chore: many trivial spelling and layout fixes (#3008)

Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
This commit is contained in:
ckielstra
2022-01-17 14:10:23 +01:00
committed by GitHub
parent a9a6cb8efd
commit febafd1cc7
128 changed files with 316 additions and 335 deletions

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@@ -5,7 +5,7 @@
# Scroll
## Overview
In LVGL scrolling works very intuitively: if an object is outside of its parent content area (the size without padding), the parent becomes scrollable and scrollbar(s) will appear. That's it.
In LVGL scrolling works very intuitively: if an object is outside its parent content area (the size without padding), the parent becomes scrollable and scrollbar(s) will appear. That's it.
Any object can be scrollable including `lv_obj_t`, `lv_img`, `lv_btn`, `lv_meter`, etc
@@ -17,7 +17,7 @@ The object can either be scrolled horizontally or vertically in one stroke; diag
Scrollbars are displayed according to a configured `mode`. The following `mode`s exist:
- `LV_SCROLLBAR_MODE_OFF` Never show the scrollbars
- `LV_SCROLLBAR_MODE_ON` Always show the scrollbars
- `LV_SCROLLBAR_MODE_ACTIVE` Show scroll bars while a object is being scrolled
- `LV_SCROLLBAR_MODE_ACTIVE` Show scroll bars while an object is being scrolled
- `LV_SCROLLBAR_MODE_AUTO` Show scroll bars when the content is large enough to be scrolled
`lv_obj_set_scrollbar_mode(obj, LV_SCROLLBAR_MODE_...)` sets the scrollbar mode on an object.