LV_IMG_CACHE_DEF_SIZE # define LV_IMG_CACHE_DEF_SIZE CONFIG_LV_IMG_CACHE_DEF_SIZE # else # define LV_IMG_CACHE_DEF_SIZE 0 # endif #endif /* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver. */ #ifndef LV_DISP_ROT_MAX_BUF # ifdef CONFIG_LV_DISP_ROT_MAX_BUF # define LV_DISP_ROT_MAX_BUF CONFIG_LV_DISP_ROT_MAX_BUF # else # define LV_DISP_ROT_MAX_BUF (10*1024) # endif #endif /*------------- * GPU *-----------*/ /*Use STM32's DMA2D (aka Chrom Art) GPU*/ #ifndef LV_USE_GPU_STM32_DMA2D # ifdef CONFIG_LV_USE_GPU_STM32_DMA2D # define LV_USE_GPU_STM32_DMA2D CONFIG_LV_USE_GPU_STM32_DMA2D # else # define LV_USE_GPU_STM32_DMA2D 0 # endif #endif #if LV_USE_GPU_STM32_DMA2D /*Must be defined to include path of CMSIS header of target processor e.g. "stm32f769xx.h" or "stm32f429xx.h" */ #ifndef LV_GPU_DMA2D_CMSIS_INCLUDE # ifdef CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE # define LV_GPU_DMA2D_CMSIS_INCLUDE CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE # else # define LV_GPU_DMA2D_CMSIS_INCLUDE # endif #endif #endif /* Use NXP's PXP GPU iMX RTxxx platforms */ #ifndef LV_USE_GPU_NXP_PXP # ifdef CONFIG_LV_USE_GPU_NXP_PXP # define LV_USE_GPU_NXP_PXP CONFIG_LV_USE_GPU_NXP_PXP # else # define LV_USE_GPU_NXP_PXP 0 # endif #endif #if LV_USE_GPU_NXP_PXP /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() * */ #ifndef LV_USE_GPU_NXP_PXP_AUTO_INIT # ifdef CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT # define LV_USE_GPU_NXP_PXP_AUTO_INIT CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT # else # define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 # endif #endif #endif /* Use NXP's VG-Lite GPU iMX RTxxx platforms */ #ifndef LV_USE_GPU_NXP_VG_LITE # ifdef CONFIG_LV_USE_GPU_NXP_VG_LITE # define LV_USE_GPU_NXP_VG_LITE CONFIG_LV_USE_GPU_NXP_VG_LITE # else # define LV_USE_GPU_NXP_VG_LITE 0 # endif #endif /*------------- * Logging *-----------*/ /*Enable the log module*/ #ifndef LV_USE_LOG # ifdef CONFIG_LV_USE_LOG # define LV_USE_LOG CONFIG_LV_USE_LOG # else # define LV_USE_LOG 1 # endif #endif #if LV_USE_LOG /* How important log should be added: * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information * LV_LOG_LEVEL_INFO Log important events * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail * LV_LOG_LEVEL_NONE Do not log anything */ #ifndef LV_LOG_LEVEL # ifdef CONFIG_LV_LOG_LEVEL # define LV_LOG_LEVEL CONFIG_LV_LOG_LEVEL # else # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN # endif #endif /* 1: Print the log with 'printf'; * 0: User need to register a callback with `lv_log_register_print_cb()`*/ #ifndef LV_LOG_PRINTF # ifdef CONFIG_LV_LOG_PRINTF # define LV_LOG_PRINTF CONFIG_LV_LOG_PRINTF # else # define LV_LOG_PRINTF 1 # endif #endif #endif /*LV_USE_LOG*/ /*------------- * Asserts *-----------*/ /* Enable asserts if an operation is failed or an invalid data is found. * If LV_USE_LOG is enabled an error message will be printed on failure*/ #ifndef LV_USE_ASSERT_NULL # ifdef CONFIG_LV_USE_ASSERT_NULL # define LV_USE_ASSERT_NULL CONFIG_LV_USE_ASSERT_NULL # else # define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended) */ # endif #endif #ifndef LV_USE_ASSERT_MALLOC # ifdef CONFIG_LV_USE_ASSERT_MALLOC # define LV_USE_ASSERT_MALLOC CONFIG_LV_USE_ASSERT_MALLOC # else # define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ # endif #endif #ifndef LV_USE_ASSERT_STYLE # ifdef CONFIG_LV_USE_ASSERT_STYLE # define LV_USE_ASSERT_STYLE CONFIG_LV_USE_ASSERT_STYLE # else # define LV_USE_ASSERT_STYLE 1 /*Check if the styles are properly initialized. (Very fast, recommended)*/ # endif #endif #ifndef LV_USE_ASSERT_MEM_INTEGRITY # ifdef CONFIG_LV_USE_ASSERT_MEM_INTEGRITY # define LV_USE_ASSERT_MEM_INTEGRITY CONFIG_LV_USE_ASSERT_MEM_INTEGRITY # else # define LV_USE_ASSERT_MEM_INTEGRITY 1 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ # endif #endif #ifndef LV_USE_ASSERT_OBJ # ifdef CONFIG_LV_USE_ASSERT_OBJ # define LV_USE_ASSERT_OBJ CONFIG_LV_USE_ASSERT_OBJ # else # define LV_USE_ASSERT_OBJ 1 /*Check the object's type and existence (e.g. not deleted). (Slow) */ # endif #endif /*Add a custom handler when assert happens e.g. to restart the MCU*/ #ifndef LV_ASSERT_HANDLER_INCLUDE # ifdef CONFIG_LV_ASSERT_HANDLER_INCLUDE # define LV_ASSERT_HANDLER_INCLUDE CONFIG_LV_ASSERT_HANDLER_INCLUDE # else # define LV_ASSERT_HANDLER_INCLUDE # endif #endif #ifndef LV_ASSERT_HANDLER # ifdef CONFIG_LV_ASSERT_HANDLER # define LV_ASSERT_HANDLER CONFIG_LV_ASSERT_HANDLER # else # define LV_ASSERT_HANDLER while(1); /*Halt by default*/ # endif #endif /*------------- * Others *-----------*/ /*1: Show CPU usage and FPS count in the right bottom corner*/ #ifndef LV_USE_PERF_MONITOR # ifdef CONFIG_LV_USE_PERF_MONITOR # define LV_USE_PERF_MONITOR CONFIG_LV_USE_PERF_MONITOR # else # define LV_USE_PERF_MONITOR 0 # endif #endif /*Change the built in (v)snprintf functions*/ #ifndef LV_SPRINTF_CUSTOM # ifdef CONFIG_LV_SPRINTF_CUSTOM # define LV_SPRINTF_CUSTOM CONFIG_LV_SPRINTF_CUSTOM # else # define LV_SPRINTF_CUSTOM 0 # endif #endif #if LV_SPRINTF_CUSTOM #ifndef LV_SPRINTF_INCLUDE # ifdef CONFIG_LV_SPRINTF_INCLUDE # define LV_SPRINTF_INCLUDE CONFIG_LV_SPRINTF_INCLUDE # else # define LV_SPRINTF_INCLUDE # endif #endif #ifndef lv_snprintf # ifdef CONFIG_LV_SNPRINTF # define lv_snprintf CONFIG_LV_SNPRINTF # else # define lv_snprintf snprintf # endif #endif #ifndef lv_vsnprintf # ifdef CONFIG_LV_VSNPRINTF # define lv_vsnprintf CONFIG_LV_VSNPRINTF # else # define lv_vsnprintf vsnprintf # endif #endif #else /*LV_SPRINTF_CUSTOM*/ #ifndef LV_SPRINTF_USE_FLOAT # ifdef CONFIG_LV_SPRINTF_USE_FLOAT # define LV_SPRINTF_USE_FLOAT CONFIG_LV_SPRINTF_USE_FLOAT # else # define LV_SPRINTF_USE_FLOAT 0 # endif #endif #endif /*LV_SPRINTF_CUSTOM*/ #ifndef LV_USE_USER_DATA # ifdef CONFIG_LV_USE_USER_DATA # define LV_USE_USER_DATA CONFIG_LV_USE_USER_DATA # else # define LV_USE_USER_DATA 1 # endif #endif #if LV_USE_USER_DATA #endif /* Garbage Collector settings * Used if lvgl is binded to higher level language and the memory is managed by that language */ #ifndef LV_ENABLE_GC # ifdef CONFIG_LV_ENABLE_GC # define LV_ENABLE_GC CONFIG_LV_ENABLE_GC # else # define LV_ENABLE_GC 0 # endif #endif #if LV_ENABLE_GC != 0 #ifndef LV_GC_INCLUDE # ifdef CONFIG_LV_GC_INCLUDE # define LV_GC_INCLUDE CONFIG_LV_GC_INCLUDE # else # define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ # endif #endif #ifndef LV_MEM_CUSTOM_REALLOC # ifdef CONFIG_LV_MEM_CUSTOM_REALLOC # define LV_MEM_CUSTOM_REALLOC CONFIG_LV_MEM_CUSTOM_REALLOC # else # define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ # endif #endif #ifndef LV_MEM_CUSTOM_GET_SIZE # ifdef CONFIG_LV_MEM_CUSTOM_GET_SIZE # define LV_MEM_CUSTOM_GET_SIZE CONFIG_LV_MEM_CUSTOM_GET_SIZE # else # define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ # endif #endif #endif /* LV_ENABLE_GC */ /*===================== * COMPILER SETTINGS *====================*/ /* For big endian systems set to 1 */ #ifndef LV_BIG_ENDIAN_SYSTEM # ifdef CONFIG_LV_BIG_ENDIAN_SYSTEM # define LV_BIG_ENDIAN_SYSTEM CONFIG_LV_BIG_ENDIAN_SYSTEM # else # define LV_BIG_ENDIAN_SYSTEM 0 # endif #endif /* Define a custom attribute to `lv_tick_inc` function */ #ifndef LV_ATTRIBUTE_TICK_INC # ifdef CONFIG_LV_ATTRIBUTE_TICK_INC # define LV_ATTRIBUTE_TICK_INC CONFIG_LV_ATTRIBUTE_TICK_INC # else # define LV_ATTRIBUTE_TICK_INC # endif #endif /* Define a custom attribute to `lv_task_handler` function */ #ifndef LV_ATTRIBUTE_TASK_HANDLER # ifdef CONFIG_LV_ATTRIBUTE_TASK_HANDLER # define LV_ATTRIBUTE_TASK_HANDLER CONFIG_LV_ATTRIBUTE_TASK_HANDLER # else # define LV_ATTRIBUTE_TASK_HANDLER # endif #endif /* Define a custom attribute to `lv_disp_flush_ready` function */ #ifndef LV_ATTRIBUTE_FLUSH_READY # ifdef CONFIG_LV_ATTRIBUTE_FLUSH_READY # define LV_ATTRIBUTE_FLUSH_READY CONFIG_LV_ATTRIBUTE_FLUSH_READY # else # define LV_ATTRIBUTE_FLUSH_READY # endif #endif /* Required alignment size for buffers */ #ifndef LV_ATTRIBUTE_MEM_ALIGN_SIZE # ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE # define LV_ATTRIBUTE_MEM_ALIGN_SIZE CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE # else # define LV_ATTRIBUTE_MEM_ALIGN_SIZE # endif #endif /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). * E.g. __attribute__((aligned(4)))*/ #ifndef LV_ATTRIBUTE_MEM_ALIGN # ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN # define LV_ATTRIBUTE_MEM_ALIGN CONFIG_LV_ATTRIBUTE_MEM_ALIGN # else # define LV_ATTRIBUTE_MEM_ALIGN # endif #endif /* Attribute to mark large constant arrays for example font's bitmaps */ #ifndef LV_ATTRIBUTE_LARGE_CONST # ifdef CONFIG_LV_ATTRIBUTE_LARGE_CONST # define LV_ATTRIBUTE_LARGE_CONST CONFIG_LV_ATTRIBUTE_LARGE_CONST # else # define LV_ATTRIBUTE_LARGE_CONST # endif #endif /* Complier prefix for a big array declaration in RAM*/ #ifndef LV_ATTRIBUTE_LARGE_RAM_ARRAY # ifdef CONFIG_LV_ATTRIBUTE_LARGE_RAM_ARRAY # define LV_ATTRIBUTE_LARGE_RAM_ARRAY CONFIG_LV_ATTRIBUTE_LARGE_RAM_ARRAY # else # define LV_ATTRIBUTE_LARGE_RAM_ARRAY # endif #endif /* Place performance critical functions into a faster memory (e.g RAM) */ #ifndef LV_ATTRIBUTE_FAST_MEM # ifdef CONFIG_LV_ATTRIBUTE_FAST_MEM # define LV_ATTRIBUTE_FAST_MEM CONFIG_LV_ATTRIBUTE_FAST_MEM # else # define LV_ATTRIBUTE_FAST_MEM # endif #endif /* Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible */ #ifndef LV_ATTRIBUTE_DMA # ifdef CONFIG_LV_ATTRIBUTE_DMA # define LV_ATTRIBUTE_DMA CONFIG_LV_ATTRIBUTE_DMA # else # define LV_ATTRIBUTE_DMA # endif #endif /* Export integer constant to binding. This macro is used with constants in the form of LV_ that * should also appear on LVGL binding API such as Micropython.*/ #ifndef LV_EXPORT_CONST_INT # ifdef CONFIG_LV_EXPORT_CONST_INT # define LV_EXPORT_CONST_INT CONFIG_LV_EXPORT_CONST_INT # else # define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ # endif #endif /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ #ifndef LV_USE_LARGE_COORD # ifdef CONFIG_LV_USE_LARGE_COORD # define LV_USE_LARGE_COORD CONFIG_LV_USE_LARGE_COORD # else # define LV_USE_LARGE_COORD 0 # endif #endif /*================== * FONT USAGE *===================*/ /* Montserrat fonts with ASCII range and some symbols using bpp = 4 * https://fonts.google.com/specimen/Montserrat */ #ifndef LV_FONT_MONTSERRAT_8 # ifdef CONFIG_LV_FONT_MONTSERRAT_8 # define LV_FONT_MONTSERRAT_8 CONFIG_LV_FONT_MONTSERRAT_8 # else # define LV_FONT_MONTSERRAT_8 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_10 # ifdef CONFIG_LV_FONT_MONTSERRAT_10 # define LV_FONT_MONTSERRAT_10 CONFIG_LV_FONT_MONTSERRAT_10 # else # define LV_FONT_MONTSERRAT_10 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_12 # ifdef CONFIG_LV_FONT_MONTSERRAT_12 # define LV_FONT_MONTSERRAT_12 CONFIG_LV_FONT_MONTSERRAT_12 # else # define LV_FONT_MONTSERRAT_12 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_14 # ifdef CONFIG_LV_FONT_MONTSERRAT_14 # define LV_FONT_MONTSERRAT_14 CONFIG_LV_FONT_MONTSERRAT_14 # else # define LV_FONT_MONTSERRAT_14 1 # endif #endif #ifndef LV_FONT_MONTSERRAT_16 # ifdef CONFIG_LV_FONT_MONTSERRAT_16 # define LV_FONT_MONTSERRAT_16 CONFIG_LV_FONT_MONTSERRAT_16 # else # define LV_FONT_MONTSERRAT_16 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_18 # ifdef CONFIG_LV_FONT_MONTSERRAT_18 # define LV_FONT_MONTSERRAT_18 CONFIG_LV_FONT_MONTSERRAT_18 # else # define LV_FONT_MONTSERRAT_18 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_20 # ifdef CONFIG_LV_FONT_MONTSERRAT_20 # define LV_FONT_MONTSERRAT_20 CONFIG_LV_FONT_MONTSERRAT_20 # else # define LV_FONT_MONTSERRAT_20 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_22 # ifdef CONFIG_LV_FONT_MONTSERRAT_22 # define LV_FONT_MONTSERRAT_22 CONFIG_LV_FONT_MONTSERRAT_22 # else # define LV_FONT_MONTSERRAT_22 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_24 # ifdef CONFIG_LV_FONT_MONTSERRAT_24 # define LV_FONT_MONTSERRAT_24 CONFIG_LV_FONT_MONTSERRAT_24 # else # define LV_FONT_MONTSERRAT_24 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_26 # ifdef CONFIG_LV_FONT_MONTSERRAT_26 # define LV_FONT_MONTSERRAT_26 CONFIG_LV_FONT_MONTSERRAT_26 # else # define LV_FONT_MONTSERRAT_26 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_28 # ifdef CONFIG_LV_FONT_MONTSERRAT_28 # define LV_FONT_MONTSERRAT_28 CONFIG_LV_FONT_MONTSERRAT_28 # else # define LV_FONT_MONTSERRAT_28 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_30 # ifdef CONFIG_LV_FONT_MONTSERRAT_30 # define LV_FONT_MONTSERRAT_30 CONFIG_LV_FONT_MONTSERRAT_30 # else # define LV_FONT_MONTSERRAT_30 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_32 # ifdef CONFIG_LV_FONT_MONTSERRAT_32 # define LV_FONT_MONTSERRAT_32 CONFIG_LV_FONT_MONTSERRAT_32 # else # define LV_FONT_MONTSERRAT_32 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_34 # ifdef CONFIG_LV_FONT_MONTSERRAT_34 # define LV_FONT_MONTSERRAT_34 CONFIG_LV_FONT_MONTSERRAT_34 # else # define LV_FONT_MONTSERRAT_34 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_36 # ifdef CONFIG_LV_FONT_MONTSERRAT_36 # define LV_FONT_MONTSERRAT_36 CONFIG_LV_FONT_MONTSERRAT_36 # else # define LV_FONT_MONTSERRAT_36 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_38 # ifdef CONFIG_LV_FONT_MONTSERRAT_38 # define LV_FONT_MONTSERRAT_38 CONFIG_LV_FONT_MONTSERRAT_38 # else # define LV_FONT_MONTSERRAT_38 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_40 # ifdef CONFIG_LV_FONT_MONTSERRAT_40 # define LV_FONT_MONTSERRAT_40 CONFIG_LV_FONT_MONTSERRAT_40 # else # define LV_FONT_MONTSERRAT_40 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_42 # ifdef CONFIG_LV_FONT_MONTSERRAT_42 # define LV_FONT_MONTSERRAT_42 CONFIG_LV_FONT_MONTSERRAT_42 # else # define LV_FONT_MONTSERRAT_42 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_44 # ifdef CONFIG_LV_FONT_MONTSERRAT_44 # define LV_FONT_MONTSERRAT_44 CONFIG_LV_FONT_MONTSERRAT_44 # else # define LV_FONT_MONTSERRAT_44 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_46 # ifdef CONFIG_LV_FONT_MONTSERRAT_46 # define LV_FONT_MONTSERRAT_46 CONFIG_LV_FONT_MONTSERRAT_46 # else # define LV_FONT_MONTSERRAT_46 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_48 # ifdef CONFIG_LV_FONT_MONTSERRAT_48 # define LV_FONT_MONTSERRAT_48 CONFIG_LV_FONT_MONTSERRAT_48 # else # define LV_FONT_MONTSERRAT_48 0 # endif #endif /* Demonstrate special features */ #ifndef LV_FONT_MONTSERRAT_12_SUBPX # ifdef CONFIG_LV_FONT_MONTSERRAT_12_SUBPX # define LV_FONT_MONTSERRAT_12_SUBPX CONFIG_LV_FONT_MONTSERRAT_12_SUBPX # else # define LV_FONT_MONTSERRAT_12_SUBPX 0 # endif #endif #ifndef LV_FONT_MONTSERRAT_28_COMPRESSED # ifdef CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED # define LV_FONT_MONTSERRAT_28_COMPRESSED CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED # else # define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ # endif #endif #ifndef LV_FONT_DEJAVU_16_PERSIAN_HEBREW # ifdef CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW # define LV_FONT_DEJAVU_16_PERSIAN_HEBREW CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW # else # define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Perisan letters and all their forms*/ # endif #endif #ifndef LV_FONT_SIMSUN_16_CJK # ifdef CONFIG_LV_FONT_SIMSUN_16_CJK # define LV_FONT_SIMSUN_16_CJK CONFIG_LV_FONT_SIMSUN_16_CJK # else # define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ # endif #endif /*Pixel perfect