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1851 Commits

Author SHA1 Message Date
Gabor Kiss-Vamosi
d38eb1e689 release v8.1 2021-11-10 12:17:53 +01:00
Gabor Kiss-Vamosi
7de661a3f4 docs(changelog) update changelog with the generated data 2021-11-10 12:16:03 +01:00
Gabor Kiss-Vamosi
bf76d235e0 docs(changelog) improve changelog template 2021-11-10 12:14:20 +01:00
Bluelongshirt
9113b9d4fb fix(bidi): add weak characters to the previous strong character's run (#2777)
* fix some errors in  bidi algorithm when displaying arabic

* fix some errors in  bidi algorithm when displaying arabic

* fix format error

Co-authored-by: liuxinh <liuxinh@landicorp.com>
2021-11-10 10:47:52 +01:00
guoweilkd
7e2e25a9d6 fix(draw_img): radius mask doesn't work in specific condition (#2786) 2021-11-10 10:39:20 +01:00
guoweilkd
1b7cc1500d fix(border_post): ignore bg_img_opa draw when draw border_post (#2788) 2021-11-10 10:37:31 +01:00
Gabor Kiss-Vamosi
7bae9e3ddd feat(event) add LV_SCREEN_(UN)LOAD_START 2021-11-10 10:13:50 +01:00
Kevin Thibedeau
09e19bb687 fix(refresh) switch to portable format specifiers (#2781)
Some platforms define uint32_t as "unsigned long" rather than "unsigned int".
The %d format specifier is mismatched and the C99 format macros are the only
portable way to handle these types.

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-11-09 16:03:06 +01:00
Gabor Kiss-Vamosi
462fbcbf49 feat(example) add text with gradient example
fixes #2778
2021-11-09 15:44:39 +01:00
Gabor Kiss-Vamosi
cc78ef4506 feat(draw) add LV_BLEND_MODE_MULTIPLY 2021-11-09 15:34:30 +01:00
Gabor Kiss-Vamosi
4c034e56e0 fix(draw) fix horizontal gradient drawing 2021-11-09 15:29:55 +01:00
Xiang Xiao
58d9645a5c chore: replace (void)xxx with LV_UNUSED(xxx) (#2779)
and remove the redundant inclusion

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-09 13:48:02 +01:00
Kevin Thibedeau
61b0de3bdc fix(stm32) Mark unused variable in stm32 DMA2D driver (#2782) 2021-11-09 15:23:38 +08:00
Gabor Kiss-Vamosi
d89a5fbbd2 fix(obj) do not set the child's position in lv_obj_set_parent
It's already stored in the object and will be applied later

fixes #2772
2021-11-08 15:13:51 +01:00
Xiang Xiao
ddfdccac3c fix(conf): Make LV_COLOR_MIX_ROUND_OFS configurable (#2766)
* fix(config): check macro equal one correctly

1.remove all tabs from lv_conf_internal_gen.py
2.make the generated code align each other

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(conf): Make LV_COLOR_MIX_ROUND_OFS configurable

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-08 14:40:08 +01:00
Xiang Xiao
dfb036e42c fix(misc): correct the comment and code style (#2769)
and remove the redundant inclusion

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-11-08 11:28:52 +01:00
Xiang Xiao
a4978d0913 fix(color): minor fixes(#2767)
* fix(color): move LV_UDIV255 to lv_math.h

since lv_math.h is better place for the computation function

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(color): replace the inifite loop with LV_ASSERT

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-08 10:54:13 +01:00
guoweilkd
3bd53b984d fix(draw_map) use existing variables instead function calls (#2776) 2021-11-08 10:47:57 +01:00
guoweilkd
47de6f05dc fix(draw_img): fix typos in API comments (#2773) 2021-11-08 09:15:18 +01:00
guoweilkd
cbf02f8175 fix(draw_img):radius Mask doesn't work in Specific condition (#2775) 2021-11-08 09:02:42 +01:00
Xiang Xiao
572880ccd3 Fix typo error in color.md 2021-11-08 01:42:12 +08:00
Kevin Thibedeau
53a3e17f76 fix(proto) Remove redundant prototype declarations (#2771) 2021-11-07 16:03:31 +08:00
Gabor Kiss-Vamosi
41c2dd16ee chore: update lv_conf_internal.h 2021-11-05 15:44:28 +01:00
_VIFEXTech
abcf5660a9 fix(conf) better support bool option from Kconfign (#2555)
* fix(arc) format code

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix(Kconfig) add missing LV_BUILD_EXAMPLES configuration

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix(fsdrv): remove the seek call in fs_open (#2736)

since the file should be located at zero after open

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* docs(os) add example and clarify some poinits

* fix(draw border):border draw error if border width > radius (#2739)

* fix(label) consider base dir lv_label_get_letter_pos in special cases

related to https://github.com/lvgl/lvgl/issues/2712#issuecomment-953463193

* improve lv_conf_internal_gen.py for better Kconfig support

Co-authored-by: Xiang Xiao <xiaoxiang@xiaomi.com>
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
Co-authored-by: guoweilkd <guowei15@xiaomi.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-11-05 15:42:42 +01:00
Gabor Kiss-Vamosi
607dfeceb6 feat(display) add direct_mode drawing mode (#2460)
* feat(display) add direct_mode drawing mode

* update the docs
2021-11-05 15:35:36 +01:00
Gabor Kiss-Vamosi
acd0f4fbc7 feat: add LV_USE_MEM_PERF/MONITOR_POS
fixes #2735
2021-11-05 13:27:40 +01:00
Gabor Kiss-Vamosi
4d7d30677a fix(examples) exclude example animimg images if animimg is disabled 2021-11-05 13:21:29 +01:00
Miguel Magno
4e393178f3 docs: fix typo (#2765) 2021-11-05 12:18:40 +01:00
guoweilkd
372f94b7de fix(draw_border):draw error if radius == 0 and parent clip_corner == true (#2764) 2021-11-05 12:08:56 +01:00
Jeff Kent
b189be67d2 fix(msgbox) add declaration for lv_msgbox_content_class (#2761) 2021-11-05 11:37:59 +01:00
DennisSHCheung
5b548006ed fix(txt): skip basic arabic vowel characters when processing conjunction
* Skips basic vowel characters when calculating arabic conjunction

* Updated CHANGELOG.md

* Update docs/CHANGELOG.md

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-11-05 11:36:55 +01:00
Gabor Kiss-Vamosi
6d95521076 tool: add changelog_gen.sh to automatically generate changelog 2021-11-04 17:07:58 +01:00
Matteo Iervasi
d6341f05a9 fix(core) add L suffix to enums to ensure 16-bit compatibility (#2760) 2021-11-03 14:28:12 -04:00
embeddedt
1ab5c9689f ci(micropython) add rp2 port
Related: https://github.com/lvgl/lvgl/issues/2758#issuecomment-958912402
2021-11-03 09:49:36 -04:00
Gabor Kiss-Vamosi
d9d3f27126 fix(printf) add (int) casts to log messages to avoid warnings on %d 2021-11-03 11:53:03 +01:00
Amir Gonnen
63ff80192b ci(micropython) fix git fetch (#2757)
Switch from git protocol to https.

Related: https://github.blog/2021-09-01-improving-git-protocol-security-github/#no-more-unauthenticated-git
2021-11-02 20:24:55 -04:00
Xiang Xiao
83f9c30985 feat(conf): make LV_MEM_BUF_MAX_NUM configurable (#2747)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-02 19:29:37 +01:00
Gabor Kiss-Vamosi
749d1b3ec3 docs(table) describe keypad/encoder navigation
related to: #2746
2021-11-02 19:22:09 +01:00
Gabor Kiss-Vamosi
06962a564f docs(arduino) update how to use the examples
Related to: #2706
2021-11-02 18:40:59 +01:00
Xiang Xiao
e8d0809173 fix(anim): add lv_anim_get_playtime (#2745)
and migrate lv_anim_timeline_get_playtime to lv_anim_get_playtime

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-02 17:03:13 +01:00
Xiang Xiao
e461a4360c fix(area) minor fixes (#2749)
* fix(area): fix typo error in _lv_area_is_out

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(area): compute LV_COORD_MAX/LV_COORD_MIN correctly

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(area): make LV_COORD_IS_PX work with the negative coordinate

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-02 16:41:05 +01:00
Xiang Xiao
e63a04e310 fix(mem): ALIGN_MASK should equal 0x3 on 32bit platform (#2748)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-11-02 15:39:30 +01:00
Gabor Kiss-Vamosi
174ef6692e docs describe the options to include or skip lv_conf.h 2021-11-02 13:57:45 +01:00
Hotakus
1ad5a86fe6 fix(template) prototype error (#2755) 2021-11-02 19:53:15 +08:00
Amir Gonnen
6c956cc0f4 Fix compile errors 2021-11-01 21:56:24 -05:00
Meco Man
32d33fe4d9 feat(rt-thread): support LVGL projects with GCC/Keil(AC5)/Keil(AC6)/IAR 2021-10-30 23:24:07 -05:00
Xiang Xiao
78ee8e6cd7 fix(anim): remove time_orig from lv_anim_t (#2744)
swap time and playback_time instead to save four bytes

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-29 16:28:36 +02:00
Xiang Xiao
ffe386186f animation improvement (#2743)
* fix(anim): replace the hardcode 1024 with LV_BEZIER_VAL_MAX

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(anim): simplify the animation end condition

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(anim): remove the temp anim obj in anim_ready_handler

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-29 16:25:45 +02:00
guoweilkd
f43a33921a fix(draw_rect):bottom border lost if enable clip_corner (#2742) 2021-10-29 10:57:45 +02:00
Gabor Kiss-Vamosi
580e05a0e1 fix(label) update lv_label_get_letter_pos to work with LV_BASE_DIR_AUTO too
related to #2712
2021-10-29 10:52:01 +02:00
Xiang Xiao
3d0a21e8c4 fix(anim) and improvement (#2738)
* fix(anim): fix the callback type error of lv_anim_set_start_cb

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* feat(anim): add lv_anim_custom_get which paired with lv_anim_get

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-29 10:22:41 +02:00
Gabor Kiss-Vamosi
6df51225c2 fix(label) consider base dir lv_label_get_letter_pos in special cases
related to https://github.com/lvgl/lvgl/issues/2712#issuecomment-953463193
2021-10-28 19:48:13 +02:00
guoweilkd
74258507fc fix(draw border):border draw error if border width > radius (#2739) 2021-10-28 17:23:40 +02:00
embeddedt
d996453207 docs(os) add example and clarify some poinits 2021-10-28 08:30:49 -04:00
Xiang Xiao
1cce91fac0 fix(fsdrv): remove the seek call in fs_open (#2736)
since the file should be located at zero after open

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-27 12:52:10 +02:00
Gabor Kiss-Vamosi
17b8a76c4a feat(log) allow overwriting LV_LOG_... macros 2021-10-27 10:31:36 +02:00
Gabor Kiss-Vamosi
cc935b87f6 fix(tlsf) undef printf before define-ing it 2021-10-27 10:31:36 +02:00
Xiang Xiao
ec2be7e53a fix(fsdrv): skip the path format if LV_FS_xxx_PATH not defined (#2726)
to save the stack space and fix some minor code style issue

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-27 10:19:59 +02:00
Xiang Xiao
91cf82d081 fix: mark unused variable with LV_UNUSED(xxx) instead of (void)xxx (#2734)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-27 10:00:06 +02:00
Gabor Kiss-Vamosi
58f3f5625c fix(label) fix in lv_label_get_letter_pos with when pos==line_start
related to #2712
2021-10-26 15:08:49 +02:00
Gabor Kiss-Vamosi
e95efc152f fix(label) do not bidi process text in lv_label_ins_text
related to #2712
2021-10-26 14:21:34 +02:00
Gabor Kiss-Vamosi
9c7338c90b fix warnings 2021-10-26 10:25:37 +02:00
Gabor Kiss-Vamosi
6319673db3 fix warnings 2021-10-26 10:14:05 +02:00
Gabor Kiss-Vamosi
924bc754ad fix various minor warnings
- remove stdio.h when possible
- use LV_LOG_WARN to instead of printf
2021-10-26 10:06:29 +02:00
Xiang Xiao
47cdfa6cfc fix(fsdrv): fix typo error in commit 752fba34f6 (#2732)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-25 13:26:56 -04:00
Xiang Xiao
752fba34f6 fix(fsdrv): return error in case of the read/write failure (#2729)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-25 19:15:42 +02:00
Gabor Kiss-Vamosi
9318e02ef5 fix(scroll) in scroll to view functions respect disabled LV_OBJ_FLAG_SCROLLABLE
fixes #2730
2021-10-25 19:09:28 +02:00
Gabor Kiss-Vamosi
0bab4a72cf fix(calendar) update the MP example 2021-10-25 18:51:49 +02:00
Jianting (Meco) Man
97bf74915d fix(refr) silence compiler warning due to integer type mismatch (#2722) 2021-10-25 18:47:25 +02:00
Jianting (Meco) Man
95be2c7b99 fix(example):format codes (#2731) 2021-10-25 18:44:44 +02:00
Gabor Kiss-Vamosi
1b04bf4488 fix warning 2021-10-25 18:43:32 +02:00
Gabor Kiss-Vamosi
2e08f80361 feat(calendar): add the header directly into the calendar widget
In v8.0 the header was a detached object which made it difficult to move the header and the calendar
together. Besides there were no way to notifi the header of the calendar's shown date has changed.

BREAKING CHANGE: API of cleander headers, the appearence of the calendars

related to #2573"
2021-10-25 18:39:18 +02:00
Johannes Marbach
b59cc9cfb8 feat(disp): add non-fullscreen display utilities (#2724)
This adds utility functions/macros for dealing with non-fullscreen
displays.

Related to lvgl/lv_drivers#166
2021-10-25 08:26:43 -04:00
Xiang Xiao
0c10453f17 fix(fs): fix the off-by-one error in the path function (#2725)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-25 12:28:37 +02:00
Xiang Xiao
dd5199f279 Improve LV_FORMAT_ATTRIBUTE usage (#2673)
* fix(format): remove LV_FORMAT_ATTRIBUTE from the function body

since it's enough to append LV_FORMAT_ATTRIBUTE to function declaration

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(format): add LV_FORMAT_ATTRIBUTE to lv_snprintf and lv_log

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(format): fix the format specifier warning

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-25 12:18:45 +02:00
Xiang Xiao
dedf822930 Merge pull request #2723 from ajsb85/master
Fix typo in commands to build rlottie
2021-10-24 04:45:21 -05:00
Alexander Salas Bastidas
ed9169c56d docs(rlottie): fix typo in commands 2021-10-24 01:47:24 +02:00
embeddedt
93c1303ee7 chore(stale) disable on forks 2021-10-23 08:20:19 -04:00
Gabor Kiss-Vamosi
ce0b564588 docs(rlottie) fix build error 2021-10-22 16:09:15 +02:00
Gabor Kiss-Vamosi
03fff13f62 feat(rlottie) add LVGL-Rlottie interface as 3rd party lib (#2700) 2021-10-22 15:44:43 +02:00
Jianting (Meco) Man
49c069fe89 del(.gitmodules): delete .gitmodules (#2718) 2021-10-22 12:43:48 +02:00
Gabor Kiss-Vamosi
f6d7dc7f00 fix(lv_printf.h): to eliminate the errors in Keil and IAR
Originally added here but stragely disappeared: https://github.com/lvgl/lvgl/pull/2695
2021-10-22 12:42:38 +02:00
Jianting (Meco) Man
9d7f53012c feat(rtthread): prepare for porting the device-driver of rt-thread (#2719) 2021-10-22 11:13:39 +02:00
Gabor Kiss-Vamosi
00e5597d69 Merge branch 'master' of https://github.com/lvgl/lvgl 2021-10-21 19:05:20 +02:00
Gabor Kiss-Vamosi
5b27ebb409 fix(obj_pos) consider all alignements in contnt size calculation but only if x and y = 0 2021-10-21 12:20:00 +02:00
Gabor Kiss-Vamosi
76c8ee6b7e fix(freetype) fix underline calculation
Fixes: #2711
Based on: aa85d97474
2021-10-21 11:45:25 +02:00
Gabor Kiss-Vamosi
c2d93f78b9 fix(sjpg) remove unnecessary typedefs
stdio.h should be always available, adding custom typedefs resulted in conflicting types on Windows
2021-10-21 11:13:07 +02:00
Xiang Xiao
7339cff139 fix(timer): remove the code duplication in lv_timer_exec (#2708)
and fix some minor comment issue

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-21 10:50:30 +02:00
Xiang Xiao
0d48396f25 fix(async): remove the wrong comment from lv_async_call (#2707)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-21 10:30:16 +02:00
embeddedt
5d8285e2d3 ci create check for lv_conf_internal.h 2021-10-20 20:06:34 -04:00
embeddedt
56f62b8d73 fix(gif) replace printf statement with LVGL logging 2021-10-20 18:00:27 -04:00
Xiang Xiao
13b7fd8dae fix(kconfig): change CONFIG_LV_THEME_DEFAULT_FONT to CONFIG_LV_FONT_DEFAULT (#2703)
so the user can overwrite LV_FONT_DEFAULT

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-20 15:47:02 +02:00
Gabor Kiss-Vamosi
a9b660c278 fix(obj_pos) save x,y even if the object is on a layout
The set values will be ignored later, but they needs to be saved
in case the layout is removed from the parent
2021-10-20 11:55:26 +02:00
Kenji Mouri
bbad478ce6 feat(fsdrv) add driver based on Win32 API (#2701) 2021-10-20 11:35:11 +02:00
guoweilkd
91a0d3b5e4 feat(span) indent supports percent for fix and break mode (#2693)
* span:indent supports percent for fix and break mode

* Update docs/widgets/extra/span.md

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-10-20 11:13:42 +02:00
Amir Gonnen
eaf25348a7 fix add MP support for LVGL 3rd party libraries (#2666)
* Fixes for MP support for LVGL 3rd party libraries

Add missing lv_qrcode_class

Remove 'struct JDEC' from public API. This struct is needed intenally on tjpgd.c and lv_sjpg.c, but doesn't need to be exposed in the public API. When exposed, it increases Micropython binding program size and some fields are not supported today (uint8_t* huffbits[2][2]). To overcome this, moved it to a new H file which is not included in public API, only in sjpg C files

Related: https://github.com/lvgl/lv_binding_micropython/issues/180

* lv_qrcode: add lv_class_qrcode

Must define a distinct class for every widget, to allow Micropython bindings convert lv_obj_t into the specific class

* gifdec.c: fix uninitialized

ESP32 reports some potentially uninitialized variables. Initialize them to prevent the errors

* src/extra/libs/sjpg: smaller public header

Only keep lv_split_jpeg_init in public header, since JPEG is used with image decoder

* Remove tjdec.h
2021-10-20 10:46:22 +02:00
Gabor Kiss-Vamosi
64527a5a1b fix(docs) add fsdrv back 2021-10-20 10:42:38 +02:00
woody
c5900e36fa fix(png) memory leak for sjpg and use lv_mem_... in lv_png (#2704)
* Unified format

* fix memory leak for lv_sjpg.c

* unified format for lib_png
2021-10-20 10:40:40 +02:00
Tomasz Jastrzębski
3a4ade1e1f lv_obj_draw_part_dsc_t.text_length added (#2694) 2021-10-19 21:33:30 +02:00
woody
5413e0c4ce fix(gif) unified whence and remove off_t (#2690) 2021-10-19 18:13:21 +02:00
Gabor Kiss-Vamosi
80f0b09e34 test fix LV_USE_LOG_LEVEL -> LV_LOG_LEVEL typo
Related to #2673
2021-10-19 17:40:41 +02:00
Gabor Kiss-Vamosi
e83df6f14d test(arc): add test case for adv_hittest 2021-10-19 17:36:37 +02:00
Gabor Kiss-Vamosi
79ab3d29b0 chore(indev) minor formatting 2021-10-19 16:40:00 +02:00
Gabor Kiss-Vamosi
747b6a2a9a fix(flex) remove unused variable
fixes #2672
2021-10-19 13:52:47 +02:00
Gabor Kiss-Vamosi
b3b3ffc2b3 feat(canvas) add lv_canvas_set_px_opa
fixes #2665
2021-10-19 13:44:40 +02:00
Gabor Kiss-Vamosi
dfa4f5cff5 feat(arc) add support to LV_OBJ_FLAG_ADV_HITTEST 2021-10-19 12:52:35 +02:00
Jianting (Meco) Man
c61c371ee9 fix(rt-thread): include the rt-thread configuration header file (#2692) 2021-10-18 18:41:00 +02:00
Jianting (Meco) Man
5d8ab8d5af fix(rt-thread): fix the ci error (#2691) 2021-10-18 10:58:02 -04:00
Gabor Kiss-Vamosi
2efa6dce78 fix(label) fix clipped italic letters
fixes: #2559
2021-10-18 15:41:41 +02:00
Jianting (Meco) Man
9ece84de16 feat(rt-thread): implement rt-thread sconscirpt (#2674) 2021-10-18 14:55:20 +02:00
eudoxos
58ea2787b4 expose LV_COLOR_DEPTH and LV_COLOR_16_SWAP in micropython (#2679) 2021-10-18 13:39:04 +02:00
Xiang Xiao
608d06e47a fix(fsdrv) minor fs issue (#2682)
* fix(fs): replace all tab to space and other minor style fix

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(extra/fs): rename lv_fs_libs.h to lv_fsdrv.h

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(extra/fs/stdio): fix the wrong directory path in fs_dir_open

and remove the duplicated or platform specific code

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(extra/fs/posix): implement in fs_dir_read

and fix the wrong directory path in fs_dir_open

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(extra/fs/posix): return file handle directly to avoid malloc

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-18 13:00:47 +02:00
NeroBurner
1babc37156 fix(hal) fix typos and wording in docs for lv_hal_indev.h (#2685)
Fix some minor typos and clarify some wording in the documentation for `lv_hal_indev.h`
2021-10-18 12:19:18 +02:00
woody
bd19083aed sync lvgl/lv_fs_if (#2676)
* sync lvgl/lv_fs_if

* fix copy paste issues

* Update src/extra/libs/fs/lv_fs_fatfs.c

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-10-16 09:11:22 +02:00
Jianting (Meco) Man
dc384a328a fix(hal tick): add precompile !LV_TICK_CUSTOM for global variables and lv_tick_inc() (#2675) 2021-10-16 07:57:05 +02:00
_VIFEXTech
6d15cb9698 fix(anim_timeline) avoid calling lv_anim_del(NULL, NULL) (#2628)
* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add lv_anim_timeline.c to lv_misc.mk

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* LV_ANIM_TIMELINE_END uses global variables to replace macros, lv_anim_timeline_set_progress() adds user_data, act_time uses int32_t type

* solve the problem of uninitialized variable and act_time comparison

* add LV_ANIM_TIMELINE_CUSTOM_EXEC option

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add LV_ANIM_TIMELINE_CUSTOM_EXEC in lv_conf_internal.h

* redesign lv_anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add missing LV_USE_USER_DATA

* remove set_progress, update doc

* update workflow files

* Remove lv_example_anim_timeline_2.c and LV_ANIM_TIMELINE_CUSTOM_EXEC, update lv_anim_timeline_1.c example

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix warning

* fix(anim_timeline) heap use after free

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix(docs) wrong spelling of words in pictures

* perf(anim_timeline) add lv_anim_timeline_stop()

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix(anim_timeline) avoid calling lv_anim_del(NULL, NULL)

Signed-off-by: _VIFEXTech <1290176185@qq.com>

* lv_anim_del replaces lv_anim_custom_del

* fix(anim_timeline) avoid calling when a->exec_cb is NULL

* fix(anim_timeline) add default var and virtual exec_cb

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-10-15 14:17:27 +02:00
Carlos Diaz
42989d4e9a test(txt) initial unit tests and general code cleanup/fixes (#2623)
* test(txt): Add test for identifying empty text when trying to get next line

* test(txt): Rename next line empty string handling test

* test(txt): Add tests for _lv_txt_is_cmd

* test(txt): Add initial tests for _lv_txt_ins

* fix(txt): Check for NULL before using strlen

Passing NULL to strlen is not defined, so we should avoid it

* txt: Update docs

Remove docs from source file and add comment about pointers to NULL terminated arrays where necessary

* txt: Misc update in encoded_size

* test(txt): first tests for _lv_txt_cut

* tests: Remove -Wmissing-prototype flag from compilation

This will allow us to have cleaner test cases files.

* test(txt): Remove test (funtion) prototypes as they're no longer necessary

* Update src/misc/lv_txt.h

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>

* Update src/misc/lv_txt.h

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>

* Revert "tests: Remove -Wmissing-prototype flag from compilation"

This reverts commit 8b3217de8d9210eb2e6da5e94c0735beb2735be7.

* test(txt): Use pragma to disable missing-prototype warning

* test: use extended set of compile options for test cases

* Revert "test(txt): Use pragma to disable missing-prototype warning"

This reverts commit 64909e30ed124ca1e8ca390ca0639479c3e34f44.

* test(txt): Add assert to test_txt_cut_len_longer_than_string test

* test(txt): Add test for _lv_txt_encoded_next on valid ascii input

* test(txt): Add tests for _lv_txt_encoded_next with 2 byte long inputs

* test(txt): Add tests for _lv_txt_encoded_next with 3 byte long inputs

* test(txt): Add tests for _lv_txt_encoded_next with 4 byte long inputs

* cleanup(txt): Add helper macros to identify ASCII and UTF8 codes

* cleanup(txt): Add missing LV_ prefix to helper macros

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
2021-10-15 11:37:53 +02:00
Xiang Xiao
4baaa6fe07 fix(kconfig) sync Kconfig with the latest lv_conf_template.h (#2662)
* fix(conf): correct LV_USE_EXTERNAL_RENDERER and LV_USE_GPU_SDL related setting

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(Kconfig): typo error in the font and theme related setting

and correct the default value and sequence

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(Kconfig): Add the missing misc config

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(Kconfig): sync widget and theme in Kconfig with lv_conf_template.h

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(Kconfig): add the option for 3rd party library and examples

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-15 11:34:16 +02:00
Gabor Kiss-Vamosi
a5793c70a9 Revert "feat(conf) add better check for Kconfig default"
This reverts commit f8fe5366bb.
2021-10-14 16:23:12 +02:00
Gabor Kiss-Vamosi
f8fe5366bb feat(conf) add better check for Kconfig default
If a bool config is False Kconfig it won't add CONFIG_ define and it confused lv_conf_internal.h

Fixes: #2555
2021-10-14 16:20:20 +02:00
Xiang Xiao
b1416369ae fix(log) reduce the stack usage in log function (#2649)
* fix(log): change fwrite to puts since not all platform support fwrite

This reverts commit 539388a66f.

* fix(log): don't call printf and custom_print_cb at the same time

* fix(log): remove 768B temp buffer if LV_LOG_PRINTF == 1

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* feat(printf): support %pV format specifier

to support the recursive print:
https://www.kernel.org/doc/html/latest/core-api/printk-formats.html

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(log): save 256B temp buffer if LV_LOG_PRINTF == 0

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-14 16:02:41 +02:00
gesture1968
2a701eeaa7 feat(lv_spinbox) support both right-to-left and left-to-right digit steps when clicking encoder button (#2644)
* Update lv_spinbox.c

* Added support for moving the Spinbox digit position from right-to-left when clicking the button on an encoder. The default behaviour is when clicking the encoder button, the digit is moved from left-to-right (MSB to LSB). 
* Added a check to see if the spinbox digit-count is just one. In that case it is pointless to check the buttonclick
* See also the spinbox.h file

* Update lv_spinbox.c

* Forgot the implementation of the setter function
* forgot a ;

* Update lv_spinbox.h

Adding Spinbox support for moving the digitposition both from left-to-right and right-to-left when editing a spinbox and clicking the encoder button. The current behaviour is clicking the encoder button only moves the digitposition from right to left (from MSB to LSB)

* Update lv_spinbox.c

Added brief / comment to new function

* Update lv_spinbox.h

More clear Brief / Comment

* Update lv_spinbox.c

nested function replaced by lv_pow fiunction

* Update lv_spinbox.h

removed spaces

* Update lv_spinbox.h

Replaced type used for direction of digit step when clicking an encoder with existing LVGL lv_dir_t

* Update lv_spinbox.c

Replaced type used for direction of digit step when clicking an encoder with existing LVGL lv_dir_t

* Update spinbox.md

Added comment for the new function 'lv_spinbox_set_digit_step_direction'

* Update src/extra/widgets/spinbox/lv_spinbox.h

Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>

* Update src/extra/widgets/spinbox/lv_spinbox.h

Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>

* Update lv_spinbox.c

bug: old definition LV_SPINBOX_DIGIT_DIR_TO_RIGHT changed to LV_DIR_RIGHT

* Update lv_spinbox.h

Extra linefeed removed

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
2021-10-14 13:42:25 +02:00
Gabor Kiss-Vamosi
bdce0bc60c fix(group) fix infinite loop 2021-10-13 15:18:41 +02:00
Gabor Kiss-Vamosi
5799c10843 fix(group) skip object if an of the parents is hidden
Previously only the object itself was checked for hidden.
2021-10-13 13:25:25 +02:00
Gabor Kiss-Vamosi
ee5369e2d2 feat(event) add LV_EVENT_SCREEN_LOADED/UNLOADED events 2021-10-13 12:36:03 +02:00
Xiang Xiao
7124ef7761 fix(conf) make a better style alignment in lv_conf_internal.h (#2652)
and reorder Kconfig and src/lv_conf_kconfig.h as lv_conf_template.h

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-12 18:15:05 +02:00
Jianting (Meco) Man
8debe10cd2 feat add support for rt-thread RTOS (#2660) 2021-10-12 17:35:37 +02:00
Gabor Kiss-Vamosi
7a95fa9e2d test add 3rd party libs to all tests and also fix them
Fixes: #2661
2021-10-12 17:03:50 +02:00
Gabor Kiss-Vamosi
273a0eb32f fix(textarea) various cursor darwing fixes 2021-10-12 16:36:52 +02:00
guoweilkd
d58cae5551 fix(span) eliminate warning in lv_get_snippet_cnt() (#2659) 2021-10-12 08:34:24 -04:00
Johannes Marbach
d09f6bdea3 feat(disp): Enable rendering to display subsection (#2583)
This change introduces new fields on `lv_disp_drv_t` that allow to
specify the size of the full display and the offset of the display
subsection that is being rendered to. The values are used to transform
the drawing area before calling `flush_cb` so that only the desired part
of the full display is being rendered to.

Relates to: lvgl/lv_drivers#166
2021-10-11 08:48:15 -04:00
Johannes Marbach
7658f98e86 feat(keyboard): add user-defined modes (#2651)
As discussed in https://forum.lvgl.io/t/localized-keyboard-layouts/6734,
this adds further `..._USER_N` keyboard modes that can be used to
implemented more keyboard layouts for locales that need more than 4
layers.
2021-10-11 14:46:07 +02:00
Carlos Diaz
3b6a05e253 test add setUp and tearDown to test template (#2648) 2021-10-11 14:22:55 +02:00
Xiang Xiao
c9e3760464 fix(config): remove the nonexistent Kconfig (#2654)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-11 14:02:59 +02:00
Xiang Xiao
6694d9d019 fix(Kconfig): add LV_MEM_ADDR config (#2653)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-11 13:58:47 +02:00
Xiang Xiao
539388a66f fix(log): replace printf with fwrite to save the stack size (#2655)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-10-11 12:49:47 +02:00
embeddedt
ab316a07bc ci(micropython) add GCC problem matcher 2021-10-09 08:11:54 -04:00
Gabor Kiss-Vamosi
038b78122e fix(align) avoid circular references with LV_SIZE_CONTENT
If a child has pct width and the parent has LV_SIZE_CONTENT width, it results in a circular reference.
With fix zero content width is assumed for children in such case.

Besides if a child is center or right aligned the calculation of LV_SIZE_CONTENT might give in conter intuitive result.
To solve this center and right aligned children are not considered in LV_SIZE_CONTENT calculations.

The same applies for height.
2021-10-08 21:38:40 +02:00
Carlos Diaz
acf915b896 test(arc) add initial unit tests (#2617)
* test(arc): Add test for valid creation

* test(arc): Add test for max value truncation

* test(arc): Add test for min value truncation

* test(arc): Add test for value adjustment after updating range

* test(arc): Update test for min value truncation

* test(arc): Add test for angle updating after changing to symmetrical mode

* test(arc): Add test for angle updating after changing to symmetrical mode and value is greater than middle range

* test(arc): Use unity setUp function

* remove API comments from lv_arc.c

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-10-07 19:01:02 +02:00
Philippe Coval
d0f08563a5 build: always enable CMake install rule in default configuration (#2636)
This will simplify packaging recipes, it's not mandatory,
but there is no reason to have it as an option if it does
not imply any regressions.

Relate-to: https://github.com/lvgl/lvgl/issues/2534
Signed-off-by: Philippe Coval <philippe.coval@huawei.com>
2021-10-06 15:31:37 -04:00
Jose Commins
07688e6543 docs(colorwheel) fix old API names (#2643)
`lv_colorwheel_set_color_mode` is now `lv_colorwheel_set_mode`
2021-10-06 12:55:09 -04:00
Amir Gonnen
a625dc2206 ci(micropython) add ESP32 and STM32 tests (#2629)
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
2021-10-06 12:03:03 -04:00
Philippe Coval
7b7bed37d3 build: fix lib name in CMakeLists (#2641)
Fixup for #2640
2021-10-06 08:54:14 -04:00
Philippe Coval
28af180daf build: remove use of 'project' keyword in CMakeLists (#2640)
It looks like it's not supported on ESP32: "project command is not scriptable"

Signed-off-by: Philippe Coval <philippe.coval@huawei.com>
2021-10-05 08:16:02 -04:00
Miguel Magno
d93360537f fix typos (#2634) 2021-10-04 18:37:07 +02:00
Philippe Coval
a28f14c3c6 build add install rule to CMakeList.txt (#2621)
* build: Add install rule

This can help to install lvgl on systems,
for clients applications.

It's made for unix (Linux OE/Yocto actually)
if needed it can be enabled for other platforms too.

Relate-to: https://github.com/lvgl/lvgl/issues/2534
Forwarded: https://github.com/lvgl/lvgl/pull/2621
Signed-off-by: Philippe Coval <philippe.coval@astrolabe.coop>

* build: Make install rules optionnal

This change may be reverted, once verified it's harmless

It was tested using:

    cmake -Dinstall=ON . && make install DESTDIR=/tmp/

Forwarded: https://github.com/lvgl/lvgl/pull/2621
Signed-off-by: Philippe Coval <philippe.coval@huawei.com>
2021-10-04 16:54:33 +02:00
Gabor Kiss-Vamosi
5f90029811 feat(event) add LV_EVENT_CHILD_CREATED/DELETED (#2618)
* feat(event) add LV_EVENT_CHILD_CREATED/DELETED

* update docs and CHANGELOG
2021-10-04 16:52:11 +02:00
grarup
4eb406440b fix LV_FORMAT_ATTRIBUTE fix for gnu > 4.4 (#2631)
Co-authored-by: Peter Grarup <pegp@dgs-diagnostics.com>
2021-10-04 16:42:41 +02:00
s-hadinger
61b5cbb5d3 fix(meter) make lv_meter_indicator_type_t of type uint8_t (#2632) 2021-10-04 16:19:14 +02:00
yonkoma
3eb646d3dc Fixed row size calculation (#2633)
Previous code did not account for padding, rounding up to the next multiple of 4 bytes
2021-10-04 15:56:06 +02:00
Gabor Kiss-Vamosi
8e7bba6ace docs libs fixes 2021-10-04 15:27:52 +02:00
Gabor Kiss-Vamosi
1a8fed5df0 docs add libs to the main index 2021-10-04 15:08:52 +02:00
Gabor Kiss-Vamosi
f5f9562336 docs include paths in libs 2021-10-04 15:03:49 +02:00
Gabor Kiss-Vamosi
d908f31f8f test fix warning and docs build error 2021-10-04 14:55:27 +02:00
Gabor Kiss-Vamosi
18f61c5f77 arch add small 3rd party libs to lvgl (#2569)
* move png, sjpg, bmp, gif, fs_if to extra/libs

* reorganize the examples

* update lv_conf_internal.h

* fix warnings

* add freetype

* remove unused assets

* add the new libs to build tests

* update the docs
2021-10-04 14:34:11 +02:00
embeddedt
b20a706112 fix(keyboard) use LVGL heap functions instead of POSIX 2021-10-02 16:55:35 -04:00
Karijn Wessing
e7ba9b93af feat(example) add lv_example_chart_9.py (#2604)
* Create lv_example_chart_9.py

lv_example_chart_9.c was exactly what i needed, thanks for that one!
the only thing is, i needed it in MicroPython :-) 
Here it is

* Update lv_example_chart_9.py

removed duplicate (... = lv.CHAR_POINT.NONE) lines

* Update lv_example_chart_9.py

restored gap
2021-10-01 09:51:49 +02:00
Gabor Kiss-Vamosi
d9c6ad0425 fix(scrollbar) hide the scrollbar if the scrollble flag is removed 2021-09-30 18:20:35 +02:00
Gabor Kiss-Vamosi
188a9467b1 fix(scrollbar) hide the scrollbar if the scrollble flag is removed 2021-09-30 18:06:42 +02:00
Gabor Kiss-Vamosi
78158f039f fix(blend) fix green channel with additive blending 2021-09-30 18:02:16 +02:00
Gabor Kiss-Vamosi
c9d396571d fix(textarea) allow using cursor with not full bg_opa
fixes #2620
2021-09-30 17:44:47 +02:00
Lzx-James
3211066c05 docs(display) fix typo (#2624) 2021-09-30 09:46:37 -04:00
Gabor Kiss-Vamosi
82f3fbcad7 fix(txt) _lv_txt_get_next_line return 0 on empty texts
fixes #2615
2021-09-29 14:04:17 +02:00
guoweilkd
e83eadf73a fix(span):crash if span->txt = "" (#2616) 2021-09-29 14:01:43 +02:00
Gabor Kiss-Vamosi
86012aefc7 fix(btnmatrix) always udpate row_cnt
allocate_btn_areas_and_controls() returned very early if the same number buttuns were set
the the number fo rows can be different and is wasn't updated

fixes #2619
2021-09-29 13:51:30 +02:00
Gabor Kiss-Vamosi
2a9b9e6e11 Update arc.md 2021-09-29 13:30:44 +02:00
Gabor Kiss-Vamosi
6f90f9cefb fix(table) remove unnecessary invalidation on pressing 2021-09-29 12:06:32 +02:00
Gabor Kiss-Vamosi
a4128a8356 fix(scroll) minor fixes on obj scroll handling
fixes https://github.com/lvgl/lvgl/issues/2547#issuecomment-927242760
2021-09-29 12:06:32 +02:00
Francesco Valla
fc4fdb1e2c fix(disp) set default theme also for non-default displays (#2596)
* feat(theme) add getter function for default theme

* fix(disp) set default theme also for non-default displays

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-09-29 11:24:13 +02:00
Gabor Kiss-Vamosi
e6e98abbc2 docs update version support table 2021-09-29 10:37:51 +02:00
seteq
c77ac0d904 docs add static for lv_indev_drv_t (#2605)
* added static for lv_indev_drv_t

* removed accidential edit

* Update indev.md
2021-09-29 10:31:35 +02:00
Johannes Marbach
d57eb7614d feat(btnmatrix/keyboard): add option to show popovers on button press (#2537)
This adds a new option that, when enabled, shows popovers when pressing
buttons, similar to how the system keyboards on Android and iOS behave.
2021-09-28 11:28:59 +02:00
Carlos Diaz
480ee77911 Kconfig: Add missing options (#2597)
* Kconfig: Add option for LV_USE_GPU_SDL

Default is n or 0

* Kconfig: Add option for LV_CIRCLE_CACHE_SIZE
2021-09-28 09:41:10 +02:00
Gabor Kiss-Vamosi
f2987b6591 fix(table) consider border width for cell positions
fixes #2612
2021-09-28 09:20:09 +02:00
Karijn Wessing
bae2e2d44c feat(example) add lv_example_chart_8.py (#2611)
translated lv_example_chart_8.c to python variant
2021-09-28 08:31:46 +02:00
fvanroie
bc9c356347 docs(animimg) add to extra widgets index and fix example (#2610)
`lv_example_animimg_1` should not contain the `.c` extension, and add animation image to the index page for extra widgets.
2021-09-27 13:02:52 -04:00
fvanroie
f9d9aef122 docs(animimg) Add missing animation image page (#2609)
* docs(animimg) Add missing animation image page

Skeleton page for the new `animimg` object.
It needs more review and updating, but this can serve as a start.

* docs(examples) Add index.rst for animation image

Add index.rst for animation image to include the example in the documentation of the widget.

* Update animimg.md
2021-09-27 17:52:00 +02:00
Gabor Kiss-Vamosi
2433732570 docs(image) mention the frame_id paramter of lv_img_decoder_open
Related to https://github.com/lvgl/lvgl/pull/2197#issuecomment-926852353
2021-09-27 17:04:04 +02:00
guoweilkd
ea980668f4 fix(label):LONG_DOT mode crash if text Utf-8 encode > 1 (#2591) 2021-09-27 16:26:10 +02:00
Karijn Wessing
114ad09e21 fix( example) in lv_example_scroll_3.py float_btn should only be created once (#2602) 2021-09-27 11:08:15 +02:00
Karijn Wessing
c7a49841bf fix(example) minor fixes in lv_example_chart_2.py (#2601)
a few small bugfixes, demo works in simulator now
2021-09-27 11:07:24 +02:00
Mariotaku
c45d9ccc3e fix lv_deinit when LV_USE_GPU_SDL is enabled (#2598)
* Fixed lv_deinit when LV_USE_GPU_SDL is enabled

* Update CHANGELOG.md
2021-09-27 11:04:53 +02:00
Gabor Kiss-Vamosi
5565d5965a feat(example) chart example to add gap between the old and new data (#2565)
* fix(chart) draw line chart indicator (bullet)

There was a missing bullet if the previous point was LV_CHART_POINT_NONE

* feat(example) add chart example with gap in circular mode

* add missing prototype
2021-09-27 11:01:31 +02:00
Gabor Kiss-Vamosi
28e9593e58 fix(example) revert text code from lv_example_checkbox_2 2021-09-24 13:07:40 +02:00
Gabor Kiss-Vamosi
73e036bba7 fix(msgbox) prevent the buttons being wider than the msbgox 2021-09-24 13:03:13 +02:00
Gabor Kiss-Vamosi
5240fdda5c fix(scroll) fix scroll_area_into_view with objects larger than the parent 2021-09-24 12:59:05 +02:00
Gabor Kiss-Vamosi
d089b364e7 feat(example) add checkbox example for radio buttons
related to https://forum.lvgl.io/t/implement-radio-button-with-checkbox/6879/8
2021-09-24 12:02:13 +02:00
Carlos Diaz
40364453b0 fix add missing LV_ASSERT_OBJ checks (#2575)
* feat(led): Add missing LV_ASSERT_OBJ checks

* feat(calendar): Add missing LV_ASSERT_OBJ checks

* feat(chart): Add missing LV_ASSERT_OBJ checks

* feat(colorwheel): Add missing LV_ASSERT_OBJ checks

* feat(animimg): Add missing LV_ASSERT_OBJ checks

* feat(keyboard): Add missing LV_ASSERT_OBJ checks

* feat(meter): Add missing LV_ASSERT_OBJ checks

* feat(msgbox): Add missing LV_ASSERT_OBJ checks

* feat(span): Add missing LV_ASSERT_OBJ checks

* feat(spinbox): Add missing LV_ASSERT_OBJ checks

* feat(tabview): Add missing LV_ASSERT_OBJ checks
2021-09-23 19:53:16 +02:00
Xiang Xiao
13b89a8434 fix(lv_conf_internal_gen.py) formatting fixes on the generated file (#2542)
* fix(lv_conf_internal_gen.py): change lv_conf.h to lv_conf_internal.h

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(lv_conf_internal_gen.py): remove the extra space before macro

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix: regenerate lv_conf_internal.h

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-09-23 19:52:31 +02:00
guoweilkd
458d0353cf fix(span) opa bug (#2584) 2021-09-23 18:55:02 +02:00
Neo
5f75a3b406 fix(snapshot) snapshot is affected by parent's style because of wrong coords (#2579)
* fix(snapshot) image is affected by parent's style because of wrong coordinates

Signed-off-by: Neo Xu <neo.xu1990@gmail.com>

* fix(snapshot): take ext_draw_size into account and set disp res to obj size.

Signed-off-by: Neo Xu <neo.xu1990@gmail.com>
Change-Id: Iae0d37fa1b2cdf20220087ced51857a36e83bb6d
2021-09-23 18:28:28 +02:00
guoweilkd
a3952fcd0a fix(label):make draw area contain ext_draw_size (#2587) 2021-09-23 16:54:57 +02:00
fvanroie
6c868a4b35 docs(group) remove reference to lv_cont which is gone in v8 (#2580)
As reported on the forum: https://forum.lvgl.io/t/documantation-mislead/6876
2021-09-23 08:12:27 -04:00
Johannes Marbach
51f3310592 fix(btnmatrix): make ORed values work correctly with lv_btnmatrix_has_btn_ctrl (#2571)
This commit replaces the current `actual & expected` check in
`lv_btnmatrix_has_btn_ctrl` with `(actual & expected) == expected`. This
is required to make the function work with ORed control flags because
otherwise a parity in *any* bit will result in a return value of `true`
even if not all expected bits are set.
2021-09-22 12:03:19 +02:00
Gabor Kiss-Vamosi
47734c4abe fix(log) be sure LV_LOG_... is not empty if logs are disabled
Fixes https://github.com/lvgl/lvgl/issues/2408#issuecomment-919645206
2021-09-20 21:03:24 +02:00
Mariotaku
258a9ae03b feat(msgbox) add a content area for custom content (#2561)
* added lv_dialog

* fixed include path

* formatted code

* make dialog backdrop themeable

* added missing backdrop init

* moved features in lv_dialog to lv_msgbox

* simplified msgbox style
2021-09-20 20:49:36 +02:00
Carlos Diaz
bb6829796b test(checkbox) add initial tests (#2551)
* test(checkbox): Add initial test for checkbox

* test(checkbox): Add test_checkbox_should_have_default_text_when_created

* test(checkbox): Add test_checkbox_should_return_dinamically_allocated_text

* test(checkbox): Add initial tests for static text

Tests are failing tho

* test(arc): Rename bugfix test to arc

Also adds reference to issue in a comment

* test(checkbox): Tests for static text passes

* test(checkbox): Remove test for memory freeing when static text is refreshed

NULL isn't a valid parameter in lv_checkbox_set_text_static
2021-09-20 20:38:47 +02:00
JojoS
a31f4b77bf fix compiling of examples when cmake is used (#2572)
* use INCLUDE_SIMPLE in all c sources

* removed unnecessary ifdef LV_LVGL_H_INCLUDE_SIMPLE
2021-09-20 13:42:47 +02:00
Carlos Diaz
ab50f001a6 feat(tests): Include debug information to test builds (#2568) 2021-09-19 15:23:21 -04:00
Gabor Kiss-Vamosi
3e0ddd0285 docs(checkbox) update the comment lv_checkbox_set_text_static
NULL shouldn't be passed as text
Related to #2551
2021-09-18 20:04:04 +02:00
Gabor Kiss-Vamosi
3df2a74447 fix(btnmatrix) do not show pressed, focused or focus key states on disabled buttons 2021-09-17 22:25:09 +02:00
Gabor Kiss-Vamosi
fba37a30ab fix(chart) draw line chart indicator (bullet)
There was a missing bullet if the previous point was LV_CHART_POINT_NONE
2021-09-17 22:25:09 +02:00
Mariotaku
efc5bb40d9 feat(drawing) hardware accelerated rendering by SDL2 (#2484)
* Hardware accelerated SDL render WIP

* Rect drawing code cleanup

* Fixed arc drawing angle
Fixed compact rect drawing

* Refactoring
Fixed cache deinit order

* Image recolor
Drawing left and right border

* Math problems

* Improving draw cache

* Improving line drawing logic

* Improving arc drawing quality

* Added round function

* Attempts to render properly on Pi

* Updated lruc function names

* Updated symbol names

* Saved ram by reusing part of background rect

* Added outline drawing
Removed arc texture caching

* rect drawing cache rendering

* high efficiency rect shadow texture caching

* fixed simple borders drawing

* fixed generic borders drawing

* Simplified text atlas caching logic
Supports chroma keyed image

* Color palette WIP

* Improved draw cache

* Updated defines for better build

* renaming files for better consistency

* fix includes

* Updated lv_conf_internal with generator

* Fixing build issues

* fixed img rotation pivot

* better font atlas caching WIP

* fix includes

* full font atlas support
improved gpu caching for rect

* update conf header

* fix palette creation

* Fixed font atlas key matching

* fixed chroma key image background

* added 3bpp mask palette (WIP)

* fixed caching key initialization

* disabled gpu arc drawing for now
updated naming convention

* updated naming convention

* fix makefile and include path

* improved rect drawing when having masks

* improved rect drawing when having masks

* reduced texture allocation while drawing with mask

* accurate clipping for rects and texts

* fixed build error

* fixed build error

* line drawing WIP

* updated imports

* fixed freezes if LRU has smaller new item

* fixed clipping rect color

* fixed build error

* using built-in free function for LRU key

* Added custom background drawing function

* fixing imports

* fixed shadow bitmap on old SDL libs

* improved draw_img compatibility

* fixing font baking

* fixed font rendering

* fixed lv_draw_line check

* configurable SDL include path

* disabled SDL line drawing implementation

* supports screen resize

* sdl: Remove duplicated object

Observed issue:

  /usr/bin/ld: lv_gpu_sdl_texture_cache.o: \
  in function `_lv_gpu_sdl_texture_cache_init':
  lv_gpu_sdl_texture_cache.c:(.text+0x30): \
  multiple definition of `_lv_gpu_sdl_texture_cache_init'; \
  lv_gpu_sdl_texture_cache.o:lv_gpu_sdl_texture_cache.c:(.text+0x30): \
  first defined here

Forwarded: https://github.com/mariotaku/lvgl/pull/1
Relate-to: https://github.com/lvgl/lvgl/pull/2484
Signed-off-by: Philippe Coval <philippe.coval@huawei.com>

* Reduced opening of image

* Closes image resource properly

* improved draw image logic

* Moved driver related code to lv_drivers

* fixed lv_deinit implicit sdl code invocation

* improved shadow clipping

* fixed outline area invalidation

* updated comments

* formatted code using astyle

* Updated README

* formatted code

* fixed typo

* fixed static declaration

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
Co-authored-by: Philippe Coval <philippe.coval@huawei.com>
2021-09-16 18:20:32 +02:00
Liming Du
71e6f65d51 fix(lv_textarea) fix crash while delete non-ascii character in pwd mode (#2549) 2021-09-15 13:58:25 +02:00
Gabor Kiss-Vamosi
fb7ea10401 fix(anim) return the first anim if exec_cb is NULL in lv_anim_get()
Accprdign to the docs it should have worked like this.
Related to #2535
2021-09-15 13:40:42 +02:00
Gabor Kiss-Vamosi
192419e7bb fix(label) fix lv_label_get_letter_on with BIDI enabled 2021-09-14 15:08:11 +02:00
Gabor Kiss-Vamosi
56ebb1a4c8 feat(textarea) remove the need of lv_textarea_set_align
It was used to position the text in one line text areas where the label is shorter then the text area itself.
However, setting min_width=100% in case of one line text area ensures that the label is at least as wide as
the text area. This way the normal text_align style property can be used too.

Fixes https://forum.lvgl.io/t/spinbox-text-centering-not-working-as-intended-expected/6762/4
2021-09-13 20:09:54 +02:00
Gabor Kiss-Vamosi
26e15fa577 fix(imgbtn) add lv_imgbtn_set_state
The normal lv_obj_add/clear_state couldn't refresh the image button properly.
2021-09-13 17:44:12 +02:00
Karijn Wessing
953d9fb003 feat(example) add lv example list 2 (#2545)
* added micropython sample for obj.move_to_index(index)

* formatting update

* added lv.group_remove_obj(btn) for command buttons

* updated CHANGELOG.md
2021-09-13 17:41:25 +02:00
Gabor Kiss-Vamosi
f810265c0d fix(draw) shadow darwing with large shadow width 2021-09-13 15:02:29 +02:00
guoweilkd
1ca78a0461 fix(example_roller_3) mask free param bug (#2553) 2021-09-13 14:27:08 +02:00
Gabor Kiss-Vamosi
d67dd943ca format run code-formtter.sh
related to #2543
2021-09-13 14:06:26 +02:00
Thomas Hepworth
8abd060a8a example(chart) add area chart example (#2507)
* feat add stacked area chart example

The example shows how to use a line chart and masking to create a stacked area chart.

* feat stacked area chart example

Updated index.rst to contain the stacked area chart example

* feat stacked area chart example

Coding style changes

* Update changelog

* feat(example) stacked area chart

Added axis ticks

* feat(example) stacked area chart

Responses to PR comments
- Changed to fixed point maths
- Renamed variables and filenames

* feat(example) stacked area chart

Made shift amount a variable.

* feat(example) stacked area chart

Fixed typo in changelog

Co-authored-by: Tom Hepworth <Tom_Hepworth@mentor.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-09-13 12:11:10 +02:00
Gabor Kiss-Vamosi
33b5d4a4fe fix(fropdown) add missing invalifations 2021-09-13 11:24:40 +02:00
Gabor Kiss-Vamosi
bb39e9d6f9 fix(checkbox) add missing invalifations 2021-09-13 11:24:40 +02:00
embeddedt
f215174999 ci(docs) run apt-get update before installation 2021-09-12 08:11:37 -04:00
Miguel Magno
5de6fbf847 docs(style) use correct API name for local styles (#2550) 2021-09-12 08:09:50 -04:00
Gabor Kiss-Vamosi
37a5d0c85a fix(style) refresh ext. draw pad for padding and bg img 2021-09-10 14:28:57 +02:00
Xiang Xiao
9fc0c3cf98 fix(lv_log.h): remove the duplicated semicolon from LV_LOG_xxx (#2544)
and fix the caller who forget to add semicolon at the line end

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-09-09 15:34:36 +02:00
Johannes Marbach
2cd5a90b7d feat(msgbox): omit title label unless needed (#2539)
Prior to this commit, when the title string was empty and the close
button disabled, an extra empty line showed at the top of the message
box. This commit prevents adding the title label unless it has content
or is needed as a spacer for the close button.

As a positive side effect, this also prevents the default "text" from
displaying when NULL is passed as the title.

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-09-09 15:09:49 +02:00
Gabor Kiss-Vamosi
df3b96900b fix(arc) fix LV_ARC_MODE_REVERSE
fixes #2522
2021-09-09 14:46:43 +02:00
Johannes Marbach
52dac2b8e4 feat(msgbox): add function to get selected button index (#2538)
This adds a new function lv_msgbox_get_active_btn that works analogously
to lv_msgbox_get_active_btn_text but returns the button index instead of
its text.

The index is more convenient for comparison in localized applications as
it doesn't depend on the current language.
2021-09-09 14:40:37 +02:00
Gabor Kiss-Vamosi
32e8276db7 fix(obj) in lv_obj_move_to_index() do not send LV_EVENT_CHILD_CHANGED on all changed child
The events will see half-ready child list and might crash
fixes #2541
2021-09-09 12:42:22 +02:00
Gabor Kiss-Vamosi
5ced08001c fix(arc) fix arc invalidation again
realted to #2490
2021-09-09 11:24:31 +02:00
Gabor Kiss-Vamosi
eb6ae52643 fix(disp) be sure the pending scr load animation is finished in lv_scr_load_anim 2021-09-07 21:54:35 +02:00
Kevin Thibedeau
ec9b41a05f fix(zoom) multiplication overflow on 16-bit platforms (#2536) 2021-09-06 21:40:38 -04:00
eudoxos
6cf49a4e31 fix(printf) use __has_include for more accurate limits information (#2532)
This makes LV_PRId32 more reliable and less prone to type mismatch.
2021-09-06 21:39:10 -04:00
Tomas Rezucha
d6ff681853 Espressif IDF component manager (#2521)
* Publish LVGL releases to Espressif's component service

* Provide idf_component.yml
2021-09-06 11:20:33 +02:00
guoweilkd
a6527b0005 fix(font) add assert in lv_font.c if the font is NULL (#2533) 2021-09-06 11:13:39 +02:00
Kevin Thibedeau
7d9fe20a0e docs(all) Proofread, fix typos and add clarifications in confusing areas (#2528)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-09-06 10:55:37 +02:00
eudoxos
715d580d8c feat(make) add lvgl interface target for micropython (#2529)
* Add lvgl interface target for micropython

* Add indentation to CMakeLists.txt
2021-09-06 10:39:51 +02:00
Xiang Xiao
69e9554af6 fix(lv_types.h): remove c/c++ compiler version check (#2525)
since stdint.h is included in many place unconditionally

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-09-05 20:53:56 +02:00
Karijn Wessing
780e0efe2c feat(obj) add lv_obj_move_to_index(obj, index), renamed lv_obj_get_child_id(obj) to lv_obj_get_index(obj) (#2514)
* - renamed lv_obj_get_id(obj) to lv_obj_get_index(obj).

- added lv_obj_move_to_index(obj, index).

* automatic review comment fixed

* removed unused variable

* review issue

* restored deprecated function in header, otherwise Build Micropython with LVGL submodule / build (pull_request)  failes

* moved deprecated lv_obj_get_child_id() back to lv_obj_tree.h, otherwise Micropython will not build

* inline function did not work

* made deprecated function 'static inline'

* and now also inline

* move static inline function to lv_api_map.h again

* removed lv_obj_move_up/down

* changed log to warning for deprecated function

* redefined lv_obj_move_foreground(obj) and lv_obj_move_background(obj) as inline functions now calling lv_obj_move_to_index(obj, index).

- lv_obj_swap(obj1, obj2) added. (#2461)
2021-09-05 20:47:55 +02:00
Gabor Kiss-Vamosi
54338f6e57 fix(build) fix micropython build error 2021-09-03 15:33:07 +02:00
Gabor Kiss-Vamosi
4eddeb35ab feat(event) add lv_obj_remove_event_cb_with_user_data
fixes #2459
2021-09-03 15:27:25 +02:00
Johannes Marbach
53b65a7964 fix(examples) don't compile assets unless needed (#2523)
This wraps the code for the assets under examples/assets in
LV_BUILD_EXAMPLES so that it is not compiled when examples are
deactivated in lv_conf.h.
2021-09-03 15:01:01 +02:00
Xiang Xiao
d5b64e1b5d fix(lv_utils.c): remove the unneeded header inclusion (#2526)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-09-03 14:51:29 +02:00
Xiang Xiao
c6e8ee5002 fix(Kconfig) fix the comment in LV_THEME_DEFAULT_DARK (#2524)
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-09-03 14:50:42 +02:00
eudoxos
4e58f74163 fix(sprintf) add format string for rp2 port (#2512)
* fixes for rp2 port (only format strings: int/int32_t mismatch, %d -> %ld)

* use portable PRId32 printf format, #include <inttypes.h> via lv_printf.h

* define LV_PRId32 macro (for int)

* figure out good way to build inside Micropython (plus indentation)

* re-add examples (lost on the way)

* hopefully fix PRI32d

* Revert off CMakeLists.txt changes so that this is about printf only
2021-09-03 14:45:42 +02:00
Gabor Kiss-Vamosi
f3342269f2 fix(color) fox color premult precision with 16 bit color depth 2021-09-02 13:41:30 +02:00
Gabor Kiss-Vamosi
4250e3c627 fix(draw) fix shdow drawing with readius=0
fixes #2519
2021-09-02 13:40:22 +02:00
Avra Mitra
90e241ce2a chore(btnmatrix) removed unnecessary semicolon (#2520)
Removed an unnecessary semicolon at line 97 ( `lv_btnmatrix_t * btnm = (lv_btnmatrix_t *)obj;` )
2021-09-02 12:16:20 +02:00
Chris Mumford
b1bf7fd29a test(ci) build and run tests in parallel. (#2515)
Create one GitHub workflow job for each build option build
or test execution. This allows each of the five builds to
be executed in parallel as well as making it easier to
navigate to the test output as it now resides in its own
job.

This change **does** change the command-line arguments to
the test execution script. This is required to allow the
build options name to be passed in.

New `tests/main.py` command-line help:

```
usage: main.py [-h] [--build-options BUILD_OPTIONS] [--clean]
               [--report]
               [{build,test} [{build,test} ...]]

Build and/or run LVGL tests.

positional arguments:
  {build,test}          build: compile build tests, test:
                        compile/run executable tests.

optional arguments:
  -h, --help            show this help message and exit
  --build-options BUILD_OPTIONS
                        the build option name to build or run.
                        When omitted all build configurations
                        are used.
  --clean               clean existing build artifacts before
                        operation.
  --report              generate code coverage report for
                        tests.

This program builds and optionally runs the LVGL test programs.
There are two types of LVGL tests: "build", and "test". The
build-only tests, as their name suggests, only verify that the
program successfully compiles and links (with various build
options). There are also a set of tests that execute to verify
correct LVGL library behavior.
```
2021-09-01 11:58:14 +02:00
incity
effd87eae0 Update README.md (#2516) 2021-09-01 11:47:09 +02:00
Ehsan Galavi
21f6a2ea03 docs(flex) update flex.md (#2517)
Description sentences "LV_FLEX_FLOW_ROW_WRAP_REVERSE"  and "LV_FLEX_FLOW_COLUMN_WRAP_REVERSE" are corrected.
2021-09-01 09:12:39 +02:00
guoweilkd
996b0080bf fix(span) fix some bugs (overflow,decor,align) (#2518) 2021-09-01 09:07:12 +02:00
Kevin Thibedeau
4d74194e0d fix(color) Bad cast in lv_color_mix() caused UB with 16bpp or less (#2509) 2021-08-30 16:46:41 +02:00
Hotakus
9ed265e890 fix(imgbtn) displayed incorrect when the coordinate is negative (#2501)
* refactor(img) the function name spelling error

* fix(imgbtn) imgbtn display incorrect when the coordinate is negative

* imgbtn is ok now

* fix the potential bug that maybe it can not run into the "for" loop correctly
2021-08-30 15:09:02 +02:00
Chris Mumford
df6cbfe866 ci(tests) run tests using ctest (#2503)
Simplifies `tests/main.py` as it no longer needs to invoke
tests individually or keep track of and report their pass/fail
status.

Also enables the ability to run tests in parallel, support timeouts,
and re-run flaky tests.

https://cmake.org/cmake/help/latest/manual/ctest.1.html
2021-08-30 08:45:33 -04:00
Avra Mitra
d53b873556 Corrected a function name in obj.md (#2511)
In the example of `lv_obj_align_to(obj_to_align, obj_referece, LV_ALIGN_..., x, y)`, the function name was written as `lv_obj_align()`.
2021-08-30 11:08:04 +02:00
Chris Mumford
b5f6411732 ci(tests) add dependency on GNU parallel (#2510)
lv_binding_micropython added a dependency on GNU parallel[1] to allow
the tests to be run in parallel.

[1] https://www.gnu.org/software/parallel/
2021-08-29 07:26:35 -04:00
Chris Mumford
c11569dc5c ci(tests) use common script to install development prereqs (#2504)
Simplified workflow and documentation, by moving the
development package prerequisites into a new build script
`scripts/install-prerequisites.sh`.

Also, moved prerequisite installation into its own CI step and
removed explicit working directory change as it is no longer
needed (`main.py` does it).
2021-08-27 18:57:46 -04:00
embeddedt
da0c97a367 docs(grid) fix missing article 2021-08-27 11:09:43 -04:00
Chris Mumford
9c846ee493 test convert Makefile to CMake (#2495)
* Convert tests/Makefile to a cmake project file.

This change switches the building of LVGL tests to use cmake
which is more portable than make. Additionally, whenever
cmake can be used, instead of the Python script (`main.py`),
the former is preferred.

The interface to `main.py` is unchanged, and tests are built
and executated the same as before.

This closes https://github.com/lvgl/lvgl/issues/2474.

* Installing `gcovr` in GitHub workflow.

* Documented steps to install libpng-dev.

* Added missing stdout flush when running tests.

* Grammar tweak in README.

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-08-27 15:49:31 +02:00
embeddedt
5dbea7d725 docs(display) fix grammar in one spot 2021-08-27 08:35:38 -04:00
Gabor Kiss-Vamosi
bcd99e8e43 docs(indev, layer) update lv_obj_set_click() to lv_obj_add_flag() 2021-08-27 13:58:46 +02:00
Gabor Kiss-Vamosi
c514bddd9b fix(refr) set disp_drv->draw_buf->flushing_last correctly with sw rotation 2021-08-27 13:21:52 +02:00
ckielstra
5249a34d5d docs more spelling fixes (#2499) 2021-08-27 12:15:39 +02:00
reinhard-qian
9f6d911b37 fix(event) be sure to move all elements in copy “lv_obj_remove_event_cb” (#2492)
* modified the event function

* modified the event function

Co-authored-by: Chao.Qian <qianchao@onmicro.ic>
2021-08-26 15:37:10 +02:00
embeddedt
0b7be778a2 ci(codecov) hide statuses on commits for now 2021-08-26 09:35:22 -04:00
刘帅
7d592edaa0 fix(example) scroll example sqort types (#2498)
line 32 of lv_example_scroll_6.c, if LV_USE_LARGE_COORD not configured,
x_sqr will overflow when r is greater than 256.

Signed-off-by: liushuai25 <liushuai25@xiaomi.com>

Co-authored-by: liushuai25 <liushuai25@xiaomi.com>
2021-08-26 13:57:15 +02:00
Gabor Kiss-Vamosi
eb5eaa3940 fix(msgbox) directly store the pointer of all children
The previous guess-by-child-id method was proven to be fragile

fixes #2494
2021-08-26 13:26:28 +02:00
Gabor Kiss-Vamosi
fa9898941f fix(font) handle the last pixel of the glyphs in font loader correctly
fixes: #2489
2021-08-26 12:15:27 +02:00
Gabor Kiss-Vamosi
9fb98da8a2 test(dropdown) remove dummy test case
relaetd to https://github.com/lvgl/lvgl/issues/2337#issuecomment-905002568
2021-08-26 12:11:29 +02:00
ckielstra
0f4e6e26f9 Simple spelling fixes (#2496) 2021-08-26 10:52:39 +02:00
Gabor Kiss-Vamosi
20f1867596 fix(draw) fix border width of simple (radius=0, no masking) borders 2021-08-25 16:43:48 +02:00
Gabor Kiss-Vamosi
78725f23da fix(draw) use the filtered colors in lv_obj_init_draw_xxx_dsc() functions
fixed #2491
2021-08-25 16:12:55 +02:00
Chris Mumford
53986b4b0e test Refactor unit test scripts. (#2473)
* Refactor unit test scripts.

