/** * @file lv_app_kb.c * */ /********************* * INCLUDES *********************/ #include "lv_app_kb.h" #if USE_LV_APP_KB != 0 #include "lvgl/lv_objx/lv_btnm.h" #include "lvgl/lv_objx/lv_ta.h" /********************* * DEFINES *********************/ #ifndef LV_APP_KB_ANIM_TIME #define LV_APP_KB_ANIM_TIME 300 /*ms*/ #endif /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static lv_action_res_t lv_app_kb_action(lv_obj_t * btnm, uint16_t i); /********************** * STATIC VARIABLES **********************/ static lv_obj_t * kb_btnm; static lv_obj_t * kb_win; static lv_obj_t * kb_ta; static const char * kb_map_lc[] = { "\0051#", "\004q", "\004w", "\004e", "\004r", "\004t", "\004y", "\004u", "\004i", "\004o", "\004p", "\007Del", "\n", "\006ABC", "\003a", "\003s", "\003d", "\003f", "\003g", "\003h", "\003j", "\003k", "\003l", "\010Enter", "\n", "_", "-", "z", "x", "c", "v", "b", "n", "m", ".", ",", ":", "\n", "\003Hide", "\003Left", "\006 ", "\003Right", "\003Ok", "" }; static const char * kb_map_uc[] = { "\0051#", "\004Q", "\004W", "\004E", "\004R", "\004T", "\004Y", "\004U", "\004I", "\004O", "\004P", "\007Del", "\n", "\006abc", "\003A", "\003S", "\003D", "\003F", "\003G", "\003H", "\003J", "\003K", "\003L", "\010Enter", "\n", "_", "-", "Z", "X", "C", "V", "B", "N", "M", ".", ",", ":", "\n", "\003Hide", "\003Left", "\006 ", "\003Right", "\003Ok", "" }; static const char * kb_map_spec[] = { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "\002Del", "\n", "\002abc", "+", "-", "/", "*", "=", "%", "!", "?", "#", "<", ">", "\n", "\\", "@", "$", "(", ")", "{", "}", "[", "]", ";", "\"", "'", "\n", "\003Hide", "\003Left", "\006 ", "\003Right", "\003Ok", "" }; static const char * kb_map_num[] = { "1", "2", "3", "\002Hide","\n", "4", "5", "6", "\002Ok", "\n", "7", "8", "9", "\002Del", "\n", "+/-", "0", ".", "Left", "Right", "" }; static cord_t kb_ta_ori_size; static uint8_t kb_mode; static void (*kb_close_action)(lv_obj_t *); static void (*kb_ok_action)(lv_obj_t *); static lv_style_t style_bg; static lv_style_t style_btn_rel; static lv_style_t style_btn_pr; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Initialize the application keyboard */ void lv_app_kb_init(void) { lv_app_style_t * app_style = lv_app_style_get(); memcpy(&style_bg, &app_style->menu, sizeof(lv_style_t)); style_bg.opa = OPA_COVER; style_bg.hpad = 0; style_bg.vpad = 0; style_bg.opad = 0; memcpy(&style_btn_rel, &app_style->menu_btn_rel, sizeof(lv_style_t)); style_btn_rel.radius = 0; style_btn_rel.bwidth = 1; memcpy(&style_btn_pr, &app_style->menu_btn_pr, sizeof(lv_style_t)); style_btn_pr.radius = 0; style_btn_pr.bwidth = 1; } /** * Open a keyboard for a text area object * @param ta pointer to a text area object * @param mode 'OR'd values of 'lv_app_kb_mode_t' enum * @param close a function to call when the keyboard is closed * @param ok a function to called when the "Ok" button is pressed * @return the created button matrix objects */ lv_obj_t * lv_app_kb_open(lv_obj_t * ta, lv_app_kb_mode_t mode, void (*close)(lv_obj_t *), void (*ok)(lv_obj_t *)) { /*Close the previous keyboard*/ if(kb_btnm != NULL) { lv_app_kb_close(false); } /*Save some parameters*/ kb_ta = ta; kb_mode = mode; kb_close_action = close; kb_ok_action = ok; /*Create a button matrix for the keyboard */ kb_btnm = lv_btnm_create(lv_scr_act(), NULL); lv_obj_set_style(kb_btnm, &style_bg); lv_obj_set_size(kb_btnm, LV_HOR_RES, LV_VER_RES / 2); lv_obj_align(kb_btnm, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0); lv_btnm_set_action(kb_btnm, lv_app_kb_action); if(mode & LV_APP_KB_MODE_TXT) { style_btn_rel.font = font_get(LV_APP_FONT_MEDIUM); style_btn_pr.font = font_get(LV_APP_FONT_MEDIUM); lv_btnm_set_map(kb_btnm, kb_map_lc); } else if(mode & LV_APP_KB_MODE_NUM) { style_btn_rel.font = font_get(LV_APP_FONT_LARGE); style_btn_pr.font = font_get(LV_APP_FONT_LARGE); lv_btnm_set_map(kb_btnm, kb_map_num); } lv_btnm_set_styles_btn(kb_btnm, &style_btn_rel, &style_btn_pr); kb_win = NULL; kb_ta_ori_size = 0; if(mode & LV_APP_KB_MODE_WIN_RESIZE) { /*Reduce the size of the window and align it to the top*/ kb_win = lv_app_win_get_from_obj(kb_ta); lv_obj_set_height(kb_win, LV_VER_RES / 2); lv_obj_set_y(kb_win, 0); /*If the text area is higher then the new size of the window reduce its size too*/ cord_t cont_h = lv_obj_get_height(kb_win) - lv_obj_get_height(lv_win_get_header(kb_win)); kb_ta_ori_size = lv_obj_get_height(kb_ta); if(lv_obj_get_height(kb_ta) > cont_h - LV_DPI / 10) { lv_obj_set_height(kb_ta, cont_h - LV_DPI / 10); } lv_page_focus(lv_win_get_page(kb_win), kb_ta, 0); } lv_ta_set_cursor_pos(kb_ta, LV_TA_CUR_LAST); if(kb_mode & LV_APP_KB_MODE_CURSOR_MANAGE) { lv_ta_set_cursor_show(kb_ta, true); } if(kb_mode & LV_APP_KB_MODE_ANIM) { lv_obj_anim(kb_btnm, LV_ANIM_FLOAT_BOTTOM | ANIM_IN, LV_APP_KB_ANIM_TIME, 0, NULL); } return kb_btnm; } /** * Close the keyboard * @param ok true: call the ok function, false: call the close function */ void lv_app_kb_close(bool ok) { if(kb_btnm == NULL) return; if(ok == false) { if(kb_close_action != NULL) kb_close_action(kb_ta); } else { if(kb_ok_action != NULL) kb_ok_action(kb_ta); } /*Reset the modified sizes*/ if((kb_mode & LV_APP_KB_MODE_WIN_RESIZE) && kb_win != NULL) { lv_obj_set_height(kb_ta, kb_ta_ori_size); lv_obj_set_size(kb_win, LV_HOR_RES, LV_VER_RES); kb_win = NULL; } if(kb_mode & LV_APP_KB_MODE_CURSOR_MANAGE) { lv_ta_set_cursor_show(kb_ta, false); } if(kb_mode & LV_APP_KB_MODE_ANIM) { lv_obj_anim(kb_btnm, LV_ANIM_FLOAT_BOTTOM | ANIM_OUT, LV_APP_KB_ANIM_TIME, 0, lv_obj_del); } else { lv_obj_del(kb_btnm); } kb_btnm = NULL; kb_ta = NULL; } /********************** * STATIC FUNCTIONS **********************/ /** * Called when a button of 'kb_btnm' is released * @param btnm pointer to 'kb_btnm' * @param i the index of the released button from the current btnm map * @return LV_ACTION_RES_INV if the btnm is deleted else LV_ACTION_RES_OK */ static lv_action_res_t lv_app_kb_action(lv_obj_t * btnm, uint16_t i) { const char ** map = lv_btnm_get_map(btnm); const char * txt = map[i]; /*Ignore the unit size number of the text*/ if(txt[0] <= '\011') txt++; /*Do the corresponding action according to the text of the button*/ if(strcmp(txt, "abc") == 0) { lv_btnm_set_map(btnm, kb_map_lc); } else if(strcmp(txt, "ABC") == 0) { lv_btnm_set_map(btnm, kb_map_uc); } else if(strcmp(txt, "1#") == 0) { lv_btnm_set_map(btnm, kb_map_spec); } else if(strcmp(txt, "Enter") == 0) { lv_ta_add_char(kb_ta, '\n'); } else if(strcmp(txt, "Left") == 0) { lv_ta_cursor_left(kb_ta); } else if(strcmp(txt, "Right") == 0) { lv_ta_cursor_right(kb_ta); } else if(strcmp(txt, "Del") == 0) { lv_ta_del(kb_ta); } else if(strcmp(txt, "+/-") == 0) { uint16_t cur = lv_ta_get_cursor_pos(kb_ta); const char * ta_txt = lv_ta_get_txt(kb_ta); if(ta_txt[0] == '-') { lv_ta_set_cursor_pos(kb_ta, 1); lv_ta_del(kb_ta); lv_ta_add_char(kb_ta, '+'); lv_ta_set_cursor_pos(kb_ta, cur); } else if(ta_txt[0] == '+') { lv_ta_set_cursor_pos(kb_ta, 1); lv_ta_del(kb_ta); lv_ta_add_char(kb_ta, '-'); lv_ta_set_cursor_pos(kb_ta, cur); } else { lv_ta_set_cursor_pos(kb_ta, 0); lv_ta_add_char(kb_ta, '-'); lv_ta_set_cursor_pos(kb_ta, cur + 1); } } else if(strcmp(txt, "Hide") == 0) { lv_app_kb_close(false); return LV_ACTION_RES_INV; } else if(strcmp(txt, "Ok") == 0) { lv_app_kb_close(true); return LV_ACTION_RES_INV; } else { lv_ta_add_text(kb_ta, txt); } if(kb_mode & LV_APP_KB_MODE_WIN_RESIZE) { #if LV_APP_ANIM_LEVEL != 0 lv_page_focus(lv_win_get_content(kb_win), kb_ta, true); #else lv_page_focus(lv_win_get_page(kb_win), kb_ta, 0); #endif } return LV_ACTION_RES_OK; } #endif /*LV_APP_ENABLE != 0*/