monospace fonts * http://pelulamu.net/unscii/ */ #ifndef LV_FONT_UNSCII_8 # ifdef CONFIG_LV_FONT_UNSCII_8 # define LV_FONT_UNSCII_8 CONFIG_LV_FONT_UNSCII_8 # else # define LV_FONT_UNSCII_8 0 # endif #endif #ifndef LV_FONT_UNSCII_16 # ifdef CONFIG_LV_FONT_UNSCII_16 # define LV_FONT_UNSCII_16 CONFIG_LV_FONT_UNSCII_16 # else # define LV_FONT_UNSCII_16 0 # endif #endif /* Optionally declare custom fonts here. * You can use these fonts as default font too and they will be available globally. * E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2) */ #ifndef LV_FONT_CUSTOM_DECLARE # ifdef CONFIG_LV_FONT_CUSTOM_DECLARE # define LV_FONT_CUSTOM_DECLARE CONFIG_LV_FONT_CUSTOM_DECLARE # else # define LV_FONT_CUSTOM_DECLARE # endif #endif /* Enable handling large font and/or fonts with a lot of characters. * The limit depends on the font size, font face and bpp. * Compiler error will be triggered if a font needs it.*/ #ifndef LV_FONT_FMT_TXT_LARGE # ifdef CONFIG_LV_FONT_FMT_TXT_LARGE # define LV_FONT_FMT_TXT_LARGE CONFIG_LV_FONT_FMT_TXT_LARGE # else # define LV_FONT_FMT_TXT_LARGE 0 # endif #endif /* Enables/disables support for compressed fonts. */ #ifndef LV_USE_FONT_COMPRESSED # ifdef CONFIG_LV_USE_FONT_COMPRESSED # define LV_USE_FONT_COMPRESSED CONFIG_LV_USE_FONT_COMPRESSED # else # define LV_USE_FONT_COMPRESSED 0 # endif #endif /* Enable subpixel rendering */ #ifndef LV_USE_FONT_SUBPX # ifdef CONFIG_LV_USE_FONT_SUBPX # define LV_USE_FONT_SUBPX CONFIG_LV_USE_FONT_SUBPX # else # define LV_USE_FONT_SUBPX 0 # endif #endif #if LV_USE_FONT_SUBPX /* Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ #ifndef LV_FONT_SUBPX_BGR # ifdef CONFIG_LV_FONT_SUBPX_BGR # define LV_FONT_SUBPX_BGR CONFIG_LV_FONT_SUBPX_BGR # else # define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ # endif #endif #endif /*================= * TEXT SETTINGS *=================*/ /* Select a character encoding for strings. * Your IDE or editor should have the same character encoding * - LV_TXT_ENC_UTF8 * - LV_TXT_ENC_ASCII * */ #ifndef LV_TXT_ENC # ifdef CONFIG_LV_TXT_ENC # define LV_TXT_ENC CONFIG_LV_TXT_ENC # else # define LV_TXT_ENC LV_TXT_ENC_UTF8 # endif #endif /*Can break (wrap) texts on these chars*/ #ifndef LV_TXT_BREAK_CHARS # ifdef CONFIG_LV_TXT_BREAK_CHARS # define LV_TXT_BREAK_CHARS CONFIG_LV_TXT_BREAK_CHARS # else # define LV_TXT_BREAK_CHARS " ,.;:-_" # endif #endif /* If a word is at least this long, will break wherever "prettiest" * To disable, set to a value <= 0 */ #ifndef LV_TXT_LINE_BREAK_LONG_LEN # ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_LEN # define LV_TXT_LINE_BREAK_LONG_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_LEN # else # define LV_TXT_LINE_BREAK_LONG_LEN 0 # endif #endif /* Minimum number of characters in a long word to put on a line before a break. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN # ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN # define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN # else # define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 # endif #endif /* Minimum number of characters in a long word to put on a line after a break. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN # ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN # define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN # else # define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 # endif #endif /* The control character to use for signalling text recoloring. */ #ifndef LV_TXT_COLOR_CMD # ifdef CONFIG_LV_TXT_COLOR_CMD # define LV_TXT_COLOR_CMD CONFIG_LV_TXT_COLOR_CMD # else # define LV_TXT_COLOR_CMD "#" # endif #endif /* Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. * The direction will be processed according to the Unicode Bidirectioanl Algorithm: * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ #ifndef