Does the following:

1. Remove as many dependencies on the operating system shell as possible.
   For example, use of shutil.rmtree(...) instead of os.system('rm -r ...').
   This brings this script a bit closer to being able to run on Windows.
2. Switch from os.system() to subprocess.check_call().
   * This is a bit more secure as check_call() directly invokes the subprocess
     without evaluation the arguments on a command-line.
   * Removes the need to evaluate the return code as check_call() does this.
   * Can directly set environment variables (e.g. env=cmd_env) instead of
     including with subprocess invocation (e.g. BIN=test.bin).
3. Minor cleanup to main.py sys.argv parsing.
4. PEP8 formatting.

* Ignore FileNotFoundError for rmtree('report').

* Back to os.system for gcovr.

* Removed unused shutil import.
2021-08-25 15:37:59 +02:00
Gabor Kiss-Vamosi
98b9ce5997 fix(arc) fix full arc invalidation
fixes #2490
2021-08-25 13:09:07 +02:00
Vincent Hamp
088b2bd490 docs fix typo: arae -> area (#2488)
Co-authored-by: Vincent Hamp <hamp@zimo.at>
2021-08-24 14:51:29 +02:00
Karijn Wessing
e111ea2a62 added lv_obj_move_up() and lv_obj_move_down() (#2467)
* - small with unneeded lv_obj_invalidate()  fix in lv_obj_move_foreground() and lv_obj_move_background()

- added lv_obj_move_up() and lv_obj_move_down()
- used new functions in sample 2
- used lv_obj_swap() to shuffle (turn around) list

* solved build error

* added top and bottom buttons in sample
2021-08-24 14:30:38 +02:00
Hotakus
6a5c0b4a70 Fix buf name error for "lv_port_disp_template.c" and optimize the arduino example (#2475)
* fix(buf) correct the name error

* fix(format) make the indent become 4 space

* fix(print) use lv_version_xxx  to serial for debug

* fix(arduino) optimize the code

* fix(arduino) use lv_version_xxx to serial
2021-08-24 14:27:36 +02:00
Gabor Kiss-Vamosi
3f18b234f6 chore(led) expose LV_LED_BRIGHT_MIN/MAX in led.h
fixes #2485
2021-08-24 09:29:08 +02:00
fvanroie
2d38f1884c Fix two examples in the docs with new v8 api (#2486)
* docs(overview) fix draw_buf fieldname

Change display driver buffer field to the new v8 field name: draw_buf.

* docs(overview) fix lv_img_create parameters

lv_img_create only has 1 parameter in v8.

* docs(get-started) fix draw_buf fieldname

Display driver `buffer` field changed to the new v8 field name: `draw_buf`.
2021-08-24 09:17:59 +02:00
Mariotaku
9b92885f83 fix(draw) use correct pointer in lv_draw_mask assertion (#2483) 2021-08-23 10:25:00 -04:00
Chris Mumford
e3da5a6350 docs(readme) fix typo: hosing → hosting. (#2477) 2021-08-22 14:27:41 -04:00
Chris Mumford
35c430fe2d docs update company name and year (#2476)
Update from 2020/LLC → 2021/Kft.
2021-08-22 14:27:23 -04:00
Miguel Magno
b7e6f6763d docs fix typos (#2472) 2021-08-20 19:47:59 -04:00
Gabor Kiss-Vamosi
a9971471ba fix(group) keep the focused object in lv_group_swap_obj
fixes #2462
2021-08-19 21:12:09 +02:00
tfx2001
f85ae9d32b docs(overview) fix typo (#2465) 2021-08-19 12:06:10 -04:00
Gabor Kiss-Vamosi
52c7558ab4 fix(obj) swap objects in the group too in lv_obj_swap()
fix #2462
2021-08-19 15:21:46 +02:00
Gabor Kiss-Vamosi
906448ef63 feat(obj) place the scrollbar to the left with RTL base dir.
Related to #2424
2021-08-19 12:51:29 +02:00
Gabor Kiss-Vamosi
c5342e9324 fix(theme) use opacity on button's shadow in the default theme
fixes #2464
2021-08-19 11:23:44 +02:00
Carlos Diaz
4642dd30c2 docs(bar) fix typos in widget examples (#2463) 2021-08-18 11:26:09 -04:00
Gabor Kiss-Vamosi
bb6d6b7799 chore(example) minor improvements on lv_example_list_2 2021-08-18 14:28:02 +02:00
Gabor Kiss-Vamosi
493ace352f fix(win) enable clip_corner and border_post by default
fixes #2430
2021-08-18 14:09:35 +02:00
Karijn Wessing
9a1f7f2fcb feat(obj) add lv_obj_swap() function (#2461)
* proposal for lv_obj_swap() function

* review issues applied

* review changes for comments
2021-08-18 11:32:10 +02:00
Miguel Magno
36ddbd0756 feat(mem) LV_MEM_POOL_ALLOC (#2458)
fixes  #2328

* Add LV_MEM_POOL_ALLOC #2328

* Add LV_MEM_POOL_ALLOC #2328

* Update lv_conf_template.h
2021-08-17 21:33:32 +02:00
Gabor Kiss-Vamosi
a39dac9e5c fix(checkbox) consider the bg border when positioning the indicator 2021-08-17 18:52:06 +02:00
Gabor Kiss-Vamosi
13e347055b fix(draw) fix gradent calculation of the rectangle is clipped 2021-08-17 16:53:55 +02:00
Gabor Kiss-Vamosi
01237da474 fix(draw) fix rectangle drawing with clip_corner enabled
fixes #2457
2021-08-17 16:53:55 +02:00
Gabor Kiss-Vamosi
8081599e9b fix(draw) fix drawing small arcs 2021-08-17 16:53:55 +02:00
embeddedt
8ae894ebd4 feat(switch) add smooth animation when changing state (#2442)
* feat(switch) add smooth animation when changing state

* refactor(switch) improve code quality for animation feature

* refactor(switch) flatten animation structure into widget

Co-authored-by: HX2003 <HX2003@users.noreply.github.com>
2021-08-17 12:33:55 +02:00
Gabor Kiss-Vamosi
ea2545ae5d fix(table) fix an off-by-one issue in self size calculation 2021-08-17 10:47:27 +02:00
Gabor Kiss-Vamosi
4e3b86020f docs(style) fix typo in style property descriptions 2021-08-17 10:47:27 +02:00
Gabor Kiss-Vamosi
b0a733766d fix(arc) fix other invalidation issues
fixes https://github.com/lvgl/lvgl/issues/2443#issuecomment-899717427
2021-08-17 10:47:27 +02:00
embeddedt
51a82a17ff docs(btnmatrix) fix typo with set_all/clear_all parameters
Fixes #2455
2021-08-16 11:02:42 -04:00
jadonmmiller
85d45d7ec3 docs(overview) fix typo (#2454) 2021-08-16 09:27:44 -04:00
Amir Gonnen
e602b3f0eb fix(cmake) require 'main' for Micropython (#2444)
Commit f2c2393b30 (#2420) breaks lv_micropython esp32 port. Apparently main dependency is require for LVGL when building Micropython, otherwise GC related code breaks

This commit adds 'main' dependency to LVGL conditionally only if building inside lv_micropython.
2021-08-13 13:30:00 -04:00
fvanroie
e8c1670381 fix(docs) add static keyword to driver declaration (#2452)
Add missing static keyword to disp_drv and indev_drv declarations in the examples
2021-08-13 13:00:14 -04:00
Gabor Kiss-Vamosi
e41c507804 fix(dropdown) adjust the handling of keys sent to the dropdown 2021-08-12 14:44:03 +02:00
Gabor Kiss-Vamosi
55e8846871 docs(style) complete the description of style the properties 2021-08-12 14:37:15 +02:00
Gabor Kiss-Vamosi
e20926056b fix shadowed variable 2021-08-12 14:27:27 +02:00
Gabor Kiss-Vamosi
ff087dafb4 docs(style) complete the description of style the properties 2021-08-12 14:26:21 +02:00
Gabor Kiss-Vamosi
df600183f2 fix shadowed wariable 2021-08-12 14:22:40 +02:00
Gabor Kiss-Vamosi
d0c1c673a8 fix(img decoder) add error handling if the dsc->data = NULL 2021-08-12 14:18:26 +02:00
Gabor Kiss-Vamosi
ad5b1bdc00 fix(chart) be sure the chart doesn't remain scrolled out on zoom out
fixes https://forum.lvgl.io/t/some-questions-about-chart-line-data-refresh/6383/4?u=kisvegabor
2021-08-12 13:52:52 +02:00
Gabor Kiss-Vamosi
98bc1fe09e feat(obj) add lv_obj_get_x/y_aligned
fixes #2438
2021-08-11 13:19:13 +02:00
Gabor Kiss-Vamosi
8f0b5ab023 fix(calendar) fix caluclation today and highlighted day
realted to #2450
2021-08-11 11:08:10 +02:00
Gabor Kiss-Vamosi
8a50edd068 fix(dropdown) handle LV_KEY_ENTER
fixes https://forum.lvgl.io/t/how-to-send-key-events-to-a-dropdown/6393
2021-08-11 10:49:05 +02:00
Themba Dube
e5fafc4122 docs(flex) fix typo in flex grow section 2021-08-10 11:54:49 -04:00
Gabor Kiss-Vamosi
adbac5220b fix(calendar) fix incorrect highlight of today
fixes #2446
2021-08-10 16:09:20 +02:00
Gabor Kiss-Vamosi
0f14f49465 fix(arc, merter) fix invaidation in special cases
fixes #2443
2021-08-09 15:37:58 +02:00
Gabor Kiss-Vamosi
6118d63c2f fix(chart) fix typo in 655f42b8 2021-08-09 15:30:31 +02:00
Gabor Kiss-Vamosi
655f42b852 fix(chart) don't draw series lines with < 1 points
Releated to https://forum.lvgl.io/t/maybe-it-has-bug-in-draw-chart-line-data/6394
2021-08-09 13:31:53 +02:00
Gabor Kiss-Vamosi
a1b362c986 fix(canvas) invalidate the image on delete
fixes #2398
2021-08-09 11:23:48 +02:00
Gabor Kiss-Vamosi
3c86d777c1 chore(format) lv_conf_template.h minor formatting
related to #2441
2021-08-09 11:16:16 +02:00
embeddedt
f0e8549fe1 fix(docs) commit to meta repo as lvgl-bot instead of actual commit author 2021-08-07 16:21:32 -04:00
Themba Dube
2122583ec2 style fix usage of clang-format directives
We do not use clang-format anymore, so the directive has been removed from most headers.

lv_conf_template.h is untouched as a convenience for downstream projects which still use the tool.

Fixes #2441
2021-08-07 16:06:40 -04:00
Gabor Kiss-Vamosi
50ea6fb3fe fix(msgbox) return the correct pointer from lv_msgbox_get_text
fixes #2436
2021-08-06 19:20:44 +02:00
Gabor Kiss-Vamosi
a958c29af7 remove temorary test file 2021-08-05 17:55:55 +02:00
Gabor Kiss-Vamosi
89081c2d6e fix(eaxmple) fix lv_example_chart_2 2021-08-05 17:54:31 +02:00
Gabor Kiss-Vamosi
a8427915c7 perf(draw) ignore masks if they don't affect the current draw area 2021-08-05 17:39:59 +02:00
Gabor Kiss-Vamosi
4f9a037b93 fix warning and remove test code from an example 2021-08-03 16:37:25 +02:00
Themba Dube
202d977eb2 Merge branch 'master' of github.com:littlevgl/lvgl 2021-08-03 10:25:27 -04:00
Themba Dube
ae15a1bbfe Revert "fix(tests) remove src/test_runners when cleaning"
This reverts commit 6726b0f5df.
2021-08-03 10:25:20 -04:00
Gabor Kiss-Vamosi
7672847ce3 fix(bidi) fix the handling of LV_BASE_DIR_AUTO in several widgets
fixes #2421
2021-08-03 16:03:07 +02:00
Themba Dube
6726b0f5df fix(tests) remove src/test_runners when cleaning 2021-08-03 09:38:13 -04:00
Gabor Kiss-Vamosi
0f8bc18f6a docs update CHANGELOG 2021-08-02 15:55:04 +02:00
Gabor Kiss-Vamosi
5b3d3dc8b3 perf(draw) reimplement rectangle drawing algorithms
No functionalty has changed only make them more readable and faster.
2021-08-02 15:45:14 +02:00
Gabor Kiss-Vamosi
f61b2ca455 Revert "fix(indev) focus on objects on release instead of press"
This reverts commit 76a8293375.

Revert because it breaks the drop down list.
If the dropdown list is opened and the parent is scrolled
the dropdown is not defocused and not closed.

Fixes #2417
2021-08-02 14:33:43 +02:00
Kevin Sidwar
f2c2393b30 fix(build) remove main component dependency (#2420)
Resolves #2403
2021-08-02 13:26:36 +02:00
Gabor Kiss-Vamosi
79edb37b0a fix(dropdown) fix list position with RTL base direction
related to #2424
2021-08-02 12:27:57 +02:00
Gabor Kiss-Vamosi
531afcc6ce fix(obj) fix lv_obj_align_to with RTL base direction
Related to #2424
2021-08-02 12:27:57 +02:00
Amir Gonnen
4bdeb756da fix(examples) join usage (#2425)
Use 'join' correctly on Python scripts
2021-08-02 11:56:44 +02:00
guoweilkd
65415d3f68 docs(chart) typos (#2427) 2021-08-02 11:51:18 +02:00
Levente Tamas
980a95ce5d kconfig: minor fix for default dark theme option (#2426)
Changes the name of the CONFIG variable from
LV_THEME_DEFAULT_PALETTE_LIGHT to LV_THEME_DEFAULT_DARK.
Most likely it should have been included in
4f46336a54
2021-08-02 11:50:30 +02:00
Amir Gonnen
4effc87a87 fix(examples) add missing lv.PART.INDICATOR (#2423) 2021-07-31 17:40:13 -04:00
Amir Gonnen
145440dbce fix(examples) use lv.grid_fr for MicroPython (#2419)
Instead of re-implementing LV_GRID_FR, use lv.grid_fr

Also use lv.GRID_TEMPLATE.LAST instead of lv.COORD.MAX where needed
2021-07-31 09:07:07 -04:00
xaowang96
65475a75ba feat(anim) add interface for handling lv_anim user data. (#2415)
* fix(animation) add interface for setting user data.

Signed-off-by: wangxuedong <wangxuedong@xiaomi.com>

* fix(animation) add interface for getting user data.

Signed-off-by: wangxuedong <wangxuedong@xiaomi.com>

* fix(animation) resolve parameter errors

Signed-off-by: wangxuedong <wangxuedong@xiaomi.com>

Co-authored-by: wangxuedong <wangxuedong@xiaomi.com>
2021-07-29 12:32:46 +02:00
Gabor Kiss-Vamosi
524f8dd50b fix(style) initialize colors to black instead of zero
With LV_COLOR_SCREEN_TRANSP alpha should be 0xff not 0x00
2021-07-28 17:12:53 +02:00
Uli Raich
06b3013de5 feat(examples) add MicroPython version of lv_example_anim_3 and allow loading roller font dynamically (#2412) 2021-07-28 08:51:41 -04:00
Gabor Kiss-Vamosi
4dd1d566fc fix(dropdown) use LV_EVENT_READY/CANCEL on list open/close
Instead of LV_EVENT_VALUE_CHANGE to avoid conflicts with new option selection.
2021-07-28 10:09:46 +02:00
Gabor Kiss-Vamosi
dae7039803 fix(dropdown) send LV_EVENT_VALUE_CHANGED to allow styling of the list 2021-07-28 09:52:37 +02:00
Gabor Kiss-Vamosi
8c15933030 fix(table) clip overflowing content
If there was a extra draw padding the cells were draw out of the real table
2021-07-28 09:38:45 +02:00
SmartAnda
95347b768b fix circle drawing algorithms (#2413) 2021-07-28 08:58:25 +02:00
Amir Gonnen
559b6458c0 fix(examples) remove symlinks (#2406)
Remove symlinks from Python examples because the JS simulator doesn't follow them and sees the target filename instead
2021-07-27 19:13:30 -04:00
Gabor Kiss-Vamosi
637b706ddc perf(draw) reimplement circle drawing algorithms (#2374)
* perf(draw) reimplement circle drawing algorithms

Imporve the speed of circle drawing
Add circle draw caching
Various other speed improvements

* docs describe how to use masks

* fix(draw) add missing GC root usage
2021-07-27 19:16:00 +02:00
guoweilkd
e23701e2c2 example(anim) add demo to use cubic-bezier (#2393)
* animation:add demo to use cubic-bezier

* fix minor fixes on layout and chart

Co-authored-by: guoweilkd <guowei15@xioami.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-07-27 19:14:44 +02:00
_VIFEXTech
202cf1c8cb perf(anim_timeline) add lv_anim_timeline_stop() (#2411)
* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add lv_anim_timeline.c to lv_misc.mk

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* LV_ANIM_TIMELINE_END uses global variables to replace macros, lv_anim_timeline_set_progress() adds user_data, act_time uses int32_t type

* solve the problem of uninitialized variable and act_time comparison

* add LV_ANIM_TIMELINE_CUSTOM_EXEC option

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add LV_ANIM_TIMELINE_CUSTOM_EXEC in lv_conf_internal.h

* redesign lv_anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add missing LV_USE_USER_DATA

* remove set_progress, update doc

* update workflow files

* Remove lv_example_anim_timeline_2.c and LV_ANIM_TIMELINE_CUSTOM_EXEC, update lv_anim_timeline_1.c example

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix warning

* fix(anim_timeline) heap use after free

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix(docs) wrong spelling of words in pictures

* perf(anim_timeline) add lv_anim_timeline_stop()

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-07-27 14:30:36 +02:00
Gabor Kiss-Vamosi
c28c146310 fix(meter) fix inner mask usage
fixes #2407
2021-07-27 13:21:19 +02:00
_VIFEXTech
e258e78f21 fix(docs) wrong spelling of words in pictures (#2409)
* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add lv_anim_timeline.c to lv_misc.mk

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* LV_ANIM_TIMELINE_END uses global variables to replace macros, lv_anim_timeline_set_progress() adds user_data, act_time uses int32_t type

* solve the problem of uninitialized variable and act_time comparison

* add LV_ANIM_TIMELINE_CUSTOM_EXEC option

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add LV_ANIM_TIMELINE_CUSTOM_EXEC in lv_conf_internal.h

* redesign lv_anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add missing LV_USE_USER_DATA

* remove set_progress, update doc

* update workflow files

* Remove lv_example_anim_timeline_2.c and LV_ANIM_TIMELINE_CUSTOM_EXEC, update lv_anim_timeline_1.c example

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix warning

* fix(anim_timeline) heap use after free

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix(docs) wrong spelling of words in pictures

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-07-27 12:26:38 +02:00
Gabor Kiss-Vamosi
4dba8df2a1 fix(log) fix warning for empty log macros
Fixes #2408
2021-07-27 11:03:22 +02:00
Amir Gonnen
4db0071f05 feat(obj) add lv_is_initialized (#2402)
While it's possible to try initialize LVGL after it is already initialized, it warns 'lv_init: already inited' in such case. Therefore it is useful to be able to check on runtime whether LVGL was initialized or not before calling lv_init().
2021-07-24 10:27:16 -04:00
EnricoLusaEGF
105bf24318 fix(chart) fixed point-following cursor during vertical scroll in charts (#2400) 2021-07-23 15:55:43 +02:00
Yin Zhong
1f255b7a0c feat(obj) Backport keypad and encoder scrolling from v7 lv_page to v8 lv_obj (#2390)
* support scrolling scrollable but non-editable objects thru keypad / encoder

* update doc on `lv_obj` scrolling behavior by arrow keys
2021-07-23 14:55:13 +02:00
Gabor Kiss-Vamosi
6d8799fbbf Update textarea.md 2021-07-23 13:52:13 +02:00
EnricoLusaEGF
1b7e2b5103 fix(chart) fixed cursor positioning with large Y rescaling without LV_USE_LARGE_COORD (#2399) 2021-07-23 13:43:21 +02:00
Gabor Kiss-Vamosi
71a10e4ecd fix(example) adjust the object sizes in lv_example_anim_timeline_1() 2021-07-23 13:40:42 +02:00
guoweilkd
7f9297879f fix(grid.h) typos (#2395)
* fix(grid.h) typos

* grid:replace LV_COORD_MAX use LV_GRID_TEMPLATE_LAST

Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-07-23 11:52:09 +02:00
Yin Zhong
4d43b99702 doc(table) update doc on cell merging (#2397)
See https://github.com/lvgl/lvgl/issues/2276#issuecomment-884776230
2021-07-23 09:49:59 +02:00
Gabor Kiss-Vamosi
9ce2c7702d Update index.rst 2021-07-22 21:56:00 +02:00
_VIFEXTech
bfab70802e fix(anim_timeline) heap use after free (#2394) 2021-07-22 15:19:08 +02:00
EnricoLusaEGF
95bf16952e docs(layout) add internal padding paragraph to grid and flex layout p… (#2392)
* docs(layout) add internal padding paragraph to grid and flex layout pages

* docs(layout) inlined bulletpoints
2021-07-22 11:36:40 +02:00
Gabor Kiss-Vamosi
533066e6ac docs(obj) add comment lv_obj_get_x/y/width/height about postponed layout recalculation 2021-07-21 11:03:56 +02:00
Uli Raich
c6e97162d1 added example lv_example_anim_timeline_1.py (#2387) 2021-07-21 10:37:22 +02:00
Amir Gonnen
55ef1826fc fix(snapshot) add missing import on MicroPython example (#2389) 2021-07-20 19:37:00 -04:00
Gabor Kiss-Vamosi
e3f0b85623 Merge branch 'master' of https://github.com/lvgl/lvgl 2021-07-19 15:35:47 +02:00
Gabor Kiss-Vamosi
34b8cd9c12 fix(chart) fix sending LV_EVENT_DRAW_PART_BEGIN/END for the cursor 2021-07-19 15:35:34 +02:00
Neo
c98c8252ea feat(snapshot) add API to take snapshot for object (#2353)
* Fix image zooming causes unexpected object size.

Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com>

* add lv_snapshot_take API.

* fix(img) invalidate size and layout on zoom and angle change

* fix(img) not self-repeating under some zoom level.

* fix(snapshot) fix to keep the original position

* Move various set_px_cb_xx functions to lv_hal_disp.c

* add snapshot API to store image to provided buffer

* minor fixes and refactoring

* Move snapshot source to extra/others/snapshot.

1. Update parameter buff to buf.
2. Add macro to disable lv_snapshot, enabled by default.

* docs(others) add the others folder with snapshot.md

* docs(snapshot) added doc and example for snapshot.

1. Update doc snapshot.md
2. Add example lv_example_snapshot_1 to folder examples/others/snapshot
3. Update lv_conf_template.h and lv_conf_internal.h
4. Remove lv_snapshot.c from lv_misc.mk
5. Add others to index.md

Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com>

* add micropython example for snapshot

Co-authored-by: Xu Xingliang <xuxingliang@xiaomi.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-07-19 14:46:28 +02:00
_VIFEXTech
690b3546d6 feat(anim) add anim timeline (#2309)
* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add lv_anim_timeline.c to lv_misc.mk

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* LV_ANIM_TIMELINE_END uses global variables to replace macros, lv_anim_timeline_set_progress() adds user_data, act_time uses int32_t type

* solve the problem of uninitialized variable and act_time comparison

* add LV_ANIM_TIMELINE_CUSTOM_EXEC option

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add LV_ANIM_TIMELINE_CUSTOM_EXEC in lv_conf_internal.h

* redesign lv_anim_timeline

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* add missing LV_USE_USER_DATA

* remove set_progress, update doc

* update workflow files

* Remove lv_example_anim_timeline_2.c and LV_ANIM_TIMELINE_CUSTOM_EXEC, update lv_anim_timeline_1.c example

Signed-off-by: FASTSHIFT <vifextech@foxmail.com>

* fix warning

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-07-19 13:58:58 +02:00
Neo
e5e93e24b4 fix(disp) Fix assert failure in lv_disp_remove (#2382)
Co-authored-by: Xu Xingliang <xuxingliang@xiaomi.com>
2021-07-19 12:24:22 +02:00
Drew Hoener
d041191ff3 feat(span) Add missing spangroup functions (#2379) 2021-07-18 21:44:27 -04:00
embeddedt
706f81e586 docs(indev) clarify purpose of continue_reading flag 2021-07-18 08:55:34 -04:00
Yin Zhong
5a3876e9e6 docs(porting) fix indev example to remove v7 bool return (#2381)
update indev doc example to remove v7 `return false` and fix return type
2021-07-18 08:54:33 -04:00
Gabor Kiss-Vamosi
c386110e23 docs update changelog 2021-07-16 21:57:54 +02:00
Neo
fe461caf7e feat(img) add img_size property (#2284)
* Fix image zooming causes unexpected object size.

Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com>

* fix(img) invalidate size and layout on zoom and angle change

* fix(img) not self-repeating under some zoom level.

* minor fixes and refactoring

* docs(img) add img_size

Co-authored-by: Xu Xingliang <xuxingliang@xiaomi.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-07-16 21:05:49 +02:00
Gabor Kiss-Vamosi
33ba7225f5 fix(obj) fix size invalidation issue on padding change
If a style properties with LV_STYLE_PROP_LAYOUT_REFR is applied
on a not MAIN part it might effect the size if the size is LV_SIZE_CONTENT.
So check it in lv_obj_refresh_style()
2021-07-16 20:35:31 +02:00
Gabor Kiss-Vamosi
1c3ecf1cc1 add basic patch release script 2021-07-16 20:35:31 +02:00
Gabor Kiss-Vamosi
1626a0c029 start to implement release/patch 2021-07-16 20:35:31 +02:00
Gabor Kiss-Vamosi
0838f1296b Update release.yml
Filter for normal version tags (e.g. v.5.6.7 but not v5.6.7-dev)
2021-07-16 17:51:39 +02:00
guoweilkd
84664fc2ca fix(span) modify the underline position (#2376)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-07-16 14:31:58 +02:00
Gabor Kiss-Vamosi
2504b7e436 fix(theme) improve button focus of keyboard
fixes https://github.com/lvgl/lvgl/issues/2359#issuecomment-880704341
2021-07-16 12:26:06 +02:00
Gabor Kiss-Vamosi
933d2829ac fix(tabview) send LV_EVENT_VALUE_CHANGED only once
Fixes #2377
2021-07-16 12:16:10 +02:00
Gabor Kiss-Vamosi
04c515adac fix(imgbtn) use the correct src in LV_EVENT_GET_SELF_SIZE 2021-07-16 11:57:49 +02:00
Themba Dube
3eacc5923c ci add config for 8bpp 2021-07-15 17:12:25 -04:00
Themba Dube
157534cdbf fix(color) remove extraneous cast for 8-bit color
This brings it in line with the corresponding macros for other BPP values.

This issue was found via CI added in the following commit.
2021-07-15 17:11:53 -04:00
Gabor Kiss-Vamosi
57cf6610a9 fix(obj style) fix children reposition if the parent's padding changes.
fixes #2368
2021-07-15 20:42:11 +02:00
embeddedt
d79ca388ef fix(color) remove extraneous _LV_COLOR_MAKE_TYPE_HELPER (#2372)
This updates it to match the other `LV_COLOR_MAKEXX` (where XX is the color depth) lines.
2021-07-15 17:57:30 +02:00
Gabor Kiss-Vamosi
acbb680683 docs minor CSS fix 2021-07-15 16:07:40 +02:00
HX2003
b3c86208a0 fix(spinner) should not be clickable (#2373) 2021-07-15 16:00:42 +02:00
embeddedt
ad1f91ab32 refactor(examples) drop usys import from header.py
This should not be needed as there is no platform-specific code anymore.
2021-07-14 12:47:59 -04:00
Gabor Kiss-Vamosi
76a8293375 fix(indev) focus on objects on release instead of press
Previously if the obejct were pressed and scrolled the parent by scroll chaining
focus event were sent. If the focusing is moved to the release phase we can detect if there were scroll.
2021-07-13 16:58:26 +02:00
Gabor Kiss-Vamosi
7f367d6956 docs minor CSS improvements 2021-07-13 16:42:03 +02:00
Gabor Kiss-Vamosi
a04f2dea64 fix(obj) improve how the focusing indev is determined 2021-07-13 16:35:57 +02:00
Amir Gonnen
b6bda5e17e fix(workflow) silence SDL warning for MicroPython (#2367)
Export XDG_RUNTIME_DIR to remove SDL warnings in workflow log
2021-07-11 18:15:32 -04:00
embeddedt
ac68b10e53 fix(workflow) use same Unix port variant for MicroPython submodules 2021-07-11 17:03:39 -04:00
embeddedt
de81889cbd fix(README) improve grammar
The real intent is to kick CI to test a MicroPython build.
2021-07-11 16:59:28 -04:00
embeddedt
d8a3d3d0d7 fix(template) update indev template for v8
A few APIs were missed in the last attempt.

Fixes #2363
2021-07-11 15:47:23 -04:00
embeddedt
38ad5d548b fix(workflow) speed up MicroPython workflow
Previously cloning submodules took a very long time - too slow to give useful feedback.
2021-07-11 15:37:43 -04:00
embeddedt
9a77102c40 docs(arduino) update some outdated information
This fixes some broken links and updates the steps to match the new repository layout.
2021-07-11 15:28:08 -04:00
Themba Dube
ee9bbea29c fix(printf) skip defining attribute if pycparser is used 2021-07-11 15:27:30 -04:00
Avamander
078eaa009d refactor(printf) add printf-like function attribute to _lv_txt_set_text_vfmt and lv_label_set_text_fmt (#2332)
This improves static analysis and compiler warnings of incorrect format usage.
2021-07-11 15:19:51 -04:00
embeddedt
ef41450ed8 refactor(examples) drop JS-specific code from header.py
This logic was moved into the JS simulator itself
2021-07-11 15:09:25 -04:00
Amir Gonnen
5f6e07e57f feat(calendar) improve MicroPython example (#2366)
Small improvements:

- Remove cast from get_pressed_date
- Check return value of get_pressed_date
- Call set_today_date on clicked date
- Compact highlighted_days
- Added a switch to show different header type
2021-07-11 11:39:08 -04:00
Amir Gonnen
1b6a39ca61 fix(examples) import 'u'-prefixed versions of modules (#2365)
import usys and utime instead of sys and time, as the latter are not available on all platforms
2021-07-10 19:24:16 -04:00
Gabor Kiss-Vamosi
0ae15bd470 fix(template) include lvgl.h in lv_port_*_template.c files
fixes: #2361
2021-07-09 13:29:29 +02:00
Gabor Kiss-Vamosi
f03d4b8cb9 fix(obj) detecting which indev sent LV_EVENT_FOCUS
fixes #2359
2021-07-08 17:04:15 +02:00
guoweilkd
2a6bfe8cf9 fix (span) fill LV_EVENT_GET_SELF_SIZE (#2360)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-07-08 16:40:43 +02:00
embeddedt
27d88de899 fix(codecov) disable uploading coverage for pull requests 2021-07-08 09:42:37 -04:00
embeddedt
41869f238e fix(README) spelling correction 2021-07-07 18:18:36 -04:00
Amir Gonnen
0c386e3115 fix(workflow) change MicroPython workflow to use master (#2358)
Micropython dev-8.0 was merged to main. Change workflow to checkout main branch instead of dev-8.0
2021-07-07 17:51:41 -04:00
Amir Gonnen
c751c11a87 fix(examples) remove cast in MP scripts (#2354)
After https://github.com/lvgl/lv_binding_micropython/pull/161 merged, it is no longer needed to cast the result of 'e.get_target()'

Also, additional small fixes to allow CI improvements
2021-07-07 17:04:46 +02:00
Gabor Kiss-Vamosi
84c00862ae docs minor typo fixes 2021-07-07 16:30:17 +02:00
Gabor Kiss-Vamosi
88c485949f feat(event, widgets) improve the paramter of LV_EVENT_DRAW_PART_BEGIN/END
Add lv_<widget>_draw_part_type_t to widgets to precisly describe the hooked drawings.
Also add class_p element to lv_obj_draw_part_dsc_t to show what widgets lv_<widget>_draw_part_type_t needs to be used.

Related to: https://forum.lvgl.io/t/how-to-add-minor-division-lines-to-a-chart/5366/
2021-07-07 16:19:06 +02:00
Gabor Kiss-Vamosi
f172eb3fd7 fix(arc) disable LV_OBJ_FLAG_SCROLL_CHAIN by default 2021-07-07 16:19:06 +02:00
Gabor Kiss-Vamosi
c3b6c6dc64 fix (draw) fix arc bg image drawing with full arcs 2021-07-07 16:19:06 +02:00
xaowang96
ab7e0eb2b6 fix(disp) fix memory leak in lv_disp_remove (#2355)
Co-authored-by: wangxuedong <wangxuedong@xiaomi.com>
2021-07-07 13:05:12 +02:00
embeddedt
e53aa82658 Create .codecov.yml 2021-07-06 08:57:02 -04:00
Gabor Kiss-Vamosi
e3024032dc fix warnigs introduced by 3fb8baf5 2021-07-06 13:55:16 +02:00
Gabor Kiss-Vamosi
3fb8baf503 fix(widgets) use lv_obj_class for all the widgets
Related to #2346
2021-07-06 13:52:12 +02:00
Gabor Kiss-Vamosi
b06393747f fix(obj) move clean ups from lv_obj_del to lv_obj_destructor 2021-07-06 13:52:12 +02:00
wreyford
45eda2f664 Update win.md (#2352)
In the paragraph **Title and buttons**
should be lv_add_btn and not lv_add_btn_right
And in the prargraph **Events**
should also be lv_add_btn
2021-07-06 12:20:18 +02:00
Themba Dube
4fff99da1d feat(tests) upload coverage to codecov 2021-07-05 13:58:46 -04:00
Gabor Kiss-Vamosi
6bc40f8c44 fix(roller) fix partial redraw of the selected area 2021-07-05 15:44:40 +02:00
Gabor Kiss-Vamosi
01d1c873e1 fix(roller) adjust the size of the selected area correctly
fixes #2340
2021-07-05 14:12:58 +02:00
guoweilkd
a8aadb3fcd fix(lv_obj.h)typos (#2350)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-07-05 11:47:35 +02:00
Uli Raich
082244b467 feat(examples) added MP version of second tabview example (#2347) 2021-07-03 11:22:50 -04:00
guoweilkd
93e40c71ec fix(obj) delete useless type conversion (#2343)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-07-02 14:35:47 -04:00
guoweilkd
21d28a6bc9 fix(lv_obj_scroll.h) typos (#2345)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-07-02 14:35:17 -04:00
embeddedt
b1589326d4 fix(scroll) fire LV_EVENT_SCROLL_BEGIN in the same spot for both axes 2021-07-02 10:43:34 -04:00
Gabor Kiss-Vamosi
ebb9ce913e perf(obj) remove lv_obj_get_child_cnt from cycle limit checks 2021-07-01 21:49:04 +02:00
Gabor Kiss-Vamosi
90438603ad fix(test) do not including anything in test files when not running tests 2021-07-01 21:14:00 +02:00
Gabor Kiss-Vamosi
77cedfa08f fix(btnmatrix) fix button invalidation on focus change 2021-07-01 16:58:24 +02:00
Gabor Kiss-Vamosi
60d9a5e493 fix(textarea) style update in oneline mode + improve sroll to cursor
fixes: #2335
2021-07-01 15:33:50 +02:00
Amir Gonnen
4114dc30e8 fix(examples) fix MicroPython examples and run the examples with CI (#2339)
* Fixes to micropython examples

Added missing images and fonts under 'assets'. Since .bin is in gitignore, renamed fonts to .fnt

* Update build_micropython workflow

Build the unix port dev variant and run tests.

See: https://github.com/lvgl/lv_binding_micropython/issues/151
2021-07-01 14:37:57 +02:00
Gabor Kiss-Vamosi
3668e54f06 docs(contributing) add commit message format section 2021-07-01 14:36:01 +02:00
Gabor Kiss-Vamosi
c9745b9c4e fix(tlsf) do not use <assert.h>
fixes: #2341
2021-07-01 14:20:56 +02:00
Gabor Kiss-Vamosi
6e83d378e9 docs(keyboard) change LV_KEYBOARD_MODE_NUM to LV_KEYBOARD_MODE_NUMBER
Fixes https://forum.lvgl.io/t/error-in-master-branch-documentation-for-lv-keyboard/6072/1
2021-07-01 14:12:57 +02:00
Amir Gonnen
fe4afe8ef2 fix(examples) align with renamed Micropython APIs (#2338)
Align examples with renames on https://github.com/lvgl/lv_binding_micropython/issues/157
2021-06-29 17:03:07 -04:00
Gabor Kiss-Vamosi
fcd4aa3924 feat(led) send LV_EVENT_DRAW_PART_BEGIN/END
fixes
https://forum.lvgl.io/t/how-to-change-the-border-color-of-led-object-in-lvgl-v8/5996
https://forum.lvgl.io/t/set-border-color-of-led-object/5986
2021-06-28 15:33:05 +02:00
Gabor Kiss-Vamosi
a38fcf2c7a Update ROADMAP.md 2021-06-28 15:16:20 +02:00
Gabor Kiss-Vamosi
2b1ae3c107 Update ROADMAP.md 2021-06-28 15:03:12 +02:00
Gabor Kiss-Vamosi
7e49f48894 fix(imgbtn) consider width==LV_SIZE_CONTENT if only mid. img is set
fixes #2305
2021-06-28 13:48:45 +02:00
Gabor Kiss-Vamosi
36b9db38b7 fix tests 2021-06-28 11:13:34 +02:00
Gabor Kiss-Vamosi
449952e3b7 fix tests 2021-06-28 11:08:46 +02:00
Gabor Kiss-Vamosi
227402a81a make test run on mseter and release/v8.* 2021-06-28 11:02:48 +02:00
Gabor Kiss-Vamosi
eb70e2b37a Merge branch 'feat/test-unity' 2021-06-28 11:01:42 +02:00
Gabor Kiss-Vamosi
1640b7fe08 Merge branch 'master' of https://github.com/lvgl/lvgl 2021-06-25 15:32:07 +02:00
Gabor Kiss-Vamosi
65673c0e15 docs(textarea) clarify the use of text selection bg_color 2021-06-25 15:31:57 +02:00
Gabor Kiss-Vamosi
e0ae2aa106 feat(chart) send LV_EVENT_DRAW_PART_BEGIN/END before/after the division line drawing section.
See https://forum.lvgl.io/t/how-to-add-minor-division-lines-to-a-chart/5366/15
2021-06-25 13:51:09 +02:00
embeddedt
255f7294d3 docs(keyboard) add note regarding event handler 2021-06-23 17:32:41 -04:00
Gabor Kiss-Vamosi
c38cae22fb test fix CI build error 2021-06-23 23:04:12 +02:00
Gabor Kiss-Vamosi
845c4080f5 Merge branch 'master' into feat/test-unity 2021-06-23 22:20:00 +02:00
Gabor Kiss-Vamosi
61cda59cbe test fix build error 2021-06-23 22:19:51 +02:00
Gabor Kiss-Vamosi
a3898b931e test update CI for the new tests 2021-06-23 22:13:15 +02:00
Gabor Kiss-Vamosi
e66b935061 fix(dropdown) forget the selected option on encoder longpress 2021-06-23 21:53:16 +02:00
Gabor Kiss-Vamosi
4143b804c8 test(dropdown) add tess for keypad and encoder 2021-06-23 21:51:52 +02:00
Gabor Kiss-Vamosi
e536bb6325 test add keypad and encoder emulators 2021-06-23 21:51:14 +02:00
Gabor Kiss-Vamosi
2ba810b8de tests add mosue emulator 2021-06-23 15:51:30 +02:00
Gabor Kiss-Vamosi
b765643e49 tests add README 2021-06-23 15:51:12 +02:00
Gabor Kiss-Vamosi
3672f87332 test move more source files to src folder 2021-06-23 13:23:47 +02:00
Gabor Kiss-Vamosi
ad04307d3f Merge branch 'master' into feat/test-unity 2021-06-23 12:51:26 +02:00
Gabor Kiss-Vamosi
2df12827dd fix(refr) reduce the nesting level in lv_refr_area 2021-06-22 20:39:47 +02:00
guoweilkd
973a4e08d5 fix(txt) enhance the function of break_chars (#2327)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-06-22 14:42:39 +02:00
Gabor Kiss-Vamosi
13ed195354 Merge pull request #2313 from NXPmicro/nxp_pxp_vglite_v8-dev
Nxp pxp vglite v8 dev
2021-06-22 11:50:28 +02:00
Gabor Kiss-Vamosi
5bd82b038b fix(flex) fix layout update and invalidation issues 2021-06-22 11:08:33 +02:00
Gabor Kiss-Vamosi
97ba12f280 fix(flex) fix NULL pointer dereference
fixes #2331
2021-06-22 10:26:37 +02:00
Gabor Kiss-Vamosi
713b39ecdb fix(obj, switch) do not send LV_EVENT_VALUE_CHANGED twice
fixes #2330
2021-06-22 10:06:28 +02:00
embeddedt
52d1c2e5b5 fix(examples) adjust canvas example for MicroPython API change 2021-06-21 10:27:40 -04:00
Duco Sebel
1d0c53118e docs(README) fix broken references (#2329) 2021-06-21 08:46:34 -04:00
Seb Fagard
00c3eb197c fix(pxp): update RTOS macro for SDK 2.10
replace FSL_RTOS_FREE_RTOS by SDK_OS_FREE_RTOS in order to be aligned
with MCU SDK 2.10.
See MCUX-41577.

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>
2021-06-21 10:53:38 +02:00
Jozef Bastek
e3e3eeaf8c fix(vglite): update for v8
includes updates coming from NXP MCU SDK 2.10 with adaptation for lvgl v8:

Fixed BLIT offset computation

Previous implementation didn't take into account a possibility of
non-zero offset in source image, so output was wrong if offset was used.
With this fix, CPU and VG-Lite output is the same even with offsets.

Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>

gpu: vglite: Buffer sync with BLITs

Added buffer synchronisation with BLITs instead of memcpy for VG-Lite.
In LVGL v8, buffer synchronisation acceleration is moved to littlevgl_support.c.

Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>

gpu: vglite: Fixed BLIT boundary

Fixed artifact issue revealed by buffer sync with BLIT feature. Caused
by wrong BLIT boundary.

Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>

gpu: vglite: BLIT quality degradation workaround for RT595

Limitation in RT595 causes BLIT image quality degradation when
coordinates are above 368 px. This patch implements workaround that will
break the BLIT into multiple smaller BLITs, so the quality is not
affected for higher resolutions.

Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>

gpu: vglite: Fix address alignment and stride requirements

Fixed multiple issues:
- The VGLite alignment requirement checks for the pixel destination
buffer are not applicable in our case of Linear (non-tiled) format.
- Some VGLite stride requirement requirement should be expressed in bytes,
not in pixels.
- Fix the Y alignment function to ensure that line starts at an address
that the respects the alignment requirement of VG-Lite.

Such mistakes do not break application,
but cause a fallback to non-accelerated Blit by CPU.
See MGG-741.

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>

gpu: vglite: fix some MISRA C 2012 violations

fixed 56 violations: mainly implicit format casts
and unchecked returned values.

see JIRA MCUX-43327

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>

gpu: vglite: fix stride requirement in _init_vg_buf()

fix unit: need to convert the alignment requirement into bytes when checking
stride parameter.
fix condition: stride requirement applies only on source buffers.

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>

gpu: vglite: updates for v8

cache callback type changed in display driver struct

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>

gpu: vglite: update parameter type for v8

display driver is now a pointer in structure.

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>
2021-06-21 10:53:38 +02:00
Jozef Bastek
8a2a4a11c8 fix(pxp): update for v8
includes updates from NXP MCU SDK 2.10 with adaptation for lvgl v8:

Updated cache handling

- range limited cache flushing changed to complete cache flush, which is
faster and shold be safe
- flushing done via callback system, so OS specific code is removed
from LVGL

Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>

gpu: pxp: Buffer sync with BLITs

Added buffer synchronisation with BLITs instead of memcpy for PXP.
In LVGL v8, buffer synchronisation acceleration is moved to littlevgl_support.c.

Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>

gpu: pxp: updates for v8

cache callback type changed in display driver struct
chroma key name changed

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>

gpu: pxp: new log header file for v8

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>

core: init PXP accelerator

Signed-off-by: Seb Fagard <sebastien.fagard@nxp.com>
2021-06-21 10:53:38 +02:00
Gabor Kiss-Vamosi
b203167c75 feat(obj) send LV_EVENT_DRAW_PART_BEGIN/END for MAIN and SCROLLBAR parts 2021-06-20 12:35:10 +02:00
Gabor Kiss-Vamosi
fe6d8d7636 fix(color) overflow with 16 bit color depth 2021-06-20 12:35:10 +02:00
embeddedt
145a0fad08 fix(docs) consider an example to be visible over a wider area 2021-06-18 18:11:53 -04:00
Themba Dube
b5f632ee7a fix(docs) add margin for example description 2021-06-18 12:38:08 -04:00
Themba Dube
4b8c73a577 feat(docs) improvements to examples
* examples are now loaded only when they are visible on your screen
* stylistic improvements
* support for a description
2021-06-18 12:25:49 -04:00
Gabor Kiss-Vamosi
35c0e84078 fix conflict 2021-06-18 14:18:27 +02:00
Gabor Kiss-Vamosi
b9b4ba5b26 test cleant up report folder 2021-06-18 14:15:53 +02:00
Gabor Kiss-Vamosi
e35b1d04bd test add build test again, add dropdown test, integrate gcov and gvocr 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
e9e010a846 test add move tests to test_cases and test_runners directories 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
bc5b3be61f test(font_loader) migrate the exisiting font loader test 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
28d2ad4c3a feat(test) add assert for screenshot compare 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
ea8bed34b4 chore(test) improve prints 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
7610d38bb0 fix(test) silence make 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
c12a22ee87 fix(test) add #if guard to exclude test related files from the build 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
c26bcf1cc6 feat(test) first experiement with Unity test engine 2021-06-18 14:13:41 +02:00
Gabor Kiss-Vamosi
7c1eb00645 docs(license) update company name and year 2021-06-18 11:05:33 +02:00
dyktronix
7066c8fbbb feat(spinbox ) add function to set cursor to specific position (#2314)
* Spinbox set cursor to specific position (funct.)

* changed exp10 to lv_pow(10

* Update lv_spinbox.c

resolved indentation

* Update spinbox.md

Added lv_spinbox_set_pos description

Co-authored-by: Sebastian Dyker <sebastian.dyker@walther-systemtechnik.com>
2021-06-17 13:43:19 +02:00
Gabor Kiss-Vamosi
d2e735ef36 test add move tests to test_cases and test_runners directories 2021-06-17 12:39:56 +02:00
Gabor Kiss-Vamosi
428db9494d fix(coords) fix using large coordinates
Fixes #2323
2021-06-17 11:32:49 +02:00
Gabor Kiss-Vamosi
c728b5ceda fix(chart) fix crash if no series are added
fixes #2322
2021-06-17 09:49:10 +02:00
Gabor Kiss-Vamosi
d61617cd67 fix(chart) invalidation with LV_CHART_UPDATE_MODE_SHIFT 2021-06-16 15:08:52 +02:00
Gabor Kiss-Vamosi
31ab0628d5 docs update lv_fs.h, layer and align.png to v8 2021-06-16 14:14:55 +02:00
Gabor Kiss-Vamosi
93b38e92be fix(align) fix lv_obj_align_to 2021-06-16 14:14:29 +02:00
Gabor Kiss-Vamosi
8017f47227 Merge branch 'master' of https://github.com/lvgl/lvgl 2021-06-16 13:11:54 +02:00
Gabor Kiss-Vamosi
cb3692e302 fix(table) invalidate the table on cell value change 2021-06-16 13:09:57 +02:00
Gabor Kiss-Vamosi
a070ecfe8c fix(label) remove dupliacted lv_obj_refresh_self_size 2021-06-16 13:09:33 +02:00
Gabor Kiss-Vamosi
3471bd1c69 docs(README) update links, examples, and add services menu 2021-06-16 10:52:40 +02:00
Gabor Kiss-Vamosi
8731ef141e docs add btn_example.png
It's referenced from the README
2021-06-16 10:30:43 +02:00
Gabor Kiss-Vamosi
6d5ac702ad fix(draw) underflow in subpixel font drawing
Fixes: #2273
2021-06-15 19:50:27 +02:00
Gabor Kiss-Vamosi
3abe517abf perf(draw) speed up additive blending 2021-06-15 19:50:27 +02:00
embeddedt
918d94801f feat(docs) lazy load individual examples as well 2021-06-15 09:13:47 -04:00
Gabor Kiss-Vamosi
cd600d1056 docs example list fixes 2021-06-15 10:47:09 +02:00
Gabor Kiss-Vamosi
c49e830aad docs add lazy load to the iframes of the examples 2021-06-15 10:33:49 +02:00
Gabor Kiss-Vamosi
ed77ed1dae docs fix eaxmple list 2021-06-15 07:59:04 +02:00
Gabor Kiss-Vamosi
c6f99ad200 docs fix example list
Button matrix was missing.
2021-06-15 00:35:25 +02:00
Gabor Kiss-Vamosi
3ce5226c9d fix (scroll) do not send unnecessary scroll end events 2021-06-15 00:01:55 +02:00
Gabor Kiss-Vamosi
25acaf45ca docs list all examples on one page 2021-06-14 23:16:31 +02:00
Gabor Kiss-Vamosi
8691611de2 update version numbers to v8.1.0-dev 2021-06-14 13:51:45 +02:00
Gabor Kiss-Vamosi
3fdb9b6b35 fix conflicts 2021-06-14 13:46:25 +02:00
Gabor Kiss-Vamosi
3810ef6211 update verson numbers to v8.0.1 2021-06-14 13:45:43 +02:00
Gabor Kiss-Vamosi
a1b59e34dd docs(examples) add <hr/> to better separate examples 2021-06-14 11:44:05 +02:00
Gabor Kiss-Vamosi
33e433008e chore(assert) add warnign about higher memory usage if LV_USE_ASSERT_STYLE is enabled 2021-06-14 11:07:52 +02:00
Gabor Kiss-Vamosi
7971ade47b docs(filesystem) update to v8 2021-06-14 11:07:15 +02:00
Gabor Kiss-Vamosi
5cf6303e74 fix(msgbox) create modals on top layer instead of act screen
To cover widgets on the top layer too
2021-06-14 10:30:42 +02:00
Gabor Kiss-Vamosi
48d1c292a3 fix(colowheel) disable LV_OBJ_FLAG_SCROLL_CHAIN by default 2021-06-14 10:28:03 +02:00
Ali Rostami
69d109d2f4 docs(grid) typo fix (#2310) 2021-06-13 10:15:46 -04:00
Gabor Kiss-Vamosi
c6a2e15ec2 feat(obj) add lv_obj_del_delayed() 2021-06-12 08:02:31 +02:00
Themba Dube
6f37c4fc56 docs(examples) add MicroPython examples 2021-06-11 16:48:27 -04:00
dronecz
1a62f7a619 fix(arduino) fix the prototype of my_touchpad_read in the LVGL_Arduino.ino 2021-06-10 14:27:18 +02:00
Gabor Kiss-Vamosi
54d8e8170b fix(meter) fix needle image invalidation
Fixes #2300
2021-06-10 12:44:43 +02:00
Gabor Kiss-Vamosi
0d52b59cb1 fix(mem) add lv_ prefix to tlsf functions and types
It avoids collision if tlsf is used by other libs in the project too
Fixes https://github.com/lvgl/lvgl/issues/2116#issuecomment-857765919
2021-06-10 12:22:40 +02:00
Gabor Kiss-Vamosi
ad05e196fb fix(calendar) fix the position calculation today
Fixes https://forum.lvgl.io/t/calendar-widget-bug-in-v8-0/5763
2021-06-10 11:22:01 +02:00
Rop Gonggrijp
c7169762a3 More Snapable --> Snappable replacements (#2304) 2021-06-09 16:33:27 +02:00
Gabor Kiss-Vamosi
e697807cf5 fix(typo) rename LV_OBJ_FLAG_SNAPABLE to LV_OBJ_FLAG_SNAPPABLE 2021-06-09 16:05:39 +02:00
Rop Gonggrijp
07ecc9f1ef docs(color) language fixes (#2302) 2021-06-09 09:33:41 -04:00
Gabor Kiss-Vamosi
b4305df574 fix(tick) minor optmization on lv_tick_inc call test
See aa6641a6f1 (r51932352)
2021-06-09 15:21:09 +02:00
Rop Gonggrijp
d0aaacafb6 Spelling and other language fixes to documentation (#2293) 2021-06-09 15:10:35 +02:00
Gabor Kiss-Vamosi
0be582b391 fix(theme) show disabled state on buttons of btnmatrix, msgbox and kayboard 2021-06-09 14:03:52 +02:00
Gabor Kiss-Vamosi
52edbb46b0 fix(scroll) keep the scroll position on object deleted 2021-06-09 14:03:52 +02:00
Gabor Kiss-Vamosi
769c4a30cf fix(msgbox) handle NULL btn map paramter 2021-06-09 14:03:52 +02:00
Gabor Kiss-Vamosi
1520208b14 fix(group) allow refocusing obejcts
But do not send defocus event if the same obejct is refocused
2021-06-09 14:03:52 +02:00
embeddedt
d2efb8c6e5 docs(overview) spelling fixes 2021-06-08 17:23:36 -04:00
Gabor Kiss-Vamosi
459608384f Merge branch 'master' of https://github.com/lvgl/lvgl 2021-06-08 14:11:31 +02:00
Gabor Kiss-Vamosi
aa6641a6f1 fieat(timer) check if lv_tick_inc is called 2021-06-08 14:10:57 +02:00
Gabor Kiss-Vamosi
75209e893e chore(docs) minor formatting on example's GitHub link 2021-06-07 22:52:17 +02:00
Themba Dube
a716ac6ed2 feat(docs) add view on GitHub link 2021-06-07 16:07:40 -04:00
embeddedt
3cf5751461 fix(docs) use let instead of const for variable which gets changed
`const` variables cannot be reassigned.
2021-06-07 15:26:21 -04:00
Themba Dube
7b308c9ce8 Merge branch 'master' of github.com:littlevgl/lvgl 2021-06-07 15:23:16 -04:00
Themba Dube
9d134a99e3 chore(lv_conf_template) fix spelling mistake
Also forces the docs to rebuild.
2021-06-07 15:22:59 -04:00
Gabor Kiss-Vamosi
9573bab5cb Update page.html 2021-06-07 21:22:56 +02:00
Gabor Kiss-Vamosi
0c0dc8ea30 fix(theme) fix the switch style in the default theme
LVGL didn't see that the styles were changed in checked state therefore the switch wasn't invalidated.
2021-06-07 21:17:00 +02:00
Gabor Kiss-Vamosi
8ab806459c docs fix typo 2021-06-07 20:48:24 +02:00
Gabor Kiss-Vamosi
e796448f9c Merge branch 'master' of https://github.com/lvgl/lvgl 2021-06-07 20:35:38 +02:00
Gabor Kiss-Vamosi
ca54ecfe0e feat(event) pass the scroll aniamtion to LV_EVENT_SCROLL_BEGIN
Also add lv_example_tabview_2 for demonstration
2021-06-07 20:35:27 +02:00
Gabor Kiss-Vamosi
17c57449ee fix(tabview) fix with left and right tabs 2021-06-07 20:33:23 +02:00
Gabor Kiss-Vamosi
4a0f4139eb chore(docs) force docs rebuild 2021-06-07 20:01:19 +02:00
embeddedt
6d05692d78 chore(docs) always deploy master to docs/master as well 2021-06-07 13:09:16 -04:00
Gabor Kiss-Vamosi
34b8584817 Update README.md 2021-06-07 19:05:22 +02:00
Gabor Kiss-Vamosi
847236044d Update CHANGELOG.md 2021-06-07 18:55:41 +02:00
Gabor Kiss-Vamosi
38bb8afc16 fix(template) udpate lv_objx_template to v8 2021-06-07 18:32:38 +02:00
Gabor Kiss-Vamosi
8cd504d58b docs(extra) add extra/README.md 2021-06-07 18:02:39 +02:00
Gabor Kiss-Vamosi
48fd73d20d Update CHANGELOG.md 2021-06-07 17:13:06 +02:00
Ali Rostami
5616471c27 Update quick-overview.md (#2295)
* Update quick-overview.md

* Update quick-overview.md

* Update lv_example_get_started_3.c

* Update coords.md
2021-06-07 14:32:00 +02:00
Gabor Kiss-Vamosi
81f3068dd7 fix(pxp) change LV_COLOR_TRANSP to LV_COLOR_CHROMA_KEY to v8 compatibility
Fixes #2289
2021-06-07 14:03:16 +02:00
Uli Raich
c60ed68e94 adding micropython examples (#2286)
* adding micropython examples

* adding micropython examples
2021-06-07 13:56:08 +02:00
Gabor Kiss-Vamosi
ac8f4534a5 docs(color) minor fix 2021-06-07 13:36:15 +02:00
Gabor Kiss-Vamosi
77e2c1ff3d fix(example) revert test code 2021-06-07 13:27:07 +02:00
Gabor Kiss-Vamosi
786db2afe6 fix(draw) with additive blending with 32 bit color depth 2021-06-07 13:22:12 +02:00
Gabor Kiss-Vamosi
9056b5ee1b docs(color) update colors' docs 2021-06-07 13:21:00 +02:00
Gabor Kiss-Vamosi
a711a1ddfe Merge branch 'master' of https://github.com/lvgl/lvgl 2021-06-04 20:23:45 +02:00
Gabor Kiss-Vamosi
d0172f14a4 perf(refresh) optimize where to wait for lv_disp_flush_ready with 2 buffers 2021-06-04 20:23:10 +02:00
KSam
60f7bcbfd8 docs(lv_obj_style) update add_style and remove_style function headers (#2287) 2021-06-03 21:28:09 -04:00
Gabor Kiss-Vamosi
d6dbbaaa34 test(font_loader) migrate the exisiting font loader test 2021-06-03 20:15:59 +02:00
guoweilkd
33e0926ae3 fix memory leak of spangroup (#2285)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-06-03 16:41:20 +02:00
Gabor Kiss-Vamosi
2f7a005bd3 feat(test) add assert for screenshot compare 2021-06-03 16:38:58 +02:00
Gabor Kiss-Vamosi
0c4bca0f9c chore(test) improve prints 2021-06-03 14:07:25 +02:00
Gabor Kiss-Vamosi
37fd9d8a24 fix(test) silence make 2021-06-03 13:59:52 +02:00
Gabor Kiss-Vamosi
38ebcd8154 fix make lv_img_cache.h public becasue cache invalidation is public 2021-06-03 13:50:08 +02:00
Gabor Kiss-Vamosi
fc364a466c fix(test) add #if guard to exclude test related files from the build 2021-06-02 19:58:15 +02:00
Gabor Kiss-Vamosi
dde9ceaa53 feat(test) first experiement with Unity test engine 2021-06-02 15:41:47 +02:00
Gabor Kiss-Vamosi
2b29249510 Merge branch 'master' of https://github.com/lvgl/lvgl 2021-06-02 14:21:38 +02:00
Gabor Kiss-Vamosi
3b58ef14e5 fix(btnmamatrix) fix focus event handling 2021-06-02 14:21:15 +02:00
dependabot[bot]
a2f45b26e1 Merge pull request #2280 from lvgl/dependabot/pip/docs/urllib3-1.26.5 2021-06-02 12:01:45 +00:00
Gabor Kiss-Vamosi
57e211cc17 fix(label) calculating the clip area 2021-06-02 13:22:55 +02:00
dependabot[bot]
b2f77dfcd9 chore(deps): bump urllib3 from 1.26.4 to 1.26.5 in /docs
Bumps [urllib3](https://github.com/urllib3/urllib3) from 1.26.4 to 1.26.5.
- [Release notes](https://github.com/urllib3/urllib3/releases)
- [Changelog](https://github.com/urllib3/urllib3/blob/main/CHANGES.rst)
- [Commits](https://github.com/urllib3/urllib3/compare/1.26.4...1.26.5)

