Mariotaku
49dc90a2b6
fix(sdl): fix clipped image drawing ( #2992 )
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* fixed clipped image drawing
* make sdl blend mode a feature toggle
* improved textarea cursor fidelity
* added some comment to config
* updated config header
* updated formatting
2022-01-13 16:56:56 +01:00
X-Ryl669
38ad11966a
fix(draw): missed bg_color renaming in the draw function ( #3002 )
2022-01-13 13:02:23 +01:00
X-Ryl669
6617385f8a
feat(draw): add gradient dithering support ( #2872 )
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* Add dithering to gradients
* Add support for 8x8 matrix for ordered dithering
* Fix CI errors
* Try error diffusion on vertical gradient too
* Vertical error diffusion dithering
* Add support for runtime based dithering mode selection (from none, ordered, error diffusion).
* Reduce the binary size of the code by sharing the dithering table when appropriate.
* Fix CI
* Fix CI
* Review corrections
* Fix union mapping
* Revert bg_color changes
* Fix for keeping bg_color in the API.
* Fix after review
* Add support for setting multiple stops per gradient in the style API
* Let's make an example
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com >
2022-01-11 12:38:30 +01:00
Gabor Kiss-Vamosi
0645af32a2
doc(gpu): add a page for external GPU support and draw_ctx
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related to: #2988
2022-01-11 11:35:28 +01:00
_VIFEXTech
828744f11d
fix(Makefile): compilation errors ( #2944 )
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* fix(Kconfig) remove duplicate LV_BUILD_EXAMPLES configuration
* feat(refr) add reset of FPS statistics
* fix(conf) mismatched macro judgment
* fix(Makefile) compilation errors
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com >
Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com >
2022-01-10 11:17:03 +01:00
Mariotaku
9bbf661dd4
perf(sdl): optimize the use of SDL_RenderSetClipRect ( #2941 )
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* reduce SDL_RenderSetClipRect as much as possible
* added some comments
* removing draw_sw usage
* fixed import
* implemented polygon drawing
* supports subimage for sdl texture based images
* fixed formatting
* removed unused code
* cleanup
* cleanup
* formatted code
2022-01-05 10:01:18 +01:00
Gabor Kiss-Vamosi
81bfb765e5
fix(draw): futher bg_img draw fixes
2022-01-04 10:27:34 +01:00
Gabor Kiss-Vamosi
5a0dbccf89
fix(draw): fix indexed image drawing
2022-01-03 20:10:55 +01:00
Mariotaku
fc25194ed5
feat(draw): add draw_bg callback to draw_ctx #2934 ( #2935 )
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* this is for #2934
reduced usage of blend mode
introduced draw_bg for draw_ctx
* fixed formatting
2021-12-22 19:03:44 +01:00
Gabor Kiss-Vamosi
d3b7b4acfd
chore(draw): add lv_draw_sw_wait_for_finish
2021-12-22 17:01:36 +01:00
Gabor Kiss-Vamosi
11b54a2086
chore: fix warnings
2021-12-21 16:06:11 +01:00
Gabor Kiss-Vamosi
db53ea925c
arch(draw): allow replacing the draw engine
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BREAKING CHANGE: the API of lv_draw_... function have been changed
2021-12-21 15:54:22 +01:00
guoweilkd
8315eb1ca4
feat(txt): add used_width parameter to _lv_txt_get_next_line() ( #2898 )
2021-12-21 10:37:02 +01:00
_VIFEXTech
01973c2242
fix(sdl) correct makefile ( #2884 )
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Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com >
2021-12-08 09:19:31 -05:00
Neo
e50950683d
fix(draw): fix set_px_cb memory write overflow crash. ( #2882 )
2021-12-07 13:46:02 +01:00
Gabor Kiss-Vamosi
43729d1502
fix(build) fix sdl build with make
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fixes 1281abef9e (commitcomment-61235260)
2021-12-06 10:44:23 +01:00
ckielstra
91fc579ee7
docs fix spelling, parameter descriptions, comments, etc ( #2865 )
2021-12-02 08:44:05 -05:00
Duco Sebel
5ed1eec68c
fix(arc) free memory when drawing full-circle arc ( #2869 )
2021-12-02 08:37:46 -05:00
Virus.V
79f1be5cfa
fix(draw): fix memory access out of bounds when using blend subtract ( #2860 )
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* fix(draw) fix memory access out of bounds when using blend subtraction mode (#2847 )
* fix(draw) correct the drawing error of fill_set_px
2021-12-01 14:53:31 +01:00
Mariotaku
1281abef9e
arch(sdl) migrated to use new backend architecture ( #2840 )
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* migrated to use new backend architecture
* formatted code
* with direct_mode blend coordinates are working now
* added draw_img_core to backend
* moving from gpu/sdl to draw/sdl
* updated format
* updated format
* fixed include path
* fixing build issue
2021-11-29 14:53:06 +01:00
Gabor Kiss-Vamosi
8f6b1f8d6c
arch(draw) separate SW renderer to allow replacing it ( #2803 )
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* decouple sw renderer
* simplify blend interface
* make tests pass
* udpate makefiles
* fix warning
* fix build errors
* run code formatter
* antialias fix
2021-11-26 12:44:10 +01:00
Gabor Kiss-Vamosi
81d8be13d6
fix(draw) simplify how outline_pad is compnesated
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Previously it was impossible to set outline_pad=0.