LV_USE_BIDI # ifdef CONFIG_LV_USE_BIDI # define LV_USE_BIDI CONFIG_LV_USE_BIDI # else # define LV_USE_BIDI 0 # endif #endif #if LV_USE_BIDI /* Set the default direction. Supported values: * `LV_BIDI_DIR_LTR` Left-to-Right * `LV_BIDI_DIR_RTL` Right-to-Left * `LV_BIDI_DIR_AUTO` detect texts base direction */ #ifndef LV_BIDI_BASE_DIR_DEF # ifdef CONFIG_LV_BIDI_BASE_DIR_DEF # define LV_BIDI_BASE_DIR_DEF CONFIG_LV_BIDI_BASE_DIR_DEF # else # define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO # endif #endif #endif /* Enable Arabic/Persian processing * In these languages characters should be replaced with an other form based on their position in the text */ #ifndef LV_USE_ARABIC_PERSIAN_CHARS # ifdef CONFIG_LV_USE_ARABIC_PERSIAN_CHARS # define LV_USE_ARABIC_PERSIAN_CHARS CONFIG_LV_USE_ARABIC_PERSIAN_CHARS # else # define LV_USE_ARABIC_PERSIAN_CHARS 0 # endif #endif /*================== * THEME USAGE *================*/ /*Set the very basic the attributes*/ #ifndef LV_THEME_COLOR_PRIMARY # ifdef CONFIG_LV_THEME_COLOR_PRIMARY # define LV_THEME_COLOR_PRIMARY CONFIG_LV_THEME_COLOR_PRIMARY # else # define LV_THEME_COLOR_PRIMARY lv_color_hex(0x01a2b1) # endif #endif #ifndef LV_THEME_COLOR_SECONDARY # ifdef CONFIG_LV_THEME_COLOR_SECONDARY # define LV_THEME_COLOR_SECONDARY CONFIG_LV_THEME_COLOR_SECONDARY # else # define LV_THEME_COLOR_SECONDARY lv_color_hex(0x44d1b6) # endif #endif #ifndef LV_THEME_FONT_SMALL # ifdef CONFIG_LV_THEME_FONT_SMALL # define LV_THEME_FONT_SMALL CONFIG_LV_THEME_FONT_SMALL # else # define LV_THEME_FONT_SMALL &lv_font_montserrat_14 # endif #endif #ifndef LV_THEME_FONT_NORMAL # ifdef CONFIG_LV_THEME_FONT_NORMAL # define LV_THEME_FONT_NORMAL CONFIG_LV_THEME_FONT_NORMAL # else # define LV_THEME_FONT_NORMAL &lv_font_montserrat_14 # endif #endif #ifndef LV_THEME_FONT_LARGE # ifdef CONFIG_LV_THEME_FONT_LARGE # define LV_THEME_FONT_LARGE CONFIG_LV_THEME_FONT_LARGE # else # define LV_THEME_FONT_LARGE &lv_font_montserrat_14 # endif #endif #ifndef LV_THEME_FONT_EXTRA_LARGE # ifdef CONFIG_LV_THEME_FONT_EXTRA_LARGE # define LV_THEME_FONT_EXTRA_LARGE CONFIG_LV_THEME_FONT_EXTRA_LARGE # else # define LV_THEME_FONT_EXTRA_LARGE &lv_font_montserrat_14 # endif #endif /* An external include file required to see the theme init function. * Relative to "lv_core/lv_obj" */ #ifndef LV_THEME_INIT_INCLUDE # ifdef CONFIG_LV_THEME_INIT_INCLUDE # define LV_THEME_INIT_INCLUDE CONFIG_LV_THEME_INIT_INCLUDE # else # define LV_THEME_INIT_INCLUDE "../extra/themes/lv_themes.h" # endif #endif /* Set a theme initialization function */ #ifndef LV_THEME_INIT # ifdef CONFIG_LV_THEME_INIT # define LV_THEME_INIT CONFIG_LV_THEME_INIT # else # define LV_THEME_INIT lv_theme_default_init # endif #endif /*================== * WIDGET USAGE *================*/ /* Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html */ #ifndef LV_USE_ARC # ifdef CONFIG_LV_USE_ARC # define LV_USE_ARC CONFIG_LV_USE_ARC # else # define LV_USE_ARC 1 # endif #endif #ifndef LV_USE_BAR # ifdef CONFIG_LV_USE_BAR # define LV_USE_BAR CONFIG_LV_USE_BAR # else # define LV_USE_BAR 1 # endif #endif #ifndef LV_USE_BTN # ifdef CONFIG_LV_USE_BTN # define LV_USE_BTN CONFIG_LV_USE_BTN # else # define LV_USE_BTN 1 # endif #endif #ifndef LV_USE_BTNMATRIX # ifdef CONFIG_LV_USE_BTNMATRIX # define LV_USE_BTNMATRIX CONFIG_LV_USE_BTNMATRIX # else # define LV_USE_BTNMATRIX 1 # endif #endif #ifndef LV_USE_CANVAS # ifdef CONFIG_LV_USE_CANVAS # define LV_USE_CANVAS CONFIG_LV_USE_CANVAS # else # define LV_USE_CANVAS 1 # endif #endif #ifndef LV_USE_CHECKBOX # ifdef CONFIG_LV_USE_CHECKBOX # define LV_USE_CHECKBOX CONFIG_LV_USE_CHECKBOX # else # define LV_USE_CHECKBOX 1 # endif #endif #ifndef LV_USE_CHART # ifdef CONFIG_LV_USE_CHART # define LV_USE_CHART CONFIG_LV_USE_CHART # else # define LV_USE_CHART 1 # endif #endif #ifndef LV_USE_DROPDOWN # ifdef CONFIG_LV_USE_DROPDOWN # define LV_USE_DROPDOWN CONFIG_LV_USE_DROPDOWN # else # define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ # endif #endif #ifndef LV_USE_IMG # ifdef CONFIG_LV_USE_IMG # define LV_USE_IMG CONFIG_LV_USE_IMG # else # define LV_USE_IMG 1 /*Requires: lv_label*/ # endif #endif #ifndef LV_USE_LABEL # ifdef CONFIG_LV_USE_LABEL # define LV_USE_LABEL CONFIG_LV_USE_LABEL # else # define LV_USE_LABEL 1 # endif #endif #if LV_USE_LABEL #ifndef LV_LABEL_TEXT_SEL # ifdef CONFIG_LV_LABEL_TEXT_SEL # define LV_LABEL_TEXT_SEL CONFIG_LV_LABEL_TEXT_SEL # else # define LV_LABEL_TEXT_SEL 1 /*Enable selecting text of the label */ # endif #endif #ifndef LV_LABEL_LONG_TXT_HINT # ifdef CONFIG_LV_LABEL_LONG_TXT_HINT # define LV_LABEL_LONG_TXT_HINT CONFIG_LV_LABEL_LONG_TXT_HINT # else # define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ # endif #endif #endif #ifndef LV_USE_LINE # ifdef CONFIG_LV_USE_LINE # define LV_USE_LINE CONFIG_LV_USE_LINE # else # define LV_USE_LINE 1 # endif #endif #ifndef LV_USE_METER # ifdef CONFIG_LV_USE_METER # define LV_USE_METER CONFIG_LV_USE_METER # else # define LV_USE_METER 1 # endif #endif #ifndef LV_USE_ROLLER # ifdef CONFIG_LV_USE_ROLLER # define LV_USE_ROLLER CONFIG_LV_USE_ROLLER # else # define LV_USE_ROLLER 1 /*Requires: lv_label*/ # endif #endif #if LV_USE_ROLLER #ifndef LV_ROLLER_INF_PAGES # ifdef CONFIG_LV_ROLLER_INF_PAGES # define LV_ROLLER_INF_PAGES CONFIG_LV_ROLLER_INF_PAGES # else # define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ # endif #endif #endif #ifndef LV_USE_SLIDER # ifdef CONFIG_LV_USE_SLIDER # define LV_USE_SLIDER CONFIG_LV_USE_SLIDER # else # define LV_USE_SLIDER 1 /*Requires: lv_bar*/ # endif #endif #ifndef LV_USE_SWITCH # ifdef CONFIG_LV_USE_SWITCH # define LV_USE_SWITCH CONFIG_LV_USE_SWITCH # else # define LV_USE_SWITCH 1 # endif #endif #ifndef LV_USE_TEXTAREA # ifdef CONFIG_LV_USE_TEXTAREA # define LV_USE_TEXTAREA CONFIG_LV_USE_TEXTAREA # else # define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ # endif #endif #if LV_USE_TEXTAREA != 0 #ifndef LV_TEXTAREA_DEF_PWD_SHOW_TIME # ifdef CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME # define LV_TEXTAREA_DEF_PWD_SHOW_TIME CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME # else # define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ # endif #endif #endif #ifndef LV_USE_TABLE # ifdef CONFIG_LV_USE_TABLE # define LV_USE_TABLE CONFIG_LV_USE_TABLE # else # define LV_USE_TABLE 1 # endif #endif /*================== * EXTRA COMPONENTS *==================*/ /*----------- * Widgets *----------*/ #ifndef LV_USE_CALENDAR # ifdef CONFIG_LV_USE_CALENDAR # define LV_USE_CALENDAR CONFIG_LV_USE_CALENDAR # else # define LV_USE_CALENDAR 1 # endif #endif #if LV_USE_CALENDAR #ifndef LV_CALENDAR_WEEK_STARTS_MONDAY # ifdef CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY # define LV_CALENDAR_WEEK_STARTS_MONDAY CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY # else # define LV_CALENDAR_WEEK_STARTS_MONDAY 0 # endif #endif # if LV_CALENDAR_WEEK_STARTS_MONDAY #ifndef LV_CALENDAR_DEFAULT_DAY_NAMES # ifdef CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES # define LV_CALENDAR_DEFAULT_DAY_NAMES CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES # else # define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} # endif #endif # else #ifndef LV_CALENDAR_DEFAULT_DAY_NAMES # ifdef CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES # define LV_CALENDAR_DEFAULT_DAY_NAMES CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES # else # define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} # endif #endif # endif #ifndef LV_CALENDAR_DEFAULT_MONTH_NAMES # ifdef CONFIG_LV_CALENDAR_DEFAULT_MONTH_NAMES # define LV_CALENDAR_DEFAULT_MONTH_NAMES CONFIG_LV_CALENDAR_DEFAULT_MONTH_NAMES # else # define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} # endif #endif #ifndef LV_USE_CALENDAR_HEADER_ARROW # ifdef CONFIG_LV_USE_CALENDAR_HEADER_ARROW # define LV_USE_CALENDAR_HEADER_ARROW CONFIG_LV_USE_CALENDAR_HEADER_ARROW # else # define LV_USE_CALENDAR_HEADER_ARROW 1 # endif #endif #endif /*LV_USE_CALENDAR*/ #ifndef LV_USE_COLORWHEEL # ifdef CONFIG_LV_USE_COLORWHEEL # define LV_USE_COLORWHEEL CONFIG_LV_USE_COLORWHEEL # else # define LV_USE_COLORWHEEL 1 # endif #endif #ifndef LV_USE_IMGBTN # ifdef CONFIG_LV_USE_IMGBTN # define LV_USE_IMGBTN CONFIG_LV_USE_IMGBTN # else # define LV_USE_IMGBTN 1 # endif #endif #ifndef LV_USE_KEYBOARD # ifdef CONFIG_LV_USE_KEYBOARD # define LV_USE_KEYBOARD CONFIG_LV_USE_KEYBOARD # else # define LV_USE_KEYBOARD 1 # endif #endif #ifndef LV_USE_LED # ifdef CONFIG_LV_USE_LED # define LV_USE_LED CONFIG_LV_USE_LED # else # define LV_USE_LED 1 # endif #endif #ifndef LV_USE_LIST # ifdef CONFIG_LV_USE_LIST # define LV_USE_LIST CONFIG_LV_USE_LIST # else # define LV_USE_LIST 1 # endif #endif #ifndef LV_USE_MSGBOX # ifdef CONFIG_LV_USE_MSGBOX # define LV_USE_MSGBOX CONFIG_LV_USE_MSGBOX # else # define LV_USE_MSGBOX 1 # endif #endif #ifndef LV_USE_SPINBOX # ifdef CONFIG_LV_USE_SPINBOX # define LV_USE_SPINBOX CONFIG_LV_USE_SPINBOX # else # define LV_USE_SPINBOX 1 # endif #endif #ifndef LV_USE_SPINNER # ifdef CONFIG_LV_USE_SPINNER # define LV_USE_SPINNER CONFIG_LV_USE_SPINNER # else # define LV_USE_SPINNER 1 # endif #endif #ifndef LV_USE_TABVIEW # ifdef CONFIG_LV_USE_TABVIEW # define LV_USE_TABVIEW CONFIG_LV_USE_TABVIEW # else # define LV_USE_TABVIEW 1 # endif #endif #ifndef LV_USE_TILEVIEW # ifdef CONFIG_LV_USE_TILEVIEW # define LV_USE_TILEVIEW CONFIG_LV_USE_TILEVIEW # else # define LV_USE_TILEVIEW 1 # endif #endif #ifndef LV_USE_WIN # ifdef CONFIG_LV_USE_WIN # define LV_USE_WIN CONFIG_LV_USE_WIN # else # define LV_USE_WIN 1 # endif #endif /*----------- * Themes *----------*/ /* A simple, impressive and very complete theme */ #ifndef LV_USE_THEME_DEFAULT # ifdef CONFIG_LV_USE_THEME_DEFAULT # define LV_USE_THEME_DEFAULT CONFIG_LV_USE_THEME_DEFAULT # else # define LV_USE_THEME_DEFAULT 1 # endif #endif #if LV_USE_THEME_DEFAULT /* 1: Light mode; 0: Dark mode*/ #ifndef LV_THEME_DEFAULT_PALETTE_LIGHT # ifdef CONFIG_LV_THEME_DEFAULT_PALETTE_LIGHT # define LV_THEME_DEFAULT_PALETTE_LIGHT CONFIG_LV_THEME_DEFAULT_PALETTE_LIGHT # else # define LV_THEME_DEFAULT_PALETTE_LIGHT 1 # endif #endif /* 1: Enable grow on press*/ #ifndef LV_THEME_DEFAULT_GROW # ifdef CONFIG_LV_THEME_DEFAULT_GROW # define LV_THEME_DEFAULT_GROW CONFIG_LV_THEME_DEFAULT_GROW # else # define LV_THEME_DEFAULT_GROW 1 # endif #endif /*Default transition time in [ms]*/ #ifndef LV_THEME_DEFAULT_TRANSITON_TIME # ifdef CONFIG_LV_THEME_DEFAULT_TRANSITON_TIME # define LV_THEME_DEFAULT_TRANSITON_TIME CONFIG_LV_THEME_DEFAULT_TRANSITON_TIME # else # define LV_THEME_DEFAULT_TRANSITON_TIME 80 # endif #endif #endif /*LV_USE_THEME_DEFAULT*/ /*----------- * Layouts *----------*/ #ifndef LV_USE_FLEX # ifdef CONFIG_LV_USE_FLEX # define LV_USE_FLEX CONFIG_LV_USE_FLEX # else # define LV_USE_FLEX 1 # endif #endif #ifndef LV_USE_GRID # ifdef CONFIG_LV_USE_GRID # define LV_USE_GRID CONFIG_LV_USE_GRID # else # define LV_USE_GRID 1 # endif #endif /*================== * EXAMPLES *==================*/ /*Enable the examples to be built with the library*/ #ifndef LV_BUILD_EXAMPLES # ifdef CONFIG_LV_BUILD_EXAMPLES # define LV_BUILD_EXAMPLES CONFIG_LV_BUILD_EXAMPLES # else # define LV_BUILD_EXAMPLES 1 # endif #endif /*If running without lv_conf.h add typdesf with default value*/ #if defined(LV_CONF_SKIP) # if LV_USE_USER_DATA typedef void * lv_obj_user_data_t; # endif # if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ # define _CRT_SECURE_NO_WARNINGS # endif #endif /*defined(LV_CONF_SKIP)*/ #endif /*LV_CONF_INTERNAL_H*/