---
updated-dependencies:
- dependency-name: urllib3
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-06-02 04:41:41 +00:00
Gabor Kiss-Vamosi
29bfe60438 fix(docs) add docs about the default group 2021-06-01 19:43:54 +02:00
Gabor Kiss-Vamosi
d1f2726ed7 Update release.yml 2021-06-01 11:14:59 +02:00
Gabor Kiss-Vamosi
9c7f4a8651 Update CHANGELOG.md 2021-06-01 11:11:54 +02:00
Gabor Kiss-Vamosi
c597d25798 Release v8.0.0 2021-06-01 09:48:03 +02:00
Gabor Kiss-Vamosi
9ef2b22203 fix(anim) fix deleting animations with custom_exec_cb 2021-06-01 09:34:21 +02:00
Gabor Kiss-Vamosi
dd186466eb Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-06-01 09:11:34 +02:00
Gabor Kiss-Vamosi
5287ec5ba2 fix(flex, grid) move the style related functions with designated initializer to the C files 2021-06-01 09:11:28 +02:00
Themba Dube
c8e1876eda fix(docs) more fixes 2021-05-31 14:14:58 -04:00
Gabor Kiss-Vamosi
d3022648dc fix(docs) minor fixes 2021-05-31 19:42:53 +02:00
Gabor Kiss-Vamosi
26c4de7389 fix update makefiles 2021-05-31 19:32:03 +02:00
Gabor Kiss-Vamosi
124f7a080e fix(style) use C files for style set functions instead of designated initializers
Related comment: ab149501c8 (commitcomment-51535673)
2021-05-31 19:27:35 +02:00
Gabor Kiss-Vamosi
8930a60874 chore force docs rebuild 2021-05-31 17:45:13 +02:00
Gabor Kiss-Vamosi
ab149501c8 fix(style) use an other technique to generate style set functions
The previous version caused glitches.
2021-05-31 14:45:53 +02:00
Gabor Kiss-Vamosi
165ff859f3 fix warnings 2021-05-31 13:03:56 +02:00
Gabor Kiss-Vamosi
82b21a98a4 fix(style) remove designated initializers from lv_style_gen.h 2021-05-31 12:53:04 +02:00
Gabor Kiss-Vamosi
be92f9f749 fix simplify lv_example_get_started_2 2021-05-31 12:49:49 +02:00
Gabor Kiss-Vamosi
b575b0418a fix(obj draw) fix the use of filtered grad color 2021-05-31 12:49:23 +02:00
Gabor Kiss-Vamosi
66152438f6 fix minor fix in a scroll example 2021-05-30 20:39:35 +02:00
Gabor Kiss-Vamosi
1cb57494df revert attempts to make struct private
feat/priate-struct was create as snapshot before this commit
2021-05-30 15:15:43 +02:00
embeddedt
0ad3dcbf9b chore(docs) update version labeling 2021-05-30 08:40:29 -04:00
embeddedt
d1a42ea883 chore(docs) add "v" prefix 2021-05-30 08:21:24 -04:00
Gabor Kiss-Vamosi
6ab6134af1 fix warning 2021-05-30 14:02:39 +02:00
Gabor Kiss-Vamosi
0d9a5d47a3 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-30 13:51:30 +02:00
Gabor Kiss-Vamosi
b7da7c1b1a fix(font gen) revert test code 2021-05-30 13:51:14 +02:00
Gabor Kiss-Vamosi
9efb99d177 feat(example) add lv_example_scroll_6 2021-05-30 13:50:05 +02:00
Themba Dube
e3ce3a8f5c chore(docs) fix error 2021-05-29 16:49:59 -04:00
Themba Dube
11f1c5d13f chore(docs) handle version names without dots 2021-05-29 16:36:28 -04:00
Gabor Kiss-Vamosi
152dffcce4 fix(tabview) wix memory leak with left/right tab position 2021-05-29 21:44:08 +02:00
Gabor Kiss-Vamosi
0b03482bcb fix(font) fix generating builtin subpx fonts 2021-05-29 21:43:27 +02:00
Gabor Kiss-Vamosi
4554f5d9c3 fix try a different approach to make structs private 2021-05-29 09:32:19 +02:00
Gabor Kiss-Vamosi
d527ca019a Revert "fix how the private struct are handled in function pointer typedefs"
This reverts commit b1bcff6f8f.
2021-05-29 09:11:41 +02:00
Gabor Kiss-Vamosi
8dd33a0041 fix warnings 2021-05-29 07:32:44 +02:00
Gabor Kiss-Vamosi
b1bcff6f8f fix how the private struct are handled in function pointer typedefs
Do no use '_' for compatibility with Micropython binding.
2021-05-29 07:26:24 +02:00
Gabor Kiss-Vamosi
4780beae01 fix(obj) fix invalidation of objects on state change 2021-05-28 14:10:12 +02:00
Gabor Kiss-Vamosi
e3fb5d2840 fix minor example issues 2021-05-27 16:06:17 +02:00
Gabor Kiss-Vamosi
00dc5db326 fix some examples 2021-05-27 15:21:51 +02:00
Gabor Kiss-Vamosi
98c3c8eb5c fix some examples 2021-05-27 15:12:50 +02:00
Gabor Kiss-Vamosi
1a3e704b25 fix example include paths 2021-05-27 12:34:54 +02:00
Gabor Kiss-Vamosi
20af77b142 fix(docs) fix missing meter example 2021-05-27 11:55:45 +02:00
Gabor Kiss-Vamosi
7fe16e2ed4 fix warning 2021-05-27 11:52:10 +02:00
Gabor Kiss-Vamosi
0cafde653d feat(example) add style examples 2021-05-27 11:50:04 +02:00
Gabor Kiss-Vamosi
5bc529bc46 fix(example) fix the grid examples to not have scrollbars on the items 2021-05-26 23:11:29 +02:00
Gabor Kiss-Vamosi
46de101c97 feat(example) add RTL scroll example 2021-05-26 23:05:07 +02:00
Gabor Kiss-Vamosi
20f3b2e04c feat(align) add LV_ALIGN_DEFAULT
It's resolved to LV_ALIGN_TOP_LEFT/RIGHT according to the based direction
2021-05-26 23:04:31 +02:00
Gabor Kiss-Vamosi
ec6c20b587 feat(examples) add event examples 2021-05-26 22:05:32 +02:00
Gabor Kiss-Vamosi
71189b46e9 feat(examples) add aniamtion examples 2021-05-26 22:05:32 +02:00
Gabor Kiss-Vamosi
0a70280177 feat(scroll) add scrollbar styling example + allow for the scrollbar using shadow 2021-05-26 22:05:32 +02:00
TimSchumann
ce936b8839 docs(CONTRIBUTING) edit for spelling, grammar, and clarity (#2268)
- Changed all text based instances of LVGL to uppercase (Only instances referring to LVGL the project, not instances referring to the ‘lvgl’ directory structure in the repository, or in URL links)
- Standardized bulleted/numbered list capitalization and punctuation
- Fixed several typos and spelling errors
- Changed minor grammatical errors and structure for clarity.
2021-05-26 13:02:13 -04:00
Themba Dube
4a1462aa3e fix(docs) handle tuple 2021-05-26 11:58:46 -04:00
Themba Dube
bc6c20618e Fix GitHub links 2021-05-26 11:53:03 -04:00
Gabor Kiss-Vamosi
2d09196d2d fix(docs) fix path of example 2021-05-26 16:45:13 +02:00
Gabor Kiss-Vamosi
42cd4b8f43 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-26 16:34:33 +02:00
Gabor Kiss-Vamosi
b969c21881 fix(example) add scroll examples + minor fixes 2021-05-26 16:34:25 +02:00
embeddedt
26043cbcd0 fix(example) add missing space and remove extra space in lv_example_label_1 2021-05-26 10:17:38 -04:00
Gabor Kiss-Vamosi
1b3c4e7c25 fix(example) fix the overlapping texts in lv_example_label_3 2021-05-26 15:30:51 +02:00
Gabor Kiss-Vamosi
1b2d28bbc0 fix warnings 2021-05-26 14:38:42 +02:00
Gabor Kiss-Vamosi
7fe00f995a feat(example) add new label example to show LTR, RTL and Chinese texts 2021-05-26 14:35:34 +02:00
Gabor Kiss-Vamosi
833b91364a feat(fonts) add more CJK characters to lv_font_simsum_16_cjk 2021-05-26 14:35:31 +02:00
Gabor Kiss-Vamosi
ee09d7de6a describe the intended features of the new relase scripts (initial ideas) 2021-05-26 12:57:11 +02:00
Gabor Kiss-Vamosi
8bba029aa6 fix warning 2021-05-26 12:50:45 +02:00
Gabor Kiss-Vamosi
a0eb46b042 feat(theme) add mono theme 2021-05-26 12:23:23 +02:00
Gabor Kiss-Vamosi
87dbda8e10 fix(chart) optimize memory usage of tick dsc 2021-05-25 21:44:27 +02:00
Gabor Kiss-Vamosi
a6fc90ccc5 Update CHANGELOG.md 2021-05-25 16:07:06 +02:00
Gabor Kiss-Vamosi
fdf33e1190 Update CHANGELOG.md 2021-05-25 15:53:01 +02:00
Gabor Kiss-Vamosi
16cc870ce2 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-25 11:39:34 +02:00
Gabor Kiss-Vamosi
8564e647f6 fix(animing) add LV_usE_IMG as dependency 2021-05-25 11:39:23 +02:00
Gabor Kiss-Vamosi
4a00031713 fix push the compiled docs to the docs repo instead of docs_compiled
"docs" was renamed to "docs_old" and "docs_compiled" to "docs"
2021-05-25 11:21:04 +02:00
guoweilkd
f1cbf49718 fix lv_chart_set_point_count() bug (#2270)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-25 09:24:45 +02:00
Gabor Kiss-Vamosi
5b9329fd5d fix(chart) various scatter chart related fixes 2021-05-24 21:45:05 +02:00
Gabor Kiss-Vamosi
7522f4e2f0 feat(chart) add scatter chart example 2021-05-24 15:11:07 +02:00
Gabor Kiss-Vamosi
b1f7fbe3b7 feat(chart) add SCATTER type 2021-05-24 15:10:12 +02:00
Gabor Kiss-Vamosi
431156e5e7 fix(chart) consider border width in division line position calculation 2021-05-24 13:56:22 +02:00
Gabor Kiss-Vamosi
75e1950320 feat make a lot of structures private 2021-05-24 13:33:59 +02:00
Gabor Kiss-Vamosi
923dbca934 Update ROADMAP.md 2021-05-23 13:49:14 +02:00
Gabor Kiss-Vamosi
5331fc9fb5 feat make some other structs private 2021-05-23 13:09:58 +02:00
Gabor Kiss-Vamosi
c29221d90f fix warning 2021-05-22 14:40:30 +02:00
Gabor Kiss-Vamosi
12ab12eb94 fix(draw) do not report warnings if the glyph of LV_SYMBOL_DUMMY is not found 2021-05-22 14:35:24 +02:00
Gabor Kiss-Vamosi
6b4dd7c463 fix(mem) disable LV_MEM_ADD_JUNK 2021-05-22 14:34:36 +02:00
Gabor Kiss-Vamosi
73327b9141 revert parts of making some struct static for Microbinding compatibility (d73e4201) 2021-05-22 14:33:26 +02:00
Gabor Kiss-Vamosi
3fa42f4245 fix(table) fix clicking with RTL direction 2021-05-21 12:57:26 +02:00
Gabor Kiss-Vamosi
e2710feedb fix(scoll) lv_obj_get_scroll_bottom if there is no children 2021-05-21 12:33:58 +02:00
Gabor Kiss-Vamosi
bb066f2f72 fix(example) lv_example_roller_3 2021-05-21 11:31:06 +02:00
Gabor Kiss-Vamosi
33ab14568a fix(text) fix handling LV_TEXT_ALIGN_AUTO 2021-05-21 11:30:42 +02:00
Gabor Kiss-Vamosi
d73e42011d feat make some structs private 2021-05-21 10:58:32 +02:00
Gabor Kiss-Vamosi
46253b1286 docs minor fixes 2021-05-20 22:25:47 +02:00
Gabor Kiss-Vamosi
6f42088dec fix(example) fix meter example 2021-05-20 21:24:59 +02:00
Gabor Kiss-Vamosi
9a1eaea25d docs add meter 2021-05-20 21:12:27 +02:00
Gabor Kiss-Vamosi
32b3988126 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-20 15:53:12 +02:00
Gabor Kiss-Vamosi
058c750ba9 fix(tabview) fix warning 2021-05-20 15:53:06 +02:00
Gabor Kiss-Vamosi
5e9a7e226f fix(btnmatrix) in edot mode go to the last button after the first 2021-05-20 15:52:13 +02:00
Gabor Kiss-Vamosi
52d07408ba Update library.properties 2021-05-20 15:02:11 +02:00
Gabor Kiss-Vamosi
63c6fa6968 Update library.json 2021-05-20 15:02:04 +02:00
guoweilkd
1241fe144b rename span interface (#2259)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-20 14:47:46 +02:00
Gabor Kiss-Vamosi
c77ec58af7 fix(flex) fix flex row layout calculation with RTL base direction 2021-05-20 14:44:22 +02:00
Gabor Kiss-Vamosi
42145ec2a9 docs add details to LV_EVENT_HIT_TEST 2021-05-20 14:32:06 +02:00
guoweilkd
e9d82d8336 docs(chart) fix typos (#2263)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-20 14:03:07 +02:00
guoweilkd
fcdca6229f add fade mask example for roller obj (#2260)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-20 13:43:54 +02:00
Gabor Kiss-Vamosi
94717684b0 docs minor fix 2021-05-20 13:23:26 +02:00
Gabor Kiss-Vamosi
408cddee48 feat(indev) add warning log if the pointer's point is out of the screen 2021-05-20 13:10:29 +02:00
Gabor Kiss-Vamosi
4293f9d921 fix warnings 2021-05-20 12:52:48 +02:00
Gabor Kiss-Vamosi
07fd3d2c96 feat(chart) add rename lv_chart_set_cursor_point to lv_chart_set_cursor_pos and add lv_chart_set_cursor_point to stick the cursor to a point 2021-05-20 12:43:27 +02:00
Gabor Kiss-Vamosi
6c013fe158 revert(example) remove test codes 2021-05-20 12:08:24 +02:00
Gabor Kiss-Vamosi
1386edf2fb fix(bidi) fix tabview, textarea, label, btnmatrix, roller, dropdown with RTL base direction 2021-05-20 12:04:06 +02:00
Gabor Kiss-Vamosi
a63ab1eef1 feat(event) add LV_EVENT_LAYOUT_CHANGED and fix tabview's tab position on resize 2021-05-20 07:41:02 +02:00
Gabor Kiss-Vamosi
b06a1f35f3 fix typo 2021-05-20 07:41:02 +02:00
Gabor Kiss-Vamosi
2f4e8c6a98 chore(build) rerun tests 2021-05-19 22:11:43 +02:00
Gabor Kiss-Vamosi
1fd1db3229 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-19 21:56:49 +02:00
Gabor Kiss-Vamosi
37d0471698 fix(tabview) fix tab position on resize 2021-05-19 21:56:40 +02:00
Gabor Kiss-Vamosi
97282e67bd feat(example) add obj drag example 2021-05-19 21:55:29 +02:00
Themba Dube
9928029a0f chore(docs) force rebuild
Also fix a minor pluralization issue.
2021-05-19 21:55:29 +02:00
Gabor Kiss-Vamosi
a4f8c65f5b Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-19 20:57:14 +02:00
Gabor Kiss-Vamosi
e2a7f559ab feat(bidi) make base dir a style property and rename lv_bidi_dir_t to lv_base_dir_t 2021-05-19 20:55:44 +02:00
Themba Dube
a3e857c2cf chore(docs) force rebuild
Also fix a minor pluralization issue.
2021-05-19 09:56:08 -04:00
Gabor Kiss-Vamosi
5f0fe3a22c fix(roller) make lv_roller_set_visible_row_count consider border width 2021-05-19 15:51:30 +02:00
Gabor Kiss-Vamosi
1a3f4d6b9c fix(scroll) consider border width when determining the horizontal scroll size too 2021-05-19 15:50:46 +02:00
Gabor Kiss-Vamosi
b634a63963 fix(textarea, spinbox) fix cursor position and size 2021-05-19 15:29:28 +02:00
Gabor Kiss-Vamosi
7bd449fd59 fix(tileview) fix position of tiles 2021-05-19 15:29:28 +02:00
Themba Dube
30f89f1ce7 Merge branch 'master' of github.com:littlevgl/lvgl 2021-05-19 09:07:35 -04:00
Themba Dube
e65a36fcf4 chore(docs) remove unused code 2021-05-19 09:05:05 -04:00
Gabor Kiss-Vamosi
46f017c29c Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-19 15:04:14 +02:00
Gabor Kiss-Vamosi
31d23c38fb fix(include) add lv_draw.h to lvgl.h 2021-05-19 15:03:58 +02:00
Themba Dube
b34b520885 chore(docs) use relative version path for examples 2021-05-19 08:54:05 -04:00
Gabor Kiss-Vamosi
a77fbc574d docs update some widgets' docs to v8 2021-05-19 13:51:32 +02:00
guoweilkd
32d742cf52 fix encoded letter bug (#2252)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-19 13:27:09 +02:00
embeddedt
3b9f01766e chore(stale) adjust issue closure timeouts 2021-05-18 10:07:42 -04:00
guoweilkd
fb0979cbc1 docs(timer) fix typos (#2261)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-18 16:02:52 +02:00
Gabor Kiss-Vamosi
8155712687 fix(example) fix artifacts when the fist point is clicked in lv_example_chart_4 2021-05-18 15:50:56 +02:00
Gabor Kiss-Vamosi
973c36b514 fix warning 2021-05-18 15:42:23 +02:00
Gabor Kiss-Vamosi
1c748cda2d fix(tabview) handle size changes 2021-05-18 15:40:41 +02:00
Gabor Kiss-Vamosi
643b6f52f0 docs add docs for some extra widgets 2021-05-18 14:25:17 +02:00
Gabor Kiss-Vamosi
ca01593561 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-18 11:20:32 +02:00
Gabor Kiss-Vamosi
33c238b2da fix(event) fix lv_event_set_cover_res 2021-05-18 11:20:28 +02:00
Gabor Kiss-Vamosi
76fe4148b5 docs update CHANGELOG, CONTRIBUTING and ROADMAP 2021-05-18 11:07:01 +02:00
guoweilkd
6e8b769d2c docs(scroll) fix small problem (#2257)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-17 22:35:10 -04:00
embeddedt
76d5d468b9 chore(issues) allow dispatching issue closer 2021-05-17 18:56:32 -04:00
embeddedt
f4bb6eadf5 Create close_old_issues.yml 2021-05-17 18:40:00 -04:00
embeddedt
e22a201369 Delete stale.yml
It has been extremely unreliable over the last few months.
2021-05-17 18:37:16 -04:00
Gabor Kiss-Vamosi
d505429dd8 fix(keyboard) do not deassign the textarea on OK or CANCEL click 2021-05-17 20:22:01 +02:00
Gabor Kiss-Vamosi
9d3d24202c fix(example) fix sending LV_EVENT_READY in lv_example_textarea_1 2021-05-17 20:17:11 +02:00
Gabor Kiss-Vamosi
ab8c1ce2e2 docs fix links 2021-05-17 16:30:34 +02:00
Gabor Kiss-Vamosi
c65dad1f93 docs fix links 2021-05-17 16:27:37 +02:00
Gabor Kiss-Vamosi
f97f87fdcd docs link fixes 2021-05-17 16:17:20 +02:00
Gabor Kiss-Vamosi
103311192c Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-17 15:38:49 +02:00
Gabor Kiss-Vamosi
2972433a45 minor fixes 2021-05-17 15:38:42 +02:00
Gabor Kiss-Vamosi
5ca2481aa2 dics add calendar, chart, colorpicker 2021-05-17 15:37:35 +02:00
Gabor Kiss-Vamosi
7d26d10c3b docs add flex and grid layout 2021-05-17 15:37:06 +02:00
embeddedt
77c61aa297 chore(docs) ensure requirements.txt is hashed in workflow 2021-05-15 16:08:55 -04:00
Gabor Kiss-Vamosi
26366ad279 docs(style) fix typos 2021-05-15 21:12:06 +02:00
Gabor Kiss-Vamosi
a9275f53f3 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-15 20:03:08 +02:00
Gabor Kiss-Vamosi
20f76a1e16 docs minor fixes 2021-05-15 20:02:56 +02:00
Themba Dube
a6086edfc0 chore(docs) upgrade to Sphinx 4 and use requirements.txt 2021-05-14 20:25:40 -04:00
Themba Dube
0ba2e25626 chore(docs) fix version selector 2021-05-14 20:15:25 -04:00
Gabor Kiss-Vamosi
f95b72de3a chore(docs) force rebuilding of the docs 2021-05-15 01:11:51 +02:00
Gabor Kiss-Vamosi
d85703b274 docs include ROADMAP.md and CHANGELOG.md 2021-05-15 01:10:19 +02:00
Gabor Kiss-Vamosi
650f2fc6fa refactor(obj) rename lv_dpx_obj to lv_obj_dpx 2021-05-15 00:49:49 +02:00
Gabor Kiss-Vamosi
a7cd42d5a3 fix build error 2021-05-15 00:23:16 +02:00
Gabor Kiss-Vamosi
796ca68f2a fix(disp) change lv_dpx_disp and lv_dpx_obj to lv_disp_dpx and lv_obj_dpx forr Micropython compatibility 2021-05-15 00:16:28 +02:00
Gabor Kiss-Vamosi
94a47dc6d9 refactor(event) simplify cover check realted event functions 2021-05-15 00:14:31 +02:00
Gabor Kiss-Vamosi
b7f875aba6 refactor(event) change lv_event_get_ext_draw_size_info to lv_event_set_ext_draw_size for simpler usage 2021-05-14 23:56:34 +02:00
Gabor Kiss-Vamosi
b56e60acef feat(disp) add lv_dpx_disp and lv_dpx_obj 2021-05-14 23:51:33 +02:00
Gabor Kiss-Vamosi
20f7ea0961 fix warning 2021-05-14 15:55:36 +02:00
Gabor Kiss-Vamosi
3c994fb968 add forgotten docs file 2021-05-14 15:53:04 +02:00
Gabor Kiss-Vamosi
abe04e98d3 docs add style props 2021-05-14 15:37:35 +02:00
Gabor Kiss-Vamosi
9b647dc919 fix(scroll) fix snapping if an object is has LV_OBJ_FLAG_FLOAT 2021-05-14 15:36:33 +02:00
Gabor Kiss-Vamosi
f9ca3900f5 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-13 21:23:20 +02:00
Gabor Kiss-Vamosi
fb654c481b docs update drawing and porting (display, indev) 2021-05-13 21:23:11 +02:00
Themba Dube
acc00e320b chore(docs) force another rebuild
Testing that an 8.0 docs update doesn't remove 7.11 docs.
2021-05-13 13:39:55 -04:00
Themba Dube
10278b4680 fix(span) update to new API 2021-05-13 13:17:05 -04:00
Gabor Kiss-Vamosi
addf05da8b docs update drawing 2021-05-13 19:15:29 +02:00
guoweilkd
9fc556a90b add span widget (#2227)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-13 17:42:33 +02:00
Gabor Kiss-Vamosi
a2a65d48a5 fix(msgbox) fix size settings 2021-05-13 17:27:09 +02:00
Gabor Kiss-Vamosi
052c3c9f3e feat(event) add more event code specific wrappers for lv_event_get_param() 2021-05-13 17:08:49 +02:00
Gabor Kiss-Vamosi
e3425188f5 docs fix example paths 2021-05-13 16:13:47 +02:00
Gabor Kiss-Vamosi
3fc03658ed fix build error 2021-05-13 16:10:17 +02:00
Gabor Kiss-Vamosi
47de5e1eda docs fix link to examples 2021-05-13 16:04:49 +02:00
Gabor Kiss-Vamosi
e29c96e975 fix export missing constants and defines to make them available in Micropython binding. 2021-05-13 16:04:32 +02:00
Gabor Kiss-Vamosi
1ed42a937f docs finish the the core widgets 2021-05-13 15:39:26 +02:00
Gabor Kiss-Vamosi
6aa27cc11b refactor(label, text area) rename functions of text_sel to text_selection 2021-05-13 15:39:06 +02:00
Gabor Kiss-Vamosi
4f8e3a38b3 feat(list, win) remove event_cb paramter from *_add_btn() functions
It was difficult to handle in the Micropython binding and the user can add events to the returned button in a more flexible way
2021-05-13 00:42:52 +02:00
Gabor Kiss-Vamosi
3091e44d65 fix(grid, flex) consider border width besides padding to determine the sapce from the sides of the parent 2021-05-13 00:40:40 +02:00
Gabor Kiss-Vamosi
14673f6167 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-12 23:15:21 +02:00
Gabor Kiss-Vamosi
eb2d67d238 fix(align) consider the parent's border_width in lv_obj_align_to() 2021-05-12 23:15:13 +02:00
Themba Dube
109a6c2716 Merge branch 'master' of github.com:littlevgl/lvgl 2021-05-12 15:13:00 -04:00
Themba Dube
67dd4e98c7 chore(docs) force rebuild 2021-05-12 15:12:50 -04:00
Gabor Kiss-Vamosi
039ed0baa6 feat(indev) change the prototype of indev read_cb
Instead of returning bool to indicate that there is more data to read
set data->continue_reading = true.
It's less error porne because if the user doesn't set the flag the indev will be read once
which is usually the inteded behaviour.
2021-05-12 14:24:57 +02:00
Gabor Kiss-Vamosi
0117320c30 fix warning 2021-05-12 13:01:32 +02:00
Gabor Kiss-Vamosi
08a1b04fdf feat(style) add user_data paramter to lv_style_transition_dsc_init 2021-05-12 12:57:12 +02:00
Gabor Kiss-Vamosi
75d1c05a23 feat(event) add lv_event_get_indev/clip_area/draw_part_dsc 2021-05-12 12:49:32 +02:00
Gabor Kiss-Vamosi
1b38632b6f refactor(obj draw)rename lv_obj_draw_dsc_t to lv_obj_draw_part_dsc_t 2021-05-12 12:48:38 +02:00
Gabor Kiss-Vamosi
bdffb2c932 fix(example) fix lv_example_chart_5 2021-05-11 19:53:47 +02:00
Gabor Kiss-Vamosi
f0dd603dbd docs update some widgets to v8 2021-05-11 19:44:52 +02:00
Gabor Kiss-Vamosi
96ef55273d fix(example) reconvert the images to add alpha channel 2021-05-11 17:43:14 +02:00
Gabor Kiss-Vamosi
125aec59ec fix(tabview) make focusing more visible 2021-05-11 17:23:54 +02:00
Gabor Kiss-Vamosi
fb97895746 fix(switch) add LV_OBJ_FLAG_SCROLL_ON_FOCUS 2021-05-11 17:23:54 +02:00
Gabor Kiss-Vamosi
dfe56c856a fix(indev) use lv_dir_t instead of lv_indev_scroll_dir_t and lv_gesture_dir_t 2021-05-11 17:23:50 +02:00
Gabor Kiss-Vamosi
5f44ff412a fix(calendar) fix the width of calendar headers 2021-05-11 16:13:39 +02:00
Gabor Kiss-Vamosi
779a4aab3c docs(coords) update the box model 2021-05-11 16:04:54 +02:00
Gabor Kiss-Vamosi
faa86280ab fix(coords) do not recalclate the pos. and size in lv_obj_set_x/y/width/height/... 2021-05-11 16:04:31 +02:00
Gabor Kiss-Vamosi
1899fdff8f fix(example) fix focusing in lv_example_textarea_2
related to https://github.com/lvgl/lvgl/issues/2249
2021-05-11 13:18:30 +02:00
Gabor Kiss-Vamosi
71fd3e68a2 fix(example) add textarea event to lv_example_textarea_1
related to https://github.com/lvgl/lvgl/issues/2248
2021-05-11 13:13:01 +02:00
Gabor Kiss-Vamosi
a46f20de91 feat(obj_class) separate lv_obj_class_create_obj into lv_obj_class_create_obj and lv_obj_class_init_obj
It allows using the new object reference somewhere before initializing it. Usuful for the Micropython binding.
2021-05-11 13:05:42 +02:00
Gabor Kiss-Vamosi
21a1dca21e fix(animing) use array definition in the function argument
related to: https://github.com/lvgl/lvgl/issues/1763#issuecomment-838235880
2021-05-11 12:38:57 +02:00
Gabor Kiss-Vamosi
e9388c1aa0 feat(coords) follow CCS border-box model 2021-05-11 12:35:35 +02:00
Gabor Kiss-Vamosi
ee14b00398 fix(slider) do not set the height manually in constructor to let the theme overwrite it 2021-05-11 10:17:21 +02:00
Gabor Kiss-Vamosi
bd741aa783 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-11 10:07:12 +02:00
Gabor Kiss-Vamosi
617d94ceff fix(btnmatrix) fix incorrect array indexing 2021-05-11 10:06:43 +02:00
Themba Dube
b6a328363d chore(docs) add support for release/v8 branch when it's created 2021-05-10 14:59:32 -04:00
Gabor Kiss-Vamosi
b3df023ebb Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-10 09:58:46 +02:00
Gabor Kiss-Vamosi
3b8480b605 fix(anim) fix calling start_cb twice 2021-05-10 09:58:38 +02:00
Gabor Kiss-Vamosi
f73e813562 minor fixes 2021-05-10 09:53:04 +02:00
Gabor Kiss-Vamosi
bad4450795 docs(roller) update to v8 2021-05-10 09:52:54 +02:00
embeddedt
918db23840 chore(docs) specify concurrency at job level 2021-05-08 20:34:16 -04:00
guoweilkd
241a0bead8 docs(coords) fix spelling errors (#2244)
Co-authored-by: guowei15 <guowei15@xiaomi.com>
2021-05-08 09:15:51 -04:00
Themba Dube
ac414cbb23 Merge branch 'master' of github.com:littlevgl/lvgl 2021-05-07 16:56:03 -04:00
Gabor Kiss-Vamosi
182ac21613 fix(example) minor fixes 2021-05-07 21:54:43 +02:00
Gabor Kiss-Vamosi
b8557f2432 fix(dropdown) fix list width calculation 2021-05-07 21:53:45 +02:00
Themba Dube
2c886537e9 chore(docs) specify concurrency to avoid potential race condition 2021-05-07 15:46:31 -04:00
Gabor Kiss-Vamosi
327da8a5cd Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-07 21:23:22 +02:00
Gabor Kiss-Vamosi
f5c70a06db docs(examples) fix some examples 2021-05-07 21:23:09 +02:00
Themba Dube
86af86613b chore(docs) improve PDF sidebar and pin dependencies 2021-05-07 13:02:17 -04:00
Themba Dube
ae27c592dd chore(docs) add another missing dependency 2021-05-07 12:46:06 -04:00
Themba Dube
2746e8ea2a chore(docs) add latexmk to dependencies and cache examples 2021-05-07 12:40:58 -04:00
Themba Dube
677c19a895 chore(docs) replace makeindex with texlive-binaries package 2021-05-07 12:34:43 -04:00
Themba Dube
5a5d469e23 chore(docs) fix latex build 2021-05-07 12:31:39 -04:00
Themba Dube
e44c19946c chore(docs) add missed makeindex step 2021-05-07 11:33:37 -04:00
Themba Dube
d8baf19b3d chore(docs) run makeindex before xelatex 2021-05-07 11:29:16 -04:00
Gabor Kiss-Vamosi
77b098db9d feat(log) add the elapsed time sine the last log in the message 2021-05-07 15:28:40 +02:00
Gabor Kiss-Vamosi
3b7bbddb09 fix(animimg) fix flickering and build error 2021-05-07 15:27:55 +02:00
Gabor Kiss-Vamosi
99177baf3f Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-07 15:04:08 +02:00
ZhaoQiang-b45475
8f083a34fa Extra: widgets: add a new widget animation image (#2167)
* Extra: widgets: add a new widget animation image

This widget is a combination of img and animation,
could achieve animation effects by
constantly switching a series imgs.

Signed-off-by: Qiang Zhao <qiang.zhao@nxp.com>
Signed-off-by: Hui Song <hui.song_1@nxp.com>
Signed-off-by: Xiaolin He <xiaolin.he@nxp.com>

* example: add animimg example

Signed-off-by: Qiang Zhao <qiang.zhao@nxp.com>
2021-05-07 14:50:48 +02:00
Gabor Kiss-Vamosi
e0b08d64f0 fix(chart) fix drawing the first and last division lines 2021-05-07 14:08:24 +02:00
Gabor Kiss-Vamosi
684db9b3e7 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-07 13:41:52 +02:00
Gabor Kiss-Vamosi
9c7af6c321 fix(arc) minor fixes and example updates 2021-05-07 13:33:53 +02:00
Gabor Kiss-Vamosi
c9c3e22449 fix(textarea) be sure the cursor position is refreshed on creation 2021-05-07 12:27:56 +02:00
Gabor Kiss-Vamosi
9ab0a09fd2 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-06 20:11:52 +02:00
Gabor Kiss-Vamosi
bd361597ef fix(dropdown) fix list height 2021-05-06 20:11:35 +02:00
Gabor Kiss-Vamosi
feb5b0f345 fix(obj style) do not refresh the obj, if an empty style was removed 2021-05-06 20:10:50 +02:00
Gabor Kiss-Vamosi
e3bcea759c Update coords.md 2021-05-06 10:53:16 +02:00
Gabor Kiss-Vamosi
4056f60fa9 fix(grid, flex) fix alignment on LV_SIZE_CONTENT containers 2021-05-05 20:59:35 +02:00
Gabor Kiss-Vamosi
c3c8aca38b Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-05 17:16:35 +02:00
Gabor Kiss-Vamosi
7cbf97afd0 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-05 17:16:23 +02:00
embeddedt
a4f5e14302 fix(kconfig) remove dependency for LV_COLOR_CHROMA_KEY_HEX
forward port of #2234
2021-05-05 11:16:21 -04:00
Gabor Kiss-Vamosi
eb474a671e Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-05 17:14:17 +02:00
Gabor Kiss-Vamosi
744a974104 fix(indev) pass indev_act to the indev related events 2021-05-05 17:14:11 +02:00
Gabor Kiss-Vamosi
c529644100 fix(obj) fix lv_obj_move_background 2021-05-05 17:13:46 +02:00
Gabor Kiss-Vamosi
6cb28da8e9 perf(coord. refr.): imrove the speed of layout, size and position recalculation
Reduce the number of refreshes.
2021-05-05 15:53:54 +02:00
Themba Dube
012d00a3eb chore(docs) workflow update 2021-05-04 20:49:13 -04:00
Themba Dube
e6b0b87e33 docs(all) add live example for arc and PDF build 2021-05-04 20:43:12 -04:00
Themba Dube
528314533c docs(display) remove built-in color list as they no longer exist in this manner 2021-05-04 20:28:30 -04:00
Themba Dube
5e25cec25d docs(examples) update to handle Emscripten port switching to CMake 2021-05-04 17:14:22 -04:00
Themba Dube
c057060913 docs: workflow improvements 2021-05-04 16:46:44 -04:00
Themba Dube
aeeec60885 docs(widgets) begin adding support for building live examples 2021-05-04 16:41:56 -04:00
Themba Dube
a1cea30bff fix(example) disable more missing style examples 2021-05-04 16:27:46 -04:00
Themba Dube
af41a8387d fix(examples) disable lv_example_style_10 in header as well 2021-05-04 16:25:50 -04:00
Gabor Kiss-Vamosi
79d9f299ef refactor(txt) rename _lv_txt_get_width to lv_txt_get_width
related to #2228
2021-05-04 14:28:52 +02:00
Gabor Kiss-Vamosi
87f8ac2ef9 docs(css) improve CSS of API section 2021-05-04 11:53:39 +02:00
Gabor Kiss-Vamosi
ad89db7c76 fix(obj style) make lv_obj_style_t more compact 2021-05-03 22:08:15 +02:00
Gabor Kiss-Vamosi
366d01eec9 fix(label) fix word wrapping if stretched by grid 2021-05-03 22:07:49 +02:00
Gabor Kiss-Vamosi
bf8e7b13be Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-05-03 20:48:41 +02:00
Gabor Kiss-Vamosi
b0933ace92 docs add back the contributing page 2021-05-03 20:48:30 +02:00
ataweg
d7d36f89b3 update to work with Arduino (#2200) 2021-05-03 20:26:10 +02:00
Gabor Kiss-Vamosi
2c089e51a7 fix warnings 2021-05-03 19:36:03 +02:00
Gabor Kiss-Vamosi
b3d9ab0657 fix warnings 2021-05-03 19:20:02 +02:00
Gabor Kiss-Vamosi
3d4c4aea3c feat(draw) allow using argb images, border and outline with LV_DRAW_COMPLEX=0 too 2021-05-03 18:54:24 +02:00
Gabor Kiss-Vamosi
9b2b6deb97 fix(docs) update CSS
Add some space between the type and name in the api docs of the enums
2021-05-03 17:55:09 +02:00
Gabor Kiss-Vamosi
418830e831 Merge branch 'master' into feat/img-frame-id 2021-05-03 17:43:05 +02:00
Gabor Kiss-Vamosi
3bbe46f74f minor fixes 2021-05-03 17:34:45 +02:00
Gabor Kiss-Vamosi
7b8de7af8a feat(dropdown) make the dropdown's list use the max_height style proeprty
Instead of a widget property
2021-05-03 17:34:15 +02:00
Gabor Kiss-Vamosi
05252b7fe8 docs update some mroe widgets to v8 + fix links 2021-05-03 17:32:57 +02:00
Gabor Kiss-Vamosi
efc5bccbfd fix(dropdown) fix showing the selected text if symbol=NULL
fixes #2235
2021-05-03 15:27:57 +02:00
Gabor Kiss-Vamosi
6b497dec3c feat(checkbox) add LV_EVENT_DRAW_PART_BEING/END to the indicator 2021-05-03 15:26:51 +02:00
Gabor Kiss-Vamosi
4de1d745b6 fix warnings 2021-05-03 14:42:44 +02:00
Gabor Kiss-Vamosi
10c1dcb43c fix(obj style) minor fixes on style transitions 2021-05-03 14:30:57 +02:00
Gabor Kiss-Vamosi
445c0ea9ae refactor(obj class) add user_data parameter to lv_obj_class_create_obj() 2021-05-03 14:06:55 +02:00
Gabor Kiss-Vamosi
4f743a7aa8 refactor(obj class) rename lv_obj_create_from_class to lv_obj_class_create_obj 2021-05-03 13:58:20 +02:00
Gabor Kiss-Vamosi
bf8f8230a6 feat(chart) add LV_EVENT_DRAW_PART_BEGIN/END to hook division line drawing 2021-05-03 13:51:09 +02:00
Gabor Kiss-Vamosi
9b067784ee fix(obj) fix adding LV_STATE_FOCUS_KEY 2021-05-03 12:47:22 +02:00
Gabor Kiss-Vamosi
e1e45b1de3 fix(btnmatrix) improve focusing if used in groups 2021-05-03 11:14:25 +02:00
Gabor Kiss-Vamosi
3c39c39c9d docs separate widgets into core and extra groups 2021-05-03 11:13:43 +02:00
Gabor Kiss-Vamosi
22fa87a58e fix(obj) be sure the slef size is refreshed when an obejct is created 2021-05-02 22:16:38 +02:00
Gabor Kiss-Vamosi
b76efce8a8 fix(chart) fix y axis tick labels with negative values 2021-05-02 22:11:17 +02:00
Gabor Kiss-Vamosi
91ef2cb53e docs(canvas) update to v8 2021-05-02 22:01:56 +02:00
Gabor Kiss-Vamosi
a8016196a8 refactor(meter, chart) make them extra widgets instead of core 2021-05-02 22:01:56 +02:00
Gabor Kiss-Vamosi
e76ccc7ed2 fix(examples) update the outdated bar and slider examples 2021-05-02 21:05:23 +02:00
Gabor Kiss-Vamosi
5662c8d52d fix(bar, slider) fix minor issues 2021-05-02 21:05:23 +02:00
Gabor Kiss-Vamosi
d8e76f5d68 fix(obj_style) fix style transitions if they not affect the main part 2021-05-02 21:05:23 +02:00
embeddedt
e3b8b84d71 feat(style) add support for declaring styles in ROM (#2220)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-05-01 20:16:34 -04:00
Gabor Kiss-Vamosi
b1f7d195db fix(style) in lv_style_transition_dsc_init chnage the props argument from '* props' to 'props[]' as it's an array 2021-05-01 08:43:46 +02:00
Gabor Kiss-Vamosi
73cda914e0 fix(obj_class) do not fire style change events before the object is fully constructed 2021-05-01 08:32:16 +02:00
Gabor Kiss-Vamosi
8578a68849 fix(btnmatrix) fix typo
button_is_hidden was used instead of button_is_recolor
2021-05-01 07:41:12 +02:00
Gabor Kiss-Vamosi
e6d64b74d5 refactor(calendar): use lv_res_t return value in lv_calendar_get_pressed_date instead of bool 2021-05-01 07:34:30 +02:00
Gabor Kiss-Vamosi
f194079cd8 fix(anim) fix bounce path 2021-05-01 07:34:30 +02:00
Gabor Kiss-Vamosi
e9aa30ff7d feat(btnmatrix) make 'recolor' a button flag insted of a function 2021-05-01 07:34:30 +02:00
Gabor Kiss-Vamosi
9c7ba22f66 fix(refr) do not pause display refreshing is memory monitor is enabled 2021-05-01 07:34:30 +02:00
Gabor Kiss-Vamosi
b58bdb4f0d docs minor updates 2021-05-01 07:34:30 +02:00
Gabor Kiss-Vamosi
cba67447f2 docs(btn, btnmatrix, calendar) upadte to v8 2021-05-01 07:34:30 +02:00
Themba Dube
57417a851e docs(index) use version extracted from lvgl.h 2021-04-30 13:14:10 -04:00
Gabor Kiss-Vamosi
f812020eba fix(timer) fix the use of lv_timer_pause/resume 2021-04-30 14:48:36 +02:00
Gabor Kiss-Vamosi
9c96230323 fix(obj) ext_click_area lv_coord_t instead of uint8_t 2021-04-30 14:47:34 +02:00
Gabor Kiss-Vamosi
b56d0ad835 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-30 11:22:13 +02:00
Gabor Kiss-Vamosi
144221e0b6 feat(timer) add lv_timer_resume()
Instead of a pause/resume paramater in lv_timer_pause()
2021-04-30 11:22:08 +02:00
Gabor Kiss-Vamosi
bd45129d8f Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-30 10:04:08 +02:00
Gabor Kiss-Vamosi
1864f608b4 fix build error 2021-04-30 10:03:57 +02:00
Gabor Kiss-Vamosi
3a1ed7a321 docs(arc, bar) update to v8 2021-04-30 10:02:08 +02:00
Gabor Kiss-Vamosi
b08da09e62 docs(event, coords) add more info 2021-04-30 10:02:08 +02:00
Gabor Kiss-Vamosi
3c40c83691 feat(bar) send LV_DRAW_PART_BEGIN/END for the indicator 2021-04-30 10:00:25 +02:00
Gabor Kiss-Vamosi
4f37e3ee25 refactor(arc) rename arc type to mode 2021-04-30 09:59:54 +02:00
Gabor Kiss-Vamosi
9394de662c Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-29 15:16:47 +02:00
Gabor Kiss-Vamosi
6206a5381d fix(dropdown) make the symbol (arrow) use LV_PART_INDICATOR 2021-04-29 15:16:41 +02:00
Gabor Kiss-Vamosi
40d0d1ebb0 fix(grid) avoid rounding error is FR cells are used 2021-04-29 15:16:15 +02:00
Gabor Kiss-Vamosi
45a50f1766 fix(example) correct the elements size and position
Fixes #2229
2021-04-29 12:24:59 +02:00
Gabor Kiss-Vamosi
1797fe29f0 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-29 10:15:29 +02:00
Gabor Kiss-Vamosi
5a385a14b4 fix(theme) improve the style of the keybpard in the default theme 2021-04-29 10:15:20 +02:00
Gabor Kiss-Vamosi
9ff1cb7f1d fix(meter) keep the creation order of indicator during drawing
Instead of drawing the indicators per scale
2021-04-29 10:11:21 +02:00
Gabor Kiss-Vamosi
1b93668df7 feat(obj) save self_size in the obejct to save a lot of recalculations 2021-04-29 09:52:49 +02:00
Gabor Kiss-Vamosi
ff2c2e5d33 fix(meter) use antialaising on needle rotation and fix needle invalidation artifact 2021-04-28 17:47:36 +02:00
Themba Dube
5a5593713f chore(docs) use single commit 2021-04-28 08:43:24 -04:00
Themba Dube
bb1a4cfdcb chore(docs) workflow update 2021-04-28 08:40:38 -04:00
Gabor Kiss-Vamosi
bed49e5e05 feat(coords) support negative percentage, e.g. lv_pct(-50) 2021-04-28 13:55:29 +02:00
Gabor Kiss-Vamosi
f7b42ac8b4 fix(obj) be sure the new objects' size is recalculated 2021-04-28 10:26:06 +02:00
Gabor Kiss-Vamosi
a7d87cd244 fix build error 2021-04-28 10:19:52 +02:00
Gabor Kiss-Vamosi
dadaca8f6f Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-28 10:11:50 +02:00
Gabor Kiss-Vamosi
4f46336a54 fix(theme) simplify the default theme 2021-04-28 10:11:26 +02:00
Gabor Kiss-Vamosi
f35f696332 Update CHANGELOG.md 2021-04-28 06:54:01 +02:00
Gabor Kiss-Vamosi
5dc0e37ce3 fiw warning 2021-04-27 20:47:58 +02:00
Gabor Kiss-Vamosi
6736697222 feat(log) add lv_log(buf) that uses printf or a regsitered print callback to print a message 2021-04-27 20:42:35 +02:00
Themba Dube
8a51917041 fix(theme_default) respect LV_THEME_DEFAULT_PALETTE_LIGHT setting 2021-04-27 13:36:14 -04:00
Gabor Kiss-Vamosi
95ae499a8f fix(scroll) fix normalizing scroll position when size is recalculated 2021-04-27 18:22:53 +02:00
Gabor Kiss-Vamosi
f78269c360 remove debug printf 2021-04-27 17:47:01 +02:00
Gabor Kiss-Vamosi
5b47f7b563 minor fixes 2021-04-27 17:44:15 +02:00
Gabor Kiss-Vamosi
44e502ecb3 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-27 16:02:03 +02:00
Gabor Kiss-Vamosi
fa0c1d1423 docs(objects) update to v8 2021-04-27 15:36:53 +02:00
Gabor Kiss-Vamosi
492b3a417e feat(label) update long modes and use LV_SIZE_CONTENT 2021-04-27 15:36:08 +02:00
embeddedt
978fc9993d feat(theme_default) improvements to dark mode (#2215)
* feat(theme_default) improvements to dark mode

* fix(theme_default) adjust scrollbar opacity in dark mode so it's visually similar to light mode

* fix(theme_default) improve contrast in dark mode
2021-04-27 14:09:50 +02:00
Amir Gonnen
7d3d206105 fix(obj) Add missing getter and setter for user_data (#2221)
* fix(obj) Add missing getter and setter for user_data

This is needed for Micropython bindings, which stores a reference to the Python object which wraps the LVGL object.

* Added comments to lv_obj_[get/set]_user_data
2021-04-27 14:06:57 +02:00
Gabor Kiss-Vamosi
9eb71a0538 feat(btnmatrix) allow NULL terminated array too for the button's list 2021-04-27 14:05:18 +02:00
Gabor Kiss-Vamosi
607316d723 remove unused variable 2021-04-26 16:55:57 +02:00
Gabor Kiss-Vamosi
e06e7b5e5d fix(event) fire LV_EVENT_VALUE_CHANGED if the object is checked when LV_OBJ_FLAG_CHECKABLE is enabled 2021-04-26 16:55:25 +02:00
Gabor Kiss-Vamosi
d8c2e0a37a fix(timer) correctly handle deleting a timer in an other timer with repeat_count = 1 2021-04-26 16:23:05 +02:00
Gabor Kiss-Vamosi
668960e3c0 Merge branch 'master' of https://github.com/jianjunxia/lvgl into jianjunxia-master 2021-04-26 15:31:52 +02:00
Gabor Kiss-Vamosi
36d3537046 feat(bar, slider) unse int32_t as bar an slider ranges and values 2021-04-26 14:38:29 +02:00
Gabor Kiss-Vamosi
227afda492 minor fixes 2021-04-26 13:27:51 +02:00
Gabor Kiss-Vamosi
70c8180699 refactor(lv_conf_checker) rename to lv_conf_internal_gen.py 2021-04-26 12:21:35 +02:00
Gabor Kiss-Vamosi
fca7b106f1 feat(lv_conf) export LV_DPI_DEF in lv_conf_internal.h 2021-04-26 12:20:57 +02:00
Gabor Kiss-Vamosi
da39d692dd feat(msgbox) add parent attribute to lv_msgbox_create()
It keeps the consistency of create functions and allows craeting non-modal message boxes
2021-04-26 12:15:55 +02:00
Gabor Kiss-Vamosi
d4deb28663 fix(label) remove duplicated prototypse (coming from merge conflicts) 2021-04-26 11:25:44 +02:00
jianjun_xia
14077f1c6e Update src/lv_draw/lv_draw_label.c
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
2021-04-26 10:01:16 +08:00
embeddedt
2d459c86d3 chore(arc) fix typo in header file
Fixes #2219
2021-04-25 09:36:51 -04:00
Gabor Kiss-Vamosi
acc6ca16f3 Update ROADMAP.md 2021-04-25 14:05:10 +02:00
Gabor Kiss-Vamosi
0bb8789e69 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-25 13:52:54 +02:00
Gabor Kiss-Vamosi
ad89bc32c2 fix(utils) remove the unused _lv_utils_num_to_str function
lv_snprintf can be used instead
2021-04-25 13:51:47 +02:00
Gabor Kiss-Vamosi
db4613a904 fix(dropdown) in the list draw the border after the selected option 2021-04-25 13:50:53 +02:00
Gabor Kiss-Vamosi
26ed7aa852 refactor(event) simplify the internals of event sending 2021-04-25 13:45:29 +02:00
XiaJianJun
f78c069e6e (fix draw) txt add null pointer judgment to avoid segment fault 2021-04-25 15:39:31 +08:00
Themba Dube
81886e7859 fix(docs): temporarily lock workflow to master to prevent running in PRs 2021-04-24 20:55:16 -04:00
Themba Dube
d9b3c672fd fix(color) fix off-by-one error 2021-04-24 20:28:09 -04:00
Themba Dube
f4988689a8 fix(color) correct log message 2021-04-24 20:27:34 -04:00
Themba Dube
123d749cb0 fix(color) adjust log messages to match implementation 2021-04-24 20:13:27 -04:00
Themba Dube
7e9c1532b0 fix(disp) further fixes for the driver API change
GPU drivers still assumed lv_disp_drv_t was stored statically
2021-04-24 19:58:51 -04:00
Gabor Kiss-Vamosi
2d00a3fc17 feat(obj) remove LV_OBJ_FLAG_FOCUS_BUBBLE as it can be easily mimiced by events 2021-04-24 21:35:05 +02:00
Gabor Kiss-Vamosi
6428be5441 fix(dropdown) fix include path 2021-04-24 21:30:05 +02:00
Gabor Kiss-Vamosi
638682de4a fix(tlsf) add missing include 2021-04-24 17:43:33 +02:00
Gabor Kiss-Vamosi
5d4c9fac83 fix(include) remove unused stdio includes 2021-04-24 17:27:41 +02:00
Gabor Kiss-Vamosi
38b4ff6b4c refactor(event) move event related functions to a dedicated file (core/lv_event.c/h) 2021-04-24 17:04:12 +02:00
Gabor Kiss-Vamosi
d377552a9c fix(color) fix warning due to misplaced semicolon 2021-04-24 16:48:58 +02:00
Gabor Kiss-Vamosi
31474538ad refactor(layout) rename place keywords to align 2021-04-24 16:48:24 +02:00
Gabor Kiss-Vamosi
8c44edf33e Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-24 16:35:56 +02:00
Gabor Kiss-Vamosi
9d6d0094f5 fix(layout) fix missing layout recalculation on screen 2021-04-24 16:35:36 +02:00
Alfie
a6ac99baa9 fix(group) rare crash caused by null pointer (#2210)
Co-authored-by: Alfie Zhao <alfie.zhao@fluidmt.com>
2021-04-24 16:35:36 +02:00
Amir Gonnen
3dfc59435d refactor(color) small fixes (#2211) 2021-04-24 16:34:09 +02:00
Amir Gonnen
cf7133997c fix(workflows) Use dev-8.0 branch of Micropython (#2212) 2021-04-23 20:41:27 -04:00
Themba Dube
331fea0ae4 fix(docs) install doxygen for GitHub Actions 2021-04-23 17:47:20 -04:00
Themba Dube
6df6cb0ec0 feat(docs) add first iteration of compile script 2021-04-23 17:45:34 -04:00
Gabor Kiss-Vamosi
ace2e6af68 fix(theme) remove setting width and height in basic theme styles 2021-04-23 15:23:06 +02:00
Gabor Kiss-Vamosi
46a21485a5 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-23 14:20:08 +02:00
Gabor Kiss-Vamosi
8ed806ce5c fix(layout) fix missing layout recalculation on screen 2021-04-23 14:06:50 +02:00
Alfie
67323ef733 fix(group) rare crash caused by null pointer (#2210)
Co-authored-by: Alfie Zhao <alfie.zhao@fluidmt.com>
2021-04-23 13:58:49 +02:00
Gabor Kiss-Vamosi
070df61eb2 refactor(color) refactor the palette API 2021-04-23 12:46:14 +02:00
Gabor Kiss-Vamosi
a9bedcf335 minor fixes 2021-04-23 11:34:59 +02:00
Gabor Kiss-Vamosi
eaed66057b refactor(style) rename LV_STYLE_PROP_ALL to LV_STYLE_PROP_ANY 2021-04-23 10:35:36 +02:00
Gabor Kiss-Vamosi
21489eddc8 docs(object) update to v8 2021-04-22 17:47:41 +02:00
Gabor Kiss-Vamosi
d7735a486b fix(msgbox) fix the alignment of the items 2021-04-22 17:47:41 +02:00
Gabor Kiss-Vamosi
e29bfc5dc5 minor fixes 2021-04-22 15:36:40 +02:00
Gabor Kiss-Vamosi
e8f84271ee fix(theme) fix textarea cursor style in lv_theme_basic 2021-04-22 15:36:09 +02:00
Gabor Kiss-Vamosi
d9c7fd14f1 feat(font) add LV_SYMBOL_BARS (hamburder menu icon) 2021-04-22 15:34:54 +02:00
Themba Dube
980c18fa51 fix(canvas) allocate a fake driver on the stack
As of v8 drivers are no longer stored inside lv_disp_t, so a driver
needs to be allocated as well.

Fixes #2204
2021-04-21 13:09:55 -04:00
Gabor Kiss-Vamosi
7522858d07 fix(examples) use LV_PART_INDICATOR to target the points on line chart 2021-04-21 13:22:55 +02:00
Gabor Kiss-Vamosi
36a699fbe4 minor fix 2021-04-21 12:34:44 +02:00
Gabor Kiss-Vamosi
4417ee9d91 docs(scroll) add docs for scrolling 2021-04-21 12:30:52 +02:00
Gabor Kiss-Vamosi
fb0481cec0 minor fixes 2021-04-21 12:30:37 +02:00
Gabor Kiss-Vamosi
6c863cabb7 feat(obj_class) use different prototype for the event_cb in lv_obj_class_t
It adds lv_obj_class_t * as the first arguement for MicroPython compatibility
2021-04-21 09:55:21 +02:00
Gabor Kiss-Vamosi
663f8c2672 fix(style) rename path_cb to to path_xcb in lv_style_transition_dsc_t
This way the MicroPython won't allow manually setting this field.
And it can't be set manually becasue the user data needs to be set too.
So lv_style_transition_dsc_init() should be used to initialize the fields of lv_style_transition_dsc_t
2021-04-21 09:02:39 +02:00
Gabor Kiss-Vamosi
078b15da55 feat(theme) add experimental dark mode to the default theme 2021-04-20 21:36:24 +02:00
Gabor Kiss-Vamosi
4324cf72f3 refactor(style, obj) lv_obj_get_width/height_fit -> lv_objget_get_content_width/height, style_tranform_x/y -> style_translate_x/y 2021-04-20 21:08:16 +02:00
Gabor Kiss-Vamosi
4b0c85426a feat(lv_init) check if LV_BIG_ENDIAN_SYSTEM is enabled on big endian systems 2021-04-20 14:57:56 +02:00
Gabor Kiss-Vamosi
13d38f6a52 fix(style) rename path_cb to path_xcb in lv_style_transition_dsc_init
It was required for the MicroPython binding
2021-04-20 13:54:35 +02:00
Gabor Kiss-Vamosi
c2d6c3805c fix(coords) make lv_pct and LV_SIZE_CONTENT available to the MicroPython binding 2021-04-20 13:50:19 +02:00
Gabor Kiss-Vamosi
d412a98e54 fix(chart) don't draw division lines on the sides if there no padding but have a visible border 2021-04-20 13:46:49 +02:00
Gabor Kiss-Vamosi
48e70e97f0 fix(roller) fix left shift negative value
reported by ASAN
2021-04-20 13:31:40 +02:00
Gabor Kiss-Vamosi
cbb13f4ea5 fix(group) add some more widgets to default group 2021-04-20 13:26:57 +02:00
Gabor Kiss-Vamosi
8cb2cbff81 feat(obj) remove lv_obj_get_width/height_visible
They can be replaced by  max/min-width/height
2021-04-19 22:11:09 +02:00
Gabor Kiss-Vamosi
5b3df13366 docs: add some skeleton files for the new features 2021-04-19 22:10:01 +02:00
Gabor Kiss-Vamosi
37c3162bbe Revert "feat(conf) automatically enable LV_LVGL_H_INCLUDE_SIMPLE if lvgl.h can be included"
This reverts commit a995695cdf.

__has_include("lvgl.h") is always true beacsue it's next to lv_conf_internal.h.
2021-04-19 20:22:46 +02:00
Gabor Kiss-Vamosi
a995695cdf feat(conf) automatically enable LV_LVGL_H_INCLUDE_SIMPLE if lvgl.h can be included 2021-04-19 19:04:46 +02:00
Gabor Kiss-Vamosi
75f40e590c fix(example) fix table_2 example 2021-04-19 15:59:38 +02:00
Gabor Kiss-Vamosi
d857de043e fix(table) fix memory leak
See https://forum.lvgl.io/t/possible-memory-leak-in-table-widget/5254
2021-04-19 15:56:34 +02:00
Gabor Kiss-Vamosi
13d7256528 fix(btn) set default width to LV_SIZE_CONTENT 2021-04-19 15:01:39 +02:00
Gabor Kiss-Vamosi
8667402524 minor fixes 2021-04-19 11:21:44 +02:00
Gabor Kiss-Vamosi
bbfcb2454e feat(event) add event filter to lv_event_send 2021-04-19 11:15:28 +02:00
Gabor Kiss-Vamosi
ddea17afe2 feat(theme) add outline padding for the focused state in the default theme 2021-04-19 10:04:08 +02:00
Gabor Kiss-Vamosi
0a10d45c51 fix(scroll) fix refactoring issue in scrollbar size calculation 2021-04-19 10:03:21 +02:00
Gabor Kiss-Vamosi
1c53d26bcc feat(event) add lv_obj_remove_event_dsc and remove user_data from lv_obj_remove_event_cb 2021-04-19 10:02:16 +02:00
Gabor Kiss-Vamosi
a9ed244bb1 feat(layout) add user_data to layout callbacks
It was required for compatibility with the MicroPython binding.
2021-04-19 09:44:03 +02:00
Gabor Kiss-Vamosi
14bc4e9f8f Revert "feat(style) make transform_zoom use pixel or percentage value"
This reverts commit 5b4e9fc6f3.
2021-04-18 20:39:47 +02:00
Gabor Kiss-Vamosi
6db12e4997 revert(style) revert the usage of transform width/height 2021-04-18 20:28:06 +02:00
Gabor Kiss-Vamosi
32bd067778 Revert "feat(style) make transform_zoom use pixel or percentage value"
This reverts commit 5b4e9fc6f3.
2021-04-18 19:31:38 +02:00
Gabor Kiss-Vamosi
5b4e9fc6f3 feat(style) make transform_zoom use pixel or percentage value 2021-04-18 13:15:48 +02:00
Gabor Kiss-Vamosi
2fb8b672ae refactor(coords) rename LV_SIZE_PCT to LV_PCT 2021-04-18 12:19:02 +02:00
Gabor Kiss-Vamosi
03efd13e4f fix build error 2021-04-18 01:08:12 +02:00
Gabor Kiss-Vamosi
511d9d8c50 fix(theme) update the tabview's theme
Allow setting background color directly on the tabview
2021-04-18 00:55:11 +02:00
Gabor Kiss-Vamosi
da367337c9 feat(anim) remove lv_anim_path_t and use a callback directly
lv_anim_path_t was required for the MicroPython binding becase the callback couldn't attached dircetly to the styles
However, in v8, path_cb is used in the style transitons which has user_data and that user data is passed to the transition animation. Hence the path_cb sees the the same user data during the animaton as when it was registered to the transiton.
2021-04-17 20:50:10 +02:00
Gabor Kiss-Vamosi
88979ccff9 fix(obj) fix infinit loop in object repositioning 2021-04-17 20:46:41 +02:00
Gabor Kiss-Vamosi
e1355dbeee feat(style) add transform_x/y 2021-04-17 17:33:57 +02:00
Gabor Kiss-Vamosi
a9d0de5998 refactor: remove some unused functions and prototypes 2021-04-15 23:36:06 +02:00
Gabor Kiss-Vamosi
aa800841bc fix(gc root) add the layouts' list to GC roots 2021-04-15 19:13:41 +02:00
Gabor Kiss-Vamosi
5f8445966b fix build error 2021-04-15 18:46:21 +02:00
Gabor Kiss-Vamosi
b4f625d355 Merge branch 'feat/new-event' 2021-04-15 18:32:14 +02:00
Gabor Kiss-Vamosi
9787d38781 feat(style) add transform_x/y 2021-04-15 18:31:50 +02:00
Gabor Kiss-Vamosi
ff330b0f42 feat(img_decoder) add frame_id parameter to the image decoder
Related to #2090
2021-04-14 17:04:24 +02:00
Gabor Kiss-Vamosi
e4345bd7f5 feat(disp) add full_refresh flag to the display driver
It replaces the previous concept of true double buffering when the whole screen was refreshed if the 2 draw buffers had the same size

Fixes: #2038
2021-04-14 16:26:13 +02:00
Gabor Kiss-Vamosi
422c9e5bd6 feat(event) rework the prototype of lv_event_cb
It encapsulates all event related parameters into a single lv_event_t obejct.
2021-04-14 15:31:54 +02:00
Gabor Kiss-Vamosi
c090af0f26 fix(theme) do not add background to the line widget in the default theme 2021-04-14 14:27:36 +02:00
Gabor Kiss-Vamosi
834e2177e7 fix(obj) add lv_obj_class_t * as first parameter of constructors and destructors
It's required for compatibility with the MicroPython binding.
2021-04-13 14:31:21 +02:00
Gabor Kiss-Vamosi
04f0ffc775 docs(event, timer) update to v8 2021-04-13 13:25:10 +02:00
Gabor Kiss-Vamosi
f0d41222f7 minor refactoring, commenting 2021-04-13 13:24:53 +02:00
Gabor Kiss-Vamosi
52f1b0979e fix(grid) rename column/row_template to column/row_dsc_array to add more meaning for binding generators 2021-04-13 13:23:52 +02:00
Gabor Kiss-Vamosi
73f4264320 add the md files from the docs repo to start updating them to v8 2021-04-12 18:19:04 +02:00
Gabor Kiss-Vamosi
c587fc4d2a fix(obj) move lv_event_dsc_t into lv_obj.c from lv_obj.h
It keeps the list of global types shorter
2021-04-12 12:42:51 +02:00
Gabor Kiss-Vamosi
96bbee0229 fix(grid) use lv_coord_t value[] instead of lv_coord_t value * in prototypes
It helps the binding generators to better understand the meaning of the parameters
2021-04-12 12:36:10 +02:00
Gabor Kiss-Vamosi
a6d3eff4db fix(draw_outline) do not change the outline_width based on the outline_pad
fixes: #2171
2021-04-12 12:15:31 +02:00
Gabor Kiss-Vamosi
5dc7356f99 fix(font) add warning if a compress font it used but LV_USE_FONT_COMPRESSED is not enabled 2021-04-12 12:14:15 +02:00
Gabor Kiss-Vamosi
cbb699fe88 fix(grid) prevent setting negative size if no place for FR tracks 2021-04-09 15:42:54 +02:00
Gabor Kiss-Vamosi
c42412f83f fix(obj_class) add missing user_data to lv_obj_class_t 2021-04-09 10:36:15 +02:00
Gabor Kiss-Vamosi
853dc0508f feat(obj_tree) add lv_obj_tree_walk 2021-04-08 13:58:48 +02:00
Gabor Kiss-Vamosi
20803031e8 fix(test) fix tests 2021-04-08 13:07:48 +02:00
Gabor Kiss-Vamosi
8e9dbf6d12 fix(lvgl.h) do not include lv_examples.h to keep the API cleaner 2021-04-08 13:02:54 +02:00
Gabor Kiss-Vamosi
1eaf80f6ef fix(table) fix unused variable warning 2021-04-08 12:56:39 +02:00
Gabor Kiss-Vamosi
b36345107c feat(group) add default group 2021-04-08 12:48:48 +02:00
Gabor Kiss-Vamosi
25c464dc6a fix(widgets) remove the prototype of some unimplemented functions 2021-04-08 11:56:56 +02:00
Carlos Diaz
1ad767b152 fix(kconfig) update Kconfig to match LVGLv8 options (#2170)
* Kconfig: Remove LV_HOR_RES_MAX and LV_VER_RES_MAX options

* Kconfig: Remove LV_USE_ANIMATION

* Kconfig: Remove LV_USE_GROUP

* Kconfig: Remove LV_USE_FILESYSTEM

* Kconfig: Add LV_USE_MEM_MONITOR

* Kconfig: Add LV_USE_REFR_MONITOR

* Kconfig: Add Layouts menu, missing descriptions

* Kconfig: Update themes menu

* Kconfig: Create and update Color settings menu

* Kconfig: Update Memory settings menu

* Kconfig: Create and update HAL Settings menu

* Kconfig: Remove LV_ANTIALIAS option

* Kconfig: Create and update Drawing menu

Remove unused options

* Kconfig: Create and update GPU menu

* Kconfig: Create and update Logging menu

* Kconfig: Create and update Asserts menu

* Kconfig: Create and update Others menu

* Kconfig: Create and update Compiler settings menu

* Kconfig: Remove Image decoder and cache menu

* Kconfig: Update Hal settings menu

* Kconfig: Adds LV_USE_FONT_COMPRESSED option

* Kconfig: Update Widget usage menu

* Kconfig: Create and update Extra components menu

* Kconfig: Remove string-function options

It will cause compilation failure when they're used as strings.

