/** * GENERATED FILE, DO NOT EDIT IT! * @file lv_conf_internal.h * This file ensures all defines of lv_conf.h have a default value. */ #ifndef LV_CONF_INTERNAL_H #define LV_CONF_INTERNAL_H /* clang-format off */ /* Config options */ #define LV_OS_NONE 0 #define LV_OS_PTHREAD 1 #define LV_OS_FREERTOS 2 #define LV_OS_CMSIS_RTOS2 3 #define LV_OS_RTTHREAD 4 #define LV_OS_WINDOWS 5 #define LV_OS_MQX 6 #define LV_OS_SDL2 7 #define LV_OS_CUSTOM 255 #define LV_STDLIB_BUILTIN 0 #define LV_STDLIB_CLIB 1 #define LV_STDLIB_MICROPYTHON 2 #define LV_STDLIB_RTTHREAD 3 #define LV_STDLIB_CUSTOM 255 #define LV_DRAW_SW_ASM_NONE 0 #define LV_DRAW_SW_ASM_NEON 1 #define LV_DRAW_SW_ASM_HELIUM 2 #define LV_DRAW_SW_ASM_CUSTOM 255 #define LV_NEMA_HAL_CUSTOM 0 #define LV_NEMA_HAL_STM32 1 /** Handle special Kconfig options. */ #ifndef LV_KCONFIG_IGNORE #include "lv_conf_kconfig.h" #if defined(CONFIG_LV_CONF_SKIP) && !defined(LV_CONF_SKIP) #define LV_CONF_SKIP #endif #endif /* If "lv_conf.h" is available from here try to use it later. */ #ifdef __has_include #if __has_include("lv_conf.h") #ifndef LV_CONF_INCLUDE_SIMPLE #define LV_CONF_INCLUDE_SIMPLE #endif #endif #endif /* If lv_conf.h is not skipped, include it. */ #if !defined(LV_CONF_SKIP) || defined(LV_CONF_PATH) #ifdef LV_CONF_PATH /* If there is a path defined for lv_conf.h, use it */ #include LV_CONF_PATH /* Note: Make sure to define custom CONF_PATH as a string */ #elif defined(LV_CONF_INCLUDE_SIMPLE) /* Or simply include lv_conf.h is enabled. */ #include "lv_conf.h" #else #include "../../lv_conf.h" /* Else assume lv_conf.h is next to the lvgl folder. */ #endif #if !defined(LV_CONF_H) && !defined(LV_CONF_SUPPRESS_DEFINE_CHECK) /* #include will sometimes silently fail when __has_include is used */ /* https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80753 */ #pragma message("Possible failure to include lv_conf.h, please read the comment in this file if you get errors") #endif #endif #ifdef CONFIG_LV_COLOR_DEPTH #define LV_KCONFIG_PRESENT #endif /*---------------------------------- * Start parsing lv_conf_template.h -----------------------------------*/ /* If you need to include anything here, do it inside the `__ASSEMBLY__` guard */ #if 0 && defined(__ASSEMBLY__) #include "my_include.h" #endif /*==================== COLOR SETTINGS *====================*/ /** Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888) */ #ifndef LV_COLOR_DEPTH #ifdef CONFIG_LV_COLOR_DEPTH #define LV_COLOR_DEPTH CONFIG_LV_COLOR_DEPTH #else #define LV_COLOR_DEPTH 16 #endif #endif /*========================= STDLIB WRAPPER SETTINGS *=========================*/ /** Possible values * - LV_STDLIB_BUILTIN: LVGL's built in implementation * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc * - LV_STDLIB_MICROPYTHON: MicroPython implementation * - LV_STDLIB_RTTHREAD: RT-Thread implementation * - LV_STDLIB_CUSTOM: Implement the functions externally */ #ifndef LV_USE_STDLIB_MALLOC #ifdef CONFIG_LV_USE_STDLIB_MALLOC #define LV_USE_STDLIB_MALLOC CONFIG_LV_USE_STDLIB_MALLOC #else #define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN #endif #endif /** Possible values * - LV_STDLIB_BUILTIN: LVGL's built in implementation * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc * - LV_STDLIB_MICROPYTHON: MicroPython implementation * - LV_STDLIB_RTTHREAD: RT-Thread implementation * - LV_STDLIB_CUSTOM: Implement the functions externally */ #ifndef LV_USE_STDLIB_STRING #ifdef CONFIG_LV_USE_STDLIB_STRING #define LV_USE_STDLIB_STRING CONFIG_LV_USE_STDLIB_STRING #else #define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN #endif #endif /** Possible values * - LV_STDLIB_BUILTIN: LVGL's built in implementation * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc * - LV_STDLIB_MICROPYTHON: MicroPython implementation * - LV_STDLIB_RTTHREAD: RT-Thread implementation * - LV_STDLIB_CUSTOM: Implement the functions externally */ #ifndef LV_USE_STDLIB_SPRINTF #ifdef CONFIG_LV_USE_STDLIB_SPRINTF #define LV_USE_STDLIB_SPRINTF CONFIG_LV_USE_STDLIB_SPRINTF #else #define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN #endif #endif #ifndef LV_STDINT_INCLUDE #ifdef CONFIG_LV_STDINT_INCLUDE #define LV_STDINT_INCLUDE CONFIG_LV_STDINT_INCLUDE #else #define LV_STDINT_INCLUDE #endif #endif #ifndef LV_STDDEF_INCLUDE #ifdef CONFIG_LV_STDDEF_INCLUDE #define LV_STDDEF_INCLUDE CONFIG_LV_STDDEF_INCLUDE #else #define LV_STDDEF_INCLUDE #endif #endif #ifndef LV_STDBOOL_INCLUDE #ifdef CONFIG_LV_STDBOOL_INCLUDE #define LV_STDBOOL_INCLUDE CONFIG_LV_STDBOOL_INCLUDE #else #define LV_STDBOOL_INCLUDE #endif #endif #ifndef LV_INTTYPES_INCLUDE #ifdef CONFIG_LV_INTTYPES_INCLUDE #define LV_INTTYPES_INCLUDE CONFIG_LV_INTTYPES_INCLUDE #else #define LV_INTTYPES_INCLUDE #endif #endif #ifndef LV_LIMITS_INCLUDE #ifdef CONFIG_LV_LIMITS_INCLUDE #define LV_LIMITS_INCLUDE CONFIG_LV_LIMITS_INCLUDE #else #define LV_LIMITS_INCLUDE #endif #endif #ifndef LV_STDARG_INCLUDE #ifdef CONFIG_LV_STDARG_INCLUDE #define LV_STDARG_INCLUDE CONFIG_LV_STDARG_INCLUDE #else #define LV_STDARG_INCLUDE #endif #endif #if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN /** Size of memory available for `lv_malloc()` in bytes (>= 2kB) */ #ifndef LV_MEM_SIZE #ifdef CONFIG_LV_MEM_SIZE #define LV_MEM_SIZE CONFIG_LV_MEM_SIZE #else #define LV_MEM_SIZE (64 * 1024U) /**< [bytes] */ #endif #endif /** Size of the memory expand for `lv_malloc()` in bytes */ #ifndef LV_MEM_POOL_EXPAND_SIZE #ifdef CONFIG_LV_MEM_POOL_EXPAND_SIZE #define LV_MEM_POOL_EXPAND_SIZE CONFIG_LV_MEM_POOL_EXPAND_SIZE #else #define LV_MEM_POOL_EXPAND_SIZE 0 #endif #endif /** Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too. */ #ifndef LV_MEM_ADR #ifdef CONFIG_LV_MEM_ADR #define LV_MEM_ADR CONFIG_LV_MEM_ADR #else #define LV_MEM_ADR 0 /**< 0: unused*/ #endif #endif /* Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc */ #if LV_MEM_ADR == 0 #ifndef LV_MEM_POOL_INCLUDE #ifdef CONFIG_LV_MEM_POOL_INCLUDE #define LV_MEM_POOL_INCLUDE CONFIG_LV_MEM_POOL_INCLUDE #else #undef LV_MEM_POOL_INCLUDE #endif #endif #ifndef LV_MEM_POOL_ALLOC #ifdef CONFIG_LV_MEM_POOL_ALLOC #define LV_MEM_POOL_ALLOC CONFIG_LV_MEM_POOL_ALLOC #else #undef LV_MEM_POOL_ALLOC #endif #endif #endif #endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/ /*==================== HAL SETTINGS *====================*/ /** Default display refresh, input device read and animation step period. */ #ifndef LV_DEF_REFR_PERIOD #ifdef CONFIG_LV_DEF_REFR_PERIOD #define LV_DEF_REFR_PERIOD CONFIG_LV_DEF_REFR_PERIOD #else #define LV_DEF_REFR_PERIOD 33 /**< [ms] */ #endif #endif /** Default Dots Per Inch. Used to initialize default sizes such as widgets sized, style paddings. * (Not so important, you can adjust it to modify default sizes and spaces.) */ #ifndef LV_DPI_DEF #ifdef CONFIG_LV_DPI_DEF #define LV_DPI_DEF CONFIG_LV_DPI_DEF #else #define LV_DPI_DEF 130 /**< [px/inch] */ #endif #endif /*================= * OPERATING SYSTEM *=================*/ /** Select operating system to use. Possible options: * - LV_OS_NONE * - LV_OS_PTHREAD * - LV_OS_FREERTOS * - LV_OS_CMSIS_RTOS2 * - LV_OS_RTTHREAD * - LV_OS_WINDOWS * - LV_OS_MQX * - LV_OS_SDL2 * - LV_OS_CUSTOM */ #ifndef LV_USE_OS #ifdef CONFIG_LV_USE_OS #define LV_USE_OS CONFIG_LV_USE_OS #else #define LV_USE_OS LV_OS_NONE #endif #endif #if LV_USE_OS == LV_OS_CUSTOM #ifndef LV_OS_CUSTOM_INCLUDE #ifdef CONFIG_LV_OS_CUSTOM_INCLUDE #define LV_OS_CUSTOM_INCLUDE CONFIG_LV_OS_CUSTOM_INCLUDE #else #define LV_OS_CUSTOM_INCLUDE #endif #endif #endif #if LV_USE_OS == LV_OS_FREERTOS /* * Unblocking an RTOS task with a direct notification is 45% faster and uses less RAM * than unblocking a task using an intermediary object such as a binary semaphore. * RTOS task notifications can only be used when there is only one task that can be the recipient of the event. */ #ifndef LV_USE_FREERTOS_TASK_NOTIFY #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_FREERTOS_TASK_NOTIFY #define LV_USE_FREERTOS_TASK_NOTIFY CONFIG_LV_USE_FREERTOS_TASK_NOTIFY #else #define LV_USE_FREERTOS_TASK_NOTIFY 0 #endif #else #define LV_USE_FREERTOS_TASK_NOTIFY 1 #endif #endif #endif /*======================== * RENDERING CONFIGURATION *========================*/ /** Align stride of all layers and images to this bytes */ #ifndef LV_DRAW_BUF_STRIDE_ALIGN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_BUF_STRIDE_ALIGN #define LV_DRAW_BUF_STRIDE_ALIGN CONFIG_LV_DRAW_BUF_STRIDE_ALIGN #else #define LV_DRAW_BUF_STRIDE_ALIGN 0 #endif #else #define LV_DRAW_BUF_STRIDE_ALIGN 1 #endif #endif /** Align start address of draw_buf addresses to this bytes*/ #ifndef LV_DRAW_BUF_ALIGN #ifdef CONFIG_LV_DRAW_BUF_ALIGN #define LV_DRAW_BUF_ALIGN CONFIG_LV_DRAW_BUF_ALIGN #else #define LV_DRAW_BUF_ALIGN 4 #endif #endif /** Using matrix for transformations. * Requirements: * - `LV_USE_MATRIX = 1`. * - Rendering engine needs to support 3x3 matrix transformations. */ #ifndef LV_DRAW_TRANSFORM_USE_MATRIX #ifdef CONFIG_LV_DRAW_TRANSFORM_USE_MATRIX #define LV_DRAW_TRANSFORM_USE_MATRIX CONFIG_LV_DRAW_TRANSFORM_USE_MATRIX #else #define LV_DRAW_TRANSFORM_USE_MATRIX 0 #endif #endif /* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks. * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers * and can't be drawn in chunks. */ /** The target buffer size for simple layer chunks. */ #ifndef LV_DRAW_LAYER_SIMPLE_BUF_SIZE #ifdef CONFIG_LV_DRAW_LAYER_SIMPLE_BUF_SIZE #define LV_DRAW_LAYER_SIMPLE_BUF_SIZE CONFIG_LV_DRAW_LAYER_SIMPLE_BUF_SIZE #else #define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /**< [bytes]*/ #endif #endif /* Limit the max allocated memory for simple and transformed layers. * It should be at least `LV_DRAW_LAYER_SIMPLE_BUF_SIZE` sized but if transformed layers are also used * it should be enough to store the largest widget too (width x height x 4 area). * Set it to 0 to have no limit. */ #ifndef LV_DRAW_LAYER_MAX_MEMORY #ifdef CONFIG_LV_DRAW_LAYER_MAX_MEMORY #define LV_DRAW_LAYER_MAX_MEMORY CONFIG_LV_DRAW_LAYER_MAX_MEMORY #else #define LV_DRAW_LAYER_MAX_MEMORY 0 /**< No limit by default [bytes]*/ #endif #endif /** Stack size of drawing thread. * NOTE: If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more. */ #ifndef LV_DRAW_THREAD_STACK_SIZE #ifdef CONFIG_LV_DRAW_THREAD_STACK_SIZE #define LV_DRAW_THREAD_STACK_SIZE CONFIG_LV_DRAW_THREAD_STACK_SIZE #else #define LV_DRAW_THREAD_STACK_SIZE (8 * 1024) /**< [bytes]*/ #endif #endif #ifndef LV_USE_DRAW_SW #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_DRAW_SW #define LV_USE_DRAW_SW CONFIG_LV_USE_DRAW_SW #else #define LV_USE_DRAW_SW 0 #endif #else #define LV_USE_DRAW_SW 1 #endif #endif #if LV_USE_DRAW_SW == 1 /* * Selectively disable color format support in order to reduce code size. * NOTE: some features use certain color formats internally, e.g. * - gradients use RGB888 * - bitmaps with transparency may use ARGB8888 */ #ifndef LV_DRAW_SW_SUPPORT_RGB565 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_RGB565 #define LV_DRAW_SW_SUPPORT_RGB565 CONFIG_LV_DRAW_SW_SUPPORT_RGB565 #else #define LV_DRAW_SW_SUPPORT_RGB565 0 #endif #else #define LV_DRAW_SW_SUPPORT_RGB565 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_RGB565A8 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_RGB565A8 #define LV_DRAW_SW_SUPPORT_RGB565A8 CONFIG_LV_DRAW_SW_SUPPORT_RGB565A8 #else #define LV_DRAW_SW_SUPPORT_RGB565A8 0 #endif #else #define LV_DRAW_SW_SUPPORT_RGB565A8 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_RGB888 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_RGB888 #define LV_DRAW_SW_SUPPORT_RGB888 CONFIG_LV_DRAW_SW_SUPPORT_RGB888 #else #define LV_DRAW_SW_SUPPORT_RGB888 0 #endif #else #define LV_DRAW_SW_SUPPORT_RGB888 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_XRGB8888 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_XRGB8888 #define LV_DRAW_SW_SUPPORT_XRGB8888 CONFIG_LV_DRAW_SW_SUPPORT_XRGB8888 #else #define LV_DRAW_SW_SUPPORT_XRGB8888 0 #endif #else #define LV_DRAW_SW_SUPPORT_XRGB8888 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_ARGB8888 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_ARGB8888 #define LV_DRAW_SW_SUPPORT_ARGB8888 CONFIG_LV_DRAW_SW_SUPPORT_ARGB8888 #else #define LV_DRAW_SW_SUPPORT_ARGB8888 0 #endif #else #define LV_DRAW_SW_SUPPORT_ARGB8888 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_L8 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_L8 #define LV_DRAW_SW_SUPPORT_L8 CONFIG_LV_DRAW_SW_SUPPORT_L8 #else #define LV_DRAW_SW_SUPPORT_L8 0 #endif #else #define LV_DRAW_SW_SUPPORT_L8 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_AL88 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_AL88 #define LV_DRAW_SW_SUPPORT_AL88 CONFIG_LV_DRAW_SW_SUPPORT_AL88 #else #define LV_DRAW_SW_SUPPORT_AL88 0 #endif #else #define LV_DRAW_SW_SUPPORT_AL88 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_A8 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_A8 #define LV_DRAW_SW_SUPPORT_A8 CONFIG_LV_DRAW_SW_SUPPORT_A8 #else #define LV_DRAW_SW_SUPPORT_A8 0 #endif #else #define LV_DRAW_SW_SUPPORT_A8 1 #endif #endif #ifndef LV_DRAW_SW_SUPPORT_I1 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_SUPPORT_I1 #define LV_DRAW_SW_SUPPORT_I1 CONFIG_LV_DRAW_SW_SUPPORT_I1 #else #define LV_DRAW_SW_SUPPORT_I1 0 #endif #else #define LV_DRAW_SW_SUPPORT_I1 1 #endif #endif /* The threshold of the luminance to consider a pixel as * active in indexed color format */ #ifndef LV_DRAW_SW_I1_LUM_THRESHOLD #ifdef CONFIG_LV_DRAW_SW_I1_LUM_THRESHOLD #define LV_DRAW_SW_I1_LUM_THRESHOLD CONFIG_LV_DRAW_SW_I1_LUM_THRESHOLD #else #define LV_DRAW_SW_I1_LUM_THRESHOLD 127 #endif #endif /** Set number of draw units. * - > 1 requires operating system to be enabled in `LV_USE_OS`. * - > 1 means multiple threads will render the screen in parallel. */ #ifndef LV_DRAW_SW_DRAW_UNIT_CNT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_DRAW_UNIT_CNT #define LV_DRAW_SW_DRAW_UNIT_CNT CONFIG_LV_DRAW_SW_DRAW_UNIT_CNT #else #define LV_DRAW_SW_DRAW_UNIT_CNT 0 #endif #else #define LV_DRAW_SW_DRAW_UNIT_CNT 1 #endif #endif /** Use Arm-2D to accelerate software (sw) rendering. */ #ifndef LV_USE_DRAW_ARM2D_SYNC #ifdef CONFIG_LV_USE_DRAW_ARM2D_SYNC #define LV_USE_DRAW_ARM2D_SYNC CONFIG_LV_USE_DRAW_ARM2D_SYNC #else #define LV_USE_DRAW_ARM2D_SYNC 0 #endif #endif /** Enable native helium assembly to be compiled. */ #ifndef LV_USE_NATIVE_HELIUM_ASM #ifdef CONFIG_LV_USE_NATIVE_HELIUM_ASM #define LV_USE_NATIVE_HELIUM_ASM CONFIG_LV_USE_NATIVE_HELIUM_ASM #else #define LV_USE_NATIVE_HELIUM_ASM 0 #endif #endif /** * - 0: Use a simple renderer capable of drawing only simple rectangles with gradient, images, text, and straight lines only. * - 1: Use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too. */ #ifndef LV_DRAW_SW_COMPLEX #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_DRAW_SW_COMPLEX #define LV_DRAW_SW_COMPLEX CONFIG_LV_DRAW_SW_COMPLEX #else #define LV_DRAW_SW_COMPLEX 0 #endif #else #define LV_DRAW_SW_COMPLEX 1 #endif #endif #if LV_DRAW_SW_COMPLEX == 1 /** Allow buffering some shadow calculation. * LV_DRAW_SW_SHADOW_CACHE_SIZE is the maximum shadow size to buffer, where shadow size is * `shadow_width + radius`. Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost. */ #ifndef LV_DRAW_SW_SHADOW_CACHE_SIZE #ifdef CONFIG_LV_DRAW_SW_SHADOW_CACHE_SIZE #define LV_DRAW_SW_SHADOW_CACHE_SIZE CONFIG_LV_DRAW_SW_SHADOW_CACHE_SIZE #else #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0 #endif #endif /** Set number of maximally-cached circle data. * The circumference of 1/4 circle are saved for anti-aliasing. * `radius * 4` bytes are used per circle (the most often used radiuses are saved). * - 0: disables caching */ #ifndef LV_DRAW_SW_CIRCLE_CACHE_SIZE #ifdef CONFIG_LV_DRAW_SW_CIRCLE_CACHE_SIZE #define LV_DRAW_SW_CIRCLE_CACHE_SIZE CONFIG_LV_DRAW_SW_CIRCLE_CACHE_SIZE #else #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4 #endif #endif #endif #ifndef LV_USE_DRAW_SW_ASM #ifdef CONFIG_LV_USE_DRAW_SW_ASM #define LV_USE_DRAW_SW_ASM CONFIG_LV_USE_DRAW_SW_ASM #else #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE #endif #endif #if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM #ifndef LV_DRAW_SW_ASM_CUSTOM_INCLUDE #ifdef CONFIG_LV_DRAW_SW_ASM_CUSTOM_INCLUDE #define LV_DRAW_SW_ASM_CUSTOM_INCLUDE CONFIG_LV_DRAW_SW_ASM_CUSTOM_INCLUDE #else #define LV_DRAW_SW_ASM_CUSTOM_INCLUDE "" #endif #endif #endif /** Enable drawing complex gradients in software: linear at an angle, radial or conical */ #ifndef LV_USE_DRAW_SW_COMPLEX_GRADIENTS #ifdef CONFIG_LV_USE_DRAW_SW_COMPLEX_GRADIENTS #define LV_USE_DRAW_SW_COMPLEX_GRADIENTS CONFIG_LV_USE_DRAW_SW_COMPLEX_GRADIENTS #else #define LV_USE_DRAW_SW_COMPLEX_GRADIENTS 0 #endif #endif #endif /*Use TSi's aka (Think Silicon) NemaGFX */ #ifndef LV_USE_NEMA_GFX #ifdef CONFIG_LV_USE_NEMA_GFX #define LV_USE_NEMA_GFX CONFIG_LV_USE_NEMA_GFX #else #define LV_USE_NEMA_GFX 0 #endif #endif #if LV_USE_NEMA_GFX /** Select which NemaGFX HAL to use. Possible options: * - LV_NEMA_HAL_CUSTOM * - LV_NEMA_HAL_STM32 */ #ifndef LV_USE_NEMA_HAL #ifdef CONFIG_LV_USE_NEMA_HAL #define LV_USE_NEMA_HAL CONFIG_LV_USE_NEMA_HAL #else #define LV_USE_NEMA_HAL LV_NEMA_HAL_CUSTOM #endif #endif #if LV_USE_NEMA_HAL == LV_NEMA_HAL_STM32 #ifndef LV_NEMA_STM32_HAL_INCLUDE #ifdef CONFIG_LV_NEMA_STM32_HAL_INCLUDE #define LV_NEMA_STM32_HAL_INCLUDE CONFIG_LV_NEMA_STM32_HAL_INCLUDE #else #define LV_NEMA_STM32_HAL_INCLUDE #endif #endif #endif /*Enable Vector Graphics Operations. Available only if NemaVG library is present*/ #ifndef LV_USE_NEMA_VG #ifdef CONFIG_LV_USE_NEMA_VG #define LV_USE_NEMA_VG CONFIG_LV_USE_NEMA_VG #else #define LV_USE_NEMA_VG 0 #endif #endif #if LV_USE_NEMA_VG /*Define application's resolution used for VG related buffer allocation */ #ifndef LV_NEMA_GFX_MAX_RESX #ifdef CONFIG_LV_NEMA_GFX_MAX_RESX #define LV_NEMA_GFX_MAX_RESX CONFIG_LV_NEMA_GFX_MAX_RESX #else #define LV_NEMA_GFX_MAX_RESX 800 #endif #endif #ifndef LV_NEMA_GFX_MAX_RESY #ifdef CONFIG_LV_NEMA_GFX_MAX_RESY #define LV_NEMA_GFX_MAX_RESY CONFIG_LV_NEMA_GFX_MAX_RESY #else #define LV_NEMA_GFX_MAX_RESY 600 #endif #endif #endif #endif /** Use NXP's VG-Lite GPU on iMX RTxxx platforms. */ #ifndef LV_USE_DRAW_VGLITE #ifdef CONFIG_LV_USE_DRAW_VGLITE #define LV_USE_DRAW_VGLITE CONFIG_LV_USE_DRAW_VGLITE #else #define LV_USE_DRAW_VGLITE 0 #endif #endif #if LV_USE_DRAW_VGLITE /** Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */ #ifndef LV_USE_VGLITE_BLIT_SPLIT #ifdef CONFIG_LV_USE_VGLITE_BLIT_SPLIT #define LV_USE_VGLITE_BLIT_SPLIT CONFIG_LV_USE_VGLITE_BLIT_SPLIT #else #define LV_USE_VGLITE_BLIT_SPLIT 0 #endif #endif #if LV_USE_OS /** Use additional draw thread for VG-Lite processing. */ #ifndef LV_USE_VGLITE_DRAW_THREAD #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_VGLITE_DRAW_THREAD #define LV_USE_VGLITE_DRAW_THREAD CONFIG_LV_USE_VGLITE_DRAW_THREAD #else #define LV_USE_VGLITE_DRAW_THREAD 0 #endif #else #define LV_USE_VGLITE_DRAW_THREAD 1 #endif #endif #if LV_USE_VGLITE_DRAW_THREAD /** Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */ #ifndef LV_USE_VGLITE_DRAW_ASYNC #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_VGLITE_DRAW_ASYNC #define LV_USE_VGLITE_DRAW_ASYNC CONFIG_LV_USE_VGLITE_DRAW_ASYNC #else #define LV_USE_VGLITE_DRAW_ASYNC 0 #endif #else #define LV_USE_VGLITE_DRAW_ASYNC 1 #endif #endif #endif #endif /** Enable VGLite asserts. */ #ifndef LV_USE_VGLITE_ASSERT #ifdef CONFIG_LV_USE_VGLITE_ASSERT #define LV_USE_VGLITE_ASSERT CONFIG_LV_USE_VGLITE_ASSERT #else #define LV_USE_VGLITE_ASSERT 0 #endif #endif #endif /** Use NXP's PXP on iMX RTxxx platforms. */ #ifndef LV_USE_PXP #ifdef CONFIG_LV_USE_PXP #define LV_USE_PXP CONFIG_LV_USE_PXP #else #define LV_USE_PXP 0 #endif #endif #if LV_USE_PXP /** Use PXP for drawing.*/ #ifndef LV_USE_DRAW_PXP #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_DRAW_PXP #define LV_USE_DRAW_PXP CONFIG_LV_USE_DRAW_PXP #else #define LV_USE_DRAW_PXP 0 #endif #else #define LV_USE_DRAW_PXP 1 #endif #endif /** Use PXP to rotate display.*/ #ifndef LV_USE_ROTATE_PXP #ifdef CONFIG_LV_USE_ROTATE_PXP #define LV_USE_ROTATE_PXP CONFIG_LV_USE_ROTATE_PXP #else #define LV_USE_ROTATE_PXP 0 #endif #endif #if LV_USE_DRAW_PXP && LV_USE_OS /** Use additional draw thread for PXP processing.*/ #ifndef LV_USE_PXP_DRAW_THREAD #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_PXP_DRAW_THREAD #define LV_USE_PXP_DRAW_THREAD CONFIG_LV_USE_PXP_DRAW_THREAD #else #define LV_USE_PXP_DRAW_THREAD 0 #endif #else #define LV_USE_PXP_DRAW_THREAD 1 #endif #endif #endif /** Enable PXP asserts. */ #ifndef LV_USE_PXP_ASSERT #ifdef CONFIG_LV_USE_PXP_ASSERT #define LV_USE_PXP_ASSERT CONFIG_LV_USE_PXP_ASSERT #else #define LV_USE_PXP_ASSERT 0 #endif #endif #endif /** Use Renesas Dave2D on RA platforms. */ #ifndef LV_USE_DRAW_DAVE2D #ifdef CONFIG_LV_USE_DRAW_DAVE2D #define LV_USE_DRAW_DAVE2D CONFIG_LV_USE_DRAW_DAVE2D #else #define LV_USE_DRAW_DAVE2D 0 #endif #endif /** Draw using cached SDL textures*/ #ifndef LV_USE_DRAW_SDL #ifdef CONFIG_LV_USE_DRAW_SDL #define LV_USE_DRAW_SDL CONFIG_LV_USE_DRAW_SDL #else #define LV_USE_DRAW_SDL 0 #endif #endif /** Use VG-Lite GPU. */ #ifndef LV_USE_DRAW_VG_LITE #ifdef CONFIG_LV_USE_DRAW_VG_LITE #define LV_USE_DRAW_VG_LITE CONFIG_LV_USE_DRAW_VG_LITE #else #define LV_USE_DRAW_VG_LITE 0 #endif #endif #if LV_USE_DRAW_VG_LITE /** Enable VG-Lite custom external 'gpu_init()' function */ #ifndef LV_VG_LITE_USE_GPU_INIT #ifdef CONFIG_LV_VG_LITE_USE_GPU_INIT #define LV_VG_LITE_USE_GPU_INIT CONFIG_LV_VG_LITE_USE_GPU_INIT #else #define LV_VG_LITE_USE_GPU_INIT 0 #endif #endif /** Enable VG-Lite assert. */ #ifndef LV_VG_LITE_USE_ASSERT #ifdef CONFIG_LV_VG_LITE_USE_ASSERT #define LV_VG_LITE_USE_ASSERT CONFIG_LV_VG_LITE_USE_ASSERT #else #define LV_VG_LITE_USE_ASSERT 0 #endif #endif /** VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */ #ifndef LV_VG_LITE_FLUSH_MAX_COUNT #ifdef CONFIG_LV_VG_LITE_FLUSH_MAX_COUNT #define LV_VG_LITE_FLUSH_MAX_COUNT CONFIG_LV_VG_LITE_FLUSH_MAX_COUNT #else #define LV_VG_LITE_FLUSH_MAX_COUNT 8 #endif #endif /** Enable border to simulate shadow. * NOTE: which usually improves performance, * but does not guarantee the same rendering quality as the software. */ #ifndef LV_VG_LITE_USE_BOX_SHADOW #ifdef CONFIG_LV_VG_LITE_USE_BOX_SHADOW #define LV_VG_LITE_USE_BOX_SHADOW CONFIG_LV_VG_LITE_USE_BOX_SHADOW #else #define LV_VG_LITE_USE_BOX_SHADOW 0 #endif #endif /** VG-Lite gradient maximum cache number. * @note The memory usage of a single gradient image is 4K bytes. */ #ifndef LV_VG_LITE_GRAD_CACHE_CNT #ifdef CONFIG_LV_VG_LITE_GRAD_CACHE_CNT #define LV_VG_LITE_GRAD_CACHE_CNT CONFIG_LV_VG_LITE_GRAD_CACHE_CNT #else #define LV_VG_LITE_GRAD_CACHE_CNT 32 #endif #endif /** VG-Lite stroke maximum cache number. */ #ifndef LV_VG_LITE_STROKE_CACHE_CNT #ifdef CONFIG_LV_VG_LITE_STROKE_CACHE_CNT #define LV_VG_LITE_STROKE_CACHE_CNT CONFIG_LV_VG_LITE_STROKE_CACHE_CNT #else #define LV_VG_LITE_STROKE_CACHE_CNT 32 #endif #endif #endif /** Accelerate blends, fills, etc. with STM32 DMA2D */ #ifndef LV_USE_DRAW_DMA2D #ifdef CONFIG_LV_USE_DRAW_DMA2D #define LV_USE_DRAW_DMA2D CONFIG_LV_USE_DRAW_DMA2D #else #define LV_USE_DRAW_DMA2D 0 #endif #endif #if LV_USE_DRAW_DMA2D #ifndef LV_DRAW_DMA2D_HAL_INCLUDE #ifdef CONFIG_LV_DRAW_DMA2D_HAL_INCLUDE #define LV_DRAW_DMA2D_HAL_INCLUDE CONFIG_LV_DRAW_DMA2D_HAL_INCLUDE #else #define LV_DRAW_DMA2D_HAL_INCLUDE "stm32h7xx_hal.h" #endif #endif /* if enabled, the user is required to call `lv_draw_dma2d_transfer_complete_interrupt_handler` * upon receiving the DMA2D global interrupt */ #ifndef LV_USE_DRAW_DMA2D_INTERRUPT #ifdef CONFIG_LV_USE_DRAW_DMA2D_INTERRUPT #define LV_USE_DRAW_DMA2D_INTERRUPT CONFIG_LV_USE_DRAW_DMA2D_INTERRUPT #else #define LV_USE_DRAW_DMA2D_INTERRUPT 0 #endif #endif #endif /** Draw using cached OpenGLES textures */ #ifndef LV_USE_DRAW_OPENGLES #ifdef CONFIG_LV_USE_DRAW_OPENGLES #define LV_USE_DRAW_OPENGLES CONFIG_LV_USE_DRAW_OPENGLES #else #define LV_USE_DRAW_OPENGLES 0 #endif #endif /*======================= * FEATURE CONFIGURATION *=======================*/ /*------------- * Logging *-----------*/ /** Enable log module */ #ifndef LV_USE_LOG #ifdef CONFIG_LV_USE_LOG #define LV_USE_LOG CONFIG_LV_USE_LOG #else #define LV_USE_LOG 0 #endif #endif #if LV_USE_LOG /** Set value to one of the following levels of logging detail: * - LV_LOG_LEVEL_TRACE Log detailed information. * - LV_LOG_LEVEL_INFO Log important events. * - LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem. * - LV_LOG_LEVEL_ERROR Log only critical issues, when system may fail. * - LV_LOG_LEVEL_USER Log only custom log messages added by the user. * - LV_LOG_LEVEL_NONE Do not log anything. */ #ifndef LV_LOG_LEVEL #ifdef CONFIG_LV_LOG_LEVEL #define LV_LOG_LEVEL CONFIG_LV_LOG_LEVEL #else #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN #endif #endif /** - 1: Print log with 'printf'; * - 0: User needs to register a callback with `lv_log_register_print_cb()`. */ #ifndef LV_LOG_PRINTF #ifdef CONFIG_LV_LOG_PRINTF #define LV_LOG_PRINTF CONFIG_LV_LOG_PRINTF #else #define LV_LOG_PRINTF 0 #endif #endif /** Set callback to print logs. * E.g `my_print`. The prototype should be `void my_print(lv_log_level_t level, const char * buf)`. * Can be overwritten by `lv_log_register_print_cb`. */ //#define LV_LOG_PRINT_CB /** - 1: Enable printing timestamp; * - 0: Disable printing timestamp. */ #ifndef LV_LOG_USE_TIMESTAMP #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_USE_TIMESTAMP #define LV_LOG_USE_TIMESTAMP CONFIG_LV_LOG_USE_TIMESTAMP #else #define LV_LOG_USE_TIMESTAMP 0 #endif #else #define LV_LOG_USE_TIMESTAMP 1 #endif #endif /** - 1: Print file and line number of the log; * - 0: Do not print file and line number of the log. */ #ifndef LV_LOG_USE_FILE_LINE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_USE_FILE_LINE #define LV_LOG_USE_FILE_LINE CONFIG_LV_LOG_USE_FILE_LINE #else #define LV_LOG_USE_FILE_LINE 0 #endif #else #define LV_LOG_USE_FILE_LINE 1 #endif #endif /* Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs. */ #ifndef LV_LOG_TRACE_MEM #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_MEM #define LV_LOG_TRACE_MEM CONFIG_LV_LOG_TRACE_MEM #else #define LV_LOG_TRACE_MEM 0 #endif #else #define LV_LOG_TRACE_MEM 1 /**< Enable/disable trace logs in memory operations. */ #endif #endif #ifndef LV_LOG_TRACE_TIMER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_TIMER #define LV_LOG_TRACE_TIMER CONFIG_LV_LOG_TRACE_TIMER #else #define LV_LOG_TRACE_TIMER 0 #endif #else #define LV_LOG_TRACE_TIMER 1 /**< Enable/disable trace logs in timer operations. */ #endif #endif #ifndef LV_LOG_TRACE_INDEV #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_INDEV #define LV_LOG_TRACE_INDEV CONFIG_LV_LOG_TRACE_INDEV #else #define LV_LOG_TRACE_INDEV 0 #endif #else #define LV_LOG_TRACE_INDEV 1 /**< Enable/disable trace logs in input device operations. */ #endif #endif #ifndef LV_LOG_TRACE_DISP_REFR #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_DISP_REFR #define LV_LOG_TRACE_DISP_REFR CONFIG_LV_LOG_TRACE_DISP_REFR #else #define LV_LOG_TRACE_DISP_REFR 0 #endif #else #define LV_LOG_TRACE_DISP_REFR 1 /**< Enable/disable trace logs in display re-draw operations. */ #endif #endif #ifndef LV_LOG_TRACE_EVENT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_EVENT #define LV_LOG_TRACE_EVENT CONFIG_LV_LOG_TRACE_EVENT #else #define LV_LOG_TRACE_EVENT 0 #endif #else #define LV_LOG_TRACE_EVENT 1 /**< Enable/disable trace logs in event dispatch logic. */ #endif #endif #ifndef LV_LOG_TRACE_OBJ_CREATE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_OBJ_CREATE #define LV_LOG_TRACE_OBJ_CREATE CONFIG_LV_LOG_TRACE_OBJ_CREATE #else #define LV_LOG_TRACE_OBJ_CREATE 0 #endif #else #define LV_LOG_TRACE_OBJ_CREATE 1 /**< Enable/disable trace logs in object creation (core `obj` creation plus every widget). */ #endif #endif #ifndef LV_LOG_TRACE_LAYOUT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_LAYOUT #define LV_LOG_TRACE_LAYOUT CONFIG_LV_LOG_TRACE_LAYOUT #else #define LV_LOG_TRACE_LAYOUT 0 #endif #else #define LV_LOG_TRACE_LAYOUT 1 /**< Enable/disable trace logs in flex- and grid-layout operations. */ #endif #endif #ifndef LV_LOG_TRACE_ANIM #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_ANIM #define LV_LOG_TRACE_ANIM CONFIG_LV_LOG_TRACE_ANIM #else #define LV_LOG_TRACE_ANIM 0 #endif #else #define LV_LOG_TRACE_ANIM 1 /**< Enable/disable trace logs in animation logic. */ #endif #endif #ifndef LV_LOG_TRACE_CACHE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LOG_TRACE_CACHE #define LV_LOG_TRACE_CACHE CONFIG_LV_LOG_TRACE_CACHE #else #define LV_LOG_TRACE_CACHE 0 #endif #else #define LV_LOG_TRACE_CACHE 1 /**< Enable/disable trace logs in cache operations. */ #endif #endif #endif /*LV_USE_LOG*/ /*------------- * Asserts *-----------*/ /* Enable assertion failures if an operation fails or invalid data is found. * If LV_USE_LOG is enabled, an error message will be printed on failure. */ #ifndef LV_USE_ASSERT_NULL #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_ASSERT_NULL #define LV_USE_ASSERT_NULL CONFIG_LV_USE_ASSERT_NULL #else #define LV_USE_ASSERT_NULL 0 #endif #else #define LV_USE_ASSERT_NULL 1 /**< Check if the parameter is NULL. (Very fast, recommended) */ #endif #endif #ifndef LV_USE_ASSERT_MALLOC #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_ASSERT_MALLOC #define LV_USE_ASSERT_MALLOC CONFIG_LV_USE_ASSERT_MALLOC #else #define LV_USE_ASSERT_MALLOC 0 #endif #else #define LV_USE_ASSERT_MALLOC 1 /**< Checks is the memory is successfully allocated or no. (Very fast, recommended) */ #endif #endif #ifndef LV_USE_ASSERT_STYLE #ifdef CONFIG_LV_USE_ASSERT_STYLE #define LV_USE_ASSERT_STYLE CONFIG_LV_USE_ASSERT_STYLE #else #define LV_USE_ASSERT_STYLE 0 /**< Check if the styles are properly initialized. (Very fast, recommended) */ #endif #endif #ifndef LV_USE_ASSERT_MEM_INTEGRITY #ifdef CONFIG_LV_USE_ASSERT_MEM_INTEGRITY #define LV_USE_ASSERT_MEM_INTEGRITY CONFIG_LV_USE_ASSERT_MEM_INTEGRITY #else #define LV_USE_ASSERT_MEM_INTEGRITY 0 /**< Check the integrity of `lv_mem` after critical operations. (Slow) */ #endif #endif #ifndef LV_USE_ASSERT_OBJ #ifdef CONFIG_LV_USE_ASSERT_OBJ #define LV_USE_ASSERT_OBJ CONFIG_LV_USE_ASSERT_OBJ #else #define LV_USE_ASSERT_OBJ 0 /**< Check the object's type and existence (e.g. not deleted). (Slow) */ #endif #endif /** Add a custom handler when assert happens e.g. to restart MCU. */ #ifndef LV_ASSERT_HANDLER_INCLUDE #ifdef CONFIG_LV_ASSERT_HANDLER_INCLUDE #define LV_ASSERT_HANDLER_INCLUDE CONFIG_LV_ASSERT_HANDLER_INCLUDE #else #define LV_ASSERT_HANDLER_INCLUDE #endif #endif #ifndef LV_ASSERT_HANDLER #ifdef CONFIG_LV_ASSERT_HANDLER #define LV_ASSERT_HANDLER CONFIG_LV_ASSERT_HANDLER #else #define LV_ASSERT_HANDLER while(1); /**< Halt by default */ #endif #endif /*------------- * Debug *-----------*/ /** 1: Draw random colored rectangles over the redrawn areas. */ #ifndef LV_USE_REFR_DEBUG #ifdef CONFIG_LV_USE_REFR_DEBUG #define LV_USE_REFR_DEBUG CONFIG_LV_USE_REFR_DEBUG #else #define LV_USE_REFR_DEBUG 0 #endif #endif /** 1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/ #ifndef LV_USE_LAYER_DEBUG #ifdef CONFIG_LV_USE_LAYER_DEBUG #define LV_USE_LAYER_DEBUG CONFIG_LV_USE_LAYER_DEBUG #else #define LV_USE_LAYER_DEBUG 0 #endif #endif /** 1: Adds the following behaviors for debugging: * - Draw overlays with different colors for each draw_unit's tasks. * - Draw index number of draw unit on white background. * - For layers, draws index number of draw unit on black background. */ #ifndef LV_USE_PARALLEL_DRAW_DEBUG #ifdef CONFIG_LV_USE_PARALLEL_DRAW_DEBUG #define LV_USE_PARALLEL_DRAW_DEBUG CONFIG_LV_USE_PARALLEL_DRAW_DEBUG #else #define LV_USE_PARALLEL_DRAW_DEBUG 0 #endif #endif /*------------- * Others *-----------*/ #ifndef LV_ENABLE_GLOBAL_CUSTOM #ifdef CONFIG_LV_ENABLE_GLOBAL_CUSTOM #define LV_ENABLE_GLOBAL_CUSTOM CONFIG_LV_ENABLE_GLOBAL_CUSTOM #else #define LV_ENABLE_GLOBAL_CUSTOM 0 #endif #endif #if LV_ENABLE_GLOBAL_CUSTOM /** Header to include for custom 'lv_global' function" */ #ifndef LV_GLOBAL_CUSTOM_INCLUDE #ifdef CONFIG_LV_GLOBAL_CUSTOM_INCLUDE #define LV_GLOBAL_CUSTOM_INCLUDE CONFIG_LV_GLOBAL_CUSTOM_INCLUDE #else #define LV_GLOBAL_CUSTOM_INCLUDE #endif #endif #endif /** Default cache size in bytes. * Used by image decoders such as `lv_lodepng` to keep the decoded image in memory. * If size is not set to 0, the decoder will fail to decode when the cache is full. * If size is 0, the cache function is not enabled and the decoded memory will be * released immediately after use. */ #ifndef LV_CACHE_DEF_SIZE #ifdef CONFIG_LV_CACHE_DEF_SIZE #define LV_CACHE_DEF_SIZE CONFIG_LV_CACHE_DEF_SIZE #else #define LV_CACHE_DEF_SIZE 0 #endif #endif /** Default number of image header cache entries. The cache is used to store the headers of images * The main logic is like `LV_CACHE_DEF_SIZE` but for image headers. */ #ifndef LV_IMAGE_HEADER_CACHE_DEF_CNT #ifdef CONFIG_LV_IMAGE_HEADER_CACHE_DEF_CNT #define LV_IMAGE_HEADER_CACHE_DEF_CNT CONFIG_LV_IMAGE_HEADER_CACHE_DEF_CNT #else #define LV_IMAGE_HEADER_CACHE_DEF_CNT 0 #endif #endif /** Number of stops allowed per gradient. Increase this to allow more stops. * This adds (sizeof(lv_color_t) + 1) bytes per additional stop. */ #ifndef LV_GRADIENT_MAX_STOPS #ifdef CONFIG_LV_GRADIENT_MAX_STOPS #define LV_GRADIENT_MAX_STOPS CONFIG_LV_GRADIENT_MAX_STOPS #else #define LV_GRADIENT_MAX_STOPS 2 #endif #endif /** Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. * - 0: round down, * - 64: round up from x.75, * - 128: round up from half, * - 192: round up from x.25, * - 254: round up */ #ifndef LV_COLOR_MIX_ROUND_OFS #ifdef CONFIG_LV_COLOR_MIX_ROUND_OFS #define LV_COLOR_MIX_ROUND_OFS CONFIG_LV_COLOR_MIX_ROUND_OFS #else #define LV_COLOR_MIX_ROUND_OFS 0 #endif #endif /** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */ #ifndef LV_OBJ_STYLE_CACHE #ifdef CONFIG_LV_OBJ_STYLE_CACHE #define LV_OBJ_STYLE_CACHE CONFIG_LV_OBJ_STYLE_CACHE #else #define LV_OBJ_STYLE_CACHE 0 #endif #endif /** Add `id` field to `lv_obj_t` */ #ifndef LV_USE_OBJ_ID #ifdef CONFIG_LV_USE_OBJ_ID #define LV_USE_OBJ_ID CONFIG_LV_USE_OBJ_ID #else #define LV_USE_OBJ_ID 0 #endif #endif /** Automatically assign an ID when obj is created */ #ifndef LV_OBJ_ID_AUTO_ASSIGN #ifdef CONFIG_LV_OBJ_ID_AUTO_ASSIGN #define LV_OBJ_ID_AUTO_ASSIGN CONFIG_LV_OBJ_ID_AUTO_ASSIGN #else #define LV_OBJ_ID_AUTO_ASSIGN LV_USE_OBJ_ID #endif #endif /** Use builtin obj ID handler functions: * - lv_obj_assign_id: Called when a widget is created. Use a separate counter for each widget class as an ID. * - lv_obj_id_compare: Compare the ID to decide if it matches with a requested value. * - lv_obj_stringify_id: Return string-ified identifier, e.g. "button3". * - lv_obj_free_id: Does nothing, as there is no memory allocation for the ID. * When disabled these functions needs to be implemented by the user.*/ #ifndef LV_USE_OBJ_ID_BUILTIN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_OBJ_ID_BUILTIN #define LV_USE_OBJ_ID_BUILTIN CONFIG_LV_USE_OBJ_ID_BUILTIN #else #define LV_USE_OBJ_ID_BUILTIN 0 #endif #else #define LV_USE_OBJ_ID_BUILTIN 1 #endif #endif /** Use obj property set/get API. */ #ifndef LV_USE_OBJ_PROPERTY #ifdef CONFIG_LV_USE_OBJ_PROPERTY #define LV_USE_OBJ_PROPERTY CONFIG_LV_USE_OBJ_PROPERTY #else #define LV_USE_OBJ_PROPERTY 0 #endif #endif /** Enable property name support. */ #ifndef LV_USE_OBJ_PROPERTY_NAME #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_OBJ_PROPERTY_NAME #define LV_USE_OBJ_PROPERTY_NAME CONFIG_LV_USE_OBJ_PROPERTY_NAME #else #define LV_USE_OBJ_PROPERTY_NAME 0 #endif #else #define LV_USE_OBJ_PROPERTY_NAME 1 #endif #endif /* Use VG-Lite Simulator. * - Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */ #ifndef LV_USE_VG_LITE_THORVG #ifdef CONFIG_LV_USE_VG_LITE_THORVG #define LV_USE_VG_LITE_THORVG CONFIG_LV_USE_VG_LITE_THORVG #else #define LV_USE_VG_LITE_THORVG 0 #endif #endif #if LV_USE_VG_LITE_THORVG /** Enable LVGL's blend mode support */ #ifndef LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT #ifdef CONFIG_LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT #define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT CONFIG_LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT #else #define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0 #endif #endif /** Enable YUV color format support */ #ifndef LV_VG_LITE_THORVG_YUV_SUPPORT #ifdef CONFIG_LV_VG_LITE_THORVG_YUV_SUPPORT #define LV_VG_LITE_THORVG_YUV_SUPPORT CONFIG_LV_VG_LITE_THORVG_YUV_SUPPORT #else #define LV_VG_LITE_THORVG_YUV_SUPPORT 0 #endif #endif /** Enable Linear gradient extension support */ #ifndef LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT #ifdef CONFIG_LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT #define LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT CONFIG_LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT #else #define LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT 0 #endif #endif /** Enable alignment on 16 pixels */ #ifndef LV_VG_LITE_THORVG_16PIXELS_ALIGN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_VG_LITE_THORVG_16PIXELS_ALIGN #define LV_VG_LITE_THORVG_16PIXELS_ALIGN CONFIG_LV_VG_LITE_THORVG_16PIXELS_ALIGN #else #define LV_VG_LITE_THORVG_16PIXELS_ALIGN 0 #endif #else #define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1 #endif #endif /** Buffer address alignment */ #ifndef LV_VG_LITE_THORVG_BUF_ADDR_ALIGN #ifdef CONFIG_LV_VG_LITE_THORVG_BUF_ADDR_ALIGN #define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN CONFIG_LV_VG_LITE_THORVG_BUF_ADDR_ALIGN #else #define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64 #endif #endif /** Enable multi-thread render */ #ifndef LV_VG_LITE_THORVG_THREAD_RENDER #ifdef CONFIG_LV_VG_LITE_THORVG_THREAD_RENDER #define LV_VG_LITE_THORVG_THREAD_RENDER CONFIG_LV_VG_LITE_THORVG_THREAD_RENDER #else #define LV_VG_LITE_THORVG_THREAD_RENDER 0 #endif #endif #endif /* Enable the multi-touch gesture recognition feature */ /* Gesture recognition requires the use of floats */ #ifndef LV_USE_GESTURE_RECOGNITION #ifdef CONFIG_LV_USE_GESTURE_RECOGNITION #define LV_USE_GESTURE_RECOGNITION CONFIG_LV_USE_GESTURE_RECOGNITION #else #define LV_USE_GESTURE_RECOGNITION 0 #endif #endif /*===================== * COMPILER SETTINGS *====================*/ /** For big endian systems set to 1 */ #ifndef LV_BIG_ENDIAN_SYSTEM #ifdef CONFIG_LV_BIG_ENDIAN_SYSTEM #define LV_BIG_ENDIAN_SYSTEM CONFIG_LV_BIG_ENDIAN_SYSTEM #else #define LV_BIG_ENDIAN_SYSTEM 0 #endif #endif /** Define a custom attribute for `lv_tick_inc` function */ #ifndef LV_ATTRIBUTE_TICK_INC #ifdef CONFIG_LV_ATTRIBUTE_TICK_INC #define LV_ATTRIBUTE_TICK_INC CONFIG_LV_ATTRIBUTE_TICK_INC #else #define LV_ATTRIBUTE_TICK_INC #endif #endif /** Define a custom attribute for `lv_timer_handler` function */ #ifndef LV_ATTRIBUTE_TIMER_HANDLER #ifdef CONFIG_LV_ATTRIBUTE_TIMER_HANDLER #define LV_ATTRIBUTE_TIMER_HANDLER CONFIG_LV_ATTRIBUTE_TIMER_HANDLER #else #define LV_ATTRIBUTE_TIMER_HANDLER #endif #endif /** Define a custom attribute for `lv_display_flush_ready` function */ #ifndef LV_ATTRIBUTE_FLUSH_READY #ifdef CONFIG_LV_ATTRIBUTE_FLUSH_READY #define LV_ATTRIBUTE_FLUSH_READY CONFIG_LV_ATTRIBUTE_FLUSH_READY #else #define LV_ATTRIBUTE_FLUSH_READY #endif #endif /** Align VG_LITE buffers on this number of bytes. * @note vglite_src_buf_aligned() uses this value to validate alignment of passed buffer pointers. */ #ifndef LV_ATTRIBUTE_MEM_ALIGN_SIZE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE #define LV_ATTRIBUTE_MEM_ALIGN_SIZE CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE #else #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 0 #endif #else #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 #endif #endif /** Will be added where memory needs to be aligned (with -Os data might not be aligned to boundary by default). * E.g. __attribute__((aligned(4)))*/ #ifndef LV_ATTRIBUTE_MEM_ALIGN #ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN #define LV_ATTRIBUTE_MEM_ALIGN CONFIG_LV_ATTRIBUTE_MEM_ALIGN #else #define LV_ATTRIBUTE_MEM_ALIGN #endif #endif /** Attribute to mark large constant arrays, for example for font bitmaps */ #ifndef LV_ATTRIBUTE_LARGE_CONST #ifdef CONFIG_LV_ATTRIBUTE_LARGE_CONST #define LV_ATTRIBUTE_LARGE_CONST CONFIG_LV_ATTRIBUTE_LARGE_CONST #else #define LV_ATTRIBUTE_LARGE_CONST #endif #endif /** Compiler prefix for a large array declaration in RAM */ #ifndef LV_ATTRIBUTE_LARGE_RAM_ARRAY #ifdef CONFIG_LV_ATTRIBUTE_LARGE_RAM_ARRAY #define LV_ATTRIBUTE_LARGE_RAM_ARRAY CONFIG_LV_ATTRIBUTE_LARGE_RAM_ARRAY #else #define LV_ATTRIBUTE_LARGE_RAM_ARRAY #endif #endif /** Place performance critical functions into a faster memory (e.g RAM) */ #ifndef LV_ATTRIBUTE_FAST_MEM #ifdef CONFIG_LV_ATTRIBUTE_FAST_MEM #define LV_ATTRIBUTE_FAST_MEM CONFIG_LV_ATTRIBUTE_FAST_MEM #else #define LV_ATTRIBUTE_FAST_MEM #endif #endif /** Export integer constant to binding. This macro is used with constants in the form of LV_ that * should also appear on LVGL binding API such as MicroPython. */ #ifndef LV_EXPORT_CONST_INT #ifdef CONFIG_LV_EXPORT_CONST_INT #define LV_EXPORT_CONST_INT CONFIG_LV_EXPORT_CONST_INT #else #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /**< The default value just prevents GCC warning */ #endif #endif /** Prefix all global extern data with this */ #ifndef LV_ATTRIBUTE_EXTERN_DATA #ifdef CONFIG_LV_ATTRIBUTE_EXTERN_DATA #define LV_ATTRIBUTE_EXTERN_DATA CONFIG_LV_ATTRIBUTE_EXTERN_DATA #else #define LV_ATTRIBUTE_EXTERN_DATA #endif #endif /** Use `float` as `lv_value_precise_t` */ #ifndef LV_USE_FLOAT #ifdef CONFIG_LV_USE_FLOAT #define LV_USE_FLOAT CONFIG_LV_USE_FLOAT #else #define LV_USE_FLOAT 0 #endif #endif /** Enable matrix support * - Requires `LV_USE_FLOAT = 1` */ #ifndef LV_USE_MATRIX #ifdef CONFIG_LV_USE_MATRIX #define LV_USE_MATRIX CONFIG_LV_USE_MATRIX #else #define LV_USE_MATRIX 0 #endif #endif /** Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default */ #ifndef LV_USE_PRIVATE_API #ifdef CONFIG_LV_USE_PRIVATE_API #define LV_USE_PRIVATE_API CONFIG_LV_USE_PRIVATE_API #else #define LV_USE_PRIVATE_API 0 #endif #endif /*================== * FONT USAGE *===================*/ /* Montserrat fonts with ASCII range and some symbols using bpp = 4 * https://fonts.google.com/specimen/Montserrat */ #ifndef LV_FONT_MONTSERRAT_8 #ifdef CONFIG_LV_FONT_MONTSERRAT_8 #define LV_FONT_MONTSERRAT_8 CONFIG_LV_FONT_MONTSERRAT_8 #else #define LV_FONT_MONTSERRAT_8 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_10 #ifdef CONFIG_LV_FONT_MONTSERRAT_10 #define LV_FONT_MONTSERRAT_10 CONFIG_LV_FONT_MONTSERRAT_10 #else #define LV_FONT_MONTSERRAT_10 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_12 #ifdef CONFIG_LV_FONT_MONTSERRAT_12 #define LV_FONT_MONTSERRAT_12 CONFIG_LV_FONT_MONTSERRAT_12 #else #define LV_FONT_MONTSERRAT_12 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_14 #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_FONT_MONTSERRAT_14 #define LV_FONT_MONTSERRAT_14 CONFIG_LV_FONT_MONTSERRAT_14 #else #define LV_FONT_MONTSERRAT_14 0 #endif #else #define LV_FONT_MONTSERRAT_14 1 #endif #endif #ifndef LV_FONT_MONTSERRAT_16 #ifdef CONFIG_LV_FONT_MONTSERRAT_16 #define LV_FONT_MONTSERRAT_16 CONFIG_LV_FONT_MONTSERRAT_16 #else #define LV_FONT_MONTSERRAT_16 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_18 #ifdef CONFIG_LV_FONT_MONTSERRAT_18 #define LV_FONT_MONTSERRAT_18 CONFIG_LV_FONT_MONTSERRAT_18 #else #define LV_FONT_MONTSERRAT_18 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_20 #ifdef CONFIG_LV_FONT_MONTSERRAT_20 #define LV_FONT_MONTSERRAT_20 CONFIG_LV_FONT_MONTSERRAT_20 #else #define LV_FONT_MONTSERRAT_20 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_22 #ifdef CONFIG_LV_FONT_MONTSERRAT_22 #define LV_FONT_MONTSERRAT_22 CONFIG_LV_FONT_MONTSERRAT_22 #else #define LV_FONT_MONTSERRAT_22 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_24 #ifdef CONFIG_LV_FONT_MONTSERRAT_24 #define LV_FONT_MONTSERRAT_24 CONFIG_LV_FONT_MONTSERRAT_24 #else #define LV_FONT_MONTSERRAT_24 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_26 #ifdef CONFIG_LV_FONT_MONTSERRAT_26 #define LV_FONT_MONTSERRAT_26 CONFIG_LV_FONT_MONTSERRAT_26 #else #define LV_FONT_MONTSERRAT_26 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_28 #ifdef CONFIG_LV_FONT_MONTSERRAT_28 #define LV_FONT_MONTSERRAT_28 CONFIG_LV_FONT_MONTSERRAT_28 #else #define LV_FONT_MONTSERRAT_28 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_30 #ifdef CONFIG_LV_FONT_MONTSERRAT_30 #define LV_FONT_MONTSERRAT_30 CONFIG_LV_FONT_MONTSERRAT_30 #else #define LV_FONT_MONTSERRAT_30 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_32 #ifdef CONFIG_LV_FONT_MONTSERRAT_32 #define LV_FONT_MONTSERRAT_32 CONFIG_LV_FONT_MONTSERRAT_32 #else #define LV_FONT_MONTSERRAT_32 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_34 #ifdef CONFIG_LV_FONT_MONTSERRAT_34 #define LV_FONT_MONTSERRAT_34 CONFIG_LV_FONT_MONTSERRAT_34 #else #define LV_FONT_MONTSERRAT_34 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_36 #ifdef CONFIG_LV_FONT_MONTSERRAT_36 #define LV_FONT_MONTSERRAT_36 CONFIG_LV_FONT_MONTSERRAT_36 #else #define LV_FONT_MONTSERRAT_36 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_38 #ifdef CONFIG_LV_FONT_MONTSERRAT_38 #define LV_FONT_MONTSERRAT_38 CONFIG_LV_FONT_MONTSERRAT_38 #else #define LV_FONT_MONTSERRAT_38 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_40 #ifdef CONFIG_LV_FONT_MONTSERRAT_40 #define LV_FONT_MONTSERRAT_40 CONFIG_LV_FONT_MONTSERRAT_40 #else #define LV_FONT_MONTSERRAT_40 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_42 #ifdef CONFIG_LV_FONT_MONTSERRAT_42 #define LV_FONT_MONTSERRAT_42 CONFIG_LV_FONT_MONTSERRAT_42 #else #define LV_FONT_MONTSERRAT_42 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_44 #ifdef CONFIG_LV_FONT_MONTSERRAT_44 #define LV_FONT_MONTSERRAT_44 CONFIG_LV_FONT_MONTSERRAT_44 #else #define LV_FONT_MONTSERRAT_44 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_46 #ifdef CONFIG_LV_FONT_MONTSERRAT_46 #define LV_FONT_MONTSERRAT_46 CONFIG_LV_FONT_MONTSERRAT_46 #else #define LV_FONT_MONTSERRAT_46 0 #endif #endif #ifndef LV_FONT_MONTSERRAT_48 #ifdef CONFIG_LV_FONT_MONTSERRAT_48 #define LV_FONT_MONTSERRAT_48 CONFIG_LV_FONT_MONTSERRAT_48 #else #define LV_FONT_MONTSERRAT_48 0 #endif #endif /* Demonstrate special features */ #ifndef LV_FONT_MONTSERRAT_28_COMPRESSED #ifdef CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED #define LV_FONT_MONTSERRAT_28_COMPRESSED CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED #else #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /**< bpp = 3 */ #endif #endif #ifndef LV_FONT_DEJAVU_16_PERSIAN_HEBREW #ifdef CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW #else #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /**< Hebrew, Arabic, Persian letters and all their forms */ #endif #endif #ifndef LV_FONT_SIMSUN_14_CJK #ifdef CONFIG_LV_FONT_SIMSUN_14_CJK #define LV_FONT_SIMSUN_14_CJK CONFIG_LV_FONT_SIMSUN_14_CJK #else #define LV_FONT_SIMSUN_14_CJK 0 /**< 1000 most common CJK radicals */ #endif #endif #ifndef LV_FONT_SIMSUN_16_CJK #ifdef CONFIG_LV_FONT_SIMSUN_16_CJK #define LV_FONT_SIMSUN_16_CJK CONFIG_LV_FONT_SIMSUN_16_CJK #else #define LV_FONT_SIMSUN_16_CJK 0 /**< 1000 most common CJK radicals */ #endif #endif /** Pixel perfect monospaced fonts */ #ifndef LV_FONT_UNSCII_8 #ifdef CONFIG_LV_FONT_UNSCII_8 #define LV_FONT_UNSCII_8 CONFIG_LV_FONT_UNSCII_8 #else #define LV_FONT_UNSCII_8 0 #endif #endif #ifndef LV_FONT_UNSCII_16 #ifdef CONFIG_LV_FONT_UNSCII_16 #define LV_FONT_UNSCII_16 CONFIG_LV_FONT_UNSCII_16 #else #define LV_FONT_UNSCII_16 0 #endif #endif /** Optionally declare custom fonts here. * * You can use any of these fonts as the default font too and they will be available * globally. Example: * * @code * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2) * @endcode */ #ifndef LV_FONT_CUSTOM_DECLARE #ifdef CONFIG_LV_FONT_CUSTOM_DECLARE #define LV_FONT_CUSTOM_DECLARE CONFIG_LV_FONT_CUSTOM_DECLARE #else #define LV_FONT_CUSTOM_DECLARE #endif #endif /** Always set a default font */ #ifndef LV_FONT_DEFAULT #ifdef CONFIG_LV_FONT_DEFAULT #define LV_FONT_DEFAULT CONFIG_LV_FONT_DEFAULT #else #define LV_FONT_DEFAULT &lv_font_montserrat_14 #endif #endif /** Enable handling large font and/or fonts with a lot of characters. * The limit depends on the font size, font face and bpp. * A compiler error will be triggered if a font needs it. */ #ifndef LV_FONT_FMT_TXT_LARGE #ifdef CONFIG_LV_FONT_FMT_TXT_LARGE #define LV_FONT_FMT_TXT_LARGE CONFIG_LV_FONT_FMT_TXT_LARGE #else #define LV_FONT_FMT_TXT_LARGE 0 #endif #endif /** Enables/disables support for compressed fonts. */ #ifndef LV_USE_FONT_COMPRESSED #ifdef CONFIG_LV_USE_FONT_COMPRESSED #define LV_USE_FONT_COMPRESSED CONFIG_LV_USE_FONT_COMPRESSED #else #define LV_USE_FONT_COMPRESSED 0 #endif #endif /** Enable drawing placeholders when glyph dsc is not found. */ #ifndef LV_USE_FONT_PLACEHOLDER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_FONT_PLACEHOLDER #define LV_USE_FONT_PLACEHOLDER CONFIG_LV_USE_FONT_PLACEHOLDER #else #define LV_USE_FONT_PLACEHOLDER 0 #endif #else #define LV_USE_FONT_PLACEHOLDER 1 #endif #endif /*================= * TEXT SETTINGS *=================*/ /** * Select a character encoding for strings. * Your IDE or editor should have the same character encoding. * - LV_TXT_ENC_UTF8 * - LV_TXT_ENC_ASCII */ #ifndef LV_TXT_ENC #ifdef CONFIG_LV_TXT_ENC #define LV_TXT_ENC CONFIG_LV_TXT_ENC #else #define LV_TXT_ENC LV_TXT_ENC_UTF8 #endif #endif /** While rendering text strings, break (wrap) text on these chars. */ #ifndef LV_TXT_BREAK_CHARS #ifdef CONFIG_LV_TXT_BREAK_CHARS #define LV_TXT_BREAK_CHARS CONFIG_LV_TXT_BREAK_CHARS #else #define LV_TXT_BREAK_CHARS " ,.;:-_)]}" #endif #endif /** If a word is at least this long, will break wherever "prettiest". * To disable, set to a value <= 0. */ #ifndef LV_TXT_LINE_BREAK_LONG_LEN #ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_LEN #define LV_TXT_LINE_BREAK_LONG_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_LEN #else #define LV_TXT_LINE_BREAK_LONG_LEN 0 #endif #endif /** Minimum number of characters in a long word to put on a line before a break. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN #ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN #else #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 #endif #endif /** Minimum number of characters in a long word to put on a line after a break. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN #ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN #else #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 #endif #endif /** Support bidirectional text. Allows mixing Left-to-Right and Right-to-Left text. * The direction will be processed according to the Unicode Bidirectional Algorithm: * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics */ #ifndef LV_USE_BIDI #ifdef CONFIG_LV_USE_BIDI #define LV_USE_BIDI CONFIG_LV_USE_BIDI #else #define LV_USE_BIDI 0 #endif #endif #if LV_USE_BIDI /*Set the default direction. Supported values: *`LV_BASE_DIR_LTR` Left-to-Right *`LV_BASE_DIR_RTL` Right-to-Left *`LV_BASE_DIR_AUTO` detect text base direction*/ #ifndef LV_BIDI_BASE_DIR_DEF #ifdef CONFIG_LV_BIDI_BASE_DIR_DEF #define LV_BIDI_BASE_DIR_DEF CONFIG_LV_BIDI_BASE_DIR_DEF #else #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO #endif #endif #endif /** Enable Arabic/Persian processing * In these languages characters should be replaced with another form based on their position in the text */ #ifndef LV_USE_ARABIC_PERSIAN_CHARS #ifdef CONFIG_LV_USE_ARABIC_PERSIAN_CHARS #define LV_USE_ARABIC_PERSIAN_CHARS CONFIG_LV_USE_ARABIC_PERSIAN_CHARS #else #define LV_USE_ARABIC_PERSIAN_CHARS 0 #endif #endif /*The control character to use for signaling text recoloring*/ #ifndef LV_TXT_COLOR_CMD #ifdef CONFIG_LV_TXT_COLOR_CMD #define LV_TXT_COLOR_CMD CONFIG_LV_TXT_COLOR_CMD #else #define LV_TXT_COLOR_CMD "#" #endif #endif /*================== * WIDGETS *================*/ /* Documentation for widgets can be found here: https://docs.lvgl.io/latest/en/html/widgets/index.html . */ /** 1: Causes these widgets to be given default values at creation time. * - lv_buttonmatrix_t: Get default maps: {"Btn1", "Btn2", "Btn3", "\n", "Btn4", "Btn5", ""}, else map not set. * - lv_checkbox_t : String label set to "Check box", else set to empty string. * - lv_dropdown_t : Options set to "Option 1", "Option 2", "Option 3", else no values are set. * - lv_roller_t : Options set to "Option 1", "Option 2", "Option 3", "Option 4", "Option 5", else no values are set. * - lv_label_t : Text set to "Text", else empty string. * */ #ifndef LV_WIDGETS_HAS_DEFAULT_VALUE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_WIDGETS_HAS_DEFAULT_VALUE #define LV_WIDGETS_HAS_DEFAULT_VALUE CONFIG_LV_WIDGETS_HAS_DEFAULT_VALUE #else #define LV_WIDGETS_HAS_DEFAULT_VALUE 0 #endif #else #define LV_WIDGETS_HAS_DEFAULT_VALUE 1 #endif #endif #ifndef LV_USE_ANIMIMG #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_ANIMIMG #define LV_USE_ANIMIMG CONFIG_LV_USE_ANIMIMG #else #define LV_USE_ANIMIMG 0 #endif #else #define LV_USE_ANIMIMG 1 #endif #endif #ifndef LV_USE_ARC #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_ARC #define LV_USE_ARC CONFIG_LV_USE_ARC #else #define LV_USE_ARC 0 #endif #else #define LV_USE_ARC 1 #endif #endif #ifndef LV_USE_BAR #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_BAR #define LV_USE_BAR CONFIG_LV_USE_BAR #else #define LV_USE_BAR 0 #endif #else #define LV_USE_BAR 1 #endif #endif #ifndef LV_USE_BUTTON #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_BUTTON #define LV_USE_BUTTON CONFIG_LV_USE_BUTTON #else #define LV_USE_BUTTON 0 #endif #else #define LV_USE_BUTTON 1 #endif #endif #ifndef LV_USE_BUTTONMATRIX #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_BUTTONMATRIX #define LV_USE_BUTTONMATRIX CONFIG_LV_USE_BUTTONMATRIX #else #define LV_USE_BUTTONMATRIX 0 #endif #else #define LV_USE_BUTTONMATRIX 1 #endif #endif #ifndef LV_USE_CALENDAR #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_CALENDAR #define LV_USE_CALENDAR CONFIG_LV_USE_CALENDAR #else #define LV_USE_CALENDAR 0 #endif #else #define LV_USE_CALENDAR 1 #endif #endif #if LV_USE_CALENDAR #ifndef LV_CALENDAR_WEEK_STARTS_MONDAY #ifdef CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY #define LV_CALENDAR_WEEK_STARTS_MONDAY CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY #else #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 #endif #endif #if LV_CALENDAR_WEEK_STARTS_MONDAY #ifndef LV_CALENDAR_DEFAULT_DAY_NAMES #ifdef CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES #define LV_CALENDAR_DEFAULT_DAY_NAMES CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES #else #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} #endif #endif #else #ifndef LV_CALENDAR_DEFAULT_DAY_NAMES #ifdef CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES #define LV_CALENDAR_DEFAULT_DAY_NAMES CONFIG_LV_CALENDAR_DEFAULT_DAY_NAMES #else #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} #endif #endif #endif #ifndef LV_CALENDAR_DEFAULT_MONTH_NAMES #ifdef CONFIG_LV_CALENDAR_DEFAULT_MONTH_NAMES #define LV_CALENDAR_DEFAULT_MONTH_NAMES CONFIG_LV_CALENDAR_DEFAULT_MONTH_NAMES #else #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} #endif #endif #ifndef LV_USE_CALENDAR_HEADER_ARROW #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_CALENDAR_HEADER_ARROW #define LV_USE_CALENDAR_HEADER_ARROW CONFIG_LV_USE_CALENDAR_HEADER_ARROW #else #define LV_USE_CALENDAR_HEADER_ARROW 0 #endif #else #define LV_USE_CALENDAR_HEADER_ARROW 1 #endif #endif #ifndef LV_USE_CALENDAR_HEADER_DROPDOWN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_CALENDAR_HEADER_DROPDOWN #define LV_USE_CALENDAR_HEADER_DROPDOWN CONFIG_LV_USE_CALENDAR_HEADER_DROPDOWN #else #define LV_USE_CALENDAR_HEADER_DROPDOWN 0 #endif #else #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 #endif #endif #ifndef LV_USE_CALENDAR_CHINESE #ifdef CONFIG_LV_USE_CALENDAR_CHINESE #define LV_USE_CALENDAR_CHINESE CONFIG_LV_USE_CALENDAR_CHINESE #else #define LV_USE_CALENDAR_CHINESE 0 #endif #endif #endif /*LV_USE_CALENDAR*/ #ifndef LV_USE_CANVAS #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_CANVAS #define LV_USE_CANVAS CONFIG_LV_USE_CANVAS #else #define LV_USE_CANVAS 0 #endif #else #define LV_USE_CANVAS 1 #endif #endif #ifndef LV_USE_CHART #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_CHART #define LV_USE_CHART CONFIG_LV_USE_CHART #else #define LV_USE_CHART 0 #endif #else #define LV_USE_CHART 1 #endif #endif #ifndef LV_USE_CHECKBOX #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_CHECKBOX #define LV_USE_CHECKBOX CONFIG_LV_USE_CHECKBOX #else #define LV_USE_CHECKBOX 0 #endif #else #define LV_USE_CHECKBOX 1 #endif #endif #ifndef LV_USE_DROPDOWN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_DROPDOWN #define LV_USE_DROPDOWN CONFIG_LV_USE_DROPDOWN #else #define LV_USE_DROPDOWN 0 #endif #else #define LV_USE_DROPDOWN 1 /**< Requires: lv_label */ #endif #endif #ifndef LV_USE_IMAGE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_IMAGE #define LV_USE_IMAGE CONFIG_LV_USE_IMAGE #else #define LV_USE_IMAGE 0 #endif #else #define LV_USE_IMAGE 1 /**< Requires: lv_label */ #endif #endif #ifndef LV_USE_IMAGEBUTTON #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_IMAGEBUTTON #define LV_USE_IMAGEBUTTON CONFIG_LV_USE_IMAGEBUTTON #else #define LV_USE_IMAGEBUTTON 0 #endif #else #define LV_USE_IMAGEBUTTON 1 #endif #endif #ifndef LV_USE_KEYBOARD #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_KEYBOARD #define LV_USE_KEYBOARD CONFIG_LV_USE_KEYBOARD #else #define LV_USE_KEYBOARD 0 #endif #else #define LV_USE_KEYBOARD 1 #endif #endif #ifndef LV_USE_LABEL #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_LABEL #define LV_USE_LABEL CONFIG_LV_USE_LABEL #else #define LV_USE_LABEL 0 #endif #else #define LV_USE_LABEL 1 #endif #endif #if LV_USE_LABEL #ifndef LV_LABEL_TEXT_SELECTION #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LABEL_TEXT_SELECTION #define LV_LABEL_TEXT_SELECTION CONFIG_LV_LABEL_TEXT_SELECTION #else #define LV_LABEL_TEXT_SELECTION 0 #endif #else #define LV_LABEL_TEXT_SELECTION 1 /**< Enable selecting text of the label */ #endif #endif #ifndef LV_LABEL_LONG_TXT_HINT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_LABEL_LONG_TXT_HINT #define LV_LABEL_LONG_TXT_HINT CONFIG_LV_LABEL_LONG_TXT_HINT #else #define LV_LABEL_LONG_TXT_HINT 0 #endif #else #define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of very long text */ #endif #endif #ifndef LV_LABEL_WAIT_CHAR_COUNT #ifdef CONFIG_LV_LABEL_WAIT_CHAR_COUNT #define LV_LABEL_WAIT_CHAR_COUNT CONFIG_LV_LABEL_WAIT_CHAR_COUNT #else #define LV_LABEL_WAIT_CHAR_COUNT 3 /**< The count of wait chart */ #endif #endif #endif #ifndef LV_USE_LED #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_LED #define LV_USE_LED CONFIG_LV_USE_LED #else #define LV_USE_LED 0 #endif #else #define LV_USE_LED 1 #endif #endif #ifndef LV_USE_LINE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_LINE #define LV_USE_LINE CONFIG_LV_USE_LINE #else #define LV_USE_LINE 0 #endif #else #define LV_USE_LINE 1 #endif #endif #ifndef LV_USE_LIST #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_LIST #define LV_USE_LIST CONFIG_LV_USE_LIST #else #define LV_USE_LIST 0 #endif #else #define LV_USE_LIST 1 #endif #endif #ifndef LV_USE_LOTTIE #ifdef CONFIG_LV_USE_LOTTIE #define LV_USE_LOTTIE CONFIG_LV_USE_LOTTIE #else #define LV_USE_LOTTIE 0 /**< Requires: lv_canvas, thorvg */ #endif #endif #ifndef LV_USE_MENU #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_MENU #define LV_USE_MENU CONFIG_LV_USE_MENU #else #define LV_USE_MENU 0 #endif #else #define LV_USE_MENU 1 #endif #endif #ifndef LV_USE_MSGBOX #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_MSGBOX #define LV_USE_MSGBOX CONFIG_LV_USE_MSGBOX #else #define LV_USE_MSGBOX 0 #endif #else #define LV_USE_MSGBOX 1 #endif #endif #ifndef LV_USE_ROLLER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_ROLLER #define LV_USE_ROLLER CONFIG_LV_USE_ROLLER #else #define LV_USE_ROLLER 0 #endif #else #define LV_USE_ROLLER 1 /**< Requires: lv_label */ #endif #endif #ifndef LV_USE_SCALE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_SCALE #define LV_USE_SCALE CONFIG_LV_USE_SCALE #else #define LV_USE_SCALE 0 #endif #else #define LV_USE_SCALE 1 #endif #endif #ifndef LV_USE_SLIDER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_SLIDER #define LV_USE_SLIDER CONFIG_LV_USE_SLIDER #else #define LV_USE_SLIDER 0 #endif #else #define LV_USE_SLIDER 1 /**< Requires: lv_bar */ #endif #endif #ifndef LV_USE_SPAN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_SPAN #define LV_USE_SPAN CONFIG_LV_USE_SPAN #else #define LV_USE_SPAN 0 #endif #else #define LV_USE_SPAN 1 #endif #endif #if LV_USE_SPAN /** A line of text can contain this maximum number of span descriptors. */ #ifndef LV_SPAN_SNIPPET_STACK_SIZE #ifdef CONFIG_LV_SPAN_SNIPPET_STACK_SIZE #define LV_SPAN_SNIPPET_STACK_SIZE CONFIG_LV_SPAN_SNIPPET_STACK_SIZE #else #define LV_SPAN_SNIPPET_STACK_SIZE 64 #endif #endif #endif #ifndef LV_USE_SPINBOX #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_SPINBOX #define LV_USE_SPINBOX CONFIG_LV_USE_SPINBOX #else #define LV_USE_SPINBOX 0 #endif #else #define LV_USE_SPINBOX 1 #endif #endif #ifndef LV_USE_SPINNER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_SPINNER #define LV_USE_SPINNER CONFIG_LV_USE_SPINNER #else #define LV_USE_SPINNER 0 #endif #else #define LV_USE_SPINNER 1 #endif #endif #ifndef LV_USE_SWITCH #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_SWITCH #define LV_USE_SWITCH CONFIG_LV_USE_SWITCH #else #define LV_USE_SWITCH 0 #endif #else #define LV_USE_SWITCH 1 #endif #endif #ifndef LV_USE_TABLE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_TABLE #define LV_USE_TABLE CONFIG_LV_USE_TABLE #else #define LV_USE_TABLE 0 #endif #else #define LV_USE_TABLE 1 #endif #endif #ifndef LV_USE_TABVIEW #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_TABVIEW #define LV_USE_TABVIEW CONFIG_LV_USE_TABVIEW #else #define LV_USE_TABVIEW 0 #endif #else #define LV_USE_TABVIEW 1 #endif #endif #ifndef LV_USE_TEXTAREA #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_TEXTAREA #define LV_USE_TEXTAREA CONFIG_LV_USE_TEXTAREA #else #define LV_USE_TEXTAREA 0 #endif #else #define LV_USE_TEXTAREA 1 /**< Requires: lv_label */ #endif #endif #if LV_USE_TEXTAREA != 0 #ifndef LV_TEXTAREA_DEF_PWD_SHOW_TIME #ifdef CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME #define LV_TEXTAREA_DEF_PWD_SHOW_TIME CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME #else #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /**< [ms] */ #endif #endif #endif #ifndef LV_USE_TILEVIEW #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_TILEVIEW #define LV_USE_TILEVIEW CONFIG_LV_USE_TILEVIEW #else #define LV_USE_TILEVIEW 0 #endif #else #define LV_USE_TILEVIEW 1 #endif #endif #ifndef LV_USE_WIN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_WIN #define LV_USE_WIN CONFIG_LV_USE_WIN #else #define LV_USE_WIN 0 #endif #else #define LV_USE_WIN 1 #endif #endif /*================== * THEMES *==================*/ /* Documentation for themes can be found here: https://docs.lvgl.io/master/overview/style.html#themes . */ /** A simple, impressive and very complete theme */ #ifndef LV_USE_THEME_DEFAULT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_THEME_DEFAULT #define LV_USE_THEME_DEFAULT CONFIG_LV_USE_THEME_DEFAULT #else #define LV_USE_THEME_DEFAULT 0 #endif #else #define LV_USE_THEME_DEFAULT 1 #endif #endif #if LV_USE_THEME_DEFAULT /** 0: Light mode; 1: Dark mode */ #ifndef LV_THEME_DEFAULT_DARK #ifdef CONFIG_LV_THEME_DEFAULT_DARK #define LV_THEME_DEFAULT_DARK CONFIG_LV_THEME_DEFAULT_DARK #else #define LV_THEME_DEFAULT_DARK 0 #endif #endif /** 1: Enable grow on press */ #ifndef LV_THEME_DEFAULT_GROW #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_THEME_DEFAULT_GROW #define LV_THEME_DEFAULT_GROW CONFIG_LV_THEME_DEFAULT_GROW #else #define LV_THEME_DEFAULT_GROW 0 #endif #else #define LV_THEME_DEFAULT_GROW 1 #endif #endif /** Default transition time in ms. */ #ifndef LV_THEME_DEFAULT_TRANSITION_TIME #ifdef CONFIG_LV_THEME_DEFAULT_TRANSITION_TIME #define LV_THEME_DEFAULT_TRANSITION_TIME CONFIG_LV_THEME_DEFAULT_TRANSITION_TIME #else #define LV_THEME_DEFAULT_TRANSITION_TIME 80 #endif #endif #endif /*LV_USE_THEME_DEFAULT*/ /** A very simple theme that is a good starting point for a custom theme */ #ifndef LV_USE_THEME_SIMPLE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_THEME_SIMPLE #define LV_USE_THEME_SIMPLE CONFIG_LV_USE_THEME_SIMPLE #else #define LV_USE_THEME_SIMPLE 0 #endif #else #define LV_USE_THEME_SIMPLE 1 #endif #endif /** A theme designed for monochrome displays */ #ifndef LV_USE_THEME_MONO #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_THEME_MONO #define LV_USE_THEME_MONO CONFIG_LV_USE_THEME_MONO #else #define LV_USE_THEME_MONO 0 #endif #else #define LV_USE_THEME_MONO 1 #endif #endif /*================== * LAYOUTS *==================*/ /* Documentation for layouts can be found here: https://docs.lvgl.io/master/layouts/index.html . */ /** A layout similar to Flexbox in CSS. */ #ifndef LV_USE_FLEX #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_FLEX #define LV_USE_FLEX CONFIG_LV_USE_FLEX #else #define LV_USE_FLEX 0 #endif #else #define LV_USE_FLEX 1 #endif #endif /** A layout similar to Grid in CSS. */ #ifndef LV_USE_GRID #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_GRID #define LV_USE_GRID CONFIG_LV_USE_GRID #else #define LV_USE_GRID 0 #endif #else #define LV_USE_GRID 1 #endif #endif /*==================== * 3RD PARTS LIBRARIES *====================*/ /* Documentation for libraries can be found here: https://docs.lvgl.io/master/libs/index.html . */ /* File system interfaces for common APIs */ /** Setting a default driver letter allows skipping the driver prefix in filepaths. */ #ifndef LV_FS_DEFAULT_DRIVER_LETTER #ifdef CONFIG_LV_FS_DEFAULT_DRIVER_LETTER #define LV_FS_DEFAULT_DRIVER_LETTER CONFIG_LV_FS_DEFAULT_DRIVER_LETTER #else #define LV_FS_DEFAULT_DRIVER_LETTER '\0' #endif #endif /** API for fopen, fread, etc. */ #ifndef LV_USE_FS_STDIO #ifdef CONFIG_LV_USE_FS_STDIO #define LV_USE_FS_STDIO CONFIG_LV_USE_FS_STDIO #else #define LV_USE_FS_STDIO 0 #endif #endif #if LV_USE_FS_STDIO #ifndef LV_FS_STDIO_LETTER #ifdef CONFIG_LV_FS_STDIO_LETTER #define LV_FS_STDIO_LETTER CONFIG_LV_FS_STDIO_LETTER #else #define LV_FS_STDIO_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_STDIO_PATH #ifdef CONFIG_LV_FS_STDIO_PATH #define LV_FS_STDIO_PATH CONFIG_LV_FS_STDIO_PATH #else #define LV_FS_STDIO_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #ifndef LV_FS_STDIO_CACHE_SIZE #ifdef CONFIG_LV_FS_STDIO_CACHE_SIZE #define LV_FS_STDIO_CACHE_SIZE CONFIG_LV_FS_STDIO_CACHE_SIZE #else #define LV_FS_STDIO_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */ #endif #endif #endif /** API for open, read, etc. */ #ifndef LV_USE_FS_POSIX #ifdef CONFIG_LV_USE_FS_POSIX #define LV_USE_FS_POSIX CONFIG_LV_USE_FS_POSIX #else #define LV_USE_FS_POSIX 0 #endif #endif #if LV_USE_FS_POSIX #ifndef LV_FS_POSIX_LETTER #ifdef CONFIG_LV_FS_POSIX_LETTER #define LV_FS_POSIX_LETTER CONFIG_LV_FS_POSIX_LETTER #else #define LV_FS_POSIX_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_POSIX_PATH #ifdef CONFIG_LV_FS_POSIX_PATH #define LV_FS_POSIX_PATH CONFIG_LV_FS_POSIX_PATH #else #define LV_FS_POSIX_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #ifndef LV_FS_POSIX_CACHE_SIZE #ifdef CONFIG_LV_FS_POSIX_CACHE_SIZE #define LV_FS_POSIX_CACHE_SIZE CONFIG_LV_FS_POSIX_CACHE_SIZE #else #define LV_FS_POSIX_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */ #endif #endif #endif /** API for CreateFile, ReadFile, etc. */ #ifndef LV_USE_FS_WIN32 #ifdef CONFIG_LV_USE_FS_WIN32 #define LV_USE_FS_WIN32 CONFIG_LV_USE_FS_WIN32 #else #define LV_USE_FS_WIN32 0 #endif #endif #if LV_USE_FS_WIN32 #ifndef LV_FS_WIN32_LETTER #ifdef CONFIG_LV_FS_WIN32_LETTER #define LV_FS_WIN32_LETTER CONFIG_LV_FS_WIN32_LETTER #else #define