.. _svg: ============== SVG support ============== Scalable Vector Graphics (SVG) Tiny 1.2 support in LVGL. Detailed introduction: https://www.w3.org/TR/SVGTiny12/ Usage ***** Enable :c:macro:`LV_USE_SVG` in ``lv_conf.h``. See the examples below. If you need support SVG animation attribute parsing, you can enable :c:macro:`LV_USE_SVG_ANIMATION` in ``lv_conf.h``. .. _svg_example: Example ******* .. code:: c lv_svg_node_t * svg_doc; const char* svg_data = ""; /* Create an SVG DOM tree*/ svg_doc = lv_svg_load_data(svg_data, svg_len); ... /* Draw SVG image*/ lv_draw_svg(layer, svg_doc); ... /* Release the DOM tree*/ lv_svg_node_delete(svg_doc); .. _svg_api: API ***