* Kconfig: Add description to LV_USE_FLEX and LV_USE_GRID

* Kconfig: Update default font usage

* lv_conf_kconfig: Remove Color selection section

* lv_conf_kconfig: Update Default font section

* lv_conf_kconfig: Remove ext click area section

* lv_conf_kconfig: Remove linemeter precise section

* lv_conf_kconfig: Remove sprintf disable float section

* lv_conf_kconfig: Remove theme selection section

* lv_conf_kconfig: Remove spinner def anim section

* Kconfig: Fix typo

* Kconfig: Fix chroma key value setting

* Kconfig: Update header version
2021-04-06 20:48:57 +02:00
Gabor Kiss-Vamosi
b73c41b310 fix(roller) fix drawing the label twice 2021-04-06 18:24:01 +02:00
Gabor Kiss-Vamosi
b69fc73805 feat(style) handle percentage value of min/max width/height 2021-04-06 18:24:01 +02:00
Gabor Kiss-Vamosi
92e85d1b9e fix(scroll) fix scroll minor scrolling issues 2021-04-06 18:24:01 +02:00
Riccardo
460a020de1 feat(style): handle min_width and max_width in lv_table LV_PART_ITEMS (cells) (#2187) 2021-04-06 13:31:05 +02:00
Gabor Kiss-Vamosi
2a07880db2 fix(lv_conf_template.h) remove lv_user_data_t as it's not used 2021-04-06 13:14:19 +02:00
Gabor Kiss-Vamosi
d2e0e6c56b Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-04-06 11:55:04 +02:00
Gabor Kiss-Vamosi
171b40a3d2 fix(obj) add back the accidentally removed user_data to lv_obj_t 2021-04-06 11:54:53 +02:00
Jon Thacker
c6e68dc503 fix(comment) keep newline between comments (#2186)
To maintain uniformity of comment formatting, but primarily to work around a deficiency in the rust library bindgen (0.58 and earlier), comments should be separated by a newline.
2021-04-05 12:28:38 -04:00
embeddedt
d2baa9c3e2 fix(indev) provide raw old points to read_cb, not rotated points (#2180)
cherry-picked from acf42d39
2021-04-02 12:57:36 +02:00
Gabor Kiss-Vamosi
194f893bd7 feat(flex) add min/max-width/height handling to flex 2021-04-02 12:48:14 +02:00
Gabor Kiss-Vamosi
d334573a35 fix warnings 2021-04-02 10:07:15 +02:00
Gabor Kiss-Vamosi
e97810c966 remove dead link from lv_Conf_template.h 2021-04-02 09:48:02 +02:00
Gabor Kiss-Vamosi
b22aa1497b Revert "fix(comment) remove https:// from lv_conf_template.h comments beacsue they caused nested comment warning"
The issue wasn't beacause of https:// but with  /*some/url/*/

This reverts commit bc081f6ef3.
2021-04-02 09:46:06 +02:00
Gabor Kiss-Vamosi
28257ff9fa feat(style) add basic support to min/max-width/height 2021-04-02 09:45:54 +02:00
Gabor Kiss-Vamosi
a8f31dab55 feat(widgets) add default sizes to obj_class 2021-04-01 14:11:32 +02:00
Gabor Kiss-Vamosi
85559d6665 fix(draw_mask) remove debug printf 2021-04-01 12:18:54 +02:00
Gabor Kiss-Vamosi
ffb875ed17 fix (draw_mask) fix << on negative value
Fixes https://github.com/lvgl/lvgl/issues/2144#issuecomment-811764356
2021-04-01 12:10:46 +02:00
Gabor Kiss-Vamosi
bc081f6ef3 fix(comment) remove https:// from lv_conf_template.h comments beacsue they caused nested comment warning
Fixes 66c1105ef6 (r48929310)
2021-03-31 20:13:46 +02:00
Gabor Kiss-Vamosi
5c991aaf71 solve conflicts 2021-03-31 19:58:53 +02:00
Gabor Kiss-Vamosi
663bcfd030 api(style) add lv_style_selector_t instead of lv_part_t and lv_state_t in style API 2021-03-31 19:57:14 +02:00
Xiang Xiao
07a9b3232d fix(style_api_gen.py) extract style_get_cast and style_set_cast (#2174) 2021-03-31 19:31:56 +02:00
Xiang Xiao
ed7aee668d Merge pull request #2179 from mysterywolf/master
auto formatted
2021-03-31 12:23:01 -05:00
Meco Man
a8c21f8e18 fix(style): auto formatted 2021-04-01 01:06:43 +08:00
Gabor Kiss-Vamosi
0527874f8d chore(textarea) clean up comemnts 2021-03-31 13:22:35 +02:00
Gabor Kiss-Vamosi
d86c0e3e55 feat(textarea) add lv_textarea_set_align
It makes easier to align the label and line fo teh text
Related to https://github.com/lvgl/lvgl/issues/2144#issuecomment-808973937
2021-03-31 13:16:37 +02:00
Xiang Xiao
a588dced31 fix(style): modify prop_cnt only after lv_mem_alloc return non-zero value (#2169)
to handle the out of memory gracefully
2021-03-31 10:06:02 +02:00
Gabor Kiss-Vamosi
66c1105ef6 chore(lv_conf_temaple.h): add comments to FLEX and GRID 2021-03-30 21:07:17 +02:00
Gabor Kiss-Vamosi
a9f86c96b3 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-03-29 21:18:21 +02:00
Gabor Kiss-Vamosi
722f1ca689 fix(obj) force layout recalculation on style change 2021-03-29 18:24:23 +02:00
Riccardo
e7c0401116 Fix a compilation error and build warning (#2172)
* fix(lv_obj): make lv_obj_update_layout() work with a const pointer

* fix(lv_conf_internal): prevent URL being interpreted as comment warning
2021-03-29 16:15:14 +02:00
Gabor Kiss-Vamosi
2dd9ca06d3 minor fixes 2021-03-26 20:27:11 +01:00
Gabor Kiss-Vamosi
d1c5f1c16e fix(bar) invalidate the indicator on press/release 2021-03-26 16:50:10 +01:00
Gabor Kiss-Vamosi
38e77d1381 fix(style_gen) update style_api_gen.py according to the changed style properties 2021-03-26 12:26:57 +01:00
Xiang Xiao
e153ccd1c1 fix(style_api_gen.py): change lv_color_filter_cb_t to lv_color_filter_dsc_t (#2162)
and update the generated style header files
2021-03-26 12:16:57 +01:00
Gabor Kiss-Vamosi
020c95a308 fix(include) add missing include 2021-03-26 11:47:02 +01:00
Gabor Kiss-Vamosi
0e0393539e fix(extra): add lv_extra.c/h for lv_extra_init() 2021-03-26 11:45:28 +01:00
Gabor Kiss-Vamosi
415c114be6 fix(align) refresh position on size change 2021-03-25 20:53:45 +01:00
Gabor Kiss-Vamosi
f4abafc1c9 fix(obj_class) add missing define 2021-03-25 20:37:51 +01:00
Gabor Kiss-Vamosi
400bb9e02d remove debug code 2021-03-25 20:29:19 +01:00
Amir Gonnen
d0fb10724b feat(cmake) Allow building LVGL without kconfig (#2165) 2021-03-25 20:15:39 +01:00
Gabor Kiss-Vamosi
b3f1d49735 follow Micropython conventions with anim->get_value_cb 2021-03-25 20:09:51 +01:00
Gabor Kiss-Vamosi
966f6e1727 refactor(dropdown): rename lv_dropdown_list_class to lv_dropdownlist_class
It avoids ambiguity. See  https://github.com/lvgl/lvgl/issues/1763#issuecomment-804357591
2021-03-25 20:03:49 +01:00
Gabor Kiss-Vamosi
63bc72e53a minor fixes 2021-03-25 19:59:23 +01:00
Gabor Kiss-Vamosi
35c55291e3 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-03-25 19:42:37 +01:00
Gabor Kiss-Vamosi
3ab9b366f4 remove 'merge-to-dev.yml' as we don't use the dev brach anymore 2021-03-25 19:42:29 +01:00
Gabor Kiss-Vamosi
a2f3022188 api(align) save align in style and handle x/y according to it 2021-03-25 16:14:17 +01:00
Gabor Kiss-Vamosi
53f3cc1827 api(style) remove content style proeprties 2021-03-25 13:36:50 +01:00
Xiang Xiao
22f4e0b011 Merge pull request #2161 from xiaoxiang781216/rename
fix(build): remove lv_ prefix from path
2021-03-25 01:42:03 -07:00
Gabor Kiss-Vamosi
b7becbbb22 feat(style): store layout and position coordinates as style properties
related to #2152
2021-03-24 15:38:53 +01:00
Xiang Xiao
7cc3ed51bf fix(style): add one space before { for struct definition (#2160) 2021-03-24 12:01:56 +01:00
Xiang Xiao
5f993286a2 minor fix for obj class (#2154)
* fix(class): correct the typo error in comment

* fix(class): return directly if the memory allocation fail

* fix(class): remove the unused code

* fix(class): remove parent argument from lv_obj_construct

since this argumnet is really used

* fix(class): replace stddef.h with stdint.h

since uint32_t is defined in stdint.h
2021-03-24 11:29:56 +01:00
Xiang Xiao
85a7c5e66a fix(gc): remove the inclusion of LV_GC_INCLUDE (#2164) 2021-03-24 09:44:46 +01:00
Xiang Xiao
8dd3c76305 fix(build): remove lv_ prefix from path 2021-03-23 23:30:32 +08:00
Xiang Xiao
04990aefe5 fix(obj): remove the unused MY_CLASS macro (#2153) 2021-03-21 17:37:25 +01:00
Xiang Xiao
e7cc4bc180 fix(format): remove 0x prefix from %p (#2151)
* fix(format): remove 0x prefix from %p

since %p already add this prefix automatically

* fix(printf): make %p more compatible with the standard
2021-03-21 16:50:49 +01:00
Gabor Kiss-Vamosi
84163749ec fix(lv_conf): add LV_USE_THEME_BASIC 2021-03-19 18:07:58 +01:00
Gabor Kiss-Vamosi
c565d4de8a feat(refresh): add LV_USE_REFR_DEBUG 2021-03-19 18:05:33 +01:00
Gabor Kiss-Vamosi
d83fa19703 minor fixes 2021-03-19 18:03:08 +01:00
Gabor Kiss-Vamosi
a4b66d550f minor fix 2021-03-19 16:33:50 +01:00
Gabor Kiss-Vamosi
bcacdecbcb remove test code 2021-03-19 16:30:08 +01:00
Gabor Kiss-Vamosi
c1fd58b785 fix(theme) do not apply theme to top/sys_layer as they are transparent by default
Fixes 4bdb0e94
2021-03-19 16:28:57 +01:00
Gabor Kiss-Vamosi
4bdb0e94a3 fix(theme): apply the new theme on the screen if there are no object created
When a display is registered the act_screen, top_layer and sys_layer are created with the default theme.
If a new theme is set immediatelly after the driver regsitration (with lv_theme_set_act) the created screens should use the styles from the new theme.
If there are more obejct do not add the theme becasue it's possibelt that the user already added styles to the screens and applying the theme would clear these styles.
2021-03-19 16:10:38 +01:00
Gabor Kiss-Vamosi
fa5e42ac0e fix warning 2021-03-19 16:04:23 +01:00
Gabor Kiss-Vamosi
666653efe7 fix(refresh): do not redraw the whole object if only part's style changes on a new state 2021-03-19 16:01:26 +01:00
Gabor Kiss-Vamosi
ac3fa78718 minor fixes 2021-03-19 13:00:21 +01:00
Gabor Kiss-Vamosi
a9e826d3c5 feat(obj style): remove obj->style_lista nd use array of lv_obj_style_t in lv_obj_t 2021-03-19 09:38:52 +01:00
Gabor Kiss-Vamosi
d62c8b2114 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-03-19 00:28:22 +01:00
Gabor Kiss-Vamosi
2af273011d fix(chart): revert the removal of LV_EVENT_GET_SELF_SIZE handling
It's required to make th chart scrollable
2021-03-19 00:28:13 +01:00
Gabor Kiss-Vamosi
171f7548d6 fix(textarea): remove the prototype of unimplementes functions 2021-03-18 18:15:38 +01:00
github-actions[bot]
53c6b1f5b2 Merge 150f44ed13 into dev 2021-03-18 16:40:34 +00:00
Gabor Kiss-Vamosi
150f44ed13 update lv_cont_internal.h 2021-03-18 17:39:07 +01:00
Gabor Kiss-Vamosi
c1f8a844bc style(comment): remove the word signal from the comments 2021-03-18 17:38:42 +01:00
Gabor Kiss-Vamosi
bf2deded51 fix conflicts 2021-03-18 17:31:09 +01:00
Gabor Kiss-Vamosi
6873544e2f Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-03-18 17:18:29 +01:00
Gabor Kiss-Vamosi
0ef2e08d02 refactor(event): adjust events names 2021-03-18 17:18:11 +01:00
Gabor Kiss-Vamosi
03f74ce186 feat(obj): merge draw clallback to events 2021-03-18 17:03:36 +01:00
Gabor Kiss-Vamosi
6b7fe23fb8 feat(obj): merge signals into events 2021-03-18 15:13:35 +01:00
github-actions[bot]
bb9efb13c9 Merge 35772ba6c3 into dev 2021-03-18 13:26:35 +00:00
Xiang Xiao
35772ba6c3 fix(label): fix build break(lv_disp_buf_t not defined) (#2148) 2021-03-18 09:26:04 -04:00
Xiang Xiao
9254a7ea14 fix(comment): remove the space after /* and before */ 2021-03-18 11:51:36 +08:00
github-actions[bot]
cd619bcb63 Merge a7084509b5 into dev 2021-03-17 19:46:21 +00:00
Gabor Kiss-Vamosi
a7084509b5 fix(fs): do not trim the leading / from the path 2021-03-17 20:45:36 +01:00
github-actions[bot]
ea213d07d1 Merge 9d23260ce5 into dev 2021-03-17 12:37:32 +00:00
Gabor Kiss-Vamosi
9d23260ce5 minor fixes 2021-03-17 13:36:58 +01:00
github-actions[bot]
81d4f510df Merge 39f627022f into dev 2021-03-17 09:31:44 +00:00
Gabor Kiss-Vamosi
39f627022f fix build error 2021-03-17 10:28:26 +01:00
Gabor Kiss-Vamosi
6363d53fbe fix conflicts 2021-03-17 10:27:36 +01:00
Gabor Kiss-Vamosi
87c4a0ffef fix conflicts 2021-03-17 10:24:48 +01:00
Gabor Kiss-Vamosi
39dccac4e4 Merge branch 'disp' of https://github.com/xiaoxiang781216/lvgl into xiaoxiang781216-disp 2021-03-17 10:22:26 +01:00
Xiang Xiao
5f042a8c5f fix(example): replace LV_HOR_RES_MAX with 320 in LVGL_Arduino.ino
since LV_HOR_RES_MAX doesn't exist anymore
2021-03-17 10:20:29 +01:00
github-actions[bot]
624755b57b Merge b0c1febc16 into dev 2021-03-17 09:17:17 +00:00
Gabor Kiss-Vamosi
b0c1febc16 feat(obj): add lv_obj_remove_event_cb
based on #2128
2021-03-17 10:15:49 +01:00
github-actions[bot]
3c50a252ce Merge 4a0dbffc47 into dev 2021-03-17 09:09:16 +00:00
Gabor Kiss-Vamosi
4a0dbffc47 fix(disp): need save the new driver pointer in lv_disp_drv_update
Based on #2138
2021-03-17 10:08:35 +01:00
github-actions[bot]
2c2303f40d Merge 498b6c6c54 into dev 2021-03-17 09:06:15 +00:00
Gabor Kiss-Vamosi
498b6c6c54 fix(indev) don't call memcpy in lv_indev_drv_update
Based on #2139
2021-03-17 10:05:36 +01:00
github-actions[bot]
1651260027 Merge 85f21a1345 into dev 2021-03-17 08:27:59 +00:00
Gabor Kiss-Vamosi
85f21a1345 refactor(draw_hook): rename lv_obj_draw_hook_dsc_t to lv_obj_draw_dsc_t
Based on #2142
2021-03-17 09:27:19 +01:00
github-actions[bot]
da082c93a4 Merge 7f32ffe203 into dev 2021-03-16 22:01:03 +00:00
github-actions[bot]
3e5ce7a464 Merge 2676bc8839 into dev 2021-03-16 22:00:40 +00:00
Gabor Kiss-Vamosi
7f32ffe203 add blue arc to lv_example_meter_1 2021-03-16 23:00:23 +01:00
Gabor Kiss-Vamosi
2676bc8839 fix(gpu): fix the name of the gpu related includes 2021-03-16 22:59:59 +01:00
github-actions[bot]
1efbe921b5 Merge dad2b4aab1 into dev 2021-03-16 19:57:53 +00:00
Gabor Kiss-Vamosi
dad2b4aab1 fix tests 2021-03-16 20:57:22 +01:00
github-actions[bot]
0c0039ef15 Merge 1a1e5c8196 into dev 2021-03-16 19:54:22 +00:00
Gabor Kiss-Vamosi
1a1e5c8196 update make files 2021-03-16 20:53:42 +01:00
Gabor Kiss-Vamosi
0cc1e99ddf remove the lv_ prefix from the directories in the src folder 2021-03-16 20:36:27 +01:00
github-actions[bot]
179319b034 Merge 7b3dbd5e2a into dev 2021-03-16 16:09:40 +00:00
Gabor Kiss-Vamosi
7b3dbd5e2a Update README.md 2021-03-16 17:09:08 +01:00
github-actions[bot]
931d647d40 Merge 24588d08b6 into dev 2021-03-16 15:59:26 +00:00
Gabor Kiss-Vamosi
24588d08b6 remove leftover files after merging master 2021-03-16 16:58:50 +01:00
Gabor Kiss-Vamosi
3dbc170d4b remove leftover files after merging master 2021-03-16 16:41:52 +01:00
Gabor Kiss-Vamosi
73d51608e8 Merge master 2021-03-16 16:32:58 +01:00
Gabor Kiss-Vamosi
ec9de515b3 Release v7.11.0 2021-03-16 16:31:32 +01:00
Gabor Kiss-Vamosi
a9e50ae822 remove debug expressions 2021-03-16 15:43:03 +01:00
Gabor Kiss-Vamosi
434c01d7cf minor fixes 2021-03-16 15:39:10 +01:00
Gabor Kiss-Vamosi
9e8e892dff perf(meter): invalidate only the needle area 2021-03-16 15:24:52 +01:00
Gabor Kiss-Vamosi
0f70859758 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-03-16 12:38:47 +01:00
Gabor Kiss-Vamosi
fc0b3afee2 fix warning 2021-03-16 12:38:36 +01:00
Gabor Kiss-Vamosi
a0671ab953 fix(theme): default theme fixes 2021-03-16 12:33:47 +01:00
Gabor Kiss-Vamosi
0aec010a52 feat(arc): add lv_draw_arc_get_area to have a common function to get the area to invalidated 2021-03-16 12:32:52 +01:00
Gabor Kiss-Vamosi
8106c2f348 feat(chart): add lv_chart_set_series_color 2021-03-16 12:29:21 +01:00
Gabor Kiss-Vamosi
3f23733961 feat(font): add LV_SYMBOL_TINT and LV_SYMBOL_ENVELOPE 2021-03-16 12:28:43 +01:00
Gabor Kiss-Vamosi
ef5b2c695b minor fixes 2021-03-16 12:28:25 +01:00
Gabor Kiss-Vamosi
d93056cd43 feat(obj): add lv_obj_get_height/width_visible 2021-03-15 16:38:54 +01:00
Gabor Kiss-Vamosi
acd07ff83c feat(example): add more chart examples 2021-03-15 15:23:10 +01:00
Gabor Kiss-Vamosi
dc7e6b00a0 rename some LV_PART_... and add cursor drawing back to lv_chart 2021-03-15 15:20:40 +01:00
Xiang Xiao
1f3ae7f274 fix(disp): change all disp_buf to draw_buf
follow up the commit:
commit e9cc1c2d46
Author: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
Date:   Wed Mar 10 13:07:15 2021 +0100

    feat(driver): raname lv_disp_buf_t to lv_disp_draw_buf_t + save only the drv's pointer in lv_disp_t
2021-03-14 21:39:05 +08:00
Xiang Xiao
1da95cf534 fix(example): replace LV_HOR_RES_MAX with 320 in LVGL_Arduino.ino
since LV_HOR_RES_MAX doesn't exist anymore
2021-03-14 21:10:58 +08:00
Xiang Xiao
460b227b83 fix(doc): remove ':' from @param (#2137) 2021-03-14 14:02:16 +01:00
Gabor Kiss-Vamosi
4516018ce7 refactor(draw_buf): rename vdb to draw_buf
It affected only local variables and comments
2021-03-14 13:57:53 +01:00
Xiang Xiao
d90759aaab Minor fix for disp driver (#2135)
* fix(disp): correct the typo error in comment

Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>

* fix(disp): fix the field definition

1.change rotated from 3bits to 2bits since lv_disp_rot_t has only four value
2.change inv_p from 10bits to uint16_t to avoid the bit operation
3.reorder bg_opa to save the memory space

* fix(disp): remove the unnecessary field zero

since lv_memset_00 is already done for the main struct

* fix(disp): handle the out of memmory gracefully

* fix(disp): delete the refresh timer in lv_disp_remove

* fix(disp): handle NULL pointer correctly in lv_disp_[g|s]et_rotation

like other similar(allow NULL disp) functions

* fix(disp): call lv_area_set_[width|height] in lv_disp_drv_update

to remove one extra row and column
2021-03-14 13:46:35 +01:00
Xiang Xiao
54b8862609 fix(disp): rename lv_disp_get_buf to lv_disp_get_draw_buf (#2136)
follow up the commit:
commit e9cc1c2d46
Author: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
Date:   Wed Mar 10 13:07:15 2021 +0100

    feat(driver): raname lv_disp_buf_t to lv_disp_draw_buf_t + save only the drv's pointer in lv_disp_t
2021-03-14 13:44:01 +01:00
Gabor Kiss-Vamosi
a431569455 feat(fs driver): save only the pointer of the driver in lv_fs_drv_register 2021-03-14 13:42:32 +01:00
Gabor Kiss-Vamosi
7840f3577e feat(indev driver): save only the pointer of the input deveice driver in lv_indev_register() 2021-03-14 13:34:06 +01:00
Gabor Kiss-Vamosi
f0e17cad60 fix(chart): fix warning 2021-03-14 13:31:29 +01:00
Gabor Kiss-Vamosi
ea557d2b4c perf(chart): use raw line end on line chart if line_width == 1 2021-03-12 21:42:18 +01:00
Gabor Kiss-Vamosi
93ddf0b8fb feat(chart): chage to simpler line drawing if the number of points > chart width
If there are a lot of points always draw vertical lines.
Visually it's similar but much faster than drawing skewed antialaised lines.
2021-03-12 21:36:33 +01:00
Gabor Kiss-Vamosi
fa2c817681 Update lv_port_disp_template.c 2021-03-12 14:12:12 +01:00
Gabor Kiss-Vamosi
ca7d806eab fix(screen change): allow postion change on screens to make screen change animations work 2021-03-11 22:30:51 +01:00
Gabor Kiss-Vamosi
ae09ce5701 feat(style): remove style caching becasue it had no peformance benefit
and add custom user states
2021-03-11 21:05:11 +01:00
Gabor Kiss-Vamosi
ba69cb4dca fix compiler error with some logs 2021-03-11 19:38:51 +01:00
Gabor Kiss-Vamosi
2ffa8165c1 fix warning 2021-03-11 12:31:14 +01:00
Gabor Kiss-Vamosi
fbba11af37 fix(obj style) rename lv_obj_set_pad...() to lv_obj_set_style_pad...() 2021-03-11 12:28:49 +01:00
Gabor Kiss-Vamosi
48cd3809f6 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-03-11 12:21:10 +01:00
Gabor Kiss-Vamosi
751f1aa829 minor fixes 2021-03-11 12:21:03 +01:00
Gabor Kiss-Vamosi
f63f3408eb fix(chart): fix zooming on bar charts 2021-03-11 12:20:55 +01:00
Gabor Kiss-Vamosi
fb8faed097 fix(grid): support fr on LV_SIZE_CONTENT parents too 2021-03-11 12:20:09 +01:00
Gabor Kiss-Vamosi
e05af14af9 fix(flex): fix centering on small parents + renames 2021-03-11 12:18:59 +01:00
Themba Dube
28f2f9f922 fix(disp) mark new_drv as unused in lv_disp_drv_update 2021-03-10 20:58:30 -05:00
Themba Dube
39a1451fc6 fix(disp) remove pointless memcpy() 2021-03-10 20:54:41 -05:00
Themba Dube
d7f6d006b1 fix(obj,layouts) remove warning spam 2021-03-10 20:54:13 -05:00
Xiang Xiao
7bf547a928 feat(mem): switch the default allocator to tlsf (#2129)
* feat(mem): add initial version of tlsf

from  : https://github.com/mattconte/tlsf
commit: deff9ab509341f264addbd3c8ada533678591905

* feat(mem): switch the default allocator to tlsf

* fix(mem): remove the preserved small buffer

since the builtin allocator(tlsf) is fast enough now

* fix(mem): change LV_MEM_ADD_JUNK to 0

to speed up the normal operation
2021-03-10 15:13:35 +01:00
Gabor Kiss-Vamosi
91a44a465a fix tests 2021-03-10 13:12:45 +01:00
Gabor Kiss-Vamosi
73c4903d39 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-03-10 13:12:24 +01:00
Gabor Kiss-Vamosi
e9cc1c2d46 feat(driver): raname lv_disp_buf_t to lv_disp_draw_buf_t + save only the drv's pointer in lv_disp_t 2021-03-10 13:07:15 +01:00
Gabor Kiss-Vamosi
c230df0782 feat(flex): add LV_OBJ_FLAG_FLEX_IN_NEW_TRACK 2021-03-10 12:50:22 +01:00
Gabor Kiss-Vamosi
1b51f69116 fix(meter): fix off by one pixel issue on arcs and the order of tick indicators during drawing 2021-03-10 12:50:06 +01:00
Gabor Kiss-Vamosi
22c06a19bc minor fixes 2021-03-10 09:44:17 +01:00
Gabor Kiss-Vamosi
9a447883c1 fix(draw) consider style opa for outline too 2021-03-09 11:43:04 +01:00
Gabor Kiss-Vamosi
c908cc98b6 add lv_anim_del_all() 2021-03-09 10:31:17 +01:00
Gabor Kiss-Vamosi
6169a2417d Merge branch 'dev' of https://github.com/lvgl/lvgl into dev 2021-03-09 09:23:51 +01:00
Gabor Kiss-Vamosi
a774aa439f fix(mask) fix off by one pixel issue with horizontal line masks 2021-03-09 09:23:43 +01:00
Gabor Kiss-Vamosi
94431f8aaf refactor(flex): change the name of teh built-in flex layouts 2021-03-08 23:30:27 +01:00
Gabor Kiss-Vamosi
289f8e4bac fix(table): refresh only the changed cell's height 2021-03-08 23:14:26 +01:00
Gabor Kiss-Vamosi
c01f54d206 fix warning 2021-03-08 20:41:11 +01:00
Gabor Kiss-Vamosi
fdbee4bf54 fix old function name 2021-03-08 20:31:14 +01:00
Gabor Kiss-Vamosi
e65e80c1f8 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-03-08 20:13:26 +01:00
Gabor Kiss-Vamosi
4f70bbf182 feat(font): make all fonts const 2021-03-08 20:08:51 +01:00
Petteri Aimonen
607e02e52a Cleanup LV_SIGNAL_GET_TYPE implementations (#2127)
Remove dead code in lv_label and lv_spinbox, there is already lv_obj_handle_get_type_signal() call higher up.
Change lv_led to use lv_obj_handle_get_type_signal() like other widgets do.
2021-03-08 15:01:59 +01:00
Gabor Kiss-Vamosi
cdbbdc36bb Merge branch 'feat/font-cache' into dev 2021-03-08 14:51:15 +01:00
Gabor Kiss-Vamosi
00860900b2 merge master 2021-03-08 14:46:55 +01:00
Xiang Xiao
54cab8a283 Minor fix for hal indev module (#2124)
* fix(hal indev): correct the typo and adjust the alignment

* fix(hal indev): remove the unnecessary forward declaration

* fix(hal indev): relayout the bitfiled to save space

* fix(hal indev): remove the unnecessary memory zero

* fix(hal indev): remove the initial hardcode value for scroll_throw
2021-03-08 14:44:39 +01:00
Gabor Kiss-Vamosi
430c91e40c fix(table): recalcualte the height only the necesasry rows 2021-03-08 10:22:58 +01:00
Themba Dube
438ba35076 feat(disp) add drv_update_cb to detect rotation/other parameter changes 2021-03-07 12:51:42 -05:00
Gabor Kiss-Vamosi
34dfccd829 fix(refr): send LV_EVENT_COVER_CHECK 2021-03-06 13:11:31 +01:00
Xiang Xiao
7aab2b669c fix(timer): change 'Task' to 'Timer' (#2125) 2021-03-05 14:02:19 -05:00
Gabor Kiss-Vamosi
42ab81cac5 add #ifs 2021-03-04 19:41:55 +01:00
Gabor Kiss-Vamosi
376da66dab feat(layout): automatically update the screen's layout in lv_obj_scroll_to_view 2021-03-03 21:10:49 +01:00
Gabor Kiss-Vamosi
0d38d100c2 feat(layout): add deferred layout recalculation 2021-03-03 20:15:21 +01:00
Gabor Kiss-Vamosi
3ecf550bcd fix(example) add trailing empty string in lv_example_textarea_1 2021-03-03 15:05:37 +01:00
Gabor Kiss-Vamosi
22fcb8009b fix(meter): use the arc styles of the meter during indicator drawing 2021-03-03 14:25:55 +01:00
Gabor Kiss-Vamosi
15ebc12b64 fix(draw): use arc_rounded instead of line_rounded property in lv_obj_init_draw_arc_dsc() 2021-03-03 14:25:55 +01:00
Xiang Xiao
8e55d42290 fix(style): remove allocated field from lv_style_t (#2121)
to simplify the code logic and extend prop_cnt to 256
2021-03-03 13:32:22 +01:00
Xiang Xiao
ffd9c47d3d fix: remove the tail space after cast expression (#2122)
ensure the style consistency through the code base
2021-03-03 12:02:58 +01:00
Xiang Xiao
58413adbd3 Merge pull request #2117 from xiaoxiang781216/anim
fix(task): change all task related term to timer
2021-03-03 01:00:03 -08:00
Xiang Xiao
649c45de0d Merge pull request #2120 from xiaoxiang781216/style2
fix(style): align the enum entry in lv_style_prop_t
2021-03-03 00:59:00 -08:00
Gabor Kiss-Vamosi
586542ddce font cache test 2021-03-03 09:22:34 +01:00
Xiang Xiao
1a5606e0f4 fix(style): align the enum entry in lv_style_prop_t 2021-03-03 15:54:57 +08:00
Xiang Xiao
33b5ee3ad2 fix(task): change all task related term to timer
follow up the task module change
2021-03-03 14:32:25 +08:00
Gabor Kiss-Vamosi
d4eb6a2ad3 fix(layout): fix layout update trigger in lv_obj_add/clear_flag() 2021-03-03 02:23:11 +01:00
Gabor Kiss-Vamosi
a8dd20435d fix(indev): fix not clicking hidden objects 2021-03-03 02:20:57 +01:00
Gabor Kiss-Vamosi
bb8cce00d2 fix(chart): add the current series to hook_dsc->sub_part_ptr with line charts too 2021-03-02 23:50:21 +01:00
Kamranaghl
a4c33bb16e feat(label) decide text animation's direction based on base_dir (#2112) 2021-03-02 12:51:37 -05:00
Gabor Kiss-Vamosi
b8b66c6929 Update lv_label.h 2021-03-02 12:23:31 +01:00
Xiang Xiao
978e8915da fix(style): handle the out of memory gracefully in lv_style_[set|remove]_prop (#2101)
* fix(style): remove the wrong first break statement from lv_style_prop_get_default

and correct the comment and style

* fix(style): handle the out of memory gracefully in lv_style_[set|remove]_prop
2021-03-01 20:18:22 +01:00
Gabor Kiss-Vamosi
122f6c12be fix(disp): lv_disp_drv_update set screen size manually
Using lv_obj_set_size will trigger asserts as normally the size of the screens shouldn't be adjusted
2021-03-01 20:11:09 +01:00
Themba Dube
a42c4191a6 Merge branch 'dev' of github.com:littlevgl/lvgl into dev 2021-03-01 13:58:39 -05:00
Themba Dube
db7a6e4fac fix(disp) disp->screens isn't terminated by a null member, so use screen_cnt instead 2021-03-01 13:58:20 -05:00
Gabor Kiss-Vamosi
834895ebc2 fix(arc): fix ext. draw pad calculation of the knob 2021-03-01 19:51:06 +01:00
Gabor Kiss-Vamosi
1a30e04952 fix(theme): add smaller padding to window header 2021-03-01 19:51:06 +01:00
Gabor Kiss-Vamosi
47b8893f99 fix(mem) fix traeting data as lvgl alloacted even if LV_MEM_CUSTOM 1 2021-03-01 19:31:09 +01:00
Gabor Kiss-Vamosi
2618326f24 fix(txt): fix global buffer overflow in lv_txt_utf8_get_byte_id
fixes #2089
2021-03-01 16:07:59 +01:00
Xiang Xiao
772e403eb0 fix(lv_*.mk): add the miss source code (#2106)
and reorder the entry to help finding the mismatch
2021-03-01 16:00:35 +01:00
Xiang Xiao
3bf5079427 fix(aysnc): don't set the timer's user data again (#2097)
* fix(async): replace all task with timer

* fix(aysnc): don't set the timer's user data again

since lv_timer_create alreqdy do the same thing
2021-03-01 15:59:51 +01:00
Xiang Xiao
4118b1e52a fs: avoid the unnecessary memory allocation (#2098)
* fix(fs): don't allocate lv_fs_file_t in lv_fs_open

avoid the unnecessary allocation

* fix(fs): apply the similar file open/close change to dir open/close

avoid the unnecessary allocation
2021-03-01 15:59:14 +01:00
Gabor Kiss-Vamosi
293807eb27 fix issue after fixing conflits 2021-03-01 15:56:33 +01:00
Xiang Xiao
2aacbd5ddd fix(misc): correct the comment and coding style (#2096)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-03-01 15:55:46 +01:00
Xiang Xiao
02efef12db fix(image decoder): fix the chagne losed after merging dev-v8 (#2103)
commit 06917a6ec3
* fix(image decoder): fix memory leak when no decoder can be used

and handle the out of memory gracefully

* fix(image decoder): zero the output fields after each iteration

to clean the stale info saved by try failed decoder and remove img_data
zero from lv_img_decoder_built_in_open since it has be done in the loop

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-03-01 15:52:04 +01:00
Gabor Kiss-Vamosi
fd34dbe056 test with LV_MEM_CUSTOM 1 too 2021-03-01 15:44:43 +01:00
Gabor Kiss-Vamosi
367e3a31df fix(mem): with LV_MEM_CUSTOM don't try to realloc &zero_mem, use malloc instead 2021-03-01 15:44:27 +01:00
Gabor Kiss-Vamosi
23a8c0b68a remove accent colors becasue they were inconsistent 2021-03-01 15:15:35 +01:00
Gabor Kiss-Vamosi
f990a5f85e use LV_COLOR_PALETTE_LIGHT_BLUE by deafult 2021-03-01 14:59:38 +01:00
Gabor Kiss-Vamosi
58708ca771 fix(gauge): fix needle invalidation 2021-03-01 14:01:13 +01:00
Gabor Kiss-Vamosi
90d0eec5ae feat(anim): add lv_anim_set_get_value_cb 2021-03-01 13:52:57 +01:00
Xiang Xiao
b35c67c8b6 Various fix for gc module (#2102)
* fix(gc): remove the unused variables from gc

* fix(gc): correct typo(from _lv_img_defoder_ll to _lv_img_decoder_ll)

* fix(gc): change _lv_drv_ll to _lv_fsdrv_ll

since only instances fo lv_fs_drv_t can be added to this list

* fix(gc): Iterate the root variables only when they are really used

to save the memory space

* fix(image cache): move cache_temp to gc.h

and rename it to _lv_img_cache_single
2021-03-01 13:18:57 +01:00
Gabor Kiss-Vamosi
1b79a5ae32 fix(obj): swap lv_obj_move_forground/background 2021-03-01 12:12:18 +01:00
Gabor Kiss-Vamosi
16b9e3fd96 minor fixes 2021-03-01 12:04:19 +01:00
Gabor Kiss-Vamosi
2f0443b803 update lv_conf_internal.h 2021-03-01 12:03:46 +01:00
Gabor Kiss-Vamosi
27025ee6f9 fix(mem): assume &zero_mem has 0 size 2021-03-01 12:02:18 +01:00
Gabor Kiss-Vamosi
403351222e add logs + minor fixes 2021-03-01 12:00:13 +01:00
Gabor Kiss-Vamosi
bcafd8a0b0 add some more logs 2021-03-01 11:57:49 +01:00
Gabor Kiss-Vamosi
8bc6931f7f add many LV_LOG_TRACE-s 2021-02-28 20:42:48 +01:00
Gabor Kiss-Vamosi
df5a47871d add some logs 2021-02-28 15:02:00 +01:00
Gabor Kiss-Vamosi
468fdb4f74 feat(debug): add mem. monitor simalarly to perf. monitor 2021-02-28 15:01:28 +01:00
Gabor Kiss-Vamosi
6f357ea745 minor fixes 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
1e22db2c2c minor fixes 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
bdef0c3b8b feat(obj): add LV_OBJ_FLAG_FLOATING and lv_obj_has_flag_any 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
4650132767 fix(shadow draw): fix missing column in hte middle with some sizes 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
3eab2e2dc7 feat(log): add timestamp to log mesages 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
85f60bcf70 feat(calendar): add lv_calendar_header_dropdown 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
7b48fa0fc0 minor fixes 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
bdef86faf2 feat(style): add lv_style_get_prop_inlined and use it in the core main object style getter 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
347680a3c0 feat(dropdown): lv_dropdown_set/get_selected_highlight + minor fixes 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
b1677205b0 minor fixes 2021-02-28 14:18:32 +01:00
Gabor Kiss-Vamosi
950124f5a0 fix(scroll): varius fixes on lv_obj_scroll_to_view and snapping 2021-02-28 14:18:32 +01:00
Xiang Xiao
8f48cf5cc7 fix(font): Handle the out of memory gracefully in decompression case (#2100) 2021-02-27 14:07:17 +01:00
Carlos Diaz
b55ee6aaf3 fix(esp32) adjust COMPONENT_SRCDIRS and COMPONENT_ADD_INCLUDEDIRS in component.mk (#2108) 2021-02-26 21:03:32 -05:00
Gabor Kiss-Vamosi
0493a9aebd update lv_conf_template 2021-02-26 16:12:30 +01:00
Gabor Kiss-Vamosi
87cee2f72b minor fixes 2021-02-26 13:13:37 +01:00
Gabor Kiss-Vamosi
c9abb38e67 feat(color): add lv_color_get_palette_... functions and update the default theme accordingly 2021-02-26 13:02:06 +01:00
Gabor Kiss-Vamosi
17a619bd95 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-02-26 09:51:50 +01:00
Gabor Kiss-Vamosi
0ab6433c66 assign theme to the display + minor fixes 2021-02-26 09:51:30 +01:00
Gabor Kiss-Vamosi
add5ce9ddb fix typo 2021-02-26 09:49:14 +01:00
Gabor Kiss-Vamosi
c4dc6ff940 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-02-26 09:47:49 +01:00
Gabor Kiss-Vamosi
9f1fbadf9d fix(bar, slider): fix with negative padding on bar and slider background
It allows making the indicator larger
2021-02-26 09:47:35 +01:00
Gabor Kiss-Vamosi
8fdefa8508 fix(chart) fix warning 2021-02-25 15:38:25 +01:00
Gabor Kiss-Vamosi
c846a37adc feat(chart): trigger draw hook event on the bars of chart 2021-02-25 15:17:44 +01:00
Xiang Xiao
8c34c1533e Fix memory module issue (#2095)
* fix(mem): reutrn NULL in lv_mem_buf_get if allocation fail

* fix(mem): refine the loop in alloc_core to simplify the logic

* fix(mem): remove the lv_mem_buf declaration from lv_mem.h

since it already declared in gc.h
2021-02-25 14:59:50 +01:00
Xiang Xiao
9a2008bfb9 Fix minor issues found in timer module (#2094)
* fix(timer): remove LV_GC_INCLUDE inclusion since it doesn't need anymore

please see commit d6ca15a749 for more info

* fix(timer): implement lv_timer_create directly

and call it in lv_timer_create_basic

* fix(timer): exclude the return value computing from the idle time

and change handler_start and time_till_next to local variables

* fix(timer): restart the timer process loop correctly

* fix(timer): skip the count pause timer into next timeout

it's wrong to check repeat_count since the timer is always
removed from the list once the repeat_count change to zero

* fix(timer): remove zero task_deleted and task_created in lv_task_exec

since the loop in lv_task_handler already do the same thing
2021-02-25 14:58:07 +01:00
Gabor Kiss-Vamosi
8a7f9cb131 fix(style): use struct as color filter instead of pure callback for Micropython compatibility 2021-02-24 15:12:36 +01:00
X-Ryl669
45d6fd2397 Port of the fast colorwheel change to v8 (#2092) 2021-02-24 14:16:56 +01:00
Gabor Kiss-Vamosi
d2d8f973b0 format(btnmatrix) change paramater name in lv_btnmatrix_set_selected_btn 2021-02-24 14:14:46 +01:00
embeddedt
b47a982510 fix(bar) correct symmetric handling for vertical bars (#2085) 2021-02-24 07:52:04 -05:00
Gabor Kiss-Vamosi
8004058463 minor fixes 2021-02-24 10:07:54 +01:00
Gabor Kiss-Vamosi
e1457c968c Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-02-24 10:01:29 +01:00
Gabor Kiss-Vamosi
a2b29c091f fix: follow changes of lvgl in examples and extra widgets 2021-02-24 10:00:54 +01:00
Gabor Kiss-Vamosi
0aff24505e fix(theme): add theme perssed and focused styles to table 2021-02-24 09:59:55 +01:00
Gabor Kiss-Vamosi
8f89740612 fix(scroll): fix elastic scrolling on the first and last object with snapping 2021-02-24 09:59:02 +01:00
Gabor Kiss-Vamosi
2ddd485284 fix(obj): fix lv_obj_has_flag when ORed values are used 2021-02-24 09:57:36 +01:00
Gabor Kiss-Vamosi
027a82dc35 feat(table): add support the get the selected cell + keypad navigation 2021-02-24 09:56:44 +01:00
Gabor Kiss-Vamosi
ba89ea35a2 refactor(btnmatrix): use the seleceted word instead of activated 2021-02-24 09:55:47 +01:00
Gabor Kiss-Vamosi
8cf129b4af fix(btnmatrix): join active, pressed and focused button into active button 2021-02-24 05:10:48 +01:00
Gabor Kiss-Vamosi
326734545b refactor(scroll): remove the align word from scroll snap 2021-02-24 04:28:42 +01:00
Xiang Xiao
7f6a2eccea fix(style): make the code generated by style_api_gen.py confirm the coding style (#2093) 2021-02-23 16:01:46 +01:00
Gabor Kiss-Vamosi
6b1d25a140 fix: remove debug printf 2021-02-23 15:40:50 +01:00
Gabor Kiss-Vamosi
c6dd413f11 minor fixes 2021-02-23 15:13:14 +01:00
Gabor Kiss-Vamosi
cbfbcb47f9 feat(color): use colors from material design
Use function instead of color macros
2021-02-23 15:03:06 +01:00
Gabor Kiss-Vamosi
8740046efc fix(theme): make LV_THEME_DEFAULT_GROW 1 by default 2021-02-23 11:32:50 +01:00
Gabor Kiss-Vamosi
82e3c827cc fix(flex): make lv_flex_stacked horizontally center aligned 2021-02-23 11:31:55 +01:00
Gabor Kiss-Vamosi
00b1c80d3c feat(examples): fix examples and add new scroll examples 2021-02-23 11:31:10 +01:00
Gabor Kiss-Vamosi
1442a0f8bc feat(scroll): add lv_obj_update_snap() 2021-02-23 11:30:27 +01:00
Gabor Kiss-Vamosi
d55a27887e fix(draw): incorrent dash line redraw 2021-02-23 11:29:36 +01:00
Gabor Kiss-Vamosi
af98c9a9c0 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-02-23 11:18:20 +01:00
Gabor Kiss-Vamosi
8cfba6ae39 fix(shadow): fix overlapping shadow parts on small objects 2021-02-23 11:18:11 +01:00
Gabor Kiss-Vamosi
1d53278958 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-02-23 09:45:18 +01:00
Gabor Kiss-Vamosi
54cfc37c5c refactor(scroll) rename lv_set/get_snap_.. to lv_obj_set/get_scroll_snap_... 2021-02-23 09:45:13 +01:00
Gabor Kiss-Vamosi
4d788125d7 Merge branch 'dev-v8' into dev 2021-02-23 09:31:37 +01:00
Gabor Kiss-Vamosi
dd588dd56d minor fixes 2021-02-23 09:28:18 +01:00
Gabor Kiss-Vamosi
e9613526f8 fix(anim) fix anim_exec_cb casts 2021-02-22 20:27:46 +01:00
Gabor Kiss-Vamosi
757c18e430 refactor(anim) replace lv_anim_value_t with int32_t
see #2086
2021-02-22 19:01:40 +01:00
Xiang Xiao
dcf0339747 Fix issues found in image cache (#2081)
* fix(image cache): don't need zero dec_dsc field individually

since the next _lv_memset_00 cover this field too and

* fix(image cache): shouldn't call lv_img_decoder_close when lv_img_decoder_open fail

* fix(image cache): fix the cache match algo

1.check cache entry is LV_IMG_SRC_FILE before invoke strcmp
2.ensure lv_img_cache_invalidate_src use the same algo
2021-02-22 12:18:37 +01:00
Gabor Kiss-Vamosi
9b6516617b fix(img example) use dedicated function for anim. callback 2021-02-22 11:23:24 +01:00
Gabor Kiss-Vamosi
f2437f83d2 fix incorrect function name 2021-02-22 11:20:37 +01:00
Gabor Kiss-Vamosi
b6bbadd006 merge master 2021-02-22 11:16:27 +01:00
Gabor Kiss-Vamosi
71a6b5fda9 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-02-22 11:12:37 +01:00
Gabor Kiss-Vamosi
e8179407cd minor fixes 2021-02-22 11:12:19 +01:00
Gabor Kiss-Vamosi
3ddf26923f fix warning 2021-02-22 09:54:38 +01:00
Gabor Kiss-Vamosi
b252998b62 fix(anim) handle edge cases in lv_anim_path_bounce 2021-02-22 09:48:23 +01:00
embeddedt
e467686002 fix(v8) handle most compiler warnings (#2086) 2021-02-20 07:51:03 +01:00
Gabor Kiss-Vamosi
7197372b19 remove gauge (leftover from merging master) 2021-02-20 07:50:48 +01:00
Gabor Kiss-Vamosi
e6955d6ef0 feat(style): add lv_obj_remove_style_all as a wrapper to lv_obj_style_remove 2021-02-19 18:54:03 +01:00
Gabor Kiss-Vamosi
11ea18ca1e feat(align): add lv_obj_center as a wrapper to lv_obj_align 2021-02-19 18:53:26 +01:00
Gabor Kiss-Vamosi
8572cb10c6 fix(img) fix image drawing with padding 2021-02-19 18:42:20 +01:00
Gabor Kiss-Vamosi
9484f1b224 fix warnings 2021-02-19 18:19:47 +01:00
Gabor Kiss-Vamosi
ca4f11e9f4 add the prototypes of the examples 2021-02-19 18:19:32 +01:00
Gabor Kiss-Vamosi
fe20d47b6e fix warnings 2021-02-19 16:16:11 +01:00
embeddedt
406da6856c Various v8 compilation fixes (#2078)
* fix(style) improve script and fix C/C++ compilation

* fix(api_map) add NO_TASK_READY
2021-02-19 15:58:58 +01:00
Gabor Kiss-Vamosi
5c75c7cc12 fix issues on merging to dev 2021-02-19 15:52:04 +01:00
Gabor Kiss-Vamosi
776165977a merge to dev and slove conflitc 2021-02-19 15:27:44 +01:00
github-actions[bot]
b219998000 Merge 700c1290ba into dev 2021-02-19 14:02:45 +00:00
Gabor Kiss-Vamosi
5341cb73f5 Merge branch 'dev-v8' of https://github.com/littlevgl/lvgl into dev-v8 2021-02-19 15:02:29 +01:00
Xiang Xiao
700c1290ba Fix the minor issue in style module (#2071)
* fix(style): correct the comment and alignment

* fix(style): remove the unused macro and inclusion

* fix(style): correct _lv_style_get_xxx with the right pointer type

* fix(style): handle the out of memory gracefully

* fix(style): unify the term usage(class->style)

* fix(style): remove the unnecessary mask in _lv_style_get_xxx

since get_property_index ensure the returned state is a subset of required

* fix(style): centralize the style validation in one place

* fix(style): reuse the new_prop_size in _lv_style_set_xxx

* fix(style): correct the return value of get_style_prop in big endian machine
2021-02-19 15:02:16 +01:00
Gabor Kiss-Vamosi
574a6c0321 fix(meter) fix underflow 2021-02-19 14:48:15 +01:00
Gabor Kiss-Vamosi
fb27f59479 add style examples 2021-02-19 14:47:32 +01:00
github-actions[bot]
b7777b908a Merge 06917a6ec3 into dev 2021-02-19 12:57:24 +00:00
Xiang Xiao
06917a6ec3 Fix issues found in image decoder (#2083)
* fix(image decoder): replace lv_style.h with lv_color.h

since image decoder doesn't depends on style subsystem
and correct the related comment and some error handling

* fix(image decoder): fix memory leak when no decoder can be used

and handle the out of memory gracefully

* fix(image decoder): zero the output fields after each iteration

to clean the stale info saved by try failed decoder and remove img_data
zero from lv_img_decoder_built_in_open since it has be done in the loop

* fix(image decoder): check .bin suffix in lv_img_decoder_built_in_info

align with what has done in lv_img_decoder_built_in_open

* fix(image decoder): embed lv_fs_file_t directly to save the memory

and handle the abnormal case gracefully(avoid crash or leak)

* fix(image decoder): simplify decode builtin alpha/index bitmap
2021-02-19 13:56:59 +01:00
github-actions[bot]
4452106cce Merge 2edc95d7cd into dev 2021-02-19 12:51:16 +00:00
Gabor Kiss-Vamosi
2edc95d7cd fix(fix): gauge
fix needle invalidation
2021-02-19 13:50:43 +01:00
Gabor Kiss-Vamosi
c938f44d84 fix(obj tree): fix moving an object to the foreground if the object was the first child 2021-02-19 12:03:13 +01:00
Gabor Kiss-Vamosi
4c56747142 fix(invalidation): do not invalidate an area if it's not on a visible screen 2021-02-19 12:02:07 +01:00
Gabor Kiss-Vamosi
e088388fd5 fix(refr): restart drawer task in true double buffered mode too 2021-02-19 12:00:52 +01:00
Gabor Kiss-Vamosi
b396fd2b9d fix(style): fix the ID of outline properties
They were accidentally overlapping the border properties
2021-02-19 12:00:17 +01:00
Gabor Kiss-Vamosi
4714cc4421 (indev) send release event before click
It's important becasue the release signal handels the LV_OBJ_FLEG_CHECKABLE and the LV_EVENT_CLICKED should alrady know about the checked state
2021-02-18 16:14:18 +01:00
github-actions[bot]
3f36a7593d Merge 0bdcf362ff into dev 2021-02-18 12:42:24 +00:00
Alex Kalmuk
0bdcf362ff feat(cmake) build a static liblvgl.a library by default (#2079) 2021-02-18 07:41:54 -05:00
github-actions[bot]
4445a77732 Merge faf45419ca into dev 2021-02-17 15:11:12 +00:00
Xiang Xiao
faf45419ca Try to fix the various issue found in animation module again (#2073)
* fix(anim): relayout lv_anim_t to save 4 bytes

and fix the minor comment issue

* fix(anim): unify the type of time and animation to int32_t or uint32_t

since lv_anim_t use these types internally

* fix(anim): Don't need initialize last_task_run

since lv_anim_start will do this if the list is empty
and remove -1 to improve the accuracy

* fix(anim): remove the return value from anim_ready_handler

since no caller really use the return value

* fix(math): _lv_map check x >= max_in first

_lv_map return max_out when min_in equals max_in,
since the animation module require this behaviour

* fix(anim): normalize the time elapse by lv_map

* fix(anim): avoid iterate the list twice in anim_task
2021-02-17 16:10:36 +01:00
github-actions[bot]
49058df485 Merge 339b3de2dc into dev 2021-02-17 14:52:13 +00:00
embeddedt
339b3de2dc fix(list) scroll list when button is focused using LV_KEY_NEXT/PREV (#2061) 2021-02-17 09:51:41 -05:00
Gabor Kiss-Vamosi
b9911cb519 fix(theme): fix define name in theme default 2021-02-17 13:45:40 +01:00
Gabor Kiss-Vamosi
bf40fd7572 upadte lv_conf_internal.h 2021-02-17 13:42:54 +01:00
Gabor Kiss-Vamosi
10a26bf082 fix(align): fix align ...IN_MID 2021-02-17 13:42:31 +01:00
Gabor Kiss-Vamosi
f97d1db244 fix(delete): fix screen deletion 2021-02-17 13:41:47 +01:00
Gabor Kiss-Vamosi
c26ff96819 feat(theme): add LV_THEME_DEFAULT_GROW config options 2021-02-17 13:40:50 +01:00
github-actions[bot]
1281406e98 Merge de58ee2784 into dev 2021-02-17 10:40:28 +00:00
Gabor Kiss-Vamosi
de58ee2784 fix(gauge): consider paddigns for needle images 2021-02-17 11:39:52 +01:00
Gabor Kiss-Vamosi
f04dc72c4a fix(examples): update the get started examples 2021-02-16 20:41:11 +01:00
Gabor Kiss-Vamosi
4c1b18527b fix(style): fix style caching 2021-02-16 20:37:45 +01:00
Gabor Kiss-Vamosi
b75a8d43b0 Update dev version 2021-02-16 15:35:44 +01:00
Gabor Kiss-Vamosi
351008edcc Merge branch 'master' into dev 2021-02-16 15:25:31 +01:00
Gabor Kiss-Vamosi
5247094727 Release v7.10.1 2021-02-16 15:25:31 +01:00
Gabor Kiss-Vamosi
28addaf3ce add some missong LV_USE_... guards 2021-02-16 14:23:18 +01:00
Gabor Kiss-Vamosi
c35b645c31 fix(cpp build): ix the order of __cplusplus tag and #endf in lv_fs.h 2021-02-16 14:22:55 +01:00
Gabor Kiss-Vamosi
0d3a206f00 fix(cpp build): fix the order of __cplusplus tag and #endf in lv_anim.h 2021-02-16 14:07:01 +01:00
Gabor Kiss-Vamosi
71173aa949 add missing comemnts to __cplusplus tags 2021-02-16 10:55:10 +01:00
Gabor Kiss-Vamosi
c449718f99 fix(flex): fix gap calculatin with 'grow' items 2021-02-15 21:16:37 +01:00
Gabor Kiss-Vamosi
1f45d98e46 fix(layout): update the layout when the HIDDEN flag chnages 2021-02-15 21:16:37 +01:00
github-actions[bot]
b8ac56b7e8 Merge 11a2f82027 into dev 2021-02-15 19:59:38 +00:00
Xiang Xiao
11a2f82027 fix(theme): fix the memory leak when lv_theme_xxx_init is called twice (#2074)
* fix(theme): the minor typo error

* fix(style): make lv_style_reset work with zerod memory

* fix(theme): fix the memory leak when lv_theme_xxx_init is called twice

due to inited variable forget to set to 1

* fix(theme): empty theme should call lv_obj_refresh_style too

and remove lv_obj_clean_style_list since the same thing is
already done in the common code(clear_styles)
2021-02-15 20:59:11 +01:00
github-actions[bot]
af61cc4afd Merge 626f47f87b into dev 2021-02-15 19:48:01 +00:00
Themba Dube
626f47f87b feat(ci) add GCC problem matcher 2021-02-15 14:47:24 -05:00
github-actions[bot]
2e00a075d8 Merge 211a895008 into dev 2021-02-15 19:45:25 +00:00
Themba Dube
211a895008 ci(tests) add pedantic to compiler options 2021-02-15 14:44:43 -05:00
Gabor Kiss-Vamosi
fcc9f725a5 fix(theme): fix operating without default theme 2021-02-15 19:34:35 +01:00
Gabor Kiss-Vamosi
981f63c3fa fix(makefile): use absoulte path in extra.mk 2021-02-15 19:08:41 +01:00
Gabor Kiss-Vamosi
e1331fa6d7 feature(true double buffering) redraw the whole screen 2021-02-15 19:05:20 +01:00
github-actions[bot]
bad50d05e1 Merge 85c75c2f34 into dev 2021-02-15 14:40:19 +00:00
Xiang Xiao
85c75c2f34 fix(color): simplify the current color depth macro definition (#2076)
the change also simplify the addition of new color format
2021-02-15 09:39:49 -05:00
github-actions[bot]
5e25a432b8 Merge 87a8be3624 into dev 2021-02-15 08:39:53 +00:00
Xiang Xiao
87a8be3624 fix(style): merge scaler and noscalar variant into one (#2072)
since there is no real difference between these two version
2021-02-15 09:39:22 +01:00
Gabor Kiss-Vamosi
cdd531bef3 format(style_api_gen.py) change tabs to spaces 2021-02-15 09:37:40 +01:00
github-actions[bot]
e0cf4c3845 Merge 6b3452dc7b into dev 2021-02-15 08:28:04 +00:00
Xiang Xiao
6b3452dc7b fix(release/com.py): fail to update Kconfig version (#2075) 2021-02-15 09:27:30 +01:00
Gabor Kiss-Vamosi
02c19eacab fix warnings and make tests working 2021-02-14 22:07:38 +01:00
Gabor Kiss-Vamosi
bb08660cb6 minor fixes 2021-02-14 14:56:34 +01:00
github-actions[bot]
68688fba26 Merge 0f48c62b17 into dev 2021-02-12 21:34:26 +00:00
Themba Dube
0f48c62b17 fix(calendar) force no wrapping on day numbers and names
Fixes #1850
2021-02-12 16:33:32 -05:00
embeddedt
4b151cc885 feat(rotation) add full 90-degree rotation support, incl. software rotation (#2055) 2021-02-12 09:57:58 -05:00
github-actions[bot]
11afa125b4 Merge 681cf0dc57 into dev 2021-02-12 14:16:42 +00:00
embeddedt
681cf0dc57 fix(draw) overlap outline with background to prevent aliasing artifacts (#2067)
* fix(draw) overlap outline with background to prevent aliasing artifacts

* fix(draw) only overlap outline if padding == 0
2021-02-12 15:16:10 +01:00
Gabor Kiss-Vamosi
95b1bd8409 add examples + refactoring 2021-02-12 14:22:48 +01:00
github-actions[bot]
830d341b50 Merge 1566e6fab1 into dev 2021-02-12 10:02:50 +00:00
Gabor Kiss-Vamosi
1566e6fab1 Update Makefile 2021-02-12 11:02:20 +01:00
github-actions[bot]
c94ce67015 Merge 3cec3964dd into dev 2021-02-12 10:00:40 +00:00
Gabor Kiss-Vamosi
3cec3964dd Revert "Fix the various issue found in animation module (#2063)"
This reverts commit a62ecda760.
2021-02-12 10:59:53 +01:00
github-actions[bot]
0350f29cab Merge c4b46706c3 into dev 2021-02-12 01:01:52 +00:00
Xiang Xiao
c4b46706c3 fix(fs): correct the document for lv_fs_get_last (#2068) 2021-02-11 20:01:26 -05:00
github-actions[bot]
8ccc17f9cc Merge 4cb3f01b9d into dev 2021-02-11 22:08:28 +00:00
Xiang Xiao
4cb3f01b9d fix(font): add the new font to lv_font.mk (#2069)
and order the item to find the difference from file system quickly
2021-02-11 17:07:59 -05:00
github-actions[bot]
06520e38af Merge 84600a78db into dev 2021-02-11 17:53:27 +00:00
alsaleem00
84600a78db fix(text) improve Arabic contextual analysis (#2062)
Adds hyphen processing and proper handling of lam-alef sequence
2021-02-11 12:53:00 -05:00
github-actions[bot]
bd141df9af Merge 5d0a06b6fa into dev 2021-02-11 14:59:28 +00:00
Gabor Kiss-Vamosi
5d0a06b6fa add -Wno-error=cast-function-type to build 2021-02-11 15:58:41 +01:00
Gabor Kiss-Vamosi
29867b46fe Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-02-11 14:55:29 +01:00
Gabor Kiss-Vamosi
a6b86578df fix conflicts 2021-02-11 14:54:41 +01:00
Gabor Kiss-Vamosi
f9c73fe69d update CHANGELOG 2021-02-11 14:53:05 +01:00
Gabor Kiss-Vamosi
ab14266f67 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-02-11 14:42:54 +01:00
Gabor Kiss-Vamosi
0591dec33a fix(delete): delete animation after the children are deleted
New animation can be added during child delete
2021-02-11 14:42:48 +01:00
Xiang Xiao
9b52db0531 fix(conf): remove esp specific inclusion from lv_conf_internal.h (#2065)
* fix(lv_conf_internal.h): remove esp specific inclusion

since the same thing is already included in lv_conf_kconfig.h

* fix(library.json): change space to tab
2021-02-11 11:49:50 +01:00
github-actions[bot]
835ee48699 Merge a62ecda760 into dev 2021-02-11 10:12:23 +00:00
Xiang Xiao
a62ecda760 Fix the various issue found in animation module (#2063)
* fix(anim): relayout lv_anim_t to save 4 bytes

and fix the minor comment issue

* fix(anim): unify the type of time and animation to int32_t or uint32_t

since lv_anim_t use these types internally

* fix(anim): Don't need initialize last_task_run

since lv_anim_start will do this if the list is empty
and remove -1 to improve the accuracy

* fix(anim): remove the return value from anim_ready_handler

since no caller really use the return value

* fix(anim): normalize the time elapse by lv_map

* fix(anim): avoid iterate the list twice in anim_task
2021-02-11 11:11:49 +01:00
Gabor Kiss-Vamosi
e0fb0db735 add all widgets and widget examples 2021-02-10 22:59:53 +01:00
github-actions[bot]
41ac65039a Merge e6de537952 into dev 2021-02-08 15:16:30 +00:00
Carlos Diaz
e6de537952 Add component.mk file for esp-idf make based commands (#2056)
* Add component.mk file for esp-idf make commands

* component.mk: Check for IDF_VER

Checks for IDF_VER when adding COMPONENT_SRCDIRS and COMPONENT_ADD_INCLUDEDIRS
to avoid definig them when not using LVGL as ESP-IDF component.

* component.mk: Remove info messages
2021-02-08 16:15:59 +01:00
github-actions[bot]
bc30cf40c9 Merge 5d3fce8208 into dev 2021-02-08 09:46:02 +00:00
embeddedt
5d3fce8208 fix(gauge,linemeter) draw critical sections/end value in correct spot (#2059)
Revert be4f7a76d4 and
20d56ee6e9 as they both have issues.
2021-02-08 10:45:32 +01:00
github-actions[bot]
49cee3298c Merge fd74f6985a into dev 2021-02-08 09:42:24 +00:00
Carlos Diaz
fd74f6985a Kconfig: Add comments to primary and secondary colors (#2048) 2021-02-08 10:41:51 +01:00
Gabor Kiss-Vamosi
7bec13c2b9 update asserts 2021-02-08 09:53:03 +01:00
Gabor Kiss-Vamosi
956a367dbc refactoring 2021-02-07 22:39:54 +01:00
Gabor Kiss-Vamosi
c43259814a fixes 2021-02-07 21:32:43 +01:00
Gabor Kiss-Vamosi
063d17d842 rework widgets, refactoring, fixes 2021-02-07 12:37:37 +01:00
Gabor Kiss-Vamosi
2cae4a27c1 add some extra components and examples 2021-02-05 16:52:51 +01:00
Gabor Kiss-Vamosi
8a1af8646f add lv_components as src/extra and minor fixes 2021-02-04 14:46:11 +01:00
github-actions[bot]
efcd88a4e4 Merge dfc6719479 into dev 2021-02-03 13:54:53 +00:00
Vitaly Puzrin
dfc6719479 Improve OpenCollective link (#2054)
Will show better icon
2021-02-03 08:54:17 -05:00
github-actions[bot]
b7fdffad0c Merge 2181dd858b into dev 2021-02-03 10:46:41 +00:00
Gabor Kiss-Vamosi
2181dd858b Update FUNDING.yml 2021-02-03 11:46:08 +01:00
Gabor Kiss-Vamosi
315f03f8b6 merge master 2021-02-03 10:33:22 +01:00
Gabor Kiss-Vamosi
7cbcc878cc Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2021-02-03 10:31:33 +01:00
Gabor Kiss-Vamosi
fe47caf161 update CHANGELOG 2021-02-03 10:31:20 +01:00
Gabor Kiss-Vamosi
8b78688c79 fix(text): fix out of bounds read in _lv_txt_get_width 2021-02-03 10:29:45 +01:00
Gabor Kiss-Vamosi
1b25649483 Merge branch 'fix/indev' 2021-02-03 10:06:18 +01:00
Gabor Kiss-Vamosi
0631b17076 fix(indev): clear the indev's act_obj in lv_indev_reset
fixes #2052
2021-02-03 10:06:07 +01:00
Gabor Kiss-Vamosi
cc8b564352 Update master version 2021-02-02 15:17:59 +01:00
Gabor Kiss-Vamosi
21051b8d60 Merge branch 'master' into dev 2021-02-02 15:12:11 +01:00
Gabor Kiss-Vamosi
81e5690b2c Release v7.10.0 2021-02-02 15:12:11 +01:00
github-actions[bot]
890ef3fde2 Merge 222afe9e9b into dev 2021-02-02 14:01:26 +00:00
Gabor Kiss-Vamosi
222afe9e9b Update CHANGELOG.md 2021-02-02 15:00:53 +01:00
github-actions[bot]
28778c7bd7 Merge b38ceb52eb into dev 2021-02-01 13:55:35 +00:00
Gabor Kiss-Vamosi
5c5327f31a clean up widgets 2021-02-01 14:55:08 +01:00
embeddedt
b38ceb52eb fix(lv_version) add proper C++ prototype to functions 2021-02-01 08:55:03 -05:00
github-actions[bot]
24cd0f981b Merge ced4f2a61f into dev 2021-02-01 11:09:46 +00:00
Xiang Xiao
ced4f2a61f fix(font): load_glyph calculate the wrong size(one byte short) of last glyph (#2042)
* fix(font): load_glyph calculate the wrong size(one byte short) of last glyph

* Print the banner before running the font test
2021-02-01 12:09:16 +01:00
github-actions[bot]
138d20440e Merge 5e8d053adf into dev 2021-01-31 18:11:53 +00:00
Carlos Diaz
5e8d053adf fix(issue-templates) correct typos in dev-discussion.md (#2047) 2021-01-31 13:11:08 -05:00
github-actions[bot]
7911730dbd Merge 9fa5216263 into dev 2021-01-31 17:51:52 +00:00
embeddedt
9fa5216263 fix(spinbox) cast ext_attr for C++ (#2051) 2021-01-31 12:51:23 -05:00
github-actions[bot]
0db0bcca1b Merge 27154b632c into dev 2021-01-31 16:41:22 +00:00
minyiky
27154b632c feat(spinbox) add get_step function (#2051)
Adds a static inline function to allow access to the step parameter for the spinbox widget
2021-01-31 11:40:57 -05:00
github-actions[bot]
0daec88c1d Merge 9003f4a9e3 into dev 2021-01-28 08:48:58 +00:00
Xiang Xiao
9003f4a9e3 Fix various issues found in font module(2) (#2044)
* fix(font): Remove the unnecessary and duplicated inclusion

and correct some wrong comment too

* fix(font): Handle the out of memory gracefully in decompression case

and remove the check of gdsc since it is impossible to become null

* fix(font): Use the correct type to avoid the cast and shift

* fix(font): Change the bit field width to occupy the whole byte
2021-01-28 09:48:26 +01:00
github-actions[bot]
b74b200485 Merge 1e91569763 into dev 2021-01-27 10:21:10 +00:00
Xiang Xiao
1e91569763 Fix various issues found in font module (#2040)
* fix(font): Correct _LV_STR_SYMBOL_ generation command

and add _LV_STR_SYMBOL_BULLET to the list

* fix(font): lv_font_load shouldn't call lv_fs_close if lv_fs_open fail

* fix(font): read_bits should return 0 not -1 in error case

to avoid read_bits_signed waste time to extend the sign bit

* fix(font): Correct the return type of read_bits to unsgined int

and extend the sign bit more efficient and correct

* fix(font): Sync LV_FONT_FMT_TXT_CMAP_ value to binary font spec

and then remove the hard code value from source code:
https://github.com/lvgl/lv_font_conv/blame/master/doc/font_spec.md#L96
remove zero fields statement too since font_dsc->cmaps already zero at line 334.

* fix(font): Improve the performance by reading cmap table by once

* fix(font): Improve the loading performance if the header is multipled by 8bits

* fix(font): Read loca table in batch if the size is 32bits

* fix(font): Load the underline related attributes

spec here:
https://github.com/lvgl/lv_font_conv/blame/master/doc/font_spec.md#L55-L56
2021-01-27 11:20:36 +01:00
github-actions[bot]
4f9c79a374 Merge df3cf24db4 into dev 2021-01-27 09:38:14 +00:00
Gabor Kiss-Vamosi
df3cf24db4 fix(indev): fix implementation of LV_PROTECT_EVENT_TO_DISABLED 2021-01-27 10:37:38 +01:00
github-actions[bot]
413b9003b9 Merge b6db434c21 into dev 2021-01-27 09:00:46 +00:00
Gabor Kiss-Vamosi
b6db434c21 fix(btnmatrix): fix lv_btnmatrix_get_active_btn_text() when used in a group 2021-01-27 10:00:08 +01:00
github-actions[bot]
fe377d5b36 Merge 19f769f1d7 into dev 2021-01-26 17:19:03 +00:00
embeddedt
19f769f1d7 Fix incorrect version for new feature in CHANGELOG 2021-01-26 12:18:33 -05:00
github-actions[bot]
c117dcadd0 Merge dacca6eeb8 into dev 2021-01-26 17:17:17 +00:00
scandermore
dacca6eeb8 feat(indev) allow input events to be passed to disabled objects (#2033) 2021-01-26 12:16:47 -05:00
Gabor Kiss-Vamosi
e02c7bd415 add LV_DRAW_COMPLEX 2021-01-26 16:38:21 +01:00
Gabor Kiss-Vamosi
1f4c5adc30 remove LV_USE_ANIMATION/FS/GROUP 2021-01-26 15:09:36 +01:00
Gabor Kiss-Vamosi
07268829c4 refectoring and restructoring 2021-01-26 14:12:35 +01:00
Gabor Kiss-Vamosi
c899595bff refactoring, commenting and clean up 2021-01-24 16:24:02 +01:00
Gabor Kiss-Vamosi
f84720aa95 merge master 2021-01-23 23:50:00 +01:00
Gabor Kiss-Vamosi
8d3f43cf5c all widgets work in a basic way 2021-01-23 23:03:50 +01:00
Gabor Kiss-Vamosi
ea6ee3d198 refactoring and fixes 2021-01-23 20:46:42 +01:00
Gabor Kiss-Vamosi
1d6d2eb9d9 change custom drawer to event 2021-01-21 15:18:20 +01:00
github-actions[bot]
9e2fcfd1d0 Merge eaacde6722 into dev 2021-01-20 10:58:03 +00:00
Linch
eaacde6722 fixs draw pattern stack-use-after-scope error (#2030)
* fixs draw pattern stack-use-after-scope error

* Update CHANGELOG.md
2021-01-20 11:57:33 +01:00
github-actions[bot]
040e30020a Merge 762c0a3274 into dev 2021-01-20 10:57:29 +00:00
Gabor Kiss-Vamosi
762c0a3274 Update ROADMAP.md 2021-01-20 11:56:54 +01:00
github-actions[bot]
cd815e2aa7 Merge f6fe3dcc8c into dev 2021-01-19 14:58:02 +00:00
Gabor Kiss-Vamosi
f6fe3dcc8c Update ROADMAP.md 2021-01-19 15:57:27 +01:00
github-actions[bot]
9ec84e2662 Merge 011f105038 into dev 2021-01-19 14:10:00 +00:00
Gabor Kiss-Vamosi
011f105038 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-01-19 14:54:10 +01:00
Gabor Kiss-Vamosi
aaf4ee95f1 fix(release script) add missed merging of lv_examples to release branch 2021-01-19 14:53:54 +01:00
Gabor Kiss-Vamosi
9c1d81db90 Update dev version 2021-01-19 14:50:06 +01:00
Gabor Kiss-Vamosi
7740085a08 Merge branch 'master' into dev 2021-01-19 14:36:38 +01:00
Gabor Kiss-Vamosi
0aefab358b Release v7.9.1 2021-01-19 14:36:38 +01:00
Gabor Kiss-Vamosi
b639ddc3bc Update CHANGELOG.md 2021-01-19 14:32:22 +01:00
Gabor Kiss-Vamosi
c03ffd7c3c Update CHANGELOG.md 2021-01-19 14:31:47 +01:00
github-actions[bot]
32b2381168 Merge 60be7c1cee into dev 2021-01-19 09:09:03 +00:00
Xiang Xiao
60be7c1cee Fix minor issues found in task module (#2029)
* fix(task): Remove the unnecessary cast and init

and correct the comment too

* fix(task): Implement lv_task_create directly

to avoid lv_task_set_prio which is a time consuming operation.