Now it's simply reduced by 1 during drawing
to avoid color bleeding with outline_pad=0.
2021-11-23 13:45:46 +01:00
Xiang Xiao
3a0069adf8
chore(format): run code-format.sh ( #2822 )
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* fix(format): run code-format.sh
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com >
* fix(astyle): add the 3rd party source file to exclude list
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com >
2021-11-22 13:32:48 +01:00
Mariotaku
3ea4d66411
feat(font) add fallback support and mem. font load option to FreeType ( #2796 )
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* adding font type check
* using theme specified font
supports freetype drawing
* adding font type check
* using theme specified font
supports freetype drawing
* freetype fallback font support
* improved fallback font
* updated fallback font modifier
* docs(events) LV_EVENT_APPLY was removed (#2791 )
* reverted to default font logic
* removed unused function
* improved font fallback
* font fallback for default lv_draw_letter as well
* added back masked drawing support
* fallback support for freetype uncached
* updated description
* fixed constructor initialization for ISO C
* reverted unneeded changes
* using loop instead of recursion to resolve glyph info
* simplified glyph dec resolving
* removed unused enum value
* improved lv_font_fmt_ft_dsc_t field naming
* supports pointer as freetype font source
* Updated docs for font fallback
Co-authored-by: Vincent Hamp <higaski@users.noreply.github.com >
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com >
2021-11-22 10:43:58 +01:00
guoweilkd
fa6e49df5b
fix(draw_label): radius Mask doesn't work in Specific condition ( #2784 )
2021-11-12 12:24:26 +01:00
Gabor Kiss-Vamosi
075831a54c
fix(draw) border_draw crash is special case
2021-11-11 17:31:52 +01:00
guoweilkd
1167bdfd52
fix(draw_mask): will crash if get_width/height < 0 ( #2793 )
2021-11-11 17:27:05 +01:00
guoweilkd
7e2e25a9d6
fix(draw_img): radius mask doesn't work in specific condition ( #2786 )
2021-11-10 10:39:20 +01:00
Gabor Kiss-Vamosi
cc78ef4506
feat(draw) add LV_BLEND_MODE_MULTIPLY
2021-11-09 15:34:30 +01:00
Gabor Kiss-Vamosi
4c034e56e0
fix(draw) fix horizontal gradient drawing
2021-11-09 15:29:55 +01:00
Xiang Xiao
58d9645a5c
chore: replace (void)xxx with LV_UNUSED(xxx) ( #2779 )
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and remove the redundant inclusion
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com >
2021-11-09 13:48:02 +01:00
guoweilkd
3bd53b984d
fix(draw_map) use existing variables instead function calls ( #2776 )
2021-11-08 10:47:57 +01:00
guoweilkd
47de6f05dc
fix(draw_img): fix typos in API comments ( #2773 )
2021-11-08 09:15:18 +01:00
guoweilkd
cbf02f8175
fix(draw_img):radius Mask doesn't work in Specific condition ( #2775 )
2021-11-08 09:02:42 +01:00
guoweilkd
372f94b7de
fix(draw_border):draw error if radius == 0 and parent clip_corner == true ( #2764 )
2021-11-05 12:08:56 +01:00
Matteo Iervasi
d6341f05a9
fix(core) add L suffix to enums to ensure 16-bit compatibility ( #2760 )
2021-11-03 14:28:12 -04:00
Gabor Kiss-Vamosi
d9d3f27126
fix(printf) add (int) casts to log messages to avoid warnings on %d
2021-11-03 11:53:03 +01:00
guoweilkd
f43a33921a
fix(draw_rect):bottom border lost if enable clip_corner ( #2742 )
2021-10-29 10:57:45 +02:00
guoweilkd
74258507fc
fix(draw border):border draw error if border width > radius ( #2739 )
2021-10-28 17:23:40 +02:00
Xiang Xiao
91cf82d081
fix: mark unused variable with LV_UNUSED(xxx) instead of (void)xxx ( #2734 )
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Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com >
2021-10-27 10:00:06 +02:00
Gabor Kiss-Vamosi
924bc754ad
fix various minor warnings
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- remove stdio.h when possible
- use LV_LOG_WARN to instead of printf
2021-10-26 10:06:29 +02:00
Gabor Kiss-Vamosi
78158f039f
fix(blend) fix green channel with additive blending
2021-09-30 18:02:16 +02:00
Mariotaku
efc5bb40d9
feat(drawing) hardware accelerated rendering by SDL2 ( #2484 )
