.. _svg: =========== SVG Support =========== The lv_svg extension provides makes it possible to use SVG images in your LVGL UI using the `Scalable Vector Graphics (SVG) Tiny 1.2 Specification `__. For a detailed introduction, see: https://www.w3.org/TR/SVGTiny12/ Usage ***** Enable :c:macro:`LV_USE_SVG` in ``lv_conf.h`` by setting its value to ``1``. See the examples below. If you need support for SVG animation attribute parsing, you can set :c:macro:`LV_USE_SVG_ANIMATION` in ``lv_conf.h`` to ``1``. .. _svg_example: Example ******* .. code:: c lv_svg_node_t * svg_doc; const char* svg_data = ""; /* Create an SVG DOM tree */ svg_doc = lv_svg_load_data(svg_data, svg_len); ... /* Draw SVG image */ lv_draw_svg(layer, svg_doc); ... /* Release the DOM tree */ lv_svg_node_delete(svg_doc); `lv_image` also supports SVG images, For example: .. code-block:: c lv_image_set_src(widget, "S:path/to/example.svg"); .. _svg_api: API ***