* fix(task): Exclude the return value computing from the idle time

and change handler_start and time_till_next to local variables

* fix(task): Remove zero task_deleted and task_created in lv_task_exec

since the loop in lv_task_handler already do the same thing
2021-01-19 10:08:30 +01:00
Gabor Kiss-Vamosi
c64810dac4 add custom draw function to styles 2021-01-18 15:48:46 +01:00
github-actions[bot]
3dbaa25911 Merge a637f415d7 into dev 2021-01-18 08:14:19 +00:00
Xiang Xiao
a637f415d7 Fix minor issue found in color module (#2024)
* fix(color): Return the opposite value in lv_color_premult when LV_COLOR_DEPTH equals 1

and correct the comment too

* fix(color): Correct the comment and alignment issue

* fix(color): Remove LV_COLOR_[SET|GET]_G16_SWAP

to simplify LV_COLOR_16_SWAP process

* fix(color): Correct the cast usage

* fix(color): Remove LV_MATH_ABS in lv_color_rgb_to_hsv

since delta can never become a negative number

* fix(color): Align LV_COLOR_[SET|GET]_A1 with other similar macro
2021-01-18 09:13:42 +01:00
github-actions[bot]
680d537607 Merge c9b97feea8 into dev 2021-01-17 14:04:07 +00:00
Xiang Xiao
c9b97feea8 fix(formatting): various improvements (#2028)
* fix(formatting): Remove the duplicated space

* fix(formatting): Remove the duplicated 'the'

* fix(spell): run codespell -w for the code base
2021-01-17 09:03:31 -05:00
github-actions[bot]
bb2d633e33 Merge 873551bb5e into dev 2021-01-15 19:31:51 +00:00
Xiang Xiao
873551bb5e fix(area): minor improvements (#2023)
* fix(area): Correct r_sqrd and dist(int32_t to uint32_t)

since these two variables never become negative

* fix(area): Return early in _lv_area_is_in if pointer outside area

The origin code always does the full check if radius != 0, but it
is unnecessary when is_in equals true.
2021-01-15 14:31:16 -05:00
Gabor Kiss-Vamosi
4c93793fe5 Merge branch 'master' of https://github.com/littlevgl/lvgl into dev 2021-01-12 19:27:21 +01:00
github-actions[bot]
31622a811d Merge bc25998c5b into dev 2021-01-12 18:26:55 +00:00
Xiang Xiao
bc25998c5b Minor fix found in mem module (#2014)
* fix(mem): Utilize ALIGN_MASK as much as possible

to avoid check LV_ARCH_64 again and again and
correct the comment about MEM_UNIT

* fix(mem): Simplify _lv_memset implementation by SET8/SET32/REPEAT8 macro

* fix(mem): Handle the out of memory gracefully in _lv_mem_buf_get

don't modify the state in the failure

* fix(mem): Remove the unnecessary memset, memcpy and assignment
2021-01-12 19:26:26 +01:00
Gabor Kiss-Vamosi
09ffbb80e7 rwork and update widgets 2021-01-12 19:22:38 +01:00
github-actions[bot]
febe314b3b Merge 9ca4ffd64d into dev 2021-01-12 16:02:18 +00:00
Xiang Xiao
9ca4ffd64d fix(format) correct comments in lv_gc.h, lv_ll.h and lv_log.h (#2016) 2021-01-12 11:01:45 -05:00
github-actions[bot]
8e93df38a1 Merge d6ca15a749 into dev 2021-01-12 15:14:18 +00:00
Xiang Xiao
d6ca15a749 Move LV_GC_INCLUDE to the common place(gc.h) (#2010)
* Move LV_GC_INCLUDE to the common place(gc.h)

to avoid the duplication in many source files

* fix(theme template): Always initialize _lv_theme_material_styles

just like what other theme do
2021-01-12 16:13:41 +01:00
github-actions[bot]
49124b4ef0 Merge 486053012d into dev 2021-01-12 11:16:38 +00:00
Xiang Xiao
486053012d Various fs module fix and improvement (#2019)
* fix(fs): Check driver ready in lv_fs_dir_open and lv_fs_free_space

* fix(fs): Avoid the memory leak in lv_fs_open and lv_fs_dir_open

* fix(fs): Fix typo error in lv_fs_trunc(tell_cb should be trunc_cb)

* fix(fs): Make lv_fs_dir_close same as lv_fs_close when dir_close_cb equals NULL

* fix(fs): Handle the struct cleanup correctly

* improve(fs): Don't allocate memory when file_size or rddir_size equal zero

pass the address of file_d or dir_d to open_cb or dir_open_cb instead, so
implementor can point file_d/dir_d to other location. In many cases(POSIX),
file system will allocate the context for us, this improvement could avoid
we allocate the 4/8 bytes intermediate space.
2021-01-12 12:16:02 +01:00
github-actions[bot]
47ad247988 Merge c083d19b52 into dev 2021-01-12 11:07:33 +00:00
Xiang Xiao
c083d19b52 Minor fix found in async module (#2015)
* fix(async): Move lv_async_info_t from lv_async.h to lv_async.c

since the user don't need know the implementation detail

* fix(async): Don't set user_data again

since lv_task_create already save it for us
2021-01-12 12:07:00 +01:00
github-actions[bot]
f170e1d2ec Merge 138fcfec79 into dev 2021-01-12 11:00:50 +00:00
Xiang Xiao
138fcfec79 fix(math): Correct the function argument type declaration (#2013)
1.all argument of _lv_bezier3 should be uint32_t since the input and output are unsigned
2.the return type of _lv_map should be int32_t since the type of output range is int32_t
3.remove the unnecessary cast
2021-01-12 12:00:20 +01:00
github-actions[bot]
595bb0b062 Merge c20d5d81f2 into dev 2021-01-11 13:38:56 +00:00
Xiang Xiao
c20d5d81f2 Minor fix found in Kconfig (#2005)
* Trim trailing whitespace from Kconfig

* Replace all tab to space in Kconfig

* Add more dependence between opions to Kconfig

* Add LV_USE_FONT_SUBPX for LV_FONT_SUBPX_BGR in Kconfig

* Fix typo error(LV_USE_DROPBOX->LV_USE_DROPDOWN) in Kconfig

* Remove LV_THEME_MATERIAL dependence from the child of LV_THEME_DEFAULT_FLAG

since LV_THEME_DEFAULT_FLAG already depends on LV_THEME_MATERIAL

* Rename LV_MEM_SIZE_BYTES to LV_MEM_SIZE_KILOBYTES

since this opion use KiB as the unit
2021-01-11 14:38:17 +01:00
Gabor Kiss-Vamosi
0f0c2790fb merge master 2021-01-11 14:35:26 +01:00
Xiang Xiao
81b13bf3b6 Remove the double empty lines from all source files (#2009)
* Run dos2unix for all source files

* Remove the trail space from all source files

* Remove the double empty lines from all source files
2021-01-11 14:28:00 +01:00
github-actions[bot]
18444e5ce3 Merge 52ba06a228 into dev 2021-01-11 12:11:25 +00:00
udoudou
52ba06a228 Update CHANGELOG.md (#2011)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-01-11 13:10:54 +01:00
github-actions[bot]
6e862b0f83 Merge 923f989b39 into dev 2021-01-11 12:10:32 +00:00
udoudou
923f989b39 Fix(indev): Don't leave edit mode if there is only one object in the group (#1999)
* Release v7.7.0

* Fix(indev): Don't leave edit mode if there is only
 one object in the group

* Remove unnecessary judgment conditions

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-01-11 13:10:02 +01:00
github-actions[bot]
b66600d0c8 Merge a2e9f03eda into dev 2021-01-11 09:26:54 +00:00
Julian Mitchell
a2e9f03eda Fix build when LV_USE_GPU_NXP_PXP is enabled (#1982)
* Fix build when LV_USE_GPU_NXP_PXP is enabled

* Allow fill_normal to use PXP
2021-01-11 10:26:24 +01:00
github-actions[bot]
57df8f4175 Merge 4cff14f823 into dev 2021-01-11 09:23:20 +00:00
Gabor Kiss-Vamosi
4cff14f823 fix(gou_nxp_pxp): fix incorrent define name 2021-01-11 10:22:23 +01:00
github-actions[bot]
1a04b54f2b Merge 0d52a60200 into dev 2021-01-09 20:25:57 +00:00
github-actions[bot]
6ae11b7a46 Merge c988b68605 into dev 2021-01-09 20:25:39 +00:00
embeddedt
0d52a60200 Update CHANGELOG.md 2021-01-09 15:25:21 -05:00
embeddedt
c988b68605 fix(msgbox) use the animation time provided
Fixes #2008
2021-01-09 15:25:07 -05:00
Gabor Kiss-Vamosi
04aa8de0f3 change data inheritance model (drop ext) 2021-01-08 21:30:14 +01:00
github-actions[bot]
4249b9edc5 Merge 7d3a6c8de4 into dev 2021-01-08 13:36:42 +00:00
Gabor Kiss-Vamosi
7d3a6c8de4 Update main.yml 2021-01-08 14:35:39 +01:00
github-actions[bot]
2aba361ebd Merge 636ea46a44 into dev 2021-01-08 13:34:17 +00:00
Gabor Kiss-Vamosi
636ea46a44 Delete close-if-no-template.yml 2021-01-08 14:33:49 +01:00
github-actions[bot]
c094773b89 Merge 0e2c83813f into dev 2021-01-08 13:33:31 +00:00
Gabor Kiss-Vamosi
0e2c83813f Create main.yml 2021-01-08 14:32:55 +01:00
github-actions[bot]
0bd48925dc Merge ccc847e975 into dev 2021-01-08 13:25:21 +00:00
Gabor Kiss-Vamosi
ccc847e975 Create close-if-no-template.yml 2021-01-08 14:24:53 +01:00
github-actions[bot]
4b14785e40 Merge cabbaf093c into dev 2021-01-08 13:24:51 +00:00
Gabor Kiss-Vamosi
cabbaf093c Delete auto-close-if-no-template.yml 2021-01-08 14:24:24 +01:00
github-actions[bot]
a82e6b89e8 Merge d31304a1cc into dev 2021-01-08 13:23:20 +00:00
Gabor Kiss-Vamosi
d31304a1cc Create auto-close-if-no-template.yml 2021-01-08 14:22:51 +01:00
github-actions[bot]
955ad6fe96 Merge 6de31e9ffc into dev 2021-01-08 13:11:51 +00:00
Gabor Kiss-Vamosi
6de31e9ffc Update bug-report.md 2021-01-08 14:11:23 +01:00
github-actions[bot]
295d3b42bd Merge e457c33dc2 into dev 2021-01-08 13:10:41 +00:00
Gabor Kiss-Vamosi
e457c33dc2 Update dev-discussion.md 2021-01-08 14:10:12 +01:00
github-actions[bot]
045163cc1d Merge 9bb7ff30ec into dev 2021-01-08 13:09:12 +00:00
Gabor Kiss-Vamosi
9bb7ff30ec Update and rename all-other-issues.md to dev-discussion.md 2021-01-08 14:08:39 +01:00
github-actions[bot]
b9e415fef0 Merge f0fd2b757f into dev 2021-01-08 11:52:51 +00:00
Gabor Kiss-Vamosi
f0fd2b757f Update bug-report.md 2021-01-08 12:52:23 +01:00
github-actions[bot]
68def59570 Merge 97f1493202 into dev 2021-01-08 11:52:13 +00:00
Gabor Kiss-Vamosi
97f1493202 Update bug-report.md 2021-01-08 12:51:44 +01:00
github-actions[bot]
c8ca027fc6 Merge 20975a2290 into dev 2021-01-07 13:52:49 +00:00
Gabor Kiss-Vamosi
20975a2290 Update all-other-issues.md 2021-01-07 14:52:19 +01:00
github-actions[bot]
684442d2f3 Merge 7dc3262855 into dev 2021-01-07 13:51:14 +00:00
Gabor Kiss-Vamosi
7dc3262855 Update config.yml 2021-01-07 14:50:43 +01:00
github-actions[bot]
6ecf888dbb Merge 0110a1888d into dev 2021-01-07 13:49:43 +00:00
Gabor Kiss-Vamosi
0110a1888d Update bug-report.md 2021-01-07 14:49:09 +01:00
github-actions[bot]
843e5f4236 Merge 74564b7c7e into dev 2021-01-07 12:46:49 +00:00
embeddedt
74564b7c7e fix(canvas): spelling in log messages 2021-01-07 07:46:20 -05:00
github-actions[bot]
e12eedc0e3 Merge b391c64434 into dev 2021-01-07 12:33:32 +00:00
Gabor Kiss-Vamosi
b391c64434 Update config.yml 2021-01-07 13:33:01 +01:00
Gabor Kiss-Vamosi
a4eab49e94 fix conflicts 2021-01-06 12:09:53 +01:00
Gabor Kiss-Vamosi
509a56fde9 fix(dropdown): fix selecting options after the last one
fix #1996
2021-01-06 12:06:51 +01:00
Gabor Kiss-Vamosi
8cd07b6ff5 fix(cpicker): fix division by zero
fix #1992
2021-01-06 11:53:51 +01:00
embeddedt
ae2fbdb9ef fix(win): incorrect switch syntax 2021-01-05 17:10:57 -05:00
Gabor Kiss-Vamosi
8aaff10bd5 fix(release script): fix regexp to update the required LVGL version in lv_examples.h 2021-01-05 16:33:07 +01:00
Gabor Kiss-Vamosi
e3ad7918e2 Update master version 2021-01-05 16:04:29 +01:00
Gabor Kiss-Vamosi
ffe9ae5311 Merge branch 'master' into dev 2021-01-05 15:57:36 +01:00
Gabor Kiss-Vamosi
e66f19e5ce Release v7.9.0 2021-01-05 15:57:36 +01:00
github-actions[bot]
95394e2b2f Merge 8ed224fd63 into dev 2021-01-05 14:52:31 +00:00
Gabor Kiss-Vamosi
8ed224fd63 fix warning 2021-01-05 15:51:59 +01:00
github-actions[bot]
e0eb79043f Merge 998ad66c84 into dev 2021-01-05 14:47:37 +00:00
Gabor Kiss-Vamosi
998ad66c84 fix(kconfig): fix redefinition of LV_SPRINTF_DISABLE_FLOAT if no Kconfig 2021-01-05 15:46:57 +01:00
Gabor Kiss-Vamosi
6db5fa38ea minor foratting 2021-01-05 13:02:08 +01:00
Gabor Kiss-Vamosi
a42d3942c6 add table and btnmatrix 2021-01-05 13:01:07 +01:00
github-actions[bot]
70a9e486c6 Merge 83c55c2a64 into dev 2021-01-04 17:16:10 +00:00
Gabor Kiss-Vamosi
83c55c2a64 Update ROADMAP.md 2021-01-04 18:15:37 +01:00
Gabor Kiss-Vamosi
9c55d77617 layout update 2021-01-04 17:26:09 +01:00
github-actions[bot]
ac910f278a Merge 6ed420e043 into dev 2021-01-04 14:28:13 +00:00
Carlos Diaz
6ed420e043 Kconfig: Handle LV_SPRINTF_DISABLE_FLOAT (#1988)
* Kconfig: Handle LV_SPRINTF_DISABLE_FLOAT

* Update CHANGELOG

* Remove debug code

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2021-01-04 15:27:38 +01:00
github-actions[bot]
0159438692 Merge de44f74522 into dev 2021-01-04 14:13:13 +00:00
Gabor Kiss-Vamosi
de44f74522 fix(gauge): fix redraw with image needle
fix #1993
2021-01-04 15:12:34 +01:00
github-actions[bot]
f948f2dcf8 Merge ed5f91ab72 into dev 2021-01-04 13:18:43 +00:00
Jan Van Winkel
ed5f91ab72 Add support for Zephyr intergartion (#1979)
* Removed src/lv_conf_zephyr.h

Removed src/lv_conf_zephyr.h as it is maintained in the Zephyr build it self.

* CMakeLists.txt: Added support for Zephyr RTOS

Added support to build LVGL as library for Zephyr RTOS

* Added support to use LVGL repo as Zephyr module

Added support to use the LVGL repository as a Zephyr module repository
2021-01-04 14:18:11 +01:00
github-actions[bot]
853dc6bd79 Merge e5f58151ac into dev 2021-01-04 09:48:05 +00:00
robekras
e5f58151ac Update lv_disp.c (#1990)
Check d->scr_to_load for not beeing NULL.

See forum post https://forum.lvgl.io/t/lv-scr-load-anim-does-not-work-properly/4057
2021-01-04 10:47:34 +01:00
github-actions[bot]
7d9f30face Merge 26ab373b43 into dev 2021-01-04 08:55:40 +00:00
embeddedt
26ab373b43 fix(layout): workaround overflow by implementing a recursion threshold (#1986)
* fix(layout): workaround overflow by implementing a recursion threshold

* Update CHANGELOG.md
2021-01-04 09:55:13 +01:00
github-actions[bot]
ce9ba8220f Merge 3dbee9b584 into dev 2021-01-04 08:46:44 +00:00
Gabor Kiss-Vamosi
3dbee9b584 refactor(lv_conf_internal): simplify the uppercase conversation added in aba10b0
Reaeted to #1989
2021-01-04 09:46:01 +01:00
github-actions[bot]
dcef7b8b92 Merge 56a48e0173 into dev 2021-01-04 08:43:36 +00:00
Gabor Kiss-Vamosi
56a48e0173 Merge branch 'master' of https://github.com/littlevgl/lvgl 2021-01-04 09:42:59 +01:00
Gabor Kiss-Vamosi
aba10b0170 fix(lv_conf_internal): be sure Kconfig defines are always uppercase
fixes #1989
2021-01-04 09:42:50 +01:00
Gabor Kiss-Vamosi
68b27f6077 remove margin 2021-01-03 00:32:21 +01:00
Gabor Kiss-Vamosi
d027a4f00f update layouts 2021-01-03 00:12:42 +01:00
Gabor Kiss-Vamosi
98c2cdde3a experiemt with simplified classes 2021-01-01 13:57:59 +01:00
github-actions[bot]
d09b52bc61 Merge f0c52b3511 into dev 2020-12-30 16:02:05 +00:00
Themba Dube
f0c52b3511 Add note about base_dir functions requiring LV_USE_BIDI 2020-12-30 11:01:24 -05:00
github-actions[bot]
ab66ee0270 Merge 6dd1884228 into dev 2020-12-30 15:55:09 +00:00
liebman
6dd1884228 Fix kconfig warnings (#1967)
* quote string defaults for Kconfig values to eliminate warnings

* don't add \ in default for LV_TICK_CUSTOM_SYS_TIME_EXPR
(tho its needed on linux and MacOS) as I can't test on Windows
2020-12-30 16:54:38 +01:00
Gabor Kiss-Vamosi
1d2d73438d remove LV_STATE_BORN 2020-12-30 14:45:02 +01:00
Gabor Kiss-Vamosi
9878d83ff7 minor cleanup 2020-12-30 14:22:40 +01:00
Gabor Kiss-Vamosi
2e58d4b07e refactoring 2020-12-30 14:21:07 +01:00
Gabor Kiss-Vamosi
56159d60a0 fix build error 2020-12-30 14:20:06 +01:00
Gabor Kiss-Vamosi
a7f9508ec4 add dropdown 2020-12-30 14:18:25 +01:00
Gabor Kiss-Vamosi
f0999ccbd4 merge master 2020-12-28 13:08:26 +01:00
Gabor Kiss-Vamosi
bbc995d846 start dropdown 2020-12-28 13:00:18 +01:00
Gabor Kiss-Vamosi
c536ca55cb add roller 2020-12-28 12:28:02 +01:00
Gabor Kiss-Vamosi
d43a1bc14f add style caching 2020-12-27 13:37:54 +01:00
github-actions[bot]
b7a02e130a Merge 20d56ee6e9 into dev 2020-12-27 10:31:32 +00:00
embeddedt
20d56ee6e9 fix(linemeter): draw first critical needle with correct color (#1978)
* fix(linemeter): draw first critical needle with correct color

* Update CHANGELOG.md
2020-12-27 11:30:59 +01:00
github-actions[bot]
d33d816632 Merge 196bcb9b0e into dev 2020-12-24 16:13:19 +00:00
embeddedt
196bcb9b0e Update pull_request_template.md 2020-12-24 11:12:53 -05:00
Gabor Kiss-Vamosi
61c977e2ae test style caching 2020-12-24 00:24:49 +01:00
github-actions[bot]
aca9512213 Merge cee779a56d into dev 2020-12-23 21:00:32 +00:00
Hamid Reza Mehrabian
cee779a56d Fix #1959: wrong glyph data 2020-12-23 16:00:02 -05:00
Amir Gonnen
f532be9051 lvgl.h: Add lv_version functions (#1973)
These static inline functions return the values of the VERSION macros, making them available for Micropython

See also https://github.com/lvgl/lv_examples/pull/85#issuecomment-749506978
2020-12-23 09:25:06 -05:00
github-actions[bot]
53fd7ec37b Merge 07b6d93de4 into dev 2020-12-22 09:44:57 +00:00
Andrey
07b6d93de4 lv_chart: Fix division by zero issue when all points are equal (#1962)
* Fix division by zero issue when all points are equal

As the title says, when all the points are equal, it attempts division by zero, and in some cases it can result in funny behavior.
Slightly kludgy fix, but not a significant performance impact.

* Actually fix the division by zero issue both ways

Previous commit was slightly broken and only worked one way

* Fix range setting instead of drawing

* Missing y_tmp
2020-12-22 10:44:17 +01:00
Gabor Kiss-Vamosi
31372d6972 add chart to v8 with zoom and scroll support (not finished) 2020-12-21 20:16:59 +01:00
github-actions[bot]
ffdabfd16d Merge 091174069d into dev 2020-12-21 17:55:20 +00:00
Gabor Kiss-Vamosi
091174069d fix(textarea): cursor position after hiding character in password mode 2020-12-21 18:54:47 +01:00
github-actions[bot]
6d063ba3aa Merge 43ed3eb1f4 into dev 2020-12-21 15:14:13 +00:00
Riccardo
43ed3eb1f4 lv_txt: support extended ascii codes in lv_txt_unicode_to_iso8859_1() (#1963) 2020-12-21 16:13:42 +01:00
Gabor Kiss-Vamosi
aed63d9cbd optimize size of the style 2020-12-21 14:19:35 +01:00
Gabor Kiss-Vamosi
093a6652cf integarte label and checkbox 2020-12-21 10:56:25 +01:00
github-actions[bot]
1661d5ede8 Merge c4d978fa6f into dev 2020-12-20 14:37:02 +00:00
Gabor Kiss-Vamosi
c4d978fa6f fix(textarea): buffer overflow in password mode with UTF-8 characters
fixes #1960
2020-12-20 15:36:28 +01:00
github-actions[bot]
5236ad0f9b Merge 0ca874bc49 into dev 2020-12-20 14:20:22 +00:00
Gabor Kiss-Vamosi
0ca874bc49 Merge branch 'master' of https://github.com/littlevgl/lvgl 2020-12-20 15:19:33 +01:00
Gabor Kiss-Vamosi
3d22dc5722 dropdown: fix typo causing build error 2020-12-20 13:39:00 +01:00
github-actions[bot]
89555372e8 Merge 62d21734d9 into dev 2020-12-20 12:35:15 +00:00
Mattia Maldini
62d21734d9 Improved ESP-IDF integration (#1961)
* Removed LV_CONF_SKIP definition from CMake to avoid redefinition warnings; added more Kconfig options

* Bumped up version and removed unnecessary default values

* Added user data configuration to KConfig

* Moved user data options to "Feature Usage" menu
2020-12-20 13:34:48 +01:00
github-actions[bot]
7f15d06a2e Merge cd69be12d1 into dev 2020-12-20 12:33:03 +00:00
Gabor Kiss-Vamosi
cd69be12d1 Update pull_request_template.md 2020-12-20 13:32:37 +01:00
github-actions[bot]
5e2dee26cd Merge 1b83855c72 into dev 2020-12-20 12:32:11 +00:00
Gabor Kiss-Vamosi
1b83855c72 Create pull_request_template.md 2020-12-20 13:31:44 +01:00
Ashraf Kamel
2ea03e3745 add arabic keyboard (#1964)
* add arabic keyboard

* add arabic keyboard
2020-12-20 13:25:25 +01:00
github-actions[bot]
5a88573fdb Merge 243145d8c9 into dev 2020-12-20 12:21:41 +00:00
Gabor Kiss-Vamosi
243145d8c9 add arabic processin to to window title and lv_dropdown_add_option 2020-12-20 13:21:06 +01:00
github-actions[bot]
c8ff9f1d5c Merge cb021a425a into dev 2020-12-20 10:00:11 +00:00
Gabor Kiss-Vamosi
cb021a425a calendar: fix build error 2020-12-20 10:59:42 +01:00
github-actions[bot]
cb3ab5daa7 Merge b0fecc6bb2 into dev 2020-12-20 09:57:10 +00:00
Gabor Kiss-Vamosi
b0fecc6bb2 update CHANGELOG 2020-12-20 10:56:30 +01:00
Gabor Kiss-Vamosi
4e177e01ea Merge branch 'master' of https://github.com/littlevgl/lvgl 2020-12-20 10:55:25 +01:00
Gabor Kiss-Vamosi
2bf91dbbb5 calendar: make get_day_of_week() public 2020-12-20 10:55:20 +01:00
Gabor Kiss-Vamosi
aac672e88b fix(draw): free buffer used for arabic processing 2020-12-20 10:54:40 +01:00
Gabor Kiss-Vamosi
93d7bd4cf5 release script: update version in Kconfig 2020-12-20 10:53:06 +01:00
Gabor Kiss-Vamosi
181692605a make style transition more flexible 2020-12-20 10:46:41 +01:00
Gabor Kiss-Vamosi
4fe3821719 add color filter style property 2020-12-19 06:51:14 +01:00
Gabor Kiss-Vamosi
01a6bacbd7 start to update themes 2020-12-18 15:41:22 +01:00
Gabor Kiss-Vamosi
be060a0dc7 handle style change check on state change 2020-12-16 20:15:27 +01:00
Gabor Kiss-Vamosi
a2bf576f7c make styles classes, add transitions again, add LV_STATE_SCROLLED 2020-12-16 19:25:42 +01:00
Gabor Kiss-Vamosi
74d19b109c experiements with improving styles 2020-12-16 10:22:13 +01:00
Gabor Kiss-Vamosi
67369eed22 Update dev version 2020-12-15 20:13:53 +01:00
Gabor Kiss-Vamosi
57c2201386 Merge branch 'master' into dev 2020-12-15 19:59:27 +01:00
Gabor Kiss-Vamosi
9e72cb0000 Release v7.8.1 2020-12-15 19:59:27 +01:00
Gabor Kiss-Vamosi
6d964609e5 add btn and arc to classes 2020-12-14 10:56:59 +01:00
Gabor Kiss-Vamosi
ec124559f6 add lv_obj, lv_bar, lv_slider to work with classes 2020-12-11 18:04:23 +01:00
github-actions[bot]
0ea6bcd40c Merge 9b579f3fad into dev 2020-12-11 15:42:50 +00:00
Gabor Kiss-Vamosi
9b579f3fad fix(test): use sys/time.h only if built in test mode 2020-12-11 16:42:15 +01:00
Gabor Kiss-Vamosi
417e32b4df fix: add missing lv_txt_ap.h include to some C files 2020-12-11 16:40:52 +01:00
Rhaoma
0a7f6a6331 Add option to align title text in window (#1953)
* Add option to align title text in window 

I found that i really needed a basic way to align the title text in a window, and therefore i did a bit of tinkering and came up with this solution. Mind you that I'm very new to this so it might not be the most optimal way. I have tested a bit and it pretty looked promising,
I have of course written the alignments as I felt was most suitable, but I shouldn't be the judge of that.
Current alignment:

LV_TXT_FLAG_CENTER makes the text align in the center of the header but ensures it can’t overextend into to header button area;

LV_TXT_FLAG_RIGHT makes the text align at the right side, but takes the right side header buttons into account

LV_TXT_FLAG_FIT & LV_TXT_FLAG_EXPAND I wasn’t too sure about what to do so as of now it just aligns them as normal

LV_TXT_FLAG_NONE Is equal to no flag set by the user and therefore I have just set it to the default coords, like normal. The text then align at the left side.

* Update lv_win.h

* Added functions

Added function to set and get alignment of the header title as requested

* Added functions

Added setter and getter functions for the header title alignment as requested
2020-12-11 16:37:20 +01:00
Gabor Kiss-Vamosi
396ef46307 Merge remote-tracking branch 'origin/dev-v8' into feat/class 2020-12-10 11:27:39 +01:00
Gabor Kiss-Vamosi
b04dea5971 fix warnings 2020-12-10 11:18:30 +01:00
Gabor Kiss-Vamosi
e90ce9d4b7 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2020-12-10 11:15:01 +01:00
Gabor Kiss-Vamosi
5fc66822b9 feat(img_cache): allow disabling image cacheing
related to #1954
2020-12-10 11:14:26 +01:00
github-actions[bot]
e2d7fa4477 Merge b565a69c76 into dev 2020-12-09 18:07:53 +00:00
embeddedt
b565a69c76 fix(dropdown): always invalidate if selected option changes
Reported on the forum: https://forum.lvgl.io/t/dropdown-selected-value-doesnt-change-after-calling-lv-dropdown-set-selected/3983
2020-12-09 13:07:21 -05:00
Gabor Kiss-Vamosi
861f07bb77 feat(chart): add lv_chart_remove_series and lv_chart_hide_series 2020-12-09 14:15:56 +01:00
Gabor Kiss-Vamosi
6d4de78756 set version number 2020-12-09 14:11:14 +01:00
Gabor Kiss-Vamosi
a905be4f90 Merge branch 'master' of https://github.com/littlevgl/lvgl 2020-12-09 14:02:36 +01:00
Gabor Kiss-Vamosi
99bb4cb8f1 fix(page): fix LV_SCOLLBAR_MODE_DRAG
fixes
https://forum.lvgl.io/t/page-scrollbar-appears-even-if-scrollbar-mode-is-set-to-lv-scrlbar-mode-drag/3883
2020-12-09 14:02:28 +01:00
embeddedt
03d2d10f17 Fix #1955: wrong display size macro being used 2020-12-08 07:45:52 -05:00
Gabor Kiss-Vamosi
b80f1dbf14 fix(lv_scr_load_anim): fix when multiple screen are loaded at tsame time with delay 2020-12-07 18:04:40 +01:00
embeddedt
b9aff01102 Correct preprocessor syntax (#1951) 2020-12-05 19:47:50 -05:00
Amir Gonnen
ba5ee315e9 lv_txt.h: Add missing include (#1949) 2020-12-03 18:42:42 -05:00
Gabor Kiss-Vamosi
b760a7bd33 Merge branch 'dev' into feat/class 2020-12-02 11:37:42 +01:00
Gabor Kiss-Vamosi
bde7c58caa merge master 2020-12-02 11:32:44 +01:00
nazar01
568c2ee688 Spelling, docs fixing, and cosmetic code fixing (#1944)
* Spelling and docs fixes

* Fix #endif comments

* Fix function declarations (fix param names and remove duplicate)
2020-12-02 11:25:15 +01:00
fvanroie
37dcfab21d Fix "lv_timer.h" includes in dev (#1943)
* Fix "lv_timer.h" includes

* Kick CI

* Merge incoming changes

* refactor(scroll): lv_obj_scroll_to_obj -> lv_obj_scroll_to_child

* kick CI

Co-authored-by: fvanroie <cpt_jack@msn.com>
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2020-12-02 09:59:49 +01:00
Gabor Kiss-Vamosi
fe5796f268 refactor(scroll): lv_obj_scroll_to_obj -> lv_obj_scroll_to_child 2020-12-02 09:38:23 +01:00
Gabor Kiss-Vamosi
70d00469c6 fix build errors 2020-12-02 09:25:48 +01:00
Gabor Kiss-Vamosi
d51bb29c24 merge master 2020-12-01 15:32:49 +01:00
Gabor Kiss-Vamosi
2aad9aaebd Merge branch 'master' of https://github.com/littlevgl/lvgl 2020-12-01 15:27:52 +01:00
Gabor Kiss-Vamosi
4f6fb723ef fix roller LV_ROLLER_MODE_INIFINITE refactoring 2020-12-01 15:27:44 +01:00
Gabor Kiss-Vamosi
2c0ca03319 Update master version 2020-12-01 15:13:30 +01:00
Gabor Kiss-Vamosi
45b8f5856d Merge branch 'dev' of https://github.com/lvgl/lvgl into dev 2020-12-01 15:09:47 +01:00
Gabor Kiss-Vamosi
280bab33c6 Merge branch 'master' into dev 2020-12-01 15:08:50 +01:00
github-actions[bot]
8e1d4c06b1 Merge bf08ff444e into dev 2020-12-01 14:04:57 +00:00
Gabor Kiss-Vamosi
18aba3ccb3 merge master 2020-12-01 13:00:50 +01:00
Gabor Kiss-Vamosi
761a452137 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2020-12-01 12:40:43 +01:00
Gabor Kiss-Vamosi
a6588c77cf merge master 2020-12-01 12:40:31 +01:00
github-actions[bot]
71fdc5e7d2 Merge 73f4156aad into dev 2020-12-01 10:26:21 +00:00
Gabor Kiss-Vamosi
b5246c2339 feat(class): add create and create static functions
realted to #1919
2020-12-01 11:11:31 +01:00
Gabor Kiss-Vamosi
7045ec7927 fix(class): use more specific name for functions to avoid name collision 2020-11-30 15:08:44 +01:00
Gabor Kiss-Vamosi
c919a5f199 feat(class): first experiement with classes
related to #1919
2020-11-30 14:45:37 +01:00
Gabor Kiss-Vamosi
6b1a8f19f5 fix(slider): remove CHECHABLE flag 2020-11-30 10:05:30 +01:00
github-actions[bot]
69ea5bbcbd Merge bc2ca71bf5 into dev 2020-11-29 00:57:44 +00:00
github-actions[bot]
393ca02615 Merge b1a7dbadcd into dev 2020-11-28 17:20:14 +00:00
Gabor Kiss-Vamosi
f2568bebe5 minor fixes 2020-11-28 16:04:13 +01:00
github-actions[bot]
138c5423a1 Merge 1b37ee8873 into dev 2020-11-28 11:42:02 +00:00
github-actions[bot]
fae70636a8 Merge 3c55dfb672 into dev 2020-11-27 18:17:49 +00:00
github-actions[bot]
3807c423f2 Merge 9797c555c0 into dev 2020-11-27 10:15:48 +00:00
Gabor Kiss-Vamosi
b09bd63c42 fix(makefile): fix the name of lv_timer.c in the mk file 2020-11-27 10:37:05 +01:00
Gabor Kiss-Vamosi
2161cf8f53 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2020-11-27 10:05:16 +01:00
Gabor Kiss-Vamosi
57734ff3c5 refactor(tmr): rename lv_tmr to lv_timer 2020-11-27 10:05:02 +01:00
github-actions[bot]
8df1b0341a Merge 4853eacfa4 into dev 2020-11-27 08:49:36 +00:00
github-actions[bot]
bd7544ce82 Merge 48a676f404 into dev 2020-11-27 00:12:51 +00:00
github-actions[bot]
b9ee35ef43 Merge 2f6eaa516c into dev 2020-11-26 14:55:08 +00:00
Gabor Kiss-Vamosi
4c0574a0de Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2020-11-26 15:40:07 +01:00
Gabor Kiss-Vamosi
6f6a30fa4a merge master 2020-11-26 15:39:58 +01:00
github-actions[bot]
42e1037de5 Merge 8cd738eaa1 into dev 2020-11-25 17:22:44 +00:00
github-actions[bot]
c3460842c7 Merge d6dd6199f3 into dev 2020-11-25 17:21:53 +00:00
github-actions[bot]
e63ae95e2b Merge 9d0335f38c into dev 2020-11-25 10:35:51 +00:00
Gabor Kiss-Vamosi
d90ea9ea8b merge master 2020-11-25 10:25:46 +01:00
github-actions[bot]
97fc7021e7 Merge fa49f35b14 into dev 2020-11-25 08:49:16 +00:00
github-actions[bot]
4af361290b Merge bc369de6fa into dev 2020-11-24 17:16:47 +00:00
Gabor Kiss-Vamosi
be72cad1c8 fix build errors 2020-11-24 18:15:47 +01:00
Gabor Kiss-Vamosi
77b16c96a0 fixes for task->tmr rename 2020-11-24 17:57:35 +01:00
Gabor Kiss-Vamosi
8641f7d598 Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2020-11-24 17:56:24 +01:00
Gabor Kiss-Vamosi
6bafb34769 refactor(task): rename lv_task to lv_tmr and remove priorities
fixes #1925
2020-11-24 17:56:11 +01:00
github-actions[bot]
bb91e85cf7 Merge 3d81bb40da into dev 2020-11-24 14:28:21 +00:00
Gabor Kiss-Vamosi
77e7fe7fea fix: remove old LV_OBJ_PART related defines
fix #1927
2020-11-23 16:36:08 +01:00
github-actions[bot]
c556826d0b Merge 5848aa59e5 into dev 2020-11-23 13:06:58 +00:00
github-actions[bot]
7260942f52 Merge 68300a5dec into dev 2020-11-23 12:25:12 +00:00
github-actions[bot]
b22be726f7 Merge 07a95b5b33 into dev 2020-11-23 12:13:03 +00:00
github-actions[bot]
855b205a13 Merge 45599c2c2a into dev 2020-11-22 20:02:13 +00:00
benjaminSchilling33
57ed5d609f fix(examples): Updated the Arduino example to compile using the latest Arduino libraries (7.7.2) (#1922) 2020-11-22 14:44:55 -05:00
github-actions[bot]
7ea3648a63 Merge 85b3e8766f into dev 2020-11-21 22:53:52 +00:00
github-actions[bot]
216ba08676 Merge 510bc7ca11 into dev 2020-11-21 20:45:41 +00:00
Gabor Kiss-Vamosi
a33f892dd8 fix build error 2020-11-21 21:12:44 +01:00
Gabor Kiss-Vamosi
51aaf7454c merge master 2020-11-21 21:07:12 +01:00
Gabor Kiss-Vamosi
0c81059272 fix(slider): add const to the copy parameter in lv_slider_create 2020-11-21 21:00:48 +01:00
Gabor Kiss-Vamosi
e23c2cf905 fix warnings 2020-11-20 12:57:34 +01:00
Gabor Kiss-Vamosi
155a2a9cb3 fix warnings 2020-11-20 12:56:13 +01:00
Gabor Kiss-Vamosi
008f51435e fix(user_data): move user_data from spec_attr to lv_obj_t
It allows more straightforward access to it in case of binding generation
2020-11-20 12:43:31 +01:00
Gabor Kiss-Vamosi
fddd535013 refactor LV_SCROLL_MODE -> LV_SCROLLBAR_MODE and add lv_obj_set_scroll_freeze 2020-11-20 12:29:59 +01:00
Gabor Kiss-Vamosi
fdfb69f066 fi warnigns to make tests run succesfully 2020-11-20 11:55:50 +01:00
Gabor Kiss-Vamosi
0ba7dedeeb fix conflicts 2020-11-20 10:37:11 +01:00
Gabor Kiss-Vamosi
42cd3302be fix(lv_conf_template.h): update to v8 2020-11-20 10:36:05 +01:00
Gabor Kiss-Vamosi
0daa222fdb Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev 2020-11-20 10:27:30 +01:00
Gabor Kiss-Vamosi
841b5251f1 Merge branch 'master' into dev 2020-11-20 10:24:22 +01:00
Gabor Kiss-Vamosi
0c66b899e4 fix: fix warnings 2020-11-20 10:24:15 +01:00
Gabor Kiss-Vamosi
b6f4bc912c feat(checkbox): remove set/get state API functions
Use lv_obj_set/get_state() instead
2020-11-20 10:23:50 +01:00
github-actions[bot]
ff5614ec46 Merge baa1f848b1 into dev 2020-11-19 16:22:27 +00:00
github-actions[bot]
04460e4a12 Merge 522e975a4e into dev 2020-11-19 10:50:13 +00:00
github-actions[bot]
928206e7a2 Merge e511fe53c9 into dev 2020-11-18 12:52:36 +00:00
Gabor Kiss-Vamosi
e98b82323d refactor: flexbox, btnmatrix, chart refactoring 2020-11-18 12:57:11 +01:00
Gabor Kiss-Vamosi
61d7df4340 fix(textarea): autoscroll to cursor if it's out on the bottom when new text added 2020-11-17 13:42:08 +01:00
Gabor Kiss-Vamosi
0134c53993 merge dev-v8 2020-11-17 13:14:19 +01:00
github-actions[bot]
f1d893430e Merge 4903bdb908 into dev 2020-11-17 11:12:58 +00:00
github-actions[bot]
3004433ef5 Merge 6b99545e50 into dev 2020-11-17 11:03:15 +00:00
Gabor Kiss-Vamosi
4187286d9c Update dev version 2020-11-17 11:40:38 +01:00
Gabor Kiss-Vamosi
263c04d7fd refactor: rename lv_obj_allocate_rare_attr to lv_obj_allocate_spec_attr 2020-11-13 23:05:38 +01:00
Gabor Kiss-Vamosi
65fc61c9c0 perf(obj): move ext_draw_pad to spec_attrs
It saves some memory becasue it's rarly used any by default evaluated as zero.
2020-11-13 23:04:46 +01:00
Gabor Kiss-Vamosi
d06aa859c9 fix(flex): correctly handle setting the size of streched flex items 2020-11-10 16:16:58 +01:00
Gabor Kiss-Vamosi
dd7a392023 fix(lv_obj_scroll): add missing function declarations in header 2020-11-10 16:16:13 +01:00
Gabor Kiss-Vamosi
9a926aa2f0 fix(copy): fix copying spec_attrs in lv_obj_create 2020-11-10 16:11:10 +01:00
Gabor Kiss-Vamosi
a69d5d08df fix(draw): handle opa_scale on scrollbars 2020-11-10 16:10:06 +01:00
Gabor Kiss-Vamosi
288411a1d3 feat(flex): add item placement in the main direction too 2020-11-10 16:09:28 +01:00
Gabor Kiss-Vamosi
1ea0d7845a fix(dropdown): fix incorrect scrolling to the selected option 2020-11-10 16:08:12 +01:00
Gabor Kiss-Vamosi
cfd0968bfe fix(grid): fix grid positioning with RTL base diraction 2020-11-09 19:58:05 +01:00
Gabor Kiss-Vamosi
fab5121ac5 feat(grid): add RTL and margin support 2020-11-09 16:14:51 +01:00
Gabor Kiss-Vamosi
92c23bab9a feat(flex): add LV_FLEX_PLACE_STRETCH to support stretching items in cross direction 2020-11-03 14:14:21 +01:00
Gabor Kiss-Vamosi
d12af050fa style: comment update in lv_flex.c and lv_obj_scroll 2020-11-03 13:19:54 +01:00
Gabor Kiss-Vamosi
1fa0c5527f perf(scroll): simplify lv_obj_get_scroll_right with RTL base direction 2020-11-03 11:48:27 +01:00
Gabor Kiss-Vamosi
d98b933b05 refactor(flex): use dedicated defines for flex_dir instead of OR-ing 2020-11-03 11:26:53 +01:00
Gabor Kiss-Vamosi
66dc6250b5 flex, scroll: support RTL base dir 2020-11-02 15:52:26 +01:00
Gabor Kiss-Vamosi
a2cc8c3127 minor fix 2020-10-31 14:22:35 +01:00
Gabor Kiss-Vamosi
4fbc518d6a raname lv_obj_rare_attr_t to lv_obj_spec_attr_t and finialize it 2020-10-29 22:46:37 +01:00
Gabor Kiss-Vamosi
7a950f1863 introduce lv_obj_rare_attr_t 2020-10-29 14:51:39 +01:00
Gabor Kiss-Vamosi
e6738a2617 remove debug code 2020-10-28 14:58:44 +01:00
Gabor Kiss-Vamosi
54fa0dc28b fix lv_mem_free 2020-10-28 14:50:42 +01:00
Gabor Kiss-Vamosi
6bc4f00bf0 minor fixes 2020-10-28 14:40:14 +01:00
Gabor Kiss-Vamosi
f162a4ca2f lv_mem_alloc: speedup with incremental allocation 2020-10-28 14:39:58 +01:00
Gabor Kiss-Vamosi
9fc88b6535 minor fixes 2020-10-26 15:46:21 +01:00
Gabor Kiss-Vamosi
872bbc7e3e merge dev 2020-10-22 14:32:58 +02:00
Gabor Kiss-Vamosi
e3fedd29c9 simpilfy flex constants 2020-10-22 14:19:53 +02:00
Gabor Kiss-Vamosi
4eb222f7be Merge branch 'dev-v8' of https://github.com/littlevgl/lvgl into dev-v8 2020-10-19 16:02:18 +02:00
Gabor Kiss-Vamosi
5dadb03ae6 minor scroll improvements 2020-10-19 16:02:02 +02:00
Gabor Kiss-Vamosi
e8aaaccc8e flex: add reverse direction bit 2020-10-19 16:01:39 +02:00
Themba Dube
9e349fe625 Update version to 8.0.0-dev 2020-10-18 09:58:16 -04:00
Themba Dube
cfed728714 Remove typedef from lv_obj.h as it is now in lv_grid.h 2020-10-18 08:20:53 -04:00
Gabor Kiss-Vamosi
c61609f6ee minor fixes 2020-10-16 16:00:05 +02:00
Gabor Kiss-Vamosi
ae452cbc22 add flexbox layout and percentage size 2020-10-16 13:00:53 +02:00
Gabor Kiss-Vamosi
7b48464241 add lv_obj_get_child_by_id 2020-10-13 20:36:54 +02:00
Gabor Kiss-Vamosi
68058eeff1 minor fixes 2020-10-13 16:41:55 +02:00
Gabor Kiss-Vamosi
778c2a5cb7 arc_draw: fix using large angles 2020-10-13 16:41:33 +02:00
Gabor Kiss-Vamosi
04148ade34 table: remove debug code 2020-10-13 16:40:33 +02:00
Gabor Kiss-Vamosi
2333051133 add btnmatrix type 2 style 2020-10-13 16:35:43 +02:00
Gabor Kiss-Vamosi
d96a2c890c indev scroll clean up 2020-10-13 16:35:00 +02:00
Gabor Kiss-Vamosi
4eda4d59fc grid: add fill 2020-10-13 16:34:22 +02:00
Gabor Kiss-Vamosi
705a564ca8 merge dev 2020-09-30 21:30:07 +02:00
Gabor Kiss-Vamosi
da1591c10f rework arc 2020-09-30 21:22:26 +02:00
Gabor Kiss-Vamosi
301859b978 handle LV_OBJ_FLAG_SCROLL_ELASTIC/MOMENTUM 2020-09-30 21:17:29 +02:00
Gabor Kiss-Vamosi
afc5475196 rework table and textarea 2020-09-30 06:12:29 +02:00
Gabor Kiss-Vamosi
06281e38cf img: use self_size and LV_SIZE_AUTO to automatically set size to image size 2020-09-29 14:27:15 +02:00
Gabor Kiss-Vamosi
132e79fa42 rework checkbox and add LV_SIGNAL_SELF_SIZE 2020-09-29 14:26:35 +02:00
Gabor Kiss-Vamosi
c474d6d3a6 add self-size support 2020-09-28 10:42:36 +02:00
Gabor Kiss-Vamosi
f5dc2e4248 rework roller 2020-09-27 22:10:08 +02:00
Gabor Kiss-Vamosi
f3085bf191 style invalidation fixes 2020-09-23 18:50:57 +02:00
Gabor Kiss-Vamosi
f01bfcb6f6 imporve ddlist 2020-09-23 12:25:01 +02:00
Gabor Kiss-Vamosi
a00a293871 merge master 2020-09-22 13:57:23 +02:00
Gabor Kiss-Vamosi
33acf23949 udpate lv_conf.h 2020-09-17 15:18:16 +02:00
Gabor Kiss-Vamosi
c53da44ff5 reenable lv_img 2020-09-16 22:35:01 +02:00
Gabor Kiss-Vamosi
ab08796736 add grid fill 2020-09-16 22:34:45 +02:00
Gabor Kiss-Vamosi
1b15a7b875 simplify checkbox and btnmatrix 2020-09-16 11:26:06 +02:00
Gabor Kiss-Vamosi
25691a4d94 rework checkbox
now it has no real parts, the bullet and text are drawn on the fly
2020-09-15 15:38:18 +02:00
Gabor Kiss-Vamosi
fceb1177cd start to rework widgets 2020-09-15 10:16:15 +02:00
Gabor Kiss-Vamosi
c46be31df1 fix file handling in image decoder 2020-09-15 08:32:45 +02:00
Gabor Kiss-Vamosi
877b30017d move some widgets to lv_components repo 2020-09-14 20:13:43 +02:00
Gabor Kiss-Vamosi
db28d441f2 Merge branch 'dev' into feat/new-scroll 2020-09-10 09:17:12 +02:00
Gabor Kiss-Vamosi
c9ad0bf310 merge dev 2020-09-09 11:31:08 +02:00
Gabor Kiss-Vamosi
97d976f9c2 minor fixes 2020-09-09 10:46:49 +02:00
Gabor Kiss-Vamosi
dc7c18916f grid_calc: handle w,h,x,y sparately to prepare for gap handling 2020-09-08 15:57:37 +02:00
Gabor Kiss-Vamosi
40b987dc81 optimize grid recalcualtion on style change 2020-09-08 10:51:24 +02:00
Gabor Kiss-Vamosi
f002f6a722 minor grid fix 2020-09-08 10:08:19 +02:00
Gabor Kiss-Vamosi
8b969fab61 imporve grid performance 2020-09-08 09:56:56 +02:00
Gabor Kiss-Vamosi
10e0727015 move some part of lv_obj.c to lv_obj_pos.v and lv_obj_scroll.c 2020-09-06 21:07:58 +02:00
Gabor Kiss-Vamosi
9c638950bb add lv_scroll.c/h to keep scroll related code in one place 2020-09-05 14:15:39 +02:00
Gabor Kiss-Vamosi
6e08d402c1 add scroll direction enable/disable support 2020-09-05 13:34:58 +02:00
Gabor Kiss-Vamosi
9f2526a73c implement scroll snapping 2020-09-05 11:57:17 +02:00
Gabor Kiss-Vamosi
f09d871e4c add lv_obj_has/set/clear_flag() instead unique function for click, hidden etc 2020-09-02 11:56:51 +02:00
Gabor Kiss-Vamosi
5852852f8b Merge branch 'feat/new-scroll' of https://github.com/littlevgl/lvgl into feat/new-scroll 2020-09-02 10:56:06 +02:00
Gabor Kiss-Vamosi
572974b5e0 update font loader to the new FS API 2020-09-02 10:25:46 +02:00
Gabor Kiss-Vamosi
7cf51010b0 Merge branch 'master' into feat/new-fs-api 2020-09-02 10:09:00 +02:00
rockindy
075fe54537 Fix lv_page_glue_obj() interface for lv_binding_micropython. (#1759) 2020-08-31 10:15:42 +02:00
Gabor Kiss-Vamosi
67d268b3ee gird optimization 2020-08-31 09:33:44 +02:00
Gabor Kiss-Vamosi
03fa6b492c grid fuly works 2020-08-30 20:05:50 +02:00
Gabor Kiss-Vamosi
c801a2cfa2 basic grid working 2020-08-28 18:48:52 +02:00
Gabor Kiss-Vamosi
5d345c1d56 start grid 2020-08-27 09:39:32 +02:00
Gabor Kiss-Vamosi
43b706f2d4 add layout files 2020-08-26 15:25:35 +02:00
Gabor Kiss-Vamosi
77ed9003d9 merge master 2020-08-26 15:24:47 +02:00
Gabor Kiss-Vamosi
1da5984121 Merge branch 'master' into feat/new-fs-api 2020-08-24 16:05:20 +02:00
Gabor Kiss-Vamosi
756522a64c add auto size 2020-08-19 20:16:20 +02:00
Gabor Kiss-Vamosi
5905e351a6 Merge branch 'master' into feat/new-scroll 2020-08-05 11:25:51 +02:00
Gabor Kiss-Vamosi
f739506ddd add linemeter's mirror feature again
the drawing part was somehow removed
2020-08-05 11:06:56 +02:00
Gabor Kiss-Vamosi
068260925f Merge branch 'master' into feat/new-fs-api 2020-08-04 16:41:52 +02:00
Gabor Kiss-Vamosi
86ebd874b7 make LV_FS_SEEK_... compatible with standard SEEK_... 2020-07-24 21:37:54 +02:00
Gabor Kiss-Vamosi
686483be89 first step to simplify FS API 2020-07-24 19:42:01 +02:00
Gabor Kiss-Vamosi
2278fb3610 add styling to material theme 2020-07-21 22:12:13 +02:00
Gabor Kiss-Vamosi
0b78cbf937 scroll: minor fixes 2020-07-21 22:12:04 +02:00
Gabor Kiss-Vamosi
7a1d9e7753 scroll: handle scroll modes 2020-07-21 21:47:31 +02:00
Gabor Kiss-Vamosi
5cce6daa4a scroll: remove drag 2020-07-21 21:09:33 +02:00
Gabor Kiss-Vamosi
01a78485aa scroll: set default style values 2020-07-16 13:06:32 +02:00
Gabor Kiss-Vamosi
a86e03371f scroll: handle styles 2020-07-14 20:07:49 +02:00
Gabor Kiss-Vamosi
f3a1028064 scroll: handle horizontayl scrolling 2020-07-14 15:23:20 +02:00
Gabor Kiss-Vamosi
ce0fb2da4d scroll: add scroll chain 2020-07-08 20:07:10 +02:00
Gabor Kiss-Vamosi
0cea8b2c08 scroll: wip 2020-07-08 14:59:19 +02:00
Gabor Kiss-Vamosi
9cfd399fb3 scroll: add scroll throw 2020-07-08 12:29:47 +02:00
Gabor Kiss-Vamosi
d813bbe5e2 Merge branch 'dev' into feat/new-scroll 2020-07-08 11:04:42 +02:00
Gabor Kiss-Vamosi
bb68dde55d scroll: start scrollbar 2020-07-07 09:02:41 +02:00
Gabor Kiss-Vamosi
b091b676fe scroll: add animation and elastic scroll 2020-07-02 13:04:44 +02:00
Gabor Kiss-Vamosi
e7648f1c00 Merge branch 'dev' into feat/new-scroll 2020-07-02 09:27:04 +02:00
Gabor Kiss-Vamosi
e55500af5d scroll: add basic api 2020-06-28 13:19:28 +02:00
1013 changed files with 138595 additions and 76155 deletions

8
.codecov.yml Normal file
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@@ -0,0 +1,8 @@
codecov:
notify:
require_ci_to_pass: true
comment: off
coverage:
status:
patch: off
project: off

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@@ -1,7 +1,6 @@
[*.{c,h}]
[*.{c,h,ino}]
indent_style = space
indent_size = 4
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true

2
.github/FUNDING.yml vendored
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@@ -1 +1 @@
custom: ["https://paypal.me/littlevgl?locale.x=en_US"]
open_collective: lvgl

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@@ -1,14 +0,0 @@
---
name: All other issues
about: Questions and enhancement requests should go to the forum.
title: ''
labels: not-template
assignees: ''
---
# All enhancement requests or questions should be directed to the Forum.
We use GitHub issues for development related discussions.
Please use the [forum](https://forum.littlevgl.com/) to ask questions.

View File

@@ -1,29 +1,43 @@
---
name: Bug report
about: Create a report to help us improve
about: Create a bug report to help us improve
title: ''
labels: ''
assignees: ''
---
> # Important: issues that don't use this template will be ignored/closed.
<!--
IMPORTANT
Issues that don't use this template will be ignored and closed.
-->
**Describe the bug**
### Perform all steps below and tick them with [x]
- [ ] Check the related part of the [Documentation](https://docs.lvgl.io/)
- [ ] Update lvgl to the latest version
- [ ] Reproduce the issue in a [Simulator](https://docs.lvgl.io/latest/en/html/get-started/pc-simulator.html)
### Describe the bug
<!--
A clear and concise description of what the bug is.
-->
**To Reproduce**
Please provide a small, independent code sample that can be used to reproduce the issue. Ideally this should work in the PC simulator unless the problem is specific to one platform.
**Expected behavior**
### To Reproduce
<!--
Provide a small, independent code sample that can be used to reproduce the issue.
Ideally this should work in the PC simulator unless the problem is specific to a platform.
Format the code like this:
```c
your code here
```
-->
### Expected behavior
<!--
A clear and concise description of what you expected to happen.
-->
**Screenshots**
### Screenshots or video
<!--
If applicable, add screenshots to help explain your problem.
**Additional context**
Add any other context about the problem here.
-->

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@@ -5,7 +5,7 @@ contact_links:
about: Be sure to read to documentation first
- name: Forum
url: https://forum.lvgl.io
about: For how-to questions use the forum
about: For topics like How-to, Getting started, Feature request
- name: CONTIBUTING.md
url: https://github.com/lvgl/lvgl/blob/master/docs/CONTRIBUTING.md#faq-about-contributing
about: The basic rules of contributing

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@@ -0,0 +1,29 @@
---
name: Development discussion
about: Discussion strictly related to the development of the LVGL.
title: ''
labels: ''
assignees: ''
---
<!--
IMPORTANT
Issues that don't use this template will be ignored and closed.
Normal Feature requests should go to the Forum: https://forum.lvgl.io/c/feature-request/9
-->
### Introduce the problem
<!--
A clear and concise description of the problem.
-->
### Examples and cases
<!--
Mention some examples and cases where the problem or the missing feature is relevant
-->
### Suggested solution
<!--
If you already have an idea about the solution share it here
-->

8
.github/pull_request_template.md vendored Normal file
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@@ -0,0 +1,8 @@
### Description of the feature or fix
A clear and concise description of what the bug or new feature is.
### Checkpoints
- [ ] Follow the [styling guide](https://github.com/lvgl/lvgl/blob/master/docs/CODING_STYLE.md)
- [ ] Update [CHANGELOG.md](https://github.com/lvgl/lvgl/blob/master/docs/CHANGELOG.md)
- [ ] Update the documentation

17
.github/stale.yml vendored
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@@ -1,17 +0,0 @@
# Number of days of inactivity before an issue becomes stale
daysUntilStale: 21
# Number of days of inactivity before a stale issue is closed
daysUntilClose: 7
# Issues with these labels will never be considered stale
exemptLabels:
- architecture
- pinned
# Label to use when marking an issue as stale
staleLabel: stale
# Comment to post when marking an issue as stale. Set to `false` to disable
markComment: >
This issue or pull request has been automatically marked as stale because it has not had
recent activity. It will be closed if no further activity occurs. Thank you
for your contributions.
# Comment to post when closing a stale issue. Set to `false` to disable
closeComment: false

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@@ -1,42 +1,72 @@
name: Build Micropython with LVGL submodule
name: Micropython CI
on:
push:
branches: [ master, dev ]
pull_request:
branches: [ master, dev ]
jobs:
build:
name: Build ${{ matrix.port }} port
runs-on: ubuntu-latest
strategy:
matrix:
port: ['unix', 'esp32', 'stm32', 'rp2']
steps:
- name: Install SDL
- uses: ammaraskar/gcc-problem-matcher@master
- name: Install Dependencies
run: |
sudo add-apt-repository -y "deb http://archive.ubuntu.com/ubuntu `lsb_release -sc` main universe restricted multiverse"
sudo apt-get update -y -qq
sudo apt-get install libsdl2-dev
sudo apt-get install libsdl2-dev parallel
- name: Clone lv_micropython
run: git clone https://github.com/lvgl/lv_micropython.git .
- name: Update submodules
run: git submodule update --init --recursive
run: |
git clone https://github.com/lvgl/lv_micropython.git .
git checkout master
- name: Initialize lv_bindings submodule
run: git submodule update --init --recursive lib/lv_bindings
- name: Update ${{ matrix.port }} port submodules
if: matrix.port != 'esp32'
# VARIANT needed for unix
run: make -C ports/${{ matrix.port }} VARIANT=dev DEBUG=1 USER_C_MODULES=../../lib/lv_bindings/bindings.cmake submodules
- name: Checkout LVGL submodule
working-directory: ./lib/lv_bindings/lvgl
run: |
git fetch --force ${{ github.event.repository.git_url }} "+refs/heads/*:refs/remotes/origin/*"
git fetch --force ${{ github.event.repository.git_url }} "+refs/pull/*:refs/remotes/origin/pr/*"
git fetch --force ${{ github.event.repository.html_url }} "+refs/heads/*:refs/remotes/origin/*"
git fetch --force ${{ github.event.repository.html_url }} "+refs/pull/*:refs/remotes/origin/pr/*"
git checkout ${{ github.sha }} || git checkout ${{ github.event.pull_request.head.sha }}
git submodule update --init --recursive
- name: Build mpy-cross
run: make -j $(nproc) -C mpy-cross
- name: Build the unix port
run: make -j $(nproc) -C ports/unix
- name: Run advanced_demo
run: >
echo "import gc,utime;
utime.sleep(5);
gc.collect();
utime.sleep(5)" |
ports/unix/micropython -i lib/lv_bindings/examples/advanced_demo.py
# ESP32 port
- name: Setup ESP-IDF
if: matrix.port == 'esp32'
run: |
source tools/ci.sh && ci_esp32_idf43_setup
- name: Build ESP32 port
if: matrix.port == 'esp32'
run: |
source tools/ci.sh && ci_esp32_build
# STM32 & RPi Pico port
- name: arm-none-eabi-gcc
if: matrix.port == 'stm32' || matrix.port == 'rp2'
uses: fiam/arm-none-eabi-gcc@v1
with:
release: '9-2019-q4' # The arm-none-eabi-gcc release to use.
- name: Build STM32 port
if: matrix.port == 'stm32'
run: make -j $(nproc) -C ports/stm32 BOARD=STM32F7DISC
- name: Build Raspberry Pi PICO port
if: matrix.port == 'rp2'
run: make -j $(nproc) -C ports/rp2 BOARD=PICO USER_C_MODULES=../../lib/lv_bindings/bindings.cmake
# Unix port
- name: Build Unix port
if: matrix.port == 'unix'
run: make -j $(nproc) -C ports/unix VARIANT=dev DEBUG=1
- name: Run tests
if: success() && matrix.port == 'unix'
run: |
export XDG_RUNTIME_DIR=/tmp
lib/lv_bindings/tests/run.sh

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@@ -2,16 +2,44 @@ name: C/C++ CI
on:
push:
branches: [ master, dev ]
branches: [ master, release/v8.* ]
pull_request:
branches: [master, dev ]
branches: [ master, release/v8.* ]
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
# A valid option parameter to the cmake file.
# See BUILD_OPTIONS in tests/CMakeLists.txt.
build_option: ['OPTIONS_MINIMAL_MONOCHROME',
'OPTIONS_NORMAL_8BIT',
'OPTIONS_16BIT',
'OPTIONS_16BIT_SWAP',
'OPTIONS_FULL_32BIT']
name: Build ${{ matrix.build_option }}
steps:
- uses: actions/checkout@v2
- uses: ammaraskar/gcc-problem-matcher@master
- name: Install prerequisites
run: scripts/install-prerequisites.sh
- name: Building ${{ matrix.build_option }}
run: python tests/main.py --build-option=${{ matrix.build_option }} build
test:
runs-on: ubuntu-latest
name: Executable Tests
steps:
- uses: actions/checkout@v2
- uses: ammaraskar/gcc-problem-matcher@master
- name: Install prerequisites
run: scripts/install-prerequisites.sh
- name: Run tests
run: sudo apt-get install libpng-dev; cd tests; python ./build.py
run: python tests/main.py --report test
- name: Upload coverage to Codecov
uses: codecov/codecov-action@v1
if: github.event_name == 'push'
with:
fail_ci_if_error: true
verbose: true

23
.github/workflows/check_conf.yml vendored Normal file
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@@ -0,0 +1,23 @@
name: Verify that lv_conf_internal.h matches repository state
on:
push:
pull_request:
jobs:
verify-conf-internal:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
with:
persist-credentials: false
fetch-depth: 0
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: 3.7
- name: Generate lv_conf_internal.h
run: python lv_conf_internal_gen.py
working-directory: scripts
- name: Check that repository is clean
run: git diff --exit-code >/dev/null 2>&1 || (echo "Please regenerate lv_conf_internal.h using scripts/lv_conf_internal_gen.py"; false)

21
.github/workflows/close_old_issues.yml vendored Normal file
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@@ -0,0 +1,21 @@
name: 'Close stale issues and PRs'
on:
schedule:
- cron: '30 1 * * *'
workflow_dispatch:
jobs:
stale:
if: github.repository == 'lvgl/lvgl'
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v3
with:
repo-token: ${{ secrets.LVGL_BOT_TOKEN }}
stale-issue-message: 'This issue is stale because it has been open 14 days with no activity. Remove stale label or comment or this will be closed in 7 days.'
stale-pr-message: 'This PR is stale because it has been open 14 days with no activity. Remove stale label or comment or this will be closed in 7 days.'
close-issue-message: 'This issue was closed because it has been stalled for 7 days with no activity.'
days-before-stale: 14
days-before-close: 7
exempt-issue-labels: 'pinned'
exempt-pr-labels: 'pinned'

93
.github/workflows/compile_docs.yml vendored Normal file
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@@ -0,0 +1,93 @@
name: Build docs
on:
push:
branches:
- master
- 'release/*'
env:
EM_VERSION: 2.0.4
EM_CACHE_FOLDER: 'emsdk-cache'
jobs:
build-and-deploy:
if: github.repository == 'lvgl/lvgl'
runs-on: ubuntu-latest
concurrency: docs-build-and-deploy
steps:
- name: Checkout
uses: actions/checkout@v2
with:
persist-credentials: false
fetch-depth: 0
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: 3.7
- name: Cache Python packages
uses: actions/cache@v2
with:
# Cache the Python package environment, excluding pip and setuptools installed by setup-python
path: |
~/.cache/pip
${{ env.pythonLocation }}/bin/*
${{ env.pythonLocation }}/include
${{ env.pythonLocation }}/lib/python*/site-packages/*
!${{ env.pythonLocation }}/bin/pip*
!${{ env.pythonLocation }}/lib/python*/site-packages/pip*
!${{ env.pythonLocation }}/lib/python*/site-packages/setuptools*
key: ${{ env.pythonLocation }}-${{ hashFiles('docs/requirements.txt') }}
- name: Install Doxygen and Latex dependencies
run: |
sudo apt-get update
sudo apt-get install doxygen texlive-xetex texlive-binaries texlive-lang-english latexmk fonts-freefont-otf
- name: Install requirements
run: |
pip install -r docs/requirements.txt
- name: Setup Emscripten cache
id: cache-system-libraries
uses: actions/cache@v2
with:
path: ${{env.EM_CACHE_FOLDER}}
key: ${{env.EM_VERSION}}-${{ runner.os }}
- uses: mymindstorm/setup-emsdk@v9
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
- name: ccache
uses: hendrikmuhs/ccache-action@v1
- name: Build examples (with cache)
run: scripts/build_html_examples.sh
- name: Build docs
run: docs/build.py
- name: Remove .doctrees
run: rm -rf out_html/.doctrees
- name: Retrieve version
run: |
echo "::set-output name=VERSION_NAME::$(scripts/find_version.sh)"
id: version
- name: Deploy to subfolder
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
ACCESS_TOKEN: ${{ secrets.LVGL_BOT_TOKEN }}
REPOSITORY_NAME: lvgl/docs
BRANCH: gh-pages # The branch the action should deploy to.
FOLDER: out_html # The folder the action should deploy.
TARGET_FOLDER: ${{ steps.version.outputs.VERSION_NAME }}
GIT_CONFIG_NAME: lvgl-bot
GIT_CONFIG_EMAIL: lvgl-bot@users.noreply.github.com
PRESERVE: true
SINGLE_COMMIT: true
- name: Deploy to master
if: github.ref == 'refs/heads/master'
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
ACCESS_TOKEN: ${{ secrets.LVGL_BOT_TOKEN }}
REPOSITORY_NAME: lvgl/docs
BRANCH: gh-pages # The branch the action should deploy to.
FOLDER: out_html # The folder the action should deploy.
TARGET_FOLDER: master
GIT_CONFIG_NAME: lvgl-bot
GIT_CONFIG_EMAIL: lvgl-bot@users.noreply.github.com
PRESERVE: true
SINGLE_COMMIT: true