LV_FS_WIN32_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_WIN32_PATH #ifdef CONFIG_LV_FS_WIN32_PATH #define LV_FS_WIN32_PATH CONFIG_LV_FS_WIN32_PATH #else #define LV_FS_WIN32_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #ifndef LV_FS_WIN32_CACHE_SIZE #ifdef CONFIG_LV_FS_WIN32_CACHE_SIZE #define LV_FS_WIN32_CACHE_SIZE CONFIG_LV_FS_WIN32_CACHE_SIZE #else #define LV_FS_WIN32_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */ #endif #endif #endif /** API for FATFS (needs to be added separately). Uses f_open, f_read, etc. */ #ifndef LV_USE_FS_FATFS #ifdef CONFIG_LV_USE_FS_FATFS #define LV_USE_FS_FATFS CONFIG_LV_USE_FS_FATFS #else #define LV_USE_FS_FATFS 0 #endif #endif #if LV_USE_FS_FATFS #ifndef LV_FS_FATFS_LETTER #ifdef CONFIG_LV_FS_FATFS_LETTER #define LV_FS_FATFS_LETTER CONFIG_LV_FS_FATFS_LETTER #else #define LV_FS_FATFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_FATFS_PATH #ifdef CONFIG_LV_FS_FATFS_PATH #define LV_FS_FATFS_PATH CONFIG_LV_FS_FATFS_PATH #else #define LV_FS_FATFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #ifndef LV_FS_FATFS_CACHE_SIZE #ifdef CONFIG_LV_FS_FATFS_CACHE_SIZE #define LV_FS_FATFS_CACHE_SIZE CONFIG_LV_FS_FATFS_CACHE_SIZE #else #define LV_FS_FATFS_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */ #endif #endif #endif /** API for memory-mapped file access. */ #ifndef LV_USE_FS_MEMFS #ifdef CONFIG_LV_USE_FS_MEMFS #define LV_USE_FS_MEMFS CONFIG_LV_USE_FS_MEMFS #else #define LV_USE_FS_MEMFS 0 #endif #endif #if LV_USE_FS_MEMFS #ifndef LV_FS_MEMFS_LETTER #ifdef CONFIG_LV_FS_MEMFS_LETTER #define LV_FS_MEMFS_LETTER CONFIG_LV_FS_MEMFS_LETTER #else #define LV_FS_MEMFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #endif /** API for LittleFs. */ #ifndef LV_USE_FS_LITTLEFS #ifdef CONFIG_LV_USE_FS_LITTLEFS #define LV_USE_FS_LITTLEFS CONFIG_LV_USE_FS_LITTLEFS #else #define LV_USE_FS_LITTLEFS 0 #endif #endif #if LV_USE_FS_LITTLEFS #ifndef LV_FS_LITTLEFS_LETTER #ifdef CONFIG_LV_FS_LITTLEFS_LETTER #define LV_FS_LITTLEFS_LETTER CONFIG_LV_FS_LITTLEFS_LETTER #else #define LV_FS_LITTLEFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_LITTLEFS_PATH #ifdef CONFIG_LV_FS_LITTLEFS_PATH #define LV_FS_LITTLEFS_PATH CONFIG_LV_FS_LITTLEFS_PATH #else #define LV_FS_LITTLEFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #endif /** API for Arduino LittleFs. */ #ifndef LV_USE_FS_ARDUINO_ESP_LITTLEFS #ifdef CONFIG_LV_USE_FS_ARDUINO_ESP_LITTLEFS #define LV_USE_FS_ARDUINO_ESP_LITTLEFS CONFIG_LV_USE_FS_ARDUINO_ESP_LITTLEFS #else #define LV_USE_FS_ARDUINO_ESP_LITTLEFS 0 #endif #endif #if LV_USE_FS_ARDUINO_ESP_LITTLEFS #ifndef LV_FS_ARDUINO_ESP_LITTLEFS_LETTER #ifdef CONFIG_LV_FS_ARDUINO_ESP_LITTLEFS_LETTER #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER CONFIG_LV_FS_ARDUINO_ESP_LITTLEFS_LETTER #else #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_ARDUINO_ESP_LITTLEFS_PATH #ifdef CONFIG_LV_FS_ARDUINO_ESP_LITTLEFS_PATH #define LV_FS_ARDUINO_ESP_LITTLEFS_PATH CONFIG_LV_FS_ARDUINO_ESP_LITTLEFS_PATH #else #define LV_FS_ARDUINO_ESP_LITTLEFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #endif /** API for Arduino Sd. */ #ifndef LV_USE_FS_ARDUINO_SD #ifdef CONFIG_LV_USE_FS_ARDUINO_SD #define LV_USE_FS_ARDUINO_SD CONFIG_LV_USE_FS_ARDUINO_SD #else #define LV_USE_FS_ARDUINO_SD 0 #endif #endif #if LV_USE_FS_ARDUINO_SD #ifndef LV_FS_ARDUINO_SD_LETTER #ifdef CONFIG_LV_FS_ARDUINO_SD_LETTER #define LV_FS_ARDUINO_SD_LETTER CONFIG_LV_FS_ARDUINO_SD_LETTER #else #define LV_FS_ARDUINO_SD_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #ifndef LV_FS_ARDUINO_SD_PATH #ifdef CONFIG_LV_FS_ARDUINO_SD_PATH #define LV_FS_ARDUINO_SD_PATH CONFIG_LV_FS_ARDUINO_SD_PATH #else #define LV_FS_ARDUINO_SD_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif #endif #endif /** API for UEFI */ #ifndef LV_USE_FS_UEFI #ifdef CONFIG_LV_USE_FS_UEFI #define LV_USE_FS_UEFI CONFIG_LV_USE_FS_UEFI #else #define LV_USE_FS_UEFI 0 #endif #endif #if LV_USE_FS_UEFI #ifndef LV_FS_UEFI_LETTER #ifdef CONFIG_LV_FS_UEFI_LETTER #define LV_FS_UEFI_LETTER CONFIG_LV_FS_UEFI_LETTER #else #define LV_FS_UEFI_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */ #endif #endif #endif /** LODEPNG decoder library */ #ifndef LV_USE_LODEPNG #ifdef CONFIG_LV_USE_LODEPNG #define LV_USE_LODEPNG CONFIG_LV_USE_LODEPNG #else #define LV_USE_LODEPNG 0 #endif #endif /** PNG decoder(libpng) library */ #ifndef LV_USE_LIBPNG #ifdef CONFIG_LV_USE_LIBPNG #define LV_USE_LIBPNG CONFIG_LV_USE_LIBPNG #else #define LV_USE_LIBPNG 0 #endif #endif /** BMP decoder library */ #ifndef LV_USE_BMP #ifdef CONFIG_LV_USE_BMP #define LV_USE_BMP CONFIG_LV_USE_BMP #else #define LV_USE_BMP 0 #endif #endif /** JPG + split JPG decoder library. * Split JPG is a custom format optimized for embedded systems. */ #ifndef LV_USE_TJPGD #ifdef CONFIG_LV_USE_TJPGD #define LV_USE_TJPGD CONFIG_LV_USE_TJPGD #else #define LV_USE_TJPGD 0 #endif #endif /** libjpeg-turbo decoder library. * - Supports complete JPEG specifications and high-performance JPEG decoding. */ #ifndef LV_USE_LIBJPEG_TURBO #ifdef CONFIG_LV_USE_LIBJPEG_TURBO #define LV_USE_LIBJPEG_TURBO CONFIG_LV_USE_LIBJPEG_TURBO #else #define LV_USE_LIBJPEG_TURBO 0 #endif #endif /** GIF decoder library */ #ifndef LV_USE_GIF #ifdef CONFIG_LV_USE_GIF #define LV_USE_GIF CONFIG_LV_USE_GIF #else #define LV_USE_GIF 0 #endif #endif #if LV_USE_GIF /** GIF decoder accelerate */ #ifndef LV_GIF_CACHE_DECODE_DATA #ifdef CONFIG_LV_GIF_CACHE_DECODE_DATA #define LV_GIF_CACHE_DECODE_DATA CONFIG_LV_GIF_CACHE_DECODE_DATA #else #define LV_GIF_CACHE_DECODE_DATA 0 #endif #endif #endif /** Decode bin images to RAM */ #ifndef LV_BIN_DECODER_RAM_LOAD #ifdef CONFIG_LV_BIN_DECODER_RAM_LOAD #define LV_BIN_DECODER_RAM_LOAD CONFIG_LV_BIN_DECODER_RAM_LOAD #else #define LV_BIN_DECODER_RAM_LOAD 0 #endif #endif /** RLE decompress library */ #ifndef LV_USE_RLE #ifdef CONFIG_LV_USE_RLE #define LV_USE_RLE CONFIG_LV_USE_RLE #else #define LV_USE_RLE 0 #endif #endif /** QR code library */ #ifndef LV_USE_QRCODE #ifdef CONFIG_LV_USE_QRCODE #define LV_USE_QRCODE CONFIG_LV_USE_QRCODE #else #define LV_USE_QRCODE 0 #endif #endif /** Barcode code library */ #ifndef LV_USE_BARCODE #ifdef CONFIG_LV_USE_BARCODE #define LV_USE_BARCODE CONFIG_LV_USE_BARCODE #else #define LV_USE_BARCODE 0 #endif #endif /** FreeType library */ #ifndef LV_USE_FREETYPE #ifdef CONFIG_LV_USE_FREETYPE #define LV_USE_FREETYPE CONFIG_LV_USE_FREETYPE #else #define LV_USE_FREETYPE 0 #endif #endif #if LV_USE_FREETYPE /** Let FreeType use LVGL memory and file porting */ #ifndef LV_FREETYPE_USE_LVGL_PORT #ifdef CONFIG_LV_FREETYPE_USE_LVGL_PORT #define LV_FREETYPE_USE_LVGL_PORT CONFIG_LV_FREETYPE_USE_LVGL_PORT #else #define LV_FREETYPE_USE_LVGL_PORT 0 #endif #endif /** Cache count of glyphs in FreeType, i.e. number of glyphs that can be cached. * The higher the value, the more memory will be used. */ #ifndef LV_FREETYPE_CACHE_FT_GLYPH_CNT #ifdef CONFIG_LV_FREETYPE_CACHE_FT_GLYPH_CNT #define LV_FREETYPE_CACHE_FT_GLYPH_CNT CONFIG_LV_FREETYPE_CACHE_FT_GLYPH_CNT #else #define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256 #endif #endif #endif /** Built-in TTF decoder */ #ifndef LV_USE_TINY_TTF #ifdef CONFIG_LV_USE_TINY_TTF #define LV_USE_TINY_TTF CONFIG_LV_USE_TINY_TTF #else #define LV_USE_TINY_TTF 0 #endif #endif #if LV_USE_TINY_TTF /* Enable loading TTF data from files */ #ifndef LV_TINY_TTF_FILE_SUPPORT #ifdef CONFIG_LV_TINY_TTF_FILE_SUPPORT #define LV_TINY_TTF_FILE_SUPPORT CONFIG_LV_TINY_TTF_FILE_SUPPORT #else #define LV_TINY_TTF_FILE_SUPPORT 0 #endif #endif #ifndef LV_TINY_TTF_CACHE_GLYPH_CNT #ifdef CONFIG_LV_TINY_TTF_CACHE_GLYPH_CNT #define LV_TINY_TTF_CACHE_GLYPH_CNT CONFIG_LV_TINY_TTF_CACHE_GLYPH_CNT #else #define LV_TINY_TTF_CACHE_GLYPH_CNT 256 #endif #endif #endif /** Rlottie library */ #ifndef LV_USE_RLOTTIE #ifdef CONFIG_LV_USE_RLOTTIE #define LV_USE_RLOTTIE CONFIG_LV_USE_RLOTTIE #else #define LV_USE_RLOTTIE 0 #endif #endif /** Enable Vector Graphic APIs * - Requires `LV_USE_MATRIX = 1` */ #ifndef LV_USE_VECTOR_GRAPHIC #ifdef CONFIG_LV_USE_VECTOR_GRAPHIC #define LV_USE_VECTOR_GRAPHIC CONFIG_LV_USE_VECTOR_GRAPHIC #else #define LV_USE_VECTOR_GRAPHIC 0 #endif #endif /** Enable ThorVG (vector graphics library) from the src/libs folder */ #ifndef LV_USE_THORVG_INTERNAL #ifdef CONFIG_LV_USE_THORVG_INTERNAL #define LV_USE_THORVG_INTERNAL CONFIG_LV_USE_THORVG_INTERNAL #else #define LV_USE_THORVG_INTERNAL 0 #endif #endif /** Enable ThorVG by assuming that its installed and linked to the project */ #ifndef LV_USE_THORVG_EXTERNAL #ifdef CONFIG_LV_USE_THORVG_EXTERNAL #define LV_USE_THORVG_EXTERNAL CONFIG_LV_USE_THORVG_EXTERNAL #else #define LV_USE_THORVG_EXTERNAL 0 #endif #endif /** Use lvgl built-in LZ4 lib */ #ifndef LV_USE_LZ4_INTERNAL #ifdef CONFIG_LV_USE_LZ4_INTERNAL #define LV_USE_LZ4_INTERNAL CONFIG_LV_USE_LZ4_INTERNAL #else #define LV_USE_LZ4_INTERNAL 0 #endif #endif /** Use external LZ4 library */ #ifndef LV_USE_LZ4_EXTERNAL #ifdef CONFIG_LV_USE_LZ4_EXTERNAL #define LV_USE_LZ4_EXTERNAL CONFIG_LV_USE_LZ4_EXTERNAL #else #define LV_USE_LZ4_EXTERNAL 0 #endif #endif /*SVG library * - Requires `LV_USE_VECTOR_GRAPHIC = 1` */ #ifndef LV_USE_SVG #ifdef CONFIG_LV_USE_SVG #define LV_USE_SVG CONFIG_LV_USE_SVG #else #define LV_USE_SVG 0 #endif #endif #ifndef LV_USE_SVG_ANIMATION #ifdef CONFIG_LV_USE_SVG_ANIMATION #define LV_USE_SVG_ANIMATION CONFIG_LV_USE_SVG_ANIMATION #else #define LV_USE_SVG_ANIMATION 0 #endif #endif #ifndef LV_USE_SVG_DEBUG #ifdef CONFIG_LV_USE_SVG_DEBUG #define LV_USE_SVG_DEBUG CONFIG_LV_USE_SVG_DEBUG #else #define LV_USE_SVG_DEBUG 0 #endif #endif /** FFmpeg library for image decoding and playing videos. * Supports all major image formats so do not enable other image decoder with it. */ #ifndef LV_USE_FFMPEG #ifdef CONFIG_LV_USE_FFMPEG #define LV_USE_FFMPEG CONFIG_LV_USE_FFMPEG #else #define LV_USE_FFMPEG 0 #endif #endif #if LV_USE_FFMPEG /** Dump input information to stderr */ #ifndef LV_FFMPEG_DUMP_FORMAT #ifdef CONFIG_LV_FFMPEG_DUMP_FORMAT #define LV_FFMPEG_DUMP_FORMAT CONFIG_LV_FFMPEG_DUMP_FORMAT #else #define LV_FFMPEG_DUMP_FORMAT 0 #endif #endif /** Use lvgl file path in FFmpeg Player widget * You won't be able to open URLs after enabling this feature. * Note that FFmpeg image decoder will always use lvgl file system. */ #ifndef LV_FFMPEG_PLAYER_USE_LV_FS #ifdef CONFIG_LV_FFMPEG_PLAYER_USE_LV_FS #define LV_FFMPEG_PLAYER_USE_LV_FS CONFIG_LV_FFMPEG_PLAYER_USE_LV_FS #else #define LV_FFMPEG_PLAYER_USE_LV_FS 0 #endif #endif #endif /*================== * OTHERS *==================*/ /* Documentation for several of the below items can be found here: https://docs.lvgl.io/master/others/index.html . */ /** 1: Enable API to take snapshot for object */ #ifndef LV_USE_SNAPSHOT #ifdef CONFIG_LV_USE_SNAPSHOT #define LV_USE_SNAPSHOT CONFIG_LV_USE_SNAPSHOT #else #define LV_USE_SNAPSHOT 0 #endif #endif /** 1: Enable system monitor component */ #ifndef LV_USE_SYSMON #ifdef CONFIG_LV_USE_SYSMON #define LV_USE_SYSMON CONFIG_LV_USE_SYSMON #else #define LV_USE_SYSMON 0 #endif #endif #if LV_USE_SYSMON /** Get the idle percentage. E.g. uint32_t my_get_idle(void); */ #ifndef LV_SYSMON_GET_IDLE #ifdef CONFIG_LV_SYSMON_GET_IDLE #define LV_SYSMON_GET_IDLE CONFIG_LV_SYSMON_GET_IDLE #else #define LV_SYSMON_GET_IDLE lv_timer_get_idle #endif #endif /** 1: Show CPU usage and FPS count. * - Requires `LV_USE_SYSMON = 1` */ #ifndef LV_USE_PERF_MONITOR #ifdef CONFIG_LV_USE_PERF_MONITOR #define LV_USE_PERF_MONITOR CONFIG_LV_USE_PERF_MONITOR #else #define LV_USE_PERF_MONITOR 0 #endif #endif #if LV_USE_PERF_MONITOR #ifndef LV_USE_PERF_MONITOR_POS #ifdef CONFIG_LV_USE_PERF_MONITOR_POS #define LV_USE_PERF_MONITOR_POS CONFIG_LV_USE_PERF_MONITOR_POS #else #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT #endif #endif /** 0: Displays performance data on the screen; 1: Prints performance data using log. */ #ifndef LV_USE_PERF_MONITOR_LOG_MODE #ifdef CONFIG_LV_USE_PERF_MONITOR_LOG_MODE #define LV_USE_PERF_MONITOR_LOG_MODE CONFIG_LV_USE_PERF_MONITOR_LOG_MODE #else #define LV_USE_PERF_MONITOR_LOG_MODE 0 #endif #endif #endif /** 1: Show used memory and memory fragmentation. * - Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN` * - Requires `LV_USE_SYSMON = 1`*/ #ifndef LV_USE_MEM_MONITOR #ifdef CONFIG_LV_USE_MEM_MONITOR #define LV_USE_MEM_MONITOR CONFIG_LV_USE_MEM_MONITOR #else #define LV_USE_MEM_MONITOR 0 #endif #endif #if LV_USE_MEM_MONITOR #ifndef LV_USE_MEM_MONITOR_POS #ifdef CONFIG_LV_USE_MEM_MONITOR_POS #define LV_USE_MEM_MONITOR_POS CONFIG_LV_USE_MEM_MONITOR_POS #else #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT #endif #endif #endif #endif /*LV_USE_SYSMON*/ /** 1: Enable runtime performance profiler */ #ifndef LV_USE_PROFILER #ifdef CONFIG_LV_USE_PROFILER #define LV_USE_PROFILER CONFIG_LV_USE_PROFILER #else #define LV_USE_PROFILER 0 #endif #endif #if LV_USE_PROFILER /** 1: Enable the built-in profiler */ #ifndef LV_USE_PROFILER_BUILTIN #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_PROFILER_BUILTIN #define LV_USE_PROFILER_BUILTIN CONFIG_LV_USE_PROFILER_BUILTIN #else #define LV_USE_PROFILER_BUILTIN 0 #endif #else #define LV_USE_PROFILER_BUILTIN 1 #endif #endif #if LV_USE_PROFILER_BUILTIN /** Default profiler trace buffer size */ #ifndef LV_PROFILER_BUILTIN_BUF_SIZE #ifdef CONFIG_LV_PROFILER_BUILTIN_BUF_SIZE #define LV_PROFILER_BUILTIN_BUF_SIZE CONFIG_LV_PROFILER_BUILTIN_BUF_SIZE #else #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /**< [bytes] */ #endif #endif #endif /** Header to include for profiler */ #ifndef LV_PROFILER_INCLUDE #ifdef CONFIG_LV_PROFILER_INCLUDE #define LV_PROFILER_INCLUDE CONFIG_LV_PROFILER_INCLUDE #else #define LV_PROFILER_INCLUDE "lvgl/src/misc/lv_profiler_builtin.h" #endif #endif /** Profiler start point function */ #ifndef LV_PROFILER_BEGIN #ifdef CONFIG_LV_PROFILER_BEGIN #define LV_PROFILER_BEGIN CONFIG_LV_PROFILER_BEGIN #else #define LV_PROFILER_BEGIN LV_PROFILER_BUILTIN_BEGIN #endif #endif /** Profiler end point function */ #ifndef LV_PROFILER_END #ifdef CONFIG_LV_PROFILER_END #define LV_PROFILER_END CONFIG_LV_PROFILER_END #else #define LV_PROFILER_END LV_PROFILER_BUILTIN_END #endif #endif /** Profiler start point function with custom tag */ #ifndef LV_PROFILER_BEGIN_TAG #ifdef CONFIG_LV_PROFILER_BEGIN_TAG #define LV_PROFILER_BEGIN_TAG CONFIG_LV_PROFILER_BEGIN_TAG #else #define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG #endif #endif /** Profiler end point function with custom tag */ #ifndef LV_PROFILER_END_TAG #ifdef CONFIG_LV_PROFILER_END_TAG #define LV_PROFILER_END_TAG CONFIG_LV_PROFILER_END_TAG #else #define LV_PROFILER_END_TAG LV_PROFILER_BUILTIN_END_TAG #endif #endif /*Enable layout profiler*/ #ifndef LV_PROFILER_LAYOUT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_LAYOUT #define LV_PROFILER_LAYOUT CONFIG_LV_PROFILER_LAYOUT #else #define LV_PROFILER_LAYOUT 0 #endif #else #define LV_PROFILER_LAYOUT 1 #endif #endif /*Enable disp refr profiler*/ #ifndef LV_PROFILER_REFR #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_REFR #define LV_PROFILER_REFR CONFIG_LV_PROFILER_REFR #else #define LV_PROFILER_REFR 0 #endif #else #define LV_PROFILER_REFR 1 #endif #endif /*Enable draw profiler*/ #ifndef LV_PROFILER_DRAW #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_DRAW #define LV_PROFILER_DRAW CONFIG_LV_PROFILER_DRAW #else #define LV_PROFILER_DRAW 0 #endif #else #define LV_PROFILER_DRAW 1 #endif #endif /*Enable indev profiler*/ #ifndef LV_PROFILER_INDEV #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_INDEV #define LV_PROFILER_INDEV CONFIG_LV_PROFILER_INDEV #else #define LV_PROFILER_INDEV 0 #endif #else #define LV_PROFILER_INDEV 1 #endif #endif /*Enable decoder profiler*/ #ifndef LV_PROFILER_DECODER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_DECODER #define LV_PROFILER_DECODER CONFIG_LV_PROFILER_DECODER #else #define LV_PROFILER_DECODER 0 #endif #else #define LV_PROFILER_DECODER 1 #endif #endif /*Enable font profiler*/ #ifndef LV_PROFILER_FONT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_FONT #define LV_PROFILER_FONT CONFIG_LV_PROFILER_FONT #else #define LV_PROFILER_FONT 0 #endif #else #define LV_PROFILER_FONT 1 #endif #endif /*Enable fs profiler*/ #ifndef LV_PROFILER_FS #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_FS #define LV_PROFILER_FS CONFIG_LV_PROFILER_FS #else #define LV_PROFILER_FS 0 #endif #else #define LV_PROFILER_FS 1 #endif #endif /*Enable style profiler*/ #ifndef LV_PROFILER_STYLE #ifdef CONFIG_LV_PROFILER_STYLE #define LV_PROFILER_STYLE CONFIG_LV_PROFILER_STYLE #else #define LV_PROFILER_STYLE 0 #endif #endif /*Enable timer profiler*/ #ifndef LV_PROFILER_TIMER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_TIMER #define LV_PROFILER_TIMER CONFIG_LV_PROFILER_TIMER #else #define LV_PROFILER_TIMER 0 #endif #else #define LV_PROFILER_TIMER 1 #endif #endif /*Enable cache profiler*/ #ifndef LV_PROFILER_CACHE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_CACHE #define LV_PROFILER_CACHE CONFIG_LV_PROFILER_CACHE #else #define LV_PROFILER_CACHE 0 #endif #else #define LV_PROFILER_CACHE 1 #endif #endif /*Enable event profiler*/ #ifndef LV_PROFILER_EVENT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_PROFILER_EVENT #define LV_PROFILER_EVENT CONFIG_LV_PROFILER_EVENT #else #define LV_PROFILER_EVENT 0 #endif #else #define LV_PROFILER_EVENT 1 #endif #endif #endif /** 1: Enable Monkey test */ #ifndef LV_USE_MONKEY #ifdef CONFIG_LV_USE_MONKEY #define LV_USE_MONKEY CONFIG_LV_USE_MONKEY #else #define LV_USE_MONKEY 0 #endif #endif /** 1: Enable grid navigation */ #ifndef LV_USE_GRIDNAV #ifdef CONFIG_LV_USE_GRIDNAV #define LV_USE_GRIDNAV CONFIG_LV_USE_GRIDNAV #else #define LV_USE_GRIDNAV 0 #endif #endif /** 1: Enable `lv_obj` fragment logic */ #ifndef LV_USE_FRAGMENT #ifdef CONFIG_LV_USE_FRAGMENT #define LV_USE_FRAGMENT CONFIG_LV_USE_FRAGMENT #else #define LV_USE_FRAGMENT 0 #endif #endif /** 1: Support using images as font in label or span widgets */ #ifndef LV_USE_IMGFONT #ifdef CONFIG_LV_USE_IMGFONT #define LV_USE_IMGFONT CONFIG_LV_USE_IMGFONT #else #define LV_USE_IMGFONT 0 #endif #endif /** 1: Enable an observer pattern implementation */ #ifndef LV_USE_OBSERVER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_OBSERVER #define LV_USE_OBSERVER CONFIG_LV_USE_OBSERVER #else #define LV_USE_OBSERVER 0 #endif #else #define LV_USE_OBSERVER 1 #endif #endif /** 1: Enable Pinyin input method * - Requires: lv_keyboard */ #ifndef LV_USE_IME_PINYIN #ifdef CONFIG_LV_USE_IME_PINYIN #define LV_USE_IME_PINYIN CONFIG_LV_USE_IME_PINYIN #else #define LV_USE_IME_PINYIN 0 #endif #endif #if LV_USE_IME_PINYIN /** 1: Use default thesaurus. * @note If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesaurus. */ #ifndef LV_IME_PINYIN_USE_DEFAULT_DICT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_IME_PINYIN_USE_DEFAULT_DICT #define LV_IME_PINYIN_USE_DEFAULT_DICT CONFIG_LV_IME_PINYIN_USE_DEFAULT_DICT #else #define LV_IME_PINYIN_USE_DEFAULT_DICT 0 #endif #else #define LV_IME_PINYIN_USE_DEFAULT_DICT 1 #endif #endif /** Set maximum number of candidate panels that can be displayed. * @note This needs to be adjusted according to size of screen. */ #ifndef LV_IME_PINYIN_CAND_TEXT_NUM #ifdef CONFIG_LV_IME_PINYIN_CAND_TEXT_NUM #define LV_IME_PINYIN_CAND_TEXT_NUM CONFIG_LV_IME_PINYIN_CAND_TEXT_NUM #else #define LV_IME_PINYIN_CAND_TEXT_NUM 6 #endif #endif /** Use 9-key input (k9). */ #ifndef LV_IME_PINYIN_USE_K9_MODE #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_IME_PINYIN_USE_K9_MODE #define LV_IME_PINYIN_USE_K9_MODE CONFIG_LV_IME_PINYIN_USE_K9_MODE #else #define LV_IME_PINYIN_USE_K9_MODE 0 #endif #else #define LV_IME_PINYIN_USE_K9_MODE 1 #endif #endif #if LV_IME_PINYIN_USE_K9_MODE == 1 #ifndef LV_IME_PINYIN_K9_CAND_TEXT_NUM #ifdef CONFIG_LV_IME_PINYIN_K9_CAND_TEXT_NUM #define LV_IME_PINYIN_K9_CAND_TEXT_NUM CONFIG_LV_IME_PINYIN_K9_CAND_TEXT_NUM #else #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 #endif #endif #endif /*LV_IME_PINYIN_USE_K9_MODE*/ #endif /** 1: Enable file explorer. * - Requires: lv_table */ #ifndef LV_USE_FILE_EXPLORER #ifdef CONFIG_LV_USE_FILE_EXPLORER #define LV_USE_FILE_EXPLORER CONFIG_LV_USE_FILE_EXPLORER #else #define LV_USE_FILE_EXPLORER 0 #endif #endif #if LV_USE_FILE_EXPLORER /** Maximum length of path */ #ifndef LV_FILE_EXPLORER_PATH_MAX_LEN #ifdef CONFIG_LV_FILE_EXPLORER_PATH_MAX_LEN #define LV_FILE_EXPLORER_PATH_MAX_LEN CONFIG_LV_FILE_EXPLORER_PATH_MAX_LEN #else #define LV_FILE_EXPLORER_PATH_MAX_LEN (128) #endif #endif /** Quick access bar, 1:use, 0:do not use. * - Requires: lv_list */ #ifndef LV_FILE_EXPLORER_QUICK_ACCESS #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_FILE_EXPLORER_QUICK_ACCESS #define LV_FILE_EXPLORER_QUICK_ACCESS CONFIG_LV_FILE_EXPLORER_QUICK_ACCESS #else #define LV_FILE_EXPLORER_QUICK_ACCESS 0 #endif #else #define LV_FILE_EXPLORER_QUICK_ACCESS 1 #endif #endif #endif /** 1: Enable freetype font manager * - Requires: LV_USE_FREETYPE */ #ifndef LV_USE_FONT_MANAGER #ifdef CONFIG_LV_USE_FONT_MANAGER #define LV_USE_FONT_MANAGER CONFIG_LV_USE_FONT_MANAGER #else #define LV_USE_FONT_MANAGER 0 #endif #endif #if LV_USE_FONT_MANAGER /**Font manager name max length*/ #ifndef LV_FONT_MANAGER_NAME_MAX_LEN #ifdef CONFIG_LV_FONT_MANAGER_NAME_MAX_LEN #define LV_FONT_MANAGER_NAME_MAX_LEN CONFIG_LV_FONT_MANAGER_NAME_MAX_LEN #else #define LV_FONT_MANAGER_NAME_MAX_LEN 32 #endif #endif #endif /** Enable loading XML UIs runtime */ #ifndef LV_USE_XML #ifdef CONFIG_LV_USE_XML #define LV_USE_XML CONFIG_LV_USE_XML #else #define LV_USE_XML 0 #endif #endif /*================== * DEVICES *==================*/ /** Use SDL to open window on PC and handle mouse and keyboard. */ #ifndef LV_USE_SDL #ifdef CONFIG_LV_USE_SDL #define LV_USE_SDL CONFIG_LV_USE_SDL #else #define LV_USE_SDL 0 #endif #endif #if LV_USE_SDL #ifndef LV_SDL_INCLUDE_PATH #ifdef CONFIG_LV_SDL_INCLUDE_PATH #define LV_SDL_INCLUDE_PATH CONFIG_LV_SDL_INCLUDE_PATH #else #define LV_SDL_INCLUDE_PATH #endif #endif #ifndef LV_SDL_RENDER_MODE #ifdef CONFIG_LV_SDL_RENDER_MODE #define LV_SDL_RENDER_MODE CONFIG_LV_SDL_RENDER_MODE #else #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /**< LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance */ #endif #endif #ifndef LV_SDL_BUF_COUNT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_SDL_BUF_COUNT #define LV_SDL_BUF_COUNT CONFIG_LV_SDL_BUF_COUNT #else #define LV_SDL_BUF_COUNT 0 #endif #else #define LV_SDL_BUF_COUNT 1 /**< 1 or 2 */ #endif #endif #ifndef LV_SDL_ACCELERATED #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_SDL_ACCELERATED #define LV_SDL_ACCELERATED CONFIG_LV_SDL_ACCELERATED #else #define LV_SDL_ACCELERATED 0 #endif #else #define LV_SDL_ACCELERATED 1 /**< 1: Use hardware acceleration*/ #endif #endif #ifndef LV_SDL_FULLSCREEN #ifdef CONFIG_LV_SDL_FULLSCREEN #define LV_SDL_FULLSCREEN CONFIG_LV_SDL_FULLSCREEN #else #define LV_SDL_FULLSCREEN 0 /**< 1: Make the window full screen by default */ #endif #endif #ifndef LV_SDL_DIRECT_EXIT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_SDL_DIRECT_EXIT #define LV_SDL_DIRECT_EXIT CONFIG_LV_SDL_DIRECT_EXIT #else #define LV_SDL_DIRECT_EXIT 0 #endif #else #define LV_SDL_DIRECT_EXIT 1 /**< 1: Exit the application when all SDL windows are closed */ #endif #endif #ifndef LV_SDL_MOUSEWHEEL_MODE #ifdef CONFIG_LV_SDL_MOUSEWHEEL_MODE #define LV_SDL_MOUSEWHEEL_MODE CONFIG_LV_SDL_MOUSEWHEEL_MODE #else #define LV_SDL_MOUSEWHEEL_MODE LV_SDL_MOUSEWHEEL_MODE_ENCODER /*LV_SDL_MOUSEWHEEL_MODE_ENCODER/CROWN*/ #endif #endif #endif /** Use X11 to open window on Linux desktop and handle mouse and keyboard */ #ifndef LV_USE_X11 #ifdef CONFIG_LV_USE_X11 #define LV_USE_X11 CONFIG_LV_USE_X11 #else #define LV_USE_X11 0 #endif #endif #if LV_USE_X11 #ifndef LV_X11_DIRECT_EXIT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_X11_DIRECT_EXIT #define LV_X11_DIRECT_EXIT CONFIG_LV_X11_DIRECT_EXIT #else #define LV_X11_DIRECT_EXIT 0 #endif #else #define LV_X11_DIRECT_EXIT 1 /**< Exit application when all X11 windows have been closed */ #endif #endif #ifndef LV_X11_DOUBLE_BUFFER #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_X11_DOUBLE_BUFFER #define LV_X11_DOUBLE_BUFFER CONFIG_LV_X11_DOUBLE_BUFFER #else #define LV_X11_DOUBLE_BUFFER 0 #endif #else #define LV_X11_DOUBLE_BUFFER 1 /**< Use double buffers for rendering */ #endif #endif /* Select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!). */ #ifndef LV_X11_RENDER_MODE_PARTIAL #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_X11_RENDER_MODE_PARTIAL #define LV_X11_RENDER_MODE_PARTIAL CONFIG_LV_X11_RENDER_MODE_PARTIAL #else #define LV_X11_RENDER_MODE_PARTIAL 0 #endif #else #define LV_X11_RENDER_MODE_PARTIAL 1 /**< Partial render mode (preferred) */ #endif #endif #ifndef LV_X11_RENDER_MODE_DIRECT #ifdef CONFIG_LV_X11_RENDER_MODE_DIRECT #define LV_X11_RENDER_MODE_DIRECT CONFIG_LV_X11_RENDER_MODE_DIRECT #else #define LV_X11_RENDER_MODE_DIRECT 0 /**< Direct render mode */ #endif #endif #ifndef LV_X11_RENDER_MODE_FULL #ifdef CONFIG_LV_X11_RENDER_MODE_FULL #define LV_X11_RENDER_MODE_FULL CONFIG_LV_X11_RENDER_MODE_FULL #else #define LV_X11_RENDER_MODE_FULL 0 /**< Full render mode */ #endif #endif #endif /** Use Wayland to open a window and handle input on Linux or BSD desktops */ #ifndef LV_USE_WAYLAND #ifdef CONFIG_LV_USE_WAYLAND #define LV_USE_WAYLAND CONFIG_LV_USE_WAYLAND #else #define LV_USE_WAYLAND 0 #endif #endif #if LV_USE_WAYLAND #ifndef LV_WAYLAND_WINDOW_DECORATIONS #ifdef CONFIG_LV_WAYLAND_WINDOW_DECORATIONS #define LV_WAYLAND_WINDOW_DECORATIONS CONFIG_LV_WAYLAND_WINDOW_DECORATIONS #else #define LV_WAYLAND_WINDOW_DECORATIONS 0 /**< Draw client side window decorations only necessary on Mutter/GNOME */ #endif #endif #ifndef LV_WAYLAND_WL_SHELL #ifdef CONFIG_LV_WAYLAND_WL_SHELL #define LV_WAYLAND_WL_SHELL CONFIG_LV_WAYLAND_WL_SHELL #else #define LV_WAYLAND_WL_SHELL 0 /**< Use the legacy wl_shell protocol instead of the default XDG shell */ #endif #endif #endif /** Driver for /dev/fb */ #ifndef LV_USE_LINUX_FBDEV #ifdef CONFIG_LV_USE_LINUX_FBDEV #define LV_USE_LINUX_FBDEV CONFIG_LV_USE_LINUX_FBDEV #else #define LV_USE_LINUX_FBDEV 0 #endif #endif #if LV_USE_LINUX_FBDEV #ifndef LV_LINUX_FBDEV_BSD #ifdef CONFIG_LV_LINUX_FBDEV_BSD #define LV_LINUX_FBDEV_BSD CONFIG_LV_LINUX_FBDEV_BSD #else #define LV_LINUX_FBDEV_BSD 0 #endif #endif #ifndef LV_LINUX_FBDEV_RENDER_MODE #ifdef CONFIG_LV_LINUX_FBDEV_RENDER_MODE #define LV_LINUX_FBDEV_RENDER_MODE CONFIG_LV_LINUX_FBDEV_RENDER_MODE #else #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #endif #endif #ifndef LV_LINUX_FBDEV_BUFFER_COUNT #ifdef CONFIG_LV_LINUX_FBDEV_BUFFER_COUNT #define LV_LINUX_FBDEV_BUFFER_COUNT CONFIG_LV_LINUX_FBDEV_BUFFER_COUNT #else #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #endif #endif #ifndef LV_LINUX_FBDEV_BUFFER_SIZE #ifdef CONFIG_LV_LINUX_FBDEV_BUFFER_SIZE #define LV_LINUX_FBDEV_BUFFER_SIZE CONFIG_LV_LINUX_FBDEV_BUFFER_SIZE #else #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #endif #endif #endif /** Use Nuttx to open window and handle touchscreen */ #ifndef LV_USE_NUTTX #ifdef CONFIG_LV_USE_NUTTX #define LV_USE_NUTTX CONFIG_LV_USE_NUTTX #else #define LV_USE_NUTTX 0 #endif #endif #if LV_USE_NUTTX #ifndef LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP #ifdef