chore: many trivial spelling and layout fixes (#3008)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
# Scroll
|
||||
|
||||
## Overview
|
||||
In LVGL scrolling works very intuitively: if an object is outside of its parent content area (the size without padding), the parent becomes scrollable and scrollbar(s) will appear. That's it.
|
||||
In LVGL scrolling works very intuitively: if an object is outside its parent content area (the size without padding), the parent becomes scrollable and scrollbar(s) will appear. That's it.
|
||||
|
||||
Any object can be scrollable including `lv_obj_t`, `lv_img`, `lv_btn`, `lv_meter`, etc
|
||||
|
||||
@@ -17,7 +17,7 @@ The object can either be scrolled horizontally or vertically in one stroke; diag
|
||||
Scrollbars are displayed according to a configured `mode`. The following `mode`s exist:
|
||||
- `LV_SCROLLBAR_MODE_OFF` Never show the scrollbars
|
||||
- `LV_SCROLLBAR_MODE_ON` Always show the scrollbars
|
||||
- `LV_SCROLLBAR_MODE_ACTIVE` Show scroll bars while a object is being scrolled
|
||||
- `LV_SCROLLBAR_MODE_ACTIVE` Show scroll bars while an object is being scrolled
|
||||
- `LV_SCROLLBAR_MODE_AUTO` Show scroll bars when the content is large enough to be scrolled
|
||||
|
||||
`lv_obj_set_scrollbar_mode(obj, LV_SCROLLBAR_MODE_...)` sets the scrollbar mode on an object.
|
||||
|
||||
Reference in New Issue
Block a user