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@@ -0,0 +1,19 @@
name: Push LVGL release to Espressif Component Service
# Upload on successful release
on:
release:
types:
- released
jobs:
upload_components:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: Upload component to component service
uses: espressif/github-actions/upload_components@master
with:
name: "lvgl"
namespace: "lvgl"
api_token: ${{ secrets.ESP_IDF_COMPONENT_API_TOKEN }}

16
.github/workflows/main.yml vendored Normal file
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@@ -0,0 +1,16 @@
on:
issues:
types: [opened, edited]
jobs:
auto_close_issues:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Automatically close issues that don't follow the issue template
uses: lucasbento/auto-close-issues@v1.0.2
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
issue-close-message: "@${issue.user.login}: hello! :wave:\n\nThis issue is being automatically closed because it does not follow the issue template." # optional property
closed-issues-label: "not-template"

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@@ -1,17 +0,0 @@
name: Merge master branch to dev
on:
push:
branches:
- 'master'
jobs:
merge-branch:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: Merge to dev branch
uses: devmasx/merge-branch@v1.1.0
with:
type: now
target_branch: 'dev'
env:
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}

View File

@@ -2,7 +2,7 @@ on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
- "v[0-9]+.[0-9]+.[0-9]+" # Push events to matching v*, i.e. v1.0, v20.15.10
name: Create Release
@@ -22,6 +22,6 @@ jobs:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
body: |
See the [CHANGELOG](https://github.com/lvgl/lvgl/blob/master/CHANGELOG.md)
See the [CHANGELOG](https://github.com/lvgl/lvgl/blob/master/docs/CHANGELOG.md)
draft: false
prerelease: false

17
.gitignore vendored
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@@ -1,9 +1,24 @@
scripts/release/__pycache__
**/*.o
**/*bin
**/*.swp
**/*.swo
**/*.gcda
**/*.gcno
tags
docs/api_doc
scripts/cppcheck_res.txt
scripts/built_in_font/lv_font_*
docs/doxygen_html
docs/xml
docs/examples.md
docs/out_latex
docs/_static/built_lv_examples
docs/LVGL.pdf
docs/env
out_html
__pycache__
/emscripten_builder
test_screenshot_error.h
build/
tests/build_*/
tests/report/

View File

@@ -1,355 +0,0 @@
# Changelog
## v7.8.0 (Planned to 01.12.2020)
### New features
- make DMA2D non blocking
- add unscii-16 built-in font
- add KConfig
- add lv_refr_get_fps_avg()
### Bugfixes
- fix(btnmatrix) handle arabic texts in button matrices
- fix(indev) disabled object shouldn't absorb clicks but let the parent to be clicked
- fix(arabic) support processing again already processed texts with _lv_txt_ap_proc
- fix(textarea) support Arabic letter connections
- fix(dropdown) support Arabic letter connections
- fix(value_str) support Arabic letter connections in value string property
- fix(indev) in LV_INDEV_TYPE_BUTTON recognize 1 cycle long presses too
- fix(arc) make arc work with encoder
- fix(slider) adjusting the left knob too with encoder
- fix reference to LV_DRAW_BUF_MAX_NUM in lv_mem.c
- fix(polygon draw) join adjacent points if they are on the same coordinate
- fix(linemeter) fix invalidation when setting new value
- fix(table) add missing invalidation when changeing cell type
- refactor(roller) rename LV_ROLLER_MODE_INIFINITE -> LV_ROLLER_MODE_INFINITE
## v7.7.2 (17.11.2020)
### Bugfixes
- fix(draw_triangle): fix polygon/triangle drawing when the order of points is counter-clockwise
- fix(btnmatrix): fix setting the same map with modified pointers
- fix(arc) fix and improve arc dragging
- label: Repair calculate back `dot` character logical error which cause infinite loop.
- fix(theme_material): remove the bottom border from tabview header
- fix(imgbtn) guess a the closest availabe state with valid src
- fix(spinbox) update cursor position in lv_spinbox_set_step
## v7.7.1 (03.11.2020)
### Bugfixes
- Respect btnmatrix's `one_check` in `lv_btnmatrix_set_btn_ctrl`
- Gauge: make the needle images to use the styles from `LV_GAUGE_PART_PART`
- Group: fix in `lv_group_remove_obj` to handle deleting hidden obejcts correctly
## v7.7.0 (20.10.2020)
### New features
- Add PXP GPU support (for NXP MCUs)
- Add VG-Lite GPU support (for NXP MCUs)
- Allow max. 16 cell types for table
- Add `lv_table_set_text_fmt()`
- Use margin on calendar header to set distances and padding to the size of the header
- Add `text_sel_bg` style proeprty
### Bugfixes
- Theme update to support text selection background
- Fix imgbtn state change
- Support RTL in table (draw columns right to left)
- Support RTL in pretty layout (draw columns right to left)
- Skip objects in groups if they are in disabled state
- Fix dropdown selection with RTL basedirection
- Fix rectangle border drawing with large width
- Fix `lv_win_clean()`
## v7.6.1 (06.10.2020)
### Bugfixes
- Fix BIDI support in dropdown list
- Fix copying base dir in `lv_obj_create`
- Handle sub pixel rendering in font loader
- Fix transitions with style caching
- Fix click focus
- Fix imgbtn image switching with empty style
- Material theme: do not set the text font to allow easy global font change
## v7.6.0 (22.09.2020)
### New features
- Check whether any style property has changed on a state change to decide if any redraw is required
### Bugfixes
- Fix selection of options with non-ASCII letters in dropdown list
- Fix font loader to support LV_FONT_FMT_TXT_LARGE
## v7.5.0 (15.09.2020)
### New features
- Add `clean_dcache_cb` and `lv_disp_clean_dcache` to enable users to use their own cache management function
- Add `gpu_wait_cb` to wait until the GPU is working. It allows to run CPU a wait only when the rendered data is needed.
- Add 10px and 8ox built in fonts
### Bugfixes
- Fix unexpeted DEFOCUS on lv_page when clicking to bg after the scrollable
- Fix `lv_obj_del` and `lv_obj_clean` if the children list changed during deletion.
- Adjust button matrix button width to include padding when spanning multiple units.
- Add rounding to btnmatrix line height calculation
- Add `decmopr_buf` to GC roots
- Fix divisioin by zero in draw_pattern (lv_draw_rect.c) if the image or letter is not found
- Fix drawing images with 1 px height or width
## v7.4.0 (01.09.2020)
The main new features of v7.4 are run-time font loading, style caching and arc knob with value setting by click.
### New features
- Add `lv_font_load()` function - Loads a `lv_font_t` object from a binary font file
- Add `lv_font_free()` function - Frees the memory allocated by the `lv_font_load()` function
- Add style caching to reduce acces time of properties with default value
- arc: add set value by click feature
- arc: add `LV_ARC_PART_KNOB` similarly to slider
- send gestures even if the the obejct was dragged. User can check dragging with `lv_indev_is_dragging(lv_indev_act())` in the event function.
### Bugfixes
- Fix color bleeding on border drawing
- Fix using 'LV_SCROLLBAR_UNHIDE' after 'LV_SCROLLBAR_ON'
- Fix croping of last column/row if an image is zoomed
- Fix zooming and rotateing mosaic images
- Fix deleting tabview with LEFT/RIGHT tab position
- Fix btnmatrix to not send event when CLICK_TRIG = true and the cursor slid from a pressed button
- Fix roller width if selected text is larger than the normal
## v7.3.1 (18.08.2020)
### Bugfixes
- Fix drawing value string twice
- Rename `lv_chart_clear_serie` to `lv_chart_clear_series` and `lv_obj_align_origo` to `lv_obj_align_mid`
- Add linemeter's mirror feature again
- Fix text decor (udnerline strikethrough) with older versions of font converter
- Fix setting local style property multiple times
- Add missing background drawing and radius handling to image button
- Allow adding extra label to list buttons
- Fix crash if `lv_table_set_col_cnt` is called before `lv_table_set_row_cnt` for the first time
- Fix overflow in large image transformations
- Limit extra button click area of button matrix's buttons. With large paddings it was counter intuitive. (Gaps are mapped to button when clicked).
- Fix `lv_btnmatrix_set_one_check` not forcing exactly one button to be checked
- Fix color picker invalidation in rectangle mode
- Init disabled days to gray color in calendar
## v7.3.0 (04.08.2020)
### New features
- Add `lv_task_get_next`
- Add `lv_event_send_refresh`, `lv_event_send_refresh_recursive` to easily send `LV_EVENT_REFRESH` to object
- Add `lv_tabview_set_tab_name()` function - used to change a tab's name
- Add `LV_THEME_MATERIAL_FLAG_NO_TRANSITION` and `LV_THEME_MATERIAL_FLAG_NO_FOCUS` flags
- Reduce code size by adding: `LV_USE_FONT_COMPRESSED` and `LV_FONT_USE_SUBPX` and applying some optimization
- Add `LV_MEMCPY_MEMSET_STD` to use standard `memcpy` and `memset`
### Bugfixes
- Do not print warning for missing glyph if its height OR width is zero.
- Prevent duplicated sending of `LV_EVENT_INSERT` from text area
- Tidy outer edges of cpicker widget.
- Remove duplicated lines from `lv_tabview_add_tab`
- btnmatrix: hadle combined states of buttons (e.g. chacked + disabled)
- textarea: fix typo in lv_textarea_set_sscrollbar_mode
- gauge: fix image needle drawing
- fix using freed memory in _lv_style_list_remove_style
## v7.2.0 (21.07.2020)
### New features
- Add screen transitions with `lv_scr_load_anim()`
- Add display background color, wallpaper and opacity. Shown when the screen is transparent. Can be used with `lv_disp_set_bg_opa/color/image()`.
- Add `LV_CALENDAR_WEEK_STARTS_MONDAY`
- Add `lv_chart_set_x_start_point()` function - Set the index of the x-axis start point in the data array
- Add `lv_chart_set_ext_array()` function - Set an external array of data points to use for the chart
- Add `lv_chart_set_point_id()` function - Set an individual point value in the chart series directly based on index
- Add `lv_chart_get_x_start_point()` function - Get the current index of the x-axis start point in the data array
- Add `lv_chart_get_point_id()` function - Get an individual point value in the chart series directly based on index
- Add `ext_buf_assigned` bit field to `lv_chart_series_t` structure - it's true if external buffer is assigned to series
- Add `lv_chart_set_series_axis()` to assign series to primary or secondary axis
- Add `lv_chart_set_y_range()` to allow setting range of secondary y axis (based on `lv_chart_set_range` but extended with an axis parameter)
- Allow setting different font for the selected text in `lv_roller`
- Add `theme->apply_cb` to replace `theme->apply_xcb` to make it compatible with the MicroPython binding
- Add `lv_theme_set_base()` to allow easy extension of built-in (or any) themes
- Add `lv_obj_align_x()` and `lv_obj_align_y()` functions
- Add `lv_obj_align_origo_x()` and `lv_obj_align_origo_y()` functions
### Bugfixes
- `tileview` fix navigation when not screen sized
- Use 14px font by default to for better compatibility with smaller displays
- `linemeter` fix conversation of current value to "level"
- Fix drawing on right border
- Set the cursor image non clickable by default
- Improve mono theme when used with keyboard or encoder
## v7.1.0 (07.07.2020)
### New features
- Add `focus_parent` attribute to `lv_obj`
- Allow using buttons in encoder input device
- Add lv_btnmatrix_set/get_align capability
- DMA2D: Remove dependency on ST CubeMX HAL
- Added `max_used` propriety to `lv_mem_monitor_t` struct
- In `lv_init` test if the the strings are UTF-8 encoded.
- Add `user_data` to themes
- Add LV_BIG_ENDIAN_SYSTEM flag to lv_conf.h in order to fix displaying images on big endian systems.
- Add inline function lv_checkbox_get_state(const lv_obj_t * cb) to extend the checkbox functionality.
- Add inline function lv_checkbox_set_state(const lv_obj_t * cb, lv_btn_state_t state ) to extend the checkbox functionality.
### Bugfixes
- `lv_img` fix invalidation area when angle or zoom changes
- Update the style handling to support Big endian MCUs
- Change some methods to support big endian hardware.
- remove use of c++ keyword 'new' in parameter of function lv_theme_set_base().
- Add LV_BIG_ENDIAN_SYSTEM flag to lv_conf.h in order to fix displaying images on big endian systems.
- Fix inserting chars in text area in big endian hardware.
## v7.0.2 (16.06.2020)
### Bugfixes
- `lv_textarea` fix wrong cursor position when clicked after the last character
- Change all text related indices from 16-bit to 32-bit integers throughout whole library. #1545
- Fix gestures
- Do not call `set_px_cb` for transparent pixel
- Fix list button focus in material theme
- Fix crash when the a text area is cleared with the backspace of a keyboard
- Add version number to `lv_conf_template.h`
- Add log in true double buffering mode with `set_px_cb`
- `lv_dropdown`: fix missing `LV_EVENT_VALUE_CHANGED` event when used with encoder
- `lv_tileview`: fix if not the {0;0} tile is created first
- `lv_debug`: restructure to allow asserting in from `lv_misc` too
- add assert if `_lv_mem_buf_get()` fails
- `lv_textarea`: fix character delete in password mode
- Update `LV_OPA_MIN` and `LV_OPA_MAX` to widen the opacity processed range
- `lv_btnm` fix sending events for hidden buttons
- `lv_gaguge` make `lv_gauge_set_angle_offset` offset the labels and needles too
- Fix typo in the API `scrllable` -> `scrollable`
- `tabview` by default allow auto expanding the page only to right and bottom (#1573)
- fix crash when drawing gradient to the same color
- chart: fix memory leak
- `img`: improve hit test for transformed images
## v7.0.1 (01.06.2020)
### Bugfixes
- Make the Microptyhon working by adding the required variables as GC_ROOT
- Prefix some internal API functions with `_` to reduce the API of LVGL
- Fix built-in SimSun CJK font
- Fix UTF-8 encoding when `LV_USE_ARABIC_PERSIAN_CHARS` is enabled
- Fix DMA2D usage when 32 bit images directly blended
- Fix lv_roller in infinite mode when used with encoder
- Add `lv_theme_get_color_secondary()`
- Add `LV_COLOR_MIX_ROUND_OFS` to adjust color mixing to make it compatible with the GPU
- Improve DMA2D blending
- Remove memcpy from `lv_ll` (caused issues with some optimization settings)
- `lv_chart` fix X tick drawing
- Fix vertical dashed line drawing
- Some additonal minor fixes and formattings
## v7.0.0 (18.05.2020)
### Documentation
The docs for v7 is available at https://docs.littlevgl.com/v7/en/html/index.html
### Legal changes
The name of the project is changed to LVGL and the new website is on https://lvgl.io
LVGL remains free under the same conditions (MIT license) and a company is created to manage LVGL and offer services.
### New drawing system
Complete rework of LVGL's draw engine to use "masks" for more advanced and higher quality graphical effects.
A possible use-case of this system is to remove the overflowing content from the rounded edges.
It also allows drawing perfectly anti-aliased circles, lines, and arcs.
Internally, the drawings happen by defining masks (such as rounded rectangle, line, angle).
When something is drawn the currently active masks can make some pixels transparent.
For example, rectangle borders are drawn by using 2 rectangle masks: one mask removes the inner part and another the outer part.
The API in this regard remained the same but some new functions were added:
- `lv_img_set_zoom`: set image object's zoom factor
- `lv_img_set_angle`: set image object's angle without using canvas
- `lv_img_set_pivot`: set the pivot point of rotation
The new drawing engine brought new drawing features too. They are highlighted in the "style" section.
### New style system
The old style system is replaced with a new more flexible and lightweighted one.
It uses an approach similar to CSS: support cascading styles, inheriting properties and local style properties per object.
As part of these updates, a lot of objects were reworked and the APIs have been changed.
- more shadows options: *offset* and *spread*
- gradient stop position to shift the gradient area and horizontal gradient
- `LV_BLEND_MODE_NORMAL/ADDITIVE/SUBTRACTIVE` blending modes
- *clip corner*: crop the content on the rounded corners
- *text underline* and *strikethrough*
- dashed vertical and horizontal lines (*dash gap*, *dash_width*)
- *outline*: a border-like part drawn out of the background. Can have spacing to the background.
- *pattern*: display and image in the middle of the background or repeat it
- *value* display a text which is stored in the style. It can be used e.g. as a lighweighted text on buttons too.
- *margin*: similar to *padding* but used to keep space outside of the object
Read the [Style](https://docs.littlevgl.com/v7/en/html/overview/style.html) section of the documentation to learn how the new styles system works.
### GPU integration
To better utilize GPUs, from this version GPU usage can be integrated into LVGL. In `lv_conf.h` any supported GPUs can be enabled with a single configuration option.
Right now, only ST's DMA2D (Chrom-ART) is integrated. More will in the upcoming releases.
### Renames
The following object types are renamed:
- sw -> switch
- ta -> textarea
- cb -> checkbox
- lmeter -> linemeter
- mbox -> msgbox
- ddlist -> dropdown
- btnm -> btnmatrix
- kb -> keyboard
- preload -> spinner
- lv_objx folder -> lv_widgets
- LV_FIT_FILL -> LV_FIT_PARENT
- LV_FIT_FLOOD -> LV_FLOOD_MAX
- LV_LAYOUT_COL_L/M/R -> LV_LAYOUT_COLUMN_LEFT/MID/RIGHT
- LV_LAYOUT_ROW_T/M/B -> LV_LAYOUT_ROW_TOP/MID/BOTTOM
### Reworked and improved object
- `dropdown`: Completely reworked. Now creates a separate list when opened and can be dropped to down/up/left/right.
- `label`: `body_draw` is removed, instead, if its style has a visible background/border/shadow etc it will be drawn. Padding really makes the object larger (not just virtually as before)
- `arc`: can draw bacground too.
- `btn`: doesn't store styles for each state because it's done naturally in the new style system.
- `calendar`: highlight the pressed datum. The used styles are changed: use `LV_CALENDAR_PART_DATE` normal for normal dates, checked for highlighted, focused for today, pressed for the being pressed. (checked+pressed, focused+pressed also work)
- `chart`: only has `LINE` and `COLUMN` types because with new styles all the others can be described. LV_CHART_PART_SERIES sets the style of the series. bg_opa > 0 draws an area in LINE mode. `LV_CHART_PART_SERIES_BG` also added to set a different style for the series area. Padding in `LV_CHART_PART_BG` makes the series area smaller, and it ensures space for axis labels/numbers.
- `linemeter`, `gauge`: can have background if the related style properties are set. Padding makes the scale/lines smaller. scale_border_width and scale_end_border_width allow to draw an arc on the outer part of the scale lines.
- `gauge`: `lv_gauge_set_needle_img` allows use image as needle
- `canvas`: allow drawing to true color alpha and alpha only canvas, add `lv_canvas_blur_hor/ver` and rename `lv_canvas_rotate` to `lv_canvas_transform`
- `textarea`: If available in the font use bullet (`U+2022`) character in text area password
### New object types
- `lv_objmask`: masks can be added to it. The children will be masked accordingly.
### Others
- Change the built-in fonts to [Montserrat](https://fonts.google.com/specimen/Montserrat) and add built-in fonts from 12 px to 48 px for every 2nd size.
- Add example CJK and Arabic/Persian/Hebrew built-in font
- Add ° and "bullet" to the built-in fonts
- Add Arabic/Persian script support: change the character according to its position in the text.
- Add `playback_time` to animations.
- Add `repeat_count` to animations instead of the current "repeat forever".
- Replace `LV_LAYOUT_PRETTY` with `LV_LAYOUT_PRETTY_TOP/MID/BOTTOM`
### Demos
- [lv_examples](https://github.com/littlevgl/lv_examples) was reworked and new examples and demos were added
### New release policy
- Maintain this Changelog for every release
- Save old major version in new branches. E.g. `release/v6`
- Merge new features and fixes directly into `master` and release a patch or minor releases every 2 weeks.
### Migrating from v6 to v7
- First and foremost, create a new `lv_conf.h` based on `lv_conf_template.h`.
- To try the new version it suggested using a simulator project and see the examples.
- If you have a running project, the most difficult part of the migration is updating to the new style system. Unfortunately, there is no better way than manually updating to the new format.
- The other parts are mainly minor renames and refactoring as described above.

View File

@@ -2,16 +2,93 @@ if(ESP_PLATFORM)
file(GLOB_RECURSE SOURCES src/*.c)
idf_build_get_property(LV_MICROPYTHON LV_MICROPYTHON)
if (LV_MICROPYTHON)
idf_component_register(SRCS ${SOURCES}
INCLUDE_DIRS . src)
INCLUDE_DIRS . src ../
REQUIRES main)
else()
idf_component_register(SRCS ${SOURCES}
INCLUDE_DIRS . src ../)
endif()
target_compile_definitions(${COMPONENT_LIB} PUBLIC "-DLV_CONF_INCLUDE_SIMPLE")
target_compile_definitions(${COMPONENT_LIB} PUBLIC "-DLV_CONF_SKIP")
if (CONFIG_LV_ATTRIBUTE_FAST_MEM_USE_IRAM)
target_compile_definitions(${COMPONENT_LIB} PUBLIC "-DLV_ATTRIBUTE_FAST_MEM=IRAM_ATTR")
endif()
elseif(ZEPHYR_BASE)
if(CONFIG_LVGL)
zephyr_include_directories(${ZEPHYR_BASE}/lib/gui/lvgl)
target_include_directories(lvgl INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
zephyr_compile_definitions(LV_CONF_KCONFIG_EXTERNAL_INCLUDE=<autoconf.h>)
zephyr_library()
file(GLOB_RECURSE SOURCES src/*.c)
zephyr_library_sources(${SOURCES})
endif(CONFIG_LVGL)
else()
message(FATAL_ERROR "Unknown platform.")
file(GLOB_RECURSE SOURCES ${CMAKE_CURRENT_LIST_DIR}/src/*.c)
file(GLOB_RECURSE EXAMPLE_SOURCES ${CMAKE_CURRENT_LIST_DIR}/examples/*.c)
if(MICROPY_DIR)
# with micropython, build lvgl as interface library
# link chain is: lvgl_interface [lvgl] → usermod_lvgl_bindings [lv_bindings] → usermod [micropython] → firmware [micropython]
add_library(lvgl_interface INTERFACE)
# ${SOURCES} must NOT be given to add_library directly for some reason (won't be built)
target_sources(lvgl_interface INTERFACE ${SOURCES})
# Micropython builds with -Werror; we need to suppress some warnings, such as:
#
# /home/test/build/lv_micropython/ports/rp2/build-PICO/lv_mp.c:29316:16: error: 'lv_style_transition_dsc_t_path_xcb_callback' defined but not used [-Werror=unused-function]
# 29316 | STATIC int32_t lv_style_transition_dsc_t_path_xcb_callback(const struct _lv_anim_t * arg0)
# | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
target_compile_options(lvgl_interface INTERFACE -Wno-unused-function)
else(MICROPY_DIR)
# without micropython, build lvgl and examples libs normally
# default linux build uses this scope
add_library(lvgl STATIC ${SOURCES})
add_library(lvgl_examples STATIC ${EXAMPLE_SOURCES})
include_directories(${CMAKE_SOURCE_DIR})
# Lbrary and headers can be installed to system using make install
file(GLOB LVGL_PUBLIC_HEADERS
"${CMAKE_SOURCE_DIR}/lv_conf.h"
"${CMAKE_SOURCE_DIR}/lvgl.h")
if("${LIB_INSTALL_DIR}" STREQUAL "")
set(LIB_INSTALL_DIR "lib")
endif()
if("${INC_INSTALL_DIR}" STREQUAL "")
set(INC_INSTALL_DIR "include/lvgl")
endif()
install(DIRECTORY "${CMAKE_SOURCE_DIR}/src"
DESTINATION "${CMAKE_INSTALL_PREFIX}/${INC_INSTALL_DIR}/"
FILES_MATCHING
PATTERN "*.h")
set_target_properties(lvgl PROPERTIES
OUTPUT_NAME lvgl
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
PUBLIC_HEADER "${LVGL_PUBLIC_HEADERS}")
install(TARGETS lvgl
ARCHIVE DESTINATION "${LIB_INSTALL_DIR}"
PUBLIC_HEADER DESTINATION "${INC_INSTALL_DIR}")
endif(MICROPY_DIR)
endif()

1314
Kconfig

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,5 @@
MIT licence
Copyright (c) 2020 LVGL LLC
Copyright (c) 2021 LVGL Kft
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

158
README.md
View File

@@ -1,43 +1,52 @@
<h1 align="center"> LVGL - Light and Versatile Graphics Library</h1>
<p align="center">
<img src="https://lvgl.io/assets/images/img_1.png">
<img src="https://lvgl.io/assets/images/lvgl_widgets_demo.gif">
</p>
<p align="center">
LVGL provides everything you need to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint.
LVGL provides everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.
</p>
<h4 align="center">
<a href="https://lvgl.io">Website </a> &middot;
<a href="https://lvgl.io/demos">Online demo</a> &middot;
<a href="https://lvgl.github.io/lv_examples/">Nightly demos</a> &middot;
<a href="https://docs.lvgl.io/">Docs</a> &middot;
<a href="https://forum.lvgl.io">Forum</a>
<a href="https://forum.lvgl.io">Forum</a> &middot;
<a href="https://lvgl.io/services">Services</a> &middot;
<a href="https://docs.lvgl.io/master/examples.html">Interactive examples</a>
</h4>
---
## Features
* Powerful [building blocks](https://docs.lvgl.io/latest/en/html/widgets/index.html): buttons, charts, lists, sliders, images, etc.
* Advanced graphics: animations, anti-aliasing, opacity, smooth scrolling
* Use [various input devices](https://docs.lvgl.io/latest/en/html/overview/indev.html): touchscreen, mouse, keyboard, encoder, buttons, etc.
* Use [multiple displays](https://docs.lvgl.io/latest/en/html/overview/display.html): e.g. monochrome and color display
* Hardware independent to use with any microcontroller or display
* Scalable to operate with little memory (64 kB Flash, 10 kB RAM)
* Multi-language support with UTF-8 handling, Bidirectional and Arabic script support
* Fully customizable graphical elements via [CSS-like styles](https://docs.lvgl.io/latest/en/html/overview/style.html)
* OS, External memory and GPU are supported but not required
* Smooth rendering even with a [single frame buffer](https://docs.lvgl.io/latest/en/html/porting/display.html)
* Written in C for maximal compatibility (C++ compatible)
#### Table of content
- [Overview](#overview)
- [Get started](#get-started)
- [Examples](#examples)
- [Services](#services)
- [Contributing](#contributing)
## Overview
### Features
* Powerful [building blocks](https://docs.lvgl.io/master/widgets/index.html): buttons, charts, lists, sliders, images, etc.
* Advanced graphics engine: animations, anti-aliasing, opacity, smooth scrolling, blending modes, etc
* Supports [various input devices](https://docs.lvgl.io/master/overview/indev.html): touchscreen, mouse, keyboard, encoder, buttons, etc.
* Supports [multiple displays](https://docs.lvgl.io/master/overview/display.html)
* Hardware independent, can be use with any microcontroller and display
* Scalable to operate with little memory (64 kB Flash, 16 kB RAM)
* Multi-language support with UTF-8 handling, CJK, Bidirectional and Arabic script support
* Fully customizable graphical elements via [CSS-like styles](https://docs.lvgl.io/master/overview/style.html)
* Powerful layouts inspired by CSS: [Flexbox](https://docs.lvgl.io/master/layouts/flex.html) and [Grid](https://docs.lvgl.io/master/layouts/grid.html)
* OS, External memory and GPU are supported but not required. (built in support for STM32 DMA2D, and NXP PXP and VGLite)
* Smooth rendering even with a [single frame buffer](https://docs.lvgl.io/master/porting/display.html)
* Written in C and compatibile with C++
* Micropython Binding exposes [LVGL API in Micropython](https://blog.lvgl.io/2019-02-20/micropython-bindings)
* [Simulator](https://docs.lvgl.io/latest/en/html/get-started/pc-simulator.html) to develop on PC without embedded hardware
* [Examples](lv_examples) and tutorials for rapid development
* [Documentation](http://docs.lvgl.io/) and API references
* [Simulator](https://docs.lvgl.io/master/get-started/pc-simulator.html) to develop on PC without embedded hardware
* 100+ simple [Examples](https://github.com/lvgl/lvgl/tree/master/examples)
* [Documentation](http://docs.lvgl.io/) and API references online and in PDF
## Requirements
### Requirements
Basically, every modern controller (which is able to drive a display) is suitable to run LVGL. The minimal requirements are:
<table>
<tr>
<td> <strong>Name</strong> </td>
@@ -62,26 +71,14 @@ Basically, every modern controller (which is able to drive a display) is suitabl
<tr>
<td> <strong>Static RAM</strong></td>
<td> &gt; 2 kB </td>
<td> &gt; 4 kB</td>
<td> &gt; 16 kB </td>
<td> &gt; 48 kB</td>
</tr>
<tr>
<td> <strong>Stack</strong></td>
<td> &gt; 2 kB </td>
<td> &gt; 8 kB</td>
</tr>
<tr>
<td> <strong>Heap</strong></td>
<td> &gt; 2 kB </td>
<td> &gt; 8 kB</td>
</tr>
<tr>
<td> <strong>Display buffer</strong></td>
<td> <strong>Draw buffer</strong></td>
<td> &gt; 1 &times; <em>hor. res.</em> pixels </td>
<td> &gt; 10 &times; <em>hor. res.</em> pixels </td>
<td> &gt; 1/10 screen size </td>
</tr>
<tr>
@@ -92,10 +89,12 @@ Basically, every modern controller (which is able to drive a display) is suitabl
*Note that the memory usage might vary depending on the architecture, compiler and build options.*
### Supported platforms
LVGL is completely platform independent and can be used with any MCU that fulfills the requirements.
Just to mention some platforms:
- NXP: Kinetis, LPC, iMX, iMX RT
- STM32F1, STM32F3, STM32F4, STM32F7, STM32L4, STM32L5, STM32H7
- Microchip dsPIC33, PIC24, PIC32MX, PIC32MZ
- NXP: Kinetis, LPC, iMX, iMX RT
- [Linux frame buffer](https://blog.lvgl.io/2018-01-03/linux_fb) (/dev/fb)
- [Raspberry Pi](http://www.vk3erw.com/index.php/16-software/63-raspberry-pi-official-7-touchscreen-and-littlevgl)
- [Espressif ESP32](https://github.com/lvgl/lv_port_esp32)
@@ -103,59 +102,80 @@ Just to mention some platforms:
- Nordic NRF52 Bluetooth modules
- Quectel modems
LVGL is also avaiable as:
- [Arduino library](https://docs.lvgl.io/master/get-started/arduino.html)
- [PlatformIO package](https://platformio.org/lib/show/12440/lvgl)
- [Zephyr library](https://docs.zephyrproject.org/latest/reference/kconfig/CONFIG_LVGL.html)
- [ESP32 component](https://docs.lvgl.io/master/get-started/espressif.html)
- [NXP MCUXpresso component](https://www.nxp.com/design/software/embedded-software/lvgl-open-source-graphics-library:LITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY)
- [NuttX library](https://docs.lvgl.io/master/get-started/nuttx.html)
## Get started
This list shows the recommended way of learning the library:
1. Check the [Online demos](https://lvgl.io/demos) to see LVGL in action (3 minutes)
2. Read the [Introduction](https://docs.lvgl.io/latest/en/html/intro/index.html) page of the documentation (5 minutes)
3. Get familiar with the basics on the [Quick overview](https://docs.lvgl.io/latest/en/html/get-started/quick-overview.html) page (15 minutes)
4. Set up a [Simulator](https://docs.lvgl.io/latest/en/html/get-started/pc-simulator.html) (10 minutes)
5. Try out some [Examples](https://github.com/lvgl/lv_examples/)
6. Port LVGL to a board. See the [Porting](https://docs.lvgl.io/latest/en/html/porting/index.html) guide or check the ready to use [Projects](https://github.com/lvgl?q=lv_port_&type=&language=)
7. Read the [Overview](https://docs.lvgl.io/latest/en/html/overview/index.html) page to get a better understanding of the library (2-3 hours)
8. Check the documentation of the [Widgets](https://docs.lvgl.io/latest/en/html/widgets/index.html) to see their features and usage
2. Read the [Introduction](https://docs.lvgl.io/master/intro/index.html) page of the documentation (5 minutes)
3. Get familiar with the basics on the [Quick overview](https://docs.lvgl.io/master/get-started/quick-overview.html) page (15 minutes)
4. Set up a [Simulator](https://docs.lvgl.io/master/get-started/pc-simulator.html) (10 minutes)
5. Try out some [Examples](https://github.com/lvgl/lvgl/tree/master/examples)
6. Port LVGL to a board. See the [Porting](https://docs.lvgl.io/master/porting/index.html) guide or check the ready to use [Projects](https://github.com/lvgl?q=lv_port_)
7. Read the [Overview](https://docs.lvgl.io/master/overview/index.html) page to get a better understanding of the library (2-3 hours)
8. Check the documentation of the [Widgets](https://docs.lvgl.io/master/widgets/index.html) to see their features and usage
9. If you have questions go to the [Forum](http://forum.lvgl.io/)
10. Read the [Contributing](https://docs.lvgl.io/latest/en/html/contributing/index.html) guide to see how you can help to improve LVGL (15 minutes)
10. Read the [Contributing](https://docs.lvgl.io/master/CONTRIBUTING.html) guide to see how you can help to improve LVGL (15 minutes)
## Examples
For more examples see the [lv_examples](https://github.com/lvgl/lv_examples) repository.
For more examples see the [examples](https://github.com/lvgl/lvgl/tree/master/examples) folder.
### Button with label
![LVGL button with label example](https://github.com/lvgl/lvgl/raw/master/docs/misc/btn_example.png)
### C
```c
lv_obj_t * btn = lv_btn_create(lv_scr_act(), NULL); /*Add a button to the current screen*/
lv_obj_t * btn = lv_btn_create(lv_scr_act()); /*Add a button to the current screen*/
lv_obj_set_pos(btn, 10, 10); /*Set its position*/
lv_obj_set_size(btn, 100, 50); /*Set its size*/
lv_obj_set_event_cb(btn, btn_event_cb); /*Assign a callback to the button*/
lv_obj_add_event_cb(btn, btn_event_cb, LV_EVENT_CLICKED, NULL); /*Assign a callback to the button*/
lv_obj_t * label = lv_label_create(btn, NULL); /*Add a label to the button*/
lv_obj_t * label = lv_label_create(btn); /*Add a label to the button*/
lv_label_set_text(label, "Button"); /*Set the labels text*/
lv_obj_center(label); /*Align the label to the center*/
...
void btn_event_cb(lv_obj_t * btn, lv_event_t event)
void btn_event_cb(lv_event_t * e)
{
if(event == LV_EVENT_CLICKED) {
printf("Clicked\n");
}
}
```
![LVGL button with label example](https://raw.githubusercontent.com/lvgl/docs/latest/misc/simple_button_example.gif)
### LVGL from Micropython
Learn more about [Micropython](https://docs.lvgl.io/latest/en/html/get-started/micropython.html).
### Micropython
Learn more about [Micropython](https://docs.lvgl.io/master/get-started/micropython.html).
```python
def btn_event_cb(e):
print("Clicked")
# Create a Button and a Label
scr = lv.obj()
btn = lv.btn(scr)
btn.align(lv.scr_act(), lv.ALIGN.CENTER, 0, 0)
btn = lv.btn(lv.scr_act())
btn.set_pos(10, 10)
btn.set_size(100, 50)
btn.add_event_cb(btn_event_cb, lv.EVENT.CLICKED, None)
label = lv.label(btn)
label.set_text("Button")
# Load the screen
lv.scr_load(scr)
label.center()
```
## Contributing
LVGL is an open project and contribution is very welcome. There are many ways to contribute from simply speaking about your project, through writing examples, improving the documentation, fixing bugs to hosing your own project under in LVGL.
## Services
LVGL Kft was established to provide a solid background for LVGL library. We offer several type of services to help you in UI development:
- Graphics design
- UI implementation
- Consulting/Support
For more information see https://lvgl.io/services
Feel free to contact us if you have any questions.
## Contributing
LVGL is an open project and contribution is very welcome. There are many ways to contribute from simply speaking about your project, through writing examples, improving the documentation, fixing bugs to hosting your own project under the LVGL organization.
For a detailed description of contribution opportunities visit the [Contributing](https://docs.lvgl.io/master/CONTRIBUTING.html) section of the documentation.
For a detailed description of contribution opportunities visit the [Contributing](https://docs.lvgl.io/latest/en/html/contributing/index.html) section of the documentation.

11
SConscript Normal file
View File

@@ -0,0 +1,11 @@
# RT-Thread building script for bridge
import os
from building import *
objs = []
cwd = GetCurrentDir()
objs = objs + SConscript(cwd + '/rt-thread/SConscript')
Return('objs')

34
component.mk Normal file
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@@ -0,0 +1,34 @@
# ESP-IDF component file for make based commands
COMPONENT_SRCDIRS := . \
src \
src/core \
src/draw \
src/extra \
src/font \
src/gpu \
src/hal \
src/misc \
src/widgets \
src/extra/layouts \
src/extra/layouts/flex \
src/extra/layouts/grid \
src/extra/themes \
src/extra/themes/basic \
src/extra/themes/default \
src/extra/widgets/calendar \
src/extra/widgets/colorwheel \
src/extra/widgets \
src/extra/widgets/imgbtn \
src/extra/widgets/keyboard \
src/extra/widgets/led \
src/extra/widgets/list \
src/extra/widgets/msgbox \
src/extra/widgets/spinbox \
src/extra/widgets/spinner \
src/extra/widgets/tabview \
src/extra/widgets/tileview \
src/extra/widgets/win
COMPONENT_ADD_INCLUDEDIRS := $(COMPONENT_SRCDIRS) .

1203
docs/CHANGELOG.md Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -34,7 +34,7 @@ This Code of Conduct applies both within project spaces and in public spaces whe
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at [atom@github.com](mailto:atom@github.com). All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team using the [contact form](https://lvgl.io/about). All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's leadership.

View File

@@ -1,14 +1,14 @@
# Coding style
## File format
Use [lv_misc/lv_templ.c](https://github.com/lvgl/lvgl/blob/master/src/lv_misc/lv_templ.c) and [lv_misc/lv_templ.h](https://github.com/lvgl/lvgl/blob/master/src/lv_misc/lv_templ.h)
Use [misc/lv_templ.c](https://github.com/lvgl/lvgl/blob/master/src/misc/lv_templ.c) and [misc/lv_templ.h](https://github.com/lvgl/lvgl/blob/master/src/misc/lv_templ.h)
## Naming conventions
* Words are separated by '_'
* In variable and function names use only lower case letters (e.g. *height_tmp*)
* In enums and defines use only upper case letters (e.g. *e.g. MAX_LINE_NUM*)
* Global names (API):
* starts with *lv*
* start with *lv*
* followed by module name: *btn*, *label*, *style* etc.
* followed by the action (for functions): *set*, *get*, *refr* etc.
* closed with the subject: *name*, *size*, *state* etc.

View File

@@ -1,5 +1,266 @@
# Contributing to LVGL
```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/CONTRIBUTING.md
```
Thank you for considering contributing to LVGL.
# Contributing
For a detailed description of contribution opportunities, please visit the [Contributing](https://docs.lvgl.io/latest/en/html/contributing/index.html) section of the documentation.
## Introduction
Join LVGL's community and leave your footprint in the library!
There are a lot of ways to contribute to LVGL even if you are new to the library or even new to programming.
It might be scary to make the first step but you have nothing to be afraid of.
A friendly and helpful community is waiting for you. Get to know like-minded people and make something great together.
So let's find which contribution option fits you the best and help you join the development of LVGL!
Before getting started here are some guidelines to make contribution smoother:
- Be kind and friendly.
- Be sure to read the relevant part of the documentation before posting a question.
- Ask questions in the [Forum](https://forum.lvgl.io/) and use [GitHub](https://github.com/lvgl/) for development-related discussions.
- Always fill out the post or issue templates in the Forum or GitHub (or at least provide equivalent information). It makes understanding your contribution or issue easier and you will get a useful response faster.
- If possible send an absolute minimal but buildable code example in order to reproduce the issue. Be sure it contains all the required variable declarations, constants, and assets (images, fonts).
- Use [Markdown](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet) to format your posts. You can learn it in 10 minutes.
- Speak about one thing in one issue or topic. It makes your post easier to find later for someone with the same question.
- Give feedback and close the issue or mark the topic as solved if your question is answered.
- For non-trivial fixes and features, it's better to open an issue first to discuss the details instead of sending a pull request directly.
- Please read and follow the <a href="https://github.com/lvgl/lvgl/blob/master/docs/CODING_STYLE.md">Coding style</a> guide.
## Pull request
Merging new code into the lvgl, documentation, blog, examples, and other repositories happen via *Pull requests* (PR for short).
A PR is a notification like "Hey, I made some updates to your project. Here are the changes, you can add them if you want."
To do this you need a copy (called fork) of the original project under your account, make some changes there, and notify the original repository about your updates.
You can see what it looks like on GitHub for LVGL here: [https://github.com/lvgl/lvgl/pulls](https://github.com/lvgl/lvgl/pulls).
To add your changes you can edit files online on GitHub and send a new Pull request from there (recommended for small changes) or
add the updates in your favorite editor/IDE and use git to publish the changes (recommended for more complex updates).
### From GitHub
1. Navigate to the file you want to edit.
2. Click the Edit button in the top right-hand corner.
3. Add your changes to the file.
4. Add a commit message on the bottom of the page.
5. Click the *Propose changes* button.
### From command line
The instructions describe the main `lvgl` repository but it works the same way for the other repositories.
1. Fork the [lvgl repository](https://github.com/lvgl/lvgl). To do this click the "Fork" button in the top right corner.
It will "copy" the `lvgl` repository to your GitHub account (`https://github.com/<YOUR_NAME>?tab=repositories`)
2. Clone your forked repository.
3. Add your changes. You can create a *feature branch* from *master* for the updates: `git checkout -b the-new-feature`
4. Commit and push your changes to the forked `lvgl` repository.
5. Create a PR on GitHub from the page of your `lvgl` repository (`https://github.com/<YOUR_NAME>/lvgl`) by clicking the *"New pull request"* button. Don't forget to select the branch where you added your changes.
7. Set the base branch. It means where you want to merge your update. In the `lvgl` repo fixes go to `master`, new features to `dev` branch.
8. Describe what is in the update. An example code is welcome if applicable.
9. If you need to make more changes, just update your forked `lvgl` repo with new commits. They will automatically appear in the PR.
### Commit message format
In commit messages please follow the [Angular Commit Format](https://gist.github.com/brianclements/841ea7bffdb01346392c).
Some examples:
```
fix(img) update size if a new source is set
```
```
fix(bar) fix memory leak
The animations weren't deleted in the destructor.
Fixes: #1234
```
```
feat add span widget
The span widget allows mixing different font sizes, colors and styles.
It's similar to HTML <span>
```
```
docs(porting) fix typo
```
## Developer Certification of Origin (DCO)
### Overview
To ensure all licensing criteria are met for every repository of the LVGL project, we apply a process called DCO (Developer's Certificate of Origin).
The text of DCO can be read here: [https://developercertificate.org/](https://developercertificate.org/).
By contributing to any repositories of the LVGL project you agree that your contribution complies with the DCO.
If your contribution fulfills the requirements of the DCO no further action is needed. If you are unsure feel free to ask us in a comment.
### Accepted licenses and copyright notices
To make the DCO easier to digest, here are some practical guides about specific cases:
#### Your own work
The simplest case is when the contribution is solely your own work.
In this case you can just send a Pull Request without worrying about any licensing issues.
#### Use code from online source
If the code you would like to add is based on an article, post or comment on a website (e.g. StackOverflow) the license and/or rules of that site should be followed.
For example in case of StackOwerflow a notice like this can be used:
```
/* The original version of this code-snippet was published on StackOverflow.
* Post: http://stackoverflow.com/questions/12345
* Author: http://stackoverflow.com/users/12345/username
* The following parts of the snippet were changed:
* - Check this or that
* - Optimize performance here and there
*/
... code snippet here ...
```
#### Use MIT licensed code
As LVGL is MIT licensed, other MIT licensed code can be integrated without issues.
The MIT license requires a copyright notice be added to the derived work. Any derivative work based on MIT licensed code must copy the original work's license file or text.
#### Use GPL licensed code
The GPL license is not compatible with the MIT license. Therefore, LVGL can not accept GPL licensed code.
## Ways to contribute
Even if you're just getting started with LVGL there are plenty of ways to get your feet wet.
Most of these options don't even require knowing a single line of LVGL code.
Below we have collected some opportunities about the ways you can contribute to LVGL.
### Give LVGL a Star
Show that you like LVGL by giving it star on GitHub!
<!-- Place this tag in your head or just before your close body tag. -->
<script async defer src="https://buttons.github.io/buttons.js"></script>
<!-- Place this tag where you want the button to render. -->
<a class="github-button" href="https://github.com/lvgl/lvgl" data-icon="octicon-star" data-size="large" data-show-count="true" aria-label="Star lvgl/lvgl on GitHub">Star</a>
This simple click makes LVGL more visible on GitHub and makes it more attractive to other people.
So with this, you already helped a lot!
### Tell what you have achieved
Have you already started using LVGL in a [Simulator](/get-started/pc-simulator), a development board, or on your custom hardware?
Was it easy or were there some obstacles? Are you happy with the result?
Showing your project to others is a win-win situation because it increases your and LVGL's reputation at the same time.
You can post about your project on Twitter, Facebook, LinkedIn, create a YouTube video, and so on.
Only one thing: On social media don't forget to add a link to `https://lvgl.io` or `https://github.com/lvgl` and use the hashtag `#lvgl`. Thank you! :)
You can also open a new topic in the [My projects](https://forum.lvgl.io/c/my-projects/10) category of the Forum.
The [LVGL Blog](https://blog.lvgl.io) welcomes posts from anyone.
It's a good place to talk about a project you created with LVGL, write a tutorial, or share some nice tricks.
The latest blog posts are shown on the [homepage of LVGL](https://lvgl.io) to make your work more visible.
The blog is hosted on GitHub. If you add a post GitHub automatically turns it into a website.
See the [README](https://github.com/lvgl/blog) of the blog repo to see how to add your post.
Any of these help to spread the word and familiarize new developers with LVGL.
If you don't want to speak about your project publicly, feel free to use [Contact form](https://lvgl.io/#contact) on lvgl.io to private message to us.
### Write examples
As you learn LVGL you will probably play with the features of widgets. Why not publish your experiments?
Each widgets' documentation contains examples. For instance, here are the examples of the [Drop-down list](/widgets/core/dropdown#examples) widget.
The examples are directly loaded from the [lvgl/examples](https://github.com/lvgl/lvgl/tree/master/examples) folder.
So all you need to do is send a [Pull request](#pull-request) to the [lvgl](https://github.com/lvgl/lvgl) repository and follow some conventions:
- Name the examples like `lv_example_<widget_name>_<index>`.
- Make the example as short and simple as possible.
- Add comments to explain what the example does.
- Use 320x240 resolution.
- Update `index.rst` in the example's folder with your new example. To see how other examples are added, look in the [lvgl/examples/widgets](https://github.com/lvgl/lvgl/tree/master/examples/widgets) folder.
### Improve the docs
As you read the documentation you might see some typos or unclear sentences. All the documentation is located in the [lvgl/docs](https://github.com/lvgl/lvgl/tree/master/docs) folder.
For typos and straightforward fixes, you can simply edit the file on GitHub.
Note that the documentation is also formatted in [Markdown](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet).
### Report bugs
As you use LVGL you might find bugs. Before reporting them be sure to check the relevant parts of the documentation.
If it really seems like a bug feel free to open an [issue on GitHub](https://github.com/lvgl/lvgl/issues).
When filing the issue be sure to fill out the template. It helps find the root of the problem while avoiding extensive questions and exchanges with other developers.
### Send fixes
The beauty of open-source software is you can easily dig in to it to understand how it works. You can also fix or adjust it as you wish.
If you found and fixed a bug don't hesitate to send a [Pull request](#pull-request) with the fix.
In your Pull request please also add a line to [`CHANGELOG.md`](https://github.com/lvgl/lvgl/blob/master/CHANGELOG.md).
### Join the conversations in the Forum
It feels great to know you are not alone if something is not working. It's even better to help others when they struggle with something.
While you were learning LVGL you might have had questions and used the Forum to get answers. As a result, you probably have more knowledge about how LVGL works.
One of the best ways to give back is to use the Forum and answer the questions of newcomers - like you were once.
Just read the titles and if you are familiar with the topic don't hesitate to share your thoughts and suggestions.
Participating in the discussions is one of the best ways to become part of the project and get to know like-minded people!
### Add features
If you have created a cool widget, or added useful feature to LVGL feel free to open a new PR for it.
We collect the optional features (a.k.a. plugins) in [lvgl/src/extra](https://github.com/lvgl/lvgl/tree/master/src/extra) folder so if you are interested in adding a new features please use this folder.
The [README](https://github.com/lvgl/lvgl/blob/master/src/extra/README.md) file describes the basics rules of contribution and also lists some ideas.
For further ideas take a look at the [Roadmap](/ROADMAP) page. If you are interested in any of them feel free to share your opinion and/or participate in the implementation.
Other features which are (still) not on the road map are listed in the [Feature request](https://forum.lvgl.io/c/feature-request/9) category of the Forum.
When adding a new features the followings also needs to be updated:
- Update [lv_conf_template.h](https://github.com/lvgl/lvgl/blob/master/lv_conf_template.h)
- Add description in the [docs](https://github.com/lvgl/lvgl/tree/master/docs)
- Add [examples](https://github.com/lvgl/lvgl/tree/master/examples)
- Update the [changelog](https://github.com/lvgl/lvgl/tree/master/docs/CHANGELOG.md)
### Become a maintainer
If you want to become part of the core development team, you can become a maintainer of a repository.
By becoming a maintainer:
- You get write access to that repo:
- Add code directly without sending a pull request
- Accept pull requests
- Close/reopen/edit issues
- Your input has higher impact when we are making decisions
You can become a maintainer by invitation, however the following conditions need to met
1. Have > 50 replies in the Forum. You can look at your stats [here](https://forum.lvgl.io/u?period=all)
2. Send > 5 non-trivial pull requests to the repo where you would like to be a maintainer
If you are interested, just send a message (e.g. from the Forum) to the current maintainers of the repository. They will check if the prerequisites are met.
Note that meeting the prerequisites is not a guarantee of acceptance, i.e. if the conditions are met you won't automatically become a maintainer.
It's up to the current maintainers to make the decision.
### Move your project repository under LVGL organization
Besides the core `lvgl` repository there are other repos for ports to development boards, IDEs or other environment.
If you ported LVGL to a new platform we can host it under the LVGL organization among the other repos.
This way your project will become part of the whole LVGL project and can get more visibility.
If you are interested in this opportunity just open an [issue in lvgl repo](https://github.com/lvgl/lvgl/issues) and tell what you have!
If we agree that your port fit well into the LVGL organization, we will open a repository for your project where you will have admin rights.
To make this concept sustainable there a few rules to follow:
- You need to add a README to your repo.
- We expect to maintain the repo to some extent:
- Follow at least the major versions of LVGL
- Respond to the issues (in a reasonable time)
- If there is no activity in a repo for 1 year it will be archived

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@@ -1,15 +1,63 @@
# Roadmap
This is a summary for thenew fatures of the major releases and a collection of ideas.
This is a summary for planned new features and a collection of ideas.
This list indicates only the current intention and it can be changed.
This list indicates only the current intention and can be changed.
## v8.1
### Features
- [x] Unit testing (gtest?). See #1658
- [ ] Benchmarking (gem5 or qemu?). See #1660
- [ ] lv_snapshot: buffer a widget and all of its children into an image. The source widget can be on a different screen too. The resulting image can be transformed.
- [ ] High level GPU support. See #2058
#### New features
- [x] merge MicroPython examples
- [x] add a "Try out yourself" button to the Micropython examples
### Discuss
- [ ] CPP binding
- [ ] Plugins. In v8 core and extra widgets are separated. With the new flexible events, the behavior of the widgets can be modified in a modular way. E.g. a plugin to add faded area to a line chart (as in the widgets demo)
### Docs
- [x] Display the Micropytohn examples too.
- [x] Add a link to the example C and py files
- [x] List of all examples on a page. All in iframes grouped by category (e.g. flex, style, button)
### Others
- [ ] Add automatic rebuild to get binary directly. Similarly to [STM32F746 project](https://github.com/lvgl/lv_port_stm32f746_disco#try-it-with-just-a-few-clicks).
- [ ] Implement release scripts. I've added a basic specification [here](https://github.com/lvgl/lvgl/tree/master/scripts/release), but we should discuss it.
- [ ] Unit test for the core widgets
## v8.2
- [ ] Optimize line and circle drawing and masking
- [ ] Handle stride. See [#1858](https://github.com/lvgl/lvgl/issues/1858)
- [ ] Support LV_STATE_HOVERED
## Ideas
- Reconsider color format management for run time color format setting, and custom color format usage. (Also [RGB888](https://github.com/lvgl/lvgl/issues/1722))
- Make gradients more versatile
- Make image transformations more versatile
- Switch to RGBA colors in styles
- Consider direct binary font format support
- Simplify `group`s. Discussion is [here](https://forum.lvgl.io/t/lv-group-tabindex/2927/3).
- Use [generate-changelog](https://github.com/lob/generate-changelog) to automatically generate changelog
- lv_mem_alloc_aligned(size, align)
- Text node. See [#1701](https://github.com/lvgl/lvgl/issues/1701#issuecomment-699479408)
- CPP binding. See [Forum](https://forum.lvgl.io/t/is-it-possible-to-officially-support-optional-cpp-api/2736)
- Optimize font decompression
- Need coverage report for tests
- Need static analyze (via coverity.io or somehing else)
- Support dot_begin and dot_middle long modes for labels
- Add new label alignment modes. [#1656](https://github.com/lvgl/lvgl/issues/1656)
- Support larger images: [#1892](https://github.com/lvgl/lvgl/issues/1892)
---
## v8
Planned to November/December 2020
- Create an `lv_components` repository for compley widgets
- Create an `extra` folder for complex widgets
- It makes the core LVGL leaner
- In `lv_components` we can have a lot and specific widgets
- Good place for contribution
- In `extra` we can have a lot and specific widgets
- Good place for contributions
- New scrolling:
- See [feat/new-scroll](https://github.com/lvgl/lvgl/tree/feat/new-scroll) branch and [#1614](https://github.com/lvgl/lvgl/issues/1614)) issue.
- Remove `lv_page` and support scrolling on `lv_obj`
@@ -27,40 +75,8 @@ Planned to November/December 2020
- Simplified File system interface ([feat/new_fs_api](https://github.com/lvgl/lvgl/tree/feat/new-fs-api) branch) to make porting easier
- Work in progress
- Remove the align parameter from `lv_canvas_draw_text`
- Remove the copy paramter from create functions
- Style selectors and style-based states See [#1832](https://github.com/lvgl/lvgl/issues/1832)
- Add Object Orianted system [#1919](https://github.com/lvgl/lvgl/issues/1919)
- Remove the copy parameter from create functions
- Optimize and simplify styles [#1832](https://github.com/lvgl/lvgl/issues/1832)
- Use a more generic inheritance [#1919](https://github.com/lvgl/lvgl/issues/1919)
- Allow adding multiple events to an object
## v8.1
- Add radio button widget
## v8.x
- Unit testing (gtest?). See [#1658](https://github.com/lvgl/lvgl/issues/1658)
- Benchmarking (gem5?). See [#1660](https://github.com/lvgl/lvgl/issues/1660)
## v9
- Simplify `group`s. Discussion is [here](https://forum.lvgl.io/t/lv-group-tabindex/2927/3).
- Consider direct binary font format support
- Optimize line and cirle drawing and masking
- Reconsider color format management for run time color format setting, and custom color format usage. (Also [RGB888](https://github.com/lvgl/lvgl/issues/1722))
- 9-patch support for `lv_imgbtn`.
- Handle stride. See [#1858](https://github.com/lvgl/lvgl/issues/1858)
- Make gradients more versatile
- Make image transformations more versatile
- Allow snapshoting object to tranfrom them as images
## v10
- Remove property level states
## Ideas
- lv_mem_alloc_aligned(size, align)
- Text node. See [#1701](https://github.com/lvgl/lvgl/issues/1701#issuecomment-699479408)
- CPP binding. See [Forum](https://forum.lvgl.io/t/is-it-possible-to-officially-support-optional-cpp-api/2736)
- Optmize font decompression
- Switch to RGBA colors in styles
- Need coverage report for tests
- Need static analize (via coverity.io or somehing else)
- Support dot_begin and dot_middle long modes for labels
- Add new label alignment modes. [#1656](https://github.com/lvgl/lvgl/issues/1656)
- Support larger images: [#1892](https://github.com/lvgl/lvgl/issues/1892)

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import os
from docutils import nodes
from docutils.parsers.rst import Directive, directives
from docutils.parsers.rst.directives.images import Image
from sphinx.directives.code import LiteralInclude
def excluded_list(argument):
return argument.split(',')
class LvExample(Directive):
required_arguments = 1
option_spec = {
'excluded_languages': excluded_list,
'language': directives.unchanged,
'description': directives.unchanged
}
def get_example_code_path(self, example_path, language):
return os.path.abspath("../examples/" + example_path + "." + language)
def human_language_name(self, language):
if language == 'py':
return 'MicroPython'
elif language == 'c':
return 'C'
else:
return language
def github_path(self, example_path, language):
env = self.state.document.settings.env
return f"https://github.com/lvgl/lvgl/blob/{env.config.repo_commit_hash}/examples/{example_path}.{language}"
def embed_code(self, example_file, example_path, language, buttons={}):
toggle = nodes.container('', literal_block=False, classes=['toggle'])
header = nodes.container('', literal_block=False, classes=['header'])
toggle.append(header)
try:
with open(example_file) as f:
contents = f.read()
except FileNotFoundError:
contents = 'Error encountered while trying to open ' + example_file
literal_list = nodes.literal_block(contents, contents)
literal_list['language'] = language
toggle.append(literal_list)
paragraph_node = nodes.raw(text=f"<p>{self.human_language_name(language)} code &nbsp;</p>", format='html')
for text, url in buttons.items():
paragraph_node.append(nodes.raw(text=f"<a class='lv-example-link-button' onclick=\"event.stopPropagation();\" href='{url}'>{text}</a>", format='html'))
header.append(paragraph_node)
return toggle
def run(self):
example_path = self.arguments[0]
example_name = os.path.split(example_path)[1]
excluded_languages = self.options.get('excluded_languages', [])
node_list = []
env = self.state.document.settings.env
iframe_html = ""
c_path = self.get_example_code_path(example_path, 'c')
py_path = self.get_example_code_path(example_path, 'py')
c_code = self.embed_code(c_path, example_path, 'c', buttons={
'<i class="fa fa-github"></i>&nbsp;GitHub': self.github_path(example_path, 'c')
})
py_code = self.embed_code(py_path, example_path, 'py', buttons={
'<i class="fa fa-github"></i>&nbsp;GitHub': self.github_path(example_path, 'py'),
'<i class="fa fa-play"></i>&nbsp;Simulator': f"https://sim.lvgl.io/v{env.config.version}/micropython/ports/javascript/index.html?script_startup=https://raw.githubusercontent.com/lvgl/lvgl/{env.config.repo_commit_hash}/examples/header.py&script=https://raw.githubusercontent.com/lvgl/lvgl/{env.config.repo_commit_hash}/examples/{example_path}.py"
})
if not 'c' in excluded_languages:
if env.app.tags.has('html'):
iframe_html = f"<div class='lv-example' data-real-src='/{env.config.version}/_static/built_lv_examples?example={example_name}&w=320&h=240'></div>"
description_html = f"<div class='lv-example-description'>{self.options.get('description', '')}</div>"
layout_node = nodes.raw(text=f"<div class='lv-example-container'>{iframe_html}{description_html}</div>", format='html')
node_list.append(layout_node)
if not 'c' in excluded_languages:
node_list.append(c_code)
if not 'py' in excluded_languages:
node_list.append(py_code)
trailing_node = nodes.raw(text=f"<hr/>", format='html')
node_list.append(trailing_node)
return node_list
def setup(app):
app.add_directive("lv_example", LvExample)
app.add_config_value("repo_commit_hash", "", "env")
return {
'version': '0.1',
'parallel_read_safe': True,
'parallel_write_safe': True,
}

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table, th, td {
border: 1px solid #bbb;
padding: 10px;
}
td {
text-align:center;
}
span.pre
{
padding-right:8px;
}
span.pre:first-child
{
padding-right:0px;
}
code.sig-name
{
/*margin-left:8px;*/
}
.toggle .header {
display: block;
clear: both;
cursor: pointer;
font-weight: bold;
}
.toggle .header:before {
font-family: FontAwesome, "Lato","proxima-nova","Helvetica Neue",Arial,sans-serif;
content: "\f0da \00a0 Show ";
display: inline-block;
font-size: 1.1em;
}
.toggle .header.open:before {
content: "\f0d7 \00a0 Hide ";
}
.header p {
display: inline-block;
font-size: 1.1em;
margin-bottom: 8px;
}
.wy-side-nav-search {
background-color: #f5f5f5;
}
.wy-side-nav-search>div.version {
color: #333;
display: none; /*replaced by dropdown*/
}
.home-img {
width:32%;
transition: transform .3s ease-out;
}
.home-img:hover {
transform: translate(0, -10px);
}
.lv-example, .lv-example > iframe {
border: none;
outline: none;
padding: none;
display: block;
width: 320px;
height: 240px;
flex: none;
position: relative;
}
.lv-example > iframe {
position: absolute;
top: 0;
left: 0;
}
.lv-example-container {
display: flex;
padding-bottom: 16px;
}
.lv-example-description {
flex: 1 1 auto;
margin-left: 1rem;
}
.lv-example-link-button {
display: inline-block;
padding: 4px 8px;
border-radius: 4px;
background-color: #2980b9;
color: white;
margin: 0 4px;
}
.lv-example-link-button:hover {
color: white;
filter: brightness(120%);
}
.lv-example-link-button:visited {
color: white;
}

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{% extends "!layout.html" %}
{%- block extrahead %}
{{ super() }}
<!-- Global site tag (gtag.js) - Google Analytics -->
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-78811084-3"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'UA-78811084-3', { 'anonymize_ip': true });
</script>
{% endblock %}
{% block footer %}
{{ super() }}
<div class="footer">This page uses <a href="https://analytics.google.com/">
Google Analytics</a> to collect statistics. You can disable it by blocking
the JavaScript coming from www.google-analytics.com.
<script type="text/javascript">
(function() {
var ga = document.createElement('script');
ga.src = ('https:' == document.location.protocol ?
'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
ga.setAttribute('async', 'true');
document.documentElement.firstChild.appendChild(ga);
})();
</script>
</div>
{% endblock %}

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{% extends "!page.html" %}
{% block footer %}
<style>
.wy-side-nav-search > div[role="search"] {
color: black;
}
</style>
<script type="text/javascript">
$(document).ready(function() {
$(".toggle > *").hide();
$(".toggle .header").show();
$(".toggle .header").click(function() {
$(this).parent().children().not(".header").toggle(400);
$(this).parent().children(".header").toggleClass("open");
})
});
</script>
<script type="text/javascript">
function add_version_selector()
{
return fetch("https://raw.githubusercontent.com/lvgl/docs_compiled/gh-pages/versionlist.txt")
.then(res => res.text())
.then(text => {
const versions = text.split("\n").filter(version => version.trim().length > 0);
let p = document.getElementById("rtd-search-form").parentElement;
p.innerHTML = `
<select name="versions" id="versions" onchange="ver_sel()" style="border-radius:5px; margin-bottom:15px">
${versions.map(version => {
let versionName = "";
if(version == "master") versionName = "master (latest)";
else versionName = "v" + ((version.indexOf(".") != -1) ? version : (version + " (latest minor)"));
return `<option value="${version}">${versionName}</option>`;
})}
</select>` + p.innerHTML;
});
}
function ver_sel()
{
var x = document.getElementById("versions").value;
window.location.href = window.location.protocol + "//" + window.location.host + "/" + x + "/";
}
document.addEventListener('DOMContentLoaded', (event) => {
add_version_selector().then(() => {
var value = window.location.pathname.split('/')[1];
document.getElementById("versions").value = value;
});
})
document.addEventListener('DOMContentLoaded', (event) => {
function onIntersection(entries) {
entries.forEach(entry => {
let currentlyLoaded = entry.target.getAttribute("data-is-loaded") == "true";
let shouldBeLoaded = entry.intersectionRatio > 0;
if(currentlyLoaded != shouldBeLoaded) {
entry.target.setAttribute("data-is-loaded", shouldBeLoaded);
if(shouldBeLoaded) {
let iframe = document.createElement("iframe");
iframe.src = entry.target.getAttribute("data-real-src");
entry.target.appendChild(iframe);
} else {
let iframe = entry.target.querySelector("iframe");
iframe.parentNode.removeChild(iframe);
}
}
});
}
const config = {
rootMargin: '600px 0px',
threshold: 0.01
};
let observer = new IntersectionObserver(onIntersection, config);
document.querySelectorAll(".lv-example").forEach(iframe => {
observer.observe(iframe);
});
});
</script>
{% endblock %}