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* Hardware accelerated SDL render WIP
* Rect drawing code cleanup
* Fixed arc drawing angle
Fixed compact rect drawing
* Refactoring
Fixed cache deinit order
* Image recolor
Drawing left and right border
* Math problems
* Improving draw cache
* Improving line drawing logic
* Improving arc drawing quality
* Added round function
* Attempts to render properly on Pi
* Updated lruc function names
* Updated symbol names
* Saved ram by reusing part of background rect
* Added outline drawing
Removed arc texture caching
* rect drawing cache rendering
* high efficiency rect shadow texture caching
* fixed simple borders drawing
* fixed generic borders drawing
* Simplified text atlas caching logic
Supports chroma keyed image
* Color palette WIP
* Improved draw cache
* Updated defines for better build
* renaming files for better consistency
* fix includes
* Updated lv_conf_internal with generator
* Fixing build issues
* fixed img rotation pivot
* better font atlas caching WIP
* fix includes
* full font atlas support
improved gpu caching for rect
* update conf header
* fix palette creation
* Fixed font atlas key matching
* fixed chroma key image background
* added 3bpp mask palette (WIP)
* fixed caching key initialization
* disabled gpu arc drawing for now
updated naming convention
* updated naming convention
* fix makefile and include path
* improved rect drawing when having masks
* improved rect drawing when having masks
* reduced texture allocation while drawing with mask
* accurate clipping for rects and texts
* fixed build error
* fixed build error
* line drawing WIP
* updated imports
* fixed freezes if LRU has smaller new item
* fixed clipping rect color
* fixed build error
* using built-in free function for LRU key
* Added custom background drawing function
* fixing imports
* fixed shadow bitmap on old SDL libs
* improved draw_img compatibility
* fixing font baking
* fixed font rendering
* fixed lv_draw_line check
* configurable SDL include path
* disabled SDL line drawing implementation
* supports screen resize
* sdl: Remove duplicated object
Observed issue:
/usr/bin/ld: lv_gpu_sdl_texture_cache.o: \
in function `_lv_gpu_sdl_texture_cache_init':
lv_gpu_sdl_texture_cache.c:(.text+0x30): \
multiple definition of `_lv_gpu_sdl_texture_cache_init'; \
lv_gpu_sdl_texture_cache.o:lv_gpu_sdl_texture_cache.c:(.text+0x30): \
first defined here
Forwarded: https://github.com/mariotaku/lvgl/pull/1
Relate-to: https://github.com/lvgl/lvgl/pull/2484
Signed-off-by: Philippe Coval <philippe.coval@huawei.com >
* Reduced opening of image
* Closes image resource properly
* improved draw image logic
* Moved driver related code to lv_drivers
* fixed lv_deinit implicit sdl code invocation
* improved shadow clipping
* fixed outline area invalidation
* updated comments
* formatted code using astyle
* Updated README
* formatted code
* fixed typo
* fixed static declaration
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com >
Co-authored-by: Philippe Coval <philippe.coval@huawei.com >
2021-09-16 18:20:32 +02:00
Gabor Kiss-Vamosi
f810265c0d
fix(draw) shadow darwing with large shadow width
2021-09-13 15:02:29 +02:00
Gabor Kiss-Vamosi
d67dd943ca
format run code-formtter.sh
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related to #2543
2021-09-13 14:06:26 +02:00
Xiang Xiao
9fc0c3cf98
fix(lv_log.h): remove the duplicated semicolon from LV_LOG_xxx ( #2544 )
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and fix the caller who forget to add semicolon at the line end
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com >
2021-09-09 15:34:36 +02:00
Kevin Thibedeau
ec9b41a05f
fix(zoom) multiplication overflow on 16-bit platforms ( #2536 )
2021-09-06 21:40:38 -04:00
Gabor Kiss-Vamosi
4250e3c627
fix(draw) fix shdow drawing with readius=0
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fixes #2519
2021-09-02 13:40:22 +02:00
ckielstra
5249a34d5d
docs more spelling fixes ( #2499 )
2021-08-27 12:15:39 +02:00
Gabor Kiss-Vamosi
20f1867596
fix(draw) fix border width of simple (radius=0, no masking) borders
2021-08-25 16:43:48 +02:00