CONFIG_LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP #define LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP CONFIG_LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP #else #define LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP 0 #endif #endif #ifndef LV_USE_NUTTX_LIBUV #ifdef CONFIG_LV_USE_NUTTX_LIBUV #define LV_USE_NUTTX_LIBUV CONFIG_LV_USE_NUTTX_LIBUV #else #define LV_USE_NUTTX_LIBUV 0 #endif #endif /** Use Nuttx custom init API to open window and handle touchscreen */ #ifndef LV_USE_NUTTX_CUSTOM_INIT #ifdef CONFIG_LV_USE_NUTTX_CUSTOM_INIT #define LV_USE_NUTTX_CUSTOM_INIT CONFIG_LV_USE_NUTTX_CUSTOM_INIT #else #define LV_USE_NUTTX_CUSTOM_INIT 0 #endif #endif /** Driver for /dev/lcd */ #ifndef LV_USE_NUTTX_LCD #ifdef CONFIG_LV_USE_NUTTX_LCD #define LV_USE_NUTTX_LCD CONFIG_LV_USE_NUTTX_LCD #else #define LV_USE_NUTTX_LCD 0 #endif #endif #if LV_USE_NUTTX_LCD #ifndef LV_NUTTX_LCD_BUFFER_COUNT #ifdef CONFIG_LV_NUTTX_LCD_BUFFER_COUNT #define LV_NUTTX_LCD_BUFFER_COUNT CONFIG_LV_NUTTX_LCD_BUFFER_COUNT #else #define LV_NUTTX_LCD_BUFFER_COUNT 0 #endif #endif #ifndef LV_NUTTX_LCD_BUFFER_SIZE #ifdef CONFIG_LV_NUTTX_LCD_BUFFER_SIZE #define LV_NUTTX_LCD_BUFFER_SIZE CONFIG_LV_NUTTX_LCD_BUFFER_SIZE #else #define LV_NUTTX_LCD_BUFFER_SIZE 60 #endif #endif #endif /** Driver for /dev/input */ #ifndef LV_USE_NUTTX_TOUCHSCREEN #ifdef CONFIG_LV_USE_NUTTX_TOUCHSCREEN #define LV_USE_NUTTX_TOUCHSCREEN CONFIG_LV_USE_NUTTX_TOUCHSCREEN #else #define LV_USE_NUTTX_TOUCHSCREEN 0 #endif #endif /*Touchscreen cursor size in pixels(<=0: disable cursor)*/ #ifndef LV_NUTTX_TOUCHSCREEN_CURSOR_SIZE #ifdef CONFIG_LV_NUTTX_TOUCHSCREEN_CURSOR_SIZE #define LV_NUTTX_TOUCHSCREEN_CURSOR_SIZE CONFIG_LV_NUTTX_TOUCHSCREEN_CURSOR_SIZE #else #define LV_NUTTX_TOUCHSCREEN_CURSOR_SIZE 0 #endif #endif #endif /** Driver for /dev/dri/card */ #ifndef LV_USE_LINUX_DRM #ifdef CONFIG_LV_USE_LINUX_DRM #define LV_USE_LINUX_DRM CONFIG_LV_USE_LINUX_DRM #else #define LV_USE_LINUX_DRM 0 #endif #endif #if LV_USE_LINUX_DRM /* Use the MESA GBM library to allocate DMA buffers that can be * shared across sub-systems and libraries using the Linux DMA-BUF API. * The GBM library aims to provide a platform independent memory management system * it supports the major GPU vendors - This option requires linking with libgbm */ #ifndef LV_LINUX_DRM_GBM_BUFFERS #ifdef CONFIG_LV_LINUX_DRM_GBM_BUFFERS #define LV_LINUX_DRM_GBM_BUFFERS CONFIG_LV_LINUX_DRM_GBM_BUFFERS #else #define LV_LINUX_DRM_GBM_BUFFERS 0 #endif #endif #endif /** Interface for TFT_eSPI */ #ifndef LV_USE_TFT_ESPI #ifdef CONFIG_LV_USE_TFT_ESPI #define LV_USE_TFT_ESPI CONFIG_LV_USE_TFT_ESPI #else #define LV_USE_TFT_ESPI 0 #endif #endif /** Driver for evdev input devices */ #ifndef LV_USE_EVDEV #ifdef CONFIG_LV_USE_EVDEV #define LV_USE_EVDEV CONFIG_LV_USE_EVDEV #else #define LV_USE_EVDEV 0 #endif #endif /** Driver for libinput input devices */ #ifndef LV_USE_LIBINPUT #ifdef CONFIG_LV_USE_LIBINPUT #define LV_USE_LIBINPUT CONFIG_LV_USE_LIBINPUT #else #define LV_USE_LIBINPUT 0 #endif #endif #if LV_USE_LIBINPUT #ifndef LV_LIBINPUT_BSD #ifdef CONFIG_LV_LIBINPUT_BSD #define LV_LIBINPUT_BSD CONFIG_LV_LIBINPUT_BSD #else #define LV_LIBINPUT_BSD 0 #endif #endif /** Full keyboard support */ #ifndef LV_LIBINPUT_XKB #ifdef CONFIG_LV_LIBINPUT_XKB #define LV_LIBINPUT_XKB CONFIG_LV_LIBINPUT_XKB #else #define LV_LIBINPUT_XKB 0 #endif #endif #if LV_LIBINPUT_XKB /** "setxkbmap -query" can help find the right values for your keyboard */ #ifndef LV_LIBINPUT_XKB_KEY_MAP #ifdef CONFIG_LV_LIBINPUT_XKB_KEY_MAP #define LV_LIBINPUT_XKB_KEY_MAP CONFIG_LV_LIBINPUT_XKB_KEY_MAP #else #define LV_LIBINPUT_XKB_KEY_MAP { .rules = NULL, .model = "pc101", .layout = "us", .variant = NULL, .options = NULL } #endif #endif #endif #endif /* Drivers for LCD devices connected via SPI/parallel port */ #ifndef LV_USE_ST7735 #ifdef CONFIG_LV_USE_ST7735 #define LV_USE_ST7735 CONFIG_LV_USE_ST7735 #else #define LV_USE_ST7735 0 #endif #endif #ifndef LV_USE_ST7789 #ifdef CONFIG_LV_USE_ST7789 #define LV_USE_ST7789 CONFIG_LV_USE_ST7789 #else #define LV_USE_ST7789 0 #endif #endif #ifndef LV_USE_ST7796 #ifdef CONFIG_LV_USE_ST7796 #define LV_USE_ST7796 CONFIG_LV_USE_ST7796 #else #define LV_USE_ST7796 0 #endif #endif #ifndef LV_USE_ILI9341 #ifdef CONFIG_LV_USE_ILI9341 #define LV_USE_ILI9341 CONFIG_LV_USE_ILI9341 #else #define LV_USE_ILI9341 0 #endif #endif #ifndef LV_USE_GENERIC_MIPI #ifdef CONFIG_LV_USE_GENERIC_MIPI #define LV_USE_GENERIC_MIPI CONFIG_LV_USE_GENERIC_MIPI #else #define LV_USE_GENERIC_MIPI (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341) #endif #endif /** Driver for Renesas GLCD */ #ifndef LV_USE_RENESAS_GLCDC #ifdef CONFIG_LV_USE_RENESAS_GLCDC #define LV_USE_RENESAS_GLCDC CONFIG_LV_USE_RENESAS_GLCDC #else #define LV_USE_RENESAS_GLCDC 0 #endif #endif /** Driver for ST LTDC */ #ifndef LV_USE_ST_LTDC #ifdef CONFIG_LV_USE_ST_LTDC #define LV_USE_ST_LTDC CONFIG_LV_USE_ST_LTDC #else #define LV_USE_ST_LTDC 0 #endif #endif #if LV_USE_ST_LTDC /* Only used for partial. */ #ifndef LV_ST_LTDC_USE_DMA2D_FLUSH #ifdef CONFIG_LV_ST_LTDC_USE_DMA2D_FLUSH #define LV_ST_LTDC_USE_DMA2D_FLUSH CONFIG_LV_ST_LTDC_USE_DMA2D_FLUSH #else #define LV_ST_LTDC_USE_DMA2D_FLUSH 0 #endif #endif #endif /** LVGL Windows backend */ #ifndef LV_USE_WINDOWS #ifdef CONFIG_LV_USE_WINDOWS #define LV_USE_WINDOWS CONFIG_LV_USE_WINDOWS #else #define LV_USE_WINDOWS 0 #endif #endif /** LVGL UEFI backend */ #ifndef LV_USE_UEFI #ifdef CONFIG_LV_USE_UEFI #define LV_USE_UEFI CONFIG_LV_USE_UEFI #else #define LV_USE_UEFI 0 #endif #endif #if LV_USE_UEFI #ifndef LV_USE_UEFI_INCLUDE #ifdef CONFIG_LV_USE_UEFI_INCLUDE #define LV_USE_UEFI_INCLUDE CONFIG_LV_USE_UEFI_INCLUDE #else #define LV_USE_UEFI_INCLUDE "myefi.h" /**< Header that hides the actual framework (EDK2, gnu-efi, ...) */ #endif #endif #ifndef LV_UEFI_USE_MEMORY_SERVICES #ifdef CONFIG_LV_UEFI_USE_MEMORY_SERVICES #define LV_UEFI_USE_MEMORY_SERVICES CONFIG_LV_UEFI_USE_MEMORY_SERVICES #else #define LV_UEFI_USE_MEMORY_SERVICES 0 /**< Use the memory functions from the boot services table */ #endif #endif #endif /** Use OpenGL to open window on PC and handle mouse and keyboard */ #ifndef LV_USE_OPENGLES #ifdef CONFIG_LV_USE_OPENGLES #define LV_USE_OPENGLES CONFIG_LV_USE_OPENGLES #else #define LV_USE_OPENGLES 0 #endif #endif #if LV_USE_OPENGLES #ifndef LV_USE_OPENGLES_DEBUG #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_USE_OPENGLES_DEBUG #define LV_USE_OPENGLES_DEBUG CONFIG_LV_USE_OPENGLES_DEBUG #else #define LV_USE_OPENGLES_DEBUG 0 #endif #else #define LV_USE_OPENGLES_DEBUG 1 /**< Enable or disable debug for opengles */ #endif #endif #endif /** QNX Screen display and input drivers */ #ifndef LV_USE_QNX #ifdef CONFIG_LV_USE_QNX #define LV_USE_QNX CONFIG_LV_USE_QNX #else #define LV_USE_QNX 0 #endif #endif #if LV_USE_QNX #ifndef LV_QNX_BUF_COUNT #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_QNX_BUF_COUNT #define LV_QNX_BUF_COUNT CONFIG_LV_QNX_BUF_COUNT #else #define LV_QNX_BUF_COUNT 0 #endif #else #define LV_QNX_BUF_COUNT 1 /**< 1 or 2 */ #endif #endif #endif /*================== * EXAMPLES *==================*/ /** Enable examples to be built with the library. */ #ifndef LV_BUILD_EXAMPLES #ifdef LV_KCONFIG_PRESENT #ifdef CONFIG_LV_BUILD_EXAMPLES #define LV_BUILD_EXAMPLES CONFIG_LV_BUILD_EXAMPLES #else #define LV_BUILD_EXAMPLES 0 #endif #else #define LV_BUILD_EXAMPLES 1 #endif #endif /*=================== * DEMO USAGE ====================*/ /** Show some widgets. This might be required to increase `LV_MEM_SIZE`. */ #ifndef LV_USE_DEMO_WIDGETS #ifdef CONFIG_LV_USE_DEMO_WIDGETS #define LV_USE_DEMO_WIDGETS CONFIG_LV_USE_DEMO_WIDGETS #else #define LV_USE_DEMO_WIDGETS 0 #endif #endif /** Demonstrate usage of encoder and keyboard. */ #ifndef LV_USE_DEMO_KEYPAD_AND_ENCODER #ifdef CONFIG_LV_USE_DEMO_KEYPAD_AND_ENCODER #define LV_USE_DEMO_KEYPAD_AND_ENCODER CONFIG_LV_USE_DEMO_KEYPAD_AND_ENCODER #else #define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 #endif #endif /** Benchmark your system */ #ifndef LV_USE_DEMO_BENCHMARK #ifdef CONFIG_LV_USE_DEMO_BENCHMARK #define LV_USE_DEMO_BENCHMARK CONFIG_LV_USE_DEMO_BENCHMARK #else #define LV_USE_DEMO_BENCHMARK 0 #endif #endif /** Render test for each primitive. * - Requires at least 480x272 display. */ #ifndef LV_USE_DEMO_RENDER #ifdef CONFIG_LV_USE_DEMO_RENDER #define LV_USE_DEMO_RENDER CONFIG_LV_USE_DEMO_RENDER #else #define LV_USE_DEMO_RENDER 0 #endif #endif /** Stress test for LVGL */ #ifndef LV_USE_DEMO_STRESS #ifdef CONFIG_LV_USE_DEMO_STRESS #define LV_USE_DEMO_STRESS CONFIG_LV_USE_DEMO_STRESS #else #define LV_USE_DEMO_STRESS 0 #endif #endif /** Music player demo */ #ifndef LV_USE_DEMO_MUSIC #ifdef CONFIG_LV_USE_DEMO_MUSIC #define LV_USE_DEMO_MUSIC CONFIG_LV_USE_DEMO_MUSIC #else #define LV_USE_DEMO_MUSIC 0 #endif #endif #if LV_USE_DEMO_MUSIC #ifndef LV_DEMO_MUSIC_SQUARE #ifdef CONFIG_LV_DEMO_MUSIC_SQUARE #define LV_DEMO_MUSIC_SQUARE CONFIG_LV_DEMO_MUSIC_SQUARE #else #define LV_DEMO_MUSIC_SQUARE 0 #endif #endif #ifndef LV_DEMO_MUSIC_LANDSCAPE #ifdef CONFIG_LV_DEMO_MUSIC_LANDSCAPE #define LV_DEMO_MUSIC_LANDSCAPE CONFIG_LV_DEMO_MUSIC_LANDSCAPE #else #define LV_DEMO_MUSIC_LANDSCAPE 0 #endif #endif #ifndef LV_DEMO_MUSIC_ROUND #ifdef CONFIG_LV_DEMO_MUSIC_ROUND #define LV_DEMO_MUSIC_ROUND CONFIG_LV_DEMO_MUSIC_ROUND #else #define LV_DEMO_MUSIC_ROUND 0 #endif #endif #ifndef LV_DEMO_MUSIC_LARGE #ifdef CONFIG_LV_DEMO_MUSIC_LARGE #define LV_DEMO_MUSIC_LARGE CONFIG_LV_DEMO_MUSIC_LARGE #else #define LV_DEMO_MUSIC_LARGE 0 #endif #endif #ifndef LV_DEMO_MUSIC_AUTO_PLAY #ifdef CONFIG_LV_DEMO_MUSIC_AUTO_PLAY #define LV_DEMO_MUSIC_AUTO_PLAY CONFIG_LV_DEMO_MUSIC_AUTO_PLAY #else #define LV_DEMO_MUSIC_AUTO_PLAY 0 #endif #endif #endif /** Flex layout demo */ #ifndef LV_USE_DEMO_FLEX_LAYOUT #ifdef CONFIG_LV_USE_DEMO_FLEX_LAYOUT #define LV_USE_DEMO_FLEX_LAYOUT CONFIG_LV_USE_DEMO_FLEX_LAYOUT #else #define LV_USE_DEMO_FLEX_LAYOUT 0 #endif #endif /** Smart-phone like multi-language demo */ #ifndef LV_USE_DEMO_MULTILANG #ifdef CONFIG_LV_USE_DEMO_MULTILANG #define LV_USE_DEMO_MULTILANG CONFIG_LV_USE_DEMO_MULTILANG #else #define LV_USE_DEMO_MULTILANG 0 #endif #endif /** Widget transformation demo */ #ifndef LV_USE_DEMO_TRANSFORM #ifdef CONFIG_LV_USE_DEMO_TRANSFORM #define LV_USE_DEMO_TRANSFORM CONFIG_LV_USE_DEMO_TRANSFORM #else #define LV_USE_DEMO_TRANSFORM 0 #endif #endif /** Demonstrate scroll settings */ #ifndef LV_USE_DEMO_SCROLL #ifdef CONFIG_LV_USE_DEMO_SCROLL #define LV_USE_DEMO_SCROLL CONFIG_LV_USE_DEMO_SCROLL #else #define LV_USE_DEMO_SCROLL 0 #endif #endif /** Vector graphic demo */ #ifndef LV_USE_DEMO_VECTOR_GRAPHIC #ifdef CONFIG_LV_USE_DEMO_VECTOR_GRAPHIC #define LV_USE_DEMO_VECTOR_GRAPHIC CONFIG_LV_USE_DEMO_VECTOR_GRAPHIC #else #define LV_USE_DEMO_VECTOR_GRAPHIC 0 #endif #endif /*E-bike demo with Lottie animations (if LV_USE_LOTTIE is enabled)*/ #ifndef LV_USE_DEMO_EBIKE #ifdef CONFIG_LV_USE_DEMO_EBIKE #define LV_USE_DEMO_EBIKE CONFIG_LV_USE_DEMO_EBIKE #else #define LV_USE_DEMO_EBIKE 0 #endif #endif #if LV_USE_DEMO_EBIKE #ifndef LV_DEMO_EBIKE_PORTRAIT #ifdef CONFIG_LV_DEMO_EBIKE_PORTRAIT #define LV_DEMO_EBIKE_PORTRAIT CONFIG_LV_DEMO_EBIKE_PORTRAIT #else #define LV_DEMO_EBIKE_PORTRAIT 0 /*0: for 480x270..480x320, 1: for 480x800..720x1280*/ #endif #endif #endif /** High-resolution demo */ #ifndef LV_USE_DEMO_HIGH_RES #ifdef CONFIG_LV_USE_DEMO_HIGH_RES #define LV_USE_DEMO_HIGH_RES CONFIG_LV_USE_DEMO_HIGH_RES #else #define LV_USE_DEMO_HIGH_RES 0 #endif #endif /* Smart watch demo */ #ifndef LV_USE_DEMO_SMARTWATCH #ifdef CONFIG_LV_USE_DEMO_SMARTWATCH #define LV_USE_DEMO_SMARTWATCH CONFIG_LV_USE_DEMO_SMARTWATCH #else #define LV_USE_DEMO_SMARTWATCH 0 #endif #endif /*---------------------------------- * End of parsing lv_conf_template.h -----------------------------------*/ /*Fix inconsistent name*/ #define LV_USE_ANIMIMAGE LV_USE_ANIMIMG #ifndef __ASSEMBLY__ LV_EXPORT_CONST_INT(LV_DPI_DEF); LV_EXPORT_CONST_INT(LV_DRAW_BUF_STRIDE_ALIGN); LV_EXPORT_CONST_INT(LV_DRAW_BUF_ALIGN); #endif #undef LV_KCONFIG_PRESENT /* Set some defines if a dependency is disabled. */ #if LV_USE_LOG == 0 #define LV_LOG_LEVEL LV_LOG_LEVEL_NONE #define LV_LOG_TRACE_MEM 0 #define LV_LOG_TRACE_TIMER 0 #define LV_LOG_TRACE_INDEV 0 #define LV_LOG_TRACE_DISP_REFR 0 #define LV_LOG_TRACE_EVENT 0 #define LV_LOG_TRACE_OBJ_CREATE 0 #define LV_LOG_TRACE_LAYOUT 0 #define LV_LOG_TRACE_ANIM 0 #endif /*LV_USE_LOG*/ #if LV_USE_SYSMON == 0 #define LV_USE_PERF_MONITOR 0 #define LV_USE_MEM_MONITOR 0 #endif /*LV_USE_SYSMON*/ #ifndef LV_USE_LZ4 #define LV_USE_LZ4 (LV_USE_LZ4_INTERNAL || LV_USE_LZ4_EXTERNAL) #endif #ifndef LV_USE_THORVG #define LV_USE_THORVG (LV_USE_THORVG_INTERNAL || LV_USE_THORVG_EXTERNAL) #endif #if LV_USE_OS #if (LV_USE_FREETYPE || LV_USE_THORVG) && LV_DRAW_THREAD_STACK_SIZE < (32 * 1024) #warning "Increase LV_DRAW_THREAD_STACK_SIZE to at least 32KB for FreeType or ThorVG." #endif #if defined(LV_DRAW_THREAD_STACKSIZE) && !defined(LV_DRAW_THREAD_STACK_SIZE) #warning "LV_DRAW_THREAD_STACKSIZE was renamed to LV_DRAW_THREAD_STACK_SIZE. Please update lv_conf.h or run menuconfig again." #define LV_DRAW_THREAD_STACK_SIZE LV_DRAW_THREAD_STACKSIZE #endif #endif /*Allow only upper case letters and '/' ('/' is a special case for backward compatibility)*/ #define LV_FS_IS_VALID_LETTER(l) ((l) == '/' || ((l) >= 'A' && (l) <= 'Z')) /* If running without lv_conf.h, add typedefs with default value. */ #ifdef LV_CONF_SKIP #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /*Disable warnings for Visual Studio*/ #define _CRT_SECURE_NO_WARNINGS #endif #endif /*defined(LV_CONF_SKIP)*/ #endif /*LV_CONF_INTERNAL_H*/