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#!/usr/bin/env python3
import sys
import os
import subprocess
import re
import example_list as ex
langs = ['en']
# Change to script directory for consistency
abspath = os.path.abspath(__file__)
dname = os.path.dirname(abspath)
os.chdir(dname)
def cmd(s):
print("")
print(s)
print("-------------------------------------")
r = os.system(s)
if r != 0:
print("Exit build due to previous error")
exit(-1)
# Get the current branch name
status, br = subprocess.getstatusoutput("git branch | grep '*'")
_, gitcommit = subprocess.getstatusoutput("git rev-parse HEAD")
br = re.sub('\* ', '', br)
# Generate the list of examples
ex.exec()
urlpath = re.sub('release/', '', br)
# Be sure the github links point to the right branch
f = open("header.rst", "w")
f.write(".. |github_link_base| replace:: https://github.com/lvgl/lvgl/blob/" + gitcommit + "/docs")
f.close()
base_html = "html_baseurl = 'https://docs.lvgl.io/" + urlpath + "/en/html/'"
os.system("sed -i \"s|html_baseurl = .*|" + base_html +"|\" conf.py")
clean = 0
trans = 0
skip_latex = False
args = sys.argv[1:]
if len(args) >= 1:
if "clean" in args: clean = 1
if "skip_latex" in args: skip_latex = True
lang = "en"
print("")
print("****************")
print("Building")
print("****************")
if clean:
cmd("rm -rf " + lang)
cmd("mkdir " + lang)
print("Running doxygen")
cmd("cd ../scripts && doxygen Doxyfile")
# BUILD PDF
if not skip_latex:
# Silly workarond to include the more or less correct PDF download link in the PDF
#cmd("cp -f " + lang +"/latex/LVGL.pdf LVGL.pdf | true")
cmd("sphinx-build -b latex . out_latex")
# Generate PDF
cmd("cd out_latex && latexmk -pdf 'LVGL.tex'")
# Copy the result PDF to the main directory to make it avaiable for the HTML build
cmd("cd out_latex && cp -f LVGL.pdf ../LVGL.pdf")
else:
print("skipping latex build as requested")
# BULD HTML
cmd("sphinx-build -b html . ../out_html")

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#!/usr/bin/env python3.7
# -*- coding: utf-8 -*-
#
# LVGL documentation build configuration file, created by
# sphinx-quickstart on Wed Jun 12 16:38:40 2019.
#
# This file is execfile()d with the current directory set to its
# containing dir.
#
# Note that not all possible configuration values are present in this
# autogenerated file.
#
# All configuration values have a default; values that are commented out
# serve to show the default.
# If extensions (or modules to document with autodoc) are in another directory,
# add these directories to sys.path here. If the directory is relative to the
# documentation root, use os.path.abspath to make it absolute, like shown here.
#
import os
import sys
import subprocess
sys.path.insert(0, os.path.abspath('./_ext'))
import recommonmark
from recommonmark.transform import AutoStructify
from sphinx.builders.html import StandaloneHTMLBuilder
from subprocess import Popen, PIPE
# -- General configuration ------------------------------------------------
# If your documentation needs a minimal Sphinx version, state it here.
#
# needs_sphinx = '1.0'
# Add any Sphinx extension module names here, as strings. They can be
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
# ones.
extensions = ['sphinx.ext.autodoc',
'sphinx.ext.intersphinx',
'sphinx.ext.todo',
'recommonmark',
'sphinx_markdown_tables',
'breathe',
'sphinx_sitemap',
'lv_example'
]
# Add any paths that contain templates here, relative to this directory.
templates_path = ['_templates']
# The default language to highlight source code in. The default is 'python'.
# The value should be a valid Pygments lexer name, see Showing code examples for more details.
highlight_language = 'c'
# The suffix(es) of source filenames.
# You can specify multiple suffix as a list of string:
#
source_suffix = ['.rst', '.md']
# The master toctree document.
master_doc = 'index'
# General information about the project.
project = 'LVGL'
copyright = '2021, LVGL Kft'
author = 'LVGL community'
# The version info for the project you're documenting, acts as replacement for
# |version| and |release|, also used in various other places throughout the
# built documents.
#
# The short X.Y version.
# embeddedt: extract using scripts/find_version.sh
version = subprocess.run(["../scripts/find_version.sh"], capture_output=True).stdout.decode("utf-8").strip()
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
#
# This is also used if you do content translation via gettext catalogs.
# Usually you set "language" from the command line for these cases.
language = None
# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
# This patterns also effect to html_static_path and html_extra_path
exclude_patterns = ['_build', 'doxygen_html', 'Thumbs.db', '.DS_Store',
'README.md', 'lv_examples', 'out_html' ]
# The name of the Pygments (syntax highlighting) style to use.
pygments_style = 'sphinx'
# If true, `todo` and `todoList` produce output, else they produce nothing.
todo_include_todos = True
# -- Options for HTML output ----------------------------------------------
# The theme to use for HTML and HTML Help pages. See the documentation for
# a list of builtin themes.
#
html_theme = 'sphinx_rtd_theme'
# Theme options are theme-specific and customize the look and feel of a theme
# further. For a list of options available for each theme, see the
# documentation.
#
html_theme_options = {
'collapse_navigation' : False,
'logo_only': True,
}
# For site map generation
html_baseurl = 'https://docs.lvgl.io/' + version + "/"
sitemap_url_scheme = "{link}"
# Add any paths that contain custom static files (such as style sheets) here,
# relative to this directory. They are copied after the builtin static files,
# so a file named "default.css" will overwrite the builtin "default.css".
html_static_path = ['_static']
# Custom sidebar templates, must be a dictionary that maps document names
# to template names.
#
# This is required for the alabaster theme
# refs: http://alabaster.readthedocs.io/en/latest/installation.html#sidebars
html_sidebars = {
'**': [
'relations.html', # needs 'show_related': True theme option to display
'searchbox.html',
]
}
html_favicon = 'favicon.png'
html_logo = 'logo_lvgl.png'
# -- Options for HTMLHelp output ------------------------------------------
# Output file base name for HTML help builder.
htmlhelp_basename = 'LVGLdoc'
html_last_updated_fmt = ''
# -- Options for LaTeX output ---------------------------------------------
latex_engine = 'xelatex'
latex_use_xindy = False
latex_elements = {
# The paper size ('letterpaper' or 'a4paper').
#
# 'papersize': 'letterpaper',
# The font size ('10pt', '11pt' or '12pt').
#
# 'pointsize': '10pt',
# Additional stuff for the LaTeX preamble.
#
# 'preamble': '',
# Latex figure (float) alignment
#
# 'figure_align': 'htbp',
'inputenc': '',
'utf8extra': '',
'classoptions': ',openany,oneside',
'babel': '\\usepackage{babel}',
'passoptionstopackages': r'''
\PassOptionsToPackage{bookmarksdepth=5}{hyperref}% depth of pdf bookmarks
''',
'preamble': r'''
\usepackage{fontspec}
\setmonofont{DejaVu Sans Mono}
\usepackage{silence}
\WarningsOff*
''',
}
# Grouping the document tree into LaTeX files. List of tuples
# (source start file, target name, title,
# author, documentclass [howto, manual, or own class]).
latex_documents = [
(master_doc, 'LVGL.tex', 'LVGL Documentation ' + version,
'LVGL community', 'manual'),
]
# -- Options for manual page output ---------------------------------------
# One entry per manual page. List of tuples
# (source start file, name, description, authors, manual section).
man_pages = [
(master_doc, 'lvgl', 'LVGL Documentation ' + version,
[author], 1)
]
# -- Options for Texinfo output -------------------------------------------
# Grouping the document tree into Texinfo files. List of tuples
# (source start file, target name, title, author,
# dir menu entry, description, category)
texinfo_documents = [
(master_doc, 'LVGL', 'LVGL Documentation ' + version,
author, 'Contributors of LVGL', 'One line description of project.',
'Miscellaneous'),
]
breathe_projects = {
"lvgl":"xml/",
}
StandaloneHTMLBuilder.supported_image_types = [
'image/svg+xml',
'image/gif', #prefer gif over png
'image/png',
'image/jpeg'
]
smartquotes = False
_, repo_commit_hash = subprocess.getstatusoutput("git rev-parse HEAD")
# Example configuration for intersphinx: refer to the Python standard library.
def setup(app):
app.add_config_value('recommonmark_config', {
'enable_eval_rst': True,
'enable_auto_toc_tree': 'True',
}, True)
app.add_transform(AutoStructify)
app.add_css_file('css/custom.css')
app.add_css_file('css/fontawesome.min.css')

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#!/usr/bin/env python3
import os
def process_index_rst(path):
# print(path)
with open(path) as fp:
last_line=""
line=""
title_tmp=""
line = fp.readline()
d = {}
while line:
if line[0:3] == '"""':
title_tmp = last_line
elif line[0:15] ==".. lv_example::":
name = line[16:].strip()
title_tmp = title_tmp.strip()
d[name] = title_tmp
last_line = line
line = fp.readline()
return(d)
h1= {
"get_started":"Get started",
"styles":"Styles",
"anim":"Animations",
"event":"Events",
"layouts":"Layouts",
"scroll":"Scrolling",
"widgets":"Widgets"
}
widgets = {
"obj":"Base object",
"arc":"Arc",
"bar":"Bar",
"btn":"Button",
"btnmatrix":"Button matrix",
"calendar":"Calendar",
"canvas":"Canvas",
"chart":"Chart",
"checkbox":"Checkbox",
"colorwheel":"Colorwheel",
"dropdown":"Dropdown",
"img":"Image",
"imgbtn":"Image button",
"keyboard":"Keyboard",
"label":"Label",
"led":"LED",
"line":"Line",
"list":"List",
"meter":"Meter",
"msgbox":"Message box",
"roller":"Roller",
"slider":"Slider",
"span":"Span",
"spinbox":"Spinbox",
"spinner":"Spinner",
"switch":"Switch",
"table":"Table",
"tabview":"Tabview",
"textarea":"Textarea",
"tileview":"Tabview",
"win":"Window",
}
layouts = {
"flex":"Flex",
"grid":"Grid",
}
def print_item(path, lvl, d, fout):
for k in d:
v = d[k]
if k.startswith(path + "/lv_example_"):
fout.write("#"*lvl + " " + v + "\n")
fout.write('```eval_rst\n')
fout.write(f".. lv_example:: {k}\n")
fout.write('```\n')
fout.write("\n")
def exec():
path ="../examples/"
fout = open("examples.md", "w")
filelist = []
for root, dirs, files in os.walk(path):
for f in files:
#append the file name to the list
filelist.append(os.path.join(root,f))
filelist = [ fi for fi in filelist if fi.endswith("index.rst") ]
d_all = {}
#print all the file names
for fn in filelist:
d_act = process_index_rst(fn)
d_all.update(d_act)
fout.write("```eval_rst\n")
fout.write(".. include:: /header.rst\n")
fout.write(":github_url: |github_link_base|/examples.md\n")
fout.write("```\n")
fout.write("\n")
fout.write("# Examples\n")
for h in h1:
fout.write("## " + h1[h] + "\n")
if h == "widgets":
for w in widgets:
fout.write("### " + widgets[w] + "\n")
print_item(h + "/" + w, 4, d_all, fout)
elif h == "layouts":
for l in layouts:
fout.write("### " + layouts[l] + "\n")
print_item(h + "/" + l, 4, d_all, fout)
else:
print_item(h, 3, d_all, fout)
fout.write("")

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/arduino.md
```
# Arduino
The [core LVGL library](https://github.com/lvgl/lvgl) and the [demos](https://github.com/lvgl/lv_demos) are directly available as Arduino libraries.
Note that you need to choose a powerful enough board to run LVGL and your GUI. See the [requirements of LVGL](https://docs.lvgl.io/latest/en/html/intro/index.html#requirements).
For example ESP32 is a good candidate to create your UI with LVGL.
## Get the LVGL Arduino library
LVGL can be installed via the Arduino IDE Library Manager or as a .ZIP library.
## Set up drivers
To get started it's recommended to use [TFT_eSPI](https://github.com/Bodmer/TFT_eSPI) library as a TFT driver to simplify testing.
To make it work, setup `TFT_eSPI` according to your TFT display type via editing either
- `User_Setup.h`
- or by selecting a configuration in the `User_Setup_Select.h`
Both files are located in `TFT_eSPI` library's folder.
## Configure LVGL
LVGL has its own configuration file called `lv_conf.h`. When LVGL is installed, follow these configuration steps:
1. Go to directory of the installed Arduino libraries
2. Go to `lvgl` and copy `lv_conf_template.h` as `lv_conf.h` into the Arduino Libraries directory next to the `lvgl` library folder.
3. Open `lv_conf.h` and change the first `#if 0` to `#if 1`
4. Set the color depth of you display in `LV_COLOR_DEPTH`
5. Set `LV_TICK_CUSTOM 1`
## Initialize LVGL and run an example
Take a look at [LVGL_Arduino.ino](https://github.com/lvgl/lvgl/blob/master/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino) to see how to initialize LVGL.
TFT_eSPI is used as the display driver.
In the INO file you can see how to register a display and a touchpad for LVGL and call an example.
Note that, there is no dedicated INO file for every example, but you can open the examples in `lvgl/examples` folder and copy-paste them to your INO file.
You can NOT call the examples like `lv_example_btn_1()` because the Arduino doesn't compile the examples.
You can the [lv_demos](https://github.com/lvgl/lv_demos) library which needs to be installed and configured separately.
## Debugging and logging
LVGL can display debug information in case of trouble.
In the `LVGL_Arduino.ino` example there is a `my_print` method, which sends this debug information to the serial interface.
To enable this feature you have to edit the `lv_conf.h` file and enable logging in the section `log settings`:
```c
/*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
```
After enabling the log module and setting LV_LOG_LEVEL accordingly, the output log is sent to the `Serial` port @ 115200 bps.

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/espressif.md
```
# Espressif (ESP32)
Since v7.7.1 LVGL includes a Kconfig file, so LVGL can be used as an ESP-IDF v4 component.
## Get the LVGL demo project for ESP32
We've created [lv_port_esp32](https://github.com/lvgl/lv_port_esp32), a project using ESP-IDF and LVGL to show one of the demos from [lv_examples](https://github.com/lvgl/lv_examples).
You are able to configure the project to use one of the many supported display controllers, see [lvgl_esp32_drivers](https://github.com/lvgl/lvgl_esp32_drivers) for a complete list
of supported display and indev (touch) controllers.
## Use LVGL in your ESP32 project
### Prerequisites
ESP-IDF v4 framework is the suggested version to use.
### Get LVGL
It is suggested that you add LVGL as a "component" to your project. This component can be located inside a directory named "components" in the project root directory.
When your project is a git repository you can include LVGL as a git submodule:
```c
git submodule add https://github.com/lvgl/lvgl.git components/lvgl
```
The above command will clone LVGL's main repository into the `components/lvgl` directory. LVGL includes a `CMakeLists.txt` file that sets some configuration options so you can use LVGL right away.
When you are ready to configure LVGL, launch the configuration menu with `idf.py menuconfig` on your project root directory, go to `Component config` and then `LVGL configuration`.
## Use lvgl_esp32_drivers in your project
You can also add `lvgl_esp32_drivers` as a "component". This component can be located inside a directory named "components" on your project root directory.
When your project is a git repository you can include `lvgl_esp32_drivers` as a git submodule:
```c
git submodule add https://github.com/lvgl/lvgl_esp32_drivers.git components/lvgl_esp32_drivers
```
### Support for ESP32-S2
Basic support for ESP32-S2 has been added into the `lvgl_esp32_drivers` repository.

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/index.md
```
# Get started
There are several ways to get your feet wet with LVGL. Here is one recommended order of documents to read and things to play with when you are learning to use LVGL:
1. Check the [Online demos](https://lvgl.io/demos) to see LVGL in action (3 minutes)
2. Read the [Introduction](https://docs.lvgl.io/latest/en/html/intro/index.html) page of the documentation (5 minutes)
3. Read the [Quick overview](https://docs.lvgl.io/latest/en/html/get-started/quick-overview.html) page of the documentation (15 minutes)
4. Set up a [Simulator](https://docs.lvgl.io/latest/en/html/get-started/pc-simulator.html) (10 minutes)
5. Try out some [Examples](https://github.com/lvgl/lv_examples/)
6. Port LVGL to a board. See the [Porting](https://docs.lvgl.io/latest/en/html/porting/index.html) guide or check the ready to use [Projects](https://github.com/lvgl?q=lv_port_&type=&language=)
7. Read the [Overview](https://docs.lvgl.io/latest/en/html/overview/index.html) page to get a better understanding of the library. (2-3 hours)
8. Check the documentation of the [Widgets](https://docs.lvgl.io/latest/en/html/widgets/index.html) to see their features and usage
9. If you have questions got to the [Forum](http://forum.lvgl.io/)
10. Read the [Contributing](https://docs.lvgl.io/latest/en/html/contributing/index.html) guide to see how you can help to improve LVGL (15 minutes)
```eval_rst
.. toctree::
:maxdepth: 2
:hidden:
quick-overview
pc-simulator
stm32
nxp
espressif
arduino
micropython
nuttx
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/micropython.md
```
# Micropython
## What is Micropython?
[Micropython](http://micropython.org/) is Python for microcontrollers.
Using Micropython, you can write Python3 code and run it even on a bare metal architecture with limited resources.
### Highlights of Micropython
- **Compact** - Fits and runs within just 256k of code space and 16k of RAM. No OS is needed, although you can also run it with an OS, if you want.
- **Compatible** - Strives to be as compatible as possible with normal Python (known as CPython).
- **Versatile** - Supports many architectures (x86, x86-64, ARM, ARM Thumb, Xtensa).
- **Interactive** - No need for the compile-flash-boot cycle. With the REPL (interactive prompt) you can type commands and execute them immediately, run scripts, etc.
- **Popular** - Many platforms are supported. The user base is growing bigger. Notable forks: [MicroPython](https://github.com/micropython/micropython), [CircuitPython](https://github.com/adafruit/circuitpython), [MicroPython_ESP32_psRAM_LoBo](https://github.com/loboris/MicroPython_ESP32_psRAM_LoBo)
- **Embedded Oriented** - Comes with modules specifically for embedded systems, such as the [machine module](https://docs.micropython.org/en/latest/library/machine.html#classes) for accessing low-level hardware (I/O pins, ADC, UART, SPI, I2C, RTC, Timers etc.)
---
## Why Micropython + LVGL?
Currently, Micropython [does not have a good high-level GUI library](https://forum.micropython.org/viewtopic.php?f=18&t=5543) by default. LVGL is an [Object Oriented Component Based](https://blog.lvgl.io/2018-12-13/extend-lvgl-objects) high-level GUI library, which seems to be a natural candidate to map into a higher level language, such as Python. LVGL is implemented in C and its APIs are in C.
### Here are some advantages of using LVGL in Micropython:
- Develop GUI in Python, a very popular high level language. Use paradigms such as Object-Oriented Programming.
- Usually, GUI development requires multiple iterations to get things right. With C, each iteration consists of **`Change code` > `Build` > `Flash` > `Run`**.
In Micropython it's just **`Change code` > `Run`** ! You can even run commands interactively using the [REPL](https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) (the interactive prompt)
### Micropython + LVGL could be used for:
- Fast prototyping GUI.
- Shortening the cycle of changing and fine-tuning the GUI.
- Modelling the GUI in a more abstract way by defining reusable composite objects, taking advantage of Python's language features such as Inheritance, Closures, List Comprehension, Generators, Exception Handling, Arbitrary Precision Integers and others.
- Make LVGL accessible to a larger audience. No need to know C to create a nice GUI on an embedded system.
This goes well with [CircuitPython vision](https://learn.adafruit.com/welcome-to-circuitpython/what-is-circuitpython). CircuitPython was designed with education in mind, to make it easier for new or unexperienced users to get started with embedded development.
- Creating tools to work with LVGL at a higher level (e.g. drag-and-drop designer).
---
## So what does it look like?
> TL;DR:
> It's very much like the C API, but Object-Oriented for LVGL components.
Let's dive right into an example!
### A simple example
```python
import lvgl as lv
lv.init()
scr = lv.obj()
btn = lv.btn(scr)
btn.align(lv.scr_act(), lv.ALIGN.CENTER, 0, 0)
label = lv.label(btn)
label.set_text("Button")
lv.scr_load(scr)
```
## How can I use it?
### Online Simulator
If you want to experiment with LVGL + Micropython without downloading anything - you can use our online simulator!
It's a fully functional LVGL + Micropython that runs entirely in the browser and allows you to edit a python script and run it.
[Click here to experiment on the online simulator](https://sim.lvgl.io/)
[Hello World](https://sim.lvgl.io/v7/micropython/ports/javascript/bundle_out/index.html?script=https://gist.githubusercontent.com/amirgon/51299ce9b6448328a855826149482ae6/raw/0f235c6d40462fd2f0e55364b874f14fe3fd613c/lvgl_hello_world.py&script_startup=https://gist.githubusercontent.com/amirgon/7bf15a66ba6d959bbf90d10f3da571be/raw/8684b5fa55318c184b1310663b187aaab5c65be6/init_lv_mp_js.py)
Note: the online simulator is available for lvgl v6 and v7.
### PC Simulator
Micropython is ported to many platforms. One notable port is "unix", which allows you to build and run Micropython (+LVGL) on a Linux machine. (On a Windows machine you might need Virtual Box or WSL or MinGW or Cygwin etc.)
[Click here to know more information about building and running the unix port](https://github.com/lvgl/lv_micropython)
### Embedded platform
In the end, the goal is to run it all on an embedded platform.
Both Micropython and LVGL can be used on many embedded architectures, such as stm32, ESP32 etc.
You would also need display and input drivers. We have some sample drivers (ESP32+ILI9341, as well as some other examples), but chances are you would want to create your own input/display drivers for your specific hardware.
Drivers can be implemented either in C as a Micropython module, or in pure Micropython!
## Where can I find more information?
- In this [Blog Post](https://blog.lvgl.io/2019-02-20/micropython-bindings)
- `lv_micropython` [README](https://github.com/lvgl/lv_micropython)
- `lv_binding_micropython` [README](https://github.com/lvgl/lv_binding_micropython)
- The [LVGL micropython forum](https://forum.lvgl.io/c/micropython) (Feel free to ask anything!)
- At Micropython: [docs](http://docs.micropython.org/en/latest/) and [forum](https://forum.micropython.org/)

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/nuttx.md
```
# NuttX RTOS
## What is NuttX?
[NuttX](https://nuttx.apache.org/) is a mature and secure real-time operating system (RTOS) with an emphasis on technical standards compliance and small size.
It is scalable from 8-bit to 64-bit microcontrollers and microprocessors and compliant with the Portable Operating System Interface (POSIX) and the American National Standards Institute (ANSI) standards and with many Linux-like subsystems.
The best way to think about NuttX is to think of it as a small Unix/Linux for microcontrollers.
### Highlights of NuttX
- **Small** - Fits and runs in microcontrollers as small as 32 kB Flash and 8 kB of RAM.
- **Compliant** - Strives to be as compatible as possible with POSIX and Linux.
- **Versatile** - Supports many architectures (ARM, ARM Thumb, AVR, MIPS, OpenRISC, RISC-V 32-bit and 64-bit, RX65N, x86-64, Xtensa, Z80/Z180, etc.).
- **Modular** - Its modular design allows developers to select only what really matters and use modules to include new features.
- **Popular** - NuttX is used by many companies around the world. Probably you already used a product with NuttX without knowing it was running NuttX.
- **Predictable** - NuttX is a preemptible Realtime kernel, so you can use it to create predictable applications for realtime control.
---
## Why NuttX + LVGL?
Although NuttX has its own graphic library called [NX](https://cwiki.apache.org/confluence/pages/viewpage.action?pageId=139629474), LVGL is a good alternative because users could find more eye-candy demos and they can reuse code from previous projects.
LVGL is an [Object Oriented Component Based](https://blog.lvgl.io/2018-12-13/extend-lvgl-objects) high-level GUI library, that could fit very well for a RTOS with advanced features like NuttX.
LVGL is implemented in C and its APIs are in C.
### Here are some advantages of using LVGL in NuttX
- Develop GUI in Linux first and when it is done just compile it for NuttX. Nothing more, no wasting of time.
- Usually, GUI development for low level RTOS requires multiple iterations to get things right, where each iteration consists of **`Change code` > `Build` > `Flash` > `Run`**.
Using LVGL, Linux and NuttX you can reduce this process and just test everything on your computer and when it is done, compile it on NuttX and that is it.
### NuttX + LVGL could be used for
- GUI demos to demonstrate your board graphics capacities.
- Fast prototyping GUI for MVP (Minimum Viable Product) presentation.
- visualize sensor data directly and easily on the board without using a computer.
- Final products with a GUI without a touchscreen (i.e. 3D Printer Interface using Rotary Encoder to Input data).
- Final products with a touchscreen (and all sorts of bells and whistles).
---
## How to get started with NuttX and LVGL?
There are many boards in the [NuttX mainline](https://github.com/apache/incubator-nuttx) with support for LVGL.
Let's use the [STM32F429IDISCOVERY](https://www.st.com/en/evaluation-tools/32f429idiscovery.html) as an example because it is a very popular board.
### First you need to install the pre-requisites on your system
Let's use the [Windows Subsystem for Linux](https://acassis.wordpress.com/2018/01/10/how-to-build-nuttx-on-windows-10/)
```shell
$ sudo apt-get install automake bison build-essential flex gcc-arm-none-eabi gperf git libncurses5-dev libtool libusb-dev libusb-1.0.0-dev pkg-config kconfig-frontends openocd
```
### Now let's create a workspace to save our files
```shell
$ mkdir ~/nuttxspace
$ cd ~/nuttxspace
```
### Clone the NuttX and Apps repositories:
```shell
$ git clone https://github.com/apache/incubator-nuttx nuttx
$ git clone https://github.com/apache/incubator-nuttx-apps apps
```
### Configure NuttX to use the stm32f429i-disco board and the LVGL Demo
```shell
$ ./tools/configure.sh stm32f429i-disco:lvgl
$ make
```
If everything went fine you should have now the file `nuttx.bin` to flash on your board:
```shell
$ ls -l nuttx.bin
-rwxrwxr-x 1 alan alan 287144 Jun 27 09:26 nuttx.bin
```
### Flashing the firmware in the board using OpenOCD:
```shell
$ sudo openocd -f interface/stlink-v2.cfg -f target/stm32f4x.cfg -c init -c "reset halt" -c "flash write_image erase nuttx.bin 0x08000000"
```
Reset the board and using the 'NSH>' terminal start the LVGL demo:
```shell
nsh> lvgldemo
```
## Where can I find more information?
- This blog post: [LVGL on LPCXpresso54628](https://acassis.wordpress.com/2018/07/19/running-nuttx-on-lpcxpresso54628-om13098/)
- NuttX mailing list: [Apache NuttX Mailing List](http://nuttx.incubator.apache.org/community/)

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/nxp.md
```
# NXP
NXP has integrated LVGL into the MCUXpresso SDK packages for several of their general
purpose and crossover microcontrollers, allowing easy evaluation and migration into your
product design. [Download an SDK for a supported board](https://www.nxp.com/design/software/embedded-software/littlevgl-open-source-graphics-library:LITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY?&tid=vanLITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY)
today and get started with your next GUI application.
## Creating new project with LVGL
Downloading the MCU SDK example project is recommended as a starting point. It comes fully
configured with LVGL (and with PXP support if module is present), no additional integration
work is required.
## Adding HW acceleration for NXP iMX RT platforms using PXP (PiXel Pipeline) engine for existing projects
Several drawing features in LVGL can be offloaded to the PXP engine. The CPU is available for other operations while the PXP is running. An RTOS is required to block the LVGL drawing thread and switch to another task or suspend the CPU for power savings.
#### Features supported:
- RGB565 color format
- Area fill + optional transparency
- BLIT (BLock Image Transfer) + optional transparency
- Color keying + optional transparency
- Recoloring (color tint) + optional transparency
- RTOS integration layer
- Default FreeRTOS and bare metal code provided
#### Basic configuration:
- Select NXP PXP engine in lv_conf.h: Set `LV_USE_GPU_NXP_PXP` to 1
- Enable default implementation for interrupt handling, PXP start function and automatic initialization: Set `LV_USE_GPU_NXP_PXP_AUTO_INIT` to 1
- If `FSL_RTOS_FREE_RTOS` symbol is defined, FreeRTOS implementation will be used, otherwise bare metal code will be included
#### Basic initialization:
- If `LV_USE_GPU_NXP_PXP_AUTO_INIT` is enabled, no user code is required; PXP is initialized automatically in `lv_init()`
- For manual PXP initialization, default configuration structure for callbacks can be used. Initialize PXP before calling `lv_init()`
```c
#if LV_USE_GPU_NXP_PXP
#include "lv_gpu/lv_gpu_nxp_pxp.h"
#include "lv_gpu/lv_gpu_nxp_pxp_osa.h"
#endif
. . .
#if LV_USE_GPU_NXP_PXP
if (lv_gpu_nxp_pxp_init(&pxp_default_cfg) != LV_RES_OK) {
PRINTF("PXP init error. STOP.\n");
for ( ; ; ) ;
}
#endif
```
#### Project setup:
- Add PXP related files to project:
- lv_gpu/lv_gpu_nxp.c, lv_gpu/lv_gpu_nxp.h: low level drawing calls for LVGL
- lv_gpu/lv_gpu_nxp_osa.c, lv_gpu/lv_gpu_osa.h: default implementation of OS-specific functions (bare metal and FreeRTOS only)
- optional, required only if `LV_USE_GPU_NXP_PXP_AUTO_INIT` is set to 1
- PXP related code depends on two drivers provided by MCU SDK. These drivers need to be added to project:
- fsl_pxp.c, fsl_pxp.h: PXP driver
- fsl_cache.c, fsl_cache.h: CPU cache handling functions
#### Advanced configuration:
- Implementation depends on multiple OS-specific functions. The struct `lv_nxp_pxp_cfg_t` with callback pointers is used
as a parameter for the `lv_gpu_nxp_pxp_init()` function. Default implementation for FreeRTOS and baremetal is provided in lv_gpu_nxp_osa.c
- `pxp_interrupt_init()`: Initialize PXP interrupt (HW setup, OS setup)
- `pxp_interrupt_deinit()`: Deinitialize PXP interrupt (HW setup, OS setup)
- `pxp_run()`: Start PXP job. Use OS-specific mechanism to block drawing thread. PXP must finish drawing before leaving this function.
- There are configurable area thresholds which are used to decide whether the area will be processed by CPU, or by PXP. Areas smaller than a
defined value will be processed by CPU and those bigger than the threshold will be processed by PXP. These thresholds may be defined as
preprocessor variables. Default values are defined lv_gpu/lv_gpu_nxp_pxp.h
- `GPU_NXP_PXP_BLIT_SIZE_LIMIT`: size threshold for image BLIT, BLIT with color keying, and BLIT with recolor (OPA > LV_OPA_MAX)
- `GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT`: size threshold for image BLIT and BLIT with color keying with transparency (OPA < LV_OPA_MAX)
- `GPU_NXP_PXP_FILL_SIZE_LIMIT`: size threshold for fill operation (OPA > LV_OPA_MAX)
- `GPU_NXP_PXP_FILL_OPA_SIZE_LIMIT`: size threshold for fill operation with transparency (OPA < LV_OPA_MAX)

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/pc-simulator.md
```
# Simulator on PC
You can try out LVGL **using only your PC** (i.e. without any development boards). LVGL will run on a simulator environment on the PC where anyone can write and experiment with real LVGL applications.
Using the simulator on a PC has the following advantages:
- Hardware independent - Write code, run it on the PC and see the result on a monitor.
- Cross-platform - Any Windows, Linux or macOS system can run the PC simulator.
- Portability - The written code is portable, which means you can simply copy it when migrating to embedded hardware.
- Easy Validation - The simulator is also very useful to report bugs because it provides a common platform for every user. So it's a good idea to reproduce a bug in the simulator and use that code snippet in the [Forum](https://forum.lvgl.io).
## Select an IDE
The simulator is ported to various IDEs (Integrated Development Environments). Choose your favorite IDE, read its README on GitHub, download the project, and load it to the IDE.
- [Eclipse with SDL driver](https://github.com/lvgl/lv_sim_eclipse_sdl): Recommended on Linux and Mac
- [CodeBlocks](https://github.com/lvgl/lv_sim_codeblocks_win): Recommended on Windows
- [VisualStudio with SDL driver](https://github.com/lvgl/lv_sim_visual_studio_sdl): For Windows
- [VSCode with SDL driver](https://github.com/lvgl/lv_sim_vscode_sdl): Recommended on Linux and Mac
- [PlatformIO with SDL driver](https://github.com/lvgl/lv_platformio): Recommended on Linux and Mac
You can use any IDE for development but, for simplicity, the configuration for Eclipse CDT is what we'll focus on in this tutorial.
The following section describes the set-up guide of Eclipse CDT in more detail.
**Note: If you are on Windows, it's usually better to use the Visual Studio or CodeBlocks projects instead. They work out of the box without requiring extra steps.**
## Set-up Eclipse CDT
### Install Eclipse CDT
[Eclipse CDT](https://eclipse.org/cdt/) is a C/C++ IDE.
Eclipse is a Java-based tool so be sure **Java Runtime Environment** is installed on your system.
On Debian-based distros (e.g. Ubuntu): `sudo apt-get install default-jre`
Note: If you are using other distros, then please install a 'Java Runtime Environment' suitable to your distro.
Note: If you are using macOS and get a "Failed to create the Java Virtual Machine" error, uninstall any other Java JDK installs and install Java JDK 8u. This should fix the problem.
You can download Eclipse's CDT from: [https://www.eclipse.org/cdt/downloads.php](https://www.eclipse.org/cdt/downloads.php). Start the installer and choose *Eclipse CDT* from the list.
### Install SDL 2
The PC simulator uses the [SDL 2](https://www.libsdl.org/download-2.0.php) cross-platform library to simulate a TFT display and a touchpad.
#### Linux
On **Linux** you can easily install SDL2 using a terminal:
1. Find the current version of SDL2: `apt-cache search libsdl2 (e.g. libsdl2-2.0-0)`
2. Install SDL2: `sudo apt-get install libsdl2-2.0-0` (replace with the found version)
3. Install SDL2 development package: `sudo apt-get install libsdl2-dev`
4. If build essentials are not installed yet: `sudo apt-get install build-essential`
#### Windows
If you are using **Windows** firstly you need to install MinGW ([64 bit version](http://mingw-w64.org/doku.php/download)). After installing MinGW, do the following steps to add SDL2:
1. Download the development libraries of SDL.
Go to [https://www.libsdl.org/download-2.0.php](https://www.libsdl.org/download-2.0.php) and download _Development Libraries: SDL2-devel-2.0.5-mingw.tar.gz_
2. Decompress the file and go to _x86_64-w64-mingw32_ directory (for 64 bit MinGW) or to _i686-w64-mingw32_ (for 32 bit MinGW)
3. Copy _..._mingw32/include/SDL2_ folder to _C:/MinGW/.../x86_64-w64-mingw32/include_
4. Copy _..._mingw32/lib/_ content to _C:/MinGW/.../x86_64-w64-mingw32/lib_
5. Copy _..._mingw32/bin/SDL2.dll_ to _{eclipse_worksapce}/pc_simulator/Debug/_. Do it later when Eclipse is installed.
Note: If you are using **Microsoft Visual Studio** instead of Eclipse then you don't have to install MinGW.
#### OSX
On **OSX** you can easily install SDL2 with brew: `brew install sdl2`
If something is not working, then please refer [this tutorial](http://lazyfoo.net/tutorials/SDL/01_hello_SDL/index.php) to get started with SDL.
### Pre-configured project
A pre-configured graphics library project (based on the latest release) is always available to get started easily.
You can find the latest one on [GitHub](https://github.com/lvgl/lv_sim_eclipse_sdl).
(Please note that, the project is configured for Eclipse CDT).
### Add the pre-configured project to Eclipse CDT
Run Eclipse CDT. It will show a dialogue about the **workspace path**. Before accepting the path, check that path and copy (and unzip) the downloaded pre-configured project there. After that, you can accept the workspace path. Of course you can modify this path but in that case copy the project to the corresponding location.
Close the start-up window and go to **File-&gt;Import** and choose **General-&gt;Existing project into Workspace**. **Browse the root directory** of the project and click **Finish**
On **Windows** you have to do two additional things:
- Copy the **SDL2.dll** into the project's Debug folder
- Right-click on the project -&gt; Project properties -&gt; C/C++ Build -&gt; Settings -&gt; Libraries -&gt; Add ... and add _mingw32_ above SDLmain and SDL. (The order is important: mingw32, SDLmain, SDL)
### Compile and Run
Now you are ready to run LVGL on your PC. Click on the Hammer Icon on the top menu bar to Build the project. If you have done everything right, then you will not get any errors. Note that on some systems additional steps might be required to "see" SDL 2 from Eclipse but in most cases the configuration in the downloaded project is enough.
After a successful build, click on the Play button on the top menu bar to run the project. Now a window should appear in the middle of your screen.
Now you are ready to use LVGL and begin development on your PC.

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/quick-overview.md
```
# Quick overview
Here you can learn the most important things about LVGL.
You should read this first to get a general impression and read the detailed [Porting](/porting/index) and [Overview](/overview/index) sections after that.
## Get started in a simulator
Instead of porting LVGL to embedded hardware straight away, it's highly recommended to get started in a simulator first.
LVGL is ported to many IDEs to be sure you will find your favorite one.
Go to the [Simulators](/get-started/pc-simulator) section to get ready-to-use projects that can be run on your PC.
This way you can save the time of porting for now and get some experience with LVGL immediately.
## Add LVGL into your project
If you would rather try LVGL on your own project follow these steps:
- [Download](https://github.com/lvgl/lvgl/archive/master.zip) or clone the library from GitHub with `git clone https://github.com/lvgl/lvgl.git`.
- Copy the `lvgl` folder into your project.
- Copy `lvgl/lv_conf_template.h` as `lv_conf.h` next to the `lvgl` folder, change the first `#if 0` to `1` to enable the file's content and set the `LV_COLOR_DEPTH` defines.
- Include `lvgl/lvgl.h` in files where you need to use LVGL related functions.
- Call `lv_tick_inc(x)` every `x` milliseconds in a Timer or Task (`x` should be between 1 and 10). It is required for the internal timing of LVGL.
Alternatively, configure `LV_TICK_CUSTOM` (see `lv_conf.h`) so that LVGL can retrieve the current time directly.
- Call `lv_init()`
- Create a draw buffer: LVGL will render the graphics here first, and send the rendered image to the display.
The buffer size can be set freely but 1/10 screen size is a good starting point.
```c
static lv_disp_draw_buf_t draw_buf;
static lv_color_t buf1[DISP_HOR_RES * DISP_VER_RES / 10]; /*Declare a buffer for 1/10 screen size*/
lv_disp_draw_buf_init(&draw_buf, buf1, NULL, MY_DISP_HOR_RES * MY_DISP_VER_SER / 10); /*Initialize the display buffer.*/
```
- Implement and register a function which can copy the rendered image to an area of your display:
```c
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.flush_cb = my_disp_flush; /*Set your driver function*/
disp_drv.draw_buf = &draw_buf; /*Assign the buffer to the display*/
disp_drv.hor_res = MY_DISP_HOR_RES; /*Set the horizontal resolution of the display*/
disp_drv.ver_res = MY_DISP_VER_RES; /*Set the vertical resolution of the display*/
lv_disp_drv_register(&disp_drv); /*Finally register the driver*/
void my_disp_flush(lv_disp_drv_t * disp, const lv_area_t * area, lv_color_t * color_p)
{
int32_t x, y;
/*It's a very slow but simple implementation.
*`set_pixel` needs to be written by you to a set pixel on the screen*/
for(y = area->y1; y <= area->y2; y++) {
for(x = area->x1; x <= area->x2; x++) {
set_pixel(x, y, *color_p);
color_p++;
}
}
lv_disp_flush_ready(disp); /* Indicate you are ready with the flushing*/
}
```
- Implement and register a function which can read an input device. E.g. for a touchpad:
```c
static lv_indev_drv_t indev_drv; /*Descriptor of a input device driver*/
lv_indev_drv_init(&indev_drv); /*Basic initialization*/
indev_drv.type = LV_INDEV_TYPE_POINTER; /*Touch pad is a pointer-like device*/
indev_drv.read_cb = my_touchpad_read; /*Set your driver function*/
lv_indev_drv_register(&indev_drv); /*Finally register the driver*/
void my_touchpad_read(lv_indev_t * indev, lv_indev_data_t * data)
{
/*`touchpad_is_pressed` and `touchpad_get_xy` needs to be implemented by you*/
if(touchpad_is_pressed()) {
data->state = LV_INDEV_STATE_PRESSED;
touchpad_get_xy(&data->point.x, &data->point.y);
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
}
```
- Call `lv_timer_handler()` periodically every few milliseconds in the main `while(1)` loop or in an operating system task.
It will redraw the screen if required, handle input devices, animation etc.
For a more detailed guide go to the [Porting](/porting/index) section.
## Learn the basics
### Widgets
The graphical elements like Buttons, Labels, Sliders, Charts etc. are called objects or widgets. Go to [Widgets](/widgets/index) to see the full list of available widgets.
Every object has a parent object where it is created. For example, if a label is created on a button, the button is the parent of label.
The child object moves with the parent and if the parent is deleted the children will be deleted too.
Children can be visible only within their parent's bounding area. In other words, the parts of the children outside the parent are clipped.
A Screen is the "root" parent. You can have any number of screens.
To get the current screen call `lv_scr_act()`, and to load a screen use `lv_scr_load(scr1)`.
You can create a new object with `lv_<type>_create(parent)`. It will return an `lv_obj_t *` variable that can be used as a reference to the object to set its parameters.
For example:
```c
lv_obj_t * slider1 = lv_slider_create(lv_scr_act());
```
To set some basic attributes `lv_obj_set_<parameter_name>(obj, <value>)` functions can be used. For example:
```c
lv_obj_set_x(btn1, 30);
lv_obj_set_y(btn1, 10);
lv_obj_set_size(btn1, 200, 50);
```
Along with the basic attributes, widgets can have type specific parameters which are set by `lv_<widget_type>_set_<parameter_name>(obj, <value>)` functions. For example:
```c
lv_slider_set_value(slider1, 70, LV_ANIM_ON);
```
To see the full API visit the documentation of the widgets or the related header file (e.g. [lvgl/src/widgets/lv_slider.h](https://github.com/lvgl/lvgl/blob/master/src/widgets/lv_slider.h)).
### Events
Events are used to inform the user that something has happened with an object.
You can assign one or more callbacks to an object which will be called if the object is clicked, released, dragged, being deleted, etc.
A callback is assigned like this:
```c
lv_obj_add_event_cb(btn, btn_event_cb, LV_EVENT_CLICKED, NULL); /*Assign a callback to the button*/
...
void btn_event_cb(lv_event_t * e)
{
printf("Clicked\n");
}
```
`LV_EVENT_ALL` can be used instead of `LV_EVENT_CLICKED` to invoke the callback for any event.
From `lv_event_t * e` the current event code can be retrieved with:
```c
lv_event_code_t code = lv_event_get_code(e);
```
The object that triggered the event can be retrieved with:
```c
lv_obj_t * obj = lv_event_get_target(e);
```
To learn all features of the events go to the [Event overview](/overview/event) section.
### Parts
Widgets might be built from one or more *parts*. For example, a button has only one part called `LV_PART_MAIN`.
However, a [Slider](/widgets/core/slider) has `LV_PART_MAIN`, `LV_PART_INDICATOR` and `LV_PART_KNOB`.
By using parts you can apply different styles to sub-elements of a widget. (See below)
Read the widgets' documentation to learn which parts each uses.
### States
LVGL objects can be in a combination of the following states:
- `LV_STATE_DEFAULT` Normal, released state
- `LV_STATE_CHECKED` Toggled or checked state
- `LV_STATE_FOCUSED` Focused via keypad or encoder or clicked via touchpad/mouse
- `LV_STATE_FOCUS_KEY` Focused via keypad or encoder but not via touchpad/mouse
- `LV_STATE_EDITED` Edit by an encoder
- `LV_STATE_HOVERED` Hovered by mouse (not supported now)
- `LV_STATE_PRESSED` Being pressed
- `LV_STATE_SCROLLED` Being scrolled
- `LV_STATE_DISABLED` Disabled
For example, if you press an object it will automatically go to the `LV_STATE_FOCUSED` and `LV_STATE_PRESSED` states and when you release it the `LV_STATE_PRESSED` state will be removed while focus remains active.
To check if an object is in a given state use `lv_obj_has_state(obj, LV_STATE_...)`. It will return `true` if the object is currently in that state.
To manually add or remove states use:
```c
lv_obj_add_state(obj, LV_STATE_...);
lv_obj_clear_state(obj, LV_STATE_...);
```
### Styles
A style instance contains properties such as background color, border width, font, etc. that describe the appearance of objects.
Styles are represented with `lv_style_t` variables. Only their pointer is saved in the objects so they need to be defined as static or global.
Before using a style it needs to be initialized with `lv_style_init(&style1)`. After that, properties can be added to configure the style. For example:
```
static lv_style_t style1;
lv_style_init(&style1);
lv_style_set_bg_color(&style1, lv_color_hex(0xa03080))
lv_style_set_border_width(&style1, 2))
```
See the full list of properties [here](/overview/style.html#properties).
Styles are assigned using the ORed combination of an object's part and state. For example to use this style on the slider's indicator when the slider is pressed:
```c
lv_obj_add_style(slider1, &style1, LV_PART_INDICATOR | LV_STATE_PRESSED);
```
If the *part* is `LV_PART_MAIN` it can be omitted:
```c
lv_obj_add_style(btn1, &style1, LV_STATE_PRESSED); /*Equal to LV_PART_MAIN | LV_STATE_PRESSED*/
```
Similarly, `LV_STATE_DEFAULT` can be omitted too:
```c
lv_obj_add_style(slider1, &style1, LV_PART_INDICATOR); /*Equal to LV_PART_INDICATOR | LV_STATE_DEFAULT*/
```
For `LV_STATE_DEFAULT` and `LV_PART_MAIN` simply write `0`:
```c
lv_obj_add_style(btn1, &style1, 0); /*Equal to LV_PART_MAIN | LV_STATE_DEFAULT*/
```
Styles can be cascaded (similarly to CSS). It means you can add more styles to a part of an object.
For example `style_btn` can set a default button appearance, and `style_btn_red` can overwrite the background color to make the button red:
```c
lv_obj_add_style(btn1, &style_btn, 0);
lv_obj_add_style(btn1, &style1_btn_red, 0);
```
If a property is not set on for the current state, the style with `LV_STATE_DEFAULT` will be used. A default value is used if the property is not defined in the default state.
Some properties (typically the text-related ones) can be inherited. This means if a property is not set in an object it will be searched for in its parents too.
For example, you can set the font once in the screen's style and all text on that screen will inherit it by default.
Local style properties also can be added to objects. This creates a style which resides inside the object and is used only by the object:
```c
lv_obj_set_style_bg_color(slider1, lv_color_hex(0x2080bb), LV_PART_INDICATOR | LV_STATE_PRESSED);
```
To learn all the features of styles see the [Style overview](/overview/style) section.
### Themes
Themes are the default styles for objects. Styles from a theme are applied automatically when objects are created.
The theme for your application is a compile time configuration set in `lv_conf.h`.
## Examples
```eval_rst
.. include:: ../../examples/get_started/index.rst
```
## Micropython
Learn more about [Micropython](/get-started/micropython).
```python
# Create a Button and a Label
scr = lv.obj()
btn = lv.btn(scr)
btn.align(lv.scr_act(), lv.ALIGN.CENTER, 0, 0)
label = lv.label(btn)
label.set_text("Button")
# Load the screen
lv.scr_load(scr)
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/stm32.md
```
# STM32
TODO

1
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.. |github_link_base| replace:: https://github.com/lvgl/lvgl/blob/c6f99ad200c7862c2f3cca3811bc2bdc2c95e971/docs

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/index.md
```
```eval_rst
PDF version: :download:`LVGL.pdf <LVGL.pdf>`
```
# Welcome to the documentation of LVGL!
<img src="_static/img/home_banner.jpg" style="width:100%">
<div style="margin-bottom:48px">
<a href="intro/index.html"><img class="home-img" src="_static/img/home_1.png" alt="Get familiar with the LVGL project"></a>
<a href="get-started/index.html"><img class="home-img" src="_static/img/home_2.png" alt="Learn the basic of LVGL and its usage on various platforms"></a>
<a href="porting/index.html"><img class="home-img" src="_static/img/home_3.png" alt="See how to port LVGL to any platform"></a>
<a href="overview/index.html"><img class="home-img" src="_static/img/home_4.png" alt="Learn the how LVGL works in more detail"></a>
<a href="widgets/index.html"><img class="home-img" src="_static/img/home_5.png" alt="Take a look at the description of the available widgets"></a>
<a href="CONTRIBUTING.html"><img class="home-img" src="_static/img/home_6.png" alt="Be part of the development of LVGL"></a>
</div>
```eval_rst
.. toctree::
:maxdepth: 2
intro/index
examples
get-started/index
porting/index
overview/index
widgets/index
layouts/index
libs/index
others/index
CONTRIBUTING
CHANGELOG
ROADMAP
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/intro/index.md
```
# Introduction
LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.
## Key features
- Powerful building blocks such as buttons, charts, lists, sliders, images, etc.
- Advanced graphics with animations, anti-aliasing, opacity, smooth scrolling
- Various input devices such as touchpad, mouse, keyboard, encoder, etc.
- Multi-language support with UTF-8 encoding
- Multi-display support, i.e. use multiple TFT, monochrome displays simultaneously
- Fully customizable graphic elements with CSS-like styles
- Hardware independent: use with any microcontroller or display
- Scalable: able to operate with little memory (64 kB Flash, 16 kB RAM)
- OS, external memory and GPU are supported but not required
- Single frame buffer operation even with advanced graphic effects
- Written in C for maximal compatibility (C++ compatible)
- Simulator to start embedded GUI design on a PC without embedded hardware
- Binding to MicroPython
- Tutorials, examples, themes for rapid GUI design
- Documentation is available online and as PDF
- Free and open-source under MIT license
## Requirements
Basically, every modern controller which is able to drive a display is suitable to run LVGL. The minimal requirements are:
<ul>
<li> 16, 32 or 64 bit microcontroller or processor</li>
<li>&gt; 16 MHz clock speed is recommended</li>
<li> Flash/ROM: &gt; 64 kB for the very essential components (&gt; 180 kB is recommended)</li>
<li> RAM:
<ul>
<li> Static RAM usage: ~2 kB depending on the used features and object types</li>
<li> Stack: &gt; 2kB (&gt; 8 kB is recommended)</li>
<li> Dynamic data (heap): &gt; 4 KB (&gt; 32 kB is recommended if using several objects).
    Set by <em>LV_MEM_SIZE</em> in <em>lv_conf.h</em>. </li>
<li> Display buffer:  &gt; <em>"Horizontal resolution"</em> pixels (&gt; 10 &times; <em>"Horizontal resolution"</em> is recommended) </li>
<li> One frame buffer in the MCU or in an external display controller</li>
</ul>
</li>
<li> C99 or newer compiler</li>
<li> Basic C (or C++) knowledge:
<a href="https://www.tutorialspoint.com/cprogramming/c_pointers.htm">pointers</a>,
<a href="https://www.tutorialspoint.com/cprogramming/c_structures.htm">structs</a>,
<a href="https://www.geeksforgeeks.org/callbacks-in-c/">callbacks</a>.</li>
</ul>
<em>Note that memory usage may vary depending on architecture, compiler and build options.</em>
## License
The LVGL project (including all repositories) is licensed under [MIT license](https://github.com/lvgl/lvgl/blob/master/LICENCE.txt).
This means you can use it even in commercial projects.
It's not mandatory but we highly appreciate it if you write a few words about your project in the [My projects](https://forum.lvgl.io/c/my-projects/10) category of the forum or a private message to [lvgl.io](https://lvgl.io/#contact).
Although you can get LVGL for free there is a massive amount of work behind it. It's created by a group of volunteers who made it available for you in their free time.
To make the LVGL project sustainable, please consider [contributing](/CONTRIBUTING) to the project.
You can choose from [many different ways of contributing](/CONTRIBUTING) such as simply writing a tweet about you are using LVGL, fixing bugs, translating the documentation, or even becoming a maintainer.
## Repository layout
All repositories of the LVGL project are hosted on GitHub: https://github.com/lvgl
You will find these repositories there:
- [lvgl](https://github.com/lvgl/lvgl) The library itself with many [examples](https://github.com/lvgl/lvgl/blob/master/examples/).
- [lv_demos](https://github.com/lvgl/lv_demos) Demos created with LVGL.
- [lv_drivers](https://github.com/lvgl/lv_drivers) Display and input device drivers
- [blog](https://github.com/lvgl/blog) Source of the blog's site (https://blog.lvgl.io)
- [sim](https://github.com/lvgl/sim) Source of the online simulator's site (https://sim.lvgl.io)
- [lv_sim_...](https://github.com/lvgl?q=lv_sim&type=&language=) Simulator projects for various IDEs and platforms
- [lv_port_...](https://github.com/lvgl?q=lv_port&type=&language=) LVGL ports to development boards
- [lv_binding_..](https://github.com/lvgl?q=lv_binding&type=&language=l) Bindings to other languages
- [lv_...](https://github.com/lvgl?q=lv_&type=&language=) Ports to other platforms
## Release policy
The core repositories follow the rules of [Semantic versioning](https://semver.org/):
- Major versions for incompatible API changes. E.g. v5.0.0, v6.0.0
- Minor version for new but backward-compatible functionalities. E.g. v6.1.0, v6.2.0
- Patch version for backward-compatible bug fixes. E.g. v6.1.1, v6.1.2
Tags like `vX.Y.Z` are created for every release.
### Release cycle
- Bug fixes: Released on demand even weekly
- Minor releases: Every 3-4 months
- Major releases: Approximately yearly
### Branches
The core repositories have at least the following branches:
- `master` latest version, patches are merged directly here.
- `release/vX.Y` stable versions of the minor releases
- `fix/some-description` temporary branches for bug fixes
- `feat/some-description` temporary branches for features
### Changelog
The changes are recorded in [CHANGELOG.md](/CHANGELOG).
### Version support
Before v8 every minor release of major releases is supported for 1 year.
Starting from v8, every minor release is supported for 1 year.
| Version | Release date | Support end | Active |
|---------|--------------|-------------|--------|
| v5.3 | Feb 1, 2019 |Feb 1, 2020 | No |
| v6.1 | Nov 26, 2019 |Nov 26, 2020 | No |
| v7.11 | Mar 16, 2021 |Mar 16, 2022 | Yes |
| v8.0 | 1 Jun, 2021 |1 Jun, 2022 | Yes |
| v8.1 | In progress | | |
## FAQ
### Where can I ask questions?
You can ask questions in the forum: [https://forum.lvgl.io/](https://forum.lvgl.io/).
We use [GitHub issues](https://github.com/lvgl/lvgl/issues) for development related discussion.
You should use them only if your question or issue is tightly related to the development of the library.
### Is my MCU/hardware supported?
Every MCU which is capable of driving a display via parallel port, SPI, RGB interface or anything else and fulfills the [Requirements](#requirements) is supported by LVGL.
This includes:
- "Common" MCUs like STM32F, STM32H, NXP Kinetis, LPC, iMX, dsPIC33, PIC32 etc.
- Bluetooth, GSM, Wi-Fi modules like Nordic NRF and Espressif ESP32
- Linux with frame buffer device such as /dev/fb0. This includes Single-board computers like the Raspberry Pi
- Anything else with a strong enough MCU and a peripheral to drive a display
### Is my display supported?
LVGL needs just one simple driver function to copy an array of pixels into a given area of the display.
If you can do this with your display then you can use it with LVGL.
Some examples of the supported display types:
- TFTs with 16 or 24 bit color depth
- Monitors with an HDMI port
- Small monochrome displays
- Gray-scale displays
- even LED matrices
- or any other display where you can control the color/state of the pixels
See the [Porting](/porting/display) section to learn more.
### Nothing happens, my display driver is not called. What have I missed?
Be sure you are calling `lv_tick_inc(x)` in an interrupt and `lv_timer_handler()` in your main `while(1)`.
Learn more in the [Tick](/porting/tick) and [Task handler](/porting/task-handler) sections.
### Why is the display driver called only once? Only the upper part of the display is refreshed.
Be sure you are calling `lv_disp_flush_ready(drv)` at the end of your "*display flush callback*".
### Why do I see only garbage on the screen?
Probably there a bug in your display driver. Try the following code without using LVGL. You should see a square with red-blue gradient.
```c
#define BUF_W 20
#define BUF_H 10
lv_color_t buf[BUF_W * BUF_H];
lv_color_t * buf_p = buf;
uint16_t x, y;
for(y = 0; y &lt; BUF_H; y++) {
    lv_color_t c = lv_color_mix(LV_COLOR_BLUE, LV_COLOR_RED, (y * 255) / BUF_H);
    for(x = 0; x &lt; BUF_W; x++){
        (*buf_p) =  c;
        buf_p++;
    }
}
lv_area_t a;
a.x1 = 10;
a.y1 = 40;
a.x2 = a.x1 + BUF_W - 1;
a.y2 = a.y1 + BUF_H - 1;
my_flush_cb(NULL, &a, buf);
```
### Why do I see nonsense colors on the screen?
Probably LVGL's color format is not compatible with your display's color format. Check `LV_COLOR_DEPTH` in *lv_conf.h*.
If you are using 16-bit colors with SPI (or another byte-oriented interface) you probably need to set `LV_COLOR_16_SWAP  1` in *lv_conf.h*.
It swaps the upper and lower bytes of the pixels.
### How to speed up my UI?
- Turn on compiler optimization and enable cache if your MCU has it
- Increase the size of the display buffer
- Use two display buffers and flush the buffer with DMA (or similar peripheral) in the background
- Increase the clock speed of the SPI or parallel port if you use them to drive the display
- If your display has a SPI port consider changing to a model with a parallel interface because it has much higher throughput
- Keep the display buffer in internal RAM (not in external SRAM) because LVGL uses it a lot and it should have a fast access time
 
### How to reduce flash/ROM usage?
You can disable all the unused features (such as animations, file system, GPU etc.) and object types in *lv_conf.h*.
If you are using GCC you can add `-fdata-sections -ffunction-sections` compiler flags and `--gc-sections` linker flag to remove unused functions and variables from the final binary.
### How to reduce the RAM usage
- Lower the size of the *Display buffer*
- Reduce `LV_MEM_SIZE` in *lv_conf.h*. This memory is used when you create objects like buttons, labels, etc.
- To work with lower `LV_MEM_SIZE` you can create objects only when required and delete them when they are not needed anymore
 
### How to work with an operating system?
To work with an operating system where tasks can interrupt each other (preemptively) you should protect LVGL related function calls with a mutex.
See the [Operating system and interrupts](/porting/os) section to learn more.

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/layouts/flex.md
```
# Flex
## Overview
The Flexbox (or Flex for short) is a subset of [CSS Flexbox](https://css-tricks.com/snippets/css/a-guide-to-flexbox/).
It can arrange items into rows or columns (tracks), handle wrapping, adjust the spacing between the items and tracks, handle *grow* to make the item(s) fill the remaining space with respect to min/max width and height.
To make an object flex container call `lv_obj_set_layout(obj, LV_LAYOUT_FLEX)`.
Note that the flex layout feature of LVGL needs to be globally enabled with `LV_USE_FLEX` in `lv_conf.h`.
## Terms
- tracks: the rows or columns
- main direction: row or column, the direction in which the items are placed
- cross direction: perpendicular to the main direction
- wrap: if there is no more space in the track a new track is started
- grow: if set on an item it will grow to fill the remaining space on the track.
The available space will be distributed among items respective to their grow value (larger value means more space)
- gap: the space between the rows and columns or the items on a track
## Simple interface
With the following functions you can set a Flex layout on any parent.
### Flex flow
`lv_obj_set_flex_flow(obj, flex_flow)`
The possible values for `flex_flow` are:
- `LV_FLEX_FLOW_ROW` Place the children in a row without wrapping
- `LV_FLEX_FLOW_COLUMN` Place the children in a column without wrapping
- `LV_FLEX_FLOW_ROW_WRAP` Place the children in a row with wrapping
- `LV_FLEX_FLOW_COLUMN_WRAP` Place the children in a column with wrapping
- `LV_FLEX_FLOW_ROW_REVERSE` Place the children in a row without wrapping but in reversed order
- `LV_FLEX_FLOW_COLUMN_REVERSE` Place the children in a column without wrapping but in reversed order
- `LV_FLEX_FLOW_ROW_WRAP_REVERSE` Place the children in a row with wrapping but in reversed order
- `LV_FLEX_FLOW_COLUMN_WRAP_REVERSE` Place the children in a column with wrapping but in reversed order
### Flex align
To manage the placement of the children use `lv_obj_set_flex_align(obj, main_place, cross_place, track_cross_place)`
- `main_place` determines how to distribute the items in their track on the main axis. E.g. flush the items to the right on `LV_FLEX_FLOW_ROW_WRAP`. (It's called `justify-content` in CSS)
- `cross_place` determines how to distribute the items in their track on the cross axis. E.g. if the items have different height place them to the bottom of the track. (It's called `align-items` in CSS)
- `track_cross_place` determines how to distribute the tracks (It's called `align-content` in CSS)
The possible values are:
- `LV_FLEX_ALIGN_START` means left on a horizontally and top vertically. (default)
- `LV_FLEX_ALIGN_END` means right on a horizontally and bottom vertically
- `LV_FLEX_ALIGN_CENTER` simply center
- `LV_FLEX_ALIGN_SPACE_EVENLY` items are distributed so that the spacing between any two items (and the space to the edges) is equal. Does not apply to `track_cross_place`.
- `LV_FLEX_ALIGN_SPACE_AROUND` items are evenly distributed in the track with equal space around them.
Note that visually the spaces arent equal, since all the items have equal space on both sides.
The first item will have one unit of space against the container edge, but two units of space between the next item because that next item has its own spacing that applies. Not applies to `track_cross_place`.
- `LV_FLEX_ALIGN_SPACE_BETWEEN` items are evenly distributed in the track: first item is on the start line, last item on the end line. Not applies to `track_cross_place`.
### Flex grow
Flex grow can be used to make one or more children fill the available space on the track. When more children have grow parameters, the available space will be distributed proportionally to the grow values.
For example, there is 400 px remaining space and 4 objects with grow:
- `A` with grow = 1
- `B` with grow = 1
- `C` with grow = 2
`A` and `B` will have 100 px size, and `C` will have 200 px size.
Flex grow can be set on a child with `lv_obj_set_flex_grow(child, value)`. `value` needs to be &gt; 1 or 0 to disable grow on the child.
## Style interface
All the Flex-related values are style properties under the hood and you can use them similarly to any other style property. The following flex related style properties exist:
- `FLEX_FLOW`
- `FLEX_MAIN_PLACE`
- `FLEX_CROSS_PLACE`
- `FLEX_TRACK_PLACE`
- `FLEX_GROW`
### Internal padding
To modify the minimum space flexbox inserts between objects, the following properties can be set on the flex container style:
- `pad_row` Sets the padding between the rows.
- `pad_column` Sets the padding between the columns.
These can for example be used if you don't want any padding between your objects: `lv_style_set_pad_column(&row_container_style,0)`
## Other features
### RTL
If the base direction of the container is set the `LV_BASE_DIR_RTL` the meaning of `LV_FLEX_ALIGN_START` and `LV_FLEX_ALIGN_END` is swapped on `ROW` layouts. I.e. `START` will mean right.
The items on `ROW` layouts, and tracks of `COLUMN` layouts will be placed from right to left.
### New track
You can force Flex to put an item into a new line with `lv_obj_add_flag(child, LV_OBJ_FLAG_FLEX_IN_NEW_TRACK)`.
## Example
```eval_rst
.. include:: ../../examples/layouts/flex/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_flex.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/layouts/grid.md
```
# Grid
## Overview
The Grid layout is a subset of [CSS Flexbox](https://css-tricks.com/snippets/css/complete-guide-grid/).
It can arrange items into a 2D "table" that has rows or columns (tracks). The item can span through multiple columns or rows.
The track's size can be set in pixel, to the largest item (`LV_GRID_CONTENT`) or in "Free unit" (FR) to distribute the free space proportionally.
To make an object a grid container call `lv_obj_set_layout(obj, LV_LAYOUT_GRID)`.
Note that the grid layout feature of LVGL needs to be globally enabled with `LV_USE_GRID` in `lv_conf.h`.
## Terms
- tracks: the rows or columns
- free unit (FR): if set on track's size is set in `FR` it will grow to fill the remaining space on the parent.
- gap: the space between the rows and columns or the items on a track
## Simple interface
With the following functions you can easily set a Grid layout on any parent.
### Grid descriptors
First you need to describe the size of rows and columns. It can be done by declaring 2 arrays and the track sizes in them. The last element must be `LV_GRID_TEMPLATE_LAST`.
For example:
```
static lv_coord_t column_dsc[] = {100, 400, LV_GRID_TEMPLATE_LAST}; /*2 columns with 100 and 400 ps width*/
static lv_coord_t row_dsc[] = {100, 100, 100, LV_GRID_TEMPLATE_LAST}; /*3 100 px tall rows*/
```
To set the descriptors on a parent use `lv_obj_set_grid_dsc_array(obj, col_dsc, row_dsc)`.
Besides simple settings the size in pixel you can use two special values:
- `LV_GRID_CONTENT` set the width to the largest children on this track
- `LV_GRID_FR(X)` tell what portion of the remaining space should be used by this track. Larger value means larger space.
### Grid items
By default, the children are not added to the grid. They need to be added manually to a cell.
To do this call `lv_obj_set_grid_cell(child, column_align, column_pos, column_span, row_align, row_pos, row_span)`.
`column_align` and `row_align` determine how to align the children in its cell. The possible values are:
- `LV_GRID_ALIGN_START` means left on a horizontally and top vertically. (default)
- `LV_GRID_ALIGN_END` means right on a horizontally and bottom vertically
- `LV_GRID_ALIGN_CENTER` simply center
`colum_pos` and `row_pos` means the zero based index of the cell into the item should be placed.
`colum_span` and `row_span` means how many tracks should the item involve from the start cell. Must be &gt; 1.
### Grid align
If there are some empty space the track can be aligned several ways:
- `LV_GRID_ALIGN_START` means left on a horizontally and top vertically. (default)
- `LV_GRID_ALIGN_END` means right on a horizontally and bottom vertically
- `LV_GRID_ALIGN_CENTER` simply center
- `LV_GRID_ALIGN_SPACE_EVENLY` items are distributed so that the spacing between any two items (and the space to the edges) is equal. Not applies to `track_cross_place`.
- `LV_GRID_ALIGN_SPACE_AROUND` items are evenly distributed in the track with equal space around them.
Note that visually the spaces arent equal, since all the items have equal space on both sides.
The first item will have one unit of space against the container edge, but two units of space between the next item because that next item has its own spacing that applies. Not applies to `track_cross_place`.
- `LV_GRID_ALIGN_SPACE_BETWEEN` items are evenly distributed in the track: first item is on the start line, last item on the end line. Not applies to `track_cross_place`.
To set the track's alignment use `lv_obj_set_grid_align(obj, column_align, row_align)`.
## Style interface
All the Grid related values are style properties under the hood and you can use them similarly to any other style properties. The following Grid related style properties exist:
- `GRID_COLUMN_DSC_ARRAY`
- `GRID_ROW_DSC_ARRAY`
- `GRID_COLUMN_ALIGN`
- `GRID_ROW_ALIGN`
- `GRID_CELL_X_ALIGN`
- `GRID_CELL_COLUMN_POS`
- `GRID_CELL_COLUMN_SPAN`
- `GRID_CELL_Y_ALIGN`
- `GRID_CELL_ROW_POS`
- `GRID_CELL_ROW_SPAN`
### Internal padding
To modify the minimum space Grid inserts between objects, the following properties can be set on the Grid container style:
- `pad_row` Sets the padding between the rows.
- `pad_column` Sets the padding between the columns.
## Other features
### RTL
If the base direction of the container is set to `LV_BASE_DIR_RTL`, the meaning of `LV_GRID_ALIGN_START` and `LV_GRID_ALIGN_END` is swapped. I.e. `START` will mean right-most.
The columns will be placed from right to left.
## Example
```eval_rst
.. include:: ../../examples/layouts/grid/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_grid.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/layouts/index.md
```
# Layouts
```eval_rst
.. toctree::
:maxdepth: 2
flex
grid
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/bmp.md
```
# BMP decoder
This extension allows the use of BMP images in LVGL.
This implementation uses [bmp-decoder](https://github.com/caj-johnson/bmp-decoder) library.
The pixel are read on demand (not the whole image is loaded) so using BMP images requires very little RAM.
If enabled in `lv_conf.h` by `LV_USE_BMP` LVGL will register a new image decoder automatically so BMP files can be directly used as image sources. For example:
```
lv_img_set_src(my_img, "S:path/to/picture.bmp");
```
Note that, a file system driver needs to registered to open images from files. Read more about it [here](https://docs.lvgl.io/master/overview/file-system.html) or just enable one in `lv_conf.h` with `LV_USE_FS_...`
## Limitations
- Only BMP files are supported and BMP images as C array (`lv_img_dsc_t`) are not. It's because there is no practical differences between how the BMP files and LVGL's image format stores the image data.
- BMP files can be loaded only from file. If you want to store them in flash it's better to convert them to C array with [LVGL's image converter](https://lvgl.io/tools/imageconverter).
- The BMP files color format needs to match with `LV_COLOR_DEPTH`. Use GIMP to save the image in the required format.
Both RGB888 and ARGB888 works with `LV_COLOR_DEPTH 32`
- Palette is not supported.
- Because not the whole image is read in can not be zoomed or rotated.
## Example
```eval_rst
.. include:: ../../examples/libs/bmp/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_bmp.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/bmp.md
```
# FreeType support
Interface to [FreeType](https://www.freetype.org/) to generate font bitmaps run time.
## Install FreeType
- Download Freetype from [here](https://sourceforge.net/projects/freetype/files/)
- `make`
- `sudo make install`
## Add FreeType to your project
- Add include path: `/usr/include/freetype2` (for GCC: `-I/usr/include/freetype2 -L/usr/local/lib`)
- Add library: `freetype` (for GCC: `-L/usr/local/lib -lfreetype`)
## Usage
Enable `LV_USE_FREETYPE` in `lv_conf.h`.
See the examples below.
Note that, the FreeType extension doesn't use LVGL's file system.
You can simply pass the path to the font as usual on your operating system or platform.
## Learn more
- FreeType [tutorial](https://www.freetype.org/freetype2/docs/tutorial/step1.html)
- LVGL's [font interface](https://docs.lvgl.io/v7/en/html/overview/font.html#add-a-new-font-engine)
## API
```eval_rst
.. doxygenfile:: lv_freetype.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/fsdrv.md
```
# File System Interfaces
LVGL has a [File system](https://docs.lvgl.io/master/overview/file-system.html) module to provides an abstraction layer for various file system drivers.
LVG has build in support for
- [FATFS](http://elm-chan.org/fsw/ff/00index_e.html)
- STDIO (Linux and Windows using C standard function .e.g fopen, fread)
- POSIX (Linux and Windows using POSIX function .e.g open, read)
- WIN32 (Windows using Win32 API function .e.g CreateFileA, ReadFile)
You still need to provide the drivers and libraries, this extensions provide only the bridge between FATFS, STDIO, POSIX, WIN32 and LVGL.
## Usage
In `lv_conf.h` set a driver letter for one or more `LV_FS_USE_...` define(s). After that you can access files using that driver letter. Setting `'\0'` will disable use of that interface.

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/gif.md
```
# GIF decoder
Allow to use of GIF images in LVGL. Based on https://github.com/lecram/gifdec
When enabled in `lv_conf.h` with `LV_USE_GIF` `lv_gif_create(parent)` can be used to create a gif widget.
`lv_gif_set_src(obj, src)` works very similarly to `lv_img_set_src`. As source It also accepts images as variables (`lv_img_dsc_t`) or files.
## Convert GIF files to C array
To convert a GIF file to byte values array use [LVGL's online converter](https://lvgl.io/tools/imageconverter). Select "Raw" color format and "C array" Output format.
## Use GIF images from file
For example:
```c
lv_gif_set_src(obj, "S:path/to/example.gif");
```
Note that, a file system driver needs to regsitered to open images from files. Read more about it [here](https://docs.lvgl.io/master/overview/file-system.html) or just enable one in `lv_conf.h` with `LV_USE_FS_...`
## Memory requirements
To decode and display a GIF animation the following amount of RAM is required:
- `LV_COLOR_DEPTH 8`: 3 x image width x image height
- `LV_COLOR_DEPTH 16`: 4 x image width x image height
- `LV_COLOR_DEPTH 32`: 5 x image width x image height
## Example
```eval_rst
.. include:: ../../examples/libs/gif/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_gif.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/index.md
```
# 3rd party libraries
```eval_rst
.. toctree::
:maxdepth: 1
fsdrv
bmp
sjpg
png
gif
freetype
qrcode
rlottie
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/png.md
```
# PNG decoder
Allow the use of PNG images in LVGL. This implementation uses [lodepng](https://github.com/lvandeve/lodepng) library.
If enabled in `lv_conf.h` by `LV_USE_PNG` LVGL will register a new image decoder automatically so PNG files can be directly used as any other image sources.
Note that, a file system driver needs to registered to open images from files. Read more about it [here](https://docs.lvgl.io/master/overview/file-system.html) or just enable one in `lv_conf.h` with `LV_USE_FS_...`
The whole PNG image is decoded so during decoding RAM equals to `image width x image height x 4` bytes are required.
As it might take significant time to decode PNG images LVGL's [images caching](https://docs.lvgl.io/master/overview/image.html#image-caching) feature can be useful.
## Example
```eval_rst
.. include:: ../../examples/libs/png/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_png.h
:project: lvgl

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/qrcode.md
```
# QR code
QR code generation with LVGL. Uses [QR-Code-generator](https://github.com/nayuki/QR-Code-generator) by [nayuki](https://github.com/nayuki).
## Get started
- Download or clone this repository
- [Download](https://github.com/lvgl/lv_lib_qrcode.git) from GitHub
- Clone: git clone https://github.com/lvgl/lv_lib_qrcode.git
- Include the library: `#include "lv_lib_qrcode/lv_qrcode.h"`
- Test with the following code:
```c
const char * data = "Hello world";
/*Create a 100x100 QR code*/
lv_obj_t * qr = lv_qrcode_create(lv_scr_act(), 100, lv_color_hex3(0x33f), lv_color_hex3(0xeef));
/*Set data*/
lv_qrcode_update(qr, data, strlen(data));
```
## Notes
- QR codes with less data are smaller but they scaled by an integer numbers number to best fit to the given size
## Example
```eval_rst
.. include:: ../../examples/libs/qrcode/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_qrcode.h
:project: lvgl

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/rlottie.md
```
# Lottie player
Allows to use Lottie animations in LVGL. Taken from this [base repository](https://github.com/ValentiWorkLearning/lv_rlottie)
LVGL provides the interface to [Samsung/rlottie](https://github.com/Samsung/rlottie) library's C API. That is the actual Lottie player is not part of LVGL, it needs to be built separately.
## Build Rlottie
To build Samsung's Rlottie C++14-compatible compiler and optionally CMake 3.14 or higher is required.
To build on desktop you can follow the instrutions from Rlottie's [README](https://github.com/Samsung/rlottie/blob/master/README.md). In the most basic case it looks like this:
```
mkdir rlottie_workdir
cd rlottie_workdir
git clone https://github.com/Samsung/rlottie.git
mkdir build
cd build
cmake ../rlottie
make -j
sudo make install
```
And finally add the `-lrlottie` flag to your linker.
On embedded systems you need to take care of integrating Rlottie to the given build system.
## Usage
You can use animation from files or raw data (text). In either case first you need to enable `LV_USE_RLOTTIE` in `lv_conf.h`.
The `width` and `height` of the object be set in the *create* function and the animation will be scaled accordingly.
### Use Rlottie from file
To create a Lottie animation from file use:
```c
lv_obj_t * lottie = lv_rlottie_create_from_file(parent, width, height, "path/to/lottie.json");
```
Note that, Rlottie uses the standard STDIO C file API, so you can use the path "normally" and no LVGL specific driver letter is required.
### Use Rlottie from raw string data
`lv_example_rlottie_approve.c` contains an example animation in raw format. Instead storing the JSON string a hex array is stored for the following reasons:
- avoid escaping `"` in the JSON file
- some compilers don't support very long strings
`lvgl/scripts/filetohex.py` can be used to convert a Lottie file a hex array. E.g.:
```
./filetohex.py path/to/lottie.json > out.txt
```
To create an animation from raw data:
```c
extern const uint8_t lottie_data[];
lv_obj_t* lottie = lv_rlottie_create_from_raw(parent, width, height, (const char *)lottie_data);
```
## Getting animations
Lottie is standard and popular format so you can find many animation files on the web.
For example: https://lottiefiles.com/
You can also create your own animations with Adobe After Effects or similar software.
## Example
```eval_rst
.. include:: ../../examples/libs/rlottie/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_rlottie.h
:project: lvgl

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/libs/sjpg.md
```
# JPG decoder
Allow the use of JPG images in LVGL. Besides that it also allows the use of a custom format, called Split JPG (SJPG), which can be decided in more optimal way on embedded systems.
## Overview
- Supports both normal JPG and the custom SJPG formats.
- Decoding normal JPG consumes RAM with the size fo the whole uncompressed image (recommended only for devices with more RAM)
- SJPG is a custom format based on "normal" JPG and specially made for LVGL.
- SJPG is 'split-jpeg' which is a bundle of small jpeg fragments with an sjpg header.
- SJPG size will be almost comparable to the jpg file or might be a slightly larger.
- File read from file and c-array are implemented.
- SJPEG frame fragment cache enables fast fetching of lines if availble in cache.
- By default the sjpg image cache will be image width * 2 * 16 bytes (can be modified)
- Currently only 16 bit image format is supported (TODO)
- Only the required partion of the JPG and SJPG images are decoded, therefore they can't be zoomed or rotated.
## Usage
If enabled in `lv_conf.h` by `LV_USE_SJPG` LVGL will register a new image decoder automatically so JPG and SJPG files can be directly used as image sources. For example:
```
lv_img_set_src(my_img, "S:path/to/picture.jpg");
```
Note that, a file system driver needs to registered to open images from files. Read more about it [here](https://docs.lvgl.io/master/overview/file-system.html) or just enable one in `lv_conf.h` with `LV_USE_FS_...`
## Converter
### Converting JPG to C array
- Use lvgl online tool https://lvgl.io/tools/imageconverter
- Color format = RAW, output format = C Array
### Converting JPG to SJPG
python3 and the PIL library required. (PIL can be installed with `pip3 install pillow`)
To create SJPG from JPG:
- Copy the image to convert into `lvgl/scripts`
- `cd lvgl/scripts`
- `python3 jpg_to_sjpg.py image_to_convert.jpg`. It creates both a C files and an SJPG image.
The expected result is:
```sh
Conversion started...
Input:
image_to_convert.jpg
RES = 640 x 480
Output:
Time taken = 1.66 sec
bin size = 77.1 KB
walpaper.sjpg (bin file)
walpaper.c (c array)
All good!
```
## Example
```eval_rst
.. include:: ../../examples/libs/sjpg/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_sjpg.h
:project: lvgl

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/others/index.md
```
# Others
```eval_rst
.. toctree::
:maxdepth: 1
snapshot
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/others/snapshot.md
```
# Snapshot
Snapshot provides APIs to take snapshot image for LVGL object together with its children. The image will look exactly like the object.
## Usage
Simply call API `lv_snapshot_take` to generate the image descriptor which can be set as image object src using `lv_img_set_src`.
Note, only below color formats are supported for now:
- LV_IMG_CF_TRUE_COLOR_ALPHA
- LV_IMG_CF_ALPHA_1BIT
- LV_IMG_CF_ALPHA_2BIT
- LV_IMG_CF_ALPHA_4BIT
- LV_IMG_CF_ALPHA_8BIT
### Free the Image
The memory `lv_snapshot_take` uses are dynamically allocated using `lv_mem_alloc`. Use API `lv_snapshot_free` to free the memory it takes. This will firstly free memory the image data takes, then the image descriptor.
Take caution to free the snapshot but not delete the image object. Before free the memory, be sure to firstly unlink it from image object, using `lv_img_set_src(NULL)` and `lv_img_cache_invalidate_src(src)`.
Below code snippet explains usage of this API.
```c
void update_snapshot(lv_obj_t * obj, lv_obj_t * img_snapshot)
{
lv_img_dsc_t* snapshot = (void*)lv_img_get_src(img_snapshot);
if(snapshot) {
lv_snapshot_free(snapshot);
}
snapshot = lv_snapshot_take(obj, LV_IMG_CF_TRUE_COLOR_ALPHA);
lv_img_set_src(img_snapshot, snapshot);
}
```
### Use Existing Buffer
If the snapshot needs update now and then, or simply caller provides memory, use API `lv_res_t lv_snapshot_take_to_buf(lv_obj_t * obj, lv_img_cf_t cf, lv_img_dsc_t * dsc, void * buf, uint32_t buff_size);` for this case. It's caller's responsibility to alloc/free the memory.
If snapshot is generated successfully, the image descriptor is updated and image data will be stored to provided `buf`.
Note that snapshot may fail if provided buffer is not enough, which may happen when object size changes. It's recommended to use API `lv_snapshot_buf_size_needed` to check the needed buffer size in byte firstly and resize the buffer accordingly.
## Example
```eval_rst
.. include:: ../../examples/others/snapshot/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_snapshot.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/animation.md
```
# Animations
You can automatically change the value of a variable between a start and an end value using animations.
Animation will happen by periodically calling an "animator" function with the corresponding value parameter.
The *animator* functions have the following prototype:
```c
void func(void * var, lv_anim_var_t value);
```
This prototype is compatible with the majority of the property *set* functions in LVGL. For example `lv_obj_set_x(obj, value)` or `lv_obj_set_width(obj, value)`
## Create an animation
To create an animation an `lv_anim_t` variable has to be initialized and configured with `lv_anim_set_...()` functions.
```c
/* INITIALIZE AN ANIMATION
*-----------------------*/
lv_anim_t a;
lv_anim_init(&a);
/* MANDATORY SETTINGS
*------------------*/
/*Set the "animator" function*/
lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t) lv_obj_set_x);
/*Set target of the animation*/
lv_anim_set_var(&a, obj);
/*Length of the animation [ms]*/
lv_anim_set_time(&a, duration);
/*Set start and end values. E.g. 0, 150*/
lv_anim_set_values(&a, start, end);
/* OPTIONAL SETTINGS
*------------------*/
/*Time to wait before starting the animation [ms]*/
lv_anim_set_delay(&a, delay);
/*Set path (curve). Default is linear*/
lv_anim_set_path(&a, lv_anim_path_ease_in);
/*Set a callback to indicate when the animation is ready (idle).*/
lv_anim_set_ready_cb(&a, ready_cb);
/*Set a callback to indicate when the animation is started (after delay).*/
lv_anim_set_start_cb(&a, start_cb);
/*When ready, play the animation backward with this duration. Default is 0 (disabled) [ms]*/
lv_anim_set_playback_time(&a, time);
/*Delay before playback. Default is 0 (disabled) [ms]*/
lv_anim_set_playback_delay(&a, delay);
/*Number of repetitions. Default is 1. LV_ANIM_REPEAT_INFINITE for infinite repetition*/
lv_anim_set_repeat_count(&a, cnt);
/*Delay before repeat. Default is 0 (disabled) [ms]*/
lv_anim_set_repeat_delay(&a, delay);
/*true (default): apply the start value immediately, false: apply start value after delay when the anim. really starts. */
lv_anim_set_early_apply(&a, true/false);
/* START THE ANIMATION
*------------------*/
lv_anim_start(&a); /*Start the animation*/
```
You can apply multiple different animations on the same variable at the same time.
For example, animate the x and y coordinates with `lv_obj_set_x` and `lv_obj_set_y`. However, only one animation can exist with a given variable and function pair and `lv_anim_start()` will remove any existing animations for such a pair.
## Animation path
You can control the path of an animation. The most simple case is linear, meaning the current value between *start* and *end* is changed with fixed steps.
A *path* is a function which calculates the next value to set based on the current state of the animation. Currently, there are the following built-in path functions:
- `lv_anim_path_linear` linear animation
- `lv_anim_path_step` change in one step at the end
- `lv_anim_path_ease_in` slow at the beginning
- `lv_anim_path_ease_out` slow at the end
- `lv_anim_path_ease_in_out` slow at the beginning and end
- `lv_anim_path_overshoot` overshoot the end value
- `lv_anim_path_bounce` bounce back a little from the end value (like hitting a wall)
## Speed vs time
By default, you set the animation time directly. But in some cases, setting the animation speed is more practical.
The `lv_anim_speed_to_time(speed, start, end)` function calculates the required time in milliseconds to reach the end value from a start value with the given speed.
The speed is interpreted in _unit/sec_ dimension. For example, `lv_anim_speed_to_time(20,0,100)` will yield 5000 milliseconds. For example, in the case of `lv_obj_set_x` *unit* is pixels so *20* means *20 px/sec* speed.
## Delete animations
You can delete an animation with `lv_anim_del(var, func)` if you provide the animated variable and its animator function.
## Timeline
A timeline is a collection of multiple animations which makes it easy to create complex composite animations.
Firstly, create an animation element but dont call `lv_anim_start()`.
Secondly, create an animation timeline object by calling `lv_anim_timeline_create()`.
Thirdly, add animation elements to the animation timeline by calling `lv_anim_timeline_add(at, start_time, &a)`. `start_time` is the start time of the animation on the timeline. Note that `start_time` will override the value of `delay`.
Finally, call `lv_anim_timeline_start(at)` to start the animation timeline.
It supports forward and backward playback of the entire animation group, using `lv_anim_timeline_set_reverse(at, reverse)`.
Call `lv_anim_timeline_stop(at)` to stop the animation timeline.
Call `lv_anim_timeline_set_progress(at, progress)` function to set the state of the object corresponding to the progress of the timeline.
Call `lv_anim_timeline_get_playtime(at)` function to get the total duration of the entire animation timeline.
Call `lv_anim_timeline_get_reverse(at)` function to get whether to reverse the animation timeline.
Call `lv_anim_timeline_del(at)` function to delete the animation timeline.
![](/misc/anim-timeline.png "timeline diagram")
## Examples
```eval_rst
.. include:: ../../examples/anim/index.rst
```
## API
```eval_rst
.. doxygenfile:: lv_anim.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/color.md
```
# Colors
The color module handles all color-related functions like changing color depth, creating colors from hex code, converting between color depths, mixing colors, etc.
The type `lv_color_t` is used to store a color. Its fields are set according to `LV_COLOR_DEPTH` in `lv_conf.h`. (See below)
You may set `LV_COLOR_16_SWAP` in `lv_conf.h` to swap bytes of *RGB565* colors. You may need this when sending 16-bit colors via a byte-oriented interface like SPI. As 16-bit numbers are stored in little-endian format (lower byte at the lower address), the interface will send the lower byte first. However, displays usually need the higher byte first. A mismatch in the byte order will result in highly distorted colors.
## Creating colors
### RGB
Create colors from Red, Green and Blue channel values:
```c
//All channels are 0-255
lv_color_t c = lv_color_make(red, green, blue);
//From hex code 0x000000..0xFFFFFF interpreted as RED + GREEN + BLUE
lv_color_t c = lv_color_hex(0x123456);
//From 3 digits. Same as lv_color_hex(0x112233)
lv_color_t c = lv_color_hex3(0x123);
```
### HSV
Create colors from Hue, Saturation and Value values:
```c
//h = 0..359, s = 0..100, v = 0..100
lv_color_t c = lv_color_hsv_to_rgb(h, s, v);
//All channels are 0-255
lv_color_hsv_t c_hsv = lv_color_rgb_to_hsv(r, g, b);
//From lv_color_t variable
lv_color_hsv_t c_hsv = lv_color_to_hsv(color);
```
### Palette
LVGL includes [Material Design's palette](https://vuetifyjs.com/en/styles/colors/#material-colors) of colors. In this system all named colors have a nominal main color as well as four darker and five lighter variants.
The names of the colors are as follows:
- `LV_PALETTE_RED`
- `LV_PALETTE_PINK`
- `LV_PALETTE_PURPLE`
- `LV_PALETTE_DEEP_PURPLE`
- `LV_PALETTE_INDIGO`
- `LV_PALETTE_BLUE`
- `LV_PALETTE_LIGHT_BLUE`
- `LV_PALETTE_CYAN`
- `LV_PALETTE_TEAL`
- `LV_PALETTE_GREEN`
- `LV_PALETTE_LIGHT_GREEN`
- `LV_PALETTE_LIME`
- `LV_PALETTE_YELLOW`
- `LV_PALETTE_AMBER`
- `LV_PALETTE_ORANGE`
- `LV_PALETTE_DEEP_ORANGE`
- `LV_PALETTE_BROWN`
- `LV_PALETTE_BLUE_GREY`
- `LV_PALETTE_GREY`
To get the main color use `lv_color_t c = lv_palette_main(LV_PALETTE_...)`.
For the lighter variants of a palette color use `lv_color_t c = lv_palette_lighten(LV_PALETTE_..., v)`. `v` can be 1..5.
For the darker variants of a palette color use `lv_color_t c = lv_palette_darken(LV_PALETTE_..., v)`. `v` can be 1..4.
### Modify and mix colors
The following functions can modify a color:
```c
// Lighten a color. 0: no change, 255: white
lv_color_t c = lv_color_lighten(c, lvl);
// Darken a color. 0: no change, 255: black
lv_color_t c = lv_color_darken(lv_color_t c, lv_opa_t lvl);
// Lighten or darken a color. 0: black, 128: no change 255: white
lv_color_t c = lv_color_change_lightness(lv_color_t c, lv_opa_t lvl);
// Mix two colors with a given ratio 0: full c2, 255: full c1, 128: half c1 and half c2
lv_color_t c = lv_color_mix(c1, c2, ratio);
```
### Built-in colors
`lv_color_white()` and `lv_color_black()` return `0xFFFFFF` and `0x000000` respectively.
## Opacity
To describe opacity the `lv_opa_t` type is created from `uint8_t`. Some special purpose defines are also introduced:
- `LV_OPA_TRANSP` Value: 0, means no opacity making the color completely transparent
- `LV_OPA_10` Value: 25, means the color covers only a little
- `LV_OPA_20 ... OPA_80` follow logically
- `LV_OPA_90` Value: 229, means the color near completely covers
- `LV_OPA_COVER` Value: 255, means the color completely covers (full opacity)
You can also use the `LV_OPA_*` defines in `lv_color_mix()` as a mixing *ratio*.
## Color types
The following variable types are defined by the color module:
- `lv_color1_t` Monochrome color. Also has R, G, B fields for compatibility but they are always the same value (1 byte)
- `lv_color8_t` A structure to store R (3 bit),G (3 bit),B (2 bit) components for 8-bit colors (1 byte)
- `lv_color16_t` A structure to store R (5 bit),G (6 bit),B (5 bit) components for 16-bit colors (2 byte)
- `lv_color32_t` A structure to store R (8 bit),G (8 bit), B (8 bit) components for 24-bit colors (4 byte)
- `lv_color_t` Equal to `lv_color1/8/16/24_t` depending on the configured color depth setting
- `lv_color_int_t` `uint8_t`, `uint16_t` or `uint32_t` depending on the color depth setting. Used to build color arrays from plain numbers.
- `lv_opa_t` A simple `uint8_t` type to describe opacity.
The `lv_color_t`, `lv_color1_t`, `lv_color8_t`, `lv_color16_t` and `lv_color32_t` types have four fields:
- `ch.red` red channel
- `ch.green` green channel
- `ch.blue` blue channel
- `full*` red + green + blue as one number
You can set the current color depth in *lv_conf.h*, by setting the `LV_COLOR_DEPTH` define to 1 (monochrome), 8, 16 or 32.
### Convert color
You can convert a color from the current color depth to another. The converter functions return with a number, so you have to use the `full` field to map a converted color back into a structure:
```c
lv_color_t c;
c.red = 0x38;
c.green = 0x70;
c.blue = 0xCC;
lv_color1_t c1;
c1.full = lv_color_to1(c); /*Return 1 for light colors, 0 for dark colors*/
lv_color8_t c8;
c8.full = lv_color_to8(c); /*Give a 8 bit number with the converted color*/
lv_color16_t c16;
c16.full = lv_color_to16(c); /*Give a 16 bit number with the converted color*/
lv_color32_t c24;
c32.full = lv_color_to32(c); /*Give a 32 bit number with the converted color*/
```
## API
```eval_rst
.. doxygenfile:: lv_color.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/coords.md
```
# Positions, sizes, and layouts
## Overview
Similarly to many other parts of LVGL, the concept of setting the coordinates was inspired by CSS. LVGL has by no means a complete implementation of CSS but a comparable subset is implemented (sometimes with minor adjustments).
In short this means:
- Explicitly set coordinates are stored in styles (size, position, layouts, etc.)
- support min-width, max-width, min-height, max-height
- have pixel, percentage, and "content" units
- x=0; y=0 coordinate means the top-left corner of the parent plus the left/top padding plus border width
- width/height means the full size, the "content area" is smaller with padding and border width
- a subset of flexbox and grid layouts are supported
### Units
- pixel: Simply a position in pixels. An integer always means pixels. E.g. `lv_obj_set_x(btn, 10)`
- percentage: The percentage of the size of the object or its parent (depending on the property). `lv_pct(value)` converts a value to percentage. E.g. `lv_obj_set_width(btn, lv_pct(50))`
- `LV_SIZE_CONTENT`: Special value to set the width/height of an object to involve all the children. It's similar to `auto` in CSS. E.g. `lv_obj_set_width(btn, LV_SIZE_CONTENT)`.
### Boxing model
LVGL follows CSS's [border-box](https://developer.mozilla.org/en-US/docs/Web/CSS/box-sizing) model.
An object's "box" is built from the following parts:
- bounding box: the width/height of the elements.
- border width: the width of the border.
- padding: space between the sides of the object and its children.
- content: the content area which is the size of the bounding box reduced by the border width and padding.
![The box models of LVGL: The content area is smaller than the bounding box with the padding and border width](/misc/boxmodel.png)
The border is drawn inside the bounding box. Inside the border LVGL keeps a "padding margin" when placing an object's children.
The outline is drawn outside the bounding box.
### Important notes
This section describes special cases in which LVGL's behavior might be unexpected.
#### Postponed coordinate calculation
LVGL doesn't recalculate all the coordinate changes immediately. This is done to improve performance.
Instead, the objects are marked as "dirty" and before redrawing the screen LVGL checks if there are any "dirty" objects. If so it refreshes their position, size and layout.
In other words, if you need to get the coordinate of an object and the coordinates were just changed, LVGL needs to be forced to recalculate the coordinates.
To do this call `lv_obj_update_layout(obj)`.
The size and position might depend on the parent or layout. Therefore `lv_obj_update_layout` recalculates the coordinates of all objects on the screen of `obj`.
#### Removing styles
As it's described in the [Using styles](#using-styles) section, coordinates can also be set via style properties.
To be more precise, under the hood every style coordinate related property is stored as a style property. If you use `lv_obj_set_x(obj, 20)` LVGL saves `x=20` in the local style of the object.
This is an internal mechanism and doesn't matter much as you use LVGL. However, there is one case in which you need to be aware of the implementation. If the style(s) of an object are removed by
```c
lv_obj_remove_style_all(obj)
```
or
```c
lv_obj_remove_style(obj, NULL, LV_PART_MAIN);
```
the earlier set coordinates will be removed as well.
For example:
```c
/*The size of obj1 will be set back to the default in the end*/
lv_obj_set_size(obj1, 200, 100); /*Now obj1 has 200;100 size*/
lv_obj_remove_style_all(obj1); /*It removes the set sizes*/
/*obj2 will have 200;100 size in the end */
lv_obj_remove_style_all(obj2);
lv_obj_set_size(obj2, 200, 100);
```
## Position
### Simple way
To simply set the x and y coordinates of an object use:
```c
lv_obj_set_x(obj, 10); //Separate...
lv_obj_set_y(obj, 20);
lv_obj_set_pos(obj, 10, 20); //Or in one function
```
By default, the x and y coordinates are measured from the top left corner of the parent's content area.
For example if the parent has five pixels of padding on every side the above code will place `obj` at (15, 25) because the content area starts after the padding.
Percentage values are calculated from the parent's content area size.
```c
lv_obj_set_x(btn, lv_pct(10)); //x = 10 % of parent content area width
```
### Align
In some cases it's convenient to change the origin of the positioning from the default top left. If the origin is changed e.g. to bottom-right, the (0,0) position means: align to the bottom-right corner.
To change the origin use:
```c
lv_obj_set_align(obj, align);
```
To change the alignment and set new coordinates:
```c
lv_obj_align(obj, align, x, y);
```
The following alignment options can be used:
- `LV_ALIGN_TOP_LEFT`
- `LV_ALIGN_TOP_MID`
- `LV_ALIGN_TOP_RIGHT`
- `LV_ALIGN_BOTTOM_LEFT`
- `LV_ALIGN_BOTTOM_MID`
- `LV_ALIGN_BOTTOM_RIGHT`
- `LV_ALIGN_LEFT_MID`
- `LV_ALIGN_RIGHT_MID`
- `LV_ALIGN_CENTER`
It's quite common to align a child to the center of its parent, therefore a dedicated function exists:
```c
lv_obj_center(obj);
//Has the same effect
lv_obj_align(obj, LV_ALIGN_CENTER, 0, 0);
```
If the parent's size changes, the set alignment and position of the children is updated automatically.
The functions introduced above align the object to its parent. However, it's also possible to align an object to an arbitrary reference object.
```c
lv_obj_align_to(obj_to_align, reference_obj, align, x, y);
```
Besides the alignments options above, the following can be used to align an object outside the reference object:
- `LV_ALIGN_OUT_TOP_LEFT`
- `LV_ALIGN_OUT_TOP_MID`
- `LV_ALIGN_OUT_TOP_RIGHT`
- `LV_ALIGN_OUT_BOTTOM_LEFT`
- `LV_ALIGN_OUT_BOTTOM_MID`
- `LV_ALIGN_OUT_BOTTOM_RIGHT`
- `LV_ALIGN_OUT_LEFT_TOP`
- `LV_ALIGN_OUT_LEFT_MID`
- `LV_ALIGN_OUT_LEFT_BOTTOM`
- `LV_ALIGN_OUT_RIGHT_TOP`
- `LV_ALIGN_OUT_RIGHT_MID`
- `LV_ALIGN_OUT_RIGHT_BOTTOM`
For example to align a label above a button and center the label horizontally:
```c
lv_obj_align_to(label, btn, LV_ALIGN_OUT_TOP_MID, 0, -10);
```
Note that, unlike with `lv_obj_align()`, `lv_obj_align_to()` can not realign the object if its coordinates or the reference object's coordinates change.
## Size
### Simple way
The width and the height of an object can be set easily as well:
```c
lv_obj_set_width(obj, 200); //Separate...
lv_obj_set_height(obj, 100);
lv_obj_set_size(obj, 200, 100); //Or in one function
```
Percentage values are calculated based on the parent's content area size. For example to set the object's height to the screen height:
```c
lv_obj_set_height(obj, lv_pct(100));
```
The size settings support a special value: `LV_SIZE_CONTENT`. It means the object's size in the respective direction will be set to the size of its children.
Note that only children on the right and bottom sides will be considered and children on the top and left remain cropped. This limitation makes the behavior more predictable.
Objects with `LV_OBJ_FLAG_HIDDEN` or `LV_OBJ_FLAG_FLOATING` will be ignored by the `LV_SIZE_CONTENT` calculation.
The above functions set the size of an object's bounding box but the size of the content area can be set as well. This means an object's bounding box will be enlarged with the addition of padding.
```c
lv_obj_set_content_width(obj, 50); //The actual width: padding left + 50 + padding right
lv_obj_set_content_height(obj, 30); //The actual width: padding top + 30 + padding bottom
```
The size of the bounding box and the content area can be retrieved with the following functions:
```c
lv_coord_t w = lv_obj_get_width(obj);
lv_coord_t h = lv_obj_get_height(obj);
lv_coord_t content_w = lv_obj_get_content_width(obj);
lv_coord_t content_h = lv_obj_get_content_height(obj);
```
## Using styles
Under the hood the position, size and alignment properties are style properties.
The above described "simple functions" hide the style related code for the sake of simplicity and set the position, size, and alignment properties in the local styles of the object.
However, using styles to set the coordinates has some great advantages:
- It makes it easy to set the width/height/etc. for several objects together. E.g. make all the sliders 100x10 pixels sized.
- It also makes possible to modify the values in one place.
- The values can be partially overwritten by other styles. For example `style_btn` makes the object `100x50` by default but adding `style_full_width` overwrites only the width of the object.
- The object can have different position or size depending on state. E.g. 100 px wide in `LV_STATE_DEFAULT` but 120 px in `LV_STATE_PRESSED`.
- Style transitions can be used to make the coordinate changes smooth.
Here are some examples to set an object's size using a style:
```c
static lv_style_t style;
lv_style_init(&style);
lv_style_set_width(&style, 100);
lv_obj_t * btn = lv_btn_create(lv_scr_act());
lv_obj_add_style(btn, &style, LV_PART_MAIN);
```
As you will see below there are some other great features of size and position setting.
However, to keep the LVGL API lean, only the most common coordinate setting features have a "simple" version and the more complex features can be used via styles.
## Translation
Let's say the there are 3 buttons next to each other. Their position is set as described above.
Now you want to move a button up a little when it's pressed.
One way to achieve this is by setting a new Y coordinate for the pressed state:
```c
static lv_style_t style_normal;
lv_style_init(&style_normal);
lv_style_set_y(&style_normal, 100);
static lv_style_t style_pressed;
lv_style_init(&style_pressed);
lv_style_set_y(&style_pressed, 80);
lv_obj_add_style(btn1, &style_normal, LV_STATE_DEFAULT);
lv_obj_add_style(btn1, &style_pressed, LV_STATE_PRESSED);
lv_obj_add_style(btn2, &style_normal, LV_STATE_DEFAULT);
lv_obj_add_style(btn2, &style_pressed, LV_STATE_PRESSED);
lv_obj_add_style(btn3, &style_normal, LV_STATE_DEFAULT);
lv_obj_add_style(btn3, &style_pressed, LV_STATE_PRESSED);
```
This works, but it's not really flexible because the pressed coordinate is hard-coded. If the buttons are not at y=100, `style_pressed` won't work as expected. Translations can be used to solve this:
```c
static lv_style_t style_normal;
lv_style_init(&style_normal);
lv_style_set_y(&style_normal, 100);
static lv_style_t style_pressed;
lv_style_init(&style_pressed);
lv_style_set_translate_y(&style_pressed, -20);
lv_obj_add_style(btn1, &style_normal, LV_STATE_DEFAULT);
lv_obj_add_style(btn1, &style_pressed, LV_STATE_PRESSED);
lv_obj_add_style(btn2, &style_normal, LV_STATE_DEFAULT);
lv_obj_add_style(btn2, &style_pressed, LV_STATE_PRESSED);
lv_obj_add_style(btn3, &style_normal, LV_STATE_DEFAULT);
lv_obj_add_style(btn3, &style_pressed, LV_STATE_PRESSED);
```
Translation is applied from the current position of the object.
Percentage values can be used in translations as well. The percentage is relative to the size of the object (and not to the size of the parent). For example `lv_pct(50)` will move the object with half of its width/height.
The translation is applied after the layouts are calculated. Therefore, even laid out objects' position can be translated.
The translation actually moves the object. That means it makes the scrollbars and `LV_SIZE_CONTENT` sized objects react to the position change.
## Transformation
Similarly to position, an object's size can be changed relative to the current size as well.
The transformed width and height are added on both sides of the object. This means a 10 px transformed width makes the object 2x10 pixels wider.
Unlike position translation, the size transformation doesn't make the object "really" larger. In other words scrollbars, layouts, and `LV_SIZE_CONTENT` will not react to the transformed size.
Hence, size transformation is "only" a visual effect.
This code enlarges a button when it's pressed:
```c
static lv_style_t style_pressed;
lv_style_init(&style_pressed);
lv_style_set_transform_width(&style_pressed, 10);
lv_style_set_transform_height(&style_pressed, 10);
lv_obj_add_style(btn, &style_pressed, LV_STATE_PRESSED);
```
### Min and Max size
Similarly to CSS, LVGL also supports `min-width`, `max-width`, `min-height` and `max-height`. These are limits preventing an object's size from becoming smaller/larger than these values.
They are especially useful if the size is set by percentage or `LV_SIZE_CONTENT`.
```c
static lv_style_t style_max_height;
lv_style_init(&style_max_height);
lv_style_set_y(&style_max_height, 200);
lv_obj_set_height(obj, lv_pct(100));
lv_obj_add_style(obj, &style_max_height, LV_STATE_DEFAULT); //Limit the height to 200 px
```
Percentage values can be used as well which are relative to the size of the parent's content area.
```c
static lv_style_t style_max_height;
lv_style_init(&style_max_height);
lv_style_set_y(&style_max_height, lv_pct(50));
lv_obj_set_height(obj, lv_pct(100));
lv_obj_add_style(obj, &style_max_height, LV_STATE_DEFAULT); //Limit the height to half parent height
```
## Layout
### Overview
Layouts can update the position and size of an object's children. They can be used to automatically arrange the children into a line or column, or in much more complicated forms.
The position and size set by the layout overwrites the "normal" x, y, width, and height settings.
There is only one function that is the same for every layout: `lv_obj_set_layout(obj, <LAYOUT_NAME>)` sets the layout on an object.
For further settings of the parent and children see the documentation of the given layout.
### Built-in layout
LVGL comes with two very powerful layouts:
- Flexbox
- Grid
Both are heavily inspired by the CSS layouts with the same name.
### Flags
There are some flags that can be used on objects to affect how they behave with layouts:
- `LV_OBJ_FLAG_HIDDEN` Hidden objects are ignored in layout calculations.
- `LV_OBJ_FLAG_IGNORE_LAYOUT` The object is simply ignored by the layouts. Its coordinates can be set as usual.
- `LV_OBJ_FLAG_FLOATING` Same as `LV_OBJ_FLAG_IGNORE_LAYOUT` but the object with `LV_OBJ_FLAG_FLOATING` will be ignored in `LV_SIZE_CONTENT` calculations.
These flags can be added/removed with `lv_obj_add/clear_flag(obj, FLAG);`
### Adding new layouts
LVGL can be freely extended by a custom layout like this:
```c
uint32_t MY_LAYOUT;
...
MY_LAYOUT = lv_layout_register(my_layout_update, &user_data);
...
void my_layout_update(lv_obj_t * obj, void * user_data)
{
/*Will be called automatically if it's required to reposition/resize the children of "obj" */
}
```
Custom style properties can be added which can be retrieved and used in the update callback. For example:
```c
uint32_t MY_PROP;
...
LV_STYLE_MY_PROP = lv_style_register_prop();
...
static inline void lv_style_set_my_prop(lv_style_t * style, uint32_t value)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_style_set_prop(style, LV_STYLE_MY_PROP, v);
}
```
## Examples

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/display.md
```
# Displays
``` important:: The basic concept of a *display* in LVGL is explained in the [Porting](/porting/display) section. So before reading further, please read the [Porting](/porting/display) section first.
```
## Multiple display support
In LVGL you can have multiple displays, each with their own driver and objects. The only limitation is that every display needs to have the same color depth (as defined in `LV_COLOR_DEPTH`).
If the displays are different in this regard the rendered image can be converted to the correct format in the drivers `flush_cb`.
Creating more displays is easy: just initialize more display buffers and register another driver for every display.
When you create the UI, use `lv_disp_set_default(disp)` to tell the library on which display to create objects.
Why would you want multi-display support? Here are some examples:
- Have a "normal" TFT display with local UI and create "virtual" screens on VNC on demand. (You need to add your VNC driver).
- Have a large TFT display and a small monochrome display.
- Have some smaller and simple displays in a large instrument or technology.
- Have two large TFT displays: one for a customer and one for the shop assistant.
### Using only one display
Using more displays can be useful but in most cases it's not required. Therefore, the whole concept of multi-display handling is completely hidden if you register only one display.
By default, the last created (and only) display is used.
`lv_scr_act()`, `lv_scr_load(scr)`, `lv_layer_top()`, `lv_layer_sys()`, `LV_HOR_RES` and `LV_VER_RES` are always applied on the most recently created (default) display.
If you pass `NULL` as `disp` parameter to display related functions the default display will usually be used.
E.g. `lv_disp_trig_activity(NULL)` will trigger a user activity on the default display. (See below in [Inactivity](#Inactivity)).
### Mirror display
To mirror the image of a display to another display, you don't need to use multi-display support. Just transfer the buffer received in `drv.flush_cb` to the other display too.
### Split image
You can create a larger virtual display from an array of smaller ones. You can create it as below:
1. Set the resolution of the displays to the large display's resolution.
2. In `drv.flush_cb`, truncate and modify the `area` parameter for each display.
3. Send the buffer's content to each real display with the truncated area.
## Screens
Every display has its own set of [screens](overview/object#screen-the-most-basic-parent) and the objects on each screen.
Be sure not to confuse displays and screens:
* **Displays** are the physical hardware drawing the pixels.
* **Screens** are the high-level root objects associated with a particular display. One display can have multiple screens associated with it, but not vice versa.
Screens can be considered the highest level containers which have no parent.
A screen's size is always equal to its display and their origin is (0;0). Therefore, a screen's coordinates can't be changed, i.e. `lv_obj_set_pos()`, `lv_obj_set_size()` or similar functions can't be used on screens.
A screen can be created from any object type but the two most typical types are [Base object](/widgets/obj) and [Image](/widgets/core/img) (to create a wallpaper).
To create a screen, use `lv_obj_t * scr = lv_<type>_create(NULL, copy)`. `copy` can be an existing screen copied into the new screen.
To load a screen, use `lv_scr_load(scr)`. To get the active screen, use `lv_scr_act()`. These functions work on the default display. If you want to specify which display to work on, use `lv_disp_get_scr_act(disp)` and `lv_disp_load_scr(disp, scr)`. A screen can be loaded with animations too. Read more [here](object.html#load-screens).
Screens can be deleted with `lv_obj_del(scr)`, but ensure that you do not delete the currently loaded screen.
### Transparent screens
Usually, the opacity of the screen is `LV_OPA_COVER` to provide a solid background for its children. If this is not the case (opacity &lt; 100%) the display's background color or image will be visible.
See the [Display background](#display-background) section for more details. If the display's background opacity is also not `LV_OPA_COVER` LVGL has no solid background to draw.
This configuration (transparent screen and display) could be used to create for example OSD menus where a video is played on a lower layer, and a menu is overlayed on an upper layer.
To handle transparent displays, special (slower) color mixing algorithms need to be used by LVGL so this feature needs to enabled with `LV_COLOR_SCREEN_TRANSP` in `lv_conf.h`.
As this mode operates on the Alpha channel of the pixels `LV_COLOR_DEPTH = 32` is also required. The Alpha channel of 32-bit colors will be 0 where there are no objects and 255 where there are solid objects.
In summary, to enable transparent screens and displays for OSD menu-like UIs:
- Enable `LV_COLOR_SCREEN_TRANSP` in `lv_conf.h`
- Be sure to use `LV_COLOR_DEPTH 32`
- Set the screen's opacity to `LV_OPA_TRANSP` e.g. with `lv_obj_set_style_local_bg_opa(lv_scr_act(), LV_OBJMASK_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP)`
- Set the display opacity to `LV_OPA_TRANSP` with `lv_disp_set_bg_opa(NULL, LV_OPA_TRANSP);`
## Features of displays
### Inactivity
A user's inactivity time is measured on each display. Every use of an [Input device](/overview/indev) (if [associated with the display](/porting/indev#other-features)) counts as an activity.
To get time elapsed since the last activity, use `lv_disp_get_inactive_time(disp)`. If `NULL` is passed, the lowest inactivity time among all displays will be returned (**NULL isn't just the default display**).
You can manually trigger an activity using `lv_disp_trig_activity(disp)`. If `disp` is `NULL`, the default screen will be used (**and not all displays**).
### Background
Every display has a background color, background image and background opacity properties. They become visible when the current screen is transparent or not positioned to cover the whole display.
The background color is a simple color to fill the display. It can be adjusted with `lv_disp_set_bg_color(disp, color)`;
The display background image is a path to a file or a pointer to an `lv_img_dsc_t` variable (converted image data) to be used as wallpaper. It can be set with `lv_disp_set_bg_image(disp, &my_img)`;
If a background image is configured the background won't be filled with `bg_color`.
The opacity of the background color or image can be adjusted with `lv_disp_set_bg_opa(disp, opa)`.
The `disp` parameter of these functions can be `NULL` to select the default display.
## API
```eval_rst
.. doxygenfile:: lv_disp.h
:project: lvgl
```

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/drawing.md
```
# Drawing
With LVGL, you don't need to draw anything manually. Just create objects (like buttons, labels, arc, etc.), move and change them, and LVGL will refresh and redraw what is required.
However, it can be useful to have a basic understanding of how drawing happens in LVGL to add customization, make it easier to find bugs or just out of curiosity.
The basic concept is to not draw directly onto the display but rather to first draw on an internal draw buffer. When a drawing (rendering) is ready that buffer is copied to the display.
The draw buffer can be smaller than a display's size. LVGL will simply render in "tiles" that fit into the given draw buffer.
This approach has two main advantages compared to directly drawing to the display:
1. It avoids flickering while the layers of the UI are drawn. For example, if LVGL drew directly onto the display, when drawing a *background + button + text*, each "stage" would be visible for a short time.
2. It's faster to modify a buffer in internal RAM and finally write one pixel only once than reading/writing the display directly on each pixel access.
(e.g. via a display controller with SPI interface).
Note that this concept is different from "traditional" double buffering where there are two display sized frame buffers:
one holds the current image to show on the display, and rendering happens to the other (inactive) frame buffer, and they are swapped when the rendering is finished.
The main difference is that with LVGL you don't have to store two frame buffers (which usually requires external RAM) but only smaller draw buffer(s) that can easily fit into internal RAM.
## Mechanism of screen refreshing
Be sure to get familiar with the [Buffering modes of LVGL](/porting/display) first.
LVGL refreshes the screen in the following steps:
1. Something happens in the UI which requires redrawing. For example, a button is pressed, a chart is changed, an animation happened, etc.
2. LVGL saves the changed object's old and new area into a buffer, called an *Invalid area buffer*. For optimization, in some cases, objects are not added to the buffer:
- Hidden objects are not added.
- Objects completely out of their parent are not added.
- Areas partially out of the parent are cropped to the parent's area.
- Objects on other screens are not added.
3. In every `LV_DISP_DEF_REFR_PERIOD` (set in `lv_conf.h`) the following happens:
- LVGL checks the invalid areas and joins those that are adjacent or intersecting.
- Takes the first joined area, if it's smaller than the *draw buffer*, then simply renders the area's content into the *draw buffer*.
If the area doesn't fit into the buffer, draw as many lines as possible to the *draw buffer*.
- When the area is rendered, call `flush_cb` from the display driver to refresh the display.
- If the area was larger than the buffer, render the remaining parts too.
- Repeat the same with remaining joined areas.
When an area is redrawn the library searches the top-most object which covers that area and starts drawing from that object.
For example, if a button's label has changed, the library will see that it's enough to draw the button under the text and it's not necessary to redraw the display under the rest of the button too.
The difference between buffering modes regarding the drawing mechanism is the following:
1. **One buffer** - LVGL needs to wait for `lv_disp_flush_ready()` (called from `flush_cb`) before starting to redraw the next part.
2. **Two buffers** - LVGL can immediately draw to the second buffer when the first is sent to `flush_cb` because the flushing should be done by DMA (or similar hardware) in the background.
3. **Double buffering** - `flush_cb` should only swap the addresses of the frame buffers.
## Masking
*Masking* is the basic concept of LVGL's draw engine.
To use LVGL it's not required to know about the mechanisms described here but you might find interesting to know how drawing works under hood.
Knowing about masking comes in handy if you want to customize drawing.
To learn about masking let's see the steps of drawing first.
LVGL performs the following steps to render any shape, image or text. It can be considered as a drawing pipeline.
1. **Prepare the draw descriptors** Create a draw descriptor from an object's styles (e.g. `lv_draw_rect_dsc_t`). This gives us the parameters for drawing, for example colors, widths, opacity, fonts, radius, etc.
2. **Call the draw function** Call the draw function with the draw descriptor and some other parameters (e.g. `lv_draw_rect()`). It will render the primitive shape to the current draw buffer.
3. **Create masks** If the shape is very simple and doesn't require masks, go to #5. Otherwise, create the required masks in the draw function. (e.g. a rounded rectangle mask)
4. **Calculate all the added mask** It composites opacity values into a *mask buffer* with the "shape" of the created masks.
E.g. in case of a "line mask" according to the parameters of the mask, keep one side of the buffer as it is (255 by default) and set the rest to 0 to indicate that this side should be removed.
5. **Blend a color or image** During blending, masking (make some pixels transparent or opaque), blending modes (additive, subtractive, etc.) and color/image opacity are handled.
LVGL has the following built-in mask types which can be calculated and applied real-time:
- `LV_DRAW_MASK_TYPE_LINE` Removes a side from a line (top, bottom, left or right). `lv_draw_line` uses four instances of it.
Essentially, every (skew) line is bounded with four line masks forming a rectangle.
- `LV_DRAW_MASK_TYPE_RADIUS` Removes the inner or outer corners of a rectangle with a radiused transition. It's also used to create circles by setting the radius to large value (`LV_RADIUS_CIRCLE`)
- `LV_DRAW_MASK_TYPE_ANGLE` Removes a circlular sector. It is used by `lv_draw_arc` to remove the "empty" sector.
- `LV_DRAW_MASK_TYPE_FADE` Create a vertical fade (change opacity)
- `LV_DRAW_MASK_TYPE_MAP` The mask is stored in a bitmap array and the necessary parts are applied
Masks are used to create almost every basic primitive:
- **letters** Create a mask from the letter and draw a rectangle with the letter's color using the mask.
- **line** Created from four "line masks" to mask out the left, right, top and bottom part of the line to get a perfectly perpendicular perimeter.
- **rounded rectangle** A mask is created real-time to add a radius to the corners.
- **clip corner** To clip overflowing content (usually children) on rounded corners, a rounded rectangle mask is also applied.
- **rectangle border** Same as a rounded rectangle but the inner part is masked out too.
- **arc drawing** A circular border is drawn but an arc mask is applied too.
- **ARGB images** The alpha channel is separated into a mask and the image is drawn as a normal RGB image.
### Using masks
Every mask type has a related parameter structure to describe the mask's data. The following parameter types exist:
- `lv_draw_mask_line_param_t`
- `lv_draw_mask_radius_param_t`
- `lv_draw_mask_angle_param_t`
- `lv_draw_mask_fade_param_t`
- `lv_draw_mask_map_param_t`
1. Initialize a mask parameter with `lv_draw_mask_<type>_init`. See `lv_draw_mask.h` for the whole API.
2. Add the mask parameter to the draw engine with `int16_t mask_id = lv_draw_mask_add(&param, ptr)`. `ptr` can be any pointer to identify the mask, (`NULL` if unused).
3. Call the draw functions
4. Remove the mask from the draw engine with `lv_draw_mask_remove_id(mask_id)` or `lv_draw_mask_remove_custom(ptr)`.
5. Free the parameter with `lv_draw_mask_free_param(&param)`.
A parameter can be added and removed any number of times, but it needs to be freed when not required anymore.
`lv_draw_mask_add` saves only the pointer of the mask so the parameter needs to be valid while in use.
## Hook drawing
Although widgets can be easily customized by styles there might be cases when something more custom is required.
To ensure a great level of flexibility LVGL sends a lot of events during drawing with parameters that tell what LVGL is about to draw.
Some fields of these parameters can be modified to draw something else or any custom drawing operations can be added manually.
A good use case for this is the [Button matrix](/widgets/core/btnmatrix) widget. By default, its buttons can be styled in different states, but you can't style the buttons one by one.
However, an event is sent for every button and you can, for example, tell LVGL to use different colors on a specific button or to manually draw an image on some buttons.
Each of these events is described in detail below.
### Main drawing
These events are related to the actual drawing of an object. E.g. the drawing of buttons, texts, etc. happens here.
`lv_event_get_clip_area(event)` can be used to get the current clip area. The clip area is required in draw functions to make them draw only on a limited area.
#### LV_EVENT_DRAW_MAIN_BEGIN
Sent before starting to draw an object. This is a good place to add masks manually. E.g. add a line mask that "removes" the right side of an object.
#### LV_EVENT_DRAW_MAIN
The actual drawing of an object happens in this event. E.g. a rectangle for a button is drawn here. First, the widgets' internal events are called to perform drawing and after that you can draw anything on top of them.
For example you can add a custom text or an image.
#### LV_EVENT_DRAW_MAIN_END
Called when the main drawing is finished. You can draw anything here as well and it's also a good place to remove any masks created in `LV_EVENT_DRAW_MAIN_BEGIN`.
### Post drawing
Post drawing events are called when all the children of an object are drawn. For example LVGL use the post drawing phase to draw scrollbars because they should be above all of the children.
`lv_event_get_clip_area(event)` can be used to get the current clip area.
#### LV_EVENT_DRAW_POST_BEGIN
Sent before starting the post draw phase. Masks can be added here too to mask out the post drawn content.
#### LV_EVENT_DRAW_POST
The actual drawing should happen here.
#### LV_EVENT_DRAW_POST_END
Called when post drawing has finished. If masks were not removed in `LV_EVENT_DRAW_MAIN_END` they should be removed here.
### Part drawing
When LVGL draws a part of an object (e.g. a slider's indicator, a table's cell or a button matrix's button) it sends events before and after drawing that part with some context of the drawing.
This allows changing the parts on a very low level with masks, extra drawing, or changing the parameters that LVGL is planning to use for drawing.
In these events an `lv_obj_draw_part_t` structure is used to describe the context of the drawing. Not all fields are set for every part and widget.
To see which fields are set for a widget refer to the widget's documentation.
`lv_obj_draw_part_t` has the following fields:
```c
// Always set
const lv_area_t * clip_area; // The current clip area, required if you need to draw something in the event
uint32_t part; // The current part for which the event is sent
uint32_t id; // The index of the part. E.g. a button's index on button matrix or table cell index.
// Draw desciptors, set only if related
lv_draw_rect_dsc_t * rect_dsc; // A draw descriptor that can be modified to changed what LVGL will draw. Set only for rectangle-like parts
lv_draw_label_dsc_t * label_dsc; // A draw descriptor that can be modified to changed what LVGL will draw. Set only for text-like parts
lv_draw_line_dsc_t * line_dsc; // A draw descriptor that can be modified to changed what LVGL will draw. Set only for line-like parts
lv_draw_img_dsc_t * img_dsc; // A draw descriptor that can be modified to changed what LVGL will draw. Set only for image-like parts
lv_draw_arc_dsc_t * arc_dsc; // A draw descriptor that can be modified to changed what LVGL will draw. Set only for arc-like parts
// Other paramters
lv_area_t * draw_area; // The area of the part being drawn
const lv_point_t * p1; // A point calculated during drawing. E.g. a point of a chart or the center of an arc.
const lv_point_t * p2; // A point calculated during drawing. E.g. a point of a chart.
char text[16]; // A text calculated during drawing. Can be modified. E.g. tick labels on a chart axis.
lv_coord_t radius; // E.g. the radius of an arc (not the corner radius).
int32_t value; // A value calculated during drawing. E.g. Chart's tick line value.
const void * sub_part_ptr; // A pointer the identifies something in the part. E.g. chart series.
```
`lv_event_get_draw_part_dsc(event)` can be used to get a pointer to `lv_obj_draw_part_t`.
#### LV_EVENT_DRAW_PART_BEGIN
Start the drawing of a part. This is a good place to modify the draw descriptors (e.g. `rect_dsc`), or add masks.
#### LV_EVENT_DRAW_PART_END
Finish the drawing of a part. This is a good place to draw extra content on the part or remove masks added in `LV_EVENT_DRAW_PART_BEGIN`.
### Others
#### LV_EVENT_COVER_CHECK
This event is used to check whether an object fully covers an area or not.
`lv_event_get_cover_area(event)` returns a pointer to an area to check and `lv_event_set_cover_res(event, res)` can be used to set one of these results:
- `LV_COVER_RES_COVER` the area is fully covered by the object
- `LV_COVER_RES_NOT_COVER` the area is not covered by the object
- `LV_COVER_RES_MASKED` there is a mask on the object, so it does not fully cover the area
Here are some reasons why an object would be unable to fully cover an area:
- It's simply not fully in area
- It has a radius
- It doesn't have 100% background opacity
- It's an ARGB or chroma keyed image
- It does not have normal blending mode. In this case LVGL needs to know the colors under the object to apply blending properly
- It's a text, etc
In short if for any reason the area below an object is visible than the object doesn't cover that area.
Before sending this event LVGL checks if at least the widget's coordinates fully cover the area or not. If not the event is not called.
You need to check only the drawing you have added. The existing properties known by a widget are handled in its internal events.
E.g. if a widget has &gt; 0 radius it might not cover an area, but you need to handle `radius` only if you will modify it and the widget won't know about it.
#### LV_EVENT_REFR_EXT_DRAW_SIZE
If you need to draw outside a widget, LVGL needs to know about it to provide extra space for drawing.
Let's say you create an event which writes the current value of a slider above its knob. In this case LVGL needs to know that the slider's draw area should be larger with the size required for the text.
You can simply set the required draw area with `lv_event_set_ext_draw_size(e, size)`.

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/event.md
```
# Events
Events are triggered in LVGL when something happens which might be interesting to the user, e.g. when an object
- is clicked
- is scrolled
- has its value changed
- is redrawn, etc.
## Add events to the object
The user can assign callback functions to an object to see its events. In practice, it looks like this:
```c
lv_obj_t * btn = lv_btn_create(lv_scr_act());
lv_obj_add_event_cb(btn, my_event_cb, LV_EVENT_CLICKED, NULL); /*Assign an event callback*/
...
static void my_event_cb(lv_event_t * event)
{
printf("Clicked\n");
}
```
In the example `LV_EVENT_CLICKED` means that only the click event will call `my_event_cb`. See the [list of event codes](#event-codes) for all the options.
`LV_EVENT_ALL` can be used to receive all events.
The last parameter of `lv_obj_add_event_cb` is a pointer to any custom data that will be available in the event. It will be described later in more detail.
More events can be added to an object, like this:
```c
lv_obj_add_event_cb(obj, my_event_cb_1, LV_EVENT_CLICKED, NULL);
lv_obj_add_event_cb(obj, my_event_cb_2, LV_EVENT_PRESSED, NULL);
lv_obj_add_event_cb(obj, my_event_cb_3, LV_EVENT_ALL, NULL); /*No filtering, receive all events*/
```
Even the same event callback can be used on an object with different `user_data`. For example:
```c
lv_obj_add_event_cb(obj, increment_on_click, LV_EVENT_CLICKED, &num1);
lv_obj_add_event_cb(obj, increment_on_click, LV_EVENT_CLICKED, &num2);
```
The events will be called in the order as they were added.
Other objects can use the same *event callback*.
## Remove event(s) from an object
Events can be removed from an object with the `lv_obj_remove_event_cb(obj, event_cb)` function or `lv_obj_remove_event_dsc(obj, event_dsc)`. `event_dsc` is a pointer returned by `lv_obj_add_event_cb`.
## Event codes
The event codes can be grouped into these categories:
- Input device events
- Drawing events
- Other events
- Special events
- Custom events
All objects (such as Buttons/Labels/Sliders etc.) regardless their type receive the *Input device*, *Drawing* and *Other* events.
However, the *Special events* are specific to a particular widget type. See the [widgets' documentation](/widgets/index) to learn when they are sent,
*Custom events* are added by the user and are never sent by LVGL.
The following event codes exist:
### Input device events
- `LV_EVENT_PRESSED` An object has been pressed
- `LV_EVENT_PRESSING` An object is being pressed (called continuously while pressing)
- `LV_EVENT_PRESS_LOST` An object is still being pressed but slid cursor/finger off of the object
- `LV_EVENT_SHORT_CLICKED` An object was pressed for a short period of time, then released. Not called if scrolled.
- `LV_EVENT_LONG_PRESSED` An object has been pressed for at least the `long_press_time` specified in the input device driver. Not called if scrolled.
- `LV_EVENT_LONG_PRESSED_REPEAT` Called after `long_press_time` in every `long_press_repeat_time` ms. Not called if scrolled.
- `LV_EVENT_CLICKED` Called on release if an object did not scroll (regardless of long press)
- `LV_EVENT_RELEASED` Called in every case when an object has been released
- `LV_EVENT_SCROLL_BEGIN` Scrolling begins. The event parameter is `NULL` or an `lv_anim_t *` with a scroll animation descriptor that can be modified if required.
- `LV_EVENT_SCROLL_END` Scrolling ends.
- `LV_EVENT_SCROLL` An object was scrolled
- `LV_EVENT_GESTURE` A gesture is detected. Get the gesture with `lv_indev_get_gesture_dir(lv_indev_get_act());`
- `LV_EVENT_KEY` A key is sent to an object. Get the key with `lv_indev_get_key(lv_indev_get_act());`
- `LV_EVENT_FOCUSED` An object is focused
- `LV_EVENT_DEFOCUSED` An object is unfocused
- `LV_EVENT_LEAVE` An object is unfocused but still selected
- `LV_EVENT_HIT_TEST` Perform advanced hit-testing. Use `lv_hit_test_info_t * a = lv_event_get_hit_test_info(e)` and check if `a->point` can click the object or not. If not set `a->res = false`
### Drawing events
- `LV_EVENT_COVER_CHECK` Check if an object fully covers an area. The event parameter is `lv_cover_check_info_t *`.
- `LV_EVENT_REFR_EXT_DRAW_SIZE` Get the required extra draw area around an object (e.g. for a shadow). The event parameter is `lv_coord_t *` to store the size. Only overwrite it with a larger value.
- `LV_EVENT_DRAW_MAIN_BEGIN` Starting the main drawing phase.
- `LV_EVENT_DRAW_MAIN` Perform the main drawing
- `LV_EVENT_DRAW_MAIN_END` Finishing the main drawing phase
- `LV_EVENT_DRAW_POST_BEGIN` Starting the post draw phase (when all children are drawn)
- `LV_EVENT_DRAW_POST` Perform the post draw phase (when all children are drawn)
- `LV_EVENT_DRAW_POST_END` Finishing the post draw phase (when all children are drawn)
- `LV_EVENT_DRAW_PART_BEGIN` Starting to draw a part. The event parameter is `lv_obj_draw_dsc_t *`. Learn more [here](/overview/drawing).
- `LV_EVENT_DRAW_PART_END` Finishing to draw a part. The event parameter is `lv_obj_draw_dsc_t *`. Learn more [here](/overview/drawing).
### Other events
- `LV_EVENT_DELETE` Object is being deleted
- `LV_EVENT_CHILD_CHANGED` Child was removed/added
- `LV_EVENT_CHILD_CREATED` Child was created, always bubbles up to all parents
- `LV_EVENT_CHILD_DELETED` Child was deleted, always bubbles up to all parents
- `LV_EVENT_SIZE_CHANGED` Object coordinates/size have changed
- `LV_EVENT_STYLE_CHANGED` Object's style has changed
- `LV_EVENT_BASE_DIR_CHANGED` The base dir has changed
- `LV_EVENT_GET_SELF_SIZE` Get the internal size of a widget
- `LV_EVENT_SCREEN_UNLOAD_START` A screen unload started, fired immediately when lv_scr_load/lv_scr_load_anim is called
- `LV_EVENT_SCREEN_LOAD_START` A screen load started, fired when the screen change delay is expired
- `LV_EVENT_SCREEN_LOADED` A screen was loaded, called when all animations are finished
- `LV_EVENT_SCREEN_UNLOADED` A screen was unloaded, called when all animations are finished
### Special events
- `LV_EVENT_VALUE_CHANGED` The object's value has changed (i.e. slider moved)
- `LV_EVENT_INSERT` Text is being inserted into the object. The event data is `char *` being inserted.
- `LV_EVENT_REFRESH` Notify the object to refresh something on it (for the user)
- `LV_EVENT_READY` A process has finished
- `LV_EVENT_CANCEL` A process has been canceled
### Custom events
Any custom event codes can be registered by `uint32_t MY_EVENT_1 = lv_event_register_id();`
They can be sent to any object with `lv_event_send(obj, MY_EVENT_1, &some_data)`
## Sending events
To manually send events to an object, use `lv_event_send(obj, <EVENT_CODE> &some_data)`.
For example, this can be used to manually close a message box by simulating a button press (although there are simpler ways to do this):
```c
/*Simulate the press of the first button (indexes start from zero)*/
uint32_t btn_id = 0;
lv_event_send(mbox, LV_EVENT_VALUE_CHANGED, &btn_id);
```
### Refresh event
`LV_EVENT_REFRESH` is a special event because it's designed to let the user notify an object to refresh itself. Some examples:
- notify a label to refresh its text according to one or more variables (e.g. current time)
- refresh a label when the language changes
- enable a button if some conditions are met (e.g. the correct PIN is entered)
- add/remove styles to/from an object if a limit is exceeded, etc
## Fields of lv_event_t
`lv_event_t` is the only parameter passed to the event callback and it contains all data about the event. The following values can be gotten from it:
- `lv_event_get_code(e)` get the event code
- `lv_event_get_target(e)` get the object to which an event was sent
- `lv_event_get_original_target(e)` get the object to which an event was originally sent (different from `lv_event_get_target` if [event bubbling](#event-bubbling) is enabled)
- `lv_event_get_user_data(e)` get the pointer passed as the last parameter of `lv_obj_add_event_cb`.
- `lv_event_get_param(e)` get the parameter passed as the last parameter of `lv_event_send`
## Event bubbling
If `lv_obj_add_flag(obj, LV_OBJ_FLAG_EVENT_BUBBLE)` is enabled all events will be sent to an object's parent too. If the parent also has `LV_OBJ_FLAG_EVENT_BUBBLE` enabled the event will be sent to its parent and so on.
The *target* parameter of the event is always the current target object, not the original object. To get the original target call `lv_event_get_original_target(e)` in the event handler.
## Examples
```eval_rst
.. include:: ../../examples/event/index.rst
```

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