chore: many trivial spelling and layout fixes (#3008)
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
This commit is contained in:
@@ -41,8 +41,8 @@ See in [lv_demo_benchmark](https://github.com/lvgl/lv_examples/tree/master/src/l
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### Stress
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A stress test for LVGL. It contains a lot of object creation, deletion, animations, style usage, and so on. It can be used if there is any memory corruption during heavy usage or any memory leaks.
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See in [lv_demo_stress](https://github.com/lvgl/lv_examples/tree/master/src/lv_demo_stress) folder.
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<img src="https://github.com/lvgl/lv_examples/blob/master/src/lv_demo_stress/screenshot1.png?raw=true" width=600px alt="Stress tes tfor LVGL">
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<img src="https://github.com/lvgl/lv_examples/blob/master/src/lv_demo_stress/screenshot1.png?raw=true" width=600px alt="Stress test for LVGL">
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## Contributing
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For contribution and coding style guidelines, please refer to the file docs/CONTRIBUTNG.md in the main LVGL repo:
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For contribution and coding style guidelines, please refer to the file docs/CONTRIBUTING.md in the main LVGL repo:
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https://github.com/lvgl/lvgl
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@@ -3,10 +3,10 @@
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## Overview
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The benchmark demo tests the performance in various cases.
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For example rectangle, border, shadow, text, image blending, image transformation, bleding modes, etc.
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For example rectangle, border, shadow, text, image blending, image transformation, blending modes, etc.
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All tests are repeated with 50% opacity.
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The size an position of the objects during testing are set with a pseudo random number to make the benchmark repeatable.
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The size and position of the objects during testing are set with a pseudo random number to make the benchmark repeatable.
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On to top of the screen the title of the current test step, and the result of the previous step is displayed.
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@@ -734,7 +734,7 @@ static void scene_next_task_cb(lv_timer_t * timer)
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uint32_t fps_normal_unweighted = fps_normal_sum / weight_normal_sum;
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uint32_t fps_opa_unweighted = fps_opa_sum / weight_opa_sum;
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uint32_t opa_speed_pct = (fps_opa_unweighted * 100) / fps_normal_unweighted;
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uint32_t opa_speed_pct = (fps_opa_unweighted * 100) / fps_normal_unweighted;
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lv_obj_clean(lv_scr_act());
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scene_bg = NULL;
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@@ -17,8 +17,8 @@ The music player demo shows what kind of modern, smartphone-like user interfaces
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- Zoom the album cover proportionality to the current bass value
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- Display the 4 bands on the left side of a circle by default at 0°, 45°, 90°, 135°
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- Add extra bars next to the "main bars" with a cosine shape. Add more bars for the lower bands.
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- If the there is a large enough bass add a random offset to the position of the bars. E.g. start from 63° istead of 0°. (bars greater than 180° start again from 0°)
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- If there no bass add 1 to the offset of the bars (it creates a "walking" effect)
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- If there is a large enough bass, add a random offset to the position of the bars. E.g. start from 63° instead of 0°. (bars greater than 180° start again from 0°)
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- If there is no bass, add 1 to the offset of the bars (it creates a "walking" effect)
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- Mirror the bars to the right side of the circle
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## Using spectrum.py
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@@ -226,7 +226,7 @@ lv_obj_t * _lv_demo_music_main_create(lv_obj_t * parent)
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start_anim = true;
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lv_timer_t * timer = lv_timer_create(stop_start_anim, INTRO_TIME + 6000, NULL);
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lv_timer_t * timer = lv_timer_create(stop_start_anim, INTRO_TIME + 6000, NULL);
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lv_timer_set_repeat_count(timer, 1);
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lv_anim_init(&a);
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@@ -799,7 +799,7 @@ static void spectrum_draw_event_cb(lv_event_t * e)
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for(i = 0; i < BAR_CNT; i++) {
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uint32_t deg_space = 1;
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uint32_t deg = i * DEG_STEP + 90;
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uint32_t j = (i + bar_rot + rnd_array[bar_ofs %10]) % BAR_CNT;
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uint32_t j = (i + bar_rot + rnd_array[bar_ofs %10]) % BAR_CNT;
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uint32_t k = (i + bar_rot + rnd_array[(bar_ofs + 1) % 10]) % BAR_CNT;
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uint32_t v = (r[k] * animv + r[j] * (amax - animv)) / amax;
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@@ -281,7 +281,7 @@ static void obj_test_task_cb(lv_timer_t * tmr)
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break;
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case 18:
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obj = lv_list_create(main_page);
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obj = lv_list_create(main_page);
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{
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lv_obj_t * b;
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b = lv_list_add_btn(obj, LV_SYMBOL_OK, "1. Some very long text to scroll");
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@@ -101,36 +101,36 @@ void lv_demo_widgets(void)
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if(disp_size == DISP_LARGE) {
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tab_h = 70;
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#if LV_FONT_MONTSERRAT_24
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font_large = &lv_font_montserrat_24;
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font_large = &lv_font_montserrat_24;
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#else
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LV_LOG_WARN("LV_FONT_MONTSERRAT_24 is not enabled for the widgets demo. Using LV_FONT_DEFAULT instead.");
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#endif
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#if LV_FONT_MONTSERRAT_16
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font_normal = &lv_font_montserrat_16;
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font_normal = &lv_font_montserrat_16;
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#else
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LV_LOG_WARN("LV_FONT_MONTSERRAT_16 is not enabled for the widgets demo. Using LV_FONT_DEFAULT instead.");
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#endif
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} else if(disp_size == DISP_MEDIUM) {
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tab_h = 45;
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#if LV_FONT_MONTSERRAT_20
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font_large = &lv_font_montserrat_20;
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font_large = &lv_font_montserrat_20;
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#else
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LV_LOG_WARN("LV_FONT_MONTSERRAT_20 is not enabled for the widgets demo. Using LV_FONT_DEFAULT instead.");
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#endif
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#if LV_FONT_MONTSERRAT_14
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font_normal = &lv_font_montserrat_14;
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font_normal = &lv_font_montserrat_14;
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#else
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LV_LOG_WARN("LV_FONT_MONTSERRAT_14 is not enabled for the widgets demo. Using LV_FONT_DEFAULT instead.");
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#endif
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} else { /* disp_size == DISP_SMALL */
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tab_h = 45;
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#if LV_FONT_MONTSERRAT_18
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font_large = &lv_font_montserrat_18;
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font_large = &lv_font_montserrat_18;
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#else
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LV_LOG_WARN("LV_FONT_MONTSERRAT_18 is not enabled for the widgets demo. Using LV_FONT_DEFAULT instead.");
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#endif
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#if LV_FONT_MONTSERRAT_12
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font_normal = &lv_font_montserrat_12;
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font_normal = &lv_font_montserrat_12;
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#else
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LV_LOG_WARN("LV_FONT_MONTSERRAT_12 is not enabled for the widgets demo. Using LV_FONT_DEFAULT instead.");
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#endif
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@@ -1058,7 +1058,7 @@ static void color_event_cb(lv_event_t * e)
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}
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else if(code == LV_EVENT_CLICKED) {
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lv_palette_t * palette_primary = lv_event_get_user_data(e);
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lv_palette_t palette_secondary = (*palette_primary) + 3; /*Use an other palette as secondary*/
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lv_palette_t palette_secondary = (*palette_primary) + 3; /*Use another palette as secondary*/
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if(palette_secondary >= _LV_PALETTE_LAST) palette_secondary = 0;
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lv_theme_default_init(NULL, lv_palette_main(*palette_primary), lv_palette_main(palette_secondary), LV_THEME_DEFAULT_DARK, font_normal);
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@@ -91,7 +91,7 @@ def gauge_anim(a,gauge,val):
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def bar_anim(task,bar):
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val = bar.get_value()
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# print("bar value: ",val)
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max_value = bar.get_max_value()
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max_value = bar.get_max_value()
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val += 1
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if val > max_value:
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val=0
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@@ -148,7 +148,7 @@ def controls_create(parent):
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h.set_style_local_value_str(lv.cont.PART.MAIN, lv.STATE.DEFAULT, "Basics")
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disp_size = display.get_size_category()
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if disp_size <= lv.DISP_SIZE.SMALL:
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if disp_size <= lv.DISP_SIZE.SMALL:
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grid_w= lv.page.get_width_grid(lv.page.__cast__(parent),1,1)
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# print("grid_w: ",grid_w)
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else:
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@@ -338,7 +338,7 @@ def visuals_create(parent):
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if grid_w_meter < meter_h:
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meter_size = grid_w_meter
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else:
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meter_size = meter_h
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meter_size = meter_h
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lmeter = lv.linemeter(parent, None)
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lmeter.set_drag